--- Log opened Tue Aug 06 00:00:21 2013 20130806 00:04:24-!- A_Guy [~chatzilla@50.14.231.118] has quit [Remote host closed the connection] 20130806 00:18:12-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 276 seconds] 20130806 00:56:57-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20130806 01:51:43-!- irker525 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20130806 01:51:43< irker525> wesnoth-umc-dev: shikadilord * r19147 /branches/testing/trunk/TEST: 20130806 01:51:44< irker525> wesnoth-umc-dev: testing: Testing again 20130806 02:00:55-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has quit [Quit: Konversation terminated!] 20130806 02:24:14-!- iwaim_ [~iwaim@2001:2c0:40e:2002:0:4:14:80] has quit [Ping timeout: 240 seconds] 20130806 02:26:42-!- iwaim_ [~iwaim@2001:2c0:40e:2002:0:4:14:80] has joined #wesnoth-umc-dev 20130806 03:06:40-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 245 seconds] 20130806 03:08:43-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20130806 03:57:49< irker525> wesnoth-umc-dev: shikadilord * r19148 /branches/wml-tools/katepart-syntax/wml.xml: 20130806 03:57:50< irker525> wesnoth-umc-dev: wml-tools/katepart-syntax: Update changelog 20130806 04:49:14-!- ancestral [~ancestral@65-128-235-179.mpls.qwest.net] has joined #wesnoth-umc-dev 20130806 05:00:32-!- ancestral [~ancestral@65-128-235-179.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20130806 05:09:41-!- ancestral [~ancestral@65-128-235-179.mpls.qwest.net] has joined #wesnoth-umc-dev 20130806 06:31:26-!- ancestral [~ancestral@65-128-235-179.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20130806 07:30:54-!- Octalot [~noct@host86-159-76-227.range86-159.btcentralplus.com] has quit [Ping timeout: 268 seconds] 20130806 07:38:52< irker525> NX-RPG: Charles Dang :master * 34a95e2 / episode1/scenarios/04_Pursuit.cfg: http://git.io/eOo0xw 20130806 07:38:54< irker525> NX-RPG: E1S4: 60 gold fore side 1, 20 less gold for side 2. It's just supposed to be a minor challenge, not anything major 20130806 07:38:56< irker525> NX-RPG: Charles Dang :master * ac17d7b / episode1/scenarios/04_Pursuit.cfg: http://git.io/rfKDbg 20130806 07:38:57< irker525> NX-RPG: E1S4: removed duplicate Leeches 20130806 07:39:00< irker525> NX-RPG: Charles Dang :master * f680749 / units/monsters/Leech.cfg: http://git.io/AfofEQ 20130806 07:39:02< irker525> NX-RPG: Made Leech chaotic 20130806 07:39:04< irker525> NX-RPG: Charles Dang :master * 9ee727b / episode1/scenarios/04_Pursuit.cfg: http://git.io/ky4HQw 20130806 07:39:05< irker525> NX-RPG: E1S4: tweaked a dialog line 20130806 07:39:08< irker525> NX-RPG: Charles Dang :master * 8507902 / episode1/scenarios/04_Pursuit.cfg: http://git.io/f3e5ig 20130806 07:39:11< irker525> NX-RPG: E1S4: made sure endlevel stuff is reached properly 20130806 07:39:16< vultraz> E1S4 seems playable 20130806 07:59:38< irker525> NX-RPG: 8573 :master * 0ac6780 / CHANGELOG,changelog.md: http://git.io/fxJDWg 20130806 07:59:39< irker525> NX-RPG: Rename `changelog.md` to `CHANGELOG`. 20130806 07:59:40< irker525> NX-RPG: 20130806 07:59:41< irker525> NX-RPG: Because it isn’t actually Markdown. 20130806 08:04:48< vultraz> for some reason now it won't let me rename it to 'changelog' (I prefer the lowercase name :/ ) 20130806 08:06:12< vultraz> could you do that, it's not working here for some reason 20130806 08:09:13< _8680_> CHANGELOG seems to be standard, but I’ll change it if you want. 20130806 08:10:16< _8680_> vultraz: I think the default Windows filesystem is case-insensitive, so that might be why you can’t change it. 20130806 08:10:30< _8680_> You could try on your Mac. 20130806 08:18:55< irker525> NX-RPG: 8573 :master * 4be7a8e / changelog,CHANGELOG: http://git.io/EHxKxA 20130806 08:18:56< irker525> NX-RPG: Rename `CHANGELOG` to `changelog`. 