--- Log opened Wed Mar 20 00:00:34 2013 20130320 00:00:38-!- pydsigner is now known as pydsigner|away 20130320 00:13:25< pydsigner|away> AI0867: There seems to be a bug in your Lua pack 20130320 00:13:49< pydsigner|away> `function lp8.eraseSubtags()` needs some args 20130320 00:13:49< bumbadadabum> AI0867's Lua pack? 20130320 00:14:00< pydsigner|away> Yes 20130320 00:14:16< bumbadadabum> I didn't know he had one 20130320 00:16:35< pydsigner|away> It's recent 20130320 00:16:42< pydsigner|away> You should get it, it's amazing 20130320 00:17:59< bumbadadabum> I just have the WLP and 8680's lua pack 20130320 00:18:25< pydsigner|away> Oh, *facepalm* 20130320 00:18:36< pydsigner|away> That's what I'm talking about, 8680's :P 20130320 00:18:44< bumbadadabum> I was thinking 20130320 00:18:51< pydsigner|away> The names had me confused, they are too similar XD 20130320 00:18:57< bumbadadabum> not really 20130320 00:19:19< bumbadadabum> other side of the keyboard for tab completion 20130320 00:19:34< bumbadadabum> :p 20130320 00:20:02< _8680_> I was away, what? 20130320 00:20:11< _8680_> Oh, I fixed that. 20130320 00:20:36< _8680_> But I'm working on some other stuff, 20130320 00:20:59< _8680_> and my Lua Pack as a whole is in an incomplete and inconsistent state, 20130320 00:21:08< _8680_> so I haven't bumped the version. 20130320 00:22:02< _8680_> If you're not using modify_unit_attacks, serialize, or utils, it should be safe to update though. 20130320 00:22:07< _8680_> You should get it, it's amazing 20130320 00:22:09< _8680_> Thanks. 20130320 00:22:27< bumbadadabum> _8680_: I'm planning on using [modify_unit_attacks] 20130320 00:22:37< bumbadadabum> IF it can be used to change icons 20130320 00:22:40< _8680_> It's broken currently. 20130320 00:22:53< _8680_> But once I fix it, it should be able to. 20130320 00:22:54< bumbadadabum> ok 20130320 00:23:05< bumbadadabum> because you cannot do that with objects 20130320 00:24:18< _8680_> Also, I've changed the public API names to fit Wesnoth's style. 20130320 00:24:42< _8680_> I.e. lp8.eraseSubtags is now lp8.erase_subtags. 20130320 00:31:35-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has left #wesnoth-umc-dev [] 20130320 00:47:43-!- irker203 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130320 00:48:25-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130320 00:57:12-!- pydsigner|away [~Thunderbi@unaffiliated/pydsigner] has quit [Ping timeout: 264 seconds] 20130320 01:03:10-!- pydsigner [~Thunderbi@unaffiliated/pydsigner] has joined #wesnoth-umc-dev 20130320 01:10:42-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130320 03:21:15-!- irker353 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20130320 03:21:15< irker353> wesnoth-umc-dev: vultraz * r17748 /trunk/NX-RPG/lua/debug.lua: 20130320 03:21:16< irker353> wesnoth-umc-dev: NX: removed extraneous indent 20130320 03:26:12-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20130320 03:28:38< irker353> wesnoth-umc-dev: c74d * r17747 /trunk/NX-RPG/lua/lp8/wml.lua: 20130320 03:28:39-!- Blueblaze [~Blueblaze@adsl-99-158-47-208.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20130320 03:28:39< irker353> wesnoth-umc-dev: Apparently I forgot to actually put anything in lua/lp8/wml.lua. 20130320 03:28:40< irker353> wesnoth-umc-dev: c74d * r17746 /trunk/NX-RPG/lua/ (lp8/wml.lua lp8): 20130320 03:28:41< irker353> wesnoth-umc-dev: Add lua/lp8/, with wml.lua from 8LP. 20130320 03:48:54< irker353> wesnoth-umc-dev: c74d * r17749 /trunk/NX-RPG/ (lua/lp8/_main.cfg _main.cfg): 20130320 03:48:54< irker353> wesnoth-umc-dev: Add some infrastructure for lp8. 20130320 03:49:55-!- pydsigner [~Thunderbi@unaffiliated/pydsigner] has quit [Ping timeout: 258 seconds] 20130320 03:56:07< irker353> wesnoth-umc-dev: c74d * r17750 /trunk/NX-RPG/lua/lp8/utils.lua: 20130320 03:56:08< irker353> wesnoth-umc-dev: Add utils.lua from 8LP. 20130320 04:10:59-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Read error: Connection reset by peer] 20130320 04:15:41-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20130320 04:18:06< irker353> wesnoth-umc-dev: c74d * r17751 /trunk/NX-RPG/lua/gui/character_development.lua: 20130320 04:18:06< irker353> wesnoth-umc-dev: Update uses of lp8. 