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Use a pastebin: http://pastebin.com | http://imagebin.org 20130112 06:00:02-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20130112 06:08:47-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20130112 06:13:13< irker158> wesnoth: mattsc * r56036 /trunk/src/game_controller.cpp: 20130112 06:13:13< irker158> wesnoth: Initialize side and replay data so that replays work for MP games 20130112 06:13:14< irker158> wesnoth: launched from the command-line with the -m option. This fixes bug #19877. 20130112 06:13:14< irker158> wesnoth: The code paths for command-line and lobby MP games are 20130112 06:13:14< irker158> wesnoth: entirely separate, so this has no effect on lobby games. 20130112 06:46:53-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Quit: Leaving.] 20130112 06:54:06-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20130112 06:54:06-!- Upth is now known as Upthorn 20130112 07:31:39< mattsc> Hi, question for all: lots of mainline campaigns use deprecated (e.g. [target]) or removed (e.g. attack_depth) AI parameters. Should we (I) go through the campaigns and remove or update those, or what is the right protocol here? 20130112 08:13:29< Espreon> mattsc: Is there any actual indication that they're deprecated? Like if I use these, will the game tell me they're deprecated? 20130112 08:13:44< Espreon> (Even if it's debug-mode only) 20130112 08:27:41-!- Blueblaze [~Blueblaze@2602:304:cca1:4029:6233:4bff:fe0a:827b] has joined #wesnoth-dev 20130112 08:49:48-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20130112 08:56:47-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20130112 08:56:52< zookeeper> mattsc, if something is truly removed and doesn't work anymore, then yeah, feel free to replace them with whatever modern equivalent there is 20130112 08:59:47-!- Blueblaze [~Blueblaze@2602:304:cca1:4029:6233:4bff:fe0a:827b] has quit [Quit: Blueblaze] 20130112 09:26:46-!- Gambit [~gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20130112 09:34:20-!- stikonas [~gentoo@5.20.200.50] has joined #wesnoth-dev 20130112 09:34:20-!- stikonas [~gentoo@5.20.200.50] has quit [Changing host] 20130112 09:34:20-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130112 09:47:30-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20130112 10:22:17-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130112 11:30:31-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 276 seconds] 20130112 11:49:45-!- loonybot [~loonybot@ppp91-78-91-3.pppoe.mtu-net.ru] has joined #wesnoth-dev 20130112 11:49:45-!- loonybot [~loonybot@ppp91-78-91-3.pppoe.mtu-net.ru] has quit [Changing host] 20130112 11:49:45-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20130112 11:51:11-!- stikonas [~gentoo@5.20.200.50] has joined #wesnoth-dev 20130112 11:51:12-!- stikonas [~gentoo@5.20.200.50] has quit [Changing host] 20130112 11:51:12-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130112 11:53:23-!- wesbot changed the topic of #wesnoth-dev to: FOSDEM 2013 planning: http://wiki.wesnoth.org/Fosdem2013 | 181 bugs, 332 feature requests, 15 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20130112 12:06:13-!- DCW1 [~Thunderbi@cpc3-finc11-0-0-cust651.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130112 12:10:42-!- horon [~horon@nttkyo042189.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20130112 12:27:31-!- csarmi [~csarmi@host-93-92-56-147.comunique.hu] has joined #wesnoth-dev 20130112 12:28:12-!- DCW1 [~Thunderbi@cpc3-finc11-0-0-cust651.4-2.cable.virginmedia.com] has quit [Quit: DCW1] 20130112 12:43:08-!- timotei [~pi@wesnoth/developer/timotei] has quit [Remote host closed the connection] 20130112 13:33:10-!- Elvish_Pillager [~eli@dhip-852.mlr.rg-wl.colby.edu] has joined #wesnoth-dev 20130112 13:57:41-!- Gambit [~gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20130112 14:37:56-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130112 14:49:18-!- mjs-de [~mjs-de@g224182000.adsl.alicedsl.de] has joined #wesnoth-dev 20130112 14:55:18-!