--- Log opened Fri Sep 06 00:00:24 2013 --- Day changed Fri Sep 06 2013 20130906 00:00:24-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130906 00:16:03-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 240 seconds] 20130906 00:19:00-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20130906 00:23:44-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: Ciao] 20130906 00:25:59-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20130906 00:41:59-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130906 00:45:58-!- _Coffee [~david@ppp121-45-78-176.lns20.adl6.internode.on.net] has joined #wesnoth-dev 20130906 00:52:12< fabi> boucman: hi 20130906 00:52:34< boucman> hey 20130906 00:52:40< boucman> won't staiy long 20130906 00:52:44< fabi> boucman: Oh 20130906 00:53:04< fabi> boucman: I had hoped you read the log and give me some more hints :-) 20130906 00:53:18< boucman> i don't, let's discuss tomorow 20130906 00:54:53< fabi> okay :-) 20130906 00:57:05-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Quit: Nettalk6 - www.ntalk.de] 20130906 00:58:10-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20130906 01:09:18-!- Guest73227 is now known as _8680_ 20130906 01:21:27-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Quit: Leaving] 20130906 01:26:58-!- ancestral [~ancestral@65-128-232-98.mpls.qwest.net] has joined #wesnoth-dev 20130906 01:30:12-!- nurupo|away is now known as nurupo 20130906 01:30:13-!- desophos [~desophos@134.69.84.207] has quit [Ping timeout: 248 seconds] 20130906 01:30:46-!- nurupo is now known as nurupo|away 20130906 01:31:02-!- nurupo|away is now known as nurupo 20130906 01:31:42-!- desophos [~desophos@134.69.84.207] has joined #wesnoth-dev 20130906 01:34:25-!- gfgtdf [~chatzilla@f054153248.adsl.alicedsl.de] has joined #wesnoth-dev 20130906 01:38:12-!- desophos [~desophos@134.69.84.207] has quit [Ping timeout: 276 seconds] 20130906 01:38:54-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 256 seconds] 20130906 01:40:39-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130906 02:00:51-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 245 seconds] 20130906 02:02:49-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130906 02:11:19-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: tomreyn] 20130906 03:01:50-!- ancestral [~ancestral@65-128-232-98.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20130906 03:07:57-!- _8680__ [~8680@2002:4404:712c:0:b9e0:8063:a14d:e53f] has joined #wesnoth-dev 20130906 03:09:37-!- _8680_ [~8680@2002:4404:712c:0:6cca:299b:302:a910] has quit [Quit: leaving] 20130906 03:11:03-!- _8680__ is now known as _8680_ 20130906 03:13:30-!- mjs-de [~mjs-de@g224187103.adsl.alicedsl.de] has quit [Remote host closed the connection] 20130906 03:16:45-!- Octalot [~noct@host86-159-77-104.range86-159.btcentralplus.com] has quit [] 20130906 03:23:55-!- gfgtdf [~chatzilla@f054153248.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 22.0/20130618035212]] 20130906 03:25:56-!- mattsc [~mattsc@154.20.32.246] has joined #wesnoth-dev 20130906 03:41:05-!- ancestral [~ancestral@65.128.232.98] has joined #wesnoth-dev 20130906 03:42:33-!- desophos [~desophos@n138h11.dhcp.oxy.edu] has joined #wesnoth-dev 20130906 03:46:40-!- Ingmar [~ingmar@exherbo/developer/ingmar] has quit [Ping timeout: 245 seconds] 20130906 03:47:26-!- Ingmar [~ingmar@exherbo/developer/ingmar] has joined #wesnoth-dev 20130906 03:53:20-!- ancestral [~ancestral@65.128.232.98] has quit [Quit: i go nstuf kthxbai] 20130906 03:57:07-!- ancestral [~ancestral@65-128-232-98.mpls.qwest.net] has joined #wesnoth-dev 20130906 03:59:11-!- ancestral [~ancestral@65-128-232-98.mpls.qwest.net] has quit [Client Quit] 20130906 04:03:28-!- Ivanovic_ [~ivanovic@x2f3be06.dyn.telefonica.de] has joined #wesnoth-dev 20130906 04:06:15-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 245 seconds] 20130906 04:07:22-!- Ivanovic_ is now known as Ivanovic 20130906 04:14:00-!- Jetrel_new is now known as King_Arthur 20130906 04:14:19-!- King_Arthur is now known as Jetrel 20130906 04:18:58-!- Jetrel is now known as Trollio 20130906 04:19:39-!- Trollio is now known as Jetrel 20130906 04:19:57-!- Jetrel is now known as Jetrel_new 20130906 05:09:57-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Read error: Connection reset by peer] 20130906 05:15:59-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20130906 05:29:13-!- Ardonik [~ardonik@adsl-75-28-105-122.dsl.irvnca.sbcglobal.net] has joined #wesnoth-dev 20130906 05:46:23-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 260 seconds] 20130906 06:07:10-!- Ard0nik [~ardonik@adsl-75-28-98-164.dsl.irvnca.sbcglobal.net] has joined #wesnoth-dev 20130906 06:08:50-!- Ardonik [~ardonik@adsl-75-28-105-122.dsl.irvnca.sbcglobal.net] has quit [Read error: Connection reset by peer] 20130906 06:32:18-!- mattsc [~mattsc@154.20.32.246] has quit [Quit: Ciao] 20130906 06:43:14-!- nurupo is now known as nurupo|away 20130906 07:26:18-!- Ivanovic [~ivanovic@x2f3be06.dyn.telefonica.de] has quit [Changing host] 20130906 07:26:18-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20130906 07:34:10-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20130906 07:45:02-!- desophos [~desophos@n138h11.dhcp.oxy.edu] has quit [Quit: Leaving] 20130906 07:49:31-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130906 08:08:12-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has quit [Ping timeout: 276 seconds] 20130906 08:29:51-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130906 08:45:53-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth-dev 20130906 08:48:20-!- boucman_work [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20130906 08:50:58< fabi> boucman_work: good morning 20130906 08:51:15< boucman_work> morning 20130906 08:51:17-!- elias [~allefant@allegro/developer/allefant] has quit [Ping timeout: 248 seconds] 20130906 08:51:19< boucman_work> you're fast :) 20130906 08:53:19< fabi> Yeah, the question I have to ask is haunting me. 20130906 08:54:45< fabi> boucman_work: I have defined unit standing and moving animations. The unit image itself (all my artwork is just a single image per unit facing north and seen exactly from top) and a shadow that is generated from the same image. 20130906 08:56:53-!- elias [~allefant@allefant.com] has joined #wesnoth-dev 20130906 08:57:37< boucman_work> ok 20130906 08:57:50< boucman_work> (you probably want to pastebin your WML, btw) 20130906 08:57:58< fabi> First, it was working well except that only the unit was moved but the shadow jumped behind it. 20130906 08:58:59< fabi> Zookeeper told me to use offset=0.0~1.0 which works when used in both [frame] and [halo_frame]. 20130906 08:59:27< fabi> But it also causes the unit to make a little pause at every step (hex field) in the path. 20130906 09:01:02< fabi> boucman_work: http://pastebin.com/wZ5EhGWK 20130906 09:01:33< boucman_work> hmm 20130906 09:04:36< boucman_work> I don't have wesnoth source code available here, I would need to check exactly how mvt anim works, but I don't see anything strange in your wml... 20130906 09:06:17< fabi> boucman_work: I wonder why the offset is needed to cause the [halo_frame] to be animated. This already seems like a bug. 20130906 09:06:57< boucman_work> hmm, no. 20130906 09:07:45< boucman_work> basically [movement_anim] is like [animation] with a couple of presets to simplify macro writing 20130906 09:08:07< boucman_work> and one of them is that if nothing is specified, [frame] offset is automatically set 20130906 09:08:13< boucman_work> but only for [frame] 20130906 09:08:20< fabi> I see. 20130906 09:09:17-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has joined #wesnoth-dev 20130906 09:09:26< boucman_work> ok, I might have an idea of what's going on... 20130906 09:10:15< boucman_work> could you try make your animation longer (like 6*150) and use offsets like offset="0~1:150,0~1:150,0~1:150,0~1:150,0~1:150,0~1:150,0~1:150,0~1:150,0~1:150" 20130906 09:10:23< boucman_work> and tell me if it helps ? 