--- Log opened Tue Nov 05 00:00:18 2013 20131105 00:02:41-!- Alarantalara1 [~Adium@192-0-128-11.cpe.teksavvy.com] has quit [Quit: Leaving.] 20131105 00:02:53-!- Turuk [~Turuk@cpe-65-29-217-233.cinci.res.rr.com] has quit [Quit: Turuk] 20131105 00:07:09-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: Computer's napping] 20131105 00:14:15-!- kex [~kex@89.205.75.19] has joined #wesnoth-dev 20131105 00:18:55-!- kex [~kex@89.205.75.19] has quit [Ping timeout: 260 seconds] 20131105 00:30:01-!- mattsc [~mattsc@154.20.32.246] has joined #wesnoth-dev 20131105 00:58:48-!- lobby [~wesnoth@144.76.5.6] has joined #wesnoth-dev 20131105 00:58:48-!- Topic for #wesnoth-dev: current repo: https://github.com/wesnoth/wesnoth-old (Please read the dev-ml for the latest status!) | 196 bugs, 342 feature requests, 28 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20131105 00:58:48-!- Topic set by wesbot [~wesbot@wesnoth/bot/wesbot] [Mon Nov 4 02:44:03 2013] 20131105 00:58:48[Users #wesnoth-dev] 20131105 00:58:48[ _8680_ ] [ ejls ] [ Gambit ] [ knotwork ] [ nurupo|away] [ stikonas] 20131105 00:58:48[ AI0867 ] [ elias ] [ gfgtdf ] [ lobby ] [ Octalot ] [ timotei_] 20131105 00:58:48[ apoi ] [ EliDupree] [ happygrue ] [ loonycyborg] [ qal ] [ ToBeFree] 20131105 00:58:48[ balrog ] [ enchilado] [ Ingmar ] [ LordNasty ] [ Rhonda ] [ tomreyn ] 20131105 00:58:48[ cjhopman ] [ esr ] [ Ivanovic ] [ Mara_Jade ] [ Samual_ ] [ Upth ] 20131105 00:58:48[ Coffee_irc ] [ exciton ] [ iwaim_ ] [ mattsc ] [ shadowm ] [ Upthorn ] 20131105 00:58:48[ Crendgrim ] [ fabi ] [ janebot ] [ melinath ] [ shikadibot ] [ vultraz ] 20131105 00:58:48[ crimson_penguin] [ Fortescue] [ Jetrel_ ] [ mjs-de ] [ Smar ] [ wesbot ] 20131105 00:58:48[ DHost ] [ Gallaecio] [ justinzane] [ molgrum ] [ Soliton ] [ {V} ] 20131105 00:58:48-!- Irssi: #wesnoth-dev: Total of 54 nicks [0 ops, 0 halfops, 0 voices, 54 normal] 20131105 00:58:48!moorcock.freenode.net [freenode-info] channel trolls and no channel staff around to help? please check with freenode support: http://freenode.net/faq.shtml#gettinghelp 20131105 00:58:53-!- Channel #wesnoth-dev created Tue Jan 27 05:28:41 2009 20131105 00:59:07-!- tomreyn [~tomreyn@p549FDE6A.dip0.t-ipconnect.de] has quit [Changing host] 20131105 00:59:07-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20131105 01:00:03-!- Irssi: Join to #wesnoth-dev was synced in 83 secs 20131105 01:00:14-!- exciton [chuck-the-@89.208.169.104] has quit [Read error: Connection reset by peer] 20131105 01:05:29-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20131105 01:12:51-!- Alarantalara [~Adium@192-0-128-11.cpe.teksavvy.com] has joined #wesnoth-dev 20131105 01:14:01-!- Alarantalara1 [~Adium@192-0-128-11.cpe.teksavvy.com] has joined #wesnoth-dev 20131105 01:14:01-!- Alarantalara [~Adium@192-0-128-11.cpe.teksavvy.com] has quit [Read error: Connection reset by peer] 20131105 01:14:39-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 272 seconds] 20131105 01:38:42-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20131105 01:47:08-!- Octalot [~noct@host86-160-138-46.range86-160.btcentralplus.com] has quit [] 20131105 01:51:47-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20131105 01:57:28-!- gfgtdf [~chatzilla@d149211.adsl.hansenet.de] has quit [Ping timeout: 240 seconds] 20131105 01:58:08-!- mjs-de [~mjs-de@g228139056.adsl.alicedsl.de] has quit [Remote host closed the connection] 20131105 01:59:35-!- Alarantalara1 [~Adium@192-0-128-11.cpe.teksavvy.com] has quit [Quit: Leaving.] 20131105 02:02:26-!- kex [~kex@89.205.75.19] has joined #wesnoth-dev 20131105 02:07:12-!- kex [~kex@89.205.75.19] has quit [Ping timeout: 260 seconds] 20131105 02:11:43-!