- grzywacz [~grzywacz@89-67-172-243.dynamic.chello.pl] has joined #wesnoth-dev 20130112 14:55:18-!- grzywacz [~grzywacz@89-67-172-243.dynamic.chello.pl] has quit [Changing host] 20130112 14:55:18-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20130112 15:14:19-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20130112 15:23:39-!- lipkab [~lipk@apn-37-220-219-227.vodafone.hu] has joined #wesnoth-dev 20130112 15:39:35-!- prkc [~negusnyul@1F2E95EC.dsl.pool.telekom.hu] has joined #wesnoth-dev 20130112 15:49:58< mattsc> Espreon: not that I'm aware of. They just don't do anything in the code (and haven't since I have looked into these things, so this goes back at least to 1.9). 20130112 15:50:53< mattsc> Well, except for some targeting and protecting aspects, which still work, but for which the [goal] tag should be used these days. 20130112 15:51:18-!- skyfaller [~skyfaller@ool-43551edd.dyn.optonline.net] has joined #wesnoth-dev 20130112 15:51:18-!- skyfaller [~skyfaller@ool-43551edd.dyn.optonline.net] has quit [Changing host] 20130112 15:51:18-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth-dev 20130112 15:51:33< mattsc> I did update the wiki some while ago, but that's probably the only place where you can see this: 20130112 15:51:57< mattsc> http://wiki.wesnoth.org/AiWML#Deprecated_AI_Targeting_Aspects 20130112 15:53:48< mattsc> zookeeper: ok. I'll confirm with Crab that there aren't plans to reintroduce these eventually before I do anything. 20130112 15:54:18-!- horon [~horon@nttkyo042189.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20130112 16:00:44< fendrin> mattsc: Hello. Recently I dropped a bug report dealing with starting a multiplayer game with random maps resulting in a crash. Would you like to have a look? You seem to be more firm with commandline parameter handling. 20130112 16:01:37< fendrin> random maps == generated maps 20130112 16:03:13< lipkab> Heh. I've been desperately trying to find out how eras can transfer their events between scenarios while modifications can't. 20130112 16:03:23< lipkab> And you know what? 20130112 16:04:16< lipkab> Eras can't do it either. I spent more than an hour trying to look up some code which simply doesn't exist. 20130112 16:06:31< lipkab> (Morality: you should never assume that an mp feature works unless you made sure of it... personally) 20130112 16:07:46< mattsc> Hi, fendrin: I'm not sure that I am all that firm with this, but I'll have a look sometime this weekend. 20130112 16:09:33-!- lipkab [~lipk@apn-37-220-219-227.vodafone.hu] has quit [Quit: lipkab] 20130112 16:10:57< fendrin> jamit: Can you still reproduce https://gna.org/bugs/?20409 ? 20130112 16:11:26< jamit> I haven't updated my trunk checkout yet. 20130112 16:13:09< mattsc> fendrin: ok, I found the bug report. There's a chance that this will simply not work. The -m CL option goes through a simplified code path that might not allow for this, I don't know. But I'll check it out later today or tomorrow. 20130112 16:15:34< fendrin> mattsc: Thank you. 20130112 16:17:20-!- lipkab [~lipk@apn-37-220-219-227.vodafone.hu] has joined #wesnoth-dev 20130112 16:31:32-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Quit: :wq] 20130112 16:33:23< lipkab> wesbot: seen Ayne 20130112 16:33:23< wesbot> lipkab: The person with the nick Ayne last spoke 17d 17h ago. 17d 16h ago they left with the message: Quit: Leaving 20130112 16:33:41< lipkab> wesbot: seen Crab 20130112 16:33:41< wesbot> lipkab: Sorry, I don't know of Crab. 20130112 16:33:57< lipkab> wesbot: seen Crab_ 20130112 16:33:57< wesbot> lipkab: The person with the nick Crab_ last spoke 15d 3h ago. 15d 1h ago person left: 20130112 16:34:51-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130112 16:48:49-!- negusnyul [~negusnyul@54026033.dsl.pool.telekom.hu] has joined #wesnoth-dev 20130112 16:51:54-!- prkc [~negusnyul@1F2E95EC.dsl.pool.telekom.hu] has quit [Ping timeout: 276 seconds] 20130112 16:54:20-!- negusnyul [~negusnyul@54026033.dsl.pool.telekom.hu] has quit [Ping timeout: 255 seconds] 20130112 16:56:20-!- negusnyul [~negusnyul@2E6BA6A7.dsl.pool.telekom.hu] has joined #wesnoth-dev 20130112 17:02:00-!