20130906 09:11:00< fabi> Yeah, on the way. 20130906 09:12:55< thunderstruck> boucman_work, fabi: Are you intensively discussing something? I would like to push some commits and they might flood this chat for a few minutes. 20130906 09:13:14< fabi> thunderstruck: That is fine for me. 20130906 09:13:24< fabi> thunderstruck: I can highlight boucman_work if needed. 20130906 09:14:09< thunderstruck> fabi: Ok. Good idea :) I should push in a minute or two. 20130906 09:16:22-!- irker725 [~irker@ai0867.net] has joined #wesnoth-dev 20130906 09:16:22< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 79adf5c14e4f / src/ (CMakeLists.txt SConscript multiplayer_configure.cpp multiplayer_configure.hpp): Added multiplayer_configure.?pp http://git.io/0PZZKw 20130906 09:16:24< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 372af8b79ebb / src/multiplayer.cpp: Wire in the mp configure dialog. http://git.io/N9vchA 20130906 09:16:26< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master cc0dd21319f3 / src/ (multiplayer.cpp multiplayer_configure.cpp multiplayer_configure.hpp): Remove undesired stuff from mp::configure http://git.io/qIWzOg 20130906 09:16:28< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master f40011822391 / src/ (multiplayer_create.cpp multiplayer_create.hpp): Remove undesired stuff from mp::create http://git.io/ZceHeQ 20130906 09:16:30< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 793a10c0c511 / src/ (multiplayer_create.cpp multiplayer_create.hpp): Make the era selector a menu http://git.io/HQjJAA 20130906 09:16:32< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 1e06b71c1d1a / src/ (multiplayer_create.cpp multiplayer_create.hpp): Add a not-yet-functional modifications menu http://git.io/TxrFQA 20130906 09:16:34< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master c3a8509b2434 / src/multiplayer_create.cpp: Menus now can't overlap with Cancel & OK buttons http://git.io/RGY1Mw 20130906 09:16:36< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 76aa664c05d5 / src/ (4 files): Remove title_hidden option from mp::ui. http://git.io/mNn9Ig 20130906 09:16:38< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master f2be77e65ceb / src/multiplayer_create.cpp: Wider padding at the menus' bottom. http://git.io/vtDMbg 20130906 09:16:40< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 84a76787f173 / src/ (multiplayer_create.cpp multiplayer_create.hpp): Add a textbox for displaying item descriptions. http://git.io/oCtQNw 20130906 09:16:42< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 27ef71ded2ea / src/multiplayer_create.cpp: Remove a stupid dummy string. http://git.io/6z_Zfw 20130906 09:16:44< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master b44c8ab88d35 / src/multiplayer_create.cpp: Move random map generator buttons to the bottom. http://git.io/ilJrhA 20130906 09:16:46< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 0e50c9eb38bb / src/multiplayer_create.cpp: Fine-tune column widths. http://git.io/nQJvtg 20130906 09:16:48< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 57ba2943cd78 / src/multiplayer_create.cpp: Reorganize layout to make place for new controls. http://git.io/whXYMg 20130906 09:16:50< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 714489b1c9b0 / src/ (multiplayer_create.cpp multiplayer_create.hpp): New (not yet working) controls for filtering maps. http://git.io/Umkx0w 20130906 09:16:52< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 06ca61460e0a / src/multiplayer_create.cpp: Disable random map buttons instead of hiding them. http://git.io/YOcOBQ 20130906 09:16:54< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master ec69afb1b37a / src/multiplayer_configure.cpp: Un-break the configure screen layout. http://git.io/xTGrcg 20130906 09:16:56< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master e911bd5b505d / src/ (multiplayer_configure.cpp multiplayer_configure.hpp): Put some controls in a scroll pane. http://git.io/lGhBrg 20130906 09:16:58< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 91f8c030b43e / src/multiplayer_create.cpp: Fix layout on low resolution. http://git.io/oPuiWQ 20130906 09:17:00< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 08a047290444 / src/multiplayer_configure.cpp: Don't attempt show the options dialog. http://git.io/X7uNhA 20130906 09:17:02< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master 79a395c708d1 / src/multiplayer_create.cpp: Make the filter box editable. http://git.io/sN0o2Q 20130906 09:17:04< irker725> wesnoth: Boldizsár Lipka wesnoth-old:master aa71f67d4771 / / (9 files in 2 dirs): RIP mp_options.?pp http://git.io/jZOz-Q 20130906 09:17:06< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 751e1e4442e4 / src/ (multiplayer_create.cpp multiplayer_create.hpp): Move gamemap initialization in mp::create to a new function. http://git.io/OE1z7Q 20130906 09:17:08< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 2e433f8a1273 / src/ (multiplayer_create.cpp multiplayer_create.hpp): Extract level set up code in mp::create and move it to new function. http://git.io/fuiWpA 20130906 09:17:10< irker725> wesnoth: Andrius Silinskas wesnoth-old:master db79793ed52e / src/ (multiplayer_create.cpp multiplayer_create.hpp): Move level sides set up to a new function. http://git.io/9nusVw 20130906 09:17:12< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 3d4ebb5a0785 / src/ (multiplayer_create.cpp multiplayer_create.hpp): Move map drawing to a new function. http://git.io/LM0zpA 20130906 09:17:14< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 1c1b550d912c / src/multiplayer_create.cpp: Minor clean-up and polish of process_event() inside mp::create. http://git.io/rZwKmA 20130906 09:17:16< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 0cd13badc3d8 / src/ (multiplayer_create.cpp multiplayer_create.hpp): Introduced abstraction layer for level in mp::create. http://git.io/iPoZSw 20130906 09:17:18< irker725> wesnoth: Andrius Silinskas wesnoth-old:master cb132f40bdc4 / src/ (multiplayer_create.cpp multiplayer_create.hpp): Added singleplayer campaign support in multiplayer. http://git.io/UybLIQ 20130906 09:17:20< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 45df86cac999 / src/ (game_config_manager.cpp game_controller.cpp multiplayer_create.cpp): Always load "MULTIPLAYER" define if campaign_type is "multiplayer". http://git.io/uvMaAQ 20130906 09:17:22< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 7d898fb6cb60 / src/ (multiplayer_create.cpp multiplayer_create.hpp): Move maps menu set up to a new function. http://git.io/lNBW7w 20130906 09:17:24< irker725> wesnoth: Andrius Silinskas wesnoth-old:master e1f7244008c8 / src/ (multiplayer_create.cpp multiplayer_create.hpp): Switch between maps and campaigns in mp::create's maps menu. http://git.io/Ko9AfA 20130906 09:17:26< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 91ebe3b33a4a / src/ (multiplayer_create.cpp multiplayer_create.hpp): Adjust level set up to load campaigns from maps menu in mp::create. http://git.io/O7ur0Q 20130906 09:17:28< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 5269478f3e6d / src/ (multiplayer_create.cpp multiplayer_create.hpp): Add support for mp campaign images and tooltips in mp::create. http://git.io/iS4GnQ 20130906 09:17:30< irker725> wesnoth: Andrius Silinskas wesnoth-old:master bbe3cbd1683d / src/ (multiplayer_create.cpp multiplayer_create.hpp): Remove "Show scenarios/campaigns" buttons. http://git.io/2jvW3w 20130906 09:17:32< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 6fcb363f698e / src/multiplayer_create.cpp: Adjust maps menu's and "Switch to" button's placements. http://git.io/nMVjyg 20130906 09:17:34< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 6ee961b96a83 / src/ (multiplayer_create.cpp multiplayer_create.hpp): Renamed references of "map" to "level" where appropriate in mp::create. http://git.io/ky7PMA 20130906 09:17:36< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 3317faaa9f10 / src/multiplayer_create.cpp: Rename level label on levels menu switch. http://git.io/eWVWTw 20130906 09:17:38< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 