--- Log opened Mon Jun 24 00:00:00 2013 20130624 00:02:12-!- mcwise [~mcwise@129.13.125.211] has quit [Quit: Leaving] 20130624 00:08:18-!- jetrel_laptop [~jetrel_la@mn-10k-dhcp1-437.dsl.hickorytech.net] has quit [Quit: jetrel_laptop] 20130624 00:09:15-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Quit: Leaving] 20130624 00:09:19-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 256 seconds] 20130624 00:16:51 * AI0867 is confused by the keys at the end of display.cpp 20130624 00:16:55-!- _Coffee [~david@ppp118-210-24-210.lns20.adl2.internode.on.net] has quit [Quit: Konversation terminated!] 20130624 00:17:08< AI0867> is the blue channel supposed to have an underscore appended? 20130624 00:18:22-!- Octalot [~noct@host86-128-74-232.range86-128.btcentralplus.com] has joined #wesnoth-dev 20130624 00:19:21< irker556> wesnoth: Espreon wesnoth-old:master e41a95 / data/core/units/humans/Woodsman_Ranger.cfg: Have the Ranger's sword attack use SOUND_LIST:SWORD_SWISH instead of dagger-swis http://git.io/5ck1GQ 20130624 00:19:29< Espreon> Hmmm. 20130624 00:19:36< Espreon> I forgot about that convention. 20130624 00:19:37< Espreon> Grargh. 20130624 00:19:41< Espreon> Shame on me. 20130624 00:20:09< bumbadadabum> Espreon: Hey, you did it 20130624 00:20:14< Espreon> I did. 20130624 00:20:20< fendrin> AI0867: Do you mean display.hpp? 20130624 00:20:22< bumbadadabum> and within an hour 20130624 00:20:27< Espreon> Yup. 20130624 00:20:42< AI0867> fendrin: no, I mean lines 3030 and on in display.cpp 20130624 00:21:34-!- kex [~kex@46.217.80.116] has joined #wesnoth-dev 20130624 00:23:26-!- kex [~kex@46.217.80.116] has quit [Remote host closed the connection] 20130624 00:26:19-!- kex [~kex@46.217.80.116] has joined #wesnoth-dev 20130624 00:27:28-!- kex [~kex@46.217.80.116] has quit [Remote host closed the connection] 20130624 00:29:06< Espreon> Hmmmm, why isn't bumbadadabum a dev again? 20130624 00:29:47< fendrin> AI0867: Is that code new? 20130624 00:29:58< AI0867> fendrin: I haven't checked 20130624 00:30:08< AI0867> I just noticed as I was looking through the file 20130624 00:31:44-!- knotwork [~markm@unaffiliated/knotwork] has quit [Read error: Operation timed out] 20130624 00:32:08-!- knotwork [~markm@142.68.210.209] has joined #wesnoth-dev 20130624 00:32:08-!- knotwork [~markm@142.68.210.209] has quit [Changing host] 20130624 00:32:08-!- knotwork [~markm@unaffiliated/knotwork] has joined #wesnoth-dev 20130624 01:01:42-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has quit [Read error: Operation timed out] 20130624 01:05:08< irker556> wesnoth: Alexander van Gessel wesnoth-old:master 38e9c5 / src/game_display.cpp: Don't show various interface elements on the map when you can't interact http://git.io/LtVQPg 20130624 01:07:27-!- Blueblaze [~Blueblaze@adsl-99-148-247-124.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130624 01:08:46< fendrin> AI0867: ^ Small but nice commit. 20130624 01:10:37< shadowm> Sounds like what I've been wanting for ages for my cutscenes. 20130624 01:11:19< AI0867> I'm working down eleazar's wishlist 20130624 01:11:24< shadowm> The condition is weird, though. 20130624 01:11:45< AI0867> it's not the only place that condition is used 20130624 01:11:54< shadowm> Huh. 20130624 01:12:24< AI0867> I originally thought about adding something parallel to the busy cursor 20130624 01:12:48-!- prkc [~negusnyul@dsl51B65D1C.pool.t-online.hu] has quit [Quit: Konversation terminated!] 20130624 01:13:59< Ivanovic> LordBob_: i am recommending this timeframe for the release because i have vacation right now but will be busy later this week 20130624 01:18:10< irker556> wesnoth: Alexander van Gessel wesnoth-old:master e2a62e / src/unit.cpp: Always show the ellipse for selected units http://git.io/KXAs4w 20130624 01:18:12< irker556> wesnoth: Alexander van Gessel wesnoth-old:master e2a8aa / src/mouse_events.cpp: Don't allow selections when commands are disabled http://git.io/52J-mA 20130624 01:18:13< AI0867> the former made the latter rather noticable ^ 20130624 01:19:27< LordBob_> Ivanovic: Understood. Is it acceptable to release with the crown/orb refresh glitch, or would you rather we fixed it before ? 20130624 01:19:48< fendrin> hi Ivanovic 20130624 01:19:51< AI0867> I'd just throw it as a "known bug" in the release notes 20130624 01:19:57< Ivanovic> IMO this stuff is okay enough as a known bug 20130624 01:20:04< Ivanovic> just make sure to list it in RELEASE_NOTES 20130624 01:20:05< AI0867> though I can take a look at fixing the engine 20130624 01:20:34< shadowm> Ivanovic: When can we have 1.10.7? 20130624 01:20:49< Ivanovic> shadowm: is it required? 20130624 01:21:23< shadowm> I don't know, I only know I fixed a rather serious bug that can cause clients to crash when viewing the add-ons server list with a specially crafted add-on entry. 20130624 01:21:47< fendrin> AI0867: Do you speak about the crown/orb glitch? 20130624 01:21:50< shadowm> A memory corruption bug in the persistent WML variables implementation was fixed months ago by Upthorn. 20130624 01:21:53< AI0867> fendrin: yeah 20130624 01:22:01< AI0867> we may need boucman though 20130624 01:22:10< shadowm> There's also a couple of UI fixes. 20130624 01:22:42< shadowm> A wmllint fix. 20130624 01:22:58< shadowm> Another minor UI fix. 20130624 01:23:17< fendrin> AI0867: My guts tell me that it can be fixed in the method starting at unit.cpp line 2067. But I might be wrong. 20130624 01:23:38< shadowm> You can use git log 1.10.6..1.10 to check yourself. 20130624 01:24:31< fendrin> AI0867: Indeed, I thought about asking him as well. 20130624 01:24:36< fendrin> wesbot: seen boucman? 20130624 01:24:36< wesbot> fendrin: Person, who 3d 23h ago used nick boucman, last spoke 25d 7h ago. 17h 58m ago as boucman_work they left with the message: Ping timeout: 248 seconds 20130624 01:24:40< shadowm> If it were up to me I'd wait for someone to figure out what's going on with display corruption on certain Windows systems, but it's not like anyone will ever look into that. 20130624 01:27:36< fendrin> AI0867: Animated units are doing fine, units lifted while standing on a keep are fine, units with haloes are fine. 20130624 01:27:39< shadowm> .... Did someone commit something very large recently or... 20130624 01:27:48< fendrin> shadowm: I did. 20130624 01:27:57< shadowm> What was it? 20130624 01:27:59< fendrin> shadowm: Not much but in hundreds of files. 20130624 01:28:07< shadowm> > Receiving objects: 86% (1780/2057), 21.12 MiB | 21 KiB/s 20130624 01:28:17< AI0867> espreon's comment style fixes, the redux 20130624 01:28:27< AI0867> or that's what it looked like to me 20130624 01:28:39< fendrin> shadowm: I fixed a lot of spelling mistakes mostly in comments. 20130624 01:28:57< shadowm> That'd be highly compressible stuff. 20130624 01:29:12< shadowm> Which makes this 22.10 MiB pack rather suspicious. 20130624 01:29:31< shadowm> Ah, optipng run. 20130624 01:29:59< shadowm> Ivanovic: I think it's a terrible idea to run wesnoth-optipng on resources/ 20130624 01:30:01-!- mattsc_ [~mattsc@d154-20-34-165.bchsia.telus.net] has joined #wesnoth-dev 20130624 01:30:22< Ivanovic> shadowm: ARGH 20130624 01:30:30< Ivanovic> yeah, having this all in master just sucks 20130624 01:30:36< AI0867> yeah, it's not going to end up in release tarballs anyway, nevermind that we intend to cut it out of the repo 20130624 01:30:38< Ivanovic> since i tend to tools directly in the root 20130624 01:31:03< Ivanovic> esr: any news about the repo conversion with resources, website and things like this not being part of the main repo? 20130624 01:31:21< shadowm> Prod me if you ever get a response. 20130624 01:31:58-!- mattsc [~mattsc@d154-20-34-165.bchsia.telus.net] has quit [Ping timeout: 246 seconds] 20130624 01:31:59-!- mattsc_ is now known as mattsc 20130624 01:34:59< Ivanovic> shadowm: relax a little, he might also be busy with other stuff... 20130624 01:42:14-!- Upthorn [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20130624 01:42:32< esr> I have been *frantically* busy with other stuff. A lot of which, unfortunately, I can't talk about. 