20130320 04:18:07< irker353> wesnoth-umc-dev: Update uses of `lp8.get_subtag` to use the new `lp8.get_child`. 20130320 04:18:07< irker353> wesnoth-umc-dev: This should fix errors caused by occasionally forgetting to use `[2]` to 20130320 04:18:08< irker353> wesnoth-umc-dev: access the tag's contents; `lp8.get_child` returns those contents 20130320 04:18:08< irker353> wesnoth-umc-dev: directly, like `helper.get_child`. 20130320 04:32:55< irker353> wesnoth-umc-dev: c74d * r17752 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 04:32:55< irker353> wesnoth-umc-dev: Update another lp8 use. 20130320 04:32:56< irker353> wesnoth-umc-dev: Fixes another forgot-to-`[2]` bug, and another bug too. 20130320 04:46:31< irker353> wesnoth-umc-dev: c74d * r17753 /trunk/NX-RPG/lua/functions.lua: 20130320 04:46:31< irker353> wesnoth-umc-dev: Delete obsoleted functions.lua. 20130320 04:52:36< irker353> wesnoth-umc-dev: vultraz * r17754 /trunk/NX-RPG/_main.cfg: 20130320 04:52:37< irker353> wesnoth-umc-dev: NX: remove include of functions.lua, which now doesn't exist 20130320 04:58:37< irker353> wesnoth-umc-dev: vultraz * r17755 /trunk/NX-RPG/lua/gui/item_pickup.lua: 20130320 04:58:38< irker353> wesnoth-umc-dev: NX: made taken event fire whether the var is added or not 20130320 05:23:26< irker353> wesnoth-umc-dev: vultraz * r17756 /trunk/NX-RPG/lua/gui/item_pickup.lua: 20130320 05:23:26< irker353> wesnoth-umc-dev: NX: set active flag if USE is selected and the vars are being set 20130320 05:51:51-!- Guest10028 is now known as Espreon 20130320 05:51:56-!- Espreon [~espreon@ai0867.net] has quit [Changing host] 20130320 05:51:56-!- Espreon [~espreon@wesnoth/developer/espreon] has joined #wesnoth-umc-dev 20130320 05:56:33-!- mattsc [~mattsc@d154-20-34-165.bchsia.telus.net] has quit [Quit: bye] 20130320 06:00:27< irker353> wesnoth-umc-dev: c74d * r17757 /trunk/NX-RPG/lua/gui/item_pickup.lua: 20130320 06:00:27< irker353> wesnoth-umc-dev: vultraz: Does this work for activation? 20130320 06:00:27< irker353> wesnoth-umc-dev: Feel free to revert if it doesn't. 20130320 06:19:47< irker353> wesnoth-umc-dev: c74d * r17758 /trunk/NX-RPG/lua/gui/item_pickup.lua: 20130320 06:19:47< irker353> wesnoth-umc-dev: Parse cfg in [pick_up_item]. 20130320 06:47:48< irker353> wesnoth-umc-dev: shikadilord * r17759 /trunk/After_the_Storm/episode2/scenarios/10_The_Betrayal.cfg: 20130320 06:47:48< irker353> wesnoth-umc-dev: AtS E2S10: scroll to secondary unit after event 20130320 07:05:09< irker353> wesnoth-umc-dev: vultraz * r17760 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 07:05:10< irker353> wesnoth-umc-dev: NX: made use_item function set/remove the active= flag 20130320 07:22:35< irker353> wesnoth-umc-dev: vultraz * r17761 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 07:22:35< irker353> wesnoth-umc-dev: NX: made use_button value refresh in use_item function 20130320 07:40:27< irker353> wesnoth-umc-dev: vultraz * r17762 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 07:40:28< irker353> wesnoth-umc-dev: NX: disabled the drop and use buttons until their functions are coded 20130320 07:43:04< irker353> wesnoth-umc-dev: vultraz * r17763 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 07:43:04< irker353> wesnoth-umc-dev: NX: added a comment 20130320 07:48:18-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20130320 07:51:38< irker353> wesnoth-umc-dev: shikadilord * r17764 /trunk/After_the_Storm/episode2/storytxt.cfg: 20130320 07:51:39< irker353> wesnoth-umc-dev: AtS E2S11: have the initial scenario music start playing on the title card screen 20130320 07:56:34< irker353> wesnoth-umc-dev: vultraz * r17765 /trunk/NX-RPG/ (2 files in 2 dirs): 20130320 07:56:35< irker353> wesnoth-umc-dev: NX: added option to disable the USE button if necessary, and put it to use for the E1S1 key 20130320 08:07:40< irker353> wesnoth-umc-dev: c74d * r17766 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 08:07:40< irker353> wesnoth-umc-dev: Simplify initialization of `inv_list_data`. 