- Octalot [~noct@host86-148-70-41.range86-148.btcentralplus.com] has joined #wesnoth-dev 20130112 17:05:24-!- lipkab [~lipk@apn-37-220-219-227.vodafone.hu] has quit [Quit: lipkab] 20130112 17:13:18-!- {V} [~V@139-79-ftth.on.nl] has quit [Ping timeout: 264 seconds] 20130112 17:15:45-!- {V} [~V@139-79-ftth.on.nl] has joined #wesnoth-dev 20130112 17:16:06-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20130112 17:19:42-!- negusnyul_ [~negusnyul@2E6BA6A7.dsl.pool.telekom.hu] has joined #wesnoth-dev 20130112 17:20:18-!- negusnyul [~negusnyul@2E6BA6A7.dsl.pool.telekom.hu] has quit [Ping timeout: 248 seconds] 20130112 17:21:51-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Read error: Connection reset by peer] 20130112 17:23:20-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth-dev 20130112 17:23:47-!- vultraz [~chatzilla@124.109.10.167] has quit [Changing host] 20130112 17:23:47-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130112 17:53:23-!- wesbot changed the topic of #wesnoth-dev to: FOSDEM 2013 planning: http://wiki.wesnoth.org/Fosdem2013 | 180 bugs, 332 feature requests, 15 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20130112 17:54:16-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20130112 17:59:45-!- Ayne [~Ayne@wesnoth/developer/ayne] has joined #wesnoth-dev 20130112 18:06:44< Ayne> lipkab, Alarantalara, you were looking for me? 20130112 18:07:08< Alarantalara> yes, I found a bug that fendrin assigned to himself, but I suspect you might know more about it 20130112 18:07:27< Alarantalara> #20373 20130112 18:08:44< Alarantalara> it looked like another problem transferring sides between scenarios 20130112 18:10:51< Ayne> could be, yes 20130112 18:11:02-!- exciton_ [chuck-the-@89.208.169.104] has quit [Read error: Connection reset by peer] 20130112 18:11:16-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130112 18:11:29-!- negusnyul_ is now known as prkc 20130112 18:11:30< fendrin> Alarantalara: Right. 20130112 18:15:02-!- exciton [chuck-the-@89.208.169.104] has quit [Read error: Connection reset by peer] 20130112 18:16:10< Ayne> I can look into it, but it might take a while, since I've got exams this month and not a lot of time to spare 20130112 18:16:17-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130112 18:35:11< jamit> fendrin: bug 20409 is no longer crashing for me 20130112 18:36:54< jamit> AI0867: Can r55609 be backported to 1.10? That would seem to be a fix for bug #20416: https://gna.org/bugs/?20416 20130112 18:52:16-!- Octalot [~noct@host86-148-70-41.range86-148.btcentralplus.com] has quit [Remote host closed the connection] 20130112 18:54:41-!- knotwork [~markm@unaffiliated/knotwork] has quit [Read error: Connection reset by peer] 20130112 18:55:28-!- molgrum [~molgrum@h-234-143.a189.priv.bahnhof.se] has joined #wesnoth-dev 20130112 18:55:51-!- knotwork [~markm@142.68.86.59] has joined #wesnoth-dev 20130112 18:55:51-!- knotwork [~markm@142.68.86.59] has quit [Changing host] 20130112 18:55:51-!- knotwork [~markm@unaffiliated/knotwork] has joined #wesnoth-dev 20130112 18:56:08-!- lipkab [~lipk@apn-37-220-219-227.vodafone.hu] has joined #wesnoth-dev 20130112 18:56:09-!- lipkab [~lipk@apn-37-220-219-227.vodafone.hu] has quit [Client Quit] 20130112 18:58:48-!- Blueblaze [~Blueblaze@2602:304:cca1:4029:6233:4bff:fe0a:827b] has joined #wesnoth-dev 20130112 19:00:54-!- jamit [~jamit@wesnoth/developer/jamit] has quit [Quit: Leaving.] 20130112 19:03:50< molgrum> hi, i would like to contribute with c++ code having been a purely C guy until now. where should i begin? what files do i begin reading? i would like to improve my bug-fixing skill 20130112 19:05:07< Rhonda> molgrum: Then begin where bugreports point you to. :) 20130112 19:06:56< molgrum> :P is there any way to see how fixed bugs where fixed? would be good learning material 20130112 19:09:05< Rhonda> There should be the commits linked in the bugreport. 20130112 19:09:31-!- jamit [~jamit@wesnoth/developer/jamit] has joined #wesnoth-dev 20130112 19:17:46-!