20130624 01:43:26< Ivanovic> no problem for me 20130624 01:43:44< Ivanovic> would just be cool to hear some update once you find the time, esr 20130624 01:45:39-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has quit [Ping timeout: 260 seconds] 20130624 01:45:59< shadowm> jamit: Would it be possible to recalculate shroud after using the debug-mode create unit command?[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D 20130624 01:46:20< shadowm> Ignore all the SSH lag-induced garbage after the question mark. 20130624 01:47:38< shadowm> jamit: Using DSU and issuing a manual shroud update after creating a unit in debug mode doesn't seem to help. Only attacking or moving (or using :shroud twice) updates the shroud map in this case for some reason. 20130624 01:48:52< shadowm> LordBob_, fendrin : I've been meaning to complain about the size of the new icons used in menus. It enlarges individual menu items quite a lot. 20130624 01:49:18< LordBob_> shadowm: do you mean in the editor menus ? 20130624 01:49:29< shadowm> Well, _sort of_. 20130624 01:49:40< shadowm> The undo action's icon is also used for the in-game undo action. 20130624 01:50:10< shadowm> It's in fact the only in-game action with an icon, which causes the Menu and Actions menus to have wildly different menu item heights. 20130624 01:50:30< AI0867> fendrin: I'm afraid we do need boucman for this. I got lost in the invalidation logic 20130624 01:50:33< shadowm> Although perhaps the checkbox menu items also help, but sure. 20130624 01:50:48< LordBob_> Ok. And I take it the menus use the exact same icon as the buttons, i.e 30x30. Yes that's definitely suboptimal 20130624 01:51:36< shadowm> Well, the File menu in the editor does not have any checkbox or radio button items, but it does have icons for the Load Map and Close Map actions. 20130624 01:51:51< shadowm> And they are quite tall. 20130624 01:52:48< shadowm> Also, data/core/images/unit_env isn't used at the moment, right? It kind of needs a better name (in particular, a hyphen-minus instead of an underscore). 20130624 01:52:58< LordBob_> Ok. I'll create 16x16 variants of icons that appear in menus 20130624 01:53:21< LordBob_> It's used by the experimental "unit box" theme 20130624 01:53:29< LordBob_> The new ToD etc. 20130624 01:53:36< shadowm> Incidentally, for my add-on I'd been using custom menu item icons that are 18x18 in size. 20130624 01:54:04< shadowm> 16x16 is the standard for menus for most applications, of course. 20130624 01:54:43< LordBob_> Either will do. It's good to know I can use the extra 2 pixels 20130624 01:54:54< shadowm> But I took the 18x18 measurement from images/buttons/WML-custom.png, which is used for custom menu item icons in the test scenario included in Wesnoth. 20130624 01:56:33< shadowm> I imagine the larger icons could be useful for some alternative theme, or maybe retina support (no idea how that works). 20130624 01:56:53< LordBob_> Hopefully, they will be. 20130624 01:56:55< shadowm> (Or rather how that'd be supposed to work if we weren't stuck with an older version of SDL.) 20130624 01:57:59< shadowm> Assuming I'm doing the maths right, a text-only menu atm seems to have 23 pixel tall items. 20130624 01:58:15< LordBob_> Based on my limited understanding, once you have an application frameworks that supports it, Retina "only" requires double size alternates for any artwork using an appropriate naming convention 20130624 01:58:21< shadowm> I don't know what the code does to recalculate item height when there are icons, though. 20130624 01:58:34< jamit> shadowm: Sure. 20130624 01:58:45< fendrin> LordBob_: I use the 20x20 icons we use for the low resolution gui in the menus. 20130624 01:58:49< shadowm> The 18x18 px icons at least don't seem to change the item height. 20130624 01:59:11< LordBob_> fendrin: aren't these 25x25 ? 20130624 01:59:19-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130624 01:59:21< fendrin> 25 20130624 01:59:23< fendrin> right. 20130624 01:59:31< LordBob_> Which explains it. 20130624 01:59:44< fendrin> LordBob_: We have discussed that already, haven't we? 20130624 01:59:58< LordBob_> Hmm...The icons ? 20130624 02:00:32< fendrin> LordBob_: Yes, I told you about the effect that they enlarge the menu items. We agreed to wait for more feedback. 20130624 02:00:42< LordBob_> Ah, yes, indeed 20130624 02:01:20-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130624 02:02:09< LordBob_> What I'm thinking, now that we do have feedback, is that most if not all of the 25x25 icons can be safely cropped to 21x21, since I included blank margins to fit the button borders 20130624 02:02:24< fendrin> LordBob_: The point is: The overlay icons are already not much bigger than 18 pixels, they just have a big trasparent border... 20130624 02:02:42< fendrin> You say it. 20130624 02:03:03< LordBob_> The crop can be done on the fly, right ? 20130624 02:03:19< fendrin> LordBob_: I can overlay them with some extra coding on the 25 buttons thus removing the transparent border is a valid option. 20130624 02:04:08< LordBob_> Maybe it's worth a try, yes. 20130624 02:05:16< LordBob_> And if this doesn't solve things, I'll create that extra set of tiny icons 20130624 02:06:10< shadowm> There is an internal function to acquire the smallest opaque portion of a surface, I think. 20130624 02:06:34< fendrin> LordBob_: The gimp "Measure Tool" just told me that they are indeed fittin into 18 pixel images after the border removal, at least those 3 I just measured. 20130624 02:06:47< shadowm> The potential problem with this (which I'd been pondering the other day for unit sprites) is that the result might not necessarily be aligned relative to other icons. 20130624 02:07:07< shadowm> But I wouldn't know without trying. 20130624 02:07:40< LordBob_> Let's try what we have at hand, for a start. 20130624 02:07:53< LordBob_> And now, I go and crash 20130624 02:07:54< irker556> wesnoth: Alexander van Gessel wesnoth-old:master e1e19c / src/game_events.cpp: Select the hex of the speaker http://git.io/t3XTeg 20130624 02:08:00< LordBob_> See you later, people 20130624 02:08:12< shadowm> AI0867: You are aware that [select_unit] exists? 20130624 02:08:24-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20130624 02:08:37< shadowm> Kind of broken, I think, but it exists. 20130624 02:08:39< fendrin> AI0867: Is the list of elezzar you are precessing somewhere public visible? 20130624 02:08:41< AI0867> shadowm: um? 20130624 02:08:45< AI0867> bug #16350 20130624 02:09:00< AI0867> as mentioned in pretty much every commit I made today 20130624 02:09:07< fendrin> LordBob_: Bye :-) 20130624 02:09:23< shadowm> AI0867: I mean that I originally meant to allow WML to be in control of the selection, in particular for tutorial scenarios. 20130624 02:09:54< AI0867> makes sense 20130624 02:09:58< shadowm> That's in part why I implemented [message] scroll=yes/no 20130624 02:10:10< AI0867> perhaps we can simulate selection instead, or use that key 20130624 02:10:23-!- Upthorn [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has quit [Ping timeout: 260 seconds] 20130624 02:10:36< AI0867> wesbot: topic 20130624 02:10:37-!- wesbot changed the topic of #wesnoth-dev to: 1.11.5 planned for Monday, 24.6.2013 | current repo: https://github.com/wesnoth/wesnoth-old (Please read the dev-ml for the latest status!) | http://wiki.wesnoth.org/SummerOfCodeIdeas | 194 bugs, 333 feature requests, 27 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20130624 02:10:46< shadowm> So, if we were to use [select_unit] to select a unit during a tutorial before showing a message from some kind of mentor unit, we'd now need to tell [message] to not replace the selection. 20130624 02:10:53< shadowm> Maybe [message] select=yes/no ? 20130624 02:11:24-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130624 02:11:29< AI0867> maybe. The selection is just for its cosmetic effects 20130624 02:11:34< AI0867> so we could restore it when done 20130624 02:11:35< shadowm> It's not too important atm considering that last time I checked [select_unit] was kind of broken. 20130624 02:11:47< shadowm> It didn't allow clearing the selection, for starters. 20130624 02:12:06< AI0867> sounds like we need a usecase 20130624 02:12:10< AI0867> like a tutorial 20130624 02:12:27< shadowm> Yeah, I never got around to do that with the mainline tutorial. 20130624 02:13:49< irker556> wesnoth: JaMiT wesnoth-old:master 669251 / src/ (help.cpp unit_abilities.cpp unit_types.cpp unit_types.hpp): Rework the deprecation message for ability/special descriptions. http://git.io/ZE0jQw 20130624 02:13:51< irker556> wesnoth: JaMiT wesnoth-old:master 0efede / src/log.hpp: Fix run-on sentence in the preferred format for deprecation messages. http://git.io/E1eEbA 20130624 02:13:53< irker556> wesnoth: JaMiT wesnoth-old:master 5900e9 / src/ (config.cpp config.hpp): Treat "yes" equal to "true" as attribute values. http://git.io/OyI41A 20130624 02:16:38< AI0867> jamit: 669251 sounds like it's just what I needed 20130624 02:23:21< fendrin> wesbot: Seen gabba? 20130624 02:23:21< wesbot> fendrin: Sorry, I don't know of gabba. 20130624 02:23:24< fendrin> wesbot: Seen gabba_? 20130624 02:23:24< wesbot> fendrin: Sorry, I don't know of gabba_. 20130624 02:27:00< AI0867> wesbot: seen gabba__ 20130624 02:27:00< wesbot> AI0867: Sorry, I don't know of gabba__. 20130624 02:28:55< AI0867> last present in october 2012, according to my logs 20130624 02:29:04< AI0867> though he has posted to the mailinglist more recently than that 20130624 02:29:45< fendrin> Okay, I like to discuss his removal of the waypoint feature. 20130624 02:30:36< janebot> Wesnoth Forums | Developers’ Discussions • Re: [Announcement] 1.4 and 1.6 add-on servers to be closed d by shadowmaster [ 06-24-2013 00:30 ] [ http://r.wesnoth.org/p555999 ] 20130624 02:31:03< fendrin> It was removed recently because of a bug, argumentation was that it is pretty much obsolete because of the WB. 20130624 02:31:37< fendrin> I do not like nor use the WB. Crippling the rest of the user interface because of WB features is total out of question imho. 20130624 02:32:55< fendrin> Honestly, is there anyone around using the WB frequently? 20130624 02:33:28< shadowm> Is there anyone here who plays MP frequently? :p 20130624 02:34:15< shadowm> The thing is that the WB seems more multiplayer oriented. 20130624 02:34:28< fendrin> It was planed with that in mind. 20130624 02:34:58< fendrin> But iirc the killer feature of using it cooperatively was never implemented/finished. 20130624 02:35:04< fendrin> But I might be wrong there. 20130624 02:36:22< fendrin> Thus I guess it isn't much more useful on multiplayer as it is on SP. 20130624 02:36:41< shadowm> Not all MP games are co-op. 20130624 02:37:19< fendrin> Then it is for sure not more useful on MP than it is on SP. 20130624 02:37:35< fendrin> Don't get me wrong, I do not want it to be removed. 20130624 02:37:36< shadowm> I said not all MP games are co-op. 20130624 02:37:45< fendrin> Maybe. 20130624 02:37:55< shadowm> The WB can be useful in a 1v1 match. 20130624 02:38:01< fendrin> Fine. 20130624 02:38:40< fendrin> It might be useful. For sure, there are people out there who think it is the best thing since slice bread. I do not dare to tell them they are wrong. 20130624 02:39:01< fendrin> I just do not want to loose feature in the old UI because of it. 20130624 02:39:39< shadowm> Didn't you lose it already? 20130624 02:39:51< shadowm> ISTR the waypoints feature was removed during 1.9.x. 20130624 02:40:55< fendrin> No, 1.10 still contains it. 20130624 02:42:12< shadowm> I personally never used waypoints even though I was there when they were introduced. 20130624 02:42:45< fendrin> They are pretty useful on certain RPG campaigns. 20130624 02:43:20< shadowm> Yeah, I don't play RPG campaigns or any other kind of campaigns. :( 20130624 02:43:53< AI0867> waypoints as in multi-turn moves? or? 20130624 02:44:01< fendrin> yes 20130624 02:44:16< AI0867> so the second tutorial scenario is now broken? 20130624 02:44:38< shadowm> goto_x,goto_y isn't the same thing. 20130624 02:46:07< shadowm> The multiturns moves feature (goto_x,goto_y) that's existed since ages uses the usual pathfinding mechanism. IIRC waypoints allowed the user to customize the path. 20130624 02:46:25< shadowm> Argh, multiturn. 20130624 02:46:46< fendrin> The waypoints can't be customized if I am not mistaken. 20130624 02:46:58< fendrin> You can just use it do define multiple turns in advance. 20130624 02:47:17< shadowm> I can still make multiturn moves using the automatic pathfinder. 20130624 02:47:23< fendrin> The feature is still there, just the UI does not show you the predefined path the unit will take any longer. 20130624 02:47:25< shadowm> On master. 20130624 02:47:52< shadowm> It does when you mouse over the unit. 20130624 02:50:59< AI0867> oh those, I vaguely remember them 20130624 02:51:55< shadowm> So yeah, none of us know what we are talking about. 20130624 02:51:59< fendrin> shadowm: indeed. 20130624 02:52:01< shadowm> Everybody go home, party is over. 20130624 02:52:05< fendrin> :-) 20130624 03:00:22< shadowm> fendrin: Can this be unstickied now? http://forums.wesnoth.org/viewtopic.php?f=21&t=37183 20130624 03:01:30< fendrin> shadowm, AI0867: https://gna.org/bugs/?func=detailitem&item_id=17060 20130624 03:02:49< shadowm> September 2011. Yeah, that's 1.9.x. 20130624 03:02:54< shadowm> !tag 1.10.0 20130624 03:02:55< shikadibot> shadowm: Tag 1.10.0, revision 4ce9f8 (Nils Kneuper) on Sun Jan 22 14:13:17 2012: 20130624 03:02:58< shikadibot> shadowm: fixed changelog structuring in some places 20130624 03:03:00< shikadibot> shadowm: 20130624 03:03:03< shikadibot> shadowm: bumped version to 1.10.0 20130624 03:03:06< shikadibot> shadowm: Web interface URL: https://github.com/wesnoth/wesnoth-old/commit/4ce9f8 20130624 03:03:13< shadowm> Not 1.11.x. 20130624 03:03:16< fendrin> shadowm: Right, can we still have the feature back. 20130624 03:03:18< fendrin> ? 20130624 03:03:36< shadowm> I really don't know what the feature was anymore. 20130624 03:04:02< fendrin> Okay, you can still define multiple turns in advance using the pathfinder. 20130624 03:04:27< shadowm> Yes, and the path is displayed on mouse-over. 20130624 03:04:27< fendrin> But that is always the shortest path, not necessarily what you want your unit to walk along. 20130624 03:04:58< shadowm> Okay, so waypoints essentially worked like I said, by allowing the user to define a custom path? 20130624 03:05:07< fendrin> Indeed. 20130624 03:05:12< shadowm> Okay, never used that. 20130624 03:05:46< shadowm> I generally have no need for that kind of thing in SP and I don't play MP, so I have no idea how much of a replacement the whiteboard implementation of queued moves is. 20130624 03:06:29< shadowm> So yeah, can that topic be unstickied now? 20130624 03:06:31< fendrin> shadowm: The WB is a full replacement, iirc. Still, I am not a friend of the WB. 20130624 03:07:31< fendrin> shadowm: Better not. I should rather update it to current state of development. 20130624 03:07:50< shadowm> Shouldn't that be a new topic altogether then? 20130624 03:08:01< fendrin> hmmm 20130624 03:08:09< fendrin> That is also fine for me. 20130624 03:08:54-!- malifer [~Acorn_68@unaffiliated/acorn-68/x-7210036] has joined #wesnoth-dev 20130624 03:09:59< shadowm> Anyway, having the same functionality provided through two different and mutually incompatible mechanisms can lead to confusion, especially when you use both at the same time. 20130624 03:10:29< shadowm> And since whiteboard is the bigger virus^Wfish here. 20130624 03:10:48< fendrin> Sigh, that WB thing is the biggest and clearest case of OAB we ever had. 20130624 03:11:04< fendrin> Not only feature but also code wise. 20130624 03:11:24< fendrin> Every time you do something to the codebase it breaks. 20130624 03:18:41-!- malifer [~Acorn_68@unaffiliated/acorn-68/x-7210036] has left #wesnoth-dev ["Leaving..."] 20130624 03:22:42-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20130624 03:30:32-!- jamit [~jamit@wesnoth/developer/jamit] has quit [Quit: Leaving.] 20130624 04:06:05-!- enchilado is now known as kychilado 20130624 04:07:08< vultraz> LordBob_: I love second watch 5th hour :) 20130624 04:08:08-!- kychilado is now known as enchilado 20130624 04:33:27-!- LordBob_ [~LordBob_@2a01:e34:ee82:47e0:21e:c2ff:fe01:261f] has quit [Quit: LordBob_] 20130624 04:50:34-!- Ivanovic_ [~ivanovic@x2f3e045.dyn.telefonica.de] has joined #wesnoth-dev 20130624 04:50:34-!- Ivanovic_ [~ivanovic@x2f3e045.dyn.telefonica.de] has quit [Changing host] 20130624 04:50:34-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20130624 04:54:49-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 276 seconds] 20130624 04:56:30-!- Ivanovic_ is now known as Ivanovic 20130624 04:59:43-!- mattsc [~mattsc@d154-20-34-165.bchsia.telus.net] has quit [Quit: ttyl] 20130624 05:11:31-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Quit: Leaving.] 20130624 05:37:41-!- wesbot changed the topic of #wesnoth-dev to: 1.11.5 planned for Monday, 24.6.2013 | current repo: https://github.com/wesnoth/wesnoth-old (Please read the dev-ml for the latest status!) | http://wiki.wesnoth.org/SummerOfCodeIdeas | 191 bugs, 333 feature requests, 27 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! 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20130624 09:25:31-!- groggy [4c05b606@gateway/web/freenode/ip.76.5.182.6] has joined #wesnoth-dev 20130624 09:40:21-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has quit [Quit: Leaving] 20130624 09:42:59-!- groggy [4c05b606@gateway/web/freenode/ip.76.5.182.6] has quit [Ping timeout: 250 seconds] 20130624 10:10:45-!- prkc [~negusnyul@dsl51B65D1C.pool.t-online.hu] has joined #wesnoth-dev 20130624 10:18:35-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130624 10:28:18-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has quit [Quit: Konversation terminated!] 20130624 10:31:27-!- mjs-de [~mjs-de@g224183185.adsl.alicedsl.de] has joined #wesnoth-dev 20130624 10:31:47-!- groggy [4c05b606@gateway/web/freenode/ip.76.5.182.6] has joined #wesnoth-dev 20130624 10:34:35-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130624 10:42:26-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20130624 10:47:37-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has joined #wesnoth-dev 20130624 10:53:19-!- knotwork [~markm@unaffiliated/knotwork] has quit [Ping timeout: 264 seconds] 20130624 10:53:42-!- knotwork [~markm@142.68.210.209] has joined #wesnoth-dev 20130624 10:53:42-!- knotwork [~markm@142.68.210.209] has quit [Changing host] 20130624 10:53:42-!- knotwork [~markm@unaffiliated/knotwork] has joined #wesnoth-dev 20130624 11:00:31-!- knotwork [~markm@unaffiliated/knotwork] has quit [Ping timeout: 264 seconds] 20130624 11:00:54-!- knotwork [~markm@142.68.210.209] has joined #wesnoth-dev 20130624 11:00:54-!- knotwork [~markm@142.68.210.209] has quit [Changing host] 20130624 11:00:54-!- knotwork [~markm@unaffiliated/knotwork] has joined #wesnoth-dev 20130624 11:04:28< shadowm> AI0867: Units getting autoselected by [message] is a bit annoying on the art side during cutscenes (since selected units are drawn brighter). :\ 20130624 11:04:33-!- Crendgrim [~quassel@f050094220.adsl.alicedsl.de] has quit [Read error: Connection reset by peer] 20130624 11:05:21< shadowm> Also, the busy cursor assumption is broken. I have an idle cursor during a cutscene scenario in which all relevant commands are executed during the start event. 20130624 11:10:57-!- groggy [4c05b606@gateway/web/freenode/ip.76.5.182.6] has quit [Ping timeout: 250 seconds] 20130624 11:11:04-!- Crendgrim [~quassel@g224212185.adsl.alicedsl.de] has joined #wesnoth-dev 20130624 11:11:31< shadowm> It's also weird that the last [message]-based selection remains after all event handlers are finished. 20130624 11:19:12-!- LordBob_ [~LordBob_@2a01:e34:ee82:47e0:21e:c2ff:fe01:261f] has joined #wesnoth-dev 20130624 11:34:22-!- Blueblaze [~Blueblaze@adsl-99-148-247-124.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130624 11:47:37-!- EdB [~edb@abo-200-11-69.bdx.modulonet.fr] has joined #wesnoth-dev 20130624 11:53:32-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has quit [Quit: DCW] 20130624 12:30:52-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130624 12:35:14-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Client Quit] 20130624 12:35:28-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130624 12:36:37< thunderstruck> lipkab: Hi. You can find my repo with your changes + my changes to mp::create here https://github.com/thunders/wesnoth-old 20130624 12:37:23< lipkab> thunderstruck: Cool, I'll clone it asap. 20130624 12:37:52< thunderstruck> lipkab: Alright. Do you plan to do something with it soon? I'm still not done with it. 20130624 12:38:17< thunderstruck> lipkab: and note that changes are not on master, but on gsoc-milestone2. 20130624 12:40:03< Ivanovic> AI0867, Crab_, Espreon, esr, fendrin, loonycyborg, LordBob_, shadowm, Soliton, thunderstruck, trademark_, everyone else who cares: ready for 1.11.5? 20130624 12:41:05< shadowm> Why isn't the attic/ exclusion mentioned in the wiki? 20130624 12:41:18-!- lipkabb [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130624 12:41:38< Ivanovic> probably because i forgot mentioning it 20130624 12:42:20-!- lipkabb [~lipk@host-91-147-212-174.biatv.hu] has quit [Read error: Connection reset by peer] 20130624 12:42:40< shadowm> Okay, but it is excluded regularly. 20130624 12:43:06< LordBob_> Ivanovic: please let me check the release notes first: I'm not sure if we've mentioned the known bug we discussed yesterday evening 20130624 12:43:10< vultraz> shadowm: should I get the scop in now or wait 20130624 12:43:16-!- lipkabbb [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130624 12:43:19< Ivanovic> please do so 20130624 12:43:35-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Read error: Connection reset by peer] 20130624 12:43:52< lipkabbb> thunderstruck: In the coming few days, not likely. I'd like to finish the project before Autumn, though. 20130624 12:43:59-!- lipkabbb is now known as lipkab 20130624 12:44:28< irker556> wesnoth: Ignacio R. Morelle wesnoth-old:master 0b3b02 / changelog: campaignd: Mention name rule changes in the changelog http://git.io/GpeADg 20130624 12:44:50< shadowm> Ivanovic: I am ready now. 20130624 12:45:20< thunderstruck> lipkab: it's fine then. By the way, I found out that after selecting Load game from maps menu, the configure window is opened. 20130624 12:45:41< thunderstruck> lipkab: I think that window for load game should be skipped. 20130624 12:45:49< irker556> wesnoth: Ignacio R. Morelle wesnoth-old:1.10 beee3d / changelog: campaignd: Mention name rule changes in the changelog http://git.io/R5NZWg 20130624 12:46:34< vultraz> Ivanovic: can you hang on a few minutes, I'd like to commit zero's new scorpion baseframe 20130624 12:46:44< shadowm> I assume vultraz and LordBob_ and fendrin have added everything that there is to add to the changelog already. 20130624 12:46:46< Ivanovic> sure, i can 20130624 12:46:52< lipkab> thunderstruck: Of course it should be. It's apparently yet another thing that doesn't work. 20130624 12:46:57< shadowm> Bye. 20130624 12:47:12< LordBob_> shadowm: I'm on it 20130624 12:47:38< thunderstruck> lipkab: And I would also prefer to move Load game to separate button. What do you think about that? 20130624 12:47:41< shadowm> LordBob_: Well, I meant the changelog, not RELEASE_NOTES. The latter can be updated during the following 24 hours after tagging. 20130624 12:48:13< shadowm> The changelog is included in the tarball, so it doesn't have that advantage. 20130624 12:48:17< lipkab> thunderstruck: It's ok with me. 20130624 12:48:19< shadowm> Anyway, bye. 20130624 12:48:25-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20130624 12:48:58< LordBob_> fendrin: ping ? 20130624 12:49:17< fendrin> LordBob_: pong 20130624 12:49:39< thunderstruck> lipkab: and one more thing: Show scenarios/campaigns are not really useful after I finish implementing "Switch to scenarios/campaigns" button. 20130624 12:50:37< LordBob_> fendrin: I'm updating the changelog and release notes. Should I mention yet the unit box theme (if only as an 'experiment in progress, do not touch'), and have we added anything worth mentionning since 1.11.4 ? 20130624 12:50:58< lipkab> thunderstruck: Yeah, I know. Feel free to remove it. 20130624 12:51:59< thunderstruck> lipkab: okay. Thanks. 20130624 12:52:52< vultraz> ugh,zero forgot the shadow 20130624 12:54:03< fendrin> LordBob_: Hmmm, Yes you can mention the unit box theme: Something like: If you want to have a look of upcomming blah stuff foobar the not yet ready to use unit_box theme blah blub. 20130624 12:54:24< LordBob_> Ok. I'll do so :) 20130624 12:54:48< lipkab> New Zero stuff? Where? 20130624 12:56:16< vultraz> lipkab: https://dl.dropboxusercontent.com/u/95558676/scorpion_base.PNG LordBob_ : does the shadow look ok? 20130624 12:56:25< vultraz> I had to add it 20130624 12:56:40< lipkab> No it doesn't look ok. 20130624 12:56:48< lipkab> Even I can see that... 20130624 12:56:50< vultraz> hm...damn 20130624 12:57:11< vultraz> I thought he had already done this bit, wasn't expecting to have to 20130624 12:57:15< vultraz> gah 20130624 12:57:20< LordBob_> vultraz: I'll give a hand after in an hour or so, when I'm done eating. Later , guys 20130624 12:57:58< vultraz> ok, looks like the scorp won't hit 1.11.5 then 20130624 13:04:47< vultraz> Ivanovic: I'll let LordBob_ deal with the shadow when he gets back, so it looks like it won't get in after all 20130624 13:06:05< vultraz> lipkab, LordBob_: best I can do https://dl.dropboxusercontent.com/u/95558676/scorpion_base.PNG 20130624 13:06:36< vultraz> LordBob_: I'll leave it to you 20130624 13:08:01-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20130624 13:09:47-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20130624 13:13:36< lipkab> vultraz: That is much better nonetheless. 20130624 13:33:20< irker556> wesnoth: Groggy Dice wesnoth-old:master e25b82 / changelog data/core/about.cfg: summarize wmllint changes and add myself to credits http://git.io/CWBYjA 20130624 13:33:22< irker556> wesnoth: Alexander van Gessel wesnoth-old:master 6013dc / changelog data/core/about.cfg: Merge pull request #34 from groggydice/change http://git.io/PTzgAA 20130624 13:35:17< AI0867> 11:04 < shadowm> AI0867: Units getting autoselected by [message] is a bit annoying on the art side during cutscenes (since selected units are drawn brighter). :\ <-- that was intended by eleazar, but perhaps it's not the best idea 20130624 13:40:52< LordBob_> vultraz: since I'm already busy with the changelog / release notes, I would rather that you continued on the scorpion's shadow 20130624 13:44:26< LordBob_> vultraz: https://www.dropbox.com/s/h7b5le801mx4ra4/scorpion-baseframe-shadow.png 20130624 13:44:48< LordBob_> vultraz: can you do the same shadow modifications on the version that has a transparent background and then commit it ? 20130624 13:45:56< vultraz> LordBob_: yes 20130624 13:45:58< LordBob_> vultraz: fixes I did: make sure that the direction of the cast shadow is the same everywhere, and thinner shadows for the legs so that they look like thin tubes when lit from above 20130624 13:46:09< LordBob_> thanks :) 20130624 13:48:26-!- molgrum [~molgrum@h-94-220.a230.priv.bahnhof.se] has joined #wesnoth-dev 20130624 13:49:31< vultraz> done 20130624 13:49:34< vultraz> now just to commit it 20130624 13:50:37-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130624 13:59:35< vultraz_laptop> ok, lemme just test it 20130624 14:09:23< vultraz_laptop> ok, commit time 20130624 14:10:12-!- happygrue [~happygrue@c-66-30-159-137.hsd1.ma.comcast.net] has joined #wesnoth-dev 20130624 14:10:12-!- happygrue [~happygrue@c-66-30-159-137.hsd1.ma.comcast.net] has quit [Changing host] 20130624 14:10:12-!- happygrue [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-dev 20130624 14:12:56-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Read error: Connection reset by peer] 20130624 14:13:11-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130624 14:16:24-!- kex [~kex@89.205.70.185] has quit [Remote host closed the connection] 20130624 14:16:33< irker556> wesnoth: Charles Dang wesnoth-old:master 9954fd / data/core/images/units/monsters/ (4 files): Removed old scorpion images http://git.io/BODh2A 20130624 14:16:36< irker556> wesnoth: Charles Dang wesnoth-old:master cbab72 / / (3 files in 3 dirs): New scorpion baseframe by Zerovirus (new anims pending) http://git.io/T64dfA 20130624 14:17:00-!- kex [~kex@89.205.70.185] has joined #wesnoth-dev 20130624 14:17:31-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Client Quit] 20130624 14:18:35< vultraz_laptop> whew 20130624 14:21:31-!- kex [~kex@89.205.70.185] has quit [Ping timeout: 264 seconds] 20130624 14:39:05-!- Laela [50eb531b@gateway/web/freenode/ip.80.235.83.27] has left #wesnoth-dev [] 20130624 14:39:24-!- Laela [50eb531b@gateway/web/freenode/ip.80.235.83.27] has joined #wesnoth-dev 20130624 14:47:17< fendrin> vultraz_laptop: I think the legs of the new scorpion are just stubs... 20130624 14:47:36-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20130624 14:47:46< fendrin> vultraz_laptop: They are not shaded yet and we do not include unfinished artwork normally... 20130624 14:48:51< fendrin> LordBob_: ^ 20130624 14:50:08< irker556> wesnoth: Emilien Rotival wesnoth-old:master 6e9d5b / RELEASE_NOTES changelog: Update changelog and release notes to include additional UI revamp information a http://git.io/v6vw6Q 20130624 14:52:07< LordBob_> vultraz_laptop, fendrin : in this particular case, this possibly-unfinished scorpion is already a huge improvement on the existing, so let's keep it. We will update the baseframe if needed Zero provides the animations 20130624 14:53:08< fendrin> Okay :-) 20130624 14:53:23< vultraz> fendrin, LordBob_: zero said the baseframe was complete 20130624 14:53:44< fendrin> Oh 20130624 14:54:01-!- _8680_ [~8680@2002:44e1:fb42:0:38f8:3fdc:28be:32ad] has quit [Ping timeout: 252 seconds] 20130624 14:54:14< vultraz> if the legs have issues, he could possibly fix them later 20130624 14:54:18< vultraz> right now he has computer problems 20130624 14:55:08-!- _8680_ [~8680@2002:44e1:fb42:0:9c6a:5b56:2646:1450] has joined #wesnoth-dev 20130624 14:55:43-!- travis-ci [~travis-ci@ec2-54-234-65-138.compute-1.amazonaws.com] has joined #wesnoth-dev 20130624 14:55:44< travis-ci> [travis-ci] wesnoth/wesnoth-old#127 (master - 0b3b02f : Ignacio R. Morelle): The build has errored. 20130624 14:55:44< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth-old/builds/8383189 20130624 14:55:44-!- travis-ci [~travis-ci@ec2-54-234-65-138.compute-1.amazonaws.com] has left #wesnoth-dev [] 20130624 14:57:31-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 256 seconds] 20130624 14:57:32-!- mjs-de [~mjs-de@g224183185.adsl.alicedsl.de] has quit [Ping timeout: 255 seconds] 20130624 14:58:55-!- mjs-de [~mjs-de@g224189232.adsl.alicedsl.de] has joined #wesnoth-dev 20130624 15:03:55< LordBob_> Ivanovic: I'm done with my update of the changelog and release notes; sorry about the delay. 20130624 15:07:43< vultraz> Ivanovic: Scorp frame got in, nothing else to do 20130624 15:13:43< thunderstruck> How can I set the width/height of gui::button? set_width(unsigned) doesn't seem to work. 20130624 15:14:06-!- mattsc [~mattsc@207.230.251.234] has joined #wesnoth-dev 20130624 15:19:59< mattsc> wesbot: seen Nephro 20130624 15:19:59< wesbot> mattsc: The person with the nick Nephro last spoke 41d ago. 21d 22h ago they left with the message: Read error: Connection reset by peer 20130624 15:20:43< Ivanovic> AI0867, Crab_, Espreon, fendrin, loonycyborg, LordBob_, shadowm, thunderstruck, mattsc, trademark_, zookeeper, everyone else who cares: i am about to release 1.11.5 20130624 15:20:46< Ivanovic> shout *NOW* if you need to stop me! 20130624 15:21:13< fendrin> Ivanovic: s/now/no? 20130624 15:21:41< Ivanovic> fendrin: no, something needs to be shouted at this moment or it will be too late 20130624 15:21:44< Ivanovic> pinging me in e.g. one hour won't work 20130624 15:22:02< fendrin> Ivanovic: I am fine with releasing. 20130624 15:22:19< mattsc> Ivanovic: releasing is fine with me - but there was this error message from travis-ci half an hour ago. Is that a concern? 20130624 15:22:38< zookeeper> i'm fine, i'm not about to wire in the defeated asheviere portrait right now (if someone else wants to do it, go ahead) 20130624 15:23:45-!- knotwork [~markm@unaffiliated/knotwork] has quit [Ping timeout: 248 seconds] 20130624 15:23:51< vultraz> I'm good to go 20130624 15:24:20-!- knotwork [~markm@142.68.210.209] has joined #wesnoth-dev 20130624 15:24:21-!- knotwork [~markm@142.68.210.209] has quit [Changing host] 20130624 15:24:21-!- knotwork [~markm@unaffiliated/knotwork] has joined #wesnoth-dev 20130624 15:26:29< irker556> wesnoth: Nils Kneuper wesnoth-old:master 507252 / changelog players_changelog src/wesconfig.h: bumped version to 1.11.5 http://git.io/oRjAwQ 20130624 15:26:32< irker556> wesnoth: Nils Kneuper wesnoth-old:master db1b4d / / (224 files in 28 dirs): pot-update, regenerated doc files http://git.io/D2wQuA 20130624 15:33:45< Ivanovic> mattsc: it did build nicely for me, no idea which part might have failed on which compiler(s) with which settings 20130624 15:33:48-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 20130624 15:34:12-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20130624 15:35:19< mattsc> Ivanovic: I don't know either, I just thought I mention it since I was checking the log seconds before you sent your message. 20130624 15:40:29< Ivanovic> shadowm: i just see that attic was always part of trunk and because of this also part of the release tarball 20130624 15:40:34< Ivanovic> so i will leave it in 20130624 15:43:56< loonycyborg> It seems that builds have finished successfully but traves considered them stalled for some reason 20130624 15:44:02< loonycyborg> *travis 20130624 15:44:39-!- kex [~kex@89.205.70.185] has joined #wesnoth-dev 20130624 15:45:32-!- DCW1 [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130624 15:52:33-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20130624 15:52:50< AI0867> yeah, travis has issues at the moment 20130624 16:11:45-!- mattsc [~mattsc@207.230.251.234] has quit [Ping timeout: 256 seconds] 20130624 16:14:01< Ivanovic> starting northern rebirth i get some interesting error: 20130624 16:14:02< Ivanovic> 20130624 16:12:45 error display: could not open image 'misc/ellipse-nozoc-leader-top.png' 20130624 16:14:04< Ivanovic> 20130624 16:12:45 error display: could not open image 'misc/ellipse-nozoc-leader-bottom.png' 20130624 16:14:05< Ivanovic> 20130624 16:12:45 error display: could not open image 'misc/ellipse-nozoc-leader-selected-top.png' 20130624 16:14:07< Ivanovic> 20130624 16:12:45 error display: could not open image 'misc/ellipse-nozoc-leader-selected-bottom.png' 20130624 16:14:10< Ivanovic> and yeah, the leader really has no elipsis 20130624 16:14:20< Ivanovic> IMO not a blocker for the release but needs to be listed under known issues 20130624 16:23:43-!- travis-ci [~travis-ci@ec2-54-234-65-138.compute-1.amazonaws.com] has joined #wesnoth-dev 20130624 16:23:43< travis-ci> [travis-ci] wesnoth/wesnoth-old#129 (master - 6013dcb : Alexander van Gessel): The build has errored. 20130624 16:23:43< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth-old/builds/8384258 20130624 16:23:43-!- travis-ci [~travis-ci@ec2-54-234-65-138.compute-1.amazonaws.com] has left #wesnoth-dev [] 20130624 16:24:36< fendrin> AI0867, LordBob_^ 20130624 16:25:02< LordBob_> dammit. 20130624 16:25:13< fendrin> LordBob_: Not a big deal :-) 20130624 16:25:32-!- Ivanovic changed the topic of #wesnoth-dev to: 1.11.5 released, announcing "soon" | current repo: https://github.com/wesnoth/wesnoth-old (Please read the dev-ml for the latest status!) | http://wiki.wesnoth.org/SummerOfCodeIdeas | 191 bugs, 333 feature requests, 27 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20130624 16:25:56< LordBob_> indeed not, but I had forgotten this caused crashes and subsequently put it in the 'todo with ellipses' pile 20130624 16:26:17< LordBob_> Ok, I'll wip something up 20130624 16:28:03-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-dev 20130624 16:28:43< AI0867> "the build has errored" means something wrong with travis itself 20130624 16:28:55< AI0867> if the build fails, it will say that instead 20130624 16:30:01-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130624 16:39:05< loonycyborg> http://baldras.wesnoth.org:8080/job/Wesnoth/lastSuccessfulBuild/ 20130624 16:48:54< fendrin> LordBob_: It caused crashes? 20130624 16:49:47< LordBob_> maybe "error" is the right word 20130624 16:51:26-!- love1cat [~Adium@137.99.209.203] has joined #wesnoth-dev 20130624 16:56:39< irker556> wesnoth: Emilien Rotival wesnoth-old:master ee27b3 / images/misc/ (8 files): Provides missing artwork for the 'nozoc' ellipses that was causing errors in Nor http://git.io/dKkNcw 20130624 16:56:45< LordBob_> Ivanovic: ^ 20130624 16:58:51< LordBob_> I will still update the release notes, since the ellipses still won't be in 1.11.5 20130624 16:59:32< AI0867> ? 20130624 17:01:40< LordBob_> Has the release not been made already ? 20130624 17:01:49< vultraz> LordBob_: the tag hasn't happened yet, and anything put in before the tag still goes into 1.11.5. I...think 20130624 17:01:57< vultraz> AI0867 would know 20130624 17:02:03< LordBob_> Ah. So, I'll wait 20130624 17:02:53< AI0867> well, you already put in the images, so you may as well update the release notes 20130624 17:03:04< Ivanovic> vultraz: tag has happened 20130624 17:03:18< Ivanovic> LordBob_: update the release note mentioning the bug 20130624 17:03:21< AI0867> right, tags are not commits atm 20130624 17:03:22< vultraz> ah, ok...thought irker was supposed to report tags 20130624 17:03:26< LordBob_> Will do so 20130624 17:03:33< AI0867> in svn, tags are commits 20130624 17:03:38< AI0867> in git, they aren't 20130624 17:03:49< AI0867> we can receive stuff about them, but that's not implemented 20130624 17:05:32< irker556> wesnoth: Emilien Rotival wesnoth-old:master f04b71 / RELEASE_NOTES: Updated release notes to mention the missing 'nozoc' ellipses bug http://git.io/nskNQA 20130624 17:10:56-!- EdB [~edb@abo-200-11-69.bdx.modulonet.fr] has quit [Quit: Konversation terminated!] 20130624 17:28:10-!- love1cat [~Adium@137.99.209.203] has left #wesnoth-dev [] 20130624 17:28:12-!- love1cat [~Adium@137.99.209.203] has joined #wesnoth-dev 20130624 17:30:48< irker556> wesnoth: Charles Dang wesnoth-old:master 05be4b / projectfiles/Xcode/Info.plist: Bumped version string to 1.11.5 http://git.io/kjRH6w 20130624 17:34:29-!- travis-ci [~travis-ci@ec2-54-226-157-133.compute-1.amazonaws.com] has joined #wesnoth-dev 20130624 17:34:29< travis-ci> [travis-ci] wesnoth/wesnoth-old#132 (master - db1b4df : Nils Kneuper): The build passed. 20130624 17:34:29< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth-old/builds/8387226 20130624 17:34:29-!- travis-ci [~travis-ci@ec2-54-226-157-133.compute-1.amazonaws.com] has left #wesnoth-dev [] 20130624 17:39:25-!- jetrel_laptop [~jetrel_la@184-100-86-39.mpls.qwest.net] has joined #wesnoth-dev 20130624 17:42:14< AI0867> why does xcode have its own version string? 20130624 17:42:34< Ivanovic> because xcode is a freaking strange thing with their project files! 20130624 17:46:46< loonycyborg> Is there already 1.11.5 tag in the repo? 20130624 17:49:49-!- mcwise [~mcwise@129.13.125.211] has joined #wesnoth-dev 20130624 17:50:49< Ivanovic> yes, there should be 20130624 17:55:23-!- love1cat [~Adium@137.99.209.203] has quit [Quit: Leaving.] 20130624 18:12:41-!- DCW1 [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has quit [Quit: DCW1] 20130624 18:17:58< fendrin> wesbot: seen dailin? 20130624 18:17:58< wesbot> fendrin: The person with the nick dailin last spoke 5d 1h ago. 1d 1h ago they left with the message: Quit: Leaving 20130624 18:20:08< loonycyborg> There doesn't seem to be 1.11.5 tag 20130624 18:20:25< Ivanovic> hmmm, strange 20130624 18:20:56< loonycyborg> git push --tags? 20130624 18:21:08< Ivanovic> yeah, forgot the extra --tags when pushing 20130624 18:22:32-!- kex [~kex@89.205.70.185] has quit [Remote host closed the connection] 20130624 18:24:51< loonycyborg> Well, tell me when you fix that. I want to build the windows release by switching to the tag :P 20130624 18:25:57< Ivanovic> the tag is online now 20130624 18:36:10< irker556> wesnoth: Emilien Rotival wesnoth-old:master 882f6e / data/core/images/unit_env/schedule/ (8 files): New artwork for the future ToD display http://git.io/WziWgA 20130624 18:36:33< LordBob_> fendrin: ^ 20130624 18:37:13< LordBob_> fendrin: you should have everything required to code the ToD sky display for the default and 24hrs schedules 20130624 18:38:01< fendrin> LordBob_: :-) 20130624 18:38:29< LordBob_> fendrin: don't mind the ToD labels at the bottom of each picture; they're here for practical reasons and will be systematically hidden by the terrain overlays 20130624 18:40:09< LordBob_> Next I will do the weather conditions and local ToD overlays for underground and indoors, but for now, time to go 20130624 18:40:11< LordBob_> Later 20130624 18:40:32< fendrin> LordBob_: Bye 20130624 18:41:50-!- travis-ci [~travis-ci@ec2-54-226-157-133.compute-1.amazonaws.com] has joined #wesnoth-dev 20130624 18:41:50< travis-ci> [travis-ci] wesnoth/wesnoth-old#133 (master - ee27b33 : Emilien Rotival): The build passed. 20130624 18:41:50< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth-old/builds/8390427 20130624 18:41:50-!- travis-ci [~travis-ci@ec2-54-226-157-133.compute-1.amazonaws.com] has left #wesnoth-dev [] 20130624 18:44:47-!- Gallaecio [~quassel@84.120.219.21.dyn.user.ono.com] has joined #wesnoth-dev 20130624 18:48:52-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: ttyl] 20130624 19:03:53-!- mjs-de [~mjs-de@g224189232.adsl.alicedsl.de] has quit [Remote host closed the connection] 20130624 19:16:26-!- oldtopman [~oldtopman@unaffiliated/oldtopman] has joined #wesnoth-dev 20130624 19:17:35< loonycyborg> Ivanovic: 1.11.5 windows installer is uploaded 20130624 19:17:58 * vultraz goes to download 20130624 19:18:21-!- love1cat [~Adium@137.99.209.203] has joined #wesnoth-dev 20130624 19:27:43-!- fiddlinmacx [~fiddlinma@198.20.32.132] has joined #wesnoth-dev 20130624 19:41:39-!- fiddlinmacx [~fiddlinma@198.20.32.132] has quit [Quit: Leaving] 20130624 19:47:17-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-dev 20130624 19:49:18-!- R2D2C3PO [57a14cad@gateway/web/freenode/ip.87.161.76.173] has joined #wesnoth-dev 20130624 19:53:42-!- R2D2C3PO [57a14cad@gateway/web/freenode/ip.87.161.76.173] has left #wesnoth-dev [] 20130624 19:54:36-!- LordBob_ [~LordBob_@2a01:e34:ee82:47e0:21e:c2ff:fe01:261f] has quit [Quit: LordBob_] 20130624 19:56:17-!- R2D2C3PO_ [57a14cad@gateway/web/freenode/ip.87.161.76.173] has joined #wesnoth-dev 20130624 19:56:24-!- love1cat [~Adium@137.99.209.203] has quit [Quit: Leaving.] 20130624 19:59:57-!- mjs-de [~mjs-de@wh.uni-dortmund.de] has joined #wesnoth-dev 20130624 20:15:05-!- love1cat [~Adium@137.99.209.203] has joined #wesnoth-dev 20130624 20:36:33-!- Blueblaze [~Blueblaze@adsl-99-148-247-124.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20130624 20:38:05-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130624 20:42:46< lipkab> AI0867: Isn't Groggy eligible for commit access already? 20130624 20:43:27< bumbadadabum> lipkab: Since when is commit access something you get after a set amount of pull requests? 20130624 20:43:49< bumbadadabum> I heard others about it as well 20130624 20:44:19-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Read error: Connection reset by peer] 20130624 20:44:30-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130624 20:45:39< lipkab> bumbadadabum: I have no clue. 20130624 20:46:04< lipkab> Forget that. 20130624 20:46:40< lipkab> bumbadadabum: Pull requests are basically the same thing as patches. 20130624 20:47:15< lipkab> And commit access had been being granted for patches since ever. 20130624 20:47:49< bumbadadabum> lipkab: Yes, but not explicitly 20130624 20:48:02< lipkab> ? 20130624 20:48:09< bumbadadabum> like I was told "If you do x more pull requests" 20130624 20:48:11< bumbadadabum> *make 20130624 20:48:24< bumbadadabum> maybe I'm just seeing things again 20130624 20:48:27< lipkab> I don't understand. 20130624 20:49:02< bumbadadabum> Just... nevermind 20130624 20:49:04< lipkab> If someone makes a decent amount of contributions, he will be eventually offered commit access. 20130624 20:49:45< lipkab> I see that Groggy has quite a few merged requests, consequently I think that it might be time to let him in. 20130624 20:51:04< bumbadadabum> Yeah I'm just seeing things that aren't there 20130624 20:51:38< lipkab> I know a good psychologist... 20130624 20:52:25< bumbadadabum> I'm just going to try to think before saying anything 20130624 20:52:37< bumbadadabum> and not type out random thoughts 20130624 21:00:43-!- Laela [50eb531b@gateway/web/freenode/ip.80.235.83.27] has quit [Ping timeout: 250 seconds] 20130624 21:02:42< AI0867> lipkab: sure, tell him to poke me 20130624 21:03:02< AI0867> I'll add him when he asks 20130624 21:03:57< lipkab> Ok. 20130624 21:07:40-!- fendrin_ [~fabi@88-134-17-207-dynip.superkabel.de] has joined #wesnoth-dev 20130624 21:10:57-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 248 seconds] 20130624 21:13:20-!- love1cat [~Adium@137.99.209.203] has quit [Quit: Leaving.] 20130624 21:14:05< irker556> wesnoth: Nils Kneuper wesnoth-old:master 0658a9 / changelog players_changelog src/wesconfig.h: post release version bump to 1.11.5+dev http://git.io/Zz1Arg 20130624 21:14:07< irker556> wesnoth: Nils Kneuper wesnoth-old:master be8b69 / / (18 files in 4 dirs): Merge branch 'master' of github.com:wesnoth/wesnoth-old http://git.io/WprG4w 20130624 21:15:09< Ivanovic> okay, no idea what this last commit was... 20130624 21:15:21< Ivanovic> AI0867: can you check and revert if really accidential? 20130624 21:15:35< AI0867> the merge? 20130624 21:16:00< Ivanovic> yeah, no idea what went on there and where it came from 20130624 21:16:13< AI0867> other people committed stuff on top of 1.11.5 too 20130624 21:16:30< AI0867> so there were two branches rooted at that point 20130624 21:16:47< AI0867> to turn it into one branch again, git merged them together with that commit 20130624 21:16:55< AI0867> git pull does that 20130624 21:16:56-!- Samuel [~chatzilla@50.14.231.118] has joined #wesnoth-dev 20130624 21:17:02-!- Samuel is now known as A_Guy 20130624 21:17:10< AI0867> git pull --rebase instead takes your changes and redoes them on top of the other branch 20130624 21:17:20< AI0867> this prevents merge commits, but destroys history 20130624 21:17:41< A_Guy> Any admins available/ 20130624 21:17:44< AI0867> yes 20130624 21:17:52< AI0867> well, depends on what needs to be administrated 20130624 21:18:21< A_Guy> As I posted in #wesnoth, I want to start working on an old scenario of mine, but lost the PBL when my thumb drive got wiped, and forgot the password... 20130624 21:18:32< AI0867> Soliton: ^ 20130624 21:18:32< A_Guy> The add-on has my name on the server. Would you be able to help me out? 20130624 21:18:40< AI0867> not me, but others can 20130624 21:20:34-!- melinath [~melinath@li341-41.members.linode.com] has quit [Excess Flood] 20130624 21:21:19-!- _8680_ [~8680@2002:44e1:fb42:0:9c6a:5b56:2646:1450] has quit [Read error: Operation timed out] 20130624 21:24:27-!- Laela [50eb531b@gateway/web/freenode/ip.80.235.83.27] has joined #wesnoth-dev 20130624 21:25:19-!- _8680_ [~8680@2002:44e1:fb42:0:556d:c0fc:f037:c6b6] has joined #wesnoth-dev 20130624 21:26:32-!- anonymissimus [~chatzilla@HSI-KBW-149-172-228-192.hsi13.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20130624 21:26:45< irker556> wesnoth: anonymissimus wesnoth-old:master a36a9d / projectfiles/CodeBlocks/ (README.txt wesnoth.cbp wesnothd.cbp): CodeBlocks/MinGw: remove -march=native http://git.io/5MWZ4w 20130624 21:26:47< irker556> wesnoth: anonymissimus wesnoth-old:master 6c30a4 / CMakeLists.txt: cmake/MSVC: vorbisfile is not required since that code is #ifndef win32 http://git.io/1RDyMg 20130624 21:26:49< irker556> wesnoth: anonymissimus wesnoth-old:master 8a6df9 / CMakeLists.txt: cmake/MSVC: add define NOMINMAX http://git.io/SUrkQQ 20130624 21:26:51< irker556> wesnoth: anonymissimus wesnoth-old:master dbb02f / src/CMakeLists.txt: cmake/MSVC: add windows_tray_notification.cpp http://git.io/UgREoA 20130624 21:26:53< irker556> wesnoth: anonymissimus wesnoth-old:master df40b7 / CMakeLists.txt: cmake/MSVC: deactivate -Wall which doesn't make much sense for MSVC http://git.io/oI9JYw 20130624 21:26:55< irker556> wesnoth: anonymissimus wesnoth-old:master ca7d9b / .gitignore: cmake/MSVC: .gitignore generated things http://git.io/jO812Q 20130624 21:29:05< anonymissimus> mordante: have a look at these cmake/MSVC commits please; and the autorevision thingy fails completely in MSVC, from what I gather from the cmake code it looks as if it should be disabled by default when generating for MSVC, however, that's not the case, I deactivated it manually 20130624 21:29:41< anonymissimus> mordante: that is, by setting the option with cmake -i 20130624 21:30:00-!- melinath [~melinath@li341-41.members.linode.com] has joined #wesnoth-dev 20130624 21:31:27< anonymissimus> mordante: other than that, the only remaining problem I noticed is the expected one with find_package(Libintl REQUIRED); guessing from teh cmake code perhaps it's looking for intl.lib which isn't there; how I can debug cmake itsself, that is, equivalent to std::cout ? 20130624 21:39:51-!- melinath [~melinath@li341-41.members.linode.com] has quit [Excess Flood] 20130624 21:41:47-!- melinath [~melinath@li341-41.members.linode.com] has joined #wesnoth-dev 20130624 21:43:28-!- melinath [~melinath@li341-41.members.linode.com] has quit [Excess Flood] 20130624 21:44:54-!- melinath [~melinath@li341-41.members.linode.com] has joined #wesnoth-dev 20130624 21:45:35-!- melinath [~melinath@li341-41.members.linode.com] has quit [Excess Flood] 20130624 21:47:03-!- melinath [~melinath@li341-41.members.linode.com] has joined #wesnoth-dev 20130624 21:52:36< thunderstruck> One needs to write "data/add-ons/.." for [binary_paths] and "{add-ons/..}" for scenarios directory. Why there is no "data/" in the latter one? 20130624 21:52:58< anonymissimus> AI0867: does your travis thing check a cmake build ? 20130624 21:53:47< anonymissimus> travis.yml looks as if it's using only scons 20130624 21:54:53< AI0867> anonymissimus: nope, it only does scons 20130624 21:55:29< anonymissimus> well, could it be added ? 20130624 21:56:43< anonymissimus> from the point of view of a windows dev it's a nice thing; I actually have ubuntu 12.04 myself, so travis basically spares a test build on Linux after doing some larger stuff on windows 20130624 21:59:58< AI0867> doing cmake would double the resources we use 20130624 22:00:41< AI0867> which means doing another two 500 MiB shallow clones, and another two 20+ minute builds 20130624 22:01:55< AI0867> it would be much cheaper on a self-hosted CI system, but as the cmake and scons configuration for extra files are pretty much the same, I'm not sure it would be worth it in travis 20130624 22:09:14-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Quit: Leaving.] 20130624 22:14:01-!- A_Guy [~chatzilla@50.14.231.118] has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 20130624 22:19:42-!- travis-ci [~travis-ci@ec2-54-234-65-138.compute-1.amazonaws.com] has joined #wesnoth-dev 20130624 22:19:42< travis-ci> [travis-ci] wesnoth/wesnoth-old#134 (master - f04b71b : Emilien Rotival): The build passed. 20130624 22:19:42< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth-old/builds/8390813 20130624 22:19:42-!- travis-ci [~travis-ci@ec2-54-234-65-138.compute-1.amazonaws.com] has left #wesnoth-dev [] 20130624 22:22:20-!- exciton_ [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130624 22:24:53-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 240 seconds] 20130624 22:26:53-!- exciton_ [chuck-the-@89.208.169.104] has quit [Ping timeout: 240 seconds] 20130624 22:33:32-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130624 22:35:27-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Remote host closed the connection] 20130624 22:45:52< AI0867> that build took 5 hours... 20130624 22:46:20< anonymissimus> shadowm: you better don't rely on me reading IRC logs :P 20130624 22:47:46< anonymissimus> shadowm: the most up to date guide is this I think http://wiki.wesnoth.org/CompilingWesnothOnWindows 20130624 22:52:07< anonymissimus> and you are supposed to figure out where and how exactly you are supposed to add the dependencies; the up to date packages I use are here http://sourceforge.net/projects/wesnoth/files/unofficial/Windows%20Compile%20Stuff/ 20130624 22:54:11< anonymissimus> it also depends on the IDE used; MSVC2012 doesn't work, MSVC10 works not for wesnothd (it may do with updated boost); the packages I use are for MSVC2008; so, if you add headers/libs/dlls correctly it is supposed to work out-of-the-box 20130624 22:56:05< H-Hour> i have a question about the messages which appear in the development versions. i've just got 1.11.5 and I get a message about a custom ability description: 20130624 22:56:19< anonymissimus> the most up to date guide is the one at the top of http://wiki.wesnoth.org/CompilingWesnothOnWindows 20130624 22:56:31< H-Hour> " 'Torch' follows a deprecated format for its decription, using its name as the first line. Support for that format will be removed in 1.12" 20130624 22:56:55< bumbadadabum> H-Hour: it's caused by having 'Torch' as the first line in its description 20130624 22:56:57< H-Hour> what does it mean that support will be removed? Will it somehow break my game if a description for an ability includes the name of the ability in the first line? 20130624 22:57:01< bumbadadabum> remove that and it's fine 20130624 22:57:25< anonymissimus> if MSVC10 is used you'd have to change the used boost libs to match the MSVC version, they need to be build using the same compiler 20130624 22:57:27< H-Hour> bumbadadabum, yes, i understand. but i'm more curious about what will be the effect when support is "deprecated". isn't the description just text? 20130624 22:57:27< bumbadadabum> H-Hour: It means it will appear double after it's removed 20130624 22:57:44< H-Hour> ahh ok, so the UI will put the name in front of the description. i get it 20130624 22:57:45< H-Hour> thanks 20130624 23:03:37< Laela> What about cases where name and first line are different? 20130624 23:03:50< bumbadadabum> it won't complain 20130624 23:05:55< anonymissimus> shadowm: and why are you asking why you should figure out things on your own ? isn't that normal ? 20130624 23:07:23-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 240 seconds] 20130624 23:07:33-!- R2D2C3PO_ [57a14cad@gateway/web/freenode/ip.87.161.76.173] has quit [Quit: Page closed] 20130624 23:14:53-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 240 seconds] 20130624 23:17:02-!- lipkab [~lipk@host-91-147-212-174.biatv.hu] has quit [Quit: Trallala] 20130624 23:17:11-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130624 23:18:50-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 255 seconds] 20130624 23:24:36-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has quit [Quit: Leaving] 20130624 23:30:14-!- R2D2C3PO_ [57a14cad@gateway/web/freenode/session] has joined #wesnoth-dev 20130624 23:30:14-!- R2D2C3PO_ [57a14cad@gateway/web/freenode/session] has quit [Changing host] 20130624 23:30:15-!- R2D2C3PO_ [57a14cad@gateway/web/freenode/ip.87.161.76.173] has joined #wesnoth-dev 20130624 23:30:37-!- Upthorn [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has quit [Read error: Connection reset by peer] 20130624 23:30:52-!- Upthorn [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20130624 23:40:34-!- R2D2C3PO_ [57a14cad@gateway/web/freenode/ip.87.161.76.173] has quit [Quit: Page closed] 20130624 23:44:32< Soliton> when A_Guy shows up again someone tell him to disclose the name of his scenario... 20130624 23:48:25-!- trademark_ [~trademark@mne69-1-82-67-17-201.fbx.proxad.net] has quit [Ping timeout: 276 seconds] 20130624 23:49:17-!- Gambit [~quassel@wesnoth/developer/grickit] has joined #wesnoth-dev 20130624 23:51:36-!- mjs-de [~mjs-de@wh.uni-dortmund.de] has quit [Ping timeout: 256 seconds] 20130624 23:52:58-!- mjs-de [~mjs-de@wh.uni-dortmund.de] has joined #wesnoth-dev --- Log closed Tue Jun 25 00:00:04 2013