--- Log opened Sun Apr 07 00:00:14 2013 20130407 00:13:42-!- mjs-de [~mjs-de@d118175.adsl.hansenet.de] has quit [Remote host closed the connection] 20130407 00:16:03< shadowm> "I have setup a test system on Baldras, our new server. 20130407 00:16:04< shadowm> It currently consists of a phpbb, mediawiki and the ldap server." 20130407 00:16:19< shadowm> fabi: Link. 20130407 00:16:44-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-136.hsi3.kabel-badenwuerttemberg.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 11.0/20120312181643]] 20130407 00:16:49< shadowm> Also, I assume that that was done in a separate facility than the one I was using for phpBB migration testing. 20130407 00:17:02-!- Unnheulu [568f8a38@gateway/web/freenode/ip.86.143.138.56] has quit [Quit: Page closed] 20130407 00:30:55-!- _8680a [~androirc@mc22036d0.tmodns.net] has quit [Remote host closed the connection] 20130407 00:31:01-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130407 00:31:17-!- _8680a [~androirc@mc22036d0.tmodns.net] has joined #wesnoth-dev 20130407 00:54:59-!- prkc [~negusnyul@4E5CCA6E.dsl.pool.telekom.hu] has quit [Quit: Konversation terminated!] 20130407 00:55:05-!- _8680a [~androirc@mc22036d0.tmodns.net] has quit [Remote host closed the connection] 20130407 00:55:32-!- _8680a [~androirc@mc22036d0.tmodns.net] has joined #wesnoth-dev 20130407 01:03:58-!- _8680a [~androirc@mc22036d0.tmodns.net] has quit [Quit: _8680a] 20130407 01:09:41-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Quit: Leaving.] 20130407 01:15:05-!- Dragos [bc19a334@gateway/web/freenode/ip.188.25.163.52] has joined #wesnoth-dev 20130407 01:16:48< Dragos> Hello! My name is Dragos and I'm currently interested in Wesnoth for GSOC. 20130407 01:17:36< Dragos> I'm really interested in one of the AI projects. How can I get in touch with Crab_ ? :) 20130407 01:18:27< mattsc> Hi, Dragos. Crab_ comes by here from time to time, but not very often these days. Best way to get a hold of him is by forum PM. 20130407 01:19:30< Dragos> Ok thanks :) I've been idleling this channell from time to time but still haven't seen him. I'll do that :D ( That my #2 option ) 20130407 01:19:47< Soliton> shadowm: http://baldras.wesnoth.org:19980/phpbb http://baldras.wesnoth.org:19980/mediawiki 20130407 01:20:31< mattsc> Crab's usually very responsive when he's here, but also seems quite busy with other things. He does usually reply within a day or two to PMs though. 20130407 01:21:04< mattsc> No guarantees either way though, I can't speak for him. :) 20130407 01:21:22< shadowm> Soliton: Hm, okay. 20130407 01:22:54< shadowm> So I registered a user there and now it tells me I have specified an incorrect username when I attempt to login. 20130407 01:23:08< shadowm> Such a win in the UX department. 20130407 01:23:37< shadowm> Somehow I am even listed as the newest registered user even though as I understand things with LDAP this is completely irrelevant. 20130407 01:23:59< shadowm> fabi: ^ 20130407 01:24:05< Soliton> you register on mediawiki. 20130407 01:24:10< shadowm> And yes, I registered with phpBB on purpose. 20130407 01:24:25< Soliton> a useless test. 20130407 01:24:35< shadowm> I wanted to know exactly what happens if the board administrator doesn't take measures to disable the registration page. 20130407 01:25:05-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has quit [Ping timeout: 246 seconds] 20130407 01:26:33-!- _8680a [~androirc@mc22036d0.tmodns.net] has joined #wesnoth-dev 20130407 01:32:10-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 256 seconds] 20130407 01:43:51-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has left #wesnoth-dev [] 20130407 01:46:18-!- Gambit is now known as abcdefghijklmnop 20130407 01:46:41-!- abcdefghijklmnop is now known as Gambit 20130407 01:51:57-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has joined #wesnoth-dev 20130407 01:52:23-!- Guest2199 is now known as Elvish_Pillager 20130407 01:59:00-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has quit [Read error: Connection reset by peer] 20130407 02:10:05-!- _8680a [~androirc@mc22036d0.tmodns.net] has quit [Remote host closed the connection] 20130407 02:10:24-!- _8680a [~androirc@mc22036d0.tmodns.net] has joined #wesnoth-dev 20130407 02:15:05-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20130407 02:28:40-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130407 02:56:48-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has joined #wesnoth-dev 20130407 03:04:15-!- _8680l_ [~8680@12.1.204.2] has joined #wesnoth-dev 20130407 03:45:41-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20130407 03:47:00-!- Elvish_Pillager [~eli@dhip-029.rrw.residences.colby.edu] has quit [Ping timeout: 264 seconds] 20130407 04:03:30-!