- lipkab [~lipk@apn-37-220-219-227.vodafone.hu] has joined #wesnoth-dev 20130112 19:19:13< lipkab> Hey Ayne. I'm working on carrying over events from one scenario to another; where do you think I should start? 20130112 19:19:46< lipkab> Would saving the event data to carryover_info be a good solution? 20130112 19:22:58< Ayne> Hey lipkab. Yes, carryover_info is what you would need to look at. What kind of events do you want to carry over? 20130112 19:24:21< lipkab> [era]s and [modification]s can add events to multiplayer scenarios on their own, but those are not transferred in mp campaigns. 20130112 19:24:41-!- Crendgrim [~crend@port-92-204-45-72.dynamic.qsc.de] has joined #wesnoth-dev 20130112 19:25:16< lipkab> So, for e.g. if a unit in an era relies on a special event provided by its era, it would be broken starting with the second scenario. 20130112 19:26:00< lipkab> ^^*not transferred between scenarios. 20130112 19:28:39< lipkab> Ayne: In mp games, is carryover_info created by the host and distributed through the network or is it independently compiled on each client? 20130112 19:29:09< Ayne> It's distributed to the clients along with the scenario info 20130112 19:29:39< lipkab> Cool, then it should do the job. 20130112 19:29:42< lipkab> Thanks, 20130112 19:29:47< lipkab> *. 20130112 19:31:01< Ayne> Yeah, adding something to carryover_info will do the trick 20130112 19:31:43< Ayne> you may need to modify game_data and the way information is transferred from carryover_info to ingame data and back as well 20130112 19:32:59< Ayne> I can't say much more than that at the moment because I don't have access to the code right now and I actually need to go, but if you have any questions I will check the logs 20130112 19:33:59< lipkab> Okay, I can start with that. See you. 20130112 19:34:06< Alarantalara> That makes it sound like it would be simpler to record the ids of eras and modifications in carryover info and reprocess them rather than copy the events 20130112 19:34:35-!- Ayne [~Ayne@wesnoth/developer/ayne] has quit [Quit: Leaving] 20130112 19:35:53< jamit> What if the event is first_time_only? 20130112 19:36:28< lipkab> Alarantalara: Yeah, probably. But you have to recopy the events at some point anyways. 20130112 19:37:12< lipkab> jamit: Then it will be fired one time per scenario. 20130112 19:38:59< lipkab> I know that it might not be desired in some cases, but we can fix that later. 20130112 19:39:13< jamit> OK. I was just thinking of what differences could occur between copying events and regenerating them. 20130112 19:39:57< jamit> And I suppose that would also depend on when they are copied. 20130112 19:40:59< jamit> Wasn't there an idea somewhere about being able to define events in one scenario, and have them persist until the end of the campaign? 20130112 19:41:08< lipkab> I'm planning to copy just the "raw" event code and insert it to consequent scenarios. 20130112 19:41:30< jamit> Maybe this would be an excuse to invent a new flag for events, designating them as persistent across scenarios? 20130112 19:41:49< lipkab> I heard something about it as well, but not sure about the details. 20130112 19:42:05< lipkab> ...but I remember Gambit had something to do with it. 20130112 19:42:09< lipkab> GAMBIT!!! 20130112 19:42:20< Gambit> Sup? 20130112 19:42:23< lipkab> jamit: Sure, that's a good idea. 20130112 19:42:41< lipkab> Gambit: Tell us a word or two about global events, please. 20130112 19:43:04< Gambit> I think you have me confused with someone else. 20130112 19:43:20< lipkab> Oh :( 20130112 19:43:22< Gambit> Other than that I really wanted global events. 20130112 19:43:29< Gambit> I had nothing to do with implementing them though. 20130112 19:43:46< Gambit> You're talking about that new top level tag that wholes events? 20130112 19:43:50< Gambit> *holds 20130112 19:44:08< jamit> Really wanting them is sort of having something to with them. :) 20130112 19:44:17< lipkab> I suppose so. 20130112 19:44:22< jamit> to *do* with them 20130112 19:44:49< Gambit> This is sexy: http://wiki.wesnoth.org/ModificationWML 20130112 19:45:25< lipkab> Indeed, but that's something entirely different... 