--- Log opened Thu Apr 25 00:00:04 2013 20130425 00:06:23-!- Kexoth [~kex@79.126.138.108] has quit [Remote host closed the connection] 20130425 00:22:10-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20130425 00:24:05-!- prkc [~negusnyul@2E6B5202.dsl.pool.telekom.hu] has quit [Quit: Konversation terminated!] 20130425 00:26:00-!- LordBob_ [~chatzilla@2a01:e34:ee82:47e0:21e:c2ff:fe01:261f] has quit [Ping timeout: 264 seconds] 20130425 00:26:57-!- jetrel2 [~jetrel2@64.208.23.76] has quit [Ping timeout: 276 seconds] 20130425 00:33:43-!- Vodkano [~ferran@154.93.21.95.dynamic.jazztel.es] has left #wesnoth-dev [] 20130425 00:39:58-!- kelpy [~forrest@c-67-201-223-148.reshall.wwu.edu] has joined #wesnoth-dev 20130425 00:41:20-!- flix1 [~flix@178.77.174.193] has joined #wesnoth-dev 20130425 00:41:53-!- flix [~flix@178.77.174.193] has quit [Read error: Connection reset by peer] 20130425 00:52:00-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130425 01:01:45-!- mjs-de [~mjs-de@f053188138.adsl.alicedsl.de] has quit [Remote host closed the connection] 20130425 01:03:15-!- Blueblaze [~Blueblaze@adsl-76-202-16-62.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130425 01:07:55-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: bumbadadabum] 20130425 01:13:29-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: I'm asleep] 20130425 01:26:10-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has joined #wesnoth-dev 20130425 01:41:11-!- mattsc [~mattsc@d154-20-34-165.bchsia.telus.net] has joined #wesnoth-dev 20130425 01:41:27-!- zpankr [d9819953@gateway/web/freenode/ip.217.129.153.83] has quit [Quit: Page closed] 20130425 02:07:46-!- perennate [~wizardus@MACGREGOR-FOUR-TEN.MIT.EDU] has left #wesnoth-dev [] 20130425 02:16:19-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130425 02:26:41-!- Guosim [~Guosim@c-98-239-103-105.hsd1.ca.comcast.net] has joined #wesnoth-dev 20130425 02:45:28-!- Nephro [516e7ce1@gateway/web/freenode/ip.81.110.124.225] has quit [Ping timeout: 245 seconds] 20130425 02:56:45-!- Blueblaze [~Blueblaze@adsl-76-202-16-62.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20130425 03:02:19-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has joined #wesnoth-dev 20130425 03:05:55-!- vinipsmaker [~vinipsmak@179.235.172.172] has joined #wesnoth-dev 20130425 03:16:38-!- molgrum_ [~molgrum@h-234-238.a189.priv.bahnhof.se] has quit [Read error: Connection reset by peer] 20130425 03:24:40-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20130425 03:29:30-!- Guest91126 [~eli@dhip-029.rrw.residences.colby.edu] has quit [Ping timeout: 264 seconds] 20130425 03:33:42-!- Crendgrim [~quassel@port-92-204-16-71.dynamic.qsc.de] has quit [Read error: Operation timed out] 20130425 03:38:00-!- Crendgrim [~quassel@port-92-204-85-227.dynamic.qsc.de] has joined #wesnoth-dev 20130425 03:45:53-!- Guosim [~Guosim@c-98-239-103-105.hsd1.ca.comcast.net] has quit [Ping timeout: 240 seconds] 20130425 04:47:30-!- Ivanovic_ [~ivanovic@dtmd-4d0bf2e0.pool.mediaWays.net] has joined #wesnoth-dev 20130425 04:49:37-!- Ivanovic [~ivanovic@dtmd-4db27a6c.pool.mediaWays.net] has quit [Ping timeout: 248 seconds] 20130425 04:51:23-!- Ivanovic_ is now known as Ivanovic 20130425 04:59:34-!- Upthorn [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has quit [Read error: Connection reset by peer] 20130425 04:59:50-!- Upthorn [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20130425 05:04:18-!- Upthorn [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has quit [Ping timeout: 264 seconds] 20130425 05:04:31-!- Upthorn [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20130425 05:05:36-!- wesbot changed the topic of #wesnoth-dev to: Git migration to GitHub in progress, please *stop* committing to SF | http://wiki.wesnoth.org/SummerOfCodeIdeas | Will move the repo to github, please read the dev-ml! | 177 bugs, 333 feature requests, 27 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20130425 05:08:19-!- {V} [~V@139-79-ftth.on.nl] has quit [Ping timeout: 246 seconds] 20130425 05:13:53-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Read error: Connection reset by peer] 20130425 05:18:26-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130425 05:18:59-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Quit: Leaving.] 20130425 05:27:10-!- seanl [~sean@208.78.67.43] has joined #wesnoth-dev 20130425 05:27:21-!- Gambit [~gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20130425 05:44:13-!- seanl [~sean@208.78.67.43] has quit [Quit: Leaving] 20130425 06:03:29-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 252 seconds] 20130425 06:04:36-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130425 06:22:09-!- vinipsmaker [~vinipsmak@179.235.172.172] has quit [Quit: Leaving] 20130425 06:25:26-!- {V} [~V@139-79-ftth.on.nl] has joined #wesnoth-dev 20130425 06:36:37-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20130425 06:43:17-!