- Ivanovic_ [~ivanovic@dtmd-4db26248.pool.mediaWays.net] has joined #wesnoth-dev 20130407 04:06:57-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 248 seconds] 20130407 04:07:24-!- Ivanovic_ is now known as Ivanovic 20130407 04:15:33-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 258 seconds] 20130407 04:23:21-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130407 04:46:12-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20130407 04:52:04< fabi> hi shadowm 20130407 04:52:37< shadowm> Yes, hello. 20130407 04:53:30< vultraz> shadowm: BTW, do you like the new brush buttons 20130407 04:56:03< fabi> vultraz: They are great. I love them. 20130407 04:56:14< shadowm> vultraz: What new brush buttons? 20130407 04:56:28< fabi> shadowm: compile and start the editor 20130407 04:56:38< fabi> shadowm: Lord Bob ruled 20130407 04:56:56< shadowm> You mean LordBob? 20130407 04:57:11< fabi> And vultraz did his magic too. 20130407 04:57:52< fabi> I must say that I am very pleased with the editor's gui. 20130407 04:59:11< shadowm> Uhhhhhhhhhh. 20130407 05:00:31< fabi> shadowm: you have mail :-) 20130407 05:00:45< shadowm> https://dl.dropbox.com/u/21371130/screenshots/wesnoth-editor-1839.png 20130407 05:00:51< shadowm> Is... this... what I am supposed to see? 20130407 05:01:33< shadowm> Why do the circular brush buttons have the number of hexes on their icons instead of the radius? 20130407 05:03:59< shadowm> Also, your email sucks. Sorry to be blunt. 20130407 05:04:29< fabi> shadowm: I must admit that I would have liked the radius more than the total amount of hex fields the brush features. 20130407 05:05:21< shadowm> And that wasn't an option because...? 20130407 05:05:29< fabi> shadowm: I am sure LordBob will provide a radius based version if we ask him. 20130407 05:05:35-!- wesbot changed the topic of #wesnoth-dev to: Will move the repo to github, please read the dev-ml! | 172 bugs, 333 feature requests, 20 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20130407 05:05:44< shadowm> I'd prefer radii myself. 20130407 05:06:02< shadowm> If I had seen radii I'd not have gone all "Uhhhhhhhhhh" on the buttons. 20130407 05:06:50< shadowm> That "Uhhhhhhhhhh" is what a user does when presented with icons whose meaning is not immediately obvious. 20130407 05:06:51< fabi> shadowm: About the mail, I must admit that your mail provoked a sucking felling in me as well. Please take no offense I don't want a flamewar. Just mail your arguments if there are any. 20130407 05:07:27< shadowm> fabi: :| 20130407 05:07:53< shadowm> You know what, do whatever you want until you actually need me. 20130407 05:08:17< shadowm> Looks like it's impossible for me to establish any sort of communication with fellow Wesnoth developers these days. 20130407 05:08:31< shadowm> I was presenting facts and starting an argument was never my intention. 20130407 05:08:52< shadowm> In other news, I'm leaving. Bye. 20130407 05:09:02-!- shadowm [~ignacio@wesnoth/developer/shadowmaster] has left #wesnoth-dev [] 20130407 05:09:38-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has left #wesnoth-dev [] 20130407 05:27:47-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Quit: Leaving.] 20130407 05:39:37-!- mattsc [~mattsc@d154-20-34-165.bchsia.telus.net] has quit [Quit: bye] 20130407 06:13:54-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has joined #wesnoth-dev 20130407 07:02:49-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20130407 07:11:06-!- _8680a [~androirc@mc22036d0.tmodns.net] has quit [Remote host closed the connection] 20130407 08:14:54-!- _8680l_ [~8680@12.1.204.2] has quit [Quit: leaving] 20130407 08:17:15-!- _8680a [~androirc@mc22036d0.tmodns.net] has joined #wesnoth-dev 20130407 08:19:06-!- _8680a [~androirc@mc22036d0.tmodns.net] has quit [Client Quit] 20130407 08:42:56-!- EdB [~edb@89-93-184-215.hfc.dyn.abo.bbox.fr] has joined #wesnoth-dev 20130407 08:48:56-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20130407 08:53:25-!- Ivanovic [~ivanovic@dtmd-4db26248.pool.mediaWays.net] has quit [Changing host] 20130407 08:53:25-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20130407 10:15:37-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20130407 10:19:57-!- stikonas [~gentoo@5.20.200.50] has joined #wesnoth-dev 20130407 10:19:57-!- stikonas [~gentoo@5.20.200.50] has quit [Changing host] 20130407 10:19:57-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130407 10:20:12-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20130407 10:21:52-!- Gambit [~gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20130407 10:41:41-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Read error: Connection reset by peer] 20130407 11:01:29-!