20130112 19:45:54< Gambit> are we talking global inside of a campaign? 20130112 19:46:01< lipkab> Yes. 20130112 19:47:09< Gambit> I think you just put them above [scenario]; inside of [campaign] 20130112 19:47:11< Gambit> or [era] 20130112 19:47:19< Gambit> or [modification] 20130112 19:47:30< Gambit> I know putting them inside [era] makes them work whenever that era is being played. 20130112 19:47:43< Gambit> That's how I make mods that are playable on any MP map. 20130112 19:47:59< Gambit> [campaign] should behave the same way. 20130112 19:48:47< Gambit> oh this is #wesnoth-dev 20130112 19:48:47< lipkab> Hehe. 20130112 19:49:03< Gambit> You all don't need this 101 stuff. 20130112 19:49:32< Gambit> jamit what are you trying to accomplish exactly? 20130112 19:49:49< Gambit> An event that fires once per campaign? 20130112 19:50:29< jamit> Personally, I'm just throwing out ideas. What I recall (maybe badly) is an event that fires once per campaign, and not necessarily in the scenario where it is defined. 20130112 19:51:11< jamit> It could very well be that I am misremembering what someone else wanted, though. 20130112 19:51:43< Gambit> lipkab: Did you do [modification]? 20130112 19:51:46< lipkab> Gambit: The original subject was fixing up eras and modifications so that their internal events are transferred from scenario to scenario in mp campaigns. 20130112 19:51:55< lipkab> Gambit: Yes I did. 20130112 19:51:56< Gambit> Because if you did, I love you. 20130112 19:52:07< Gambit> ♥ 20130112 19:52:16< lipkab> I'm so moved. 20130112 19:52:45< lipkab> ...that I have to leave for dinner. 20130112 19:52:48< Gambit> Okay I don't think I'm very helpful here. Bye. :) 20130112 20:02:18-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20130112 20:10:06-!- irker158 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130112 20:10:22-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20130112 20:12:40-!- Blueblaze [~Blueblaze@2602:304:cca1:4029:6233:4bff:fe0a:827b] has quit [Read error: Connection reset by peer] 20130112 20:12:50-!- DCW [~Thunderbi@cpc3-finc11-0-0-cust651.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130112 20:18:33-!- DCW [~Thunderbi@cpc3-finc11-0-0-cust651.4-2.cable.virginmedia.com] has quit [Remote host closed the connection] 20130112 20:35:02-!- Upthorn [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has quit [Read error: Connection reset by peer] 20130112 20:47:36-!- Blueblaze [~Blueblaze@2602:304:cca1:4029:6233:4bff:fe0a:827b] has joined #wesnoth-dev 20130112 20:59:52-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20130112 20:59:53-!- Upth is now known as Upthorn 20130112 21:06:00< AI0867> wesbot: log r55609 20130112 21:06:02< wesbot> ai0867 * r55609 : Don't display all the add-on errors for every add-on, just once, at the end. 20130112 21:06:05< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=55609 20130112 21:06:16-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130112 21:10:57-!- Octalot [~noct@host86-148-70-41.range86-148.btcentralplus.com] has joined #wesnoth-dev 20130112 21:11:18-!- esr [~chatzilla@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-dev 20130112 21:11:51-!- esr [~chatzilla@static-71-162-243-5.phlapa.fios.verizon.net] has quit [Changing host] 20130112 21:11:51-!- esr [~chatzilla@wesnoth/developer/esr] has joined #wesnoth-dev 20130112 21:25:05-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 252 seconds] 20130112 21:26:17-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130112 21:27:30-!- Akihara [~Klyto@ks0.lv0.in] has quit [Ping timeout: 276 seconds] 20130112 21:27:38-!- Akihara [~Klyto@ks0.lv0.in] has joined #wesnoth-dev 20130112 21:37:46-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130112 21:47:28< Espreon> mattsc: Update the obsolete stuff and formally deprecate the stuff that still works, I guess. 20130112 21:51:16-!- Appleman1234 [~Appleman1@st0801.nas931.n-yokohama.nttpc.ne.jp] has joined #wesnoth-dev 20130112 21:58:42-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 276 seconds] 20130112 22:00:03-!