--- Log opened Thu Aug 08 00:00:25 2013 --- Day changed Thu Aug 08 2013 20130808 00:00:25-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 245 seconds] 20130808 00:23:50-!- fabi [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-umc-dev 20130808 00:35:04-!- irker919 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130808 01:04:30-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20130808 02:15:26-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has quit [Ping timeout: 246 seconds] 20130808 03:56:11-!- irker681 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20130808 03:56:11< irker681> NX-RPG: Charles Dang :master * 5810678 / episode1/scenarios/06_Awakening_part_1.cfg: http://git.io/KwOS5A 20130808 03:56:12< irker681> NX-RPG: E1S6: removed an unnecessary [store_unit] 20130808 03:56:15< irker681> NX-RPG: Charles Dang :master * 5ab9876 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/qp2GNA 20130808 03:56:16< irker681> NX-RPG: E1S5.1: gave side 6 some ai params 20130808 03:56:19< irker681> NX-RPG: Charles Dang :master * 9636ac4 / / (3 files): http://git.io/3R_osw 20130808 03:56:20< irker681> NX-RPG: Ran wmlindent 20130808 03:56:23< irker681> NX-RPG: Charles Dang :master * a834ddd / episode1/scenarios/07_Fleeing_the_Swarm.cfg: http://git.io/2jkVsQ 20130808 03:56:24< irker681> NX-RPG: E1S7: don't add messenger MAI to Glamatsil for 2 turns 20130808 03:59:57< irker681> NX-RPG: Charles Dang :master * 94dc1eb / units/monsters/Northguard_Direwolf.cfg: http://git.io/bxOsYA 20130808 03:59:58< irker681> NX-RPG: Buffed Direwolf fang attack (9-4 -> 10-4) 20130808 04:01:58-!- Captain_Wrathbow [~wrathbow@ppp-70-226-161-103.dsl.mdsnwi.ameritech.net] has quit [Quit: Soli Deo Gloria] 20130808 04:05:47< irker681> NX-RPG: Charles Dang :master * 68d2f5c / episode1/scenarios/05_02_Change_of_Plans.cfg: http://git.io/lsYzdw 20130808 04:05:48< irker681> NX-RPG: E1S5.2: text suggestions by zero 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[~noct@host86-156-150-199.range86-156.btcentralplus.com] has joined #wesnoth-umc-dev 20130808 10:07:47-!- irker681 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130808 10:17:31-!- Octalot [~noct@host86-156-150-199.range86-156.btcentralplus.com] has quit [] 20130808 11:46:51-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20130808 16:00:16-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130808 16:14:47-!- irker157 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20130808 16:14:47< irker157> NX-RPG: Charles Dang :master * 7f03391 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/Dh6qyw 20130808 16:14:47< irker157> NX-RPG: E1S5.1: recruit lists for sides 4 and 5 20130808 16:14:48< irker157> NX-RPG: Charles Dang :master * ce69198 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/a_jgZg 20130808 16:14:48< irker157> NX-RPG: E1S5.1: clear Northguard sides store vars after unstore 20130808 16:14:51< irker157> NX-RPG: Charles Dang :master * 09b1047 / episode1/maps/05_01_Ambush_in_Wesmere.map: http://git.io/lQA8ng 20130808 16:14:52< irker157> NX-RPG: E1S5.1: expand elvish outpost with a keep and some castle for Niryone 20130808 16:14:55< irker157> NX-RPG: Charles Dang :master * c0a4016 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/4rfJcQ 20130808 16:14:56< irker157> NX-RPG: E1S5.1 removed goto image once you reach the specific location 20130808 16:14:59< irker157> NX-RPG: Charles Dang :master * 06b4717 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/iyci3Q 20130808 16:15:00< irker157> NX-RPG: E1S5.1: showed objectives when you kill a Direwolf 20130808 16:15:03< irker157> NX-RPG: Charles Dang :master * e72b4e8 