- Octalot [~noct@host86-128-74-173.range86-128.btcentralplus.com] has joined #wesnoth-dev 20130407 11:09:15< Soliton> fabi: what arguments are you asking for? and how in the world was shadowm's mail any surprise to you based on the previous discussions here? 20130407 11:15:06< Soliton> fabi: it boggles my mind that you did not acknowledge the IRC discussions in your initial email at all, btw. 20130407 11:16:21-!- mjs-de [~mjs-de@g224177012.adsl.alicedsl.de] has joined #wesnoth-dev 20130407 11:26:58< _Coffee> what was wrong with the old icons? 20130407 11:28:02< _Coffee> the main difference I see now in the editor is that there are now 9 spaces unused 20130407 11:28:13< _Coffee> for future functions? 20130407 11:34:28< _Coffee> maybe you could use this space to bring back the terrain list :P 20130407 11:44:15-!- Blueblaze [~Blueblaze@adsl-99-148-244-197.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130407 11:54:11-!- new_player [uid11087@gateway/web/irccloud.com/x-rgnfwbckfnfostvb] has joined #wesnoth-dev 20130407 11:55:36< _Coffee> I suppose no one asked for my opinion, but the editor made more sense to me before (1.10 style) 20130407 11:56:00< _Coffee> now it takes another click and focus away from putting different tiles on a map 20130407 11:56:26< _Coffee> although there is an extra square horizontally for the bottom section, which is a huge bonus 20130407 12:24:47-!- exciton_ [chuck-the-@89.208.169.104] has quit [Ping timeout: 252 seconds] 20130407 12:25:47-!- LordBob-desk [~chatzilla@2a01:e34:ee82:47e0:21e:c2ff:fe01:261f] has joined #wesnoth-dev 20130407 12:26:05-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130407 12:31:16-!- LordBob-desk [~chatzilla@2a01:e34:ee82:47e0:21e:c2ff:fe01:261f] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0/20130326150557]] 20130407 13:30:52-!- loonybot [~loonybot@ppp158-255-133-34.pppoe.spdop.ru] has joined #wesnoth-dev 20130407 13:30:52-!- loonybot [~loonybot@ppp158-255-133-34.pppoe.spdop.ru] has quit [Changing host] 20130407 13:30:52-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20130407 13:33:02-!- Elvish_Pillager [~eli@dhip-029.rrw.residences.colby.edu] has joined #wesnoth-dev 20130407 13:33:29-!- Elvish_Pillager is now known as Guest42331 20130407 13:57:03< fabi> _Coffee: hi 20130407 14:00:37< fabi> _Coffee: Do you also see the missing images like in the screenshot shadowm showed us? I can't reproduce the problem. 20130407 14:21:18-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130407 14:22:10< fabi> hi vultraz 20130407 14:22:19-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130407 14:22:31< fabi> vultraz: Is the editor showing missing images on your system? 20130407 14:22:52< vultraz> fabi: I still don't have a git clone, so I can't say 20130407 14:23:22< fabi> vultraz: Ah yes. I forgot. Are you working on the problem? 20130407 14:25:00< vultraz> I'm waiting until shadowm provides a tarball 20130407 14:41:01< fabi> vultraz: Are you a c++ coder? 20130407 14:42:11< vultraz> Not yet, no. I'm still trying to learn it. Most of my experience is with lua, but I'm not _8680_ or anon level 20130407 14:44:42< fabi> Yeah, I started coding c++ in 2009 iirc, still not at the level I liked to be. 20130407 14:48:39< vultraz> I ended up learning lua since I wanted to make custom lua GUI2 dialogs for my campaign. _8680_ has been great help, in that regard. I've realized my coding was nothing near optimal. :P 20130407 14:50:23< fabi> Learning lua is surely a good idea. Not only for doing Wesnoth stuff. 20130407 14:50:28< bumbadadabum> most of my experience is with WML 20130407 14:51:09< fabi> Regarding Wesnoth, WML was my first and still best language as well. 20130407 14:51:23< fabi> Otherwise it's java. 20130407 14:51:40< vultraz> I'm still not that good with WML either :P 20130407 14:51:47< vultraz> I don't know all it's nuances 20130407 14:51:58< vultraz> Like what tags can do what 20130407 14:52:11< vultraz> When it comes to complex stuff 20130407 14:52:19-!- Gambit [~gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20130407 14:52:31< vultraz> That's shadowm's territory, making hacks with existing stuff 20130407 14:52:38< bumbadadabum> I'm really bad with arrays 20130407 14:52:56< bumbadadabum> mainly because I've only really been coding units since 2011 20130407 14:53:26< vultraz> bumbadadabum: can you code units for NX, I hate doing it x_x 20130407 14:53:37< bumbadadabum> I am a busy man 20130407 14:53:41< vultraz> sorting out all the values and anim stuff and blagh 20130407 15:04:40-!- mgla [~shishir@unaffiliated/noobjoe] has joined #wesnoth-dev 20130407 15:08:24-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: bumbadadabum] 20130407 15:13:47< fabi> vultraz: Yes, unit animation WML is a little bit more complicated. 20130407 15:14:08< fabi> vultraz: I wish we had a code generator for it. Might be a nice gsoc project. 