--- Log opened Sat Nov 02 00:00:55 2013 20131102 00:13:10-!- irker559 [~irker@ai0867.net] has joined #wesnoth-dev 20131102 00:13:10< irker559> wesnoth: mattsc wesnoth-old:master 0670630ff9ed / data/ai/micro_ais/ (cas/ca_patrol.lua micro_ai_wml_tag.lua): Patrol MAI [micro_ai] tag: add optional [filter] tag http://git.io/-3A1Pg 20131102 00:13:12< irker559> wesnoth: mattsc wesnoth-old:master 08a722e248da / data/ai/micro_ais/ (5 files in 2 dirs): All Guardian MAI [micro_ai] tags: add optional [filter] tag http://git.io/aa9Qbg 20131102 00:13:14< irker559> wesnoth: mattsc wesnoth-old:master b3401880383c / data/ai/micro_ais/ (cas/ca_hunter.lua micro_ai_wml_tag.lua): Hunter MAI [micro_ai] tag: add optional [filter] tag http://git.io/B2LeJw 20131102 00:14:38< irker559> wesnoth: mattsc wesnoth-old:master a2d8a653d2ea / changelog: Update changelog http://git.io/TNgF1w 20131102 00:21:59-!- kex [~kex@89.205.75.19] has joined #wesnoth-dev 20131102 00:25:54-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20131102 00:26:28-!- kex [~kex@89.205.75.19] has quit [Ping timeout: 240 seconds] 20131102 00:30:11-!- Jetrel_ [~Jetrel@c-75-73-180-126.hsd1.mn.comcast.net] has joined #wesnoth-dev 20131102 00:30:42-!- Alarantalara [~Adium@192-0-128-11.cpe.teksavvy.com] has quit [Quit: Leaving.] 20131102 00:34:09-!- Jetrel [~Jetrel@c-75-73-180-126.hsd1.mn.comcast.net] has quit [Ping timeout: 272 seconds] 20131102 00:45:30-!- gfgtdf [~chatzilla@e177177025.adsl.alicedsl.de] has quit [Remote host closed the connection] 20131102 00:50:39-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: Bye] 20131102 00:52:57-!- kex [~kex@89.205.75.19] has joined #wesnoth-dev 20131102 00:57:35-!- kex [~kex@89.205.75.19] has quit [Ping timeout: 272 seconds] 20131102 01:22:04-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20131102 01:30:57-!- trewe [~trewe@87.196.10.80] has quit [Ping timeout: 246 seconds] 20131102 01:32:33-!- Alarantalara [~Adium@192-0-128-11.cpe.teksavvy.com] has joined #wesnoth-dev 20131102 01:33:38-!- Alarantalara [~Adium@192-0-128-11.cpe.teksavvy.com] has quit [Read error: Connection reset by peer] 20131102 01:33:40-!- Alarantalara1 [~Adium@192-0-128-11.cpe.teksavvy.com] has joined #wesnoth-dev 20131102 01:37:42-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: tomreyn] 20131102 01:45:38-!- Alarantalara1 [~Adium@192-0-128-11.cpe.teksavvy.com] has quit [Quit: Leaving.] 20131102 01:55:35< shadowm> AI0867: Re https://github.com/wesnoth/wesnoth-old/pull/79 , I believe I recently came across an IRC log where mordante recommended to simply not create empty cache files at all. 20131102 01:55:54< shadowm> http://www.wesnoth.org/irclogs/2013/10/%23wesnoth-dev.2013-10-06.log around 20131006 22:30:03 20131102 01:56:11< shadowm> AI0867: No idea if you were aware of this before merging the PR? 20131102 02:27:28-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20131102 02:44:02-!- wesbot changed the topic of #wesnoth-dev to: current repo: https://github.com/wesnoth/wesnoth-old (Please read the dev-ml for the latest status!) | 196 bugs, 343 feature requests, 28 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20131102 03:02:02< AI0867> shadowm: I was not 20131102 03:06:26-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20131102 03:10:40-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 264 seconds] 20131102 03:12:22-!- Ivanovic_ is now known as Ivanovic 20131102 03:34:11-!- mattsc [~mattsc@38.64.74.3] has quit [Quit: Ciao] 20131102 03:40:59-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 272 seconds] 20131102 03:45:29-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20131102 03:45:30-!- knotwork_ is now known as knotwork 20131102 04:03:06-!- nurupo|away is now known as nurupo 20131102 04:21:31-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20131102 04:56:28-!