--- Log opened Tue Jan 15 00:00:50 2013 20130115 00:14:51-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 260 seconds] 20130115 00:22:50-!- Blueblaze [~Blueblaze@2602:304:cca1:4029:6233:4bff:fe0a:827b] has quit [Quit: Blueblaze] 20130115 00:50:07-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20130115 01:02:29-!- irker241 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20130115 01:02:29< irker241> wesnoth-umc-dev: shikadilord * r16885 /trunk/After_the_Storm/terrain-virtual.cfg: 20130115 01:02:30< irker241> wesnoth-umc-dev: AtS: set an editor_name for the hive hole terrain thing (^Xp) 20130115 01:02:57< irker241> wesnoth-umc-dev: shikadilord * r16886 /trunk/After_the_Storm/ (terrain-graphics/_final.cfg terrain-virtual.cfg): 20130115 01:02:58< irker241> wesnoth-umc-dev: AtS: add a ground crack overlay terrain (^Egk) 20130115 01:06:26-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130115 01:16:16-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130115 01:20:23-!- Crendgrim_ [~crend@port-92-204-64-33.dynamic.qsc.de] has joined #wesnoth-umc-dev 20130115 01:23:36-!- Crendgrim [~crend@port-92-204-118-70.dynamic.qsc.de] has quit [Ping timeout: 264 seconds] 20130115 01:38:13-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: I'm asleep] 20130115 01:51:47-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130115 02:02:56-!- mattsc [~mattsc@d154-20-32-241.bchsia.telus.net] has joined #wesnoth-umc-dev 20130115 02:04:24-!- Netsplit *.net <-> *.split quits: irker241, +loonybot 20130115 02:04:38-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130115 02:38:42-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 256 seconds] 20130115 03:01:24-!- Crendgrim__ [~crend@port-92-204-65-42.dynamic.qsc.de] has joined #wesnoth-umc-dev 20130115 03:05:06-!- Crendgrim_ [~crend@port-92-204-64-33.dynamic.qsc.de] has quit [Ping timeout: 240 seconds] 20130115 03:18:45-!- Blueblaze [~Blueblaze@2602:304:cca1:4029:6233:4bff:fe0a:827b] has joined #wesnoth-umc-dev 20130115 03:59:32-!- Crend [~crend@port-92-204-57-206.dynamic.qsc.de] has joined #wesnoth-umc-dev 20130115 04:01:21-!- Crendgrim__ [~crend@port-92-204-65-42.dynamic.qsc.de] has quit [Read error: Operation timed out] 20130115 04:30:34-!- Crend [~crend@port-92-204-57-206.dynamic.qsc.de] has quit [Remote host closed the connection] 20130115 04:30:52-!- Crend [~crend@port-92-204-57-206.dynamic.qsc.de] has joined #wesnoth-umc-dev 20130115 04:44:37-!- irker258 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20130115 04:44:37< irker258> AI-Demos: Alarantalara master * r6650b7b / lua/generic-rush_engine.lua : Wait to retreat units until after easy kills are made - http://git.io/48u5fA 20130115 04:49:43-!- esr [~chatzilla@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-umc-dev 20130115 04:50:34-!- esr [~chatzilla@static-71-162-243-5.phlapa.fios.verizon.net] has quit [Changing host] 20130115 04:50:34-!- esr [~chatzilla@wesnoth/developer/esr] has joined #wesnoth-umc-dev 20130115 04:56:47< mattsc> Alarantalara: I finally got the bugs out of my code and managed to pass the side gold all the way through from the commandline to the game with the new method 20130115 04:58:45< mattsc> Doing the other parameters is mostly a formality now. I think that was the last real hurdle (I hope). 20130115 04:59:28< Alarantalara> So you have parameters, scenario settings, and defaults all covered, then? 20130115 05:00:08< mattsc> I know how to do all of them, yes. I don't necessarily have them all in the correct order yet. 20130115 05:04:28< esr> mattsc: Hello, fendrin says you are the current guru of AI. I'm a semi-retired senior dev whoused to have his hands in the AI. 20130115 05:26:59-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20130115 05:28:32-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20130115 05:34:44-!- Blueblaze [~Blueblaze@2602:304:cca1:4029:6233:4bff:fe0a:827b] has quit [Remote host closed the connection] 20130115 05:35:05-!