9f5ac2c8e148 / src/ (multiplayer_create.cpp multiplayer_create.hpp): Move "Load game" option from levels menu to a separate button. http://git.io/Pab8Jg 20130906 09:17:40< irker725> wesnoth: Andrius Silinskas wesnoth-old:master e07c69d5e53e / src/ (multiplayer.cpp multiplayer_create.cpp multiplayer_ui.hpp): Skip mp::configure when loading a multiplayer game. http://git.io/wOgOBw 20130906 09:17:42< irker725> wesnoth: Andrius Silinskas wesnoth-old:master df2b37285cc7 / src/ (game_config_manager.cpp multiplayer_create.cpp): Change [scenario] tags to [multiplayer] if MP game is being loaded. http://git.io/b3dfUg 20130906 09:17:44< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 6e751a6a5f09 / src/multiplayer_create.cpp: Refresh mp::create data for level on switch to scenarios/campaigns. http://git.io/zJRGsQ 20130906 09:17:46< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 97559fa5ec6a / / (7 files in 2 dirs): Separate gui and engine in mp::create. http://git.io/AXfZEg 20130906 09:17:48< irker725> wesnoth: Andrius Silinskas wesnoth-old:master d36b92316f5e / src/multiplayer_create_engine.cpp: Save level description on map generation. http://git.io/rhUAPQ 20130906 09:17:50< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 4ec532978403 / src/ (4 files): Move eras set up from mp::create to its engine. http://git.io/66enpg 20130906 09:17:52< irker725> wesnoth: Andrius Silinskas wesnoth-old:master d0118dc54221 / src/ (4 files): Move mods set up from mp::create to its engine. http://git.io/gezFWQ 20130906 09:17:54< irker725> wesnoth: Andrius Silinskas wesnoth-old:master c515b6283c76 / src/ (3 files): Combine similar aspects of eras and mods in mp::create_engine. http://git.io/i5cObw 20130906 09:17:56< irker725> wesnoth: Andrius Silinskas wesnoth-old:master de8567b5909c / src/ (4 files): Move mp_game_settings set up from mp::create to its engine. http://git.io/A5kT_Q 20130906 09:17:58< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 9983aae26eff / src/ (4 files): Move dependency manager from mp::create to its engine. http://git.io/DOKGCQ 20130906 09:18:00< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 1d7f4ace8c34 / src/multiplayer_create_engine.cpp: Restore game config if mp campaign was loaded, but not launched. http://git.io/0UVVGg 20130906 09:18:02< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 7425b443db5d / src/ (game_config_manager.cpp game_config_manager.hpp): Don't try to to rename [scenario] tags if campaign define is empty. http://git.io/hRxBhg 20130906 09:18:04< irker725> wesnoth: Andrius Silinskas wesnoth-old:master fbda48fc285b / src/game_config_manager.cpp: Add campaign's id to multiplayer campaign scenarios during loading. http://git.io/oqCjLw 20130906 09:18:06< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 2f309251275c / src/ (multiplayer_configure.cpp multiplayer_create_engine.cpp): Change log domains for mp::create_engine and mp::configure. http://git.io/jpGxqQ 20130906 09:18:08< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 0ecff4446f33 / src/ (3 files): Do mp scenarios dependency checks by scenario id, not by index. http://git.io/3oEhaA 20130906 09:18:10< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 5c27d27309cf / src/ (multiplayer_configure.cpp multiplayer_configure.hpp): Add combo selection for campaign's entry points to mp::configure. http://git.io/_Xjotw 20130906 09:18:12< irker725> wesnoth: Andrius Silinskas wesnoth-old:master cb41096de03f / src/ (multiplayer_configure.cpp multiplayer_configure.hpp): Set scenario according to the entry point selected in mp::configure. http://git.io/5CMVCA 20130906 09:18:14< irker725> wesnoth: Andrius Silinskas wesnoth-old:master b01f8be63656 / src/ (3 files): New [campaign] tag attributes to specify the number of players. http://git.io/sR_iPQ 20130906 09:18:16< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 92b220cc0b7c / src/multiplayer_create.cpp: Adjust mp::create screen for low & high resolutions. http://git.io/PfouMA 20130906 09:18:18< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 14f9bd3fbaf4 / src/ (multiplayer_create_engine.cpp multiplayer_create_engine.hpp): Refactor mp::create_engine's method for retrieving level menu names. http://git.io/1tiEmA 20130906 09:18:20< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 64d7c4ff085d / src/ (multiplayer_create.cpp multiplayer_create.hpp multiplayer_create_engine.hpp): Use combo box to switch between scenarios and campaigns in mp::create. https://github.com/wesnoth/wesnoth-old/commit/64d7c4ff085dca705888dc7e6a13745b262d136c 20130906 09:18:22< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 92c421853b3d / src/ (4 files): Separate User Maps from Scenarios in mp::create. http://git.io/_X1Vgw 20130906 09:18:24< irker725> wesnoth: Andrius Silinskas wesnoth-old:master b789ea3b4f9e / src/ (multiplayer_create_engine.cpp multiplayer_create_engine.hpp): Minor refactoring of mp::create_engine level initialization. http://git.io/77KvRw 20130906 09:18:26< irker725> wesnoth: Andrius Silinskas wesnoth-old:master ee37636d107a / src/ (4 files): Use vector instead of map and set current level type as combo selection. http://git.io/lRNiVA 20130906 09:18:28< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 0c246a515a9e / src/ (4 files): Separate campaigns by their new "type" attribute. http://git.io/Zubtcg 20130906 09:18:30< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 2cfe272e4cc6 / src/ (3 files): Separate Random Maps from Scenarios in mp::create. http://git.io/lvfu4A 20130906 09:18:32< irker725> wesnoth: Andrius Silinskas wesnoth-old:master c6466d9dfd89 / src/multiplayer_create.cpp: Display SP Campaigns in mp only if game was started with "--debug". http://git.io/b9OuCA 20130906 09:18:34< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 7d17b4afd949 / src/ (multiplayer_create.cpp multiplayer_create.hpp multiplayer_create_engine.cpp): Add checks if user map is correct and inform user if it is not. http://git.io/kQVGbQ 20130906 09:18:36< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 1b1a42b2450c / src/ (multiplayer_create_engine.cpp multiplayer_create_engine.hpp): Use struct instead of std::pair to hold metadata for eras and mods. http://git.io/X4mmAQ 20130906 09:18:38< irker725> wesnoth: Andrius Silinskas wesnoth-old:master f20f5e4d917c / src/ (5 files): Select the last selected era from mp::create eras menu. http://git.io/_DTmJA 20130906 09:18:40< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 1d277d96d9de / src/multiplayer_create_engine.cpp: Substitute unnecessary variable declaration with a function call. http://git.io/3qIppA 20130906 09:18:42< irker725> wesnoth: Andrius Silinskas wesnoth-old:master e6ccd8c50bfc / src/ (6 files): Select the last selected level from mp::create levels menu. http://git.io/SGCI_Q 20130906 09:18:44< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 0ccabb7af784 / src/ (4 files): Bring back "choose mods" dialog to mp::create. http://git.io/GjGg5w 20130906 09:18:46< irker725> wesnoth: Andrius Silinskas wesnoth-old:master e5e27886cde4 / src/multiplayer_create_engine.cpp: Disable dependency checks for mods when campaign is selected. http://git.io/v586ww 20130906 09:18:48< irker725> wesnoth: Andrius Silinskas wesnoth-old:master ebda96d77ca8 / src/ (multiplayer_create.cpp multiplayer_create_engine.cpp): Minor clean-up and polish of mp::create. http://git.io/AVrfig 20130906 09:18:50< irker725> wesnoth: Andrius Silinskas wesnoth-old:master b5dad78cb799 / src/ (multiplayer_create_engine.cpp multiplayer_create_engine.hpp): Don't display non-map files in 'User Maps' in mp::create screen. http://git.io/ughI2A 20130906 09:18:51< fabi> boucman_work: hmmm, now both images are jumping. They move in sync for a hex, jump one hex back and forward again. Move on. 20130906 09:18:52< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 00b0957b0686 / src/ (7 files): Pass number of turns for mp game using mp_game_settings. http://git.io/pWQpKg 20130906 09:18:54< irker725> wesnoth: Andrius Silinskas wesnoth-old:master f58a8190b439 / src/ (7 files): Improve parameter passing between mp screens. http://git.io/AZ8Knw 20130906 09:18:56< irker725> wesnoth: Andrius Silinskas wesnoth-old:master c00e94de18e3 / / (6 files in 2 dirs): Move the initialization of the new level config to a different file. http://git.io/bt-Lpw 20130906 09:18:58< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 9a67ecf381ea / src/ (mp_game_utils.cpp mp_game_utils.hpp playcampaign.cpp): Move the next level initialization for the non-host to a new function. http://git.io/mLwQhA 20130906 09:19:00< irker725> wesnoth: Andrius Silinskas wesnoth-old:master be398487ea4d / src/playcampaign.cpp: Move scenario & map generation to functions. Reduces code duplication. http://git.io/JD1WVA 20130906 09:19:02< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 2d75c8f0001f / src/ (5 files): Display mp::connect (temporary dummy) in between mp scenarios. http://git.io/OxNDQQ 20130906 09:19:04< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 298e6f8edec7 / src/ (multiplayer.cpp multiplayer.hpp playcampaign.cpp): Apply changes from mp::connect in between MP campaign's scenarios. http://git.io/_C2L8g 20130906 09:19:06< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 77523d86d662 / / (9 files in 2 dirs): Refactor faction set up in multiplayer. http://git.io/jpbDGA 20130906 09:19:08< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 13e22fd6f153 / / (15 files in 2 dirs): Initial step for splitting mp::connect into gui and engine. http://git.io/1ZmLsQ 20130906 09:19:10< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 530f126a6614 / src/ (4 files): Merge leader_list_manager with mp::connect. http://git.io/cEUMiQ 20130906 09:19:12< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 953306225ce2 / src/ (4 files): Refactor leaders and genders set up (mp::connect). http://git.io/jHBR3w 20130906 09:19:14< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 34672053f6b5 / src/ (3 files): Second step of splitting mp::connect into gui and engine. http://git.io/hWcNPQ 20130906 09:19:16< irker725> wesnoth: Andrius Silinskas wesnoth-old:master d49e0877e413 / src/ (5 files): Clean up & polish of mp::connect(::engine). http://git.io/QSP1uA 20130906 09:19:18< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 56183cb79e52 / src/ (4 files): Move network code from gui to engine (mp::connect). http://git.io/62nKSQ 20130906 09:19:20< irker725> wesnoth: Andrius Silinskas wesnoth-old:master ed0178adbaeb / SConstruct: Update Scons script to work with colorgcc. http://git.io/EOWdBA 20130906 09:19:22< irker725> wesnoth: Andrius Silinskas wesnoth-old:master d94b36d58a4c / / (6 files in 3 dirs): Add unit tests for mp::connect. Work in progress. http://git.io/G5PB0w 20130906 09:19:24< irker725> wesnoth: Andrius Silinskas wesnoth-old:master f7fa3c59b516 / src/ (17 files in 3 dirs): Display mp::wait (temporary dummy) in between mp::scenarios. http://git.io/GwtYfw 20130906 09:19:26< irker725> wesnoth: Andrius Silinskas wesnoth-old:master b28a1fb6abab / src/ (4 files): Move the init of leaders and genders list from mp::connect to mp::ui. http://git.io/LqGoDQ 20130906 09:19:28< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 0509d0c188d3 / / (13 files in 2 dirs): Unify leaders and genders set up between mp::connect and mp::wait. http://git.io/eIxX8Q 20130906 09:19:30< irker725> wesnoth: Andrius Silinskas wesnoth-old:master d562bdf475b3 / src/ (multiplayer_connect.hpp multiplayer_connect_engine.cpp multiplayer_ui.cpp): Improve factions, leaders & genders related code. http://git.io/wayejQ 20130906 09:19:32< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 055caebcf244 / src/game_preferences.cpp: Revert to a default login in case of an EMPTY_WRAPPED_STRING. http://git.io/7xWtng 20130906 09:19:34< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 3c75c21583a4 / src/ (5 files): Refactor users related code (mp::connect). http://git.io/vI0zhQ 20130906 09:19:36< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 0337835d97c8 / src/multiplayer_create_engine.cpp: Re-enable lobby to show reloaded game titles. http://git.io/DsSoSg 20130906 09:19:38< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 752eaf73b5bc / src/ (3 files): Remove obsolete "simple server" related code (mp::connect). http://git.io/zg8yig 20130906 09:19:40< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 53dac1988d18 / src/ (multiplayer_connect_engine.cpp multiplayer_connect_engine.hpp): Minor clean-up of users related code (mp::connect). http://git.io/8mUa3g 20130906 09:19:42< irker725> wesnoth: Andrius Silinskas wesnoth-old:master c2eef81f8f92 / src/ (multiplayer_connect_engine.cpp multiplayer_connect_engine.hpp): Allow non-reloaded games to use "Reserved" option. http://git.io/4YXwmw 20130906 09:19:44< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 084b9d1f1cea / src/ (6 files): Reserve sides for players who played them in previous scenario. http://git.io/vGSYVA 20130906 09:19:46< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 8721cfa1523b / src/ (3 files): Fix side controller swapping on drop target (mp::connect). http://git.io/mOZAHQ 20130906 09:19:48< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 812afc7190b5 / src/ (5 files): Add "Quit" option for mp::connect/wait when used in between scenarios. http://git.io/jd-bYQ 20130906 09:19:50< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 761575847bf7 / src/ (multiplayer.cpp multiplayer_ui.cpp multiplayer_ui.hpp): Use global variables for MP chat and gamelist. http://git.io/VyyP7A 20130906 09:19:52< irker725> wesnoth: Andrius Silinskas wesnoth-old:master a99d1cfd9e6e / src/ (4 files): Move and refactor teams initialization from gui to engine (mp::connect). http://git.io/E0Jeow 20130906 09:19:54< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 3416e305f570 / src/ (4 files): Move side engine creation from gui to engine (mp::connect). http://git.io/hyEQ3A 20130906 09:19:56< irker725> wesnoth: Andrius Silinskas wesnoth-old:master e7072da7cb6b / src/ (4 files): Clean up of mp::connect(::engine). http://git.io/AUYxhg 20130906 09:19:58< irker725> wesnoth: Andrius Silinskas wesnoth-old:master f2138a9530b8 / src/ (multiplayer_connect_engine.cpp multiplayer_connect_engine.hpp): Save reserved sides information only before updating game state. http://git.io/U68Z0A 20130906 09:20:00< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 4bf5ca54f492 / src/ (multiplayer_connect.hpp multiplayer_connect_engine.hpp): Add disallow copy and assign (mp::connect). http://git.io/mg6dVg 20130906 09:20:02< irker725> wesnoth: Andrius Silinskas wesnoth-old:master bc9d5e526855 / src/ (6 files): Separate mp::connect_engine from mp::connect. http://git.io/guNWKA 20130906 09:20:04< irker725> wesnoth: Andrius Silinskas wesnoth-old:master f557dfbeaafa / src/ (5 files): Move "level_to_gamestate()" to mp_game_utils.?pp. http://git.io/sXnEdw 20130906 09:20:06< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 4ef5a40f4863 / src/ (13 files): Use the same instance of game_state for MP screens and game. http://git.io/Squ-aw 20130906 09:20:08< irker725> wesnoth: Andrius Silinskas wesnoth-old:master c1320fd9cda5 / src/mp_game_utils.cpp: Reload game config when MP save game is selected. http://git.io/HIsYAw 20130906 09:20:10< irker725> wesnoth: Andrius Silinskas wesnoth-old:master dd87783f9f56 / src/ (multiplayer_connect.cpp multiplayer_connect_engine.cpp): Move the set up of default faction from gui to engine (mp::connect). http://git.io/nucr5Q 20130906 09:20:12< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 8cf2c0c171af / src/ (4 files): Allow user to select factions even if side recruit list was specified. http://git.io/pN9YHA 20130906 09:20:14< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 406d7bc57333 / src/multiplayer_ui.cpp: Check if leader was carried over and is in [unit] tag (mp::connect). http://git.io/j7R-2g 20130906 09:20:16< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 25a0e4b44461 / src/multiplayer_ui.cpp: Use "Custom" faction if "previous_recruits" not