- Gallaecio [~quassel@84.120.217.96.dyn.user.ono.com] has quit [Remote host closed the connection] 20131105 02:34:04-!- Turuk [~Turuk@cpe-65-29-217-233.cinci.res.rr.com] has joined #wesnoth-dev 20131105 02:44:03-!- wesbot changed the topic of #wesnoth-dev to: current repo: https://github.com/wesnoth/wesnoth-old (Please read the dev-ml for the latest status!) | 197 bugs, 342 feature requests, 28 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20131105 02:49:10-!- kex [~kex@89.205.75.19] has joined #wesnoth-dev 20131105 02:53:28-!- kex [~kex@89.205.75.19] has quit [Ping timeout: 240 seconds] 20131105 02:56:29-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: ttyl] 20131105 03:00:48-!- nurupo|away [~nurupo.ga@unaffiliated/nurupo] has quit [Ping timeout: 240 seconds] 20131105 03:01:20-!- loonycyborg [~loonycybo@wesnoth/developer/loonycyborg] has quit [Ping timeout: 260 seconds] 20131105 03:01:28-!- loonycyborg [~loonycybo@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20131105 03:03:14-!- Ivanovic_ [~ivanovic@x2f46c36.dyn.telefonica.de] has joined #wesnoth-dev 20131105 03:03:37-!- nurupo|away [~nurupo.ga@biribiri.org] has joined #wesnoth-dev 20131105 03:05:16-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 264 seconds] 20131105 03:07:08-!- Ivanovic_ is now known as Ivanovic 20131105 03:18:01< shadowm> wesbot: bug 20360 20131105 03:18:01< wesbot> Bug #20360 Assigned to: J Tyne Status: Fixed Priority: 5 - Normal 20131105 03:18:04< wesbot> Summary: Wesnoth 1.11.1 crashes on startup 20131105 03:18:06< wesbot> Original submission: When I freshly compiled wesnoth 1.11.1 from source using 20131105 03:18:09< wesbot> make on Linux Ubuntu 12.10, it crashed on startup. I deleted all files, compiled 20131105 03:18:12< wesbot> URL: http://gna.org/bugs/?20360 20131105 03:26:20-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20131105 03:38:13-!- Turuk [~Turuk@cpe-65-29-217-233.cinci.res.rr.com] has quit [Quit: Turuk] 20131105 05:29:43-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has quit [Ping timeout: 245 seconds] 20131105 05:32:03-!- mattsc [~mattsc@154.20.32.246] has quit [Quit: Ciao] 20131105 05:35:35-!- apoi [~andi@85-126-180-242.volume.xdsl-line.inode.at] has quit [Ping timeout: 272 seconds] 20131105 06:40:42-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20131105 06:49:01-!- Gallaecio [~quassel@84.120.217.96.dyn.user.ono.com] has joined #wesnoth-dev 20131105 06:54:04-!- exciton [chuck-the-@89.208.169.104] has quit [Read error: Connection reset by peer] 20131105 06:59:25-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20131105 07:12:33-!- nurupo|away is now known as nurupo 20131105 07:12:42-!- nurupo [~nurupo.ga@biribiri.org] has quit [Changing host] 20131105 07:12:42-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has joined #wesnoth-dev 20131105 07:14:46-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20131105 07:15:23-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: Bye] 20131105 07:28:30-!- Jetrel_ [~Jetrel@c-75-73-180-126.hsd1.mn.comcast.net] has quit [Ping timeout: 240 seconds] 20131105 07:51:28-!- kex [~kex@89.205.75.19] has joined #wesnoth-dev 20131105 07:51:48-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20131105 08:02:51-!- Gallaecio [~quassel@84.120.217.96.dyn.user.ono.com] has quit [Remote host closed the connection] 20131105 08:03:33-!- exciton [chuck-the-@89.208.169.104] has quit [Read error: Connection reset by peer] 20131105 08:05:06-!- boucman_work [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20131105 08:10:03-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20131105 08:41:51-!- Octalot [~noct@host86-146-25-25.range86-146.btcentralplus.com] has joined #wesnoth-dev 20131105 08:50:43-!