- Blueblaze [~Blueblaze@2602:304:cca1:4029:6233:4bff:fe0a:827b] has joined #wesnoth-umc-dev 20130115 05:35:21< mattsc> esr: well, let's say that I've been working with lua AI a little over the last year. Alarantalara too. 20130115 05:36:09< mattsc> Anything I/we can help with? 20130115 05:36:32< esr> mattsc: For a campaign Fendrin and I are working on (Wings Of Victory) we need an AI feature. 20130115 05:37:48< esr> We need to be able to make the AI want to capture particular locations, or conversely want other locations not to be enemy held. 20130115 05:38:37< esr> Is that feasible in the current framework? 20130115 05:39:27< mattsc> Hmm, depends exactly what you mean with that. If you want to preferentially send units into those directions, then that can simply be done using [goal] tags. 20130115 05:40:36< mattsc> Can you give me a bit more specific a description? 20130115 05:41:10< esr> Scenario 2 of Wings of Victory is a capture-the-precious-dragon-egg game. 20130115 05:41:45< esr> Each side wants toto capture other eggs and not let its be captured. 20130115 05:44:30< mattsc> So, the AI should send its units in the direction of the eggs... What happens when they get there? 20130115 05:44:43< mattsc> As in, what would you like the AI units to do? 20130115 05:45:53< esr> In a 2-side game seizing the other side's egg is a victory condition. So the AI should want it a lot and be willing to sacrifice troops to get it. 20130115 05:46:18< mattsc> Oh, there's only one egg per side? I misunderstood that. 20130115 05:47:42< esr> I think that's fendrin's plan. He's the main writer on that scenario (I did most of the others). 20130115 05:48:14< mattsc> So, you can definitely get the AI to go toward the enemy's egg with the [goal] tag. 20130115 05:48:41< mattsc> But then you probably need something custom written for preferentially attacking units that are close to it. 20130115 05:49:04< mattsc> Are you familiar with the AI-Demos add-on? 20130115 05:49:26< esr> No, it probably postadely my time hacking the AI code. 20130115 05:49:38< esr> postdates, I mean 20130115 05:49:42< mattsc> Yes, it's very recent. 20130115 05:51:06< mattsc> Nothing in there is exactly what you want (and most of it is not at all), but maybe you could check out the custom AIs in it and see if you find any parts of the AIs that you think would be useful for what you want. 20130115 05:51:21< esr> OK. 20130115 05:51:45< esr> These are written in lua? 20130115 05:52:01< mattsc> for the most part, ye 20130115 05:52:03< mattsc> s 20130115 05:52:15< mattsc> You want the 1.11 version, we've discontinued working on the 1.10 version 20130115 05:52:22< esr> Good. Rather deal with that than C++. 20130115 05:52:47< esr> The lua, I mean. 20130115 05:53:02< mattsc> I understood :) 20130115 05:53:13< mattsc> Most of the AIs in there have a defensive orientation (or do something entirely), whereas you sound like you want something offensive. 20130115 05:53:33< mattsc> But maybe you see something, or a part of something, that can be used as a starting point. 20130115 05:54:00< esr> Maybe. 20130115 05:54:14< mattsc> Actually, Messenger Escort may not be too far off... 20130115 05:55:02< mattsc> And if we come up with something good, we can turn it into a Micro AI for everybody to use easily 20130115 05:55:04< mattsc> http://wiki.wesnoth.org/Micro_AIs 20130115 05:55:50< esr> WoV is the Drakes campaign the way The Hammer of Thursagan in the Dwarves campaign. Fun ideas, anfd the testers really seen to like what we've put up, but it's been stalled for a while. 20130115 05:56:28< mattsc> Sounds interesting. 20130115 05:57:23< mattsc> If there are any other AI tweaks that you think would be interesting, let us know. We're always happy about new ideas. 20130115 05:58:04< esr> I'll take a particular look at Messenger Escort. 20130115 05:58:30< mattsc> Yeah, that's the only one I can think of right now that might come close to what you want. 20130115 05:59:24< mattsc> It could be tweaked so that it's not one (messenger) unit that is trying to get to a location, but always the strongest (or fastest, or whatever) unit 20130115 06:18:42< esr> mattsc: Thanks. 