- irker559 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20131102 06:00:14-!- exciton [chuck-the-@89.208.169.104] has quit [Read error: Connection reset by peer] 20131102 06:00:34-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20131102 06:42:49-!- nurupo is now known as nurupo|away 20131102 06:59:38-!- nurupo|away is now known as nurupo 20131102 07:00:47-!- nurupo is now known as nurupo|away 20131102 07:11:39-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [] 20131102 07:16:01-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20131102 07:47:28-!- EdB [~edb@abo-152-221-68.trs.modulonet.fr] has joined #wesnoth-dev 20131102 08:11:29-!- thunderstruck [~zaibotren@cpc13-sgyl31-2-0-cust696.18-2.cable.virginm.net] has joined #wesnoth-dev 20131102 08:31:19-!- Fortescue|Home is now known as Fortescue 20131102 08:45:37-!- EdB [~edb@abo-152-221-68.trs.modulonet.fr] has quit [Quit: Konversation terminated!] 20131102 08:57:02-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20131102 09:13:02-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20131102 09:34:38-!- mjs-de [~mjs-de@f048236230.adsl.alicedsl.de] has joined #wesnoth-dev 20131102 09:51:55-!- justinzane [~justinzan@tiny.justinzane.com] has quit [] 20131102 09:57:08-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20131102 09:59:18-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20131102 09:59:58-!- fkhodkov [~user@ppp-78-24-27-85-bras0.istra.ru] has joined #wesnoth-dev 20131102 10:00:05-!- justinzane [~justinzan@tiny.justinzane.com] has joined #wesnoth-dev 20131102 10:30:55-!- markus__ [~mjs-de@f048102192.adsl.alicedsl.de] has joined #wesnoth-dev 20131102 10:34:13-!- mjs-de [~mjs-de@f048236230.adsl.alicedsl.de] has quit [Ping timeout: 248 seconds] 20131102 10:49:57-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Quit: Távozom] 20131102 11:22:01-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20131102 11:24:18-!- Kostic [~marko@85.202.113.165] has joined #wesnoth-dev 20131102 11:33:40-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20131102 11:35:25< lipkab> IMAGE_PREFIX + "buttons/checkbox.png" = "ng multiplayer create dialog - aborted game creation" 20131102 11:35:36< lipkab> What the hell's going on here? 20131102 11:36:34< lipkab> fabi: Do you know how to put images in GUI1 menus? 20131102 11:36:46< lipkab> If so, could you explain it to me? 20131102 12:06:33-!- Kostic [~marko@85.202.113.165] has quit [Ping timeout: 246 seconds] 20131102 12:06:57-!- Kostic [~marko@85.202.113.151] has joined #wesnoth-dev 20131102 12:25:46-!- horon [~horon@nttkyo386211.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20131102 12:28:00< vultraz> lipkab: what version of msvc works for compiling? 20131102 12:31:59< fabi> hi lipkab 20131102 12:35:31< AI0867> lipkab: context? If that's C++, then I have no idea what's going on (it could be legal, but only because you can overload operators) 20131102 12:36:07< fabi> AI0867: str << IMAGE_PREFIX << img << COLUMN_SEPARATOR; is working fine 20131102 12:36:14< fabi> lipkab: ^ 20131102 12:37:52< lipkab> vultraz: MSVC 9 (the 2008 release). 20131102 12:38:02< lipkab> std::vector mods = engine_.extras_menu_item_names(create_engine::MOD); 20131102 12:38:02< lipkab> BOOST_FOREACH(std::string& mod, mods) { 20131102 12:38:02< lipkab> mod = IMAGE_PREFIX + "buttons/checkbox.png"; 20131102 12:38:02< lipkab> } 20131102 12:38:52< lipkab> fabi, AI0867: This was the code. gdb says that after assigning mod, its value became what I wrote above. 20131102 12:39:25< lipkab> fabi: What path is 'img' relative to? 20131102 12:40:07-!- markus__ is now known as mjs-de 20131102 12:40:59< vultraz> pretty sure images/ (ignore me if that's not what you meant) 20131102 12:42:53< lipkab> If it would be images/, then you couldn't get anything from data/. 