20130320 08:07:42< irker353> wesnoth-umc-dev: Replace for loop for populating `inv_list_data` with a call to 20130320 08:07:42< irker353> wesnoth-umc-dev: `lp8.get_children`. 20130320 08:11:04< irker353> wesnoth-umc-dev: c74d * r17767 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 08:11:05< irker353> wesnoth-umc-dev: Cache frequent `inv_list_var[i]` accesses in print_item_list in a local. 20130320 08:11:25< irker353> wesnoth-umc-dev: vultraz * r17768 /trunk/NX-RPG/episode1/scenarios/01_Awakening_part_1.cfg: 20130320 08:11:25< irker353> wesnoth-umc-dev: NX E1S1: no need for the testcase loc for the key pickup event anymore 20130320 08:14:34< irker353> wesnoth-umc-dev: c74d * r17769 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 08:14:34< irker353> wesnoth-umc-dev: Cache frequent `inv_list_var[i]` accesses in use_item in a local. 20130320 08:18:11< irker353> wesnoth-umc-dev: vultraz * r17770 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 08:18:11< irker353> wesnoth-umc-dev: NX: fixed a case of set_dialog_active arg #1 being passed as a string and not a boolean 20130320 08:30:40-!- _8680_ [~quassel@ip68-225-249-82.oc.oc.cox.net] has quit [] 20130320 08:34:14-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Read error: Connection reset by peer] 20130320 08:34:34-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20130320 08:39:18-!- Blueblaze [~Blueblaze@adsl-99-158-47-208.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130320 08:41:54-!- Blueblaze [~Blueblaze@adsl-99-158-47-208.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20130320 08:46:44< irker353> wesnoth-umc-dev: vultraz * r17771 /trunk/NX-RPG/episode1/scenarios/01_Awakening_part_1.cfg: 20130320 08:46:46< irker353> wesnoth-umc-dev: E1S1: tweaked the giant rat sighted dialog line 20130320 08:50:10< irker353> wesnoth-umc-dev: vultraz * r17772 /trunk/NX-RPG/macros/items.cfg: 20130320 08:50:11< irker353> wesnoth-umc-dev: NX: corrected wrong image path and attribute name in {CHEST_WITH_GOLD} 20130320 08:50:32-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20130320 08:52:59< irker353> wesnoth-umc-dev: vultraz * r17773 /trunk/NX-RPG/episode1/scenarios/01_Awakening_part_1.cfg: 20130320 08:53:00< irker353> wesnoth-umc-dev: NX E1S1: corrected Bar's facing 20130320 08:53:21< bumbadadabum> vultraz: ^ 20130320 08:53:29< bumbadadabum> I don't know this character 20130320 08:56:19< vultraz> it's the Ogre 20130320 08:56:34< bumbadadabum> Ogre? 20130320 08:56:48< bumbadadabum> Oh right 20130320 08:56:50< vultraz> Ja 20130320 08:57:11< bumbadadabum> in the part where you get raped by a nightgaunt 20130320 08:57:23< vultraz> I removed the nightgaunt 20130320 08:57:36< vultraz> and the scenario has been refactored for better gameplay 20130320 08:57:41< vultraz> you should play it again 20130320 08:57:45< vultraz> as soon as I fix this bug 20130320 09:00:09< bumbadadabum> Could you rename the ogre to Srek? 20130320 09:01:17< vultraz> lolol 20130320 09:02:12< bumbadadabum> do it faget 20130320 09:03:29< vultraz> niet 20130320 09:03:57< bumbadadabum> JA 20130320 09:04:01< vultraz> hm...how to fix this bug 20130320 09:12:21-!- Blueblaze [~Blueblaze@adsl-99-158-47-208.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130320 09:20:41< irker353> wesnoth-umc-dev: vultraz * r17774 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 09:20:42< irker353> wesnoth-umc-dev: NX: added fallback for quantity value 20130320 09:44:10-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: bumbadadabum] 20130320 10:02:56-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130320 10:15:10< irker353> wesnoth-umc-dev: shikadilord * r17775 /trunk/After_the_Storm/lua/After_the_Storm.lua: 20130320 10:15:10< irker353> wesnoth-umc-dev: AtS: implement [apply_amlas] WML action for