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/O-JX6Q 20130808 16:15:04< irker157> NX-RPG: E1S5.1: side 6 color white 20130808 16:15:10< irker157> NX-RPG: Charles Dang :master * 9f52660 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/Zecskw 20130808 16:15:11< irker157> NX-RPG: E1S5.1: removed Wolves MAI from side 6 20130808 16:15:12< irker157> NX-RPG: 20130808 16:15:13< irker157> NX-RPG: It seems that using it causes the wolves to wander around and not attack, even with high 20130808 16:15:15< irker157> NX-RPG: aggression set for that side. Default ai [goal] name=target works better 20130808 16:15:17< irker157> NX-RPG: Charles Dang :master * bc2d328 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/_CFRqA 20130808 16:15:18< irker157> NX-RPG: E1S5.1: give side 1 some gold when the incursion starts 20130808 16:15:21< irker157> NX-RPG: Charles Dang :master * ffa2c5b / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/97duXw 20130808 16:15:22< irker157> NX-RPG: E1S5.1: dialog line by Earin when Niryone reaches keep 20130808 16:15:25< irker157> NX-RPG: Charles Dang :master * 6bb0dc9 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/rtpNDw 20130808 16:15:26< irker157> NX-RPG: E1S5.1: filled in missing [sound] name= key in Vaenyn's last breath event 20130808 16:15:29< irker157> NX-RPG: Charles Dang :master * eec7cfb / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/dLN-3A 20130808 16:15:30< irker157> NX-RPG: E1S5.1: used SCROLL_TO_LOCATION_AND_RETURN_TO in starting cutscene since start events don't have a primary unit 20130808 16:15:33< irker157> NX-RPG: Charles Dang :master * d8abc09 / episode1/ (2 files): http://git.io/FeuRxA 20130808 16:15:34< irker157> NX-RPG: E1S5.1: two more villages 20130808 17:07:31< irker157> NX-RPG: Charles Dang :master * e923f8c / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/hqCVRQ 20130808 17:07:32< irker157> NX-RPG: E1S5.1: make Direwolf die event not first time only 20130808 17:07:35< irker157> NX-RPG: Charles Dang :master * a84b849 / units/elves/Apprentice.cfg: http://git.io/Z9a3rA 20130808 17:07:36< irker157> NX-RPG: Gave the Elvish Apprentice (Elynia) the Heals ability and bumped hp 41 -> 45 20130808 17:37:29-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130808 17:54:38< irker157> NX-RPG: Charles Dang :master * 193247b / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/Ihku2A 20130808 17:54:39< irker157> NX-RPG: E1S5.1: clarified alternate objective 20130808 17:54:42< irker157> NX-RPG: Charles Dang :master * a9e42bf / units/monsters/Northguard_Direwolf.cfg: http://git.io/ZchQqA 20130808 17:54:43< irker157> NX-RPG: Buffed the Direwolf again, it's still too weak for an L4 unit 20130808 17:54:46< irker157> NX-RPG: Charles Dang :master * 7d67c30 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/9NNDgQ 20130808 17:54:47< irker157> NX-RPG: E1S5.1: bumped number of Direwolves spawned by 1 20130808 17:58:28< irker157> NX-RPG: Charles Dang :master * 1175c69 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/I4Liig 20130808 17:58:29< irker157> NX-RPG: E1S5.1: less gold for sides 2 and 3, more gold for side 1 20130808 18:34:40-!