empty. http://git.io/GWFvMw 20130906 09:20:18< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 9ed8742143ad / src/playcampaign.cpp: Apply carryover before displaying mp::connect between scenarios. http://git.io/tXJbBw 20130906 09:20:20< irker725> wesnoth: Andrius Silinskas wesnoth-old:master e9b442ffdced / src/multiplayer_ui.cpp: Allow "Custom" faction for empty recruit lists. http://git.io/cq5_Tw 20130906 09:20:22< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 2a333eac554e / src/ (multiplayer_connect.cpp multiplayer_connect.hpp): Add a lock attribute for [multiplayer] sides. http://git.io/t7FdXQ 20130906 09:20:24< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 7511218586e5 / src/ (4 files): Adjust faction combos lock for "side_configuration_lock" attribute. http://git.io/0XDLfw 20130906 09:20:26< irker725> wesnoth: Andrius Silinskas wesnoth-old:master f719bdf7312d / src/playcampaign.cpp: Update mp_game_settings::saved_game after first scenario is played. http://git.io/ALO9wA 20130906 09:20:28< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 6474d69ba50e / src/ (4 files): Force "Use map settings" if "side_configurations_lock" is set to "yes". http://git.io/zZxhzg 20130906 09:20:30< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 9f4fa2663797 / src/multiplayer_connect_engine.cpp: Disable SideWML "faction" attribute for non-first scenarios. http://git.io/P2MIQg 20130906 09:20:32< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 84e07d5c1f8a / src/ (multiplayer_connect_engine.cpp multiplayer_connect_engine.hpp playcampaign.cpp): Clean up of mp::connect/wait gotos in play_game(). http://git.io/5ZtEIQ 20130906 09:20:34< irker725> wesnoth: Andrius Silinskas wesnoth-old:master abaa3944d7d6 / src/tests/test_mp_connect.cpp: Update mp::connect tests. http://git.io/CJhABA 20130906 09:20:36< irker725> wesnoth: Andrius Silinskas wesnoth-old:master fe3224e9b428 / src/ (8 files): Remove a side from carryover on all of its leaders loss. http://git.io/6FaaXw 20130906 09:20:38< irker725> wesnoth: Andrius Silinskas wesnoth-old:master e9fad7130e0f / src/ (multiplayer_connect.cpp multiplayer_connect_engine.cpp): Adjust faction combos lock according to the side recruits. http://git.io/MOD1og 20130906 09:20:40< irker725> wesnoth: Andrius Silinskas wesnoth-old:master a011e6e894d8 / src/ (multiplayer_configure.cpp multiplayer_connect_engine.cpp): Don't lock side configurations if map settings are not in use. http://git.io/l-WeFA 20130906 09:20:42< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 63beb77d113b / src/ (5 files): Lock side configurations for non-first scenario with map settings off. http://git.io/B28KRA 20130906 09:20:44< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 5d1406c30e40 / / (5 files in 2 dirs): Added a new class to handle factions, leaders and genders. http://git.io/rglLNQ 20130906 09:20:46< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 54d776d2360c / src/ (multiplayer_wait.cpp multiplayer_wait.hpp): Use factions, leaders and genders manager in mp::wait. http://git.io/XXSbHw 20130906 09:20:48< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 40c7cc8dbda8 / src/ (7 files): Use factions, leaders and genders manager in mp::connect. http://git.io/xBML1Q 20130906 09:20:50< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 312f78b21d5f / src/ (5 files): Remove functions to handle factions, leaders and genders from mp::ui. http://git.io/vuqTMw 20130906 09:20:52< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 079183df9745 / src/multiplayer_connect_engine.cpp: Clean up controllers set up in mp::connect. http://git.io/gGmB7g 20130906 09:20:54< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 983e311d63d0 / src/ (5 files): Use "Use map settings" to lock options in mp::connect. http://git.io/UM2F4A 20130906 09:20:56< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 9fe40ce85926 / src/tests/test_mp_connect.cpp: Update mp::connect tests to test factions, leaders and genders. http://git.io/FHRXqg 20130906 09:20:57< boucman_work> thunderstruck: impressive indeed :P 20130906 09:20:58< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 020067dbc443 / src/ (5 files in 2 dirs): Update flg_manager.?pp according to the mp::connect tests. http://git.io/HS_NSQ 20130906 09:21:00< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 5fc75ce132d2 / src/ (flg_manager.cpp tests/test_mp_connect.cpp): Add mp::connect FLG tests for when "Use map settings" is off. http://git.io/sC7cwA 20130906 09:21:02< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 10eb9642e72a / src/ (flg_manager.cpp flg_manager.hpp): Add a helper function to find a default leader for flg_manager. http://git.io/IcLU0g 20130906 09:21:04< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 63294a77994f / src/ (3 files): Move some code from gui to engine (mp::connect). http://git.io/17hq-Q 20130906 09:21:06< irker725> wesnoth: Andrius Silinskas wesnoth-old:master f9c21bf92553 / src/ (multiplayer_connect_engine.cpp playcampaign.cpp): Clean up of controllers set up in play_game() loop. http://git.io/wgUCNg 20130906 09:21:08< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 279065a03645 / src/ (multiplayer_connect_engine.cpp multiplayer_connect_engine.hpp playcampaign.cpp): Always use mp::connect_engine to set up an MP scenario. http://git.io/aTnvbQ 20130906 09:21:10< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 758fc8c5dad4 / src/ (6 files): Goto mp::connect/wait only if "allow_new_game=yes". http://git.io/nBIg3g 20130906 09:21:12< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 4a5846b317f2 / src/playcampaign.cpp: Clean up of MP scenario initialization in play_game() loop. http://git.io/dWzLxw 20130906 09:21:14< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 1083d6d7cc2e / src/ (8 files): Unify the level's data download between mp::wait and play_game() loop. http://git.io/UfSbSQ 20130906 09:21:16< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 73c8e596218b / src/ (flg_manager.cpp multiplayer_connect_engine.cpp): Overwrite previous and extra recruits if required in mp::connect. http://git.io/RKi4iA 20130906 09:21:18< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 75ab020e1cf7 / src/ (gamestatus.cpp gamestatus.hpp mp_game_utils.cpp mp_game_utils.hpp): Remove now unused functions for MP level initialization. http://git.io/CGn-lA 20130906 09:21:20< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 569ef65e0940 / src/ (multiplayer_wait.cpp playcampaign.cpp): Check if a scenario allows new game in mp::wait for non-host players. http://git.io/-KQgIw 20130906 09:21:22< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 879849ed421a / src/ (multiplayer_connect_engine.cpp multiplayer_connect_engine.hpp): Allow to give control over side using "controller=side_number" in MP. http://git.io/B18APw 20130906 09:21:24< irker725> wesnoth: Andrius Silinskas wesnoth-old:master 311d101fe541 / src/ (4 files): Make it possible to overwrite a default leader by mp::connect selection. http://git.io/f-fQBA 20130906 09:21:26< irker725> wesnoth: Andrius Silinskas wesnoth-old:master c84e94fe9b4a / / (8 files in 2 dirs): Bring back MP options (patch by lipkab). http://git.io/oYhdEQ 20130906 09:21:28< irker725> wesnoth: Andrius Silinskas wesnoth-old:master cbe6b3903866 / src/multiplayer_create.cpp: Fix an alignment problem with levels menu (mp::create). http://git.io/mL6DcA 20130906 09:22:12< fabi> Poor travis. 20130906 09:26:14< thunderstruck> fabi: IIRC, it will compile just once. 20130906 09:31:43< fabi> thunderstruck: Was that the final work done for your gsoc project? 20130906 09:34:00< fabi> boucman_work: hmmm, now both images are jumping. They move in sync for a hex, jump one hex back and forward again. Then move on for another hex. 20130906 09:34:36< thunderstruck> fabi: No. I've still got ~2 weeks time fully dedicated to my project. 20130906 09:35:59< boucman_work> hmm 20130906 09:36:30-!- travis-ci [~travis-ci@ec2-23-20-125-26.compute-1.amazonaws.com] has joined #wesnoth-dev 20130906 09:36:30< travis-ci> [travis-ci] wesnoth/wesnoth-old#522 (master - cbe6b39 : Andrius Silinskas): The build was broken. 