E3S1 20130320 10:15:11< irker353> wesnoth-umc-dev: This just applies stored AMLAs (extracted from modification.advance[] 20130320 10:15:11< irker353> wesnoth-umc-dev: from serialized units) on a single unit. 20130320 10:15:31< irker353> wesnoth-umc-dev: shikadilord * r17776 /trunk/After_the_Storm/episode3/scenarios/01_Beyond_her_Smile.cfg: 20130320 10:15:31< irker353> wesnoth-umc-dev: AtS E3S1: simplify E2 unit carryover logic 20130320 10:15:32< irker353> wesnoth-umc-dev: * Use [apply_amlas] to replay the unit's previous AMLAs 20130320 10:15:32< irker353> wesnoth-umc-dev: * Use [modify_unit] to restore the unit's current XP 20130320 10:15:33< irker353> wesnoth-umc-dev: NOTE: this seems to be broken atm and Elynia's max XP ends up being much 20130320 10:15:33< irker353> wesnoth-umc-dev: more than it is supposed to be. 20130320 10:21:51-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 256 seconds] 20130320 11:01:13< irker353> wesnoth-umc-dev: shikadilord * r17777 /trunk/After_the_Storm/macros/amla.cfg: 20130320 11:01:13< irker353> wesnoth-umc-dev: AtS: give Anya's noctum AMLA its own id so she can actually get it after getting the faerie touch AMLA 20130320 11:01:28< irker353> wesnoth-umc-dev: shikadilord * r17778 /trunk/After_the_Storm/macros/amla.cfg: 20130320 11:01:29< irker353> wesnoth-umc-dev: AtS: remove AMLA_ABILITY_TELEPORT macro 20130320 11:01:29< irker353> wesnoth-umc-dev: It was originally meant to be given to Elynia in E2 but Anya got the 20130320 11:01:30< irker353> wesnoth-umc-dev: teleport ability instead (as L3) so that plan was dropped. 20130320 11:12:03-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20130320 11:13:00-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Client Quit] 20130320 12:53:19-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20130320 12:53:22-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20130320 13:43:52< irker353> wesnoth-umc-dev: shikadilord * r17779 /trunk/After_the_Storm/ (images/scenery/sigil-4.png episode3/scenarios/10_Blood.cfg): 20130320 13:43:53< irker353> wesnoth-umc-dev: AtS E3S10: add Earth sigil prop contributed by vultraz 20130320 13:50:20-!- esr [~chatzilla@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-umc-dev 20130320 14:39:05-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130320 15:10:29-!- mattsc [~mattsc@207.230.251.234] has joined #wesnoth-umc-dev 20130320 15:14:47< vultraz> hey le mattsc 20130320 15:15:10< mattsc> hi vultraz 20130320 15:17:40< vultraz> mattsc: would you happen to know any alternate syntax for this? http://pastebin.com/dKvPTvSu 20130320 15:17:48< vultraz> see 20130320 15:18:10< vultraz> I'm in a case where the dialog doesn't display if you don't call line 7 as sync() 20130320 15:18:21< vultraz> but return_table isn't populated 20130320 15:18:27< vultraz> but if I do it as it 20130320 15:18:30< vultraz> the variables will set 20130320 15:18:40< vultraz> but thedialog won't display in that case 20130320 15:20:57< mattsc> hmm. *I think* I see what's happening... (That doesn't mean I have a solution) 20130320 15:21:35< mattsc> passing it as is right now, you just pass the pointer to wesnoth.synchronize_choice, right? 20130320 15:22:03< mattsc> But you need to call it as sync() in order to actually execute the function. 20130320 15:22:07< mattsc> Is that what you're seeing? 20130320 15:22:39< vultraz> well, as it is, it does work, but in in all situations. 20130320 15:23:02< vultraz> in order to make it work in all situations, I have to call sync(), BUT, then return_table isn't populated 20130320 15:23:51< mattsc> I see. I've really never worked much with show_dialog and synchronize_choice at all ... 20130320 15:24:17< mattsc> But just as a guess, do you need the show_dialog inside the function? 20130320 15:24:44< mattsc> Couldn't you just use that the populate the array, and then call the dialog spearately? 