--- Log opened Thu Jun 13 00:00:12 2013 --- Day changed Thu Jun 13 2013 20130613 00:00:12-!- jetrel_laptop [~jetrel_la@184-100-90-46.mpls.qwest.net] has joined #wesnoth-dev 20130613 00:01:43-!- jetrel_laptop [~jetrel_la@184-100-90-46.mpls.qwest.net] has quit [Client Quit] 20130613 00:07:27-!- Gambit [~gambit@wesnoth/developer/grickit] has joined #wesnoth-dev 20130613 00:07:28-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: Ciao] 20130613 00:15:01-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20130613 00:25:27-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-dev 20130613 00:25:27-!- Topic for #wesnoth-dev: current repo: https://github.com/wesnoth/wesnoth-old (Please read the dev-ml for the latest status!) | http://wiki.wesnoth.org/SummerOfCodeIdeas | 195 bugs, 333 feature requests, 26 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20130613 00:25:27-!- Topic set by wesbot [~wesbot@asteria.debian.or.at] [Wed Jun 12 05:37:42 2013] 20130613 00:25:27[Users #wesnoth-dev] 20130613 00:25:27[ _8680_ ] [ crimson_penguin] [ fabi ] [ Kexoth ] [ Rhonda ] [ ToBeFree ] 20130613 00:25:27[ _Coffee ] [ DHost ] [ Gambit ] [ knotwork ] [ Samual ] [ Upth ] 20130613 00:25:27[ AI0867 ] [ Dnyarri ] [ H-Hour ] [ lobby ] [ shadowm ] [ Upthorn ] 20130613 00:25:27[ apoi ] [ ejls ] [ happygrue ] [ loonycyborg] [ shadowm_desktop] [ vultraz_laptop] 20130613 00:25:27[ atomicbomb ] [ elias ] [ harsh____ ] [ Mara_Jade ] [ shikadibot ] [ wesbot ] 20130613 00:25:27[ balrog ] [ EliDupree ] [ Ingmar ] [ melinath ] [ skyfaller ] [ yann ] 20130613 00:25:27[ boucman_work] [ enchilado ] [ Ivanovic ] [ molgrum_ ] [ Smar ] [ zookeeper ] 20130613 00:25:27[ bumbadadabum] [ Espreon ] [ iwaim_ ] [ nurupo ] [ Soliton ] [ {V} ] 20130613 00:25:27[ Crab_ ] [ esr ] [ janebot ] [ prkc ] [ stikonas ] 20130613 00:25:27[ Crendgrim ] [ exciton ] [ Jetrel_new] [ rei4dan ] [ timotei_ ] 20130613 00:25:27-!- Irssi: #wesnoth-dev: Total of 58 nicks [0 ops, 0 halfops, 0 voices, 58 normal] 20130613 00:25:40-!- Channel #wesnoth-dev created Tue Jan 27 06:28:41 2009 20130613 00:26:44-!- Irssi: Join to #wesnoth-dev was synced in 88 secs 20130613 00:30:42-!- _Coffee [~david@ppp118-210-64-224.lns20.adl2.internode.on.net] has quit [Quit: Konversation terminated!] 20130613 00:41:51-!- atomicbomb_ [~quassel@subs08-103-10-67-70.three.co.id] has joined #wesnoth-dev 20130613 00:41:52-!- atomicbomb [~quassel@193.235.73.196] has quit [Read error: Connection reset by peer] 20130613 00:42:45-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 248 seconds] 20130613 00:54:46-!- atomicbomb_ [~quassel@subs08-103-10-67-70.three.co.id] has quit [Remote host closed the connection] 20130613 01:05:44-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has quit [Quit: Konversation terminated!] 20130613 01:06:13-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20130613 01:14:26-!- melinath [~melinath@li341-41.members.linode.com] has quit [Excess Flood] 20130613 01:16:12-!- melinath [~melinath@li341-41.members.linode.com] has joined #wesnoth-dev 20130613 01:30:39-!- prkc [~negusnyul@BC06D8CE.dsl.pool.telekom.hu] has quit [Ping timeout: 260 seconds] 20130613 01:40:55-!- flix [~flix@178.77.175.34] has joined #wesnoth-dev 20130613 02:14:41< shadowm> fabi: I sometimes worry about you. http://pastebin.com/nLLAXR8r 20130613 02:15:11< shadowm> vultraz_laptop: Okay, so it seems you went and removed it anyway instead of waiting for me. 20130613 02:15:14< fabi> shadowm: Oh yes. That shouldn't have made it there. 20130613 02:15:51< fabi> shadowm: At least not in that commit. 20130613 02:15:58< shadowm> I mean that the commit message couldn't possibly be more misleading. 20130613 02:16:08< shadowm> That's the only diff hunk in the commit. 20130613 02:26:31-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20130613 02:33:37-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 248 seconds] 20130613 02:34:44-!- Kexoth [~kex@89.205.70.185] has quit [Remote host closed the connection] 20130613 02:35:26-!- Kexoth [~kex@89.205.70.185] has joined #wesnoth-dev 20130613 02:40:25-!- Kexoth [~kex@89.205.70.185] has quit [Ping timeout: 276 seconds] 20130613 02:58:46-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Quit: Leaving] 20130613 03:00:33-!- happygrue [~happygrue@wesnoth/developer/wintermute] has quit [Remote host closed the connection] 20130613 03:24:12-!- mattsc [~mattsc@d154-20-34-165.bchsia.telus.net] has joined #wesnoth-dev 20130613 03:36:26-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Quit: Leaving.] 20130613 03:38:45-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20130613 04:05:20-!- Ivanovic_ [~ivanovic@x2f422db.dyn.telefonica.de] has joined #wesnoth-dev 20130613 04:08:11-!- Ivanovic [~ivanovic@x2f4c785.dyn.telefonica.de] has quit [Ping timeout: 255 seconds] 20130613 04:09:14-!- Ivanovic_ is now known as Ivanovic 20130613 04:19:39-!- love1cat [~Adium@c-98-217-91-242.hsd1.ma.comcast.net] has joined #wesnoth-dev 20130613 04:22:33-!- love1cat [~Adium@c-98-217-91-242.hsd1.ma.comcast.net] has left #wesnoth-dev [] 20130613 04:45:51-!- un214 [~un214@2602:306:cccf:b9a9:224:8cff:fed2:ef57] has joined #wesnoth-dev 20130613 04:55:07-!- un214 [~un214@2602:306:cccf:b9a9:224:8cff:fed2:ef57] has quit [Remote host closed the connection] 20130613 05:15:46-!