20130407 15:15:11< fabi> hi Gambit 20130407 15:18:53< vultraz> fabi: what would really be nice is a little GUI app ala wesnoth rcx, that would generate the whole unit file for you 20130407 15:19:14< fabi> vultraz: That is exactly what I have in mind. 20130407 15:19:19< vultraz> just enter a bunch of values, select a few options, set a few image paths, and viola, unit file 20130407 15:24:34< vultraz> Optimally would play your animation in-app, so you could see how it would look with the timing and images you set 20130407 15:27:37< vultraz> And you could create a new field for each animation you wanted 20130407 15:27:42< vultraz> and variation 20130407 15:29:09< vultraz> something like one block for animations would be the anim playing in a box to the right, the fields with image path and timing next to it, and every time you wanted a new anim you could make a new block 20130407 15:29:51< vultraz> Then have a section for setting amlas 20130407 15:29:55< vultraz> and female variations 20130407 15:31:33< vultraz> Preferably a tab bar interface for all these difference sections 20130407 15:32:37< vultraz> and at the top, the unit baseframe and fields for basic attributes like hp 20130407 15:32:50< vultraz> fabi: something like that? 20130407 15:34:03< fabi> vultraz: Well, I think it is enough to handle the animation stuff. AMLA and other features are better hand coded in my opinion. But I would not mind if the tool had those features as well. 20130407 15:34:04-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20130407 15:38:23< fabi> hi Alarantalara 20130407 15:41:14-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Read error: Connection reset by peer] 20130407 15:43:53-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130407 15:44:03-!- exciton_ [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130407 15:48:17-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 252 seconds] 20130407 16:18:45-!- irker355 [~irker@ai0867.net] has joined #wesnoth-dev 20130407 16:18:45< irker355> fendrin wesnoth:master * 1.11.2-120-g338e605 / src/editor/action/mouse/mouse_action.cpp src/editor/action/mouse/mouse_action.hpp src/editor/palette/editor_palettes.cpp src/editor/palette/editor_palettes.hpp src/editor/palette/terrain_palettes.cpp src/editor/palette/terrain_palettes.hpp: Reenabled the "Sample terrain under cursor" feature. 20130407 16:24:25< fabi> Okay, that commit/push should have restored the last of the original features. Some more bugfixes to palette drawing and the editor is ready for 1.12. 20130407 16:24:27< fabi> Ivanovic: ^ 20130407 16:26:29< vultraz> fabi: what about the unit, item, soundsource, etc? 20130407 16:26:46< Espreon> (LOL, LOL, and LOL) 20130407 16:26:59< fabi> Espreon: huh? 20130407 16:27:41< Espreon> fabi: The thought that those features would get enabled anytime soon just amused me. 20130407 16:28:10< Espreon> .. the ones vultraz just mentioned. 20130407 16:28:28< fabi> Espreon: You mean that you think that they will take a lot more time? 20130407 16:29:33< fabi> vultraz: The unit tool itself is ready. But it depends on a mechanism to handle [side]s inside the editor which still has some glitches. 20130407 16:29:50< Espreon> fabi: Yeah. 20130407 16:29:54< fabi> vultraz: Same for the village tool. 20130407 16:30:48< vultraz> so they won't be ready for 1.12? 20130407 16:30:59< fabi> My current plan is to enable at least some of them for 1.12. 20130407 16:31:35< fabi> Soundsource is not ready at all. I have not started on the implementation yet. 20130407 16:31:56< fabi> The label tool is more or less ready, only a few bugs left. 20130407 16:32:15< vultraz> ok 20130407 16:32:38< vultraz> What about the plans for [area]? 20130407 16:33:06-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has quit [Remote host closed the connection] 20130407 16:33:12< fabi> But Espreon might be right. RL might interfere or there might be unexpected problems of whose I am not aware yet. 20130407 16:34:49< fabi> For [area] I have a working prototype on my file system. This needs a complete recoding to make it clean. 20130407 16:35:02-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has joined #wesnoth-dev 20130407 16:35:49< fabi> The good news is that all the backend stuff is already there. The editor is able to render units and items already, the gui is ready to hold the new buttons and I can already save the file with the extra wml data. 20130407 16:36:03< AI0867> fabi: soliton pretty much spoke my thoughts. Also, there's the problem that different systems require different sets of information 20130407 16:36:10< AI0867> that is, phpbb demands an email address 20130407 16:36:21< AI0867> which mediawiki does not provide during registration 20130407 16:36:34< fabi> AI0867: It does, I have enabled it yesterday. 