20130320 15:25:02< vultraz> er...I don't know 20130320 15:25:21< vultraz> shadowm said synchronize_choice makes my code replay-safe 20130320 15:25:28< vultraz> so...I dunno 20130320 15:25:34< vultraz> guess we need to wait for 8680 20130320 15:26:58< mattsc> Yeah, sorry, I don't know well enough what you're trying to do but probably wouldn't know the answer anyway. 20130320 15:37:44-!- mattsc [~mattsc@207.230.251.234] has quit [Quit: I'm asleep] 20130320 15:56:48-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-umc-dev 20130320 16:43:55-!- irker353 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130320 17:31:03-!- _8680_ [~quassel@ip68-225-249-82.oc.oc.cox.net] has joined #wesnoth-umc-dev 20130320 17:59:00-!- irker800 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20130320 17:59:00< irker800> wesnoth-umc-dev: c74d * r17780 /trunk/NX-RPG/lua/gui/ (inventory.lua character_development.lua item_pickup.lua): 20130320 17:59:00< irker800> wesnoth-umc-dev: Eradicate `wesnoth.synchronize_choice` calls. 20130320 17:59:00< irker800> wesnoth-umc-dev: They may have been causing bugs. 20130320 17:59:00< irker800> wesnoth-umc-dev: This is not a MP campaign, and vultraz doesn't care about replay-safety. 20130320 18:16:44< irker800> wesnoth-umc-dev: vultraz * r17781 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 18:16:45< irker800> wesnoth-umc-dev: NX: only add the active item indicator if effect_type=continuous 20130320 18:23:34-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20130320 18:25:30-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Client Quit] 20130320 18:31:55< irker800> wesnoth-umc-dev: vultraz * r17782 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 18:31:56< irker800> wesnoth-umc-dev: NX: made item commands fire correctly 20130320 18:55:28-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20130320 18:56:06< irker800> wesnoth-umc-dev: vultraz * r17783 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 18:56:06< irker800> wesnoth-umc-dev: NX: fetched the correct command subtag if the item was active 20130320 19:30:45-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130320 19:40:57-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130320 19:48:05< irker800> wesnoth-umc-dev: c74d * r17784 /trunk/NX-RPG/lua/gui/item_pickup.lua: 20130320 19:48:06< irker800> wesnoth-umc-dev: Make [pick_up_item] shallow_parse its cfg. 20130320 19:48:06< irker800> wesnoth-umc-dev: So that variables in [command], [removal_command], etc. subtags won't be 20130320 19:48:07< irker800> wesnoth-umc-dev: interpolated until the commands are run. 20130320 20:29:07< irker800> wesnoth-umc-dev: vultraz * r17785 /trunk/NX-RPG/ (3 files in 2 dirs): 20130320 20:29:07< irker800> wesnoth-umc-dev: NX: replaced unusable= with [usable_if]. 20130320 20:29:08< irker800> wesnoth-umc-dev: Disabled use_button in inventory and item pickup dialog if [usable_if] 20130320 20:29:08< irker800> wesnoth-umc-dev: does not eval true. 20130320 20:48:47< irker800> wesnoth-umc-dev: vultraz * r17786 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 20:48:48< irker800> wesnoth-umc-dev: NX: deleted unit listbox 20130320 21:21:08< irker800> wesnoth-umc-dev: vultraz * r17787 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 21:21:08< irker800> wesnoth-umc-dev: NX: converted GUI variables to use tab indent 20130320 21:53:43< irker800> wesnoth-umc-dev: vultraz * r17788 /trunk/NX-RPG/lua/gui/inventory.lua: 20130320 21:53:44< irker800> wesnoth-umc-dev: NX: added section for image of unit whose inventory is open 20130320 22:04:39-!- Blueblaze [~Blueblaze@adsl-99-158-47-208.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20130320 22:11:23-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20130320 22:11:40-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: bye] 20130320 23:42:18-!- Blueblaze [~Blueblaze@adsl-99-158-47-208.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130320 23:47:18-!- skyfaller_ [~skyfaller@ool-43551edd.dyn.optonline.net] has joined #wesnoth-umc-dev 20130320 23:50:10-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 272 seconds] --- Log closed Thu Mar 21 00:00:47 2013