- lipkab [~the_new_l@2001:738:5404:192:9e4e:36ff:fe7c:534c] has joined #wesnoth-dev 20131105 08:58:00-!- irker896 [~irker@ai0867.net] has joined #wesnoth-dev 20131105 08:58:00< irker896> wesnoth: Boldizsár Lipka wesnoth-old:master c87525b8584a / src/multiplayer_create.cpp: Don't assume that move_selection(0) is always successful. http://git.io/eW9_Cg 20131105 08:58:02< irker896> wesnoth: Boldizsár Lipka wesnoth-old:master bc385841a0c7 / src/multiplayer_create.cpp: Don't display the "Activate" button if there are no mods. http://git.io/aQ0u1A 20131105 08:58:04< irker896> wesnoth: Boldizsár Lipka wesnoth-old:master 8bba663083c6 / src/multiplayer_create.cpp: If there are no mods, indicate that in the appropriate label. http://git.io/sS_OCw 20131105 08:58:29< lipkab> ^jamit: Thanks for figuring that out. 20131105 08:58:34-!- lipkab [~the_new_l@2001:738:5404:192:9e4e:36ff:fe7c:534c] has quit [Quit: Távozom] 20131105 09:04:39-!- apoi [~andi@85-126-180-242.volume.xdsl-line.inode.at] has joined #wesnoth-dev 20131105 09:12:57-!- Jetrel [~Jetrel@c-75-73-180-126.hsd1.mn.comcast.net] has joined #wesnoth-dev 20131105 10:02:45-!- apoi [~andi@85-126-180-242.volume.xdsl-line.inode.at] has quit [Quit: leaving] 20131105 10:03:02-!- apoi [~andi@85-126-180-242.volume.xdsl-line.inode.at] has joined #wesnoth-dev 20131105 10:04:40-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 260 seconds] 20131105 10:05:31-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20131105 10:06:28-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has quit [Read error: Connection reset by peer] 20131105 10:06:44-!- Upth [~ogmar@108-85-91-228.lightspeed.frokca.sbcglobal.net] has joined #wesnoth-dev 20131105 10:30:25-!- apoi [~andi@85-126-180-242.volume.xdsl-line.inode.at] has 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11:22:35-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20131105 11:41:19< AI0867> I'm looking through the help system, and it seems like you can't link to sections, just topics? 20131105 11:43:21< AI0867> that's not right, but I am getting that kind of behaviour somewhere 20131105 11:52:58< AI0867> huh, the race description is a *hidden topic* 20131105 11:53:29< AI0867> and it doesn't use the make_link function 20131105 11:53:36< AI0867> which is why my debugging didn't find it 20131105 12:23:04< AI0867> unrelated bug: the mod activate/deactivate button is set to activate when it is created, even when the selected mod is already active 20131105 12:23:41-!- irker896 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20131105 12:50:09-!- Turuk [~Turuk@cpe-65-29-217-233.cinci.res.rr.com] has joined #wesnoth-dev 20131105 12:59:24-!- Turuk [~Turuk@cpe-65-29-217-233.cinci.res.rr.com] has quit [Quit: Turuk] 20131105 13:06:21-!- Turuk [~Turuk@cpe-65-29-217-233.cinci.res.rr.com] has joined #wesnoth-dev 20131105 13:52:17-!- horon [~horon@nttkyo386211.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20131105 14:02:43-!- gfgtdf [~chatzilla@80.171.149.211] has joined #wesnoth-dev 20131105 14:15:24< gfgtdf> if i add a new file to wesnoth is CMakeLists.txt thefile where i have to add it ? 20131105 14:16:57< AI0867> that depends on the file you add =P 20131105 14:17:11< AI0867> or rather, which existing files depend on it 20131105 14:24:04-!- TooLmaN [~TooLmaN@mail.thomsonplastics.com] has joined #wesnoth-dev 20131105 14:24:45-!- TooLmaN [~TooLmaN@mail.thomsonplastics.com] has quit [Client Quit] 20131105 14:26:49-!