- mattsc [~mattsc@d154-20-34-165.bchsia.telus.net] has quit [Quit: Ciao] 20130613 05:20:22-!- Gambit [~gambit@wesnoth/developer/grickit] has quit [Read error: Connection reset by peer] 20130613 05:31:16-!- happygrue [~happygrue@c-66-30-159-137.hsd1.ma.comcast.net] has joined #wesnoth-dev 20130613 05:31:16-!- happygrue [~happygrue@c-66-30-159-137.hsd1.ma.comcast.net] has quit [Changing host] 20130613 05:31:16-!- happygrue [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-dev 20130613 05:41:45-!- love1cat [~Adium@c-98-217-91-242.hsd1.ma.comcast.net] has joined #wesnoth-dev 20130613 06:17:37-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 246 seconds] 20130613 06:31:42-!- love1cat [~Adium@c-98-217-91-242.hsd1.ma.comcast.net] has quit [Quit: Leaving.] 20130613 06:38:21-!- _8680_ [~8680@2002:44e1:f952:0:76de:2bff:fed4:2766] has quit [Ping timeout: 240 seconds] 20130613 06:49:35-!- _8680_ [~8680@2002:44e1:f952:0:71f1:75ae:8394:9ac9] has joined #wesnoth-dev 20130613 06:54:16-!- _8680 [~8680@2002:44e1:f952:0:78af:712e:5d47:b899] has joined #wesnoth-dev 20130613 06:54:26-!- _8680_ [~8680@2002:44e1:f952:0:71f1:75ae:8394:9ac9] has quit [Client Quit] 20130613 06:54:42-!- _8680 is now known as _8680_ 20130613 06:59:29-!- love1cat [~Adium@c-98-217-91-242.hsd1.ma.comcast.net] has joined #wesnoth-dev 20130613 07:19:44-!- Gallaecio [~quassel@84.120.218.158.dyn.user.ono.com] has joined #wesnoth-dev 20130613 07:27:14-!- Trademark [~trademark@mne69-1-82-67-17-201.fbx.proxad.net] has joined #wesnoth-dev 20130613 07:32:59-!- love1cat [~Adium@c-98-217-91-242.hsd1.ma.comcast.net] has quit [Quit: Leaving.] 20130613 08:16:16-!- Trademark [~trademark@mne69-1-82-67-17-201.fbx.proxad.net] has quit [Ping timeout: 246 seconds] 20130613 08:23:47-!- LordBob_ [~LordBob_@2a01:e34:ee82:47e0:21e:c2ff:fe01:261f] has joined #wesnoth-dev 20130613 08:44:46-!- Gallaecio [~quassel@84.120.218.158.dyn.user.ono.com] has quit [Remote host closed the connection] 20130613 08:45:23-!- Crendgrim [~quassel@g224215108.adsl.alicedsl.de] has quit [Ping timeout: 255 seconds] 20130613 08:54:36-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has joined #wesnoth-dev 20130613 08:56:00-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20130613 09:30:53-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has quit [Quit: Konversation terminated!] 20130613 09:45:32-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130613 10:01:05-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20130613 10:10:08-!- dailin [~dailin@58.33.156.155] has joined #wesnoth-dev 20130613 10:10:28-!- dailin [~dailin@58.33.156.155] has quit [Client Quit] 20130613 10:10:53-!- dailin [~dailin@58.33.156.155] has joined #wesnoth-dev 20130613 10:11:23< dailin> hi,fabi, i was busy yesterday 20130613 10:11:43< fabi> dailin: No problem. 20130613 10:12:14< fabi> dailin: LordBob_ wants to talk to you. He is in here at most days. 20130613 10:12:50< dailin> I know, LordBob send private message to me 2 weeks ago 20130613 10:13:06< fabi> Ah okay. 20130613 10:13:12< fabi> That saves me some words :-) 20130613 10:13:31< dailin> hi, LordBob 20130613 10:14:27< LordBob_> hello fabi, hello dailin 20130613 10:14:33< fabi> LordBob_: hi 20130613 10:14:47< LordBob_> indeed, I'm ever far from the chat these days 20130613 10:15:14< LordBob_> s/ ever / never 20130613 10:15:26< dailin> I find some ui design in our forum by pika, maybe useful 20130613 10:15:32< LordBob_> dailin: I've seen the propositions for a revised UI that pika made in the iOS port threas 20130613 10:15:45< dailin> yeah 20130613 10:16:01< LordBob_> in many ways, what we are currently planning for the core UI resembles them 20130613 10:16:28< LordBob_> So it might be interesting that we work on it altogether 20130613 10:17:27< dailin> wow, do you have design image? 20130613 10:17:43< LordBob_> dailin: for example, here is the latest screen mockup on which fabi and I are working: https://www.dropbox.com/s/td64xn1yhj8ptpl/UI-game-mockups-05.jpg 20130613 10:18:38< LordBob_> naturally, it is scaled for large screens, but the principles of an icon-based display are already there 20130613 10:19:06< dailin> my network is slow, i am waiting~ 20130613 10:19:51< fabi> dailin: Not to mention that LordBob_ produced high resolution widgets already. 20130613 10:20:16< dailin> Wow, so different 20130613 10:21:13< LordBob_> dailin: you may notice that in this dispay, two unit profiles are shown at the same time. maybe this sort of "short profile" can be used for the tiny iPhone displays, for example 20130613 10:21:20< vultraz_laptop> dailin: LordBob_, fabi, and I have basically done a total UI revamp 20130613 10:21:23< dailin> why are two people in right side? 20130613 10:22:02< dailin> is that attack panel? 20130613 10:22:11< LordBob_> dailin: this is a new feature we would like to add, in order to allow a quick comparison of profiles between selected unit and hovered over unit 20130613 10:22:25< fabi> dailin: We give the player the possibility to compare the selected and the possibly attacked one at one glance. 