--- Log opened Mon May 27 00:00:00 2013 --- Day changed Mon May 27 2013 20130527 00:00:00< fabi> Yes, that is no surprise. 20130527 00:00:55< LordBob_> shadowm: if you're thinking of the "long_arrow" files, they're meant precisely for story screens. We just haven't gotten to coding those yet 20130527 00:01:51< fabi> It is in fact part of a conspiracy to let gui2 look ugly and drop it silently. 20130527 00:02:05< fabi> I still have to through my dice to deceide if the next gui system should be based on qt or gtk+. 20130527 00:02:46< fabi> s/through/trow 20130527 00:02:50< shadowm> Someone might be inclined to take that seriously. 20130527 00:02:55< fabi> throw 20130527 00:02:57< fabi> dame it 20130527 00:03:09< fabi> Well, it is still an option. 20130527 00:03:48< fabi> isn't there some libboost-gui? 20130527 00:04:46< shadowm> No. 20130527 00:04:51< shadowm> At least, not here: http://www.boost.org/doc/libs/ 20130527 00:05:26< shadowm> It wouldn't make sense for such a thing to exist on certain platforms -- in particular, every platform that isn't Windows or Mac OS X. 20130527 00:06:06< AI0867> huh, why is the const version of get_map_context and various other functions private, and the non-const one public?? 20130527 00:07:16< fabi> AI0867: That is in context_manager? 20130527 00:07:34-!- trewe [~trewe@87.196.1.102] has quit [Ping timeout: 245 seconds] 20130527 00:07:36< AI0867> yes 20130527 00:08:18-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20130527 00:09:16-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130527 00:12:08< fabi> AI0867: A private const version is completely useless, right? 20130527 00:13:34-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 246 seconds] 20130527 00:14:55-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 264 seconds] 20130527 00:16:35-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130527 00:16:38< timotei_> fabi: Qt for sure! 20130527 00:18:24< AI0867> fabi: so make it a public const version 20130527 00:19:06< fabi> AI0867: Just removing it is also fine. The thing is not used anywhere. 20130527 00:19:38-!- timotei_ [~timotei@wesnoth/developer/timotei] has quit [Quit: leaving] 20130527 00:20:03-!- timotei_ [~timotei@79.119.100.140] has joined #wesnoth-dev 20130527 00:20:03-!- timotei_ [~timotei@79.119.100.140] has quit [Changing host] 20130527 00:20:03-!- timotei_ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20130527 00:20:05< AI0867> fabi: const versions usually make sense 20130527 00:20:22< AI0867> the bug happens on clicking the button the very first time, right? 20130527 00:21:48< fabi> AI0867: You must ask lipkab. I can't reproduce it at all. 20130527 00:29:38< Ivanovic> fabi: there is no miracle releated to the release process 20130527 00:29:43< Ivanovic> everything is documented in our wiki! 20130527 00:30:10< Ivanovic> http://wiki.wesnoth.org/ReleasingWesnoth 20130527 00:30:17< fabi> Ivanovic: Yeah, it is just the huge amount of stuff to do and think of that scares me. 20130527 00:30:37< Ivanovic> but, uhm, it is all listed on that page 20130527 00:30:45< Ivanovic> ah, just saw that i forgot a point 20130527 00:31:36< shadowm> Ivanovic: You are excluding the website/ and resources/ dirs from tarballs, yes? 20130527 00:31:45< Ivanovic> jepp 20130527 00:31:48< Ivanovic> adding this step now 20130527 00:33:55< shadowm> The list of packagers also seems weird. It has cycholka in it. :/ 20130527 00:34:31< shadowm> As well as other retired packagers. 20130527 00:34:44< Ivanovic> jepp, i am still using such an old list 20130527 00:34:57< Ivanovic> with several probably retired packagers 20130527 00:35:40< shadowm> That means you are still emailing them for every release? 20130527 00:36:00< fabi> Ivanovic: Yeah, if you change the side once more you can remove the linux game tome. I discovered Wesnoth there but it died some little time ago. 20130527 00:36:26< shadowm> Side? 20130527 00:36:35< Ivanovic> i am done for today with changes and have neglected the "notify sites about release" for ages anyway... 20130527 00:36:35< fabi> site 20130527 00:36:39< fabi> wiki site 20130527 00:36:49< shadowm> It's a page, not a site. :x 20130527 00:38:38< fabi> The last amiga os version was 1.8. We still have some ifdef in the codebase. 20130527 00:39:14< LordBob_> fabi: is this the sort of thing you had in mind for ToD+terrain+unit display ? http://imagebin.org/259100 20130527 00:39:18< fabi> I wonder if the game still compiles there. 20130527 00:39:53< fabi> LordBob_: Yes, exactly. 20130527 00:40:20< fabi> LordBob_: Still the terrain / sky border, namely, the horizon is too abrupt. 20130527 00:41:08< LordBob_> fabi: it might require an insane amount of artwork and/or horrible image treatment/multiple overlays/stuff, but the result could really be great 20130527 00:41:12< fabi> LordBob_: I think we need to put almost a full hex in there. Maybe for a village. 20130527 00:41:28< LordBob_> fabi: of course, it's all very much mock-ups and quick hacks. 20130527 00:41:41< LordBob_> Actually, you can put two already 20130527 00:42:00< LordBob_> Or do you mean a full hex worth of terrain ? 20130527 00:42:10< fabi> yes 20130527 00:42:46< LordBob_> Hmmm...That's gonna eat up a lot of valuable sky space 20130527 00:42:55< fabi> no 20130527 00:43:02< fabi> I meant to expand to the south. 20130527 00:43:24< LordBob_> Possibly, but then it eats up valuable unit profile space 20130527 00:43:36< LordBob_> Anyway, it's worth a shot 20130527 00:44:13< LordBob_> Alternately, I was thinking maybe of producing different horizon templates such as in the second picture that would be overlayed depending on the terrain type 20130527 00:44:19< fabi> But it kills the whole time of day image by merging it into the unit box. 20130527 00:44:28< Ivanovic> fabi, shadowm, everyone else: feel free to do a sanity check on the release steps and e.g. remove sites no longer updated with release news 20130527 00:44:34< Ivanovic> i am heading off ro bed now 20130527 00:44:46< Ivanovic> n8 20130527 00:44:50< fabi> Ivanovic: bye :-) 20130527 00:44:59< LordBob_> bye 20130527 00:45:08< fabi> LordBob_: Thus we have space gained to waste. 