20130115 06:34:38-!- Blueblaze [~Blueblaze@2602:304:cca1:4029:6233:4bff:fe0a:827b] has quit [Remote host closed the connection] 20130115 06:34:52-!- Blueblaze [~Blueblaze@adsl-76-202-20-2.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20130115 07:28:12-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20130115 07:38:30< irker258> wesnoth-umc-dev: shikadilord * r16887 /trunk/AtS_Music/ (_main.cfg music/moleman.ogg): 20130115 07:38:30< irker258> wesnoth-umc-dev: AtSM: add Moleman by Telaron 20130115 07:38:31< irker258> wesnoth-umc-dev: [http://r.wesnoth.org/p513091] 20130115 07:50:35-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 240 seconds] 20130115 07:59:00-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: bumbadadabum] 20130115 08:15:04-!- csarmi [csarmi@94-21-124-178.pool.digikabel.hu] has quit [] 20130115 09:30:45-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20130115 09:52:29< irker258> wesnoth-umc-dev: espreon * r16888 /trunk/The_Silver_Lands/scenarios/01_The_Aftermath.cfg: 20130115 09:52:30< irker258> wesnoth-umc-dev: TSL: The Aftermath: added sound= to a [message] block that was supposed to be there; added a TODO. 20130115 09:56:50< irker258> wesnoth-umc-dev: espreon * r16889 /trunk/The_Silver_Lands/scenarios/01_The_Aftermath.cfg: 20130115 09:56:50< irker258> wesnoth-umc-dev: TSL: The Aftermath: added more to the the recently-added TODO. 20130115 10:04:43-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130115 10:27:47-!- Blueblaze [~Blueblaze@adsl-76-202-20-2.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130115 10:57:39< irker258> wesnoth-umc-dev: espreon * r16890 /trunk/Invasion_from_the_Unknown/ (3 files in 2 dirs): 20130115 10:57:39< irker258> wesnoth-umc-dev: IftU: removed base-workarounds.cfg since we don't need it anymore. 20130115 11:24:03-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20130115 11:24:06-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20130115 11:31:03-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130115 11:53:31-!- Crend is now known as Crendgrim 20130115 12:43:16< vultraz> Ohmygod T commits :O 20130115 12:43:18< vultraz> TS 20130115 12:43:24< vultraz> TSL 20130115 12:48:59< irker258> wesnoth-umc-dev: espreon * r16891 /trunk/Era_of_Chaos/factions/dwarves.cfg: 20130115 12:49:00< irker258> wesnoth-umc-dev: EoC: added the Dwarvish Flamethrower to the list of leaders in the dwarvish faction. 20130115 12:56:18< irker258> wesnoth-umc-dev: espreon * r16892 /trunk/Era_of_Chaos/factions/infernals.cfg: 20130115 12:56:19< irker258> wesnoth-umc-dev: EoC: added the Protector Drone and the Rayblade to the list of Infernal leaders. 20130115 12:58:31< irker258> wesnoth-umc-dev: espreon * r16893 /trunk/Era_of_Chaos/ (12 files in 3 dirs): 20130115 12:58:32< irker258> wesnoth-umc-dev: EoC: added Heroes of Chaos and Heroes of Chaos + Aragwaithi, work by bumbadadabum. 20130115 13:12:34< vultraz> lol dat name 20130115 13:13:30< vultraz> shikadibot: dir trunk 20130115 13:13:30<+shikadibot> vultraz: Web interface URL to dir trunk: http://wesnoth-umc-dev.svn.sourceforge.net/viewvc/wesnoth-umc-dev/trunk 20130115 13:50:54< irker258> wesnoth-umc-dev: ai0867 * r16894 /trunk/Era_of_Chaos/units/human-chaos/ (Chaos_Arbalestie.cfg Chaos_Arbalestier.cfg): 20130115 13:50:55< irker258> wesnoth-umc-dev: Fix a filename 20130115 13:51:10< AI0867> vultraz: ^ 20130115 13:51:45< vultraz> thanks :) 20130115 13:52:30< irker258> wesnoth-umc-dev: ai0867 * r16895 /trunk/Era_of_Chaos/ (7 files in 5 dirs): 20130115 13:52:30< irker258> wesnoth-umc-dev: wmlindent run 20130115 13:55:00< vultraz> Espreon: ^ 20130115 14:41:43-!- Crendgrim [~crend@port-92-204-57-206.dynamic.qsc.de] has quit [Quit: Konversation terminated!] 20130115 15:00:01< irker258> wesnoth-umc-dev: espreon * r16896 /trunk/Era_of_Chaos/ (4 files in 2 dirs): 20130115 15:00:01< irker258> wesnoth-umc-dev: EoC: Advanced Biomechanical Crossbowman -> Biomechanical Arbalestier. 