20130613 10:22:34< LordBob_> this way, the player doesn"t need to open the attack panel so often 20130613 10:24:15< dailin> ok,but i think there maybe too many information in 480x320 20130613 10:24:47< LordBob_> dailin: of course, I completely agree 20130613 10:25:56< LordBob_> but still, once all of this will be coded, it should be easy enough to remove and/or resize some features n order to design a 480*320 screen 20130613 10:27:37< LordBob_> if you want, I can begin to work on screen designs 20130613 10:27:41< vultraz_laptop> dailin: doesn't the iPhone 5 have a greater resolution with its retina display? 20130613 10:28:37< dailin> but SDL 1.3 don't support 20130613 10:29:05< fabi> dailin: Without SDL 1.3 480x320 is the maximum resolution? 20130613 10:29:23< dailin> just 568X320 20130613 10:29:39< fabi> And with? 20130613 10:29:48< dailin> iphone5 568X 320 others 480x320 20130613 10:30:53< LordBob_> How about the tablets ? what is the screen size on an ipad, for example ? 20130613 10:31:34< dailin> ipad is all 1024X768, so i don't need to change anything just the same to PC 20130613 10:31:51< vultraz_laptop> dailin: what about ipad w/ retina? 20130613 10:32:10< dailin> don't support , only 1024X768 20130613 10:32:12< fabi> dailin: How is the resolution on iphone with the SDL 1.3 support? 20130613 10:33:48< dailin> fabi:what do you mean? i can use SDL api to detect this device resolution, and iphone4 just 480x320 20130613 10:34:46< vultraz_laptop> dailin: I read that apps needed to support retina displays by may 1st 20130613 10:35:03< vultraz_laptop> LordBob_: apparently the higher res ipad is 2048 x 1536 20130613 10:35:50< shadowm> fabi: Assigned https://gna.org/bugs/index.php?20882 to you so you can see what to do about it. 20130613 10:36:15< dailin> yes, but that is retina screen, In SDL 1.3 world, it think it is 2048/2 X 1536/2 20130613 10:36:45< fabi> shadowm: Thank you :-) 20130613 10:39:22< shadowm> AI0867: Next time you handle a pull request associated to a bug tracker issue it'd be nice if you would update it too. https://gna.org/bugs/index.php?20870 20130613 10:39:28< shadowm> Yes, I just updated it. 20130613 10:39:50-!- exciton_ [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130613 10:39:58< LordBob_> vultraz_laptop: in my limited understanding, the higher resoution of the Retina display doesn't change the actual size (in inches) of the display. So if we provide only 1024*768 artwork, it will look less beautiful but still usable 20130613 10:39:59< vultraz_laptop> LordBob_: BTW, how's the unit box theme going, in-game wise? 20130613 10:41:06< dailin> LordBob: you are right 20130613 10:41:51< LordBob_> On the other hand, if this obligation to support Retina that vultraz mention means that we MUST provide high res artwork, then maybe it's time we work together with Dailin to support SDL (2 ?) 20130613 10:42:32< LordBob_> vultraz_laptop: in fact, it would help a lot if you could find again this announcement you had shown us 20130613 10:43:08< LordBob_> As for the unit box, it has made much progress lately since I've been working on the mudcrawler anims, crons, and stuff 20130613 10:43:23-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 240 seconds] 20130613 10:43:33< LordBob_> *crowns 20130613 10:43:55< LordBob_> *and has NOT made much progress 20130613 10:44:17< fabi> The problem with libSDL 1.3/2.0 is that it isn't released yet. 20130613 10:44:44< fabi> It is still in beta. 20130613 10:44:49< dailin> LordBob_: I try to use sdl 2, but there are too many error 20130613 10:45:04< shadowm> It will be called 2.0. 20130613 10:45:18< shadowm> Just noting that it isn't necessary to keep calling it 1.3. 20130613 10:46:00< LordBob_> So how do other apps handle the retina display ? Is this because they use different media libraries that already support it 20130613 10:46:01< LordBob_> ? 20130613 10:47:31< dailin> for example, cocos2d 20130613 10:47:50-!- groggy [4c05b606@gateway/web/freenode/ip.76.5.182.6] has joined #wesnoth-dev 20130613 10:48:13< dailin> I don't know how to explain it by english?. 20130613 10:48:18-!- harsh____ [uid10222@gateway/web/irccloud.com/x-kryuoydchbroitzf] has left #wesnoth-dev [] 20130613 10:50:46-!- irker267 [~irker@ai0867.net] has joined #wesnoth-dev 20130613 10:50:47< irker267> wesnoth: Ignacio R. Morelle wesnoth-old:1.10 d6a23b / changelog players_changelog src/display.cpp: display: Fix broken conditionals in display::scroll_to_tyles() http://git.io/PNVN0A 20130613 10:51:16< LordBob_> Dailin; It's ok, I think I understand the difference 20130613 10:53:25< fabi> dailin: We could introduce preprocessor conditionals (ifdef IOS) and start porting to SDL2.0 in there. 20130613 10:54:06< fabi> dailin: First, the rest of the IOS differences would need to get into the ifdef guard as well. 20130613 10:55:04< dailin> I had used _IPHONEOS_ and USE_TINY_GUI 20130613 10:55:31< dailin> it is easy to merge with main code 20130613 10:55:56< fabi> dailin: If you already use a guard, that is promising. 20130613 10:56:22< fabi> dailin: We already worried about porting the changes into our codebase because the github repository contains only a few commits. 20130613 10:57:02< fabi> dailin: Single big commits, each for a version are not very suitable for porting. 20130613 10:57:24< dailin> I am worried too 20130613 10:57:59< dailin> Too many change, may cause unpredictable problem 20130613 11:00:07-!