--- Log opened Thu Aug 22 00:00:51 2013 20130822 00:07:02-!- nurupo is now known as nurupo|away 20130822 00:34:18-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Read error: Connection reset by peer] 20130822 00:38:57-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130822 00:43:45-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 245 seconds] 20130822 00:46:28-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130822 00:51:29-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 264 seconds] 20130822 00:52:17-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130822 00:57:28-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Quit: Leaving] 20130822 00:58:44-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20130822 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[chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130822 05:54:48-!- balrog [~balrog@discferret/developer/balrog] has quit [Read error: Operation timed out] 20130822 05:55:08-!- balrog [~balrog@discferret/developer/balrog] has joined #wesnoth-dev 20130822 05:56:20< skyfaller> Gambit: relevant post: http://medievalpoc.tumblr.com/post/58066989518/medievalpoc-the-all-white-reinvention-of 20130822 06:10:48-!- happygrue [~happygrue@wesnoth/developer/wintermute] has quit [Remote host closed the connection] 20130822 06:22:27-!- Ganrao [Ganrao@cpe-65-189-245-210.woh.res.rr.com] has joined #wesnoth-dev 20130822 06:23:18-!- Vandal [Ganrao@cpe-65-189-245-210.woh.res.rr.com] has quit [Ping timeout: 264 seconds] 20130822 06:25:27-!- fabi_ [~fabi@88-134-19-50-dynip.superkabel.de] has joined #wesnoth-dev 20130822 06:25:27-!- fabi_ [~fabi@88-134-19-50-dynip.superkabel.de] has quit [Changing host] 20130822 06:25:27-!- fabi_ [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20130822 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#wesnoth-dev 20130822 08:55:58-!- Crendgrim [~quassel@f050092098.adsl.alicedsl.de] has quit [Ping timeout: 245 seconds] 20130822 09:03:00-!- fabi__ [~fabi@88-134-19-50-dynip.superkabel.de] has joined #wesnoth-dev 20130822 09:03:00-!- fabi__ [~fabi@88-134-19-50-dynip.superkabel.de] has quit [Changing host] 20130822 09:03:00-!- fabi__ [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20130822 09:06:16-!- fabi_ [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 245 seconds] 20130822 09:08:29-!- ancestral [~ancestral@65-128-232-98.mpls.qwest.net] has quit [Quit: ancestral] 20130822 09:18:37-!- trademark_ [~trademark@mne69-1-82-67-17-201.fbx.proxad.net] has joined #wesnoth-dev 20130822 09:20:16-!- ancestral [~ancestral@65-128-232-98.mpls.qwest.net] has joined #wesnoth-dev 20130822 09:28:22-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130822 09:44:57-!- {V} [~V@139-79-ftth.on.nl] has quit [Read error: Connection reset by peer] 20130822 09:45:25-!- {V} [~V@139-79-ftth.on.nl] has joined #wesnoth-dev 20130822 09:47:39-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20130822 09:47:55< thunderstruck> Crab_: Hello. 20130822 09:48:06-!- lipkabb [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130822 09:49:39-!- ancestral [~ancestral@65-128-232-98.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20130822 09:51:40-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Ping timeout: 245 seconds] 20130822 10:13:31-!- lipkabb [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Ping timeout: 246 seconds] 20130822 10:27:31-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130822 10:40:35-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130822 10:45:14-!- stikonas [~gentoo@5.20.200.50] has joined #wesnoth-dev 20130822 10:45:14-!- stikonas [~gentoo@5.20.200.50] has quit [Changing host] 20130822 10:45:14-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130822 10:54:05-!- mjs-de [~mjs-de@g224183119.adsl.alicedsl.de] has joined #wesnoth-dev 20130822 10:54:20< Crab_> thunderstruck: hello 20130822 10:54:50-!- fendrin [~fabi@88-134-19-50-dynip.superkabel.de] has joined #wesnoth-dev 20130822 10:54:50-!- fendrin [~fabi@88-134-19-50-dynip.superkabel.de] has quit [Changing host] 20130822 10:54:50-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20130822 10:57:16< thunderstruck> Crab_: I was wondering if "remove_carryover_on_leader_loss" with default to "yes" would affect any current campaigns. 20130822 10:57:51< thunderstruck> Crab_: I don't know any such campaign, but that doesn't mean they don't exist. 