20130906 09:36:30< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth-old/builds/11048586 20130906 09:36:30-!- travis-ci [~travis-ci@ec2-23-20-125-26.compute-1.amazonaws.com] has left #wesnoth-dev [] 20130906 09:36:31< boucman_work> i'd need to check in the source code if that 150 value is correct, but that's really weird... I usually keep AnimationWML up to date... 20130906 09:38:13< thunderstruck> hmmm.. the code compiles for me. What should I do? 20130906 09:39:59< fabi> boucman_work: 20130906 09:40:00< fabi> animations.push_back(unit_animation(0,frame_builder().image(default_image).duration(300). 20130906 09:40:01< fabi> blend("0.0~0.3:100,0.3~0.0:200",display::rgb(255,255,255)),"_disabled_selected_",0)); 20130906 09:41:47< vultraz> dat commit push 20130906 09:43:12< fabi> thunderstruck: http://pastebin.com/MkE6y12K 20130906 09:44:17< lipkab> thunderstruck: "friend side_engine;" is bad. 20130906 09:44:34< lipkab> Use "friend class side_engine;" 20130906 09:44:46< thunderstruck> fabi, lipkab: I saw that and it was a stupid mistake. However, it compiled for me. 20130906 09:44:59< thunderstruck> and I didn't notice it until now. 20130906 09:45:10< thunderstruck> Does it have to do something with scons? 20130906 09:45:16< fabi> thunderstruck: What compiler do you use? 20130906 09:46:15< thunderstruck> fabi: gcc 4.7.2 20130906 09:47:01< lipkab> thunderstruck: Travis could compile it as well with clang. 20130906 09:47:28< lipkab> Strange. 20130906 09:47:49< thunderstruck> What matters is if other devs could compile it while doing git rebase. 20130906 09:50:02< lipkab> thunderstruck: Apparently this is some confusion with the standard itself: http://stackoverflow.com/questions/656948/a-class-key-must-be-declared-when-declaring-a-friend 20130906 09:50:28< irker725> wesnoth: Andrius Silinskas wesnoth-old:master a9374c417664 / src/multiplayer_connect_engine.hpp: Add missing class-key. http://git.io/ARiEFw 20130906 09:52:52< fabi> boucman_work: It seems near perfect when using 200 instead of 150. 20130906 09:58:15< boucman_work> fabi: hmm, i'd like to have the exact value (the line you gave isn't the right one, and i'd be very carefull with hand-tweaking because it can change from one computer to another...) 20130906 10:00:14-!- exciton_ [chuck-the-@89.208.169.104] has quit [Read error: Connection reset by peer] 20130906 10:00:28-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130906 10:05:33-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20130906 10:06:59< fabi> boucman_work: I think I got it: 200 seems to be the new default value. 20130906 10:08:02< boucman_work> ouch... could you "blame" and see who changed it ? i'm suprised I would have done it and not updated the documentation.. 20130906 10:08:19< boucman_work> (I'm suprised I would have done it altogether because it would break lots of custom animations) 20130906 10:14:21-!- travis-ci [~travis-ci@ec2-174-129-54-125.compute-1.amazonaws.com] has joined #wesnoth-dev 20130906 10:14:21< travis-ci> [travis-ci] wesnoth/wesnoth-old#523 (master - a9374c4 : Andrius Silinskas): The build was fixed. 20130906 10:14:21< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth-old/builds/11049360 20130906 10:14:21-!- travis-ci [~travis-ci@ec2-174-129-54-125.compute-1.amazonaws.com] has left #wesnoth-dev [] 20130906 10:14:53-!- Kostic [~marko@net57-1-245-109.mbb.telenor.rs] has joined #wesnoth-dev 20130906 10:17:07< fabi> boucman_work: blame isn't giving me a good result. The last commit on the line was from AI0867 but it didn't change the timings. 20130906 10:18:19< boucman_work> ok... 20130906 10:19:44< boucman_work> fabi: ok, just checked, it is indeed 200... weird 20130906 10:20:31< fabi> boucman_work: 13dfeb7e5232455f70ff2dbd169b7262fab50ab7 "set movement speed to 200," 20130906 10:20:34< boucman_work> fabi: could you update AnimationWML please ? I would be very gratefull... 20130906 10:20:44< fabi> boucman_work: Yes, I will update it. 20130906 10:20:49< boucman_work> wesbot: log 13dfeb7e5232455f70ff2d 20130906 10:21:37< fabi> boucman_work: Note that the result is still a very little sloppy. It is fine enough, still not as smooth as I would expect it. 20130906 10:21:45< boucman_work> thx a lot 20130906 10:21:47< fabi> with the 200 timing. 20130906 10:21:53< boucman_work> ok 20130906 10:23:40< fabi> boucman_work: "... will be documented once jetrel confirms the speed is fine" 20130906 10:25:03< boucman_work> yeah, I saw that :P 20130906 10:31:21< fabi> boucman_work: Wiki is updated. Cool, am happy now. Wesnoth is already doing a better job in handling the single north facing image for everything than the game I am cloning from. 20130906 10:31:53< fabi> boucman_work: I love how versatile our engine is. 20130906 10:32:26< boucman_work> :) 20130906 10:35:05< fabi> boucman_work: But I had to lift a simplified rotsprite algorithm for rotating the sprites into nw ne sw se directions. That is also doing a better job than the original game. 20130906 10:36:21< fabi> boucman_work: Anyway, thank you for your time. I will now let you do your work :-) 20130906 10:36:36< boucman_work> np :) 20130906 10:44:02< fabi> boucman_work: Sorry, one last question: When do I use halo= and when image= in [frame]? The halo seems to work the same but is causing a flickering effect when the unit is hovered over by the mouse. 20130906 10:44:52< boucman_work> that's actually a very tricky question :P 20130906 10:45:29< boucman_work> halo= will use the internal halo engine, the image= will use the internal image engine, halo are there mainly for backward compatibility 20130906 10:45:35< boucman_work> so basically : use images 20130906 10:46:16-!- Octalot [~noct@host86-159-77-104.range86-159.btcentralplus.com] has joined #wesnoth-dev 20130906 10:46:20< fabi> boucman_work: Okay, that answer is perfectly fine for me, thanks again. 20130906 11:08:31-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Quit: Távozom] 20130906 11:09:41-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130906 11:24:50-!- Kostic [~marko@net57-1-245-109.mbb.telenor.rs] has quit [Quit: Ex-Chat] 20130906 11:26:39< thunderstruck> Is "WML Engine" and "Engine" in changelog regarded as the same thing? If so, which one is preferred? 20130906 11:29:12< shadowm> WML Engine for changes concerning WML preprocessor or parser changes, or changes that affect the interpretation of WML. 20130906 11:31:17< shadowm> "Change concerning [...] changes". Yay, me. 20130906 11:46:20< thunderstruck> shadowm: Thanks. 20130906 12:08:46-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Ping timeout: 245 seconds] 20130906 12:12:11-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20130906 12:31:48-!- mjs-de [~mjs-de@g224180166.adsl.alicedsl.de] has joined #wesnoth-dev 20130906 12:54:11-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 245 seconds] 20130906 12:54:30-!- irker725 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130906 13:05:59-!- skyfaller [~skyfaller@ool-2f11697b.dyn.optonline.net] has joined #wesnoth-dev 20130906 13:05:59-!- skyfaller [~skyfaller@ool-2f11697b.dyn.optonline.net] has quit [Changing host] 20130906 13:05:59-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth-dev 20130906 13:07:12-!- Kostic [~marko@85.202.113.113] has joined #wesnoth-dev 20130906 13:16:56-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20130906 13:17:24-!- stikonas [~gentoo@5.20.200.50] has joined #wesnoth-dev 20130906 13:17:24-!- stikonas [~gentoo@5.20.200.50] has quit [Changing host] 20130906 13:17:24-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130906 13:39:09-!- nurupo|away is now known as nurupo 20130906 13:52:25-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130906 13:55:18-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 276 seconds] 20130906 14:02:54-!- nurupo is now known as nurupo|away 20130906 14:03:38-!- irker950 [~irker@ai0867.net] has joined #wesnoth-dev 20130906 14:03:38< irker950> wesnoth: Andrius Silinskas wesnoth-old:master a380cd12cded / changelog players_changelog: Update changelogs. http://git.io/Kb5kVQ 20130906 14:06:02-!