- exciton [chuck-the-@89.208.169.104] has quit [Read error: Connection reset by peer] 20130112 22:00:18-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130112 22:04:41-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 252 seconds] 20130112 22:10:24-!- Appleman1234 [~Appleman1@st0801.nas931.n-yokohama.nttpc.ne.jp] has quit [Ping timeout: 264 seconds] 20130112 22:15:50-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130112 22:26:37-!- irker800 [~irker@ai0867.net] has joined #wesnoth-dev 20130112 22:26:37< irker800> wesnoth: fendrin * r56037 /trunk/data/scenario-test.cfg: 20130112 22:26:38< irker800> wesnoth: Test case for modifing the vision range. 20130112 22:28:37-!- un214 [~un214@108.246.8.231] has joined #wesnoth-dev 20130112 22:29:57-!- Gallaecio_ [~quassel@84.120.217.231.dyn.user.ono.com] has joined #wesnoth-dev 20130112 22:29:58-!- Gallaecio_ [~quassel@84.120.217.231.dyn.user.ono.com] has quit [Read error: Connection reset by peer] 20130112 22:30:42-!- Gallaecio [~quassel@84.120.217.231.dyn.user.ono.com] has quit [Ping timeout: 255 seconds] 20130112 22:31:01-!- Gallaecio [~quassel@84.120.217.231.dyn.user.ono.com] has joined #wesnoth-dev 20130112 22:39:58< mattsc> Espreon: yeah, makes sense. I still want to talk to Crab first though, just to make sure he doesn't have plans for any of this that I don't know about. 20130112 22:44:12< mattsc> fendrin: I got past the error in that bug report easily (it's a one-line fix), but that creates a whole rat's tail of follow-up problems. 20130112 22:44:42< irker800> wesnoth: ai0867 * r56038 /branches/1.10/src/game_controller.cpp: 20130112 22:44:43< irker800> wesnoth: Use a stringstream instead of repeatedly appending to a string 20130112 22:44:43< irker800> wesnoth: Backported from trunk r55607 20130112 22:44:45< irker800> wesnoth: ai0867 * r56039 /branches/1.10/src/game_controller.cpp: 20130112 22:44:46< irker800> wesnoth: Don't display all the add-on errors for every add-on, just once, at the end. 20130112 22:44:46< irker800> wesnoth: Backported from trunk r55609 20130112 22:44:48< AI0867> jamit: ^ 20130112 22:44:56-!- Gallaecio [~quassel@84.120.217.231.dyn.user.ono.com] has quit [Remote host closed the connection] 20130112 22:45:25< mattsc> I think the right thing to do would be to merge the commandline code path into the "normal" (lobby) MP path and bypass the dialogs, otherwise we'll just run into one problem after the other with this. 20130112 22:48:07< AI0867> jamit: the reason it wasn't backported was that I wasn't aware a bug had been filed for it. 20130112 22:48:11-!- Gallaecio [~quassel@84.120.217.231.dyn.user.ono.com] has joined #wesnoth-dev 20130112 22:48:26< AI0867> and I didn't consider it all that important 20130112 22:49:38< fendrin> mattsc: hmmm, I don't know if it is worth the effort, depends on if testing the ai on generated maps is an important feature. 20130112 22:51:26-!- timotei [~pi@79.119.99.25] has joined #wesnoth-dev 20130112 22:51:27-!- timotei [~pi@79.119.99.25] has quit [Changing host] 20130112 22:51:27-!- timotei [~pi@wesnoth/developer/timotei] has joined #wesnoth-dev 20130112 22:51:51< jamit> AI0867: Well, the bug has only been filed for two days... 20130112 22:52:05< AI0867> that explains that 20130112 22:57:59< mattsc> fendrin: it probably is not, but there are some other bugs that really should be fixed. I don't know atm if it's easier to fix them separately or merge the two. I'll poke around a little and check it out. 20130112 23:08:57-!- un214 [~un214@108.246.8.231] has quit [Remote host closed the connection] 20130112 23:20:07-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130112 23:30:32< irker800> wesnoth: alarantalara * r56040 /trunk/data/core/about.cfg: 20130112 23:30:33< irker800> wesnoth: Promote lurker and Mefisto in Art contributions section in recognition of the large amount of terrain artwork they have done recently 20130112 23:53:23-!- wesbot changed the topic of #wesnoth-dev to: FOSDEM 2013 planning: http://wiki.wesnoth.org/Fosdem2013 | 179 bugs, 332 feature requests, 15 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org --- Log closed Sun Jan 13 00:00:07 2013