20131102 12:43:02< lipkab> That's pretty unlikely. 20131102 12:43:21< lipkab> (Okay, not without the .. thing) 20131102 12:44:16< vultraz> I don't think you're supposed to - all engine images are supposed to be in images/ 20131102 12:45:51< lipkab> These are menu item images. Like the units images in the recruit dialog. 20131102 12:45:52< fabi> lipkab: it is images 20131102 12:46:07< lipkab> Oh? 20131102 12:46:10< lipkab> Thanks. 20131102 12:46:51< fabi> lipkab: The image is searched in all [binary_path] definitins. 20131102 12:47:22< lipkab> Ah-ha. So that's images/ and data/core/images/. 20131102 12:47:38< fabi> yes 20131102 12:48:04< lipkab> That makes sense. Thankies. 20131102 12:48:11< fabi> You are welcome :-) 20131102 12:51:09< fabi> lipkab: And the ".." thing is disabled for some reasons (mostly security=?) iirc. 20131102 12:51:43< lipkab> Okay. 20131102 12:57:14-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20131102 12:57:47-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 260 seconds] 20131102 13:10:59-!- Kostic [~marko@85.202.113.151] has quit [Quit: Kostic] 20131102 13:15:07< fabi> lipkab: To be precise, the image loader takes all binary_pathes, appends /images/ to them, then appends the given image name and returns the first hit. 20131102 13:16:07-!- irker237 [~irker@ai0867.net] has joined #wesnoth-dev 20131102 13:16:07< irker237> wesnoth: mattsc wesnoth-old:master 85f16414ea60 / data/campaigns/ (2 files in 2 dirs): Remove Micro AI engine macros from two scenarios http://git.io/pF7jzQ 20131102 13:18:02-!- Alarantalara [~Adium@192-0-128-11.cpe.teksavvy.com] has joined #wesnoth-dev 20131102 13:22:28-!- Alarantalara [~Adium@192-0-128-11.cpe.teksavvy.com] has quit [Client Quit] 20131102 13:46:34-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Remote host closed the connection] 20131102 13:47:01-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth-dev 20131102 13:47:03-!- vultraz [~chatzilla@124.109.10.167] has quit [Changing host] 20131102 13:47:03-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20131102 14:48:01-!- exciton [chuck-the-@89.208.169.104] has quit [Read error: Connection reset by peer] 20131102 14:48:16-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20131102 14:49:57< irker237> wesnoth: Boldizsár Lipka wesnoth-old:master 17dec8499c7e / src/multiplayer_create.cpp: Change the "Activate" button to "Deactivate" when the selected mod is http://git.io/g2gWkA 20131102 14:49:59< irker237> wesnoth: Boldizsár Lipka wesnoth-old:master 87a9d7f3fbea / src/ (multiplayer_create.cpp multiplayer_create.hpp): Use checkbox images for highlighting selected mods. http://git.io/WCWwUg 20131102 14:54:00-!- exciton [chuck-the-@89.208.169.104] has quit [Read error: Connection reset by peer] 20131102 14:59:17-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20131102 15:04:19-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 260 seconds] 20131102 15:04:20-!- exciton_ [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20131102 15:08:00-!- exciton_ [chuck-the-@89.208.169.104] has quit [Read error: Connection reset by peer] 20131102 15:09:18-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20131102 15:16:09-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Quit: Távozom] 20131102 15:35:03-!- horon [~horon@nttkyo386211.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20131102 15:48:43-!- Alarantalara [~Adium@192-0-128-11.cpe.teksavvy.com] has joined #wesnoth-dev 20131102 16:00:13-!- exciton [chuck-the-@89.208.169.104] has quit [Read error: Connection reset by peer] 20131102 16:05:29-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20131102 17:01:30-!- timotei_ [~timotei@wesnoth/developer/timotei] has quit [Read error: Operation timed out] 20131102 17:02:36-!