--- Log opened Sun Jun 16 00:00:11 2013 20130616 00:12:49-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20130616 00:13:24< shadowm> Laela: Just those two AFAIK. 20130616 00:14:09< shadowm> Ruk: We don't issue bans affecting your usage of the web server or wiki. 20130616 00:21:10< Laela> Too late, i already removed most places where those happened, reduced number? to less than 20 20130616 00:21:28-!- Falcon` is now known as falcon` 20130616 00:32:05-!- H-Hour_ [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Ping timeout: 248 seconds] 20130616 00:34:01< Laela> Why v1.11.4 message of the day in MP lobby says latest version is 1.11.2? 20130616 00:39:13< shadowm> Because someone forgot to change it when 1.11.4 was released. It should be fixed now. 20130616 00:40:53-!- You're now known as lobby 20130616 00:51:26-!- _trewe [~trewe@87.196.169.152] has quit [Quit: Verlassend] 20130616 01:08:33-!- Haldrik [~haldrik@unaffiliated/haldrik] has quit [Quit: Haldrik] 20130616 01:53:19-!- prkc [~negusnyul@BC06D8CE.dsl.pool.telekom.hu] has quit [Quit: Konversation terminated!] 20130616 03:28:28< Alikexhi3> is there a way to transfer host to someone while in game without changing the sides control ? 20130616 03:28:47< Alikexhi3> and choosing who to give the host) 20130616 03:29:18-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130616 03:37:31< shadowm> No. 20130616 03:41:58< Alikexhi3> sad :( 20130616 03:42:10< Alikexhi3> :host name_of_player would be a nice feature 20130616 03:51:20-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20130616 04:01:41-!- Ivanovic_ [~ivanovic@x2f4ef46.dyn.telefonica.de] has joined #wesnoth 20130616 04:01:42-!- Ivanovic_ [~ivanovic@x2f4ef46.dyn.telefonica.de] has quit [Changing host] 20130616 04:01:42-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20130616 04:03:02-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130616 04:05:59-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 260 seconds] 20130616 04:07:40-!- Ivanovic_ is now known as Ivanovic 20130616 04:52:11-!- Gambit [~gambit@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20130616 04:59:45-!- Ivanovic_ [~ivanovic@x2f4b529.dyn.telefonica.de] has joined #wesnoth 20130616 04:59:46-!- Ivanovic_ [~ivanovic@x2f4b529.dyn.telefonica.de] has quit [Changing host] 20130616 04:59:46-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20130616 05:03:51-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 260 seconds] 20130616 05:05:42-!- Ivanovic_ is now known as Ivanovic 20130616 05:28:17-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has quit [Remote host closed the connection] 20130616 05:31:02-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20130616 05:47:46-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20130616 06:08:12-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 268 seconds] 20130616 06:09:49-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20130616 06:15:28-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 276 seconds] 20130616 07:11:39-!- TC01 [~xchat@venus.arosser.com] has quit [Quit: Leaving] 20130616 07:57:12-!- Samual_ [diotecktec@xonotic/core-team/Samual] has quit [Read error: Connection reset by peer] 20130616 08:04:28-!- Samual [diotecktec@xonotic/core-team/Samual] has joined #wesnoth 20130616 08:26:21-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20130616 08:51:16-!- Haldrik [~haldrik@unaffiliated/haldrik] has joined #wesnoth 20130616 09:15:56-!- MadMerlin2 [~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20130616 09:16:10-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has quit [Read error: Connection reset by peer] 20130616 09:16:10-!