- mattsc [~mattsc@d154-20-34-165.bchsia.telus.net] has quit [Quit: bye] 20130425 07:02:45-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20130425 07:38:29-!- Guosim [~Guosim@c-98-239-103-105.hsd1.ca.comcast.net] has joined #wesnoth-dev 20130425 07:39:03-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has joined #wesnoth-dev 20130425 07:43:53-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Read error: Connection reset by peer] 20130425 07:48:04-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130425 08:14:53-!- Iordanis [Iordanis@host214-207.cvd.fit.edu] has joined #wesnoth-dev 20130425 08:21:23-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20130425 08:23:03-!- LordBob_ [~chatzilla@2a01:e34:ee82:47e0:21e:c2ff:fe01:261f] has joined #wesnoth-dev 20130425 08:23:38-!- Iordanis [Iordanis@host214-207.cvd.fit.edu] has quit [Quit: Leaving] 20130425 08:24:59< LordBob_> fendrin: ping ? 20130425 08:25:07< fendrin> LordBob_: pong 20130425 08:25:16< LordBob_> Fendrin: hello there 20130425 08:25:22< fendrin> hi ho 20130425 08:25:31< LordBob_> I wented to show you a few things 20130425 08:25:34< LordBob_> *wanted 20130425 08:25:37< fendrin> yes :-) 20130425 08:27:02< LordBob_> Fendrin: first, an overview of the terrain type icons against a standard button http://imagebin.org/255303 20130425 08:27:51< fendrin> Fine 20130425 08:28:01< LordBob_> Depending on how clear this looks to you, I may or may not add color to individual icons 20130425 08:28:47< fendrin> The only one that is still itchy is the riff. 20130425 08:29:30< fendrin> But I do not think that color will help there. 20130425 08:29:55< fendrin> LordBob_: Best we look how the work "in-game" or better "in-editor". 20130425 08:30:01< fendrin> s/the/they 20130425 08:30:29< LordBob_> Yeah, let's do that 20130425 08:31:13< LordBob_> Fendrin: Next, different button separators for the upper tool bar http://imagebin.org/255304 20130425 08:31:52< fendrin> oh 20130425 08:32:12< fendrin> You used horizontal lines, I thought we would go with vertical ones. 20130425 08:34:09-!- GrayS [Gray@dhcp0206.vpm.resnet.group.upenn.edu] has quit [Ping timeout: 256 seconds] 20130425 08:34:58< LordBob_> Fendrin: I liked the effect of horizontal lines and how they link the entire set together 20130425 08:35:24< LordBob_> Maybe we can combine both, I don't know; Give me a minute and I'll produce a new screenshot 20130425 08:37:02-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has joined #wesnoth-dev 20130425 08:37:17< fendrin> LordBob_: The ones with the extra box around the button sets will only work with a fixed layout. Moving buttons around or adding an extra one might be difficult. 20130425 08:37:46< fendrin> LordBob_: Or we do it very intelligently with a background for every button. 20130425 08:38:40< LordBob_> Hmmm...Tempting, but it means extra work for the two of us for every single button 20130425 08:38:56< LordBob_> If this were the game UI I wouldn't think twice 20130425 08:39:13< LordBob_> But for the editor, maybe we can keep work to a reasonable amount. 20130425 08:40:26< LordBob_> Fendrin: how would this work: does this 'button background' insert into the panels, or do we simply overlay it on top of them ? 20130425 08:40:51< fendrin> LordBob_: Maybe we can add such a fancy thing after everything is stable. When we know that the layout won't change anymore. 20130425 08:41:30< fendrin> LordBob_: It would be a start part, followed by inner parts, each of them will hold a button and then a stop part. 20130425 08:41:59< fendrin> LordBob_: Maybe I am overreacting, it is not that much of a problem. 20130425 08:43:48< LordBob_> No, I agree. Decorations and stuff ought to be kept for the finishing phase 20130425 08:44:03< thunderstruck> Hello. 20130425 08:44:27< thunderstruck> Should it be possible to get on alternate official servers with the latest dev version? 20130425 08:44:58< thunderstruck> I've got 1.11.2+dev, but the server says it allows only 1.11.2,1.11.3.. 20130425 08:45:00< fendrin> thunderstruck: Talk to Soliton iirc. 20130425 08:45:12< LordBob_> Fendrin: anyway, alternate with vertical separators http://imagebin.org/255305 20130425 08:45:13< thunderstruck> fendrin, cheer 20130425 08:45:16< thunderstruck> cheers* 20130425 08:46:33< fendrin> hi thunderstruck :-) 20130425 08:47:22< thunderstruck> fendrin, hello fendrin :) 20130425 08:47:24< LordBob_> I think it might be efficient to mix both; vertical separators isolate buttons that work on different levels (i.e undo/save v.s tool options); whereas horizontal separators would differenciate functional groups within a set of tool options (i.e select all/etc. vs. copy/cut) 20130425 08:47:29< fendrin> LordBob_: The 3rd one is perfect for the selection + clipboard related ones. Those are two groups, but the groups are related, since you can't do anything on the clipboard before something is selected. 