20130407 16:37:09-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130407 16:39:47< fabi> AI0867: I mean the mediawiki in the test system now demands an email (still marked as optional iirc) thus there is still more work to do. But until now I found mediawiki being very configurable thus I might have luck with all the stuff the forum needs. 20130407 16:42:35< fabi> AI0867: This also includes a the users' gui language and groups. 20130407 16:42:44< fabi> s/a/"" 20130407 16:45:40< AI0867> still, phpbb (or at least our version of it) is much better at warding off spammers 20130407 16:47:30< fabi> AI0867: No doubt about that. Still mediawiki seems to be the huger (more huge?) project with out of the box support for many features. Thus I can see if there is some spamm defending system available. 20130407 16:47:40< fabi> Without the need to change the codebase. 20130407 16:48:56< fabi> AI0867: I guess you are refering to the captcha and the "insert the first 3 letters of your username and the last three of your password" thing? 20130407 16:50:56< AI0867> I'm parrotting shadowm 20130407 16:52:04< AI0867> I'm half considering writing the missing pieces of auth_ldap.php myself, but I haven't touched php in a while, and would like to keep it that way 20130407 16:52:29< AI0867> (php has the requisite LDAP functions, phpbb just doesn't use them) 20130407 16:53:38< fabi> AI0867: You can reuse some of the ldap auth functions to implement the user creation. I think it is too much work for me to do it alone but if you like we can work together on enhancing phpbb. 20130407 16:54:39< fabi> AI0867: But then I like to do it right and get a patch for the phpbb project to make sure that we do not need to repeat the work every time there is a major change in phpbb. 20130407 16:56:23< fabi> AI0867: I mean the function provided in the phpbb ldap auth module can solve half the tasks you need for user creation as well. 20130407 16:57:19< AI0867> that's what I meant, yes 20130407 16:58:52< fabi> AI0867: I would be fine with that solution, my current research just suggests that it is much more work than using the mediwiki for creation of users. Still, if I am not alone on the enhancing phpbb task I will happily participate. 20130407 17:03:16-!- prkc [~negusnyul@4E5CCA6E.dsl.pool.telekom.hu] has joined #wesnoth-dev 20130407 17:09:09-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has quit [Quit: DCW] 20130407 17:17:52-!- _8680l_ [~8680@12.1.204.2] has joined #wesnoth-dev 20130407 17:25:58-!- Guest42331 is now known as Elvish_Pillager 20130407 17:29:10-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20130407 17:41:21-!- EdB [~edb@89-93-184-215.hfc.dyn.abo.bbox.fr] has quit [Quit: Konversation terminated!] 20130407 17:42:53< vultraz> zookeeper: what happened to Halstead and Rumyr? 20130407 17:43:21< zookeeper> rumyr got removed, halstead isn't showing on maps after liberty 20130407 17:49:12-!- mgla [~shishir@unaffiliated/noobjoe] has quit [Quit: WeeChat 0.3.8] 20130407 18:05:38-!- bjacob [~bjacob@CPE00259cfb99f0-CM0014e8b57a24.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20130407 18:06:01< bjacob> hey, has someone tried recently to build with emscripten to get a web version of wesnoth ? 20130407 18:08:21< zookeeper> something the size of wesnoth as javascript? oh dear... 20130407 18:10:34< zookeeper> huh. after some googling, it looks like maybe it's not so preposterous after all. 20130407 18:15:20< bjacob> zookeeper: we announced UE3 ported to js at GDC a couple weeks ago.... i think we're past this point ;-) 20130407 18:15:54< bjacob> my only real concern is how hard is it to get multiplayer to work 20130407 18:20:30-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has joined #wesnoth-dev 20130407 18:22:40-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: bumbadadabum] 20130407 18:27:57< zookeeper> bjacob, well, i'm sure no one's attempted it before. in any case, i don't really know anything about that sort of stuff. 20130407 18:38:07< Crendgrim> I think I actually remember it being attempted before.. or maybe it was just the idea 20130407 18:42:49-!- Unnheulu [568f8a38@gateway/web/freenode/ip.86.143.138.56] has joined #wesnoth-dev 20130407 18:49:14-!- iulians [bc1a3166@gateway/web/freenode/ip.188.26.49.102] has joined #wesnoth-dev 20130407 18:51:39< bjacob> i think it could do wonders for an indie game like wesnoth... lots of gamers out there wont bother for a big download and install process, but if they can start playing in 1 click, they might try it and like it 20130407 18:51:42-!- anonymissimus [~chatzilla@HSI-KBW-078-042-163-136.hsi3.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20130407 18:52:03 * bjacob gives it a shot 20130407 18:52:55-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20130407 18:55:26< _8680l_> I’d think the download would be larger if it’s Emscripten-ed. 20130407 18:57:38< bjacob> _8680l_: in other ports the download size wasn't significantly affected. 