20130115 15:30:34-!- Crendgrim [~crend@83-095.eduroam.rwth-aachen.de] has joined #wesnoth-umc-dev 20130115 15:39:58< AI0867> http://forums.wesnoth.org/viewtopic.php?f=9&t=38187 20130115 15:47:25-!- mattsc [~mattsc@d154-20-32-241.bchsia.telus.net] has quit [Quit: I'm asleep] 20130115 15:58:11-!- mattsc [~mattsc@207.230.251.234] has joined #wesnoth-umc-dev 20130115 16:12:49-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20130115 16:58:42-!- mattsc [~mattsc@207.230.251.234] has quit [Quit: I'm asleep] 20130115 17:01:09< irker258> wesnoth-umc-dev: bumbadadabum * r16897 /trunk/Era_of_Chaos/units/demons/Zephyr.cfg: 20130115 17:01:09< irker258> wesnoth-umc-dev: EoC: minor changes to the Zephyr 20130115 17:18:18-!- Crendgrim [~crend@83-095.eduroam.rwth-aachen.de] has quit [Quit: Konversation terminated!] 20130115 17:49:43-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-umc-dev 20130115 18:09:39-!- Crendgrim [~crend@port-92-204-57-206.dynamic.qsc.de] has joined #wesnoth-umc-dev 20130115 18:12:09-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130115 18:33:58-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: bumbadadabum] 20130115 18:58:34-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Quit: Konversation terminated!] 20130115 19:01:11-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20130115 19:06:00< irker258> wesnoth-umc-dev: espreon * r16898 /trunk/Era_of_Chaos/ (eras.cfg palettes.cfg): 20130115 19:06:01< irker258> wesnoth-umc-dev: EoC: cloak palettes and a test event in the main EoC era. 20130115 19:08:05< irker258> wesnoth-umc-dev: espreon * r16899 /trunk/Era_of_Chaos/factions/ (infernals.cfg infernals-aoh.cfg): 20130115 19:08:06< irker258> wesnoth-umc-dev: EoC: fixed references to the Protector Drone. 20130115 19:11:14< irker258> wesnoth-umc-dev: bumbadadabum * r16900 /trunk/Era_of_Chaos/units/summoners.cfg: 20130115 19:11:16< irker258> wesnoth-umc-dev: EoC: uncommented the summoners folder 20130115 19:34:51< irker258> wesnoth-umc-dev: vultraz * r16901 /trunk/Era_of_Chaos/ (65 files in 5 dirs): 20130115 19:34:51< irker258> wesnoth-umc-dev: EoC: moved faction files into folders based on era 20130115 19:34:59< vultraz> bumbadadabum: ^ 20130115 19:35:06< bumbadadabum> I can read thank you 20130115 19:56:40< irker258> wesnoth-umc-dev: vultraz * r16902 /trunk/Era_of_Chaos/factions/ (39 files in 2 dirs): 20130115 19:56:40< irker258> wesnoth-umc-dev: EoC: removed useless extensions from filenames. Still needs era.cfg update 20130115 20:04:28< irker258> wesnoth-umc-dev: espreon * r16903 /trunk/Era_of_Chaos/factions/rpg/imperials-rpg.cfg: 20130115 20:04:28< irker258> wesnoth-umc-dev: EoC: revived the Imperials RPG faction's file. 20130115 20:05:31< irker258> wesnoth-umc-dev: espreon * r16904 /trunk/Era_of_Chaos/factions/rpg/ (imperials-rpg.cfg imperials.cfg): 20130115 20:05:32< irker258> wesnoth-umc-dev: EoC: made the Imperials RPG faction's file conform to the new convention. 20130115 20:15:52< irker258> wesnoth-umc-dev: vultraz * r16905 /trunk/Era_of_Chaos/eras.cfg: 20130115 20:15:52< irker258> wesnoth-umc-dev: EoC: corrected filepaths changed in r16902 20130115 20:32:41-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130115 20:49:56-!- esr [~chatzilla@wesnoth/developer/esr] has quit [Remote host closed the connection] 20130115 21:17:26-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130115 22:02:33-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20130115 22:10:58-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 245 seconds] 20130115 23:03:44-!- fendrin [~fabi@88-134-44-11-dynip.superkabel.de] has joined #wesnoth-umc-dev 20130115 23:03:44-!- fendrin [~fabi@88-134-44-11-dynip.superkabel.de] has quit [Changing host] 20130115 23:03:44-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-umc-dev 20130115 23:16:22-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: bumbadadabum] 20130115 23:20:54-!- csarmi [csarmi@195-38-114-62.pool.digikabel.hu] has joined #wesnoth-umc-dev --- Log closed Wed Jan 16 00:00:09 2013