20130425 08:47:48< fendrin> LordBob_: Let's keep them in mind and work on it as the very last step. 20130425 08:48:02< thunderstruck> lol. I shouldn't use nick auto-completion and then write the same nick again. 20130425 08:48:17< LordBob_> fendrin: Agreed 20130425 08:49:09< LordBob_> Fendrin: back to the first subject, can you tell me if the terrain group list is complete ? Apart from the small shield for "mainline", on which I am working right now 20130425 08:49:43-!- boucman_work [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20130425 08:51:26< fendrin> LordBob_: That is difficult to say, only the terrains used in a scenario are part of the table... 20130425 08:52:12< fendrin> LordBob_: But you should just have one for every old terrain group button. 20130425 08:52:21< LordBob_> Oh. Nevermind, then. At least let's say I reproduced every "group" button found in the resources/images/buttons folder 20130425 08:52:43< fendrin> LordBob_: Plus extra things like swamp and shallow water. 20130425 08:52:52< LordBob_> Fendrin: my request was mostly aimed at possible additions you would have wanted to make 20130425 08:52:56< fendrin> LordBob_: Which are no groups but terrain types. 20130425 08:53:24< fendrin> LordBob_: No sorry, I cant think of any, which doesn't mean that later... 20130425 08:53:31-!- trademark_ [~trademark@cust-112-188-108-94.dyn.as47377.net] has joined #wesnoth-dev 20130425 08:58:05< LordBob_> Fendrin: Nevermind :) I will complete the terrain group icons and send you the whole package. Because there have been minor updates here and there over the last week, I will simply send everything again (backgrounds, icons, blank buttons, ...). File names should not have changed this time, so I think it is simpler for you to just overwrite everything 20130425 08:58:32< fendrin> LordBob_: Cool 20130425 08:59:16< LordBob_> And after this, I think i will turn to revamping the main window of the game UI ^^ 20130425 09:04:55< fendrin> LordBob_: Okay, do we have small icons for the terrain? 20130425 09:05:09< fendrin> LordBob_: The ones used in the terrain info... 20130425 09:07:11-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 252 seconds] 20130425 09:07:17< LordBob_> Fendrin: http://imagebin.org/255307 20130425 09:07:35< fendrin> nice :-) 20130425 09:07:56< LordBob_> Fendrin: for those, I think it is preferrable to keep the coloured background, because it felps a lot in such small format 20130425 09:08:05< LordBob_> *helps 20130425 09:08:07< fendrin> yeah 20130425 09:08:19< LordBob_> I'll send them as well 20130425 09:08:46-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130425 09:11:05-!- rajul [~quassel@59.94.169.169] has joined #wesnoth-dev 20130425 09:12:04-!- rajul [~quassel@59.94.169.169] has left #wesnoth-dev [] 20130425 09:12:15-!- skyfaller_ [~skyfaller@ool-43551edd.dyn.optonline.net] has quit [Remote host closed the connection] 20130425 09:25:31-!- Blueblaze [~Blueblaze@adsl-76-202-16-62.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130425 09:36:54-!- exciton_ [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130425 09:37:20-!- rajul [~quassel@59.94.169.169] has joined #wesnoth-dev 20130425 09:37:22-!- rajul [~quassel@59.94.169.169] has left #wesnoth-dev ["http://quassel-irc.org - Chat comfortably. 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I will do the same as the tools: create the arrows on a transparent background, so that you can overlay them on top of the standard button base 20130425 10:23:37< fendrin> LordBob_: Yes 20130425 10:26:48< LordBob_> speaking of which: I noticed in yesterday's screenshots that the zoom 1:1 button was pressed; Aren't the zoom the type that triggers its action the moment you press and remain in the normal state afterwards (is that turbo as well ?) ? 20130425 10:27:07< LordBob_> *zoom buttons 20130425 10:39:54-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130425 10:42:19< fendrin> LordBob_: The default zoom button is a checkbox one. If you are in default zoom it stays pressed. 20130425 10:42:42< fendrin> LordBob_: The zoom_in and zoom_out ones are from type turbo. 20130425 10:43:00< LordBob_> Oh, right. 20130425 10:45:17-!- blgcd [~V@139-79-ftth.on.nl] has joined #wesnoth-dev 20130425 10:45:19-!- {V} [~V@139-79-ftth.on.nl] has quit [Read error: Connection reset by peer] 20130425 10:45:41-!- mjs-de [~mjs-de@g224177132.adsl.alicedsl.de] has joined #wesnoth-dev 20130425 10:46:31-!- blgcd is now known as {V} 20130425 11:01:04-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20130425 11:03:40-!- stikonas [~gentoo@dhcp-128-232-134-133.eduroam.csx.cam.ac.uk] has joined #wesnoth-dev 20130425 11:03:41-!- stikonas [~gentoo@dhcp-128-232-134-133.eduroam.csx.cam.ac.uk] has quit [Changing host] 20130425 11:03:41-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130425 11:04:10-!- fabi [~fabi@88-134-46-33-dynip.superkabel.de] has joined #wesnoth-dev 20130425 11:04:11-!- fabi [~fabi@88-134-46-33-dynip.superkabel.de] has quit [Changing host] 20130425 11:04:11-!