- Soliton [~Soliton@wesnoth/developer/soliton] has quit [Ping timeout: 264 seconds] 20130616 09:16:43-!- Smar [smar@freenet/translator/finnish/Smar] has quit [Ping timeout: 264 seconds] 20130616 09:16:50-!- Smar [smar@nano.smar.fi] has joined #wesnoth 20130616 09:16:50-!- Smar [smar@nano.smar.fi] has quit [Changing host] 20130616 09:16:50-!- Smar [smar@freenet/translator/finnish/Smar] has joined #wesnoth 20130616 09:17:43-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth 20130616 10:20:25-!- falcon` is now known as Falcon` 20130616 10:50:59-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has joined #wesnoth 20130616 11:18:19-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20130616 11:24:41-!- Blueblaze [~Blueblaze@adsl-99-158-45-47.dsl.hstntx.sbcglobal.net] has quit [Quit: Blueblaze] 20130616 11:38:00-!- H-Hour_ [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth 20130616 11:50:43-!- apoi [~andi@85-126-180-242.volume.xdsl-line.inode.at] has quit [Quit: leaving] 20130616 12:07:18-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 264 seconds] 20130616 13:01:02-!- trewe [~trewe@87.196.169.152] has joined #wesnoth 20130616 13:05:58-!- Gambit [~gambit@wesnoth/developer/grickit] has joined #wesnoth 20130616 13:08:05-!- salluc69 [~lucky@217.202.60.14] has joined #wesnoth 20130616 13:30:34-!- knotwork [~markm@unaffiliated/knotwork] has quit [Remote host closed the connection] 20130616 13:31:15-!- knotwork [~markm@unaffiliated/knotwork] has joined #wesnoth 20130616 14:36:44-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20130616 15:03:31-!- salluc69 [~lucky@217.202.60.14] has quit [Ping timeout: 260 seconds] 20130616 15:17:45-!- Vorpal [~Vorpal@unaffiliated/vorpal] has quit [Quit: ZNC - http://znc.sourceforge.net] 20130616 16:48:53-!- ngoclong19 [~Thunderbi@118.68.220.18] has joined #wesnoth 20130616 16:49:13-!- Laela [50eb531b@gateway/web/freenode/ip.80.235.83.27] has quit [Ping timeout: 250 seconds] 20130616 16:51:48-!- apoi [~andi@85-126-180-242.volume.xdsl-line.inode.at] has joined #wesnoth 20130616 17:00:22-!- ngoclong19 [~Thunderbi@118.68.220.18] has quit [Quit: ngoclong19] 20130616 17:01:15-!- ancestral [~ancestral@174-30-198-187.mpls.qwest.net] has joined #wesnoth 20130616 17:01:17-!- ancestral [~ancestral@174-30-198-187.mpls.qwest.net] has quit [Client Quit] 20130616 17:03:12-!- salluc69 [~lucky@109.55.194.166] has joined #wesnoth 20130616 17:03:52-!- ngoclong19 [~Thunderbi@118.68.220.18] has joined #wesnoth 20130616 17:07:06-!- ngoclong19 [~Thunderbi@118.68.220.18] has quit [Client Quit] 20130616 17:07:45-!- ngoclong19 [~Thunderbi@118.68.220.18] has joined #wesnoth 20130616 17:10:27-!- Laela [50eb531b@gateway/web/freenode/ip.80.235.83.27] has joined #wesnoth 20130616 17:11:06< Laela> Is ' allowed in unit id? 20130616 17:11:26< JesseH> Someone, play a game with me 20130616 17:11:35< JesseH> Gambit? I've never played you lets go 20130616 17:12:03-!- ngoclong19 [~Thunderbi@118.68.220.18] has quit [Client Quit] 20130616 17:13:15-!- TC01 [~xchat@venus.arosser.com] has joined #wesnoth 20130616 17:13:54-!- ngoclong19 [~Thunderbi@118.68.220.18] has joined #wesnoth 20130616 17:13:55-!- ngoclong19 [~Thunderbi@118.68.220.18] has quit [Client Quit] 20130616 17:16:21-!- ngoclong19 [~Thunderbi@118.68.220.18] has joined #wesnoth 20130616 17:20:26-!- mjrIII [~mjr_@cpe-68-174-114-54.nyc.res.rr.com] has joined #wesnoth 20130616 17:20:29< mjrIII> hi 20130616 17:22:49-!