- knotwork_ [~markm@unaffiliated/knotwork] has joined #wesnoth-dev 20131102 17:03:54-!- timotei_ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20131102 17:05:39-!- knotwork [~markm@unaffiliated/knotwork] has quit [Ping timeout: 260 seconds] 20131102 17:23:45-!- jamit [~jamit@wesnoth/developer/jamit] has joined #wesnoth-dev 20131102 17:32:12-!- nurupo|away is now known as nurupo 20131102 17:33:28-!- timotei_ [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 245 seconds] 20131102 17:34:27-!- timotei_ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20131102 17:50:09-!- irker237 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20131102 18:29:41-!- stikonas_ is now known as stikonas 20131102 18:37:11-!- mjs-de [~mjs-de@f048102192.adsl.alicedsl.de] has quit [Remote host closed the connection] 20131102 18:39:50< fabi> hi Alarantalara 20131102 18:40:32< fabi> Alarantalara: I need some help with the terrain definitions. They need an overhaul to fit the new generated terrain section in the help. 20131102 18:52:38< fabi> Alarantalara: First, I have introduced a "hide_help" attribute, similar to the "hide_help" in a [unit_type]: 20131102 18:53:15< fabi> I want to use it for all terrains that several incarnations like the bridges for example. I guess it is enough to display only the N-S variant in the help browser. 20131102 18:54:16< fabi> Another thing is that it would make a lot sense to give at least the base terrains a virtual parent. 20131102 18:55:12< fabi> I also suggest to either make every of the mixed forests hidden or remove them completely. 20131102 19:08:24-!- bumbadadabum_ [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20131102 19:08:24-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Read error: Connection reset by peer] 20131102 19:08:43-!- bumbadadabum_ is now known as bumbadadabum 20131102 19:13:23-!- Rh0nda is now known as Rhonda 20131102 19:13:36-!- Rhonda [~rhonda@anguilla.debian.or.at] has quit [Changing host] 20131102 19:13:36-!- Rhonda [~rhonda@wesnoth/developer/rhonda] has joined #wesnoth-dev 20131102 19:13:53-!- LordNasty [~NaSTy@93-43-104-160.ip91.fastwebnet.it] has quit [Ping timeout: 256 seconds] 20131102 19:14:33-!- LordNasty [~NaSTy@93-43-104-160.ip91.fastwebnet.it] has joined #wesnoth-dev 20131102 19:28:09< fabi> All the impassable mountains variants will be based on mountains as well 20131102 19:36:12< justinzane> Is anyone working one the SDL 1.2 to 2.0 transition? 20131102 19:39:07< justinzane> And, has anyone looked at using L*a*b* colorspace to generate team colors, to composite textures, etc. The reason I ask is that the strong variance in perceptual intensities between colors like "cyan" and "orange" vs "blue" and "purple" is a bit annoying in multiplayer, to me. 20131102 19:42:58< fabi> justinzane: I am very much interested in the transition. 20131102 19:46:01< fabi> What are the benefits of the different colorspace? 20131102 19:53:42< justinzane> https://en.wikipedia.org/wiki/Lab_color_space 20131102 19:55:09< justinzane> The biggest value of Lab is that it is based, as closely as possible, on human perception. RGB rocks for displays, but since our eyes are fat more sensitive to yellow-green than to reds and blues, ... 20131102 19:55:53< justinzane> adding say, 96 to the red channel changes an image's appearance than adding 96 to the green channel. 20131102 19:56:29< fabi> So you basically want to go for image path functions that don't take RGB but different color spaces as arguments? 20131102 19:57:17< justinzane> What I would like to see is each team have a "hue-angle" attribute. Then visually equivalent colors can be generated for each team so that they are all similarly bright/saturated 20131102 19:58:06< justinzane> I'm thinking initially of the code in color_range.hpp/cpp 20131102 19:58:17< justinzane> but it would apply to numerous functions. 