- fabi [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20130425 11:25:15< fabi> LordBob_: Sometimes I click on gui elements at a screenshot and wonder why nothing happens... 20130425 11:26:10< LordBob_> ^^;; I've been doing the same yesterday when switching from photoshop to the editor 20130425 11:28:06< AI0867> fabi: was that an ingame screenshot you posted in art contrib? 20130425 11:30:01-!- ancestral [~ancestral@67-6-53-117.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20130425 11:30:27< fabi> AI0867: Yes, I am not able to do mockups :-) 20130425 11:30:41< fabi> AI0867: And it was "in-editor" :-) 20130425 11:30:41< AI0867> looks great 20130425 11:31:08< fabi> AI0867: Well, the look is mostly the work of LordBob_. But I did much background coding to make it happen. 20130425 11:46:05-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 258 seconds] 20130425 11:47:15< LordBob_> Fabi: arrows are done, icons are done... I've posted the full package on the forum 20130425 11:47:48< fabi> LordBob_: Yes 20130425 11:49:40< LordBob_> Fabi: as I said earlier, I've made many fixes here and there of which I couldn't possibly give an exhaustive list, so it's safer to replace everything with this latest set of images 20130425 11:51:24< fabi> LordBob_: Yes, I understood. I will start with a clean directory and see that everything in there is only taken from the last archive. 20130425 11:52:29< LordBob_> Great. Almost everything we've discussed over the past week should be included, with the exception of separators for the upper tool bar of course. But don't hesitate to bug me if anything is missing 20130425 12:05:49-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20130425 12:31:57-!- PL_kolek [~PL_kolek@dynamic-78-9-149-143.ssp.dialog.net.pl] has joined #wesnoth-dev 20130425 12:43:14-!- Kexoth [~kex@89.205.70.185] has joined #wesnoth-dev 20130425 12:46:12-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has left #wesnoth-dev [] 20130425 12:49:55< fabi> LordBob_: Around? 20130425 12:56:24-!- molgrum [~molgrum@h-234-238.a189.priv.bahnhof.se] has joined #wesnoth-dev 20130425 12:56:30-!- Kexoth [~kex@89.205.70.185] has quit [Remote host closed the connection] 20130425 13:02:34-!- Guosim [~Guosim@c-98-239-103-105.hsd1.ca.comcast.net] has quit [] 20130425 13:04:39-!- Guest91126 [~eli@dhip-029.rrw.residences.colby.edu] has joined #wesnoth-dev 20130425 13:05:00-!- vbond [~Adium@108-45-93-178.pool.ukrtel.net] has quit [Ping timeout: 264 seconds] 20130425 13:16:39-!- nephro [516e7ce1@gateway/web/freenode/ip.81.110.124.225] has joined #wesnoth-dev 20130425 13:22:12-!- EliDupree2 [~eli@dhip-029.rrw.residences.colby.edu] has joined #wesnoth-dev 20130425 13:22:38-!- Kexoth [~kex@89.205.70.185] has joined #wesnoth-dev 20130425 13:22:41-!- ejls_ [~Epsilon01@mszy.fr] has joined #wesnoth-dev 20130425 13:23:04-!- Amu [smar@nano.smar.fi] has joined #wesnoth-dev 20130425 13:29:24-!- Netsplit *.net <-> *.split quits: Guest91126, Smar, ejls 20130425 13:40:11-!- Glun [~Glun@cust-03-55bf58d6.adsl.scarlet.nl] has joined #wesnoth-dev 20130425 13:43:20< Glun> Greetings! 20130425 13:44:59-!- Glun is now known as Giblet 20130425 13:45:29-!- Giblet is now known as Glun 20130425 13:47:38-!- loonybot [~loonybot@37.190.123.35] has joined #wesnoth-dev 20130425 13:47:38-!- loonybot [~loonybot@37.190.123.35] has quit [Changing host] 20130425 13:47:38-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20130425 13:48:53< Glun> Who do I poke about Google Summer of Code project participation stuff? 20130425 13:50:39< flix1> nephro: Are you around and have you implemented the functionality for debug_ai()? I saw that you've edited the corrosponding wiki page. 20130425 13:52:41< flix1> Glun: Start by reading some irc logs: http://www.wesnoth.org/irclogs/2013/04/ Search for Soc or something ;) (I'm a GSoC applicant as well) 20130425 13:53:04< Glun> Nyah, thanks 20130425 13:54:13-!- nephro [516e7ce1@gateway/web/freenode/ip.81.110.124.225] has quit [Ping timeout: 245 seconds] 20130425 13:54:53< Glun> I was hoping to have a little direct chat, though, seeing as my potential contribution might be less part of the norm. 20130425 13:56:25< LordBob_> Fabi: back 20130425 13:57:11< fabi> LordBob_: The terrain group icons are button overlays now, that means they need a full set of states. 20130425 13:57:50< LordBob_> Ah. I had not considered this 20130425 13:58:02< LordBob_> Well, anyway he hard work is already done 20130425 13:58:05-!- Nephro [516e7ce1@gateway/web/freenode/ip.81.110.124.225] has joined #wesnoth-dev 20130425 13:58:12< LordBob_> I'll send them tonight 20130425 13:58:40-!- skyfaller [~skyfaller@ool-43551edd.dyn.optonline.net] has joined #wesnoth-dev 20130425 13:58:40-!- skyfaller [~skyfaller@ool-43551edd.dyn.optonline.net] has quit [Changing host] 20130425 13:58:40-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth-dev 20130425 14:06:27-!- vbond [~Adium@248-157-93-178.pool.ukrtel.net] has joined #wesnoth-dev 20130425 14:15:48-!