- ngoclong19 [~Thunderbi@118.68.220.18] has quit [Quit: ngoclong19] 20130616 17:29:59-!- prkc [~negusnyul@BC06D8CE.dsl.pool.telekom.hu] has joined #wesnoth 20130616 17:34:54-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 264 seconds] 20130616 17:35:52-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth 20130616 17:49:48-!- diffycat [~diffycat@85.113.55.206] has quit [Quit: diffycat] 20130616 17:51:22-!- diffycat [~diffycat@85.113.55.206] has joined #wesnoth 20130616 18:01:31-!- Ruk_2 [~Ruk@ppp-115-87-32-234.revip4.asianet.co.th] has joined #wesnoth 20130616 18:05:23-!- Ruk [~Ruk@ppp-124-122-2-251.revip2.asianet.co.th] has quit [Ping timeout: 268 seconds] 20130616 18:13:56< Laela> Is there easy way to use [options] or something similar to choose which factions are allowed from random(or chosen) from specific era?(for rpg era is good enough=no need to change recruits) So far i can only think of array for each checkbox and then selecting random from that after start. 20130616 18:26:04< fabi_> Laela: The #wesnoth channel is more for players. Maybe your questions are better asked in #wesnoth-dev or #wesnoth-umc-dev 20130616 18:27:51-!- Laela_ [50eb531b@gateway/web/freenode/ip.80.235.83.27] has joined #wesnoth 20130616 18:27:52-!- Laela_ is now known as Laela2 20130616 18:45:26-!- Octalot [~noct@host86-128-72-16.range86-128.btcentralplus.com] has joined #wesnoth 20130616 18:48:05< Gambit> Laela: So you could have *all* the options available, but use [show_if] to hide the ones that side can't use. 20130616 18:48:15< Gambit> Laela: Or you can use [insert_tag] to dynamically create [option] tags. 20130616 18:49:11< Gambit> [insert_tag] is borderline black magic though 20130616 18:50:53< vultraz> Gambit: don't recommend [insert_tag]. I used it once. It's...black magicks 20130616 18:51:47< Gambit> vultraz: https://github.com/grickit/GambCiv/blob/master/utils/commands/shoot_unit.cfg 20130616 18:51:51 * Gambit laughs like an evil wizard 20130616 18:52:05< Gambit> I wish github had WML syntax highlighting. 20130616 18:52:24< Gambit> Their highlighting stuff is open source. Someone who isn't incompetent as me would have to patch it. 20130616 18:52:29< Gambit> And then file a pull request. 20130616 18:53:18< vultraz> whut... 20130616 18:53:23< vultraz> that code looks so inelegant 20130616 18:53:34< Gambit> It is super inelegant. 20130616 18:54:09< Gambit> I mean really: 20130616 18:54:10< Gambit> {VARIABLE message.option["$($i+$archerytowers+$battleships+$transports+1)"].command.harm_unit.filter.x $x1} 20130616 18:54:52< Gambit> That's setting [message] [option] [command] [harm_unit] [filter] x = $x1 20130616 18:55:05< vultraz> why the hell do you do that> 20130616 18:55:08< vultraz> ?* 20130616 18:55:41< Gambit> vultraz: So when you have a unit that's near an archery tower, a battle ship, or a transport ship (those all have ranged attacks), you can right click on that unit and pick "shoot unit" 20130616 18:55:46< Gambit> And then you get an option of what to shoot it with. 20130616 18:56:02< Gambit> vultraz: It *appears* a lot more elegantly to the player than picking a ship then picking a unit. 20130616 18:56:19< Gambit> It's all one step; one menu; one choice to them. 20130616 18:56:57< vultraz> what's wrong with using [filter_radius] 20130616 18:57:10< Gambit> vultraz: The [message] is dynamically generated. 20130616 18:57:21< vultraz> yes 20130616 18:57:24< vultraz> I can see that 20130616 18:57:28< Gambit> There's nothing wrong with [filter_radius]. 