20130527 00:45:35< fabi> LordBob_: Having backgrounds like you suggested would be pretty nice. 20130527 00:45:54< fabi> LordBob_: But I fear it is very hart to handle mixed terrains. 20130527 00:46:47< LordBob_> Hmm. True. Handling the different combinations might require an insane number of tempaltes 20130527 00:46:51< LordBob_> *templates 20130527 00:47:05< fabi> LordBob_: And isn't very UMC friendly. 20130527 00:47:56< fabi> LordBob_: But that cave background could work easily. 20130527 00:47:58< LordBob_> fabi: so what you're thinking of is to overlay actual terrain artwork in there ? 20130527 00:48:08-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Quit: Konversation terminated!] 20130527 00:48:23< fabi> LordBob_: Yes, I think you did that already, didn't you? Just that it is only a little. 20130527 00:49:04-!- perennate [~wizardus@pool-173-57-44-147.dllstx.fios.verizon.net] has joined #wesnoth-dev 20130527 00:49:07-!- anonymissimus [~chatzilla@HSI-KBW-149-172-228-192.hsi13.kabel-badenwuerttemberg.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 11.0/20120312181643]] 20130527 00:49:10< LordBob_> True. But we need to balance things: we don't want the ToD to become a minature map 20130527 00:50:14< fabi> LordBob_: It won't. The map will make a lot of transition image adjustment. We just use the basic terrain image (the one that is features in the editor's palette) there. 20130527 00:50:32< fabi> LordBob_: Thus it will be much easier to recognize as the actual terrain on the map. 20130527 00:50:53< shadowm> Hm. 20130527 00:53:34< LordBob_> Hmm...It could work, but the transition between two different sorts of terrain (if we do show them) when comparing units would be ugly 20130527 00:54:30< shadowm> (What kind of functional problem is this supposed to solve?) 20130527 00:55:34< fabi> None. 20130527 00:55:58< fabi> Just a single place for who/where/when. 20130527 00:56:53< shadowm> If I understand correctly you want to make the in-game ToD display show more things? 20130527 00:57:07-!- Kexoth [~kex@78.157.29.205] has joined #wesnoth-dev 20130527 00:57:31< fabi> shadowm: You catched LordBob_'s mockup? 20130527 00:57:35< LordBob_> Yes. Nothing new, though: just bringing together information that is currently dispersed on the screen 20130527 00:57:42< shadowm> I _caught_ it, yes. 20130527 00:57:51< shadowm> Meaning I had a look at it. 20130527 00:58:48< shadowm> It doesn't contemplate the selection being on a [time_area]-affected location AFAICT. 20130527 00:59:59< fabi> The second from right is an example of supporting the enlightening effect. 20130527 01:00:18< LordBob_> yup 20130527 01:00:44< shadowm> Yeah, but [time_area]'s implications may be completely different. 20130527 01:00:45< fabi> Still we need time of day versions that blend in the middle with a different one, no doubt. 20130527 01:01:17< fabi> shadowm: The third from left is an example for that. 20130527 01:01:29< shadowm> Not really. 20130527 01:01:38< fabi> sure 20130527 01:01:48< shadowm> The third from the left shows an example of the display showing both the selection and a currently hovered unit. 20130527 01:01:56-!- Kexoth [~kex@78.157.29.205] has quit [Ping timeout: 256 seconds] 20130527 01:02:05< shadowm> I said above that the selection itself might be on a ToD that is not the current global ToD. 20130527 01:02:44< LordBob_> shadowm: what can [time_area] involve, for instance ? 20130527 01:03:01< LordBob_> Ah. 20130527 01:03:02< fabi> LordBob_: shadowm has a good point. We show the tods of both units in the current idea, but not the global one. 20130527 01:03:05< shadowm> LordBob_: You can have a surface map with a small cave section defined. 20130527 01:03:25< shadowm> Or pretty much anything you can do with the ToD mechanism, really. 20130527 01:03:31< fabi> LordBob_: A [time_area] can carry a complete new time schedule, there are no limits. 20130527 01:03:42< shadowm> For example, in my campaign there's a map which is fully underground, but it has a much darker region defined with [time_area]. 20130527 01:03:49< LordBob_> Ah. So, it's not only a matter of light vs dark ? 20130527 01:03:50< fabi> LordBob_: A bubble of time, another dimension, where days are twice as long. 20130527 01:03:53< fabi> Whatever. 20130527 01:04:06< LordBob_> ok 20130527 01:04:52< LordBob_> So we might still need a global ToD indicator somewhere ? 20130527 01:06:11< fabi> LordBob_: Well, still [time_area]s are spare. I do not want to vasts space that mostly duplicates what we already see. 20130527 01:06:52< fabi> As long as no unit is selected you see the global time of day, maybe that is enough. 20130527 01:07:10< fabi> In the context of two selected units, the global time of day doesn 20130527 01:07:16< fabi> 't matter a single bit. 20130527 01:07:21< LordBob_> Hmm...Bother. On a high res display I'd simply duplicate the ToD display, but with 1024x768 we're in a tight spot, you're right 20130527 01:08:48< LordBob_> Maybe throw in a discriminating element that hints when the local ToD is different from the global one 20130527 01:09:12< fabi> Yeah, we have free room around the half circle. 20130527 01:09:35< LordBob_> Such as a specific icon next to the ToD display, highlighted borders, ...whichever 20130527 01:10:09< fabi> Both corners can hold a triangle shaped icon. 20130527 01:10:27< fabi> With some fancy border in the middle. 20130527 01:10:57< LordBob_> I was thinking of using them, yeah. Either for that, or to display the unit's ToD-affected bonus factor 20130527 01:11:12< fabi> Yeah, that will go in there. 20130527 01:11:29< LordBob_> or both. We can fit 3 18*18 icons in there 20130527 01:11:58< fabi> One should show if it is good or bad or just neutral to the unit. 20130527 01:12:17< fabi> The next can sign that it is not the global one. 20130527 01:13:00< LordBob_> and the third gives the bonus/malus factor ? 20130527 01:13:25< fabi> yes 20130527 01:13:33< fabi> or that goes into a tooltip. 20130527 01:13:49< fabi> We might also consider to place the terrain items up there. 20130527 01:14:25< fabi> Well, maybe the terrain icons are better displayed under the terrain image. 20130527 01:14:31< LordBob_> you mean the terrain type icons ? 