- ancestral [~ancestral@67-6-78-244.mpls.qwest.net] has joined #wesnoth-umc-dev 20130808 18:39:07< irker157> NX-RPG: Charles Dang :master * 2822d68 / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/JT5OCQ 20130808 18:39:08< irker157> NX-RPG: E1S5.1: forgot defeat trigger in Earin's death event 20130808 19:02:08< irker157> NX-RPG: Charles Dang :master * ff948b3 / units/elves/Apprentice.cfg: http://git.io/0uPMhg 20130808 19:02:09< irker157> NX-RPG: Fixed some typos in Elvish Apprentice's descrip 20130808 19:22:28-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20130808 19:28:09< irker157> NX-RPG: Charles Dang :master * 1d3ebb1 / episode1/utils/deaths.cfg: http://git.io/aghkoQ 20130808 19:28:10< irker157> NX-RPG: Split each character death message into (LETTER)_ specific macros, one for each character, and grouped them into larger general macros 20130808 19:28:11< irker157> NX-RPG: 20130808 19:28:12< irker157> NX-RPG: We now have groups for A,B, and C deaths, B of which now includes Anathryis's 20130808 19:28:15< irker157> NX-RPG: Charles Dang :master * 00e5c89 / episode1/scenarios/ (5 files): http://git.io/qsVnlA 20130808 19:28:16< irker157> NX-RPG: Used new death macro groups correctly 20130808 19:28:19< irker157> NX-RPG: Charles Dang :master * c01c6f1 / episode1/scenarios/02_Dwarvish_Trail.cfg,episode1/utils/characters.cfg: http://git.io/WhF2PQ 20130808 19:28:20< irker157> NX-RPG: Gave Anathryis a character stats macro 20130808 19:28:23< irker157> NX-RPG: Charles Dang :master * 4067284 / episode1/scenarios/03_Gathering_Storm.cfg,episode1/utils/characters.cfg: http://git.io/0cRQIw 20130808 19:28:24< irker157> NX-RPG: E1S3: auto-recall Anathryis at start 20130808 19:28:27< irker157> NX-RPG: Charles Dang :master * cd7cd18 / episode1/scenarios/01_Seer_and_Outlaw.cfg: http://git.io/uCHeIA 20130808 19:28:28< irker157> NX-RPG: E1S1: added objective note about Niryone having a spell at start 20130808 19:34:56-!- ancestral [~ancestral@67-6-78-244.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20130808 19:35:53< irker157> NX-RPG: Charles Dang :master * 84e23b1 / episode1/scenarios/ (3 files): http://git.io/O2gpGw 20130808 19:35:54< irker157> NX-RPG: Recalled Anathryis in all relevant scenarios 20130808 19:39:43< irker157> NX-RPG: Charles Dang :master * 2a7c53a / episode1/utils/deaths.cfg: http://git.io/RjTKOg 20130808 19:39:44< irker157> NX-RPG: Fixed missing #enddef 20130808 19:45:57< irker157> NX-RPG: Charles Dang :master * c78a3f2 / episode1/maps/02_Dwarvish_Trail.map: http://git.io/myohzw 20130808 19:45:58< irker157> NX-RPG: E1S2: more road at scenario start 20130808 19:58:20< irker157> NX-RPG: Charles Dang :master * ea1654b / episode1/scenarios/02_Dwarvish_Trail.cfg: http://git.io/9wR22A 20130808 19:58:21< irker157> NX-RPG: E1S2: stuck a label on the mineshaft 20130808 19:58:24< irker157> NX-RPG: Charles Dang :master * 5c796be / episode1/scenarios/ (4 files): http://git.io/Zx_3yw 20130808 19:58:25< irker157> NX-RPG: Made all cases of narrator text non-italicized 20130808 19:58:28< irker157> NX-RPG: Charles Dang :master * 3b235dd / episode1/scenarios/02_Dwarvish_Trail.cfg: http://git.io/hQun4Q 20130808 19:58:29< irker157> NX-RPG: E1S2: increased damage of spear item to 7-3 20130808 19:58:32< irker157> NX-RPG: Charles Dang :master * 23701e3 / episode1/scenarios/01_Seer_and_Outlaw.cfg: http://git.io/3LA1TQ 20130808 19:58:33< irker157> NX-RPG: E1S1: put starting villages macros after [label] tags to match my own code conventions 20130808 20:18:18< irker157> NX-RPG: Charles Dang :master * cacb6f7 / episode1/scenarios/02_Dwarvish_Trail.cfg: http://git.io/dwxXMQ 20130808 20:18:19< irker157> NX-RPG: E1S2: moved Anathryis to Dalen's keep after the 3rd load is delivered to prevent a long 10-turn trek 20130808 20:30:19< irker157> NX-RPG: Charles Dang :master * de8b928 / episode1/maps/03_Gathering_Storm.map,episode1/scenarios/03_Gathering_Storm.cfg: http://git.io/SFraPQ 20130808 20:30:20< irker157> NX-RPG: E1s3: moved the Delenathor's castle to the other side of the small mountain cluster to prevent him being too close to the player 20130808 20:30:21< irker157> NX-RPG: 20130808 20:30:22< irker157> NX-RPG: (and too easy to kill) 20130808 