20130407 18:58:18< bjacob> _8680l_: but for a good 1-click-to-play experience one'd have to ensure that wesnoth knows how to start a game loading only the assets it needs to 20130407 19:03:47< ancestral> bjacob: Someone did attempt to make an emscripten version but felt the dependencies prevented him/her from getting it to work 20130407 19:04:12< ancestral> They could have been wrong, of course 20130407 19:05:34< bjacob> ancestral: good to know, ok. do you know what dependency in particular? 20130407 19:06:12< ancestral> bjacob: I think at least part of the issue was that quite a bit of code is in Python and Lua 20130407 19:07:49< ancestral> Maybe something like repl.it would help 20130407 19:09:02< bjacob> ah ok. well, interpreters for these languages have been compiled with emscripten themselves--- but ok, this does add a little bit of trickiness to the port 20130407 19:09:53< ancestral> I know there’s a successful port of Open Transport Tycoon and that’s a fairly large project using SDL 20130407 19:10:42-!- mattsc [~mattsc@d154-20-34-165.bchsia.telus.net] has joined #wesnoth-dev 20130407 19:10:42-!- mattsc [~mattsc@d154-20-34-165.bchsia.telus.net] has quit [Client Quit] 20130407 19:10:48-!- mattsc_ [~mattsc@d154-20-34-165.bchsia.telus.net] has joined #wesnoth-dev 20130407 19:15:53-!- mattsc_ [~mattsc@d154-20-34-165.bchsia.telus.net] has quit [Quit: bye] 20130407 19:16:16-!- mattsc [~mattsc@d154-20-34-165.bchsia.telus.net] has joined #wesnoth-dev 20130407 19:21:29-!- Dragos [bc19a334@gateway/web/freenode/ip.188.25.163.52] has quit [Quit: Page closed] 20130407 19:25:33-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has quit [Ping timeout: 252 seconds] 20130407 19:27:06-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has joined #wesnoth-dev 20130407 19:47:30< timotei> bjacob: There is a native client wesnoth port IIRC 20130407 19:49:47< AI0867> yes 20130407 19:52:02< bjacob> timotei: now we have to beat that 20130407 19:52:42< timotei> :) 20130407 19:57:40-!- Crendgrim [~crend@77-23-251-152-dynip.superkabel.de] has quit [Read error: Connection reset by peer] 20130407 19:57:56-!- Crendgrim [~crend@77-23-251-152-dynip.superkabel.de] has joined #wesnoth-dev 20130407 19:59:34< anonymissimus> AI0867: btw, it seems it's at least not straightforward to use the same headers for MinGw and MSVC; the SDL headers differ 20130407 20:00:22< anonymissimus> you critisized that at some spot 20130407 20:03:17-!- Crendgrim [~crend@77-23-251-152-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 20130407 20:11:42-!- irker355 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130407 20:22:48-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20130407 20:22:58< anonymissimus> timotei: how did you upload the package at http://sourceforge.net/projects/wesnoth/files/unofficial/Windows%20Compile%20Stuff/externalVC9.zip/download ? 20130407 20:24:08-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has joined #wesnoth-dev 20130407 20:26:46< Ivanovic> anonymissimus: those are probably uploaded like anything else is uploaded to file distribution at sf.net 20130407 20:26:57< Ivanovic> e.g. using rsync 20130407 20:30:03-!- Unnheulu [568f8a38@gateway/web/freenode/ip.86.143.138.56] has quit [Ping timeout: 245 seconds] 20130407 20:41:16< nurupo> can somebody tell me what are the system-notifications are used for? as far as i can see, they notify player about changed turn and chat-messages in the multiplayer game while the game window is not active 20130407 20:42:37< Soliton> correct. 20130407 20:51:01< anonymissimus> nurupo: they work only on *nix 20130407 20:51:30< anonymissimus> on windows that code probably is #ifdefed out or something 20130407 20:51:51< anonymissimus> windows lacks some system requirement for them to work 20130407 20:53:43< nurupo> anonymissimus: so, this won't be acceptable http://img248.imageshack.us/img248/5673/windowsnotification.png ? 20130407 20:54:43< nurupo> it works as easy as http://img705.imageshack.us/img705/2513/windowsnotification2.png 20130407 20:55:45< nurupo> i assume that dbus and the macos thingy have some kind of notification log, when windows doesn't, right? 20130407 21:03:12-!- skyfaller_ [~skyfaller@ool-43551edd.dyn.optonline.net] has quit [Remote host closed the connection] 20130407 21:12:13-!- Blueblaze [~Blueblaze@adsl-99-148-244-197.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20130407 21:19:55-!- prkc [~negusnyul@4E5CCA6E.dsl.pool.telekom.hu] has quit [Read error: Connection reset by peer] 20130407 21:21:20< anonymissimus> nurupo: you implemented a windows analogon ? good 20130407 21:21:35< anonymissimus> nurupo: but perhaps try to keep it as simple as possible 20130407 21:22:13< anonymissimus> nurupo: the problem with this is that we should expect that times where there's hardly any windows developer around to maintain this come again 20130407 21:23:00< anonymissimus> nurupo: I don't know what you've used there, but pls make sure it works in MinGw as well, as that is what is used for the releases 20130407 21:28:44< nurupo> anonymissimus: i just included Windows.h with ShellAPI.h and used windows api call 20130407 21:31:44-!