20130527 01:14:37< fabi> yes 20130527 01:14:55< LordBob_> then yeah, like in the first image from right 20130527 01:15:19< fabi> ah yes 20130527 01:15:41< LordBob_> although it might get tight in there (and confusing also) when there are two units displayed 20130527 01:15:42< fabi> Just discovered the "Terrain info" string. I guess it isn't big enough :-Ü 20130527 01:15:52< LordBob_> ^^ 20130527 01:16:08< LordBob_> I knew I should have written that in bold red letters 20130527 01:17:14< fabi> LordBob_: Well, say the player's unit is always the one on the left, or vice versa. That is a simple lesion to learn. 20130527 01:18:12< LordBob_> oh, this much we agree. But what about the terrain info ? It always shows the hovered hex details only, right ? 20130527 01:18:57< fabi> Currently, yes. 20130527 01:19:38< fabi> But then the left one is the selected unit, and the hovered over is the right always. 20130527 01:20:35< LordBob_> ...Which is when space becomes scarce in that narrow status box 20130527 01:21:13< LordBob_> (coordinates for 2 hexes + up to 6 icons = meep) 20130527 01:21:42< fabi> one line coordinates 20130527 01:21:49< fabi> one line type icons 20130527 01:22:43< LordBob_> Maybe...Vertical space is really our limit, though 20130527 01:23:51< fabi> The format I thought of would be: 20130527 01:24:04< fabi> 34 HP 52 20130527 01:24:17< fabi> 12 XP 43 20130527 01:24:40< fabi> 4/5 MP 7/7 20130527 01:25:02< fabi> 34/34 HP 41/52 20130527 01:25:24< LordBob_> Hm, okay. Label in the middle, values on each side 20130527 01:25:33< fabi> 12/70 XP 43/108 20130527 01:25:38< fabi> Yepp. 20130527 01:27:02< LordBob_> And maybe we introduce some icons to display weapon attributes in these short profiles, instead of lengthy text strings 20130527 01:27:12< fabi> yes 20130527 01:27:20< LordBob_> 8) 20130527 01:27:53< fabi> When only one unit is selected the info can be more verbose. 20130527 01:28:20< LordBob_> Absolutely 20130527 01:28:22< fabi> And everything is just a theme thus the old gui will live on. 20130527 01:29:00< fabi> At least for some versions. 20130527 01:29:44< LordBob_> Hmmm...Remind me not to archive the old artwork once we're done, then 20130527 01:30:13< fabi> Well, I thought a about a new artwork version of the old theme. 20130527 01:30:26< fabi> Not keeping an "old artwork" theme. 20130527 01:31:16< LordBob_> Ah. So we make a "classic" GUI theme that is just the old UI with the new artwork, and a [whatever name] theme with the new functionalities. Ok, nice 20130527 01:31:31< fabi> Yeah, I though so. 20130527 01:31:36< fabi> Still very debatable. 20130527 01:32:54< fabi> LordBob_: It can still be named the "Widescreen" theme since we really might have to use a widish sidebar. 20130527 01:33:34< fabi> LordBob_: And it basically serves the same purpose. 20130527 01:34:16< LordBob_> Hm... Possbily, yes. We keep it compatible with 1024*768, but it can be optimized for larger screens since we retain the "classic" UI 20130527 01:34:27< fabi> yes 20130527 01:35:17< LordBob_> Ok. We've made some good progress on the concept, so now I say let's give it some time to mature while we finish the editor. And also while I go catch some sleep 20130527 01:35:32< fabi> fine :-) 20130527 01:36:01< LordBob_> See you later 20130527 01:36:05< fabi> bye 20130527 01:36:08-!- LordBob_ [~chatzilla@2a01:e34:ee82:47e0:21e:c2ff:fe01:261f] has quit [Quit: bye] 20130527 01:39:49-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130527 01:44:03-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130527 01:46:28-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 252 seconds] 20130527 02:15:35-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20130527 02:30:38-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130527 02:31:45-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130527 02:48:09-!- happygrue [~quassel@24-216-213-91.dhcp.stls.mo.charter.com] has joined #wesnoth-dev 20130527 02:48:09-!- happygrue [~quassel@24-216-213-91.dhcp.stls.mo.charter.com] has quit [Changing host] 20130527 02:48:09-!- happygrue [~quassel@wesnoth/developer/wintermute] has joined #wesnoth-dev 20130527 02:58:00-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20130527 03:20:35-!- ancestral [~ancestral@174-30-198-187.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20130527 03:23:43-!- ancestral [~ancestral@174-30-198-187.mpls.qwest.net] has joined #wesnoth-dev 20130527 03:46:37-!- happygrue [~quassel@wesnoth/developer/wintermute] has quit [Ping timeout: 240 seconds] 20130527 04:05:13-!- jamit [~jamit@wesnoth/developer/jamit] has quit [Quit: Leaving.] 20130527 04:06:44-!- jetrel_laptop [~jetrel_la@c-75-73-182-0.hsd1.mn.comcast.net] has joined #wesnoth-dev 20130527 04:16:01-!- irker045 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130527 04:17:19-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 264 seconds] 20130527 04:20:17-!- fabi_ [~fabi@88-134-17-133-dynip.superkabel.de] has joined #wesnoth-dev 20130527 04:20:17-!- fabi_ [~fabi@88-134-17-133-dynip.superkabel.de] has quit [Changing host] 20130527 04:20:17-!- fabi_ [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20130527 04:24:14-!- fabi [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 256 seconds] 20130527 04:49:52-!- Ivanovic_ [~ivanovic@x2f4adba.dyn.telefonica.de] has joined #wesnoth-dev 20130527 04:51:45-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 248 seconds] 20130527 04:53:29-!- Ivanovic_ is now known as Ivanovic 20130527 05:24:49-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 252 seconds] 20130527 05:31:20-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-dev 20130527 05:31:20-!- Topic for #wesnoth-dev: current repo: https://github.com/wesnoth/wesnoth-old (Please read the dev-ml for the latest status!) | http://wiki.wesnoth.org/SummerOfCodeIdeas | 187 bugs, 332 feature requests, 30 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20130527 05:31:20-!