20:54:12-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20130808 20:55:15< irker157> NX-RPG: Charles Dang :master * bd2f84a / units/humans/Northguard_Archer.cfg: http://git.io/bpjD1g 20130808 20:55:16< irker157> NX-RPG: Northguard Archer ranged attack, 6-2 -> 6-4 20130808 20:55:19< irker157> NX-RPG: Charles Dang :master * ae2ccfd / episode1/scenarios/03_Gathering_Storm.cfg: http://git.io/4Hd5Cg 20130808 20:55:20< irker157> NX-RPG: E1S3: instead of having RHaen's teleport messages randomized, have them go in a specific order showing him getting more and more annoyed 20130808 20:55:23< irker157> NX-RPG: Charles Dang :master * 735166a / episode1/scenarios/03_Gathering_Storm.cfg: http://git.io/gfYGfg 20130808 20:55:24< irker157> NX-RPG: E1S3: forgot a preprocessor argument 20130808 20:55:27< irker157> NX-RPG: Charles Dang :master * e213c4c / episode1/scenarios/04_Pursuit.cfg: http://git.io/-tp03g 20130808 20:55:28< irker157> NX-RPG: E1S4: victory_when_enemies_defeated=no is necessary or else scen ends after troll leader dies 20130808 21:15:33-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20130808 21:21:34< irker157> NX-RPG: Charles Dang :master * 3906e9e / episode1/scenarios/03_Gathering_Storm.cfg: http://git.io/9p7f7w 20130808 21:21:35< irker157> NX-RPG: E1S3: added a different dialog sequence depending on side attacking the transport the first time. 20130808 21:21:38< irker157> NX-RPG: Charles Dang :master * 4d48579 / episode1/scenarios/03_Gathering_Storm.cfg: http://git.io/43ppIQ 20130808 21:21:39< irker157> NX-RPG: E1S3: clarified an objective and fixed a typo 20130808 21:21:42< irker157> NX-RPG: Charles Dang :master * 926ac61 / units/humans/Northguard_Archer.cfg: http://git.io/GtBqUA 20130808 21:21:43< irker157> NX-RPG: Reduced Northguard Archer's attack to 7-3 from 6-4 (L2 territory, according to Zero) 20130808 21:21:46< irker157> NX-RPG: Charles Dang :master * 43445a1 / units/humans/Northguard_Nightshaft.cfg,units/humans/Northguard_Silverbow.cfg: http://git.io/gvfX5Q 20130808 21:21:47< irker157> NX-RPG: Fixed bow attack icons for Northguard Silverbow and Nightshaft 20130808 21:21:50< irker157> NX-RPG: Charles Dang :master * 5f449e5 / episode1/maps/05_01_Ambush_in_Wesmere.map: http://git.io/hpkeYg 20130808 21:21:51< irker157> NX-RPG: E1S5.1: plugged hole in mountains that could allow a player to bypass the invisible barrier and never trigger the incursion 20130808 21:21:54< irker157> NX-RPG: Charles Dang :master * 774d87c / episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/0owsrg 20130808 21:21:55< irker157> NX-RPG: E1S5.1: two guardian units next to Vagrur so the player can't just walk up and kill him 20130808 21:24:34< irker157> NX-RPG: Charles Dang :master * 52816fb / units/humans/Woodsman_Wanderer.cfg: http://git.io/L-MxZA 20130808 21:24:35< irker157> NX-RPG: Gave Wanderer default AMLA 20130808 21:30:23< irker157> NX-RPG: Charles Dang :master * 08bfc22 / units/humans/Northguard_Deathblade.cfg,units/humans/Northguard_Nightshaft.cfg: http://git.io/f0SzUw 20130808 21:30:24< irker157> NX-RPG: Gave Northguard Deathblade and Nightshaft default amlas 20130808 21:30:26< irker157> NX-RPG: Charles Dang :master * 8d36409 / episode1/scenarios/06_Awakening_part_1.cfg: http://git.io/7Eserg 20130808 21:30:27< irker157> NX-RPG: E1S6: made Galamor start with 25 initial up (up from 19) 20130808 21:41:17< vultraz> DAT WORK 20130808 21:41:19< vultraz> :3 20130808 21:48:27 * AI0867 puts the commits on a flashdrive and mais it to vultraz's bed 20130808 21:48:32< AI0867> s/mais/mails 20130808 23:43:05-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 246 seconds] --- Log closed Fri Aug 09 00:00:40 2013