- irker857 [~irker@ai0867.net] has joined #wesnoth-dev 20131105 14:26:49< irker857> wesnoth: Alexander van Gessel wesnoth-old:master 3fc5473b39be / src/game_preferences_display.cpp: Drop mininum number of autosaves back down to 0 http://git.io/BWhc9A 20131105 14:26:49< irker857> wesnoth: Alexander van Gessel wesnoth-old:master 2b61f2a89788 / src/help.cpp: Make all help links use make_link(), instead of rolling their own http://git.io/mm5SmQ 20131105 14:26:49< irker857> wesnoth: Alexander van Gessel wesnoth-old:master 7feeeb33c4d2 / src/help.cpp: Fix advance references to units that have variations http://git.io/zNQZnA 20131105 14:26:50< irker857> wesnoth: Alexander van Gessel wesnoth-old:master 8ec7ccadce51 / src/multiplayer_create.cpp: Merge branch 'master' of github.com:wesnoth/wesnoth-old http://git.io/_X9ThQ 20131105 14:30:25-!- TooLmaN [~TooLmaN@mail.thomsonplastics.com] has joined #wesnoth-dev 20131105 14:33:33< Turuk> fabi: ping-pong 20131105 14:37:42< gfgtdf> AI0867: well i want to add a normal hpp/cpp pair of code files wich are included by some files and include some other files ... . 20131105 14:40:10< AI0867> gfgtdf: sure, now that you know the local dependencies (including files -> new files -> included files), you should be able to figure out where to put it. The new files (group #2) require #3 to be present, so should be in the same group or in an included group. #1 requires #2, (and this one's more important, #3 is usually already included by everything relevant) 20131105 14:40:28< AI0867> so just look at group #1, see what group(s) they're in 20131105 14:40:35< AI0867> if they're all in the same group, put it in there 20131105 14:40:43< AI0867> if not, you may have to do some dependency resolving 20131105 14:41:52< gfgtdf> AI0867: the question was weather it is enough to add it into the CMakeLists.txt and leave the other projectfiles. 20131105 14:43:12< AI0867> I can't figure out how your previous questions implied that =P 20131105 14:43:20< AI0867> anyway, scons should be pretty much the same 20131105 14:43:27< AI0867> so you should do that one too 20131105 14:43:53< AI0867> (especially since the automated build uses scons, so failing to do that will have travis complain about you) 20131105 14:44:03-!- wesbot changed the topic of #wesnoth-dev to: current repo: https://github.com/wesnoth/wesnoth-old (Please read the dev-ml for the latest status!) | 196 bugs, 342 feature requests, 28 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20131105 14:44:06< gfgtdf> gfgtdf: hm ok 20131105 14:44:16< gfgtdf> AI0867: hm ok 20131105 14:44:39< AI0867> the code::blocks, msvc, xcode and such can be more difficult to figure out, and are best done using the IDEs in question, so you can leave those 20131105 14:45:26-!- Coffee_irc [~david@ppp118-210-106-138.lns20.adl2.internode.on.net] has quit [Ping timeout: 240 seconds] 20131105 14:54:45< AI0867> help.cpp could really use some refactoring =/ 20131105 14:56:43-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-dev 20131105 14:58:29< nurupo> help.cpp requires some help 20131105 15:01:03-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20131105 15:13:18-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginm.net] has joined #wesnoth-dev 20131105 15:26:27-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 246 seconds] 20131105 15:39:03< gfgtdf> AI0867: what does help.cpp do ? 20131105 15:40:47-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginm.net] has quit [Remote host closed the connection] 20131105 15:40:49< gfgtdf> AI0867: if it handles the help window it would be nice if someone'd add the possilbilty to make own help pages for addons. 20131105 15:45:00< fabi> Turuk: pong 20131105 15:58:18-!- stikonas [~gentoo@cpat001.wlan.net.ed.ac.uk] has joined #wesnoth-dev 20131105 15:58:18-!- stikonas [~gentoo@cpat001.wlan.net.ed.ac.uk] has quit [Changing host] 20131105 15:58:18-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20131105 16:00:52-!