- stikonas_ is now known as stikonas 20130906 14:13:05-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20130906 14:22:52-!- TooLmaN [~TooLmaN@mail.thomsonplastics.com] has joined #wesnoth-dev 20130906 14:38:30-!- horon [~horon@nttkyo176024.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20130906 14:56:19-!- gfgtdf [~chatzilla@f054153248.adsl.alicedsl.de] has joined #wesnoth-dev 20130906 14:56:21< gfgtdf> hi 20130906 14:58:04< gfgtdf> is formula still beeing often used in ai or elsewhere ? 20130906 15:05:49-!- bumbadadabum [~bumba@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20130906 15:12:35-!- mattsc [~mattsc@207.230.251.234] has joined #wesnoth-dev 20130906 15:14:25< mattsc> gfgtdf: formula is being used occasionally for AI and in filters, afaik, but not very often 20130906 15:17:26-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20130906 15:35:36-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Quit: Leaving] 20130906 15:42:48-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20130906 16:01:15-!- H-Hour_ [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20130906 16:04:39-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Ping timeout: 276 seconds] 20130906 16:06:47-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20130906 16:11:47-!- mattsc [~mattsc@207.230.251.234] has quit [Quit: Computer's asleep] 20130906 16:31:16-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-dev 20130906 16:36:03-!- Ard0n1k [~ardonik@adsl-75-28-107-190.dsl.irvnca.sbcglobal.net] has joined #wesnoth-dev 20130906 16:39:06-!- Ard0nik [~ardonik@adsl-75-28-98-164.dsl.irvnca.sbcglobal.net] has quit [Ping timeout: 276 seconds] 20130906 17:04:46-!- P1x3LF1r3 [~P1x3LF1r3@138.199.78.73] has joined #wesnoth-dev 20130906 17:14:22< irker950> wesnoth: Andrius Silinskas wesnoth-old:master 4da56aef6813 / src/playcampaign.cpp: Partially revert 569ef65e094071bf055c89d035d9ce5cd338cdf6 to fix a bug. http://git.io/a15P3Q 20130906 17:29:10-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20130906 17:31:06< thunderstruck> fabi: could you close this bug https://gna.org/bugs/?16748? 20130906 17:31:14-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130906 17:33:33-!- desophos [~desophos@n138h11.dhcp.oxy.edu] has joined #wesnoth-dev 20130906 17:34:25-!- P1x3LF1r3 [~P1x3LF1r3@138.199.78.73] has quit [Read error: Operation timed out] 20130906 17:50:38-!- desophos [~desophos@n138h11.dhcp.oxy.edu] has quit [Ping timeout: 240 seconds] 20130906 17:51:25-!- P1x3LF1r3 [~P1x3LF1r3@85-168-220-180.rev.numericable.fr] has joined #wesnoth-dev 20130906 18:05:17-!- H-Hour_ [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has quit [Quit: Leaving] 20130906 18:06:16-!- stikonas__ [~gentoo@5.20.200.50] has joined #wesnoth-dev 20130906 18:08:08-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Operation timed out] 20130906 18:08:31-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130906 18:10:28-!- boucman_work [~rosen@wesnoth/developer/boucman] has quit [Ping timeout: 246 seconds] 20130906 18:11:02-!- stikonas__ [~gentoo@5.20.200.50] has quit [Client Quit] 20130906 18:17:49-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Ping timeout: 246 seconds] 20130906 18:19:48-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130906 18:24:07-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Ping timeout: 246 seconds] 20130906 18:26:34-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20130906 18:31:35-!- boucman [~rosen@221.86.207.77.rev.sfr.net] has joined #wesnoth-dev 20130906 18:31:38-!- boucman [~rosen@221.86.207.77.rev.sfr.net] has quit [Changing host] 20130906 18:31:41-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20130906 18:32:25< fabi> thunderstruck: With pleasure. 20130906 18:35:50-!- horon [~horon@nttkyo176024.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20130906 18:41:10< Soliton> thunderstruck: bugs get closed once a release with the fix is out. 20130906 18:45:54< fabi> Soliton: I guess he meant mark it at fixed. 20130906 18:46:18< fabi> s/at/as 20130906 18:46:51-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Ping timeout: 256 seconds] 20130906 18:53:51< thunderstruck> fabi: As I understand "GET_PERSISTENT" LoW macros would still be useful in MP, right? 20130906 18:55:05< fabi> thunderstruck: The idea behind them is that you reach chapter 2 once and have a persistent set of units to start it. 20130906 18:58:35< thunderstruck> fabi: Ok. So I will move some stuff from Chapter_One_End.cfg to 03_Kalian_under_Attack.cfg 20130906 18:58:52< fabi> fine 20130906 19:07:59-!- desophos [~desophos@n138h11.dhcp.oxy.edu] has joined #wesnoth-dev 20130906 19:12:35< Ivanovic> boucman: it is great that you volunteer to hold a backup talk! 20130906 19:12:55< Ivanovic> the submission is done now, so lets hope the room gets accepted again 20130906 19:13:16-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20130906 19:13:28< thunderstruck> Ivanovic: Hello. 20130906 19:13:41< Ivanovic> hi thunderstruck, hi everybody 20130906 19:13:54< thunderstruck> I would like that you would look at this when you can: http://forums.wesnoth.org/viewtopic.php?f=7&t=39307 20130906 19:18:25< thunderstruck> Ivanovic: by the way, are those FOSDEM talks get recorded and published somewhere online? 20130906 19:29:21-!- anonymissimus [~chatzilla@HSI-KBW-149-172-228-192.hsi13.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20130906 19:31:11< anonymissimus> thunderstruck: now I hope there aren't too many MSVC build problems :P 20130906 19:31:54< anonymissimus> thunderstruck: only read the changelog; I wish it would say some more, "difficulties, extra defines etc" is vague 20130906 19:33:22< anonymissimus> thunderstruck: and what are "numerical values for SideWML "controller" ? it used to be human/ai/human_ai/null, what could a number mean ? 20130906 19:33:58< thunderstruck> anonymissimus: I will update wiki to explain all changes to WML. 20130906 19:34:27< thunderstruck> anonymissimus: numerical values mean that side can be control by other side. So a numerical value is other's side "side=". 20130906 19:34:49-!- desophos [~desophos@n138h11.dhcp.oxy.edu] has quit [Read error: Operation timed out] 20130906 19:36:00< thunderstruck> anonymissimus: I included that "etc" because to list all things would be too much. I guess I should have just said "CampaignWML support for MP". 20130906 19:36:18< thunderstruck> can be controller* 20130906 19:37:00< thunderstruck> anonymissimus: and no idea about MSVC builds, but I hope that I didn't cause any problems with them :) 20130906 19:39:37< anonymissimus> and why did you stack up all the work since June ? it's dangerous and tough for everyone else in the project at the moment you commit the series ? 20130906 19:40:14< anonymissimus> dangerous since your hard drive may crash I mean 20130906 19:41:43< thunderstruck> anonymissimus: I was using cloned repo, so hard drive crash was not the problem 20130906 19:43:04< thunderstruck> Why it's tough for everyone else in the project? 20130906 19:43:31< anonymissimus> well, for instance, someone may want to read through other dev's commits and understand them ? 20130906 19:44:02< anonymissimus> wml authors may want to continuously dapt to changes, not all at once 20130906 19:44:41< anonymissimus> build bugs in other build system are fixed most easily in small steps 20130906 19:45:21< anonymissimus> feedback can be given much more at once 20130906 19:45:29< thunderstruck> anonymissimus: I got it. 20130906 19:46:00< thunderstruck> I didn't want to break things, so I end up commiting late. 20130906 19:46:08< anonymissimus> so, unless the changes destabilize the project a lot I would commit earlier 20130906 19:47:11< thunderstruck> They would have made some serious regression to MP, if I had commited them earlier. 20130906 19:48:28< anonymissimus> alright 20130906 19:50:02< thunderstruck> anonymissimus: and in case you are wondering, I've made sure that every commit compiles after pull --rebase. 