- _Coffee [~david@ppp121-45-54-125.lns20.adl2.internode.on.net] has joined #wesnoth-dev 20130613 11:02:11< LordBob_> fabi, dailin: how would such a port happen, from a purely theorical point of view ? I understand that iOS has large differences, and different needs too (user interface, performance, ...). But how would the iOS code be handled in the repo ? 20130613 11:03:11< fabi> LordBob_: There is a preprocessor command "#ifdef _IPHONEOS_". 20130613 11:03:33< fabi> LordBob_: It means the following code is only used when on iphone. 20130613 11:04:15< fabi> LordBob_: you also have if not def and a #else command. 20130613 11:05:21< LordBob_> fabi: so in other words, you just add chunks of code dedicated to iOS in the existing sources, and additional source files where required ? 20130613 11:05:38< fabi> yes 20130613 11:06:26< LordBob_> and maybe a different way of packaging / building the app so as not to include unnecessary material ? 20130613 11:06:42< irker267> wesnoth: Ignacio R. Morelle wesnoth-old:1.10 5bb204 / players_changelog: Update Git repository web link in players_changelog http://git.io/4t8WHw 20130613 11:06:43< fabi> Yeah 20130613 11:06:55< groggy> shadowm, AI0867: or anyone else who works on wmllint 20130613 11:07:22< fabi> groggy: anonymissimus 20130613 11:07:35< shadowm> A one who works on wmllint is not me, but maybe I could help depending on the actual question. 20130613 11:07:45< shadowm> Or really, anyone else could help depending on the actual question. 20130613 11:07:53< groggy> fabi: well, he's not on right now 20130613 11:08:46< irker267> wesnoth: Ignacio R. Morelle wesnoth-old:1.10 5080b6 / players_changelog: Fix Git repository reference to point to the right branch http://git.io/lnoaHw 20130613 11:09:19< groggy> shadowm: my code that updates data/campaigns to data/add-ons uses a list of the mainline campaigns 20130613 11:10:09< groggy> i have it at top-level now, but since it's only used by that one thing, it would also work inside hack_syntax 20130613 11:10:45< groggy> are there any memory/speed/coding convention reasons to put it in one section or the other? 20130613 11:11:34< shadowm> translator() (which in turn calls hack_syntax()) is called multiple times as part of a dir and file based loop. 20130613 11:12:04< LordBob_> dailin: http://www.iphoneincanada.ca/news/apple-developers-apps-support-retina-iphone-5-may-1/ 20130613 11:12:06< LordBob_> I think this is the announcement vultraz_laptop mentionned. Do you think it means that the app must have high-res graphics, or only that it should be technically compatible with the Retina ? 20130613 11:13:00< shadowm> groggy: I don't know enough Python to know whether never-modified function-local variables are optimized by interpreters, but I'd say having it be a global is probably better idea just to be sure. 20130613 11:13:40< shadowm> I mean a better idea. 20130613 11:13:43< groggy> shadowm: ok, i'll stick with what i have 20130613 11:15:36< groggy> shadowm: it also might be better to talk to ai about this, since he's the one who's been looking at my pull reqs, but i do have more than two patches at this point... 20130613 11:16:33< shadowm> Anyway, this particular question didn't require any knowledge of wmllint besides what I can get with a simple text search for dependants. 20130613 11:17:33< groggy> shadowm: sorry then. but i thought there might also be some project style conventions that might dictate. 20130613 11:18:11< shadowm> AI0867: Why is the travis thing reporting on #wesnoth instead of here? :( 20130613 11:20:18-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 20130613 11:20:49-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has joined #wesnoth-dev 20130613 11:28:52-!- groggy [4c05b606@gateway/web/freenode/ip.76.5.182.6] has quit [Quit: Page closed] 20130613 11:30:23-!- _Coffee [~david@ppp121-45-54-125.lns20.adl2.internode.on.net] has quit [Ping timeout: 240 seconds] 20130613 11:35:01-!- mjs-de [~mjs-de@g224186119.adsl.alicedsl.de] has joined #wesnoth-dev 20130613 11:35:51< dailin> ?you are right, must be support retina, but i don't receive any warning by apple 20130613 11:35:59-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20130613 11:37:41-!- wesbot changed the topic of #wesnoth-dev to: current repo: https://github.com/wesnoth/wesnoth-old (Please read the dev-ml for the latest status!) | http://wiki.wesnoth.org/SummerOfCodeIdeas | 194 bugs, 333 feature requests, 26 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20130613 11:37:46< LordBob_> dailin: oh well, as long as you can submit new releases, it should be okay. And if not, I already have half the high-res graphics done, so I can help on the artwork front :) 20130613 11:38:41< dailin> You can do low res artwork first~ 20130613 11:40:41< LordBob_> sure, let's take problems one at a time :) 20130613 11:41:26< LordBob_> if we can successfully port to iOs the UI revamp we're doing in the core game, it will already be a good step 20130613 11:45:26-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130613 11:45:44< dailin> yes,let's do it 20130613 11:46:26-!- trewe [~trewe@87.196.228.208] has joined #wesnoth-dev 20130613 11:47:49-!- stikonas [~gentoo@128.232.240.234] has joined #wesnoth-dev 20130613 11:47:49-!