20130616 18:57:53< vultraz> but you could do it much simpler than that 20130616 18:58:11< Gambit> Hm? 20130616 18:59:24< vultraz> for every archery tower, transport, or watchtower, you're generating and option to shoot the unit right? 20130616 19:00:00< Gambit> So they right click a unit and a menu pops up. That menu contains an option for each thing they can shoot the unit with. 20130616 19:00:29< vultraz> alright 20130616 19:00:45< vultraz> lemme see what I can do with this... 20130616 19:01:15< Gambit> Uh... sure. I really don't think there's anything to be done, but knock yourself out. 20130616 19:06:57< vultraz> hm... 20130616 19:07:06< vultraz> I could do a lot more if this used a custom GUI2 dialog 20130616 19:08:28< Gambit> if custom GUI2 dialogs were exposed to WML, I could do a lot more on everything 20130616 19:08:42< Gambit> The whole add-on would be a lot better. 20130616 19:08:55< Gambit> That would go for a lot of add-ons. 20130616 19:09:06< Gambit> Also if ThemeWML could access game variables. 20130616 19:09:29-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has joined #wesnoth 20130616 19:09:51< vultraz> LUA 20130616 19:09:53< vultraz> LUUUAAAA 20130616 19:09:58< vultraz> LLLLLLUUUUUUUAAAAAA 20130616 19:10:02< vultraz> *tribal dance* 20130616 19:10:11< bumbadadabum> MINING TURTLES 20130616 19:10:37< Gambit> Lua is not even the right language for custom GUI2 dialogs. 20130616 19:10:54< bumbadadabum> Gambit: I agree with that, but it's the best we've got right now 20130616 19:11:23< bumbadadabum> if someone would make a WML implementation, that'd be cool 20130616 19:12:25-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20130616 19:33:01-!- Laela2 [50eb531b@gateway/web/freenode/ip.80.235.83.27] has quit [Ping timeout: 250 seconds] 20130616 19:34:00-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has quit [Quit: DCW] 20130616 19:37:45< _8680_> Gambit: What do you think *would* be the right language for custom GUI2 dialogs? 20130616 19:37:57< _8680_> WML I suppose? 20130616 19:38:52< _8680_> They can already be *defined* in WML, though their logic is in Lua. (Compare HTML and JavaScript.) 20130616 19:39:20< _8680_> However, I suppose you would like to be able to define their logic in WML? 20130616 19:41:25< _8680_> I think I could write a tag to show a dialog, using a dialog definition stored in a WML variable, and using WML events as callbacks; fairly easily even. 20130616 19:41:35< _8680_> I’ll look into it sometime. 20130616 19:41:49< Gambit> _8680_: considering it's WML internally... 20130616 19:42:09< _8680_> What do you mean, “WML internally”? 20130616 19:42:16< vultraz> Gambit: http://pastebin.com/bD2U4vT7 20130616 19:42:23< _8680_> It’s C++ internally, to my knowledge. 20130616 19:42:38< vultraz> Gambit: you'll have to fix indent 20130616 19:43:08< Gambit> That's really not any different from what I'm doing 20130616 19:43:12< vultraz> _8680_: WML SUCKS for the complex stuff you might want to do in a GUI dialog. Can you imagine my inventory code in WML? 20130616 19:43:16< Gambit> you're just using [set_variables] to avoid a bunc hof macro calls. 20130616 19:43:22< vultraz> Gambit: yes. but it looks cleaner 20130616 19:45:28< vultraz> Gambit: and it's way less redundant when expanded 20130616 19:47:22< vultraz> Gambit: amirite? 20130616 19:47:53< bumbadadabum> vultraz: If you make a good implementation, it's much easier 20130616 19:48:10< vultraz> bumbadadabum: what do you mean? 20130616 19:48:13< bumbadadabum> maybe something like... 20130616 19:48:17< _8680_> vultraz: Oh, I quite agree. But I wouldn’t want Gambit’s antipathy toward Lua to prevent him, and all those nameless UMC authors he champions, from making more advanced interfaces. 