- nurupo is now known as nurupo|away 20131105 16:35:48-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 252 seconds] 20131105 16:59:36-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20131105 17:04:12-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 260 seconds] 20131105 17:05:30-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20131105 17:32:15< AI0867> gfgtdf: well, it auto-generates your own race sections in the units, but beyond that you can't do much yet 20131105 17:32:35< AI0867> it's supposed to generate faction entries too, but I just tested it in a different era and only the mainline factions showed up 20131105 17:34:33-!- Octalot [~noct@host86-146-25-25.range86-146.btcentralplus.com] has quit [Ping timeout: 246 seconds] 20131105 17:35:08< irker857> wesnoth: Alexander van Gessel wesnoth-old:master 578675334110 / src/help.cpp: Fix faction->unit links for units with variations http://git.io/Vm2tng 20131105 17:35:16< AI0867> bumbadadabum: see ^ and 7feeeb33c4d 20131105 17:37:10< gfgtdf> AI0867: i thought it would be nice to be able to make your own help pages for your addon because some addons are complicated enough, so that might be useful. 20131105 17:37:30< gfgtdf> what do you think should i install libre office or open office on my pc ? 20131105 17:44:37< AI0867> I'm not really up-to-date on that 20131105 17:44:59< AI0867> a while back, at least, libreoffice had all the patches that had been kept out of the openoffice.org tree by sun 20131105 17:45:16< AI0867> while apache openoffice decided to stay closer to the original 20131105 17:55:32-!- stikonas [~gentoo@cpc18-sgyl27-2-0-cust35.18-2.cable.virginm.net] has joined #wesnoth-dev 20131105 17:55:32-!- stikonas [~gentoo@cpc18-sgyl27-2-0-cust35.18-2.cable.virginm.net] has quit [Changing host] 20131105 17:55:32-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20131105 17:57:34< gfgtdf> anyone knows what jamming_costs is for? 20131105 17:58:37< fabi> gfgtdf: I do. 20131105 17:58:45-!- Jetrel_ [~Jetrel@c-75-73-180-126.hsd1.mn.comcast.net] has joined #wesnoth-dev 20131105 17:58:48< gfgtdf> fabi: tell me 20131105 17:58:49< fabi> gfgtdf: Isn't it part of the wml reference already? 20131105 17:58:57< fabi> If not I need to do that soon. 20131105 17:59:07< fabi> gfgtdf: Do you know what jamming= is for? 20131105 17:59:39< gfgtdf> no it isnt there, no i dont know thats why i asked 20131105 18:00:11< fabi> Okay, I will explain it. Maybe that is a good practice for writing the reference wiki properly. 20131105 18:00:27-!- kex [~kex@89.205.75.19] has quit [Remote host closed the connection] 20131105 18:00:51-!- Jetrel [~Jetrel@c-75-73-180-126.hsd1.mn.comcast.net] has quit [Read error: Operation timed out] 20131105 18:01:29-!- kex [~kex@89.205.75.19] has joined #wesnoth-dev 20131105 18:01:31-!- kex [~kex@89.205.75.19] has quit [Remote host closed the connection] 20131105 18:02:58< bumbadadabum> AI0867: Ah nice you fixed it 20131105 18:03:00< bumbadadabum> Thank you! 20131105 18:03:46< gfgtdf> fabi: ? 20131105 18:05:20< fabi> gfgtdf: jamming increases the vision costs for the surrounding terrain. 20131105 18:06:20< gfgtdf> fabi: also damit die gegner weniger sehen können? 20131105 18:06:28< fabi> gfgtdf: ja 20131105 18:07:01< fabi> The jamming_costs are just a measure which terrain is how hard to jam. 20131105 18:07:21< gfgtdf> fabi: ok 20131105 18:07:44< fabi> gfgtdf: Just play a little with the jamming and the costs, you will see. 20131105 18:08:07< fabi> gfgtdf: iirc the jamming_costs default to vision_costs, which should be fine in most cases. 20131105 18:09:13< gfgtdf> fabi: i just found it in the units c++ code, and wondered. 