20131102 19:58:22< fabi> I see. 20131102 19:59:15< justinzane> Halos, shadows, etc. are all places that could easily be migrated to use the new functions. 20131102 20:00:05< justinzane> But, if there is a plan to mugrate from SDL_Surface to SDL_Texture, or whatever the new way is, then it would make sense to do that first. 20131102 20:00:20< justinzane> sed 's/mug/mig' 20131102 20:00:26< fabi> As far as I know there is no migration plan yet. 20131102 20:00:56< fabi> Mordante introduced some #ifdef to test compiling against sdl2.0 but I don't know how far advanced that project is. 20131102 20:01:53< fabi> I guess the migration can start already, guarded by compile flags but the replacement has to wait until libsdl has made it into most distributions. 20131102 20:02:07< justinzane> http://wiki.libsdl.org/MigrationGuide 20131102 20:02:21< fabi> Yes, I have read through it already. 20131102 20:03:07< fabi> it seems that the texture thing is a good replacement for surface if you want to make use of hardware acceleration. 20131102 20:03:22< fabi> So we might consider that step. 20131102 20:04:33< justinzane> That is what I thought. 20131102 20:05:43< justinzane> Well, I guess I'll just change the headers and see how much shit breaks. :) If it doesn't look **too** overwhelming, I'll try updating bits to use textures and see. 20131102 20:06:15< AI0867> justinzane: with at least 9 teams, the hue angles may be too close together 20131102 20:06:33< AI0867> we probably also need luminosity or saturation 20131102 20:06:46< AI0867> especially for colorblind people 20131102 20:07:23< fabi> justinzane: Yes, please do that. 20131102 20:15:00< justinzane> AI0867: with 9 teams, we need stripes and paisleys 20131102 20:16:02< justinzane> AI0867: I was plannin on throwing surf_adj_hue(), surf_adj_sat(), surf_adj_lum() and similar into sdl_utils 20131102 20:42:59-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20131102 20:48:05< lipkab> Espreon: " spectie: is there any task related to Nahuatl or Maltese?" 20131102 20:48:14< lipkab> From #apertium. 20131102 20:48:51< lipkab> (It's GCI, though, so you don't apply...) 20131102 20:50:55< Espreon> Of course. 20131102 20:56:11-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Ping timeout: 260 seconds] 20131102 20:59:23-!- mattsc [~mattsc@154.20.32.246] has joined #wesnoth-dev 20131102 21:01:45-!- Alarantalara [~Adium@192-0-128-11.cpe.teksavvy.com] has quit [Quit: Leaving.] 20131102 21:01:55-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20131102 21:06:30-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20131102 21:21:48-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Ping timeout: 240 seconds] 20131102 21:25:54< justinzane> So, who wants to work an an SDL2 branch? 20131102 21:27:23< justinzane> According to Eclipse, changing from #include to results in 1996 errors and 53 warnings. Doh! 20131102 21:30:07< fabi> justinzane: I do. 20131102 21:30:30< fabi> justinzane: I bet most of them are simple string replacements. 20131102 21:31:02< fabi> zookeeper: I have thought about your request to render map tiles like they are drawn on the map in the help browser. 20131102 21:31:08< justinzane> grep and sed are our friends... :) 20131102 21:31:39< fabi> justinzane: github? 20131102 21:31:45-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20131102 21:32:21< justinzane> fabi: how do you want to split work? both setup an "SDL2" branch? 20131102 21:32:53< justinzane> what do you want to use as a base branch? 20131102 21:33:01< fabi> hmmm 20131102 21:33:08< fabi> I am not a git or github expert. 