- Topic set by wesbot [~wesbot@wesnoth/bot/wesbot] [Sun May 26 23:37:41 2013] 20130527 05:31:20[Users #wesnoth-dev] 20130527 05:31:20[ _8680_ ] [ Dnyarri ] [ flix ] [ knotwork ] [ Rhonda ] [ Upth ] 20130527 05:31:20[ AI0867 ] [ dwn ] [ Gallaecio ] [ lobby ] [ saati ] [ Upthorn] 20130527 05:31:20[ ancestral ] [ ejls ] [ Gambit ] [ loonycyborg] [ shadowm ] [ viku__ ] 20130527 05:31:20[ apoi ] [ elias ] [ harsh___ ] [ Mara_Jade ] [ shikadibot] [ vultraz] 20130527 05:31:20[ balrog ] [ enchilado] [ Ingmar ] [ melinath ] [ skyfaller ] [ wesbot ] 20130527 05:31:20[ cjhopman__ ] [ Espreon ] [ Ivanovic ] [ noy ] [ Smar ] 20130527 05:31:20[ Crendgrim ] [ esr ] [ iwaim_ ] [ nurupo ] [ Soliton ] 20130527 05:31:20[ crimson_penguin] [ exciton ] [ janebot ] [ Octalot ] [ timotei_ ] 20130527 05:31:20[ DHost ] [ fabi_ ] [ jetrel_laptop] [ oldtopman ] [ ToBeFree ] 20130527 05:31:20-!- Irssi: #wesnoth-dev: Total of 50 nicks [0 ops, 0 halfops, 0 voices, 50 normal] 20130527 05:31:30-!- Channel #wesnoth-dev created Tue Jan 27 06:28:41 2009 20130527 05:32:45-!- Irssi: Join to #wesnoth-dev was synced in 96 secs 20130527 05:33:26< Espreon> Hmmm... it seems that, for whatever reason, the code that generates the save index appends ".gz" onto the filename stem even if savegames aren't supposed to be compressed. 20130527 05:34:38< Espreon> ... and, of course, it does this even if bzip2 is to be used, thus we get things like 'save="Liberty-The_Raid-Auto-Save2.bz2.gz"' in there 20130527 05:40:41< Espreon> ... and that file seems to get mutilated easily. 20130527 05:41:10< Espreon> ... it seems that having the game use bzip2 renders it useless. 20130527 05:41:39< Espreon> Well... 20130527 05:42:40< Espreon> Hmmm... 20130527 05:42:56< Espreon> ... Yeah, I need to figure out how to get it mutilated. 20130527 05:49:11< Espreon> Hmmm... I can't get the game to mutilate it. Oh well. 20130527 05:52:43< Espreon> And it seems that overwriting a savedgame causes the rest of the index to be erased. 20130527 05:52:47< Espreon> Lovely. 20130527 05:53:58< Espreon> No, maybe that's not it. 20130527 05:58:25< Espreon> Yeah, the save index pretty gets emptied when you open the Load dialog right after starting a new session of Wesnoth. 20130527 05:58:44< Espreon> ... with the exception of the save that happens to be selected right after the dialog comes up. 20130527 06:51:48-!- jetrel_laptop [~jetrel_la@c-75-73-182-0.hsd1.mn.comcast.net] has quit [Read error: Connection reset by peer] 20130527 06:52:57-!- jetrel_laptop [~jetrel_la@c-75-73-182-0.hsd1.mn.comcast.net] has joined #wesnoth-dev 20130527 07:25:17-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has quit [Quit: *pouf*] 20130527 07:58:57-!- Ivanovic [~ivanovic@x2f4adba.dyn.telefonica.de] has quit [Changing host] 20130527 07:58:57-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20130527 08:10:35-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130527 08:11:05-!- ancestral [~ancestral@174-30-198-187.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20130527 08:21:27-!- timotei [~timotei@86.124.100.155] has joined #wesnoth-dev 20130527 08:21:27-!- timotei [~timotei@86.124.100.155] has quit [Changing host] 20130527 08:21:27-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20130527 08:29:39-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20130527 08:36:47-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has joined #wesnoth-dev 20130527 08:42:59-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 245 seconds] 20130527 08:44:19-!- Gallaecio [~quassel@84.120.115.5.dyn.user.ono.com] has quit [Ping timeout: 264 seconds] 20130527 08:46:48-!- boucman_work [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20130527 08:46:48< zookeeper> so if i clone wesnoth-old now, am i likely to need to re-clone again later? 20130527 08:48:23-!- stikonas [~gentoo@128.232.240.234] has joined #wesnoth-dev 20130527 08:48:23-!- stikonas [~gentoo@128.232.240.234] has quit [Changing host] 20130527 08:48:23-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130527 08:49:27< zookeeper> not according to the ML, so i guess i will... 20130527 08:49:41< vultraz> zookeeper: I think you won't, but don't listen to me 20130527 08:52:43-!- boucman_work [~rosen@wesnoth/developer/boucman] has quit [Ping timeout: 252 seconds] 20130527 08:52:53-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has quit [Quit: Leaving] 20130527 08:53:15-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has joined #wesnoth-dev 20130527 08:55:21-!- boucman_work [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20130527 09:16:39< thunderstruck> fabi_, good morning 20130527 09:16:41< thunderstruck> fabi_, around? 20130527 09:29:50-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20130527 09:36:25-!- DHost [~Pcy@vps.inux.fr] has quit [Quit: leaving] 20130527 09:42:39-!- Kexoth [~kex@89.205.70.185] has joined #wesnoth-dev 20130527 09:43:16-!- Kexoth [~kex@89.205.70.185] has quit [Read error: Connection reset by peer] 20130527 09:43:24-!- Kexoth [~kex@89.205.70.185] has joined #wesnoth-dev 20130527 09:59:27-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130527 10:01:03-!- LordNasty [~NaSTy@93-43-163-20.ip92.fastwebnet.it] has joined #wesnoth-dev 20130527 10:06:41-!- exciton [~exciton@89.208.169.104] has quit [Ping timeout: 252 seconds] 20130527 10:09:02< fabi_> thunderstruck: hello 20130527 10:13:16< thunderstruck> fabi_, I was looking at shuffle sides code and I'm wondering if they ever work well. 20130527 10:13:39< thunderstruck> fabi_, there is this odd thing: [unit], [ai] and [village] get swapped. 20130527 10:14:52-!- timotei [~timotei@wesnoth/developer/timotei] has left #wesnoth-dev ["Leaving"] 20130527 10:15:11< thunderstruck> fabi_, so if side1 has units on x1,y1 and x1,y2 and side2 on x10,y10 and x10,y11 after swap you side1 may have units on x1,y1 and x10,y10 20130527 10:15:30< thunderstruck> s/swap you/swap 20130527 10:16:35< thunderstruck> fabi_, just removing the code which swaps units, villages and ai fixes the problem 20130527 10:16:50< thunderstruck> fabi_, now I'm trying to see if it causes any unwanted side effects 20130527 10:19:49< fabi_> thunderstruck: file and line? 20130527 10:20:34< thunderstruck> fabi_, multiplayer_connect.cpp:1244-1246 20130527 10:21:30< thunderstruck> fabi_, as I understand the shuffle sides should shuffle just the sides, not their contents also. 20130527 10:26:19-!