20130822 10:58:52< Crab_> thunderstruck: please check fTheSouthGuard#Pebbles_in_the_Flood and DescentIntoDarkness#Eternal_Night 20130822 10:59:13< Crab_> thunderstruck: those are two scenarios that I can remember off top of my head that have some special significance in 'leader lost' 20130822 10:59:16-!- fabi__ [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 264 seconds] 20130822 11:07:08< thunderstruck> Crab_: Pebbles is in Flood goal is to hold off as long as player. 20130822 11:07:12-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20130822 11:07:18< thunderstruck> But there are no sides with "save_id". 20130822 11:07:25< Crab_> thunderstruck: yes, but it's not the last scenario of the campaign 20130822 11:07:51-!- skyfaller_ [~skyfaller@ool-2f11697b.dyn.optonline.net] has joined #wesnoth-dev 20130822 11:08:04< thunderstruck> Crab_: But we're interested only with sides with a save_id, right? 20130822 11:08:18< thunderstruck> only in sides* 20130822 11:08:20< Crab_> thunderstruck: we're interested in sides which are carried over in a normal way 20130822 11:08:52< Crab_> thunderstruck: I don't know off top of my head how the campaign splits the original units, into units to be present in Pebbles in the flood and units for the next scenario 20130822 11:09:12< Crab_> thunderstruck: what you need to check is that no units 'for the next scenario' are accidentally wiped out 20130822 11:09:45< Crab_> thunderstruck: it might already work ok, but it depends on how those 3 scenarios (this, the one before, and the next one) deal with carryover 20130822 11:09:50-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Ping timeout: 264 seconds] 20130822 11:11:40-!- iwontbecreative [~thibault@89.180.83.74] has joined #wesnoth-dev 20130822 11:12:32< Crab_> thunderstruck: e.g. all the units player has are with the other leader, Deoran, to be used in the last scenario 20130822 11:13:09< Crab_> thunderstruck: how the code does this? stores them in WML variable? or somehow uses the carryover things? if they are stored in WML variable, how they are put back? 20130822 11:14:49< thunderstruck> Crab_: I believe it uses [store_side] to store it in a variable. 20130822 11:15:47< Crab_> thunderstruck: looking at scenarios/07b_Pebbles_in_the_Flood.cfg I see that there's code to unstore gold after death of Gerrick 20130822 11:15:49< thunderstruck> Crab_: Wait. I think that is for gold only. 20130822 11:16:00< Crab_> thunderstruck: so, the side has to be carried over after leader loss here 20130822 11:16:16< Crab_> thunderstruck: gold + leader 20130822 11:16:34< Crab_> thunderstruck: [unstore_unit] variable=stored_Deoran 20130822 11:17:57< thunderstruck> Crab_: Yes, I saw those lines and if I understand the code which stores carryover, "remove_on_.." should not affect this scenario. 20130822 11:18:13< Crab_> thunderstruck: why? 20130822 11:18:40< thunderstruck> Crab_: Because there are no persistent sides in this scenario. 20130822 11:18:56-!- exciton_ [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130822 11:19:09< Crab_> thunderstruck: the docs say otherwise. 20130822 11:19:16< Crab_> thunderstruck: persistent = yes because it's human-controlled 20130822 11:19:28< Crab_> thunderstruck: save_id defaults to leader id if available 20130822 11:19:40< Crab_> thunderstruck: and it has id=Deoran 20130822 11:20:41< Crab_> thunderstruck: the scenario does the following: disallow_recall=yes so no recalls available , then store gold and old leader (Deoran), recall Gerrick and Urza 20130822 11:21:01< Crab_> thunderstruck: then at the end, kill all units, unstore gold and old leader 20130822 11:21:39< Crab_> thunderstruck: this 'end' happens in 'last breath' event of Gerrick 20130822 11:21:53< Crab_> thunderstruck: so, as I understand it, the 'leader loss' part should not trigger here 20130822 11:21:58< Crab_> thunderstruck: but it's best to check. 20130822 11:22:23-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 240 seconds] 20130822 11:22:25< thunderstruck> Crab_: Well, that depends on how it will be implement as well. 20130822 11:22:37< Crab_> thunderstruck: so I think it'll work but not because of lack of persistent sides (there's 1 persistent side there), but because the scenario ends in victory in last breath event, before the leader actually dies. 20130822 11:24:23< thunderstruck> Crab_: By the way, do you know why store_carryover() in playcampaign.cpp is per team, not per side? 20130822 11:25:00< Crab_> thunderstruck: what's the difference between team and side? 20130822 11:25:14< Crab_> thunderstruck: asking just in case we're using a different terminology here 20130822 11:25:38< thunderstruck> Crab_: A team can consist of 1 or more sides, I think. 20130822 11:26:18< Crab_> 'team' (as in src/team.hpp) is only 1 side. 20130822 11:26:38< Crab_> but you're right is that there's a separate concept of several sides being 'on the same team (allied)' 20130822 11:27:13< thunderstruck> Ok. It makes sense now. 20130822 11:34:15< thunderstruck> Crab_: Endless Night scenario has two sides and one of the, Foolish Hero, side is re-created. 20130822 11:34:23< thunderstruck> And shouldn't be affected. 20130822 11:34:47< Crab_> thunderstruck: what's important is to finish it once, just to see that the campaign properly ends after you lose the first time 20130822 11:34:53< thunderstruck> But the other side, seems to be carried over and it is the side which will be defeated. 20130822 11:35:09< Crab_> the campaign should properly end after the lich (player) is defeated 20130822 11:35:16-!- Octalot [~noct@host86-186-159-166.range86-186.btcentralplus.com] has joined #wesnoth-dev 20130822 11:35:17< thunderstruck> But what I don't understand is why AI side has controller=human? 20130822 11:35:58< Crab_> thunderstruck: why? 20130822 11:36:12< Crab_> thunderstruck: side 1 (lich) is human. controller=human 20130822 11:36:18< thunderstruck> Crab_: I was thinking about other scenario. Sorry. 20130822 11:36:18< Crab_> thunderstruck: side 2 (foolish hero) is ai, controller=ai 20130822 11:36:21< Crab_> thunderstruck: ok 20130822 11:38:43< thunderstruck> Crab_: So, is this scenario special because if player wins, it will get to play again and again? 20130822 11:39:12< Crab_> thunderstruck: yes, because the player has to lose the leader in order to complete the campaign. 20130822 11:40:33< thunderstruck> Crab_: If the leader is dead, but the campaign is over, what's the difference then? 20130822 11:40:45< Crab_> thunderstruck: should not be any. but I' 20130822 11:41:03< Crab_> .. but I'd playtest it once (fast to do, in debug mode), just in case. 20130822 11:41:12< thunderstruck> Sure. 20130822 11:42:24< thunderstruck> Crab_: I was looking where I could trigger this leader loss and I want to clarify a couple things. Are all units which "canrecruit=yes" are leaders? 20130822 11:43:27< Crab_> yes 20130822 11:46:37< thunderstruck> Crab_: so there's a special case for sides with multiple leaders? If all side's leaders dead - remove side from carryover, else if any dead - ? 20130822 11:48:19< thunderstruck> Crab_: If any leaders are dead, but not all, they would not be stored to carryover in the same way as regular units? 20130822 11:48:42< Crab_> well, dead units should not be stored in carryover, right :) 20130822 11:49:33< thunderstruck> Crab_: I just wanted to confirm that dead leader = dead unit. 20130822 11:49:39< Crab_> yes :) 20130822 11:49:48< Crab_> for multiple leaders, it should be tied with player's "loss" 20130822 11:50:23< thunderstruck> Could you elaborate a bit? 20130822 11:50:30< Crab_> e.g. when player loses a scenario, his side should be removed from carryover. this usually happens in MP on leader loss 20130822 11:51:09< Crab_> and there's "implicit" loss condition which is, as I understand, triggered by the loss of all leaders 20130822 11:51:27< Crab_> (in addition to any explicit loss events the scenario might have) 20130822 11:52:08< thunderstruck> Crab_: So, I don't need to care what happens if some leader died, unless it is a last leader or in other words - all side's leaders have died? 20130822 11:52:28< Crab_> yes. more generally, you need to care only about the side 'losing' 20130822 11:52:50< vultraz> Crab_: is there some reason why [avoid] doesn't seem to work in combination with the messenger mai? 20130822 11:52:55< thunderstruck> Crab_: In that case it is not "remove_on_leader_loss" anymore :) 20130822 11:52:59< Crab_> thunderstruck: seems so 20130822 11:53:15< Crab_> thunderstruck: which might happen if scenario tells about a loss or if the side loses all leaders (which is, in MP, not a automatic game end for other players) 20130822 11:53:28< Crab_> thunderstruck: in SP, it's usually simple, loss stops you from playing on. 20130822 11:54:05< Crab_> thunderstruck: in MP, it's not that simple, we want to support 'if one of the players loses, just remove his carryover info, so he'll have a chance to pick something in the next scenario if campaign supports it' 20130822 11:54:38< Crab_> vultraz: [avoid] is not a hard limitation. you can tell AI to move into avoided hexes explicitly. 20130822 11:55:16< thunderstruck> Crab_: Yes, I'm aware of that. That's why I started to ask you about "what should happen when side has died" in the first place :) 20130822 11:55:21< vultraz> Crab_: ahh. is there some way to add a hard limitation? 20130822 11:55:28< Crab_> vultraz: either messenger AI does something wrong (in that case it should be fixed inside mai) or the function it uses for pathfinding doesn't respect avoid (and this should be fixed at that function level) 20130822 11:55:45< Crab_> vultraz: only by making hexes impassable for AIs units by movement type. 20130822 11:56:13< vultraz> hm... 20130822 11:56:14< Crab_> vultraz: or find out what messenger AI does , maybe it's trivial to fix it to use pathfinding routines which respect avoid 20130822 11:56:28< Crab_> vultraz: e.g. messenger AI can tell 'move X to Y'. and this ignores avoid 20130822 11:56:55< Crab_> vultraz: if it tells 'move X to 'find-best-next-hop-hex-respecting-avoid-to-get-to Z' ,this will not ignore avoid 20130822 11:57:23< Crab_> vultraz: if that function is not available or it's not working properly, it has to be fixed/added. 20130822 12:01:42< vultraz> my specific case deals with the support units 20130822 12:01:51< vultraz> hm 20130822 12:01:57< vultraz> "-- Now find hex with minimum value that is unoccupied" 20130822 12:02:17< vultraz> no it doesn't seem to take in [avoid] anywhere 20130822 12:05:06< vultraz> guess I'll talk to mattsc when he returns 20130822 12:06:18-!- iwontbecreative [~thibault@89.180.83.74] has quit [Quit: leaving] 20130822 12:07:46< Crab_> so, if the code uses custom pathfinding, it's the code that should be fixed. if it needs some helper functions in C++, they should be coded. otherwise, they can take the value of avoid aspect and filter in lua. 20130822 12:09:40< thunderstruck> Crab_: Is loss always per side? 20130822 12:10:01< Crab_> as I understand, in MP, it is per-side. 20130822 12:18:25-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130822 12:24:54< vultraz> ok, really, the messenger mai is buggy >_> apparently...it likes the block the waypoints with its own units 20130822 12:25:05< vultraz> which results in the messenger moving nowhere 20130822 12:25:15 * vultraz makes note to talk to mattsc 20130822 12:40:08-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 245 seconds] 20130822 12:40:27< AI0867> Ivanovic: that's because all our python scripts are python2 for the time being 20130822 12:40:41-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has quit [Quit: DCW] 20130822 12:40:51< AI0867> 2to3 will give you a diff that fixes most issues 20130822 12:41:18< AI0867> I've been bumping the syntax to something compatible with python3 in data/tools, but I forgot about utils 20130822 12:45:58-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 245 seconds] 20130822 12:54:58< irker066> wesnoth: Alexander van Gessel wesnoth-old:master 70dc23cce4eb / utils/ (ai_test/ai_test.py codelist compare_images.py): Python syntax bumps http://git.io/QAc0gg 20130822 12:57:57-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130822 13:07:47-!- horon [~horon@nttkyo176024.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20130822 13:09:58-!- happygrue [~happygrue@c-66-30-155-184.hsd1.ma.comcast.net] has joined #wesnoth-dev 20130822 13:10:09-!- happygrue [~happygrue@c-66-30-155-184.hsd1.ma.comcast.net] has quit [Changing host] 20130822 13:10:09-!- happygrue [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-dev 20130822 13:38:01-!- Kostic [~marko@85.202.113.67] has joined #wesnoth-dev 20130822 14:32:11-!- knotwork [~markm@unaffiliated/knotwork] has quit [Read error: Connection reset by peer] 20130822 14:43:42-!- Kostic [~marko@85.202.113.67] has quit [Ping timeout: 264 seconds] 20130822 14:56:20-!- Kostic [~marko@85.202.113.200] has joined #wesnoth-dev 20130822 15:11:15-!- kex [~kex@89.205.70.185] has joined #wesnoth-dev 20130822 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has quit [Quit: Távozom] 20130822 17:17:57-!- jetrel_laptop [~jetrel_la@64.215.234.33] has joined #wesnoth-dev 20130822 17:22:07-!- boucman_work [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20130822 17:22:47-!- boucman_work [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20130822 17:30:49-!- happygrue [~happygrue@wesnoth/developer/wintermute] has quit [Ping timeout: 268 seconds] 20130822 17:37:24-!- Octalot [~noct@host86-159-77-104.range86-159.btcentralplus.com] has quit [] 20130822 17:57:38-!- EdB [~edb@85.69.144.96] has joined #wesnoth-dev 20130822 18:13:35-!- boucman_work [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20130822 18:17:44-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130822 18:26:48-!- DCW1 [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has joined #wesnoth-dev 20130822 18:33:34-!- EdB [~edb@85.69.144.96] has quit [Remote host closed the connection] 20130822 18:34:06-!- EdB [~edb@85.69.144.96] has joined #wesnoth-dev 20130822 18:41:22-!- Guest30261 [~8680@2002:44e1:fb42:0:76de:2bff:fed4:2766] has quit [Ping timeout: 246 seconds] 20130822 18:45:06-!- _8680_ [~8680@2002:44e1:fb42:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20130822 18:45:14-!- _8680_ is now known as Guest19162 20130822 18:50:50< Ivanovic> AI0867: thanks for doing the bump now 20130822 18:50:54-!- Guest19162 [~8680@2002:44e1:fb42:0:76de:2bff:fed4:2766] has quit [Ping timeout: 264 seconds] 20130822 18:51:26-!- _8680 [~8680@2002:44e1:fb42:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20130822 19:20:30-!- DCW1 [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginmedia.com] has quit [Remote host closed the connection] 20130822 19:24:01-!- kex [~kex@89.205.70.185] has quit [Remote host closed the connection] 20130822 19:44:01-!- Kostic [~marko@85.202.113.67] has quit [Remote host closed the connection] 20130822 19:50:14-!- Kostic [~marko@85.202.113.107] has joined #wesnoth-dev 20130822 19:58:20< Ivanovic> AI0867: does using python imaging library still make sense with python 3.2 and later or should it better be pillow? 20130822 19:59:01-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20130822 20:02:27-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130822 20:06:02-!- Kostic [~marko@85.202.113.107] has quit [Read error: Operation timed out] 20130822 20:06:29-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130822 20:09:01< Ivanovic> grml, okay, what i do seems to make no sense and not work at all... 20130822 20:11:05-!- ancestral [~ancestral@65-128-232-98.mpls.qwest.net] has joined #wesnoth-dev 20130822 20:11:33-!- EdB [~edb@85.69.144.96] has quit [Quit: Konversation terminated!] 20130822 20:15:20< Ivanovic> AI0867: okay, made it work with further script changes 20130822 20:19:39-!- irker087 [~irker@ai0867.net] has joined #wesnoth-dev 20130822 20:19:39< irker087> wesnoth: Nils Kneuper wesnoth-old:master 7632a361af9e / utils/compare_images.py: fixed compate_images.py to run on my system http://git.io/wdNSEQ 20130822 20:21:28< Ivanovic> AI0867: please review these changes to make sure that they don't add extra problems 20130822 20:27:13-!- ancestral [~ancestral@65-128-232-98.mpls.qwest.net] has quit [Ping timeout: 245 seconds] 20130822 20:31:34-!- ancestral [~ancestral@65-128-232-98.mpls.qwest.net] has joined #wesnoth-dev 20130822 20:41:01-!- {V} [~V@139-79-ftth.on.nl] has quit [Read error: Connection reset by peer] 20130822 20:41:28-!- {V} [~V@139-79-ftth.on.nl] has joined #wesnoth-dev 20130822 20:48:05-!- _8680 is now known as _8680_ 20130822 21:04:51-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Ping timeout: 241 seconds] 20130822 21:15:11-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130822 21:20:43-!- stikonas [~gentoo@5.20.200.50] has 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22:32:45-!- kex [~kex@89.205.70.185] has joined #wesnoth-dev 20130822 22:33:24-!- vultraz_laptop [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20130822 22:33:57< irker087> wesnoth: Nils Kneuper wesnoth-old:master 98906f8c2bdd / images/misc/ (9 files in 2 dirs): applied utils/wesnoth-optipng on images http://git.io/fY3JCg 20130822 22:33:59< irker087> wesnoth: Nils Kneuper wesnoth-old:master a3b14e767064 / data/ (29 files in 14 dirs): applied utils/wesnoth-optipng on data/ https://github.com/wesnoth/wesnoth-old/commit/a3b14e767064ba27b97a9a316da9301d88e64b05 20130822 22:40:56-!- happygrue [~happygrue@c-66-30-155-184.hsd1.ma.comcast.net] has joined #wesnoth-dev 20130822 22:40:56-!- happygrue [~happygrue@c-66-30-155-184.hsd1.ma.comcast.net] has quit [Changing host] 20130822 22:40:56-!- happygrue [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-dev 20130822 22:46:24-!- ancestral [~ancestral@65-128-232-98.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 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