20131105 18:09:33< gfgtdf> fabi: my plan was to refactor the void unit::add_modification function to be able to add own advancement and object effects in lua code. But im not sure weather i'll do that 20131105 18:10:29< fabi> Sounds like a bigger issue. 20131105 18:11:13-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20131105 18:15:02-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: Ciao] 20131105 18:17:50-!- boucman_work [~rosen@wesnoth/developer/boucman] has quit [Read error: Operation timed out] 20131105 18:52:02< fabi> justinzane: Hello 20131105 18:52:25< fabi> justinzane: I have seen you have setup a git branch for the sdl2.0 port. 20131105 18:56:24< justinzane> hi there. I did, and right now it is filled with the most atrocious garbage. :) I've changed my headers and uninstalled sdl1.2, so I'm just wading through the stuff that is broken. 20131105 18:57:39< justinzane> To make life a bit easier on myself, I deleted all the cmake stuff since I use scons right now. If I manage to get anything to build, all the bits I binned can be merged back, I hope. 20131105 18:59:51< justinzane> The thing I'm wondering about is how to handle the image --> surface(RAM) --> texture(VRAM) process. It seems that the best idea would be to have a render_thread and one or more display_threads. 20131105 19:00:25< justinzane> The render_thread would take any "ready" surfaces and apply them to the main texture, and render that. 20131105 19:02:12< justinzane> The display_threads would work very much like things do now, processing little surfaces. Instead of blitting, they would pop them into the render thread's queue. 20131105 19:06:30-!- nurupo|away [~nurupo.ga@unaffiliated/nurupo] has quit [Ping timeout: 252 seconds] 20131105 19:08:41-!- nurupo|away [~nurupo.ga@biribiri.org] has joined #wesnoth-dev 20131105 19:09:10-!- nurupo|away is now known as nurupo 20131105 19:09:16-!- nurupo [~nurupo.ga@biribiri.org] has quit [Changing host] 20131105 19:09:17-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has joined #wesnoth-dev 20131105 19:12:26< justinzane> Since the SDL2 migration guide is a work in progress, I'm not sure quite what the best approach is so I'm just experimenting. 20131105 19:41:06-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20131105 19:53:38< fabi> justinzane: Hmmm, isn't there the possibility to just stay with surface for the start? I believe to have read something like that. 20131105 19:53:49-!- TooLmaN [~TooLmaN@mail.thomsonplastics.com] has quit [Quit: Off to save the world!] 20131105 19:58:30-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20131105 20:25:12-!- Gallaecio [~quassel@84.120.217.96.dyn.user.ono.com] has joined #wesnoth-dev 20131105 20:44:03-!- wesbot changed the topic of #wesnoth-dev to: current repo: https://github.com/wesnoth/wesnoth-old (Please read the dev-ml for the latest status!) | 197 bugs, 342 feature requests, 28 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20131105 21:04:03-!- exciton [chuck-the-@89.208.169.104] has quit [Ping timeout: 260 seconds] 20131105 21:05:29-!- exciton [chuck-the-@89.208.169.104] has joined #wesnoth-dev 20131105 21:12:42-!- mattsc [~mattsc@154.20.32.246] has joined #wesnoth-dev 20131105 21:21:34-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20131105 21:37:21< fabi> justinzane: Still around? 20131105 21:37:29< fabi> justinzane: Did you catch my latest question? 20131105 21:41:47-!- Gallaecio [~quassel@84.120.217.96.dyn.user.ono.com] has quit [Remote host closed the connection] 20131105 21:54:57-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 246 seconds] 20131105 21:55:08-!- stikonas [~gentoo@anon-37-219.vpn.ipredator.se] has joined #wesnoth-dev 20131105 21:55:08-!