- trademark [~trademark@mne69-1-82-67-17-201.fbx.proxad.net] has joined #wesnoth-dev 20130527 10:26:27-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has quit [Ping timeout: 260 seconds] 20130527 10:26:45-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20130527 10:30:41< thunderstruck> fabi_, shuffle sides were introduced on 1.9.7 and I can reproduce the bug on 1.10. 20130527 10:31:55< fabi_> thunderstruck: Yes, the shuffle side feature is broken from the start. 20130527 10:32:24< thunderstruck> fabi_, how did you find that out? 20130527 10:33:28-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has quit [Ping timeout: 260 seconds] 20130527 10:33:45< thunderstruck> fabi_, are there binaries of previous wesnoth versions? 20130527 10:34:13-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20130527 10:34:24< fabi_> thunderstruck: The bug looks pretty much self containing and thus the git history tells us. 20130527 10:35:25< thunderstruck> fabi_, indeed. I just thought that you actually tested it on 1.9.7 or smth close :) 20130527 10:35:37< thunderstruck> s/smth/something 20130527 10:36:52< thunderstruck> fabi_, in that case I will do a little bit more testing and then submit a pull request which removed swap children stuff. 20130527 10:37:06< thunderstruck> s/which/with 20130527 10:38:37< fabi_> thunderstruck: You already have a test case? 20130527 10:39:52< thunderstruck> fabi_, yes, I retrieved my previous scenario from hdd this morning and I also created something with map editor. 20130527 10:40:06< thunderstruck> fabi_, they both behave the same 20130527 10:40:14< thunderstruck> fabi_, so it is surely not editor's fault 20130527 10:40:24-!- trademark [~trademark@mne69-1-82-67-17-201.fbx.proxad.net] has quit [Read error: Operation timed out] 20130527 10:41:41< thunderstruck> fabi_, you want me to submit some test case along with pull request, right? 20130527 10:43:12< fabi_> thunderstruck: Would be nice to have a test scenario for mp like we have for single player. This is a clear case for stuff it should cover. 20130527 10:46:05< thunderstruck> fabi_, yes, I might do that later. Especially it would be useful if my proposal is accepted. 20130527 10:46:24< thunderstruck> fabi_, and where is that sp test scenario? 20130527 10:46:47< fabi_> thunderstruck: You just start it with "wesnoth -t" 20130527 10:47:29< fabi_> thunderstruck: The file is data/scenario-test.cfg 20130527 10:47:39< fabi_> thunderstruck: Note the different tag around the code. 20130527 10:48:11< fabi_> thunderstruck: It is not scenario but [test]. 20130527 10:49:36< fabi_> thunderstruck: wesnoth --help gives you the idea how to start the other test scenarios. 20130527 11:03:45-!- Crendgrim [~quassel@f050093051.adsl.alicedsl.de] has quit [Read error: Operation timed out] 20130527 11:07:34-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 245 seconds] 20130527 11:08:30-!- Crendgrim [~quassel@g224215009.adsl.alicedsl.de] has joined #wesnoth-dev 20130527 11:15:40-!- mjs-de [~mjs-de@d184175.adsl.hansenet.de] has joined #wesnoth-dev 20130527 11:21:15-!- fabi_ [~fabi@wesnoth/developer/fendrin] has quit [Quit: Konversation terminated!] 20130527 11:22:30-!- fabi [~fabi@88-134-17-133-dynip.superkabel.de] has joined #wesnoth-dev 20130527 11:22:30-!- fabi [~fabi@88-134-17-133-dynip.superkabel.de] has quit [Changing host] 20130527 11:22:30-!- fabi [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20130527 11:31:50< thunderstruck> fabi, test scenario is huge. Do you think mp test scenario should be copied sp test scenario with some appropriate changes? 20130527 11:32:17< fabi> no 20130527 11:37:17< thunderstruck> fabi, why no? 20130527 11:45:20< fabi> I would restrict the file to multiplayer stuff. 20130527 11:45:48< fabi> Or better issues which are known to fail in MP context. 20130527 11:49:07-!- TheMonster [~TheMonste@41.69.153.210] has joined #wesnoth-dev 20130527 11:53:17-!- EdB [~edb@89-93-187-203.hfc.dyn.abo.bbox.fr] has joined #wesnoth-dev 20130527 11:55:13-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130527 12:05:03-!- trademark [~trademark@mne69-1-82-67-17-201.fbx.proxad.net] has joined #wesnoth-dev 20130527 12:10:10-!- TheMonster [~TheMonste@41.69.153.210] has quit [Ping timeout: 252 seconds] 20130527 12:15:54-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130527 12:26:45-!- TheMonster [~TheMonste@41.69.153.210] has joined #wesnoth-dev 20130527 12:30:41< thunderstruck> fabi, I submitted a pull request. 20130527 12:31:26< thunderstruck> fabi, eventually, github doesn't allow to attach files other than images. 20130527 12:31:58< thunderstruck> fabi, I can link you to my test case for this pull request if you want. 20130527 12:38:35-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20130527 12:44:56-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20130527 12:46:39-!- irker729 [~irker@ai0867.net] has joined #wesnoth-dev 20130527 12:46:39< irker729> wesnoth: fendrin wesnoth-old:master 574c3a / src/multiplayer_connect.cpp: Fix spelling in a comment. https://github.com/wesnoth/wesnoth-old/commit/574c3aab33a548830ba09351ab3cd26c7081bbce 20130527 12:47:05-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has quit [Client Quit] 20130527 12:48:01-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has quit [Ping timeout: 248 seconds] 20130527 13:03:43-!- AI0867 [~ai@wesnoth/developer/ai0867] has quit [Ping timeout: 260 seconds] 20130527 13:04:07-!- shadowm [~ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 264 seconds] 20130527 13:05:00-!- irker729 [~irker@ai0867.net] has quit [Ping timeout: 256 seconds] 20130527 13:07:07-!- shikadibot [~shikadi@wesnoth/umc-dev/bot/shikadibot] has quit [Ping timeout: 264 seconds] 20130527 13:07:34-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 240 seconds] 20130527 13:11:57-!- Espreon [~espreon@wesnoth/developer/espreon] has quit [Ping timeout: 252 seconds] 20130527 13:13:38-!- Espreon [~espreon@ai0867.net] has joined #wesnoth-dev 20130527 13:14:02-!- Espreon is now known as Guest37861 20130527 13:15:09-!- Guest37861 [~espreon@ai0867.net] has quit [Read error: Operation timed out] 20130527 13:21:30-!- shikadibot [~shikadi@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20130527 13:25:49-!