20130616 19:48:31< bumbadadabum> [button] 20130616 19:48:38< bumbadadabum> name= and all stuff 20130616 19:48:41< bumbadadabum> [on_click] 20130616 19:48:47< bumbadadabum> action_wml 20130616 19:48:53< bumbadadabum> something like that 20130616 19:49:24< vultraz> possibly 20130616 19:49:33< vultraz> but I'm lazy 20130616 19:49:38< bumbadadabum> lists would be hard-ish 20130616 19:49:49< vultraz> I just spent half an hour optimizing stuff for gambit 20130616 19:50:06< bumbadadabum> cool beans 20130616 19:50:08< Gambit> Yeah you should not have done that. 20130616 19:50:16< vultraz> why? 20130616 19:50:28< Gambit> Because I don't have any plans to use it. 20130616 19:50:31< bumbadadabum> Gambit's not gonna use it 20130616 19:50:36< bumbadadabum> ninja'd 20130616 19:50:56< vultraz> .... 20130616 19:51:00< vultraz> well screw you too 20130616 19:51:25< Gambit> It's not any better than the current way 20130616 19:51:36< vultraz> it is when it's expanded 20130616 19:51:39< vultraz> aka 20130616 19:51:41< vultraz> IN SAVE FILES 20130616 19:51:47< vultraz> seriosuly 20130616 19:51:52< vultraz> [set_variable] everywhere... 20130616 19:52:00< vultraz> plus it's easier to read and modify 20130616 19:52:07< Gambit> If a GambCiv save makes someone run out of harddrive space they have larger problems. 20130616 19:52:28< vultraz> .... 20130616 19:53:02< vultraz> that's not the point 20130616 19:53:06< vultraz> the point is optimization 20130616 19:57:08< Gambit> http://en.wikipedia.org/wiki/Program_optimization#When_to_optimize 20130616 19:58:34-!- Blueblaze [~Blueblaze@99.158.45.47] has joined #wesnoth 20130616 19:59:57< Gambit> vultraz: One thing I am interested in here, because your experiene is more recent than mine, why have you placed underlines before the macro arguments? 20130616 20:00:23< Gambit> Underscores, rather. 20130616 20:00:27< vultraz> because shadowm does it, and I adopted the convention 20130616 20:01:02< vultraz> it doesn't really matter, it's just a style thing 20130616 20:01:09< bumbadadabum> Gambit: I think it's so there aren't issues with macros named VALUE or something like that 20130616 20:01:16< Gambit> I was wondering if there had been collision problems with mainline. 20130616 20:23:49< _8680_> Gambit, would you say that vultraz’s version is less readable/maintainable than yours? 20130616 20:25:52< _8680_> It looks more maintainable to me, and that ought to be more important than optimization. 20130616 20:36:28< JesseH> _8680_, 1v1 20130616 20:38:14< _8680_> JesseH: I don’t have time currently; apologies. 20130616 20:38:47< JesseH> Gambit, Lets play your mod 20130616 20:38:51< JesseH> _8680_, its okay 20130616 20:49:58-!- salluc69 [~lucky@109.55.194.166] has left #wesnoth ["Sto andando via"] 20130616 21:19:18-!- Samual [diotecktec@xonotic/core-team/Samual] has quit [Ping timeout: 264 seconds] 20130616 21:58:05-!- Laela_ [50eb531b@gateway/web/freenode/ip.80.235.83.27] has joined #wesnoth 20130616 22:11:59-!- diffycat [~diffycat@85.113.55.206] has quit [Read error: Operation timed out] 20130616 23:00:52-!- Falcon` is now known as falcon` 20130616 23:45:28-!- trewe [~trewe@87.196.169.152] has quit [Quit: Verlassend] 20130616 23:49:50-!- prkc [~negusnyul@BC06D8CE.dsl.pool.telekom.hu] has quit [Quit: Konversation terminated!] 20130616 23:52:52-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 245 seconds] 20130616 23:53:29-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth --- Log closed Mon Jun 17 00:00:38 2013