- stikonas [~gentoo@128.232.240.234] has quit [Changing host] 20130613 11:47:49-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130613 11:49:22< LordBob_> Ok. I'lll try to have some 480x320 screen designs available soon, and then we can see what needs to be done to best port them 20130613 11:50:06< LordBob_> by the way, is the editor included in the iOS port, or is it only the game ? 20130613 12:01:53-!- trewe [~trewe@87.196.228.208] has quit [Ping timeout: 252 seconds] 20130613 12:03:09-!- trewe [~trewe@87.196.67.240] has joined #wesnoth-dev 20130613 12:04:39< dailin> no, ios port dont contain editor 20130613 12:05:00< dailin> just only the game 20130613 12:26:00-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20130613 12:30:59< fabi> dailin: Because the interface is not adjusted yet? 20130613 12:42:19< dailin> because control problem, it is too hard to control editor in iphone 20130613 12:43:15< dailin> and there are many keyboard button, i don't konw how to set it in iphone 20130613 12:43:22< dailin> so i remove it 20130613 12:48:37-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] 20130613 13:01:59-!- Kexoth [~kex@89.205.70.185] has joined #wesnoth-dev 20130613 13:36:07-!- atomicbomb [~quassel@subs15-223-255-231-218.three.co.id] has joined #wesnoth-dev 20130613 13:40:22-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130613 13:40:23-!- atomicbomb [~quassel@subs15-223-255-231-218.three.co.id] has quit [Read error: Connection reset by peer] 20130613 13:51:53< fabi> dailin: Okay, the current editor gui features more buttons and everything that you can do by keyboard can be done at least by context menu. 20130613 13:53:49< LordBob_> fabi, dailin : there is another factor to consider: do iPhone (and more generally, mobile devices) users want an editor ? 20130613 14:05:34< fabi> LordBob_: I guess it is not that nice to develop maps on Iphone, but on larger ios devices like the pads it could be fun. 20130613 14:08:33< LordBob_> Agreed 20130613 14:09:53-!- boucman_work1 [~rosen@193.56.60.160] has joined #wesnoth-dev 20130613 14:12:31-!- boucman_work [~rosen@wesnoth/developer/boucman] has quit [Ping timeout: 264 seconds] 20130613 14:19:55-!- boucman_work1 is now known as boucman_work 20130613 14:20:09-!- boucman_work [~rosen@193.56.60.160] has quit [Changing host] 20130613 14:20:09-!- boucman_work [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20130613 14:24:28< dailin> In my opinion, PC is work station,but phone and pad are entertainment device, people tend to play easy game. 20130613 14:31:11< LordBob_> Hmm... This might also be true. A user's attitude towards his pad is often that of consuming entertainment 20130613 14:31:30< loonycyborg> The key word here is 'often' 20130613 14:31:35< loonycyborg> Which is not always 20130613 14:32:25< loonycyborg> I don't think there's a point in purposefully reducing feature sets for particular devices 20130613 14:32:42< LordBob_> Well , another key is that for the moment, there are more pressing matters on the iOS port. Such as "the UI 'always' sucks" 20130613 14:33:00< LordBob_> There is a limit to how many different features we can work on at the same time 20130613 14:33:03< loonycyborg> One software device independent piece of software. It's just easier in the long run. 20130613 14:33:42 * LordBob_ prays we reach this point, eventually 20130613 14:41:12-!- GS4444 [~chatzilla@106.66.117.232] has joined #wesnoth-dev 20130613 14:46:28-!- prkc [~negusnyul@BC06D8CE.dsl.pool.telekom.hu] has joined #wesnoth-dev 20130613 15:15:04-!- fabi_ [~fabi@88-134-17-133-dynip.superkabel.de] has joined #wesnoth-dev 20130613 15:15:04-!- fabi_ [~fabi@88-134-17-133-dynip.superkabel.de] has quit [Changing host] 20130613 15:15:04-!- fabi_ [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20130613 15:16:50-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20130613 15:18:10-!- fabi [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 256 seconds] 20130613 15:24:25-!- GS4444 is now known as Dont_abuse_chann 20130613 15:24:49-!- Dont_abuse_chann is now known as Dont_abuse_bots 20130613 15:27:52-!- mattsc [~mattsc@207.230.251.234] has joined #wesnoth-dev 20130613 15:28:36-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20130613 15:30:29-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20130613 15:31:00-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20130613 15:31:01-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130613 15:34:16-!- irker267 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130613 15:36:26-!- fabi_ [~fabi@wesnoth/developer/fendrin] has quit [Quit: Konversation terminated!] 20130613 15:48:09< mattsc> wesbot: seen Nephro 20130613 15:48:09< wesbot> mattsc: The person with the nick Nephro last spoke 30d 1h ago. 10d 22h ago they left with the message: Read error: Connection reset by peer 20130613 15:48:31< mattsc> wesbot: seen neph 20130613 15:48:31< wesbot> mattsc: Person, who 32d 16h ago used nick Neph, last spoke 30d 1h ago. 10d 22h ago as Nephro they left with the message: Read error: Connection reset by peer 20130613 16:08:49-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20130613 16:13:27-!- mattsc [~mattsc@207.230.251.234] has quit [Quit: I'm asleep] 20130613 16:15:28-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130613 16:22:56-!