- Espreon_ [~espreon@ai0867.net] has joined #wesnoth-dev 20130527 13:26:13-!- Espreon_ is now known as Guest83966 20130527 13:28:34-!- shadowm [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130527 14:02:49-!- Kexoth [~kex@89.205.70.185] has quit [Remote host closed the connection] 20130527 14:08:29-!- irker667 [~irker@ai0867.net] has joined #wesnoth-dev 20130527 14:08:29< irker667> wesnoth: Allefant wesnoth-old:master d35dac / data/tools/unit_tree/update-wmlunits: [wmlunits] added the webserver cron script http://git.io/fH7Uiw 20130527 14:14:02< elias> oh, when i commit from my server instead of from home, i'm someone else 20130527 14:14:06< elias> the mysteries of git o_O 20130527 14:24:50-!- TheMonster [~TheMonste@41.69.153.210] has quit [Read error: Connection reset by peer] 20130527 14:25:56-!- TheMonster [~TheMonste@41.69.153.210] has joined #wesnoth-dev 20130527 14:29:01-!- loonybot [~loonybot@ppp91-78-87-169.pppoe.mtu-net.ru] has joined #wesnoth-dev 20130527 14:29:01-!- loonybot [~loonybot@ppp91-78-87-169.pppoe.mtu-net.ru] has quit [Changing host] 20130527 14:29:01-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20130527 14:42:23-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130527 14:42:28-!- prkc [~negusnyul@4E5CD753.dsl.pool.telekom.hu] has joined #wesnoth-dev 20130527 14:49:13< EdB> elias: git config --global user.name "Your Name" && git config --global user.email your.email@example.com ? 20130527 14:49:31< EdB> with the --global for a per directory setting 20130527 14:49:48< EdB> without 20130527 14:56:55< elias> i know, but i'd have to do it all the time, whenever i use a new computer 20130527 14:56:56-!- trewe [~trewe@87.196.27.193] has joined #wesnoth-dev 20130527 14:57:08< elias> and simply too lazy for that :P 20130527 15:09:49-!- AI0867 [~ai@wesnoth/developer/ai0867] has joined #wesnoth-dev 20130527 15:12:53-!- Kexoth [~kex@89.205.70.185] has joined #wesnoth-dev 20130527 15:13:35-!- Kexoth [~kex@89.205.70.185] has quit [Read error: Connection reset by peer] 20130527 15:14:01-!- Kexoth [~kex@89.205.70.185] has joined #wesnoth-dev 20130527 15:33:33-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130527 15:39:39-!- TheMonster [~TheMonste@41.69.153.210] has quit [Ping timeout: 245 seconds] 20130527 15:43:18-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has quit [Quit: DCW] 20130527 15:47:55-!- trewe [~trewe@87.196.27.193] has quit [Ping timeout: 264 seconds] 20130527 16:04:53-!- trewe [~trewe@87.196.75.10] has joined #wesnoth-dev 20130527 16:05:48-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20130527 16:19:10-!- TheMonster [~TheMonste@41.69.153.210] has joined #wesnoth-dev 20130527 16:21:53-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has quit [Remote host closed the connection] 20130527 16:23:46< vultraz_laptop> fabi: ping 20130527 16:25:59< vultraz_laptop> fabi: found an editor bug https://dl.dropboxusercontent.com/u/95558676/panelbug.png some reason the panel isn't drawing right 20130527 16:26:08< vultraz_laptop> also, seems there's a 20130527 16:26:12< vultraz_laptop> an image missing 20130527 16:26:15< vultraz_laptop> 20130528 01:23:56 error display: could not open image 'themes/editor/classic/tools_options.png' 20130527 16:29:32< vultraz_laptop> also a bunch of 20130527 16:29:34< vultraz_laptop> 20130528 01:23:57 error audio: tried to add duplicate track 20130527 16:29:51-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has joined #wesnoth-dev 20130527 16:30:02< vultraz_laptop> (which I suspect is because {FULL_MUSIC_PLAYLIST} contains some duplicate tracks in a prestart event 20130527 16:30:04< vultraz_laptop> ) 20130527 16:38:40< vultraz_laptop> huh...no, it isn't that 20130527 16:38:45< vultraz_laptop> dunno what's the cause, then 20130527 16:42:12-!- happygrue [~quassel@24-216-213-91.dhcp.stls.mo.charter.com] has joined #wesnoth-dev 20130527 16:42:13-!- happygrue [~quassel@24-216-213-91.dhcp.stls.mo.charter.com] has quit [Changing host] 20130527 16:42:13-!- happygrue [~quassel@wesnoth/developer/wintermute] has joined #wesnoth-dev 20130527 16:44:11< H-Hour> in 1.8.x, i was able to find replays of my mp campaign and load them to see how players managed. in 1.10.x, so far i have not found a single replay that will load for me to see. Is this a known problem? 20130527 16:44:17< H-Hour> specific error message: http://imagebin.org/259186 20130527 16:45:10-!- happygrue [~quassel@wesnoth/developer/wintermute] has quit [Read error: Connection reset by peer] 20130527 16:46:39-!- jleldridge [~jleldridg@pool-108-28-79-19.washdc.fios.verizon.net] has joined #wesnoth-dev 20130527 16:47:44-!- jleldridge [~jleldridg@pool-108-28-79-19.washdc.fios.verizon.net] has quit [Client Quit] 20130527 16:56:43-!- TheMonster [~TheMonste@41.69.153.210] has quit [Ping timeout: 252 seconds] 20130527 17:00:34-!- EdB [~edb@89-93-187-203.hfc.dyn.abo.bbox.fr] has quit [Ping timeout: 252 seconds] 20130527 17:00:42-!- perennate [~wizardus@pool-173-57-44-147.dllstx.fios.verizon.net] has joined #wesnoth-dev 20130527 17:04:16-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130527 17:07:13-!- trewe [~trewe@87.196.75.10] has quit [Ping timeout: 276 seconds] 20130527 17:08:16-!- EdB [~edb@89-93-187-203.hfc.dyn.abo.bbox.fr] has joined #wesnoth-dev 20130527 17:15:03< vultraz_laptop> fabi: also, apparently refreshing WML with items and/or labels present causes segfault 20130527 17:15:08< vultraz_laptop> 0 wesnoth 0x005c3abf gamemap::w() const + 15 (map.hpp:127) 20130527 17:15:10< vultraz_laptop> 1 wesnoth 0x008e725e display::max_map_area() const + 40 (display.cpp:552) 20130527 17:15:11< vultraz_laptop> 2 wesnoth 0x008e9e17 display::map_area() const + 33 (display.cpp:561) 20130527 17:15:13< vultraz_laptop> 3 wesnoth 0x008ea36d display::get_location_x(map_location const&) const + 29 (display.cpp:733) 20130527 17:15:14< vultraz_laptop> 4 wesnoth 0x0066457c terrain_label::draw() + 228 (map_label.cpp:471) 20130527 17:15:16< vultraz_laptop> 5 wesnoth 0x006647ed terrain_label::recalculate() + 23 (map_label.cpp:447) 20130527 17:15:37< vultraz_laptop> s/segfault/a segfault 20130527 17:16:53-!