- stikonas [~gentoo@anon-37-219.vpn.ipredator.se] has quit [Changing host] 20131105 21:55:08-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20131105 22:04:07< justinzane> fabi: yeah, we can continue to use surfaces for the indefinite future. From what I can tell at this point, we will `sdlTexture = SDL_CreateTextureFromSurface(sdlRenderer, mySurface);` 20131105 22:05:02< justinzane> and then render the texture instead of flipping the surface. 20131105 22:05:25< justinzane> from their [wiki](http://wiki.libsdl.org/MigrationGuide#Add-on_libraries): "Note that texture creation may be both expensive and a limited resource: don't call SDL_CreateTextureFromSurface() every frame. Set up one texture and one surface and update the former from the latter. " 20131105 22:06:50< justinzane> Which sounds to me like the SDL_Main thread holds the SDL_Window* wesnoth_window, SDL_Texture* wesnoth_texture and SDL_Surface* wesnoth_surface... 20131105 22:09:19< fabi> I see. 20131105 22:10:03< fabi> We have many surfaces used in Wesnoth, but only a few (or even only one) are final rendering targets for the screen. 20131105 22:10:29< justinzane> While another thread does the terrain/unit/halo/cursor/etc. image --> surface creation and then SDL_BlitSurface(wesnoth_surface, wesrect, sprite_surf, sprite_rect) 20131105 22:11:52< justinzane> Yeah, That is why I'm thinking that it will not be too drastic a change for output. Though we can now do away with everyhting that is not ARGB 32bpp. WooHoo! 20131105 22:13:18< justinzane> The big problems I am seeing are relating to text input since they now handle various input methods and wide strings natively. I've never done raw text io in C/C++ so this is the hard part. 20131105 22:15:56< fabi> Yes, there will also be some changes to the hotkeys system. 20131105 22:16:23< fabi> The current system is also broken at least for some Windows users. Hopefully that problem vanishes with the update. 20131105 22:16:24< justinzane> I'm wondering why there are a whole bunch of semi-duplicated classes in gui/gui2 like "tpoint"? Did someone want to play Battle of the Abstraction Layers? 20131105 22:16:58< fabi> Mordante designed the gui2 framework. 20131105 22:17:03< justinzane> fabi: From what I can tell, once it is fixed, it will be much simpler code for all supported SDL2 platforms. 20131105 22:17:57< fabi> But I don't get what you mean with semi-duplicated classes. 20131105 22:26:38< justinzane> We've already got SDL_Point and std::pair. Why create and maintain a separate abstraction? 20131105 22:27:21< justinzane> Also, do you know why the ANA and SDL_Net options coexist? 20131105 22:28:18< gfgtdf> fabi: what exactly is broken with the hotkey system ? 20131105 22:29:04< AI0867> justinzane: ANA is dead 20131105 22:29:10< AI0867> it just hasn't been deleted yet 20131105 22:29:21< AI0867> it's a pointless wrapper around boost::asio 20131105 22:29:32< AI0867> that's mostly broken 20131105 22:29:48< AI0867> it was a GSOC project that failed to deliver 20131105 22:29:58< fabi> gfgtdf: https://gna.org/bugs/?18868 20131105 22:30:52< justinzane> That is what it looked like. ANA, meet delete... 20131105 22:31:52< AI0867> gambit noticed some amusing things when he tried writing a wesnothd-client in perl 20131105 22:32:11< AI0867> you start your handshake by sending a 4-byte int 20131105 22:32:22< AI0867> if it's 0, you want a new connection 20131105 22:32:34< AI0867> if it's nonzero, that's the ID of the connection you want to recover 20131105 22:32:50< gfgtdf> what does hd mean? 20131105 22:33:03< fabi> gfgtdf: context? 20131105 22:33:05< AI0867> current network layer (going back to when this protocol was designed) ignores that and gives you a new connection instead 20131105 22:33:13< AI0867> ANA responds by segfaulting 20131105 22:33:25< justinzane> Oh, very nice. 20131105 22:33:40< gfgtