--- Log opened Sat Jun 22 00:00:32 2013 20130622 00:25:28-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20130622 00:30:04-!- Octalot [~noct@host86-145-94-124.range86-145.btcentralplus.com] has joined #wesnoth-umc-dev 20130622 01:54:13< irker276> wesnoth-umc-dev: sigurdfdragon * r18733 /trunk/Custom_Campaign/lua/cc.lua: 20130622 01:54:14< irker276> wesnoth-umc-dev: CC: Add command 'Copy or Transfer Unit' to 'Edit Recall List'. 20130622 02:01:41-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 252 seconds] 20130622 03:14:26< irker276> NX-RPG: Charles Dang :master * 783f457 / episode1/scenarios/04_Pursuit.cfg: http://git.io/wonDAg 20130622 03:14:27< irker276> NX-RPG: E1S4: guy should summon a scorp every turn 20130622 03:14:30< irker276> NX-RPG: Charles Dang :master * a87f06d / episode1/scenarios/04_Pursuit.cfg: http://git.io/PVcS1w 20130622 03:14:31< irker276> NX-RPG: E1S4: disallow recruits for side 1 20130622 03:14:34< irker276> NX-RPG: Charles Dang :master * faeed0f / episode1/scenarios/04_Pursuit.cfg: http://git.io/b1mcmA 20130622 03:14:35< irker276> NX-RPG: E1S4: made side 2 mostly focus on side 1 20130622 03:36:28< irker276> NX-RPG: Charles Dang :master * 4e77bc9 / episode1/scenarios/04_Pursuit.cfg: http://git.io/nLLoHA 20130622 03:36:29< irker276> NX-RPG: E1S4: gave [disallow_recruit] the wrong side's recruit list... *facepalm* 20130622 03:42:52< irker276> NX-RPG: Charles Dang :master * 87ce576 / episode1/scenarios/04_Pursuit.cfg: http://git.io/ApZl0Q 20130622 03:42:53< irker276> NX-RPG: E1S4: apparently, custom events also need a first_time_only=no key. Summoning works fine now 20130622 05:04:36-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has quit [Quit: Leaving.] 20130622 07:05:15< irker276> wesnoth-umc-dev: sigurdfdragon * r18734 /trunk/Custom_Campaign/lua/cc.lua: 20130622 07:05:16< irker276> wesnoth-umc-dev: CC: Refactor 'Fully Customize Unit' menu choice. Make it so all Heroes are automatically given loyal trait, while Leaders & Expendable Leaders can't be given loyal trait. Change menu dialog to more positive sounding. 20130622 07:16:13-!- ancestral [~ancestral@ip-64-134-173-126.public.wayport.net] has joined #wesnoth-umc-dev 20130622 07:20:22-!- melinath [~melinath@li341-41.members.linode.com] has quit [Excess Flood] 20130622 07:22:30-!- melinath [~melinath@li341-41.members.linode.com] has joined #wesnoth-umc-dev 20130622 07:45:31-!- ancestral [~ancestral@ip-64-134-173-126.public.wayport.net] has quit [Quit: And that’s the end of THAT chapter.] 20130622 08:16:12-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130622 08:46:20-!- noy [~Noy@wesnoth/developer/noy] has quit [Remote host closed the connection] 20130622 09:12:21< irker276> wesnoth-umc-dev: shikadilord * r18735 /trunk/After_the_Storm/episode1/scenarios/07_The_Search_for_the_Past.cfg: 20130622 09:12:22< irker276> wesnoth-umc-dev: AtS E1S7: expand contraction in glyph text 20130622 09:15:15-!- Blueblaze [~Blueblaze@adsl-99-148-247-124.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130622 09:29:48-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130622 09:33:13-!- noy [~Noy@wesnoth/developer/noy] has quit [Remote host closed the connection] 20130622 09:56:59-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130622 10:05:39-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20130622 10:22:21< irker276> NX-RPG: Charles Dang :master * 502bcf6 / episode1/scenarios/04_Pursuit.cfg: http://git.io/tBbj4g 20130622 10:22:22< irker276> NX-RPG: E1S4: fixed spawning loc filter and gave sides 1 and 2 no economy 20130622 10:22:25< irker276> NX-RPG: Charles Dang :master * b0b45ae / episode1/scenarios/04_Pursuit.cfg: http://git.io/x9IxLw 20130622 10:22:26< irker276> NX-RPG: E1S4: gave side 2 some leader aggression 20130622 10:22:29< irker276> NX-RPG: Charles Dang :master * 5c5edfd / episode1/scenarios/04_Pursuit.cfg: http://git.io/8_OTZw 20130622 10:22:30< irker276> NX-RPG: E1S4: made it a possibility to spawn 0 or 1 scopr on EASY, 1 or 2 on HARD 20130622 10:32:47< irker276> NX-RPG: Charles Dang :master * 66fe3aa / episode1/scenarios/04_Pursuit.cfg: http://git.io/9XJSmA 20130622 10:32:47< irker276> NX-RPG: E1S4: removed more shroud 20130622 10:52:30-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 246 seconds] 20130622 10:53:30-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 264 seconds] 20130622 10:58:38-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-umc-dev 20130622 10:59:25-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-umc-dev 20130622 11:08:38-!- Crendgrim [~quassel@f050093115.adsl.alicedsl.de] has quit [Ping timeout: 268 seconds] 20130622 11:10:47-!- Crendgrim [~quassel@g224212071.adsl.alicedsl.de] has joined #wesnoth-umc-dev 20130622 11:42:00-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Remote host closed the connection] 20130622 11:52:25-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20130622 12:33:39-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130622 13:32:11-!- trewe [~trewe@87.196.73.48] has joined #wesnoth-umc-dev 20130622 13:37:55-!- irker276 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130622 14:57:17-!- Alarantalara [~Adium@CPEc0c1c09e8055-CM00252eac6d62.cpe.net.cable.rogers.com] has joined #wesnoth-umc-dev 20130622 14:58:44-!- irker988 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20130622 14:58:44< irker988> wesnoth-umc-dev: doofus-01 * r18736 /trunk/Archaic_Era/units/khthon/ (Rock.cfg Adamantine.cfg Terrapin.cfg Snapper.cfg): 20130622 14:58:44< irker988> wesnoth-umc-dev: fixing level and ZOCs for hiding khthon turtles 20130622 16:15:19-!- mattsc [~mattsc@d154-20-34-165.bchsia.telus.net] has joined #wesnoth-umc-dev 20130622 16:40:44< irker988> NX-RPG: Charles Dang :master * 88c0ecb / episode1/utils/storytext.cfg: http://git.io/nyzlSA 20130622 16:40:45< irker988> NX-RPG: Corrected some typos in E1S1 storytext 20130622 16:40:48< irker988> NX-RPG: Charles Dang :master * 31ef75c / macros/objective-utils.cfg: http://git.io/7ucaOA 20130622 16:40:49< irker988> NX-RPG: Added OBJECTIVE_NOTES_SHOW_IF macro 20130622 16:40:52< irker988> NX-RPG: Charles Dang :master * 589f1f1 / episode1/scenarios/06_Awakening_part_1.cfg: http://git.io/MQtfYg 20130622 16:40:53< irker988> NX-RPG: E1S6: fixed a case of [filter_second] inside [filter] 20130622 16:40:56< irker988> NX-RPG: Charles Dang :master * fc6f81e / episode1/maps/04_Pursuit.map,episode1/scenarios/04_Pursuit.cfg: http://git.io/4r-XzQ 20130622 16:40:57< irker988> NX-RPG: E1S4: refactored scenario to make it longer and more interesting 20130622 16:41:21-!- trewe [~trewe@87.196.73.48] has quit [Read error: Operation timed out] 20130622 16:50:39-!- trewe [~trewe@87-196-73-48.net.novis.pt] has joined #wesnoth-umc-dev 20130622 16:53:57< irker988> NX-RPG: Charles Dang :master * dacb249 / episode1/ (3 files): http://git.io/tL5T-g 20130622 16:53:58< irker988> NX-RPG: Corrected a bunch of text typos 20130622 16:54:01< irker988> NX-RPG: Charles Dang :master * 0d74595 / episode1/scenarios/04_Pursuit.cfg,episode1/utils/storytext.cfg: http://git.io/kPf1kw 20130622 16:54:02< irker988> NX-RPG: E1S4: don't have storyscreen music since there's no text, only a titlecard 20130622 16:54:05< irker988> NX-RPG: Charles Dang :master * 01604aa / episode1/scenarios/04_Pursuit.cfg: http://git.io/Llo-5g 20130622 16:54:06< irker988> NX-RPG: E1S4: no longer disallow side 1 recruits 20130622 16:56:39< vultraz> mattsc: wondering, should I try to code the "wait around" bit as a custom ai in my addon, or could it be added to the mainline micro ai, and in that case I should wait 20130622 16:58:59< mattsc> vultraz: I was thinking about coding a "wait around" Micro AI for more general use. There's a small chance I can get it done this weekend, but more likely it will take about a week... 20130622 16:59:34< vultraz> but isn't there still that bug where only 1 micro ai per side is allowed? 20130622 17:03:35< irker988> AI-Demos: Alarantalara master * rce170e6 / lua/generic-recruit_engine.lua : Apply addition and subtraction values to damage modifiers - http://git.io/6IBHKw 20130622 17:04:20< mattsc> vultraz: ah, good point... (strictly speaking that's not a bug though) 20130622 17:04:49-!- _trewe [~trewe@87-196-73-48.net.novis.pt] has joined #wesnoth-umc-dev 20130622 17:05:37< vultraz> really? 20130622 17:05:39< vultraz> it seems like it 20130622 17:05:57< vultraz> like say, what if I wanted a messenger ai with my protecting units dogs with the animal :P 20130622 17:06:03< vultraz> animal ai :P 20130622 17:06:36< mattsc> vultraz: it's an intentional feature at the moment because of the way the AI engines work at the moment. 20130622 17:06:51< vultraz> hm... 20130622 17:07:00< vultraz> will that change? 20130622 17:07:08< mattsc> In other words, there'd be way around it, but they are a lot of work that will be wasted once a new feature in the engine will be implemented. 20130622 17:07:09< vultraz> (at a crab's pace?) 20130622 17:07:24< mattsc> No, this one is at a neph's pace. :) 20130622 17:08:00< mattsc> It is essentially implemented already, but was still buggy (this is the reason why 1.11.3 was never released :P ) 20130622 17:08:03-!- trewe [~trewe@87-196-73-48.net.novis.pt] has quit [Ping timeout: 246 seconds] 20130622 17:08:43< vultraz> hm 20130622 17:08:50< vultraz> alright, I'm in no hurry 20130622 17:08:58< mattsc> So, we "just" need Nephro and me to be available at the same time and do a little of trouble shooting. 20130622 17:09:00< vultraz> not like my campaign is going anywhere :P 20130622 17:09:18< vultraz> been working on it for 2.5 years already >_> 20130622 17:09:25< mattsc> vultraz: :) 20130622 17:09:33< bumbadadabum> vultraz: And you don't have 200 scenarios yet? 20130622 17:10:08< vultraz> nope 20130622 17:10:10< vultraz> I have 4 :P 20130622 17:10:23< vultraz> two of which were completed (kinda) in the past 2 days 20130622 17:10:31< bumbadadabum> vultraz: You need to be 50x as productive 20130622 17:10:39< vultraz> yeah 20130622 17:10:42< vultraz> 2 hours per scenario 20130622 17:10:47< vultraz> rush through it 20130622 17:10:56< vultraz> that is the Dugi Way 20130622 17:11:07< bumbadadabum> vultraz: The 'everyone it seems' way 20130622 17:51:59< irker988> NX-RPG: Charles Dang :master * 7a64686 / episode1/scenarios/01_Investigations.cfg: http://git.io/M_IFog 20130622 17:52:00< irker988> NX-RPG: E1S1: side 1 should not be hidden 20130622 17:52:03< irker988> NX-RPG: Charles Dang :master * 67e87b2 / / (6 files): http://git.io/2NwGkQ 20130622 17:52:04< irker988> NX-RPG: Used flag variants 20130622 17:57:43-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130622 18:02:20< irker988> NX-RPG: Charles Dang :master * c91684a / / (3 files): http://git.io/rvxhhQ 20130622 18:02:21< irker988> NX-RPG: Little more custom flag work 20130622 18:34:17-!- Blueblaze [~Blueblaze@adsl-99-148-247-124.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20130622 18:45:35-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130622 18:55:23-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130622 19:34:13-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20130622 19:36:56-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130622 19:44:44-!- Octalot [~noct@host86-145-94-124.range86-145.btcentralplus.com] has quit [Remote host closed the connection] 20130622 20:10:10-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130622 20:21:37-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130622 20:46:12-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130622 21:02:23-!- irker988 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130622 21:11:42-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130622 21:17:53-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 240 seconds] 20130622 22:05:20-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has quit [Remote host closed the connection] 20130622 22:08:04-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev --- Log closed Sun Jun 23 00:00:43 2013