20130806 08:18:56< irker525> NX-RPG: 20130806 08:18:58< irker525> NX-RPG: At vultraz’s request. 20130806 08:25:34-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20130806 09:59:29-!- Octalot [~noct@host86-159-76-227.range86-159.btcentralplus.com] has joined #wesnoth-umc-dev 20130806 10:49:42-!- mattsc [~mattsc@dhcp-17-206.hq.eso.org] has joined #wesnoth-umc-dev 20130806 10:53:49< vultraz> hullo mattsc 20130806 10:54:04< mattsc> hey vultraz 20130806 11:05:04< vultraz> mattsc: I had an idea for an MAI 20130806 11:07:30< mattsc> vultraz: yes? 20130806 11:15:25< vultraz> teleport: units with teleport would attempt to teleport to the village from which they can inflict the most damage to the enemy or closest to high score targets, but only as long as he is guaranteed at least one escape village next turn (and will be able to use it, eg, at least 1 mp left) after enemy moves. on next turn, if the odds are not in his favor, use escape route and teleport to a... 20130806 11:15:26< vultraz> ...village where they are, eg, behind enemy lines, usless return_to_keep=yes, in which case he will attempt to return to the nearest keep to recruit 20130806 11:17:00< vultraz> also, don't teleport to a location where it is guaranteed he will die 20130806 11:17:14< vultraz> mattsc: ^ 20130806 11:18:59-!- irker525 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130806 11:19:12< mattsc> vultraz: interesting 20130806 11:19:48< mattsc> vultraz: I'll think about that while I'm on vacation. 20130806 11:37:04-!- Octalot [~noct@host86-159-76-227.range86-159.btcentralplus.com] has quit [Ping timeout: 260 seconds] 20130806 12:09:18-!- Octalot [~noct@host86-182-33-241.range86-182.btcentralplus.com] has joined #wesnoth-umc-dev 20130806 12:10:13-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20130806 12:12:10-!- fabi [~fabi@wesnoth/developer/fendrin] has quit [Quit: Konversation terminated!] 20130806 13:00:20-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 256 seconds] 20130806 13:47:12-!- mattsc [~mattsc@dhcp-17-206.hq.eso.org] has quit [Quit: Traveling for most of August, won't be around much.] 20130806 13:50:14-!- ancestral [~ancestral@65-128-235-179.mpls.qwest.net] has joined #wesnoth-umc-dev 20130806 13:50:15-!- ancestral [~ancestral@65-128-235-179.mpls.qwest.net] has quit [Client Quit] 20130806 14:53:38-!- _8680_ [~8680@2002:44e1:fb42:0:76de:2bff:fed4:2766] has quit [Ping timeout: 264 seconds] 20130806 14:54:24-!- _8680_ [~8680@2002:44e1:fb42:0:9a1:7e8e:fa36:725b] has joined #wesnoth-umc-dev 20130806 15:00:00-!- _8680_ [~8680@2002:44e1:fb42:0:9a1:7e8e:fa36:725b] has quit [Ping timeout: 245 seconds] 20130806 15:06:08-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20130806 15:07:40-!- irker164 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20130806 15:07:40< irker164> wesnoth-umc-dev: bumbadadabum * r19149 /trunk/Era_of_Chaos/units/demons/Spelldancer.cfg: 20130806 15:07:40< irker164> wesnoth-umc-dev: EoC: new animationwml 20130806 16:02:36-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Read error: Connection reset by peer] 20130806 16:06:57-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20130806 16:14:08-!- fabi [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-umc-dev 20130806 17:05:46-!- _8680_ [~8680@2002:44e1:fb42:0:76de:2bff:fed4:2766] has joined #wesnoth-umc-dev 20130806 17:54:45-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 248 seconds] 20130806 18:02:18-!- A_Guy [~chatzilla@50.14.231.118] has joined #wesnoth-umc-dev 20130806 18:03:16< A_Guy> Are there variables like this_unit stored for weapon specials? 20130806 18:09:18< A_Guy> Help, zookeeper! I've fallen and I can't get up! 20130806 18:11:17-!- irker164 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130806 18:22:20-!- irker212 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20130806 18:22:20< irker212> NX-RPG: Charles Dang :master * 503525a / episode1/scenarios/04_Pursuit.cfg: http://git.io/m9kIwA 20130806 18:22:20< irker212> NX-RPG: E1S4: unlimited turns 20130806 18:22:21< irker212> NX-RPG: Charles Dang :master * 88bbc4d / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/hbSuEw 20130806 18:22:22< irker212> NX-RPG: E1S5.1: reduced delays 20130806 18:22:25< irker212> NX-RPG: Charles Dang :master * 3b7d781 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/wyl3oA 20130806 18:22:26< irker212> NX-RPG: E1S5.1: forgot the MAI inclusions in [side] 20130806 19:04:51< A_Guy> I keep getting an "unknown condition, ignoring" error. 20130806 19:05:27< A_Guy> But the game doesn't tell me where it's coming from. 20130806 19:05:44< vultraz> look at what you were playing... 20130806 19:05:47< A_Guy> It happened after I started on the third scenario, but persists even after I remove it. 20130806 19:07:06< vultraz> what third scenario 20130806 19:07:20< vultraz> there are a million 3rd scenarios in wesnoth 20130806 19:07:48< irker212> NX-RPG: Charles Dang :master * bd3b2f6 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/-RXK0w 20130806 19:07:49< irker212> NX-RPG: E1S5.1: fixed showing of objectives. As in E1S2, they need to go in their own event 20130806 19:08:31< A_Guy> The campaign I'm working on. 20130806 19:14:10< zookeeper> stay on the ground! 20130806 19:28:33< bumbadadabum> A_Guy: Is your campaign on umc-dev yet? 20130806 19:30:29< A_Guy> No, I'm still working on it. 20130806 19:30:47< A_Guy> It's very basic stuff, with the story not even fleshed out yet, so I don't want to put anything up. 20130806 19:30:55< bumbadadabum> A_Guy: Ah ok 20130806 19:38:06-!- fabi [~fabi@wesnoth/developer/fendrin] has quit [Quit: Konversation terminated!] 20130806 19:50:02< A_Guy> Is the AI capable of using backstab intelligently? 20130806 19:50:22< bumbadadabum> A_Guy: Intelligent enough to make Rogues really annoying 20130806 19:50:34< A_Guy> Uh-huh, good to know, thanks. 20130806 20:04:38-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20130806 20:44:09-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has quit [Quit: Konversation terminated!] 20130806 20:44:32< A_Guy> Is there any way to make the "Victory!" pop-up not appear? 20130806 20:45:08< vultraz> carryover_report=no 20130806 20:51:01< A_Guy> Thanks. 20130806 20:55:46-!- gfgtdf [~chatzilla@f054157213.adsl.alicedsl.de] has joined #wesnoth-umc-dev 20130806 21:00:05-!- A_Guy [~chatzilla@50.14.231.118] has quit [Read error: Connection reset by peer] 20130806 21:04:57-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 264 seconds] 20130806 21:45:08-!- Octalot [~noct@host86-182-33-241.range86-182.btcentralplus.com] has quit [Ping timeout: 256 seconds] 20130806 22:25:00-!- Octalot [~noct@host86-146-25-205.range86-146.btcentralplus.com] has joined #wesnoth-umc-dev 20130806 23:12:51-!- gfgtdf_ [~chatzilla@f054140096.adsl.alicedsl.de] has joined #wesnoth-umc-dev 20130806 23:15:09-!- gfgtdf [~chatzilla@f054157213.adsl.alicedsl.de] has quit [Ping timeout: 264 seconds] 20130806 23:15:15-!- gfgtdf_ is now known as gfgtdf 20130806 23:26:46-!- fabi [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-umc-dev --- Log closed Wed Aug 07 00:00:26 2013