- ancestral [~ancestral@174-30-198-187.mpls.qwest.net] has joined #wesnoth-dev 20130527 17:17:26< fabi> vultraz_laptop: Please use pastebin.com for longer stuff. 20130527 17:17:53< vultraz_laptop> ok, sorry. thought it was shorter 20130527 17:18:18< fabi> refreshing wml? 20130527 17:18:57< vultraz_laptop> F5 20130527 17:19:45< vultraz_laptop> lemme see if I can reproduce it again, to be sure 20130527 17:22:44< vultraz_laptop> fabi: it's the labels 20130527 17:22:49-!- EdB [~edb@89-93-187-203.hfc.dyn.abo.bbox.fr] has quit [Ping timeout: 276 seconds] 20130527 17:23:08< vultraz_laptop> fabi: also, discovered another issue: F5 will remove all items currently placed on-map 20130527 17:24:27< fabi> hmmm, I do not get why F5 works in the editor. 20130527 17:25:31< vultraz_laptop> I think it's for when someone is working with [terrain_graphics] or editing images 20130527 17:25:52-!- TheMonster [~TheMonste@41.69.153.210] has joined #wesnoth-dev 20130527 17:29:46-!- EdB [~edb@89-93-187-203.hfc.dyn.abo.bbox.fr] has joined #wesnoth-dev 20130527 17:41:12-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20130527 17:42:09< vultraz_laptop> fabi: hm....it seems that my custom tod dialog won't open on any schedule except Default no matter what I select in Assign Time Schedule. Not sure if that's a problem with the dialog, or with the menu not updating something 20130527 17:43:19< vultraz_laptop> (something, as in the time_of_say um...what's the right name for it...struct or whatever :/ ) 20130527 17:43:28-!- H-Hour_ [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20130527 17:44:43-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130527 17:46:09-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Ping timeout: 248 seconds] 20130527 17:48:53< fabi> vultraz_laptop: It's currently feed with default. 20130527 17:49:16< vultraz_laptop> er...how do I change that, then 20130527 17:51:08< fabi> Wait, I will do it. 20130527 17:57:54-!- trewe [~trewe@87-196-75-10.net.novis.pt] has joined #wesnoth-dev 20130527 18:02:02< vultraz_laptop> fabi: could you just do it as a patch, since it'll cause local conflicts for me if you do it as a commit 20130527 18:08:34< fabi> vultraz_laptop: http://pastebin.com/yhYAXZj7 20130527 18:10:07< vultraz_laptop> thanks 20130527 18:11:04< fabi> You are welcome. 20130527 18:18:24-!- boucman_work [~rosen@wesnoth/developer/boucman] has quit [Ping timeout: 245 seconds] 20130527 18:20:44-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20130527 18:22:31-!- timotei [~timotei@79.119.100.140] has joined #wesnoth-dev 20130527 18:22:31-!- timotei [~timotei@79.119.100.140] has quit [Changing host] 20130527 18:22:31-!- timotei [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20130527 18:22:59-!- H-Hour_ [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Ping timeout: 245 seconds] 20130527 18:27:00-!- Gallaecio [~quassel@84.120.115.5.dyn.user.ono.com] has joined #wesnoth-dev 20130527 18:33:39< vultraz_laptop> fabi: hm...that results in it opening with a null tod. But I think that's because no tod is selected in the Assign Time Schedule menu. Does the editor have to be set to Default tod on start? 20130527 18:34:08< vultraz_laptop> (it works fine after I select something from said menu) 20130527 18:34:38< fabi> What you report is exactly what I expected. 20130527 18:35:35< vultraz_laptop> oh? 20130527 18:36:40< fabi> A new map has no time of day schedule set and thus only the null tod in the schedule. 20130527 18:36:44-!- TheMonster [~TheMonste@41.69.153.210] has quit [Ping timeout: 256 seconds] 20130527 18:36:51< vultraz_laptop> Ah 20130527 18:42:45-!- ancestral [~ancestral@174-30-198-187.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20130527 18:51:29-!- timotei21 [~timotei@79.119.103.253] has joined #wesnoth-dev 20130527 18:51:29-!- timotei21 [~timotei@79.119.103.253] has quit [Changing host] 20130527 18:51:29-!- timotei21 [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20130527 18:51:57-!- H-Hour_ [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20130527 18:53:01-!- Kexoth [~kex@89.205.70.185] has quit [Remote host closed the connection] 20130527 18:53:16-!- timotei_ [~timotei@wesnoth/developer/timotei] has quit [Read error: Operation timed out] 20130527 18:54:24-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Ping timeout: 240 seconds] 20130527 18:55:07-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 276 seconds] 20130527 18:56:14-!- timotei_ [~timotei@79.119.103.253] has joined #wesnoth-dev 20130527 18:56:36-!- timotei_ is now known as Guest56049 20130527 18:56:41< Soliton> H-Hour_: as it says there, please report with the savegame/replay attached. :-) 20130527 18:57:31-!- timotei21 is now known as timotei 20130527 18:57:40-!- timotei [~timotei@wesnoth/developer/timotei] has left #wesnoth-dev ["SIGTERM"] 20130527 19:07:44-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has quit [Quit: DCW] 20130527 19:08:18-!- Guest56049 is now known as timote_ 20130527 19:22:57-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has joined #wesnoth-dev 20130527 19:26:26-!- Octalot [~noct@host86-143-75-90.range86-143.btcentralplus.com] has quit [Read error: Operation timed out] 20130527 19:28:57< noy> wesbot: seen boucman 20130527 19:28:57< wesbot> noy: Person, who 19h 20m ago used nick boucman, last spoke 12d ago. 1h 10m ago as boucman_work they left with the message: Ping timeout: 245 seconds 20130527 19:29:14-!- mjs-de [~mjs-de@d184175.adsl.hansenet.de] has quit [Remote host closed the connection] 20130527 19:30:13-!- Upthorn [~ogmar@68-118-210-155.static.yakm.wa.charter.com] has quit [Ping timeout: 248 seconds] 20130527 19:40:07-!- EdB [~edb@89-93-187-203.hfc.dyn.abo.bbox.fr] has quit [Ping timeout: 264 seconds] 20130527 19:57:55-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130527 20:00:23-!- Guest83966 [~espreon@ai0867.net] has quit [Changing host] 20130527 20:00:23-!- Guest83966 [~espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20130527 20:00:26-!- Guest83966 is now known as Espreon 20130527 20:03:14< Soliton> elias: might want to add set -u to that script with all the rm -rf $variable/... around. :-) 20130527 20:03:27-!- timote_ is now known as timotei_ 20130527 20:03:32-!