- artisticdude [~artisticd@195.sub-70-192-193.myvzw.com] has joined #wesnoth-dev 20130425 14:18:48-!- Nephro [516e7ce1@gateway/web/freenode/ip.81.110.124.225] has quit [Ping timeout: 245 seconds] 20130425 14:20:21-!- artisticdude [~artisticd@195.sub-70-192-193.myvzw.com] has quit [Ping timeout: 248 seconds] 20130425 14:27:38-!- artisticdude [~artisticd@53.sub-70-192-212.myvzw.com] has joined #wesnoth-dev 20130425 14:28:28< thunderstruck> fabi, did you look at LoW to see what else would be needed to port LoW to the 'new multiplayer'? 20130425 14:30:18< fabi> thunderstruck: Yes, I did. But I think I already told you everything. 20130425 14:34:12< thunderstruck> fabi, ok. I can't remember if I told you, but Crab said that allowing players to change turns can cause problems because of events or code tied to the side number. 20130425 14:34:48< fabi> thunderstruck: Yes, I know that. You need a translation layer. 20130425 14:36:19< thunderstruck> fabi, what would be the responsibility of a translation layer? 20130425 14:37:08< fabi> translating the side= attributes to the actual number the side is played at. 20130425 14:44:50< thunderstruck> fabi, I was thinking that to enable players management between scenarios, multiplayer connect window could be re-used instead of creating a new one. 20130425 14:45:29< fabi> Yes 20130425 14:47:07< thunderstruck> That would be for the host. But for the other players, I think, multiplayer wait window won't be enough, because then can't modify anything there. 20130425 14:47:42< thunderstruck> because they* 20130425 14:49:32< thunderstruck> fabi, maybe 'choose your faction' dialog could be merged with wait? 20130425 14:49:48< thunderstruck> fabi, although that would require something like "I'm prepared" for other players. 20130425 14:50:03< thunderstruck> fabi, and I'm not sure if everyone would be happy about that. 20130425 14:50:23< fabi> There is already a I am prepared, isn't it? 20130425 14:50:50< thunderstruck> fabi, there is "I'm ready" which is available only for host. 20130425 14:51:12< thunderstruck> fabi, but for other players they get "choose your faction" dialog and after that they get into the waiting window. 20130425 14:51:42< thunderstruck> fabi, but if the two would be merged, there would have to be something like "I'm ready" for the non-host players. 20130425 14:52:09< fabi> There should 20130425 14:52:38< fabi> Every player should be able to agree to the settings. 20130425 14:52:58-!- Kexoth [~kex@89.205.70.185] has quit [Remote host closed the connection] 20130425 14:53:33-!- trademark_ [~trademark@cust-112-188-108-94.dyn.as47377.net] has quit [Remote host closed the connection] 20130425 14:54:54< fabi> thunderstruck: Have you tested on the mp player or only local game? 20130425 14:55:10< thunderstruck> fabi, tested what? 20130425 14:55:18-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20130425 14:55:29< fabi> thunderstruck: That only the host needs to "I am ready". 20130425 14:56:37< thunderstruck> fabi, I've tested it on hosted network game. 20130425 14:56:57< thunderstruck> fabi, I don't see how it is possible to get into "wait" on local game. 20130425 14:57:22< fabi> okay 20130425 14:57:25< fabi> strange 20130425 14:57:35< thunderstruck> fabi, I ran two instances of Wesnoth and one hosted the game, other one joined it. 20130425 14:57:47< fabi> I think that is a bug. 20130425 14:58:02< thunderstruck> fabi, what's strange? Maybe I'm missing something. 20130425 14:58:28< fabi> Every player should need to "I am ready". 20130425 14:58:35< fabi> If not, it is a bug. 20130425 14:58:41< fabi> imho 20130425 15:00:10< thunderstruck> fabi, wait a sec. I'll upload a screenshots. 20130425 15:01:44< fabi> thunderstruck: I believe you. 20130425 15:02:03< fabi> thunderstruck: There are bugs in Wesnoth :-) 20130425 15:02:19< fabi> thunderstruck: Especially in the MP thing. 20130425 15:02:22< fabi> ;-) 20130425 15:03:04< thunderstruck> fabi, I just want to make sure we talk about same thing. And anyway, I already got the screenshots :) 20130425 15:03:14< thunderstruck> fabi, as for the MP bugs, I noticed that.. 20130425 15:04:07< thunderstruck> fabi, https://dl.dropboxusercontent.com/u/36902762/mp1.png, https://dl.dropboxusercontent.com/u/36902762/mp2.png 20130425 15:04:27-!- artisticdude [~artisticd@53.sub-70-192-212.myvzw.com] has quit [Ping timeout: 276 seconds] 20130425 15:06:24-!- Kexoth [~kex@89.205.70.185] has joined #wesnoth-dev 20130425 15:07:52< fabi> thunderstruck: Yeah, seems like a non host is always ready. 20130425 15:08:32< thunderstruck> fabi, I actually think it makes sense with this implementation, but it just could be better. 20130425 15:08:40-!- Kexoth [~kex@89.205.70.185] has quit [Remote host closed the connection] 20130425 15:08:58< thunderstruck> fabi, because non-host can't change anything then he/she gets into waiting stage so where is no need for "I'm ready". 20130425 15:09:29-!