- skyfaller [~skyfaller@ool-43551edd.dyn.optonline.net] has joined #wesnoth-dev 20130407 21:31:44-!- skyfaller [~skyfaller@ool-43551edd.dyn.optonline.net] has quit [Changing host] 20130407 21:31:44-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth-dev 20130407 21:32:15< nurupo> when sending a notification it creates a tray icon (it's a must for tray notifications), then shows the notification and when notification disappears - it removes the tray icon 20130407 21:32:54< nurupo> if another notification is sent while the tray icon still exists, like sending several notifications in a row, it keeps the icon and shows the next notification. the tray icon is deleted after last notification 20130407 21:33:25-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 248 seconds] 20130407 21:38:07-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130407 21:42:19-!- molgrum_ [~molgrum@h-234-238.a189.priv.bahnhof.se] has joined #wesnoth-dev 20130407 21:42:31-!- molgrum__ [~molgrum@81.170.234.238] has quit [Read error: Connection reset by peer] 20130407 21:43:57-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20130407 21:48:54-!- ancestral [~ancestral@mobile-198-228-234-157.mycingular.net] has joined #wesnoth-dev 20130407 21:54:05-!- _8680l_ [~8680@12.1.204.2] has quit [Quit: leaving] 20130407 21:56:58-!- _8680a [~8680@mc22036d0.tmodns.net] has joined #wesnoth-dev 20130407 22:01:03-!- _8680a [~8680@mc22036d0.tmodns.net] has quit [Read error: Connection reset by peer] 20130407 22:03:53< nurupo> _Coffee: can you test it on your windows xp? 20130407 22:04:25-!- _8680a [~8680@mc22036d0.tmodns.net] has joined #wesnoth-dev 20130407 22:07:53-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth-dev 20130407 22:13:13-!- ancestral [~ancestral@mobile-198-228-234-157.mycingular.net] has quit [Ping timeout: 256 seconds] 20130407 22:20:27-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has joined #wesnoth-dev 20130407 22:21:58-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has quit [Client Quit] 20130407 22:22:33-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has joined #wesnoth-dev 20130407 22:29:04-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130407 22:31:06-!- iulians [bc1a3166@gateway/web/freenode/ip.188.26.49.102] has quit [Quit: Page closed] 20130407 22:32:32-!- exciton_ [chuck-the-@89.208.169.104] has quit [Ping timeout: 252 seconds] 20130407 22:38:42-!- ancestral_ [~ancestral@mobile-198-228-235-222.mycingular.net] has joined #wesnoth-dev 20130407 22:40:26-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20130407 22:40:26-!- ancestral_ is now known as ancestral 20130407 22:44:15< _Coffee> fabi, nurupo: I was looking at the screenshot posted. I don't have a current git clone 20130407 22:44:22< _Coffee> waiting for the move to github 20130407 22:48:56< AI0867> 20:00 < anonymissimus> you critisized that at some spot <-- when? 20130407 22:53:18-!- _8680a [~8680@mc22036d0.tmodns.net] has quit [Remote host closed the connection] 20130407 22:53:36-!- _8680a [~8680@mc22036d0.tmodns.net] has joined #wesnoth-dev 20130407 22:56:27-!- ancestral [~ancestral@mobile-198-228-235-222.mycingular.net] has quit [Quit: Smell ya later!] 20130407 23:06:08< anonymissimus> AI0867: perhaps half a year ago or so; I think you got a new computer which had windows and you compiled wesnoth with both CB and MSVC10 20130407 23:07:04< AI0867> right 20130407 23:07:05-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has quit [Quit: Leaving] 20130407 23:07:06< anonymissimus> and I agreed that it should be possible to use the same header files for both so that one doesn't need to download so much 20130407 23:07:21< AI0867> I didn't successfully compile with both though 20130407 23:07:23< AI0867> I just tried 20130407 23:07:35< anonymissimus> you said that you got it to work 20130407 23:07:39< AI0867> I haven't booted into windows in months 20130407 23:07:44< AI0867> on one of the two, I think 20130407 23:08:10< anonymissimus> "works" means compile, link and debugger 20130407 23:08:30< anonymissimus> I usually launch into the test scenario 20130407 23:08:37< AI0867> yeah, I think I got code::blocks to work 20130407 23:08:43< AI0867> but not msvc 20130407 23:08:49< AI0867> not sure, don't remember too clearly 20130407 23:09:36< anonymissimus> you didn't delete windows ? 20130407 23:09:49< anonymissimus> but you can't reinstall ? 20130407 23:11:30< nurupo> btw, i read somewhere that you can even get refound for preinstalled windows [if you are too insulted by it being preinstalled :)] 20130407 23:11:48< AI0867> I still have it on /dev/sda5, but I haven't used it in a long time 20130407 23:11:49< _Coffee> why not put it in a virtual machine? 20130407 23:12:06< _Coffee> I've got window xp and a windows 7 disk I can put in a virtual machine 20130407 23:12:24< AI0867> that's the plan if I want to use windows again for some reason 20130407 23:12:28< _Coffee> I use this to make powerpc stuff occasionally too 20130407 23:12:33< AI0867> I simply haven't gotten rid of it yet 20130407 23:13:34< _Coffee> qemu is pretty good for this, although you need a script to run command line parameters to it 20130407 23:13:50< _Coffee> you can even use your existing paritition I believe 20130407 23:14:33< timotei> anonymissimus: Used the normal sf.net upload file facility. 20130407 23:14:55-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 264 seconds] 20130407 23:15:39< anonymissimus> timotei: more precisely please 20130407 23:15:43< timotei> nurupo: Nice work on the notifications. 'windows.h' and 'shellapi.h' are fine. They should exist on both MSVC and CB (and any other compiler that can compile for windows) 20130407 23:16:50< anonymissimus> AI0867: you could use windows again to support the poorly manned wesnoth windows developers :) 20130407 23:17:22< timotei> anonymissimus: You go on the desired page (e.g.: http://sourceforge.net/projects/wesnoth/files/unofficial/Windows%20Compile%20Stuff/), and click on the 'add file' button in the left-top corner. 20130407 23:18:05< timotei> anonymissimus: Want to update the zips? 20130407 23:19:01< timotei> Well, having just a raw CI server that compiles wesnoth once per day (or at each 3-5 hours) would be nice to catch compilation errors. 20130407 23:19:02< nurupo> yeah, they are missing one boost library. bzip or something like that 20130407 23:19:15< timotei> Ah, right. 20130407 23:19:41< timotei> Well, I'm out. 20130407 23:19:42< timotei> Night 20130407 23:19:48< anonymissimus> bye 20130407 23:23:12< anonymissimus> timotei: I don't see an such button 20130407 23:23:34< nurupo> i can actually upload the missing boost bzip2 library for vc10 now 20130407 23:24:51< anonymissimus> nurupo: make a whole vc10 package then 20130407 23:27:02-!- _8680a [~8680@mc22036d0.tmodns.net] has quit [Remote host closed the connection] 20130407 23:27:42-!- _8680a [~8680@mc22036d0.tmodns.net] has joined #wesnoth-dev 20130407 23:36:18< nurupo> added appropriative missing bzip2 boost libs in VC9 and VC10 20130407 23:37:33< nurupo> also, there is a bug in boost's function_template.hpp that doesn't let vc2010 compile the project. there are two-thee occurances of missing namespace before a function call. it's described here https://svn.boost.org/trac/boost/ticket/4073 20130407 23:37:45< nurupo> should i also fix this? 20130407 23:38:41< nurupo> i mean, should i replace buggy function_template.hpp with a fixed one? :) 20130407 23:42:35< anonymissimus> nurupo: "added appropriative missing bzip2 boost libs in VC9 and VC10" where and how ? you don't have any access ? 20130407 23:43:10< anonymissimus> can't you work around the bug somehow and wait for the boost devs ? 20130407 23:43:19< AI0867> 23:16 < anonymissimus> AI0867: you could use windows again to support the poorly manned wesnoth windows developers :) <-- I tried to set up a build-system and failed, I only succeeded in building when someone else provided all the parts for me 20130407 23:43:55< AI0867> currently, it's broken (I broke it), so I don't have much hope for fixing it, especially as it has been half a year 20130407 23:45:53< anonymissimus> it's not broken, I just downloaded timotei 's package, I only needed to add 4 files which I downloaded from the link timotei posted in the mailing list 20130407 23:47:02< anonymissimus> much more of a problem for me is that mediafire claims that the archives which I wanted to upload are directories >:( 20130407 23:47:45< anonymissimus> so, I have working packages for both vc9 and cb 20130407 23:48:53< anonymissimus> alternatively, if there only was the upload button timotei claimed was there 20130407 23:50:19-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: bumbadadabum] 20130407 23:50:37-!- _Coffee [~david@ppp118-210-255-237.lns20.adl6.internode.on.net] has quit [Quit: Konversation terminated!] 20130407 23:52:38< nurupo> anonymissimus: work around? the link i posted, there is a fix that boost devs approved and used to patch next version of boost, it's just that wesnoth uses old 1.46.1 boost libs 20130407 23:53:45< anonymissimus> okay, in that case update boost 20130407 23:53:58< anonymissimus> we can't use the same package fro vc9 and 10 20130407 23:54:01< anonymissimus> anyway --- Log closed Mon Apr 08 00:00:01 2013