- timotei_ [~timotei@79.119.103.253] has quit [Changing host] 20130527 20:03:32-!- timotei_ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20130527 20:07:50-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 252 seconds] 20130527 20:08:49-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130527 20:09:02< irker667> wesnoth: Espreon wesnoth-old:master 76ce13 / / (57 files in 29 dirs): Updated the Portuguese translations. http://git.io/emYwkg 20130527 20:10:19-!- flix [~flix@178.77.175.34] has quit [Ping timeout: 252 seconds] 20130527 20:10:35-!- EdB [~edb@89-93-187-203.hfc.dyn.abo.bbox.fr] has joined #wesnoth-dev 20130527 20:15:18< irker667> wesnoth: Espreon wesnoth-old:1.10 5aa3df / / (45 files in 27 dirs): Updated the Portuguese translations. http://git.io/AWWLAA 20130527 20:22:05-!- flix [~flix@178.77.175.34] has joined #wesnoth-dev 20130527 20:39:04-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20130527 20:41:07-!- H-Hour_ [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Ping timeout: 240 seconds] 20130527 21:04:14-!- trewe [~trewe@87-196-75-10.net.novis.pt] has quit [Ping timeout: 245 seconds] 20130527 21:07:27< timotei_> Yuppi! :D 20130527 21:07:32< timotei_> I got accepted. 20130527 21:07:36< timotei_> wrong chat :P 20130527 21:09:41-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130527 21:14:56< lipkab> Congrats to flix, thunderstruck and trademark! 20130527 21:14:56< lipkab> I've been also accepted to a different project, so yeah... I'll be sort of afk here in the next few months. 20130527 21:14:57< lipkab> Happy coding everyone! 20130527 21:15:35< thunderstruck> lipkab, thanks 20130527 21:15:51< flix> lipkab: Thank you! And Yuppi! :) 20130527 21:16:09< thunderstruck> also thanks for everyone one else who helped me to get started, especially fabi and Crab 20130527 21:16:59< thunderstruck> lipkab, what org did accept you? :) 20130527 21:17:27< lipkab> thunderstruck: Apertium. It's right above Wesnoth on the list! :) 20130527 21:17:28-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20130527 21:17:57< flix> my thanks go to Crab and mattsc, but they are both still on vacations... Crab is coming back tomorrow iirc 20130527 21:20:07< thunderstruck> lipkab, cool. I hope you will have a little bit time to discuss that mp create window :) 20130527 21:20:29-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Read error: Connection reset by peer] 20130527 21:20:41-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130527 21:20:48-!- trewe [~trewe@87.196.75.10] has joined #wesnoth-dev 20130527 21:25:04< lipkab> thunderstruck: I hope too. 20130527 21:35:10< trademark> lipkab, thank you 20130527 21:35:44< trademark> super nice :D 20130527 21:45:58-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Quit: Leaving] 20130527 22:07:28-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 252 seconds] 20130527 22:07:43-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 264 seconds] 20130527 22:07:54-!- flix1 [~flix@178.77.175.34] has joined #wesnoth-dev 20130527 22:08:27-!- flix [~flix@178.77.175.34] has quit [Quit: Leaving.] 20130527 22:10:28-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130527 22:11:57-!- flix [~flix@178.77.175.34] has joined #wesnoth-dev 20130527 22:12:03-!- flix1 [~flix@178.77.175.34] has quit [Read error: No route to host] 20130527 22:18:22-!- Kexoth [~kex@89.205.70.185] has joined #wesnoth-dev 20130527 22:18:55-!- perennate [~wizardus@pool-173-57-44-147.dllstx.fios.verizon.net] has left #wesnoth-dev [] 20130527 22:21:22-!- prkc [~negusnyul@4E5CD753.dsl.pool.telekom.hu] has quit [Quit: Konversation terminated!] 20130527 22:23:55-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has quit [Ping timeout: 264 seconds] 20130527 22:28:49-!- flix [~flix@178.77.175.34] has quit [Ping timeout: 246 seconds] 20130527 22:29:38< Soliton> congrats to everyone accepted! 20130527 22:29:50< Soliton> timotei_: where did you get accepted? 20130527 22:31:32< timotei_> Soliton: Worldforge 20130527 22:33:27< Soliton> i see. doing what? 20130527 22:34:01-!- mjs-de [~mjs-de@wh.uni-dortmund.de] has joined #wesnoth-dev 20130527 22:34:54-!- flix [~flix@178.77.175.34] has joined #wesnoth-dev 20130527 22:40:56< timotei_> Something for CEGUI, handling input from multiple input devices (not only mouse/keyboard) + navigation in the GUI (e.g.:tab through editboxes) 20130527 22:41:38< timotei_> and... irssi broke :( 20130527 22:42:23-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Quit: Konversation terminated!] 20130527 22:44:30-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has joined #wesnoth-dev 20130527 22:45:44-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20130527 22:47:41 * zookeeper wonders how easy it is to build worldforge-based games 20130527 22:48:14-!- Gallaecio [~quassel@84.120.115.5.dyn.user.ono.com] has quit [Read error: Connection reset by peer] 20130527 22:48:36< elias> Soliton: thanks, set -u indeed looks useful 20130527 22:50:37-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130527 22:51:43-!- LordBob_ [~chatzilla@2a01:e34:ee82:47e0:21e:c2ff:fe01:261f] has joined #wesnoth-dev 20130527 23:01:55-!- trademark [~trademark@mne69-1-82-67-17-201.fbx.proxad.net] has quit [Ping timeout: 252 seconds] 20130527 23:03:38-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20130527 23:07:50-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130527 23:12:22< irker667> wesnoth: Elias Pschernig wesnoth-old:master 60dbb2 / data/tools/unit_tree/update-wmlunits: [wmlunits] use set -e -u when running the units script http://git.io/1dI8XA 20130527 23:16:07-!- flix [~flix@178.77.175.34] has quit [Read error: Connection reset by peer] 20130527 23:17:07-!- Nephro [~neph@80.233.231.12] has joined #wesnoth-dev 20130527 23:27:53-!- EdB [~edb@89-93-187-203.hfc.dyn.abo.bbox.fr] has quit [Quit: Konversation terminated!] 20130527 23:35:51-!- flix [~flix@178.77.175.34] has joined #wesnoth-dev 20130527 23:39:26-!- Samual [diotecktec@xonotic/core-team/Samual] has joined #wesnoth-dev 20130527 23:49:16-!- mjs-de [~mjs-de@wh.uni-dortmund.de] has quit [Remote host closed the connection] --- Log closed Tue May 28 00:00:03 2013