- Kexoth [~kex@89.205.70.185] has joined #wesnoth-dev 20130425 15:09:37< thunderstruck> fabi, but I would like to get rid of "choose a faction" dialog and enable non-host to change some settings in the "wait" mode. 20130425 15:09:56< fabi> thunderstruck: Yes, but the host could change stuff in the game which the player does not agree too. That is the purpose of the "I'm ready" thing at all MP servers, not only Wesnoth's. 20130425 15:11:23< thunderstruck> fabi, ah, yes. So there could be those "I'm ready" buttons for everyone and if the host change something all buttons would reset. 20130425 15:11:49-!- artisticdude [~artisticd@243.sub-70-192-206.myvzw.com] has joined #wesnoth-dev 20130425 15:12:33< fabi> thunderstruck: indeed 20130425 15:14:43-!- mattsc [~mattsc@71-19-182-26.dedicated.allstream.net] has joined #wesnoth-dev 20130425 15:17:50-!- vbond [~Adium@248-157-93-178.pool.ukrtel.net] has quit [Quit: Leaving.] 20130425 15:38:29-!- vbond [~Adium@248-157-93-178.pool.ukrtel.net] has joined #wesnoth-dev 20130425 15:46:04-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20130425 15:52:41-!- mattsc [~mattsc@71-19-182-26.dedicated.allstream.net] has quit [Read error: Connection reset by peer] 20130425 15:53:17-!- mattsc [~mattsc@71-19-182-26.dedicated.allstream.net] has joined #wesnoth-dev 20130425 16:31:18-!- DHost [~Pcy@vps.inux.fr] has quit [Ping timeout: 264 seconds] 20130425 16:34:55-!- mattsc [~mattsc@71-19-182-26.dedicated.allstream.net] has quit [Quit: I'm asleep] 20130425 16:41:53< Soliton> thunderstruck: try to login to the dev mp server again. 20130425 16:45:49-!- EdB [~edb@89-93-184-215.hfc.dyn.abo.bbox.fr] has joined #wesnoth-dev 20130425 16:46:29-!- prkc [~negusnyul@2E6B5202.dsl.pool.telekom.hu] has joined #wesnoth-dev 20130425 16:46:49< Soliton> fabi, thunderstruck: a ready button just for the host is not a bug but a missing feature. 20130425 16:47:39< fabi> Soliton: You mean, the ready button *not* only for the host is a missing feature? 20130425 16:47:57< Soliton> yes. 20130425 16:48:02< fabi> Yeah 20130425 16:48:59-!- ejls_ is now known as ejls 20130425 16:49:49-!- midNightPhoenix [0e8b614d@gateway/web/freenode/ip.14.139.97.77] has joined #wesnoth-dev 20130425 16:50:44-!- midNightPhoenix [0e8b614d@gateway/web/freenode/ip.14.139.97.77] has quit [Client Quit] 20130425 16:52:10< Soliton> thunderstruck: we do want to get rid of the mp wait dialog. ideally joining players would see the same dialog as the host and would be allowed to just change the settings for their side. (and maybe the host would not be allowed change their settings) 20130425 16:54:42-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20130425 17:00:11-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-dev 20130425 17:01:38< fabi> LordBob_: around? 20130425 17:01:46< LordBob_> yup 20130425 17:02:11< fabi> LordBob_: The only old gui element left are the menu buttons, would you make a new one? 20130425 17:02:18< thunderstruck> Soliton, I'm able to join the official server now. 20130425 17:02:21< thunderstruck> Soliton, thanks. 20130425 17:03:22-!- vbond [~Adium@248-157-93-178.pool.ukrtel.net] has quit [Quit: Leaving.] 20130425 17:03:32< LordBob_> Fabi: I intended to do that as well. How do they work (standard dimensions / tiling / stretching) ? 20130425 17:03:52-!- PL_kolek [~PL_kolek@dynamic-78-9-149-143.ssp.dialog.net.pl] has quit [Read error: Connection timed out] 20130425 17:04:02-!- EdB [~edb@89-93-184-215.hfc.dyn.abo.bbox.fr] has quit [Quit: Konversation terminated!] 20130425 17:04:12< LordBob_> Fabi and do we also need artwork for the text display cases (where income and upkeep aredisplayed in game) 20130425 17:04:14< thunderstruck> Soliton, as for the mp wait dialog, I agree with you. 20130425 17:04:15< LordBob_> ? 20130425 17:04:29< fabi> LordBob_: Yes 20130425 17:05:08< fabi> LordBob_: The current menu buttons are called "lite". 20130425 17:05:16< fabi> LordBob_: The dimension is 100x18. 20130425 17:05:59< LordBob_> Fabi: ok. I see there's also a "lite - small" version 20130425 17:06:06< fabi> LordBob_: Yeah. 20130425 17:06:22< fabi> LordBob_: We currently don't use this. But I believe the game does. 20130425 17:06:40< LordBob_> Fabi: Ok, so I'll do it as well 20130425 17:07:02< LordBob_> So, fixed dimensions for the menu buttons. noted 20130425 17:07:14< LordBob_> Fabi: how about the text display cases ? 20130425 17:07:26< fabi> LordBob_: How did you name the palette-swap-item icon? I can't find them. 20130425 17:07:53< LordBob_> Fabi: that would be terrain_switch, if I remember correctly 20130425 17:08:28< LordBob_> Err, the other way around. Swithc_terrain 20130425 17:08:31< LordBob_> *switch 20130425 17:08:41< fabi> LordBob_: The income background is called "status-bg.png" 20130425 17:08:54< fabi> in data/core/images/themes 20130425 17:09:22< fabi> LordBob_: The dimension is 97x19 20130425 17:10:20< LordBob_> Got it 20130425 17:14:32< LordBob_> Fabi: I've been giving some thought to the terrain group icons; would there be an interest in making their statuses look different from the tools, if say we wanted to avoid confusion ? 20130425 17:15:12< LordBob_> They read well enough in white, but I don't know how good they will look once they're blue 20130425 17:16:49< fabi> LordBob_: Don't make them blue 20130425 17:17:17< fabi> LordBob_: I need a yellow active state. 20130425 17:17:50< fabi> LordBob_: 5 more minutes and it is time for a screenshot :-) 20130425 17:18:06< LordBob_> Perfect. 20130425 17:18:17< LordBob_> Do you need them now, or can it wait unitl later ? 20130425 17:18:27< fabi> That can wait. 20130425 17:19:04< LordBob_> Good. I'll do everything tonight, then. 20130425 17:19:17-!- TheMonster [~TheMonste@41.69.239.40] has joined #wesnoth-dev 20130425 17:24:36-!- DCW1 [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130425 17:32:27-!- GrayS [Gray@dhcp0206.vpm.resnet.group.upenn.edu] has joined #wesnoth-dev 20130425 17:36:11< fabi> LordBob_: http://imagebin.org/255345 20130425 17:37:55-!- jetrel2 [~jetrel2@64.208.23.76] has joined #wesnoth-dev 20130425 17:39:05< LordBob_> Fabi: sweet ^^ 20130425 17:40:53< LordBob_> Fabi: one thing though: is the "select none" button of the same type as the "zoom 1:1" ? 20130425 17:41:47< fabi> LordBob_: Yes, and the "select all". Both checkboxes. 20130425 17:42:03< fabi> LordBob_: Ah no. The zoom is a checkbox. 20130425 17:42:14< fabi> LordBob_: The Select all and none are radioboxes. 20130425 17:44:32< LordBob_> Fabi: Then, what happens if the user selects an area of terrain that is neither "none" nor "all" ? 20130425 17:44:53< fabi> LordBob_: Then both buttons are not pressed. 20130425 17:45:20< fabi> LordBob_: My new automagic state system is taking care about such stuff. The new gui is not only nice but also much more intelligent. 20130425 17:45:54< LordBob_> Ok 20130425 17:46:47< LordBob_> Aah, that's sweet to hear ^^ 20130425 17:50:28< LordBob_> Fabi Another question: how much work is it for you if we make further modifications to the tools palette (for instance, we decide to nudge the brush buttons a little further down and relocate optionnal tools on their own line) ? 20130425 17:50:47< fabi> LordBob_: Not much. 20130425 17:52:21< LordBob_> That's good to know. I haven't changed my mind yet, but I'm thinking maybe after a while we will feel like the extra space is worth ditching a line in the palette. So, I'd rather know where we stand. 20130425 17:53:14-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20130425 17:56:00< fabi> LordBob_: There is something wrong with the 25 pixel buttons. 20130425 17:56:43-!- DHost [~Pcy@vps.inux.fr] has joined #wesnoth-dev 20130425 17:58:24< LordBob_> Fabi: what would that be ? 20130425 17:58:48< fabi> LordBob_: The disabled, greyed out version is strange 20130425 17:59:09< fabi> LordBob_: I make you a screenshot 20130425 18:01:07< LordBob_> To be honest, I'm still not satisfied with how either 25 or 30 buttons look. Their left and bottom borders feel blurry, so I will likely make some fixes eventually 20130425 18:01:24< fabi> LordBob_: http://imagebin.org/255350 20130425 18:01:38< fabi> LordBob_: It looks like the disabled version is smaller, do you see it? 20130425 18:03:50< LordBob_> Hmm..;I swear, they're exactly the same dimensions 20130425 18:03:59< fabi> LordBob_: They are. 20130425 18:04:16< fabi> LordBob_: It is a optical thing. The border is too close to the background. 20130425 18:04:47-!- PL_kolek [~PL_kolek@dynamic-78-9-149-143.ssp.dialog.net.pl] has joined #wesnoth-dev 20130425 18:04:52< LordBob_> Fabi: what might be happening is that in the disabled version, the contrast in the left edge is higer than in the enabled versions 20130425 18:05:00-!- Kexoth [~kex@89.205.70.185] has quit [Remote host closed the connection] 20130425 18:05:06< fabi> LordBob_: Or there is some transparency. 20130425 18:06:17< LordBob_> Therefore, we perceive the high contrast as a thin border, whereas the low-contrast one looks wider. Yet both are 2 pixels wide 20130425 18:07:19-!- Kexoth [~kex@89.205.70.185] has joined #wesnoth-dev 20130425 18:07:49-!- Kexoth [~kex@89.205.70.185] has quit [Remote host closed the connection] 20130425 18:07:50< LordBob_> Anyway, this edge cotnrast thing part of the fixes I was planning for, so I'll make sure to check for transparency while I'm at it. 20130425 18:07:54< LordBob_> *contrast 20130425 18:08:05< LordBob_> * is part of 20130425 18:08:15< LordBob_> Have to stop typing with my feet 20130425 18:11:07-!- Crab_ [Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20130425 18:12:06< LordBob_> Fabi: I'll try and post everything tonight: button fixes, active states for the terrain groups, menu buttons & text cases. 20130425 18:12:13< LordBob_> See you later 20130425 18:13:26< fabi> LordBob_: bye 20130425 18:16:05-!- artisticdude [~artisticd@243.sub-70-192-206.myvzw.com] has quit [Ping timeout: 248 seconds] 20130425 18:24:13-!- boucman_work [~rosen@wesnoth/developer/boucman] has quit [Ping timeout: 240 seconds] 20130425 18:24:24-!- vbond [~Adium@248-157-93-178.pool.ukrtel.net] has joined #wesnoth-dev 20130425 18:27:03-!- flix1 is now known as flix 20130425 18:29:24-!- vbond [~Adium@248-157-93-178.pool.ukrtel.net] has quit [Quit: Leaving.] 20130425 18:30:55-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: bumbadadabum] 20130425 18:34:00-!- Crab_ [Crab_@wesnoth/developer/crab] has quit [Quit: Crab_] 20130425 18:34:27-!- Crab_ [Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20130425 18:34:36-!- Crab_ [Crab_@wesnoth/developer/crab] has quit [Client Quit] 20130425 18:35:54-!- DCW1 [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has quit [Remote host closed the connection] 20130425 18:38:59-!- Nephro [516e7ce1@gateway/web/freenode/ip.81.110.124.225] has joined #wesnoth-dev 20130425 18:39:27-!- TheMonster [~TheMonste@41.69.239.40] has quit [Quit: Later] 20130425 18:41:18< flix> Nephro: Hi! Are you around and have you implemented the functionality for debug_ai()? I saw that you've edited the corrosponding wiki page. 20130425 18:42:07< Nephro> Yes, that was probably me. But I don't remember what it did, tbh, since I am not active during uni terms 20130425 18:42:58< Nephro> Is that the lua function returning the Lua ai engine to anyone, who desires? 20130425 18:44:14-!- mattsc [~mattsc@fw.hia.nrc.ca] has left #wesnoth-dev [] 20130425 18:44:40-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-dev 20130425 18:44:57< flix> Nephro: I see. (I'm a soc applicant, I try to let debug_ai(2) work even if it wasn't side 2s turn yet) The function get_ai() is missing for me in the table returned by debug_ai() 20130425 18:45:05< flix> do you have a clue? 20130425 18:45:58< Nephro> um, does your engine have a get_ai() function defined? 20130425 18:47:35< flix> Nephro: no, I thought it would be defined and pushed automatically. So I have to define it manual inside the lua code (my_ai)? 20130425 18:48:25< Nephro> I you define the engine yourself, then yeah, you need to define it, iirc. If you use the dummy engine, it should be there 20130425 18:49:04< PL_kolek> seen Crab_ 20130425 18:50:31< flix> Nephro: Yes I saw this. (The wikipage is then a bit misleading) You think I could implement it so that I you don't need to define it anymore? Or would this be a rather hard task? 20130425 18:51:31< Nephro> I think I've stripped down most of the boilerplate back then. There probably was a reason why this was still needed 20130425 18:51:42< Nephro> But you can try yeah 20130425 18:52:37< flix> Nephro: Okay I'll try! Thanks 20130425 18:54:42-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20130425 18:56:20-!- TheMonster [~TheMonste@41.69.239.40] has joined #wesnoth-dev 20130425 18:56:35-!- the_monster [~TheMonste@41.69.239.40] has joined #wesnoth-dev 20130425 18:56:54-!- the_monster [~TheMonste@41.69.239.40] has quit [Client Quit] 20130425 18:56:54-!- TheMonster [~TheMonste@41.69.239.40] has quit [Client Quit] 20130425 18:57:12-!- TheMonster [~TheMonste@41.69.239.40] has joined #wesnoth-dev 20130425 18:59:34-!- Shofixti [2f362ab3@gateway/web/freenode/ip.47.54.42.179] has joined #wesnoth-dev 20130425 19:01:11-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: bumbadadabum] 20130425 19:11:04-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20130425 19:16:21-!- TheMonster [~TheMonste@41.69.239.40] has quit [Quit: Later] 20130425 19:18:42-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: bumbadadabum] 20130425 19:23:00< Nephro> mattsc: did you ever get to use the wesnoth.debug_ai() func? 20130425 19:25:28< mattsc> Nephro: no, I didn't. I am pretty sure that I tested whether it worked in general back when you coded it, but I haven't actually had a use for it yet. 20130425 19:26:00< Nephro> Well, it certainly was developed by some1s request 20130425 19:27:08< mattsc> IIRC, I think it was developed because you didn't like the fact that the ai table is accessible globally and wanted to disable that. But a different method was needed then. 20130425 19:28:29-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20130425 19:37:59< Nephro> Riiight, I remember it now 20130425 19:40:44< mattsc> I am not using a global ai table in the AIs themselves any more (you and Crab_ showed me how to avoid that), but in my test scenario (the one with the execute-AI-code-by-right-click option) I still have it. 20130425 19:51:21-!- Ivanovic [~ivanovic@dtmd-4d0bf2e0.pool.mediaWays.net] has quit [Changing host] 20130425 19:51:21-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20130425 19:58:23< Ivanovic> back from aero friedrichshafen 20130425 19:58:35< Ivanovic> any news about the github migration? 20130425 19:59:13-!- Nephro [516e7ce1@gateway/web/freenode/ip.81.110.124.225] has quit [Ping timeout: 245 seconds] 20130425 20:00:41-!- Crendgrim [~quassel@port-92-204-85-227.dynamic.qsc.de] has quit [Read error: Operation timed out] 20130425 20:03:42-!- 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