- dailin [~dailin@58.33.156.155] has quit [Quit: Leaving] 20130613 16:25:18-!- Dont_abuse_bots [~chatzilla@106.66.117.232] has quit [Ping timeout: 264 seconds] 20130613 16:29:19-!- trewe [~trewe@87.196.67.240] has quit [Ping timeout: 264 seconds] 20130613 16:31:51-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-dev 20130613 16:39:58-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130613 16:40:58-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Read error: Connection reset by peer] 20130613 16:46:31-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130613 16:51:15-!- irker287 [~irker@ai0867.net] has joined #wesnoth-dev 20130613 16:51:15< irker287> wesnoth: mattsc wesnoth-old:master bf3517 / data/ai/lua/generic-recruit_engine.lua: ExpAI: make recruiting work with all keys of [damage] special http://git.io/Ffcf8w 20130613 16:51:51< mattsc> bumbadadabum: that commit should take care of the problem you had with the Experimental AI, I hope 20130613 16:51:59< bumbadadabum> mattsc: Awesome 20130613 16:52:41-!- trewe [~trewe@87.196.90.39] has joined #wesnoth-dev 20130613 16:53:21< vultraz_laptop> mattsc: just wondering, are the [micro_ai]s just action WML wrappers for ais that can be set with [side][ai]? 20130613 16:53:50< mattsc> vultraz_laptop: yes 20130613 16:54:44< mattsc> vultraz_laptop: I see where you're going with this ... :) 20130613 16:55:15-!- Trademark [~trademark@mne69-1-82-67-17-201.fbx.proxad.net] has joined #wesnoth-dev 20130613 16:56:41< vultraz_laptop> bumbadadabum: if that's ^ the case, why did you use a [micro_ai] >_> 20130613 16:57:08< bumbadadabum> TECHNICALLY can be done 20130613 16:57:11< bumbadadabum> but it's a lot of lua 20130613 16:57:14< bumbadadabum> mattsc: Right? 20130613 16:57:50< mattsc> vultraz_laptop: The syntax of the [micro_ai] tag is a lot simpler than the code that would have to be included in the [side][ai] tag. 20130613 17:21:06< vultraz_laptop> mattsc: there's no [ai] name= key? 20130613 17:23:29< mattsc> vultraz_laptop: not as far as I know. There's id= and description= 20130613 17:23:30-!- travis-ci [~travis-ci@ec2-23-23-10-96.compute-1.amazonaws.com] has joined #wesnoth-dev 20130613 17:23:30< travis-ci> [travis-ci] wesnoth/wesnoth-old#36 (master - bf3517d : mattsc): The build passed. 20130613 17:23:30< travis-ci> [travis-ci] Change view : https://github.com/wesnoth/wesnoth-old/compare/81aac64fc2e3...bf3517d1e47d 20130613 17:23:30< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth-old/builds/8053731 20130613 17:23:30-!- travis-ci [~travis-ci@ec2-23-23-10-96.compute-1.amazonaws.com] has left #wesnoth-dev [] 20130613 17:26:51< vultraz_laptop> mattsc: I mean, a way to just tell the game a specific ai to use. 20130613 17:27:06< vultraz_laptop> for that side 20130613 17:28:50< mattsc> vultraz_laptop: there's ai_algorithm, but I think (I really don't remember the details off the top of my head) this is hard-coded in the C++ code and the only alternative to the default at the moment is idle_ai 20130613 17:29:07< mattsc> Crab_ probably knows without having to look through the code. 20130613 17:30:55< vultraz_laptop> I see 20130613 17:31:20< vultraz_laptop> that...kinda should be changed, but there's probably a lot of complex code there 20130613 17:31:37< vultraz_laptop> but i have no idea, I know nothing about the ai code :P 20130613 17:33:01-!- flix [~flix@178.77.175.34] has quit [Ping timeout: 252 seconds] 20130613 17:33:51-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has quit [Remote host closed the connection] 20130613 17:46:13-!- Dont_abuse_bots [~chatzilla@1.187.88.144] has joined #wesnoth-dev 20130613 18:03:51-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Quit: Konversation terminated!] 20130613 18:10:58-!- Dont_abuse_bots [~chatzilla@1.187.88.144] has quit [Ping timeout: 245 seconds] 20130613 18:13:22-!- trewe [~trewe@87.196.90.39] has quit [Ping timeout: 246 seconds] 20130613 18:14:40-!- jetrel_laptop [~jetrel_la@67-6-124-109.mpls.qwest.net] has joined #wesnoth-dev 20130613 18:18:41-!- knotwork [~markm@unaffiliated/knotwork] has quit [Ping timeout: 248 seconds] 20130613 18:24:46< bumbadadabum> I don't really like the new leader/loyal/hero icons 20130613 18:25:04< bumbadadabum> the loyal and hero icons could overlap with the orb more 20130613 18:25:11< bumbadadabum> and the leader crown is a bit too big IMO 20130613 18:25:22< bumbadadabum> [/peanut_gallery_comments] 20130613 18:26:45< bumbadadabum> or that might be because the HP bar is lower 20130613 18:26:50< bumbadadabum> I don't like that 20130613 18:27:00< bumbadadabum> if it'd be a bit higher, it might look better 20130613 18:27:22< bumbadadabum> or the orb is higher 20130613 18:27:26< jetrel_laptop> bumbadadabum: out of curiosity, could you post a screenshot of these? 20130613 18:27:26< bumbadadabum> can't really see 20130613 18:27:45< jetrel_laptop> Is this a very recent development? 20130613 18:27:50< bumbadadabum> yes 20130613 18:28:25< vultraz_laptop> jetrel_laptop: basically everything about the ui has been updated in recent weeks 20130613 18:29:58< bumbadadabum> jetrel_laptop: http://i.imgur.com/6Kr7PWX.jpg 20130613 18:31:13< bumbadadabum> yeah, the orb is too high 20130613 18:31:17< bumbadadabum> and the icons too big 20130613 18:32:14< jetrel_laptop> Interesting - thanks for posting that. 20130613 18:32:33< bumbadadabum> also, there are some clipping errors 20130613 18:32:41< bumbadadabum> with the leader crown 20130613 18:32:53< bumbadadabum> because goes out of the hex 20130613 18:33:03< vultraz_laptop> bumbadadabum: known 20130613 18:36:44-!- Kexoth [~kex@89.205.70.185] has quit [Remote host closed the connection] 20130613 18:38:15-!- Dont_abuse_bots [~chatzilla@112.110.217.36] has joined #wesnoth-dev 20130613 18:40:10-!- melinath [~melinath@li341-41.members.linode.com] has quit [Ping timeout: 268 seconds] 20130613 18:44:11-!- trewe [~trewe@87.196.90.39] has joined #wesnoth-dev 20130613 18:48:21-!- Gallaecio [~quassel@84.120.219.21.dyn.user.ono.com] has joined #wesnoth-dev 20130613 18:52:15-!- LordBob_ [~LordBob_@2a01:e34:ee82:47e0:21e:c2ff:fe01:261f] has quit [Quit: LordBob_] 20130613 18:54:44-!- knotwork [~markm@142.68.210.209] has joined #wesnoth-dev 20130613 18:54:44-!- knotwork [~markm@142.68.210.209] has quit [Changing host] 20130613 18:54:44-!- knotwork [~markm@unaffiliated/knotwork] has joined #wesnoth-dev 20130613 18:57:22-!- melinath [~melinath@li341-41.members.linode.com] has joined #wesnoth-dev 20130613 19:03:27-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 260 seconds] 20130613 19:07:18-!- SigurdFD [SigurdFD@24.154.98.89] has joined #wesnoth-dev 20130613 19:14:09-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130613 19:40:59-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20130613 19:47:36-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Read error: Connection reset by peer] 20130613 19:47:46-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130613 19:51:17-!- irker287 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130613 19:51:17-!- love1cat [~Adium@c-98-217-91-242.hsd1.ma.comcast.net] has joined #wesnoth-dev 20130613 20:01:02-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Read error: Connection reset by peer] 20130613 20:01:15-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130613 20:06:16-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Ping timeout: 276 seconds] 20130613 20:06:25-!- Dont_abuse_bots [~chatzilla@112.110.217.36] has quit [Ping timeout: 246 seconds] 20130613 20:09:12< AI0867> 21:29 < fabi> AI0867: It is a hotkey action. Just bind any key to the action called "Toggle minimap color coding". <-- it's not in the hotkey list. Do I need to edit my preferences by hand to use this feature? 20130613 20:13:20< AI0867> shadowm: I had no idea there was a bug attached to it, but okay 20130613 20:16:31-!- irker381 [~irker@ai0867.net] has joined #wesnoth-dev 20130613 20:16:31< irker381> wesnoth: Alexander van Gessel wesnoth-old:1.10 418c0e / .travis.yml: Report to #wesnoth-dev, not #wesnoth http://git.io/Ql3Fnw 20130613 20:16:40< AI0867> shadowm: I forgot to commit this ^ 20130613 20:39:05-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: Ciao] 20130613 20:47:45-!- travis-ci [~travis-ci@ec2-23-20-32-120.compute-1.amazonaws.com] has joined #wesnoth-dev 20130613 20:47:45< travis-ci> [travis-ci] wesnoth/wesnoth-old#37 (1.10 - 418c0ed : Alexander van Gessel): The build passed. 20130613 20:47:45< travis-ci> [travis-ci] Change view : https://github.com/wesnoth/wesnoth-old/compare/5080b618efb7...418c0ed69042 20130613 20:47:45< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth-old/builds/8060528 20130613 20:47:45-!- travis-ci [~travis-ci@ec2-23-20-32-120.compute-1.amazonaws.com] has left #wesnoth-dev [] 20130613 20:50:03-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130613 21:03:20-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has quit [Quit: DCW] 20130613 21:05:17-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130613 21:10:10-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has quit [Client Quit] 20130613 21:15:28-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130613 21:18:53-!- exciton_ [chuck-the-@89.208.169.104] has quit [Ping timeout: 240 seconds] 20130613 21:20:59-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20130613 21:34:07-!- Kexoth [~kex@89.205.70.185] has joined #wesnoth-dev 20130613 21:57:10-!- LordBob_ [~LordBob_@2a01:e34:ee82:47e0:21e:c2ff:fe01:261f] has joined #wesnoth-dev 20130613 21:58:25-!- SigurdFD [SigurdFD@24.154.98.89] has quit [] 20130613 22:01:06-!- {V} [~V@139-79-ftth.on.nl] has quit [Ping timeout: 252 seconds] 20130613 22:09:53-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 240 seconds] 20130613 22:10:43-!- fabi [~fabi@88-134-8-131-dynip.superkabel.de] has joined #wesnoth-dev 20130613 22:10:43-!- fabi [~fabi@88-134-8-131-dynip.superkabel.de] has quit [Changing host] 20130613 22:10:43-!- fabi [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20130613 22:12:22< fabi> Hello 20130613 22:14:10-!- LordBob_ [~LordBob_@2a01:e34:ee82:47e0:21e:c2ff:fe01:261f] has quit [Quit: LordBob_] 20130613 22:26:27-!- {V} [~V@139-79-ftth.on.nl] has joined #wesnoth-dev 20130613 22:29:27-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130613 22:46:15-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130613 22:51:17-!- Upthorn [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has quit [Ping timeout: 248 seconds] 20130613 22:53:59-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has quit [Ping timeout: 260 seconds] 20130613 22:58:54-!- Trademark [~trademark@mne69-1-82-67-17-201.fbx.proxad.net] has quit [Read error: Operation timed out] 20130613 23:05:46-!- _trewe [~trewe@87.196.90.39] has joined #wesnoth-dev 20130613 23:09:31-!- trewe [~trewe@87.196.90.39] has quit [Ping timeout: 264 seconds] 20130613 23:23:14-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has quit [Quit: Leaving] 20130613 23:24:16-!- _trewe [~trewe@87.196.90.39] has quit [Quit: Verlassend] 20130613 23:27:53-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 240 seconds] 20130613 23:28:46-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Quit: Konversation terminated!] 20130613 23:29:06-!- prkc [~negusnyul@BC06D8CE.dsl.pool.telekom.hu] has quit [Quit: Konversation terminated!] 20130613 23:31:24< AI0867> fabi: 20:09 < AI0867> 21:29 < fabi> AI0867: It is a hotkey action. Just bind any key to the action called "Toggle minimap color coding". <-- it's not in the hotkey list. Do I need to edit my preferences by hand to use this feature? 20130613 23:31:46-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has quit [Quit: Konversation terminated!] 20130613 23:32:26< AI0867> nevermind that, it was in one of the other hotkey tabs 20130613 23:32:33< AI0867> I hadn't realized there *were* tabs 20130613 23:33:26-!- Gallaecio [~quassel@84.120.219.21.dyn.user.ono.com] has quit [Remote host closed the connection] 20130613 23:36:58< AI0867> fabi: about the unitbox theme, it binds the left/right arrows to the minimap slider in addition to regular scrolling. This means I hear a rather annoying keypress sound when I scroll around the map 20130613 23:36:59< fabi> AI0867: They are new :-) 20130613 23:37:29< AI0867> also, I can see under the shroud using the unitbox 20130613 23:37:42-!- wesbot changed the topic of #wesnoth-dev to: current repo: https://github.com/wesnoth/wesnoth-old (Please read the dev-ml for the latest status!) | http://wiki.wesnoth.org/SummerOfCodeIdeas | 195 bugs, 333 feature requests, 26 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20130613 23:38:49< fabi> AI0867: Yeah, the gui1 slider has a serious focus problem. Not limited to the zoom usecase but less visible otherwise. 20130613 23:39:03< AI0867> and it's not usable at 800x480 20130613 23:39:15< AI0867> (which I use as my default windowed resolution) 20130613 23:40:00< fabi> Indeed. I won't produce low resolution support unless the default resolution is more or less finished design wise. 20130613 23:40:38< fabi> Sorry, if that means you can't follow the development properly. 20130613 23:40:46< AI0867> widescreen is nice, but even 1080p is occasionally insufficient to show all outcomes 20130613 23:40:51< AI0867> which causes weapons to fall off 20130613 23:41:05< fabi> wait 20130613 23:41:08< fabi> a moment 20130613 23:41:55< AI0867> on fullscreen it's fine though, my screen doesn't lack resolution, I just keep it that way so I can check if stuff works on our smallest supported resolution 20130613 23:43:20< irker381> wesnoth: fendrin wesnoth-old:master 3df3eb / data/themes/unit_box.cfg: Adjusted the size of the game map. http://git.io/ml4gSw 20130613 23:43:22< irker381> wesnoth: fendrin wesnoth-old:master 8965c4 / data/themes/unit_box.cfg: Design clean up. http://git.io/KNYGqA 20130613 23:43:44< fabi> ^ AI0867: They should make it less broken :-) 20130613 23:44:43< AI0867> for the widescreen, a testcase is elvish champion vs elvish sharpshooter on the test scenario 20130613 23:45:33< fabi> AI0867: We no longer speak about the unit_box theme, right? 20130613 23:47:18-!- mattsc [~mattsc@d154-20-34-165.bchsia.telus.net] has joined #wesnoth-dev 20130613 23:47:28< AI0867> that does make things more usable 20130613 23:47:29< AI0867> ? 20130613 23:48:07< fabi> AI0867: You speak about "widescreen", but that does not mean that our context has switched to the older "widescreen" theme, or does it? 20130613 23:48:18< fabi> s/does/has 20130613 23:49:21< fabi> AI0867: https://www.dropbox.com/s/td64xn1yhj8ptpl/UI-game-mockups-05.jpg LordBob's mockup 20130613 23:50:03< AI0867> it did for those statements 20130613 23:50:30< AI0867> as I was testing one theme, I might as well take a look at the other usable one 20130613 23:50:47< fabi> hmmm 20130613 23:51:21< fabi> Well, the widescreen theme is usable for a certain amount of people who can cope with switching the eye viewport constantly. 20130613 23:51:46< fabi> The new unit_box one attempts to replace the widescreen theme. 20130613 23:54:14< stikonas> Just for the amusement: yesterday during the dinner in the Hall I mentioned wesnoth to a first year maths student. Then another first year music student said: "Is it THE Battle for Wesnoth? THE famous one? 20130613 23:55:35< fabi> stikonas: The FOSDEM last year, when we entered the room with the game related speeches, the crowd started to rumour: "Those are the developers of Battle for Wesnoth." It was amazing. 20130613 23:58:06< zookeeper> we're all rock stars 20130613 23:58:13< fabi> :-) 20130613 23:58:13< zookeeper> let's get mobbed \o/ 20130613 23:59:04< AI0867> yeah, I saw that one when it was mentioned to dailin --- Log closed Fri Jun 14 00:00:19 2013