20130906 19:56:10< fabi> Ivanovic: I would like to hold a talk as well. 20130906 19:56:14< anonymissimus> thunderstruck: good for bisecting, yes 20130906 19:56:59< Ivanovic> re 20130906 19:57:15< Ivanovic> thunderstruck: this depends on the people in the room, if someone has the equipment with them 20130906 19:57:31< Ivanovic> usually the answer is a plain "most likely not, if there is a recording it is voice only" 20130906 19:57:39< Ivanovic> fabi: cool! 20130906 19:57:54< fabi> Ivanovic: Wait until you hear it :-) 20130906 19:58:16-!- P1x3LF1r3 [~P1x3LF1r3@85-168-220-180.rev.numericable.fr] has quit [Ping timeout: 246 seconds] 20130906 19:58:24< Ivanovic> thunderstruck: did we not talk about your patch already? 20130906 19:58:40< Ivanovic> and did we not reach the conclusion that you can apply it as long as you maintain the changes and the stuff works? 20130906 19:58:58< Ivanovic> and of course that you are punched and punished if it does not work as intended and people start to complain! 20130906 19:59:00< Ivanovic> ;) 20130906 19:59:01< fabi> thunderstruck: I have marked the bug/feature request "ready to test" and not "fixed" for now. 20130906 20:02:26< thunderstruck> Ivanovic: We did talk about it. But I only remember that you were not happy about me pushing that patch. 20130906 20:02:48< thunderstruck> And I'm quite sure that no conclusion was reached. 20130906 20:02:50< Ivanovic> that is the part with "you are to be blamed and punished if something goes wrong" 20130906 20:03:02< thunderstruck> That's why I decided to post on the forums. 20130906 20:03:02< Ivanovic> this is of course the usual result if i am not too happy with something 20130906 20:03:16< Ivanovic> i put all blame away from me with a clear "not my part..." 20130906 20:03:18< Ivanovic> ;) 20130906 20:03:22-!- desophos [~desophos@n93h188.dhcp.oxy.edu] has joined #wesnoth-dev 20130906 20:04:24< thunderstruck> Ok, I will take a risk. Translators seem to agree with it, anyway. 20130906 20:04:39< thunderstruck> fabi: Thanks. 20130906 20:07:42< fabi> thunderstruck: Let me try out a fixed version of LoW and it can be changed to "fixed". 20130906 20:08:15< fabi> wesbot: seen LordBob? 20130906 20:08:16< wesbot> fabi: Sorry, I don't know of LordBob. 20130906 20:08:19< fabi> wesbot: seen LordBob_? 20130906 20:08:20< wesbot> fabi: The person with the nick LordBob_ last spoke 17d 3h ago. 16d 10h ago person left: 20130906 20:08:35< fabi> Okay, he was here not that long ago. 20130906 20:10:50-!- P1x3LF1r3 [~P1x3LF1r3@138.199.78.80] has joined #wesnoth-dev 20130906 20:15:13-!- anonymissimus [~chatzilla@HSI-KBW-149-172-228-192.hsi13.kabel-badenwuerttemberg.de] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 11.0/20120312181643]] 20130906 20:28:21-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has quit [Ping timeout: 245 seconds] 20130906 20:38:41-!- Kostic [~marko@85.202.113.113] has quit [Quit: Ex-Chat] 20130906 20:40:26-!- desophos [~desophos@n93h188.dhcp.oxy.edu] has quit [Ping timeout: 245 seconds] 20130906 20:41:06-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has joined #wesnoth-dev 20130906 20:48:55< thunderstruck> fabi: Just to make sure: "The Treaty", "The Chief Must Die", "Hour of Glory", "Council Ruling" and "Epilogue" scenarios should all have allow_new_game=no, right? 20130906 20:49:41< fabi> thunderstruck: Every scenario except the first ones of each chapter should all have allow_new_game=no. 20130906 20:50:29< thunderstruck> fabi: So 20130906 20:51:00< thunderstruck> I will fix this, 'cause now it's not like that. 20130906 20:53:50-!- Octalot [~noct@host86-159-77-104.range86-159.btcentralplus.com] has quit [Ping timeout: 240 seconds] 20130906 20:57:23< thunderstruck> fabi: News From the Front is the first 4th chapter's scenario, but it doesn't have usual [story] [part] title="Chapter .." 20130906 20:57:46< thunderstruck> Is that deliberate or not? 20130906 20:58:44< fabi> thunderstruck: Good question. I think it might have moved around between the chapters and thus not being in a proper state. 20130906 20:59:12< thunderstruck> fabi: In that case - I'll fix this as well. 20130906 20:59:28< fabi> thunderstruck: Thank you very much :-) 20130906 20:59:54< thunderstruck> fabi: No need to thank me, I'm working on those bits of code anyway. 20130906 21:00:39< fabi> thunderstruck: Well, I thought I would end up converting LoW in a usable MP state again, I am quite glad you do it. 20130906 21:03:06-!- desophos [~desophos@n37h109.dhcp.oxy.edu] has joined #wesnoth-dev 20130906 21:05:04< fabi> thunderstruck: I am away for one hour or two. 20130906 21:05:31< thunderstruck> fabi: Bye, then. I will probably won't be here at that time. 20130906 21:17:20-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130906 21:17:41-!- melinath [~melinath@li341-41.members.linode.com] has quit [Ping timeout: 240 seconds] 20130906 21:22:21-!- melinath [~melinath@li341-41.members.linode.com] has joined #wesnoth-dev 20130906 21:37:48-!- exciton_ [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20130906 21:41:23-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 240 seconds] 20130906 21:43:37-!- desophos [~desophos@n37h109.dhcp.oxy.edu] has quit [Ping timeout: 246 seconds] 20130906 22:01:03< thunderstruck> fabi: Could you look at the last two commits here https://github.com/thunders/wesnoth-old/commits/gsoc-milestone4 ? 20130906 22:01:31< thunderstruck> (If you have anything to say about them, you could leave a comment there as well) 20130906 22:01:49-!- thunderstruck [~thunderst@cpc5-sgyl29-2-0-cust174.sgyl.cable.virginmedia.com] has quit [Quit: Leaving] 20130906 22:04:45-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 276 seconds] 20130906 22:32:25-!- desophos [~desophos@n138h11.dhcp.oxy.edu] has joined #wesnoth-dev 20130906 22:50:51-!- anonymissimus [~chatzilla@HSI-KBW-149-172-228-192.hsi13.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20130906 22:56:20-!- irker950 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20130906 22:59:25-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20130906 23:02:57-!- TooLmaN [~TooLmaN@mail.thomsonplastics.com] has quit [Quit: Leaving] 20130906 23:09:51< anonymissimus> Soliton: how exactly did the git show | git apply -R thing work ? 20130906 23:09:56< anonymissimus> $ git show 5d1406c30e403e047baf860b249a38a929a83eca | git apply -R projectfiles 20130906 23:09:58< anonymissimus> /VC9/wesnoth.vcproj 20130906 23:10:00< anonymissimus> fatal: unrecognized input 20130906 23:13:38< anonymissimus> that is, reverting the changes done in a specific revision to a specific file only 20130906 23:13:54 * anonymissimus would have been faster doing it manually by now 20130906 23:17:40-!- gfgtdf_ [~chatzilla@f054133166.adsl.alicedsl.de] has joined #wesnoth-dev 20130906 23:20:14-!- gfgtdf [~chatzilla@f054153248.adsl.alicedsl.de] has quit [Ping timeout: 246 seconds] 20130906 23:20:19-!- gfgtdf_ is now known as gfgtdf 20130906 23:22:30-!- skyfaller [~skyfaller@ool-2f11697b.dyn.optonline.net] has joined #wesnoth-dev 20130906 23:22:30-!- skyfaller [~skyfaller@ool-2f11697b.dyn.optonline.net] has quit [Changing host] 20130906 23:22:30-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth-dev 20130906 23:33:21-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20130906 23:40:19-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20130906 23:40:28< anonymissimus> thunderstruck: Warnung 3 warning C4702: Unerreichbarer Code f:\wesnoth-code\src\multiplayer.cpp 608 It means "unreachable code" since the return comes before the network::send_data(config("refresh_lobby"), 0); and the break is suelesss as well 20130906 23:40:46< anonymissimus> as I don't know what should be there, please fix it 20130906 23:40:58< anonymissimus> or lipk perhaps ? 20130906 23:45:55-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 260 seconds] 20130906 23:48:42-!- H-Hour [~H-Hour@cpc7-sgyl35-2-0-cust428.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20130906 23:54:36-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev --- Log closed Sat Sep 07 00:01:00 2013