20131102 21:34:56< fabi> zookeeper: To solve the problem of giving combined terrain an image the engine now blits their base terrain images. 20131102 21:35:05< justinzane> fabi: The way I have been doing thing (better advice welcome) is to create a new branch based off mainline/master in Eclipse CDT and then just push it to my github fork. 20131102 21:35:49< zookeeper> fabi, okay 20131102 21:36:03< fabi> zookeeper: Is that what you had in mind? 20131102 21:36:31< justinzane> But for collaboration with others, it seems that picking a particular, unchanging, tag or branch would work better. Then we just need to add each-others repos as remotes and pull from each other regularly. 20131102 21:37:02< justinzane> GIT MASTERS, please advise on above, thanks 20131102 21:37:22< zookeeper> fabi, umm, i dunno. can't think straight. 20131102 21:43:52< justinzane> fabi: https://github.com/justinzane/wesnoth-old/tree/SDL2 is the new branch I just created. 20131102 21:44:34< justinzane> fabi: what is your username on github. I'll try to give you commit access to my repo, to make things easier. 20131102 22:00:37< fabi> justinzane: it is fendrin 20131102 22:04:48 * shadowm glares in Elvish_Hunter's general direction. 20131102 22:16:58< shadowm> Okay, I guess I was working under the incorrect assumption that wmllint comments can be used both on the preceding line and the current line. 20131102 22:17:25< shadowm> This code still looks more repetitive than it's probably necessary. 20131102 22:22:51< justinzane> ahh, thanks 20131102 22:25:56< shadowm> "/home/shadowm/src/wesnoth/data/core/macros/ai_micro_ais.cfg", line 18: possible misspelling "{MACRO_NAME}" 20131102 22:25:59< shadowm> "/home/shadowm/src/wesnoth/data/core/macros/ai_micro_ais.cfg", line 18: possible misspelling "[side]" 20131102 22:26:09< shadowm> mattsc: I'm getting this from wmllint runs on my add-on. 20131102 22:28:13< justinzane> fabi: I've added you as a "collaborator" on github. Hopefully that means something useful. :) 20131102 22:28:34 * justinzane going shopping. be back in a couple of hours. 20131102 22:28:38< mattsc> shadowm: hmm, interesting. I actually ran wmllint, but I think I don't have whatever library I need for spell checking since my last upgrade. Thanks for the reminder that I need to take care of that. 20131102 22:29:38< shadowm> mattsc: python-enchant, plus any spellchecking library that can use in turn. 20131102 22:31:21< mattsc> shadowm: yeah: "wmllint: spell check unavailable, install python-enchant to enable" 20131102 22:34:09-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Quit: Távozom] 20131102 22:34:22< mattsc> shadowm: thanks, I'll take care of it. (but first I need to get settled back in; I was at LAX yesterday morning until they first locked us down and then evacuated us; got home a day late... :P ) 20131102 22:39:31< shadowm> wesbot: seen groggy 20131102 22:39:31< wesbot> shadowm: The person with the nick groggy last spoke 45d 14h ago. 45d 13h ago was here and on the channel #wesnoth with the message: Quit: Page closed 20131102 23:06:48-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 240 seconds] 20131102 23:07:00-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20131102 23:11:23-!- stikonas_ [~gentoo@46.246.42.161] has joined #wesnoth-dev 20131102 23:11:23-!- stikonas_ [~gentoo@46.246.42.161] has quit [Changing host] 20131102 23:11:23-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20131102 23:11:35-!- thunderstruck [~zaibotren@cpc13-sgyl31-2-0-cust696.18-2.cable.virginm.net] has quit [Quit: leaving] 20131102 23:12:39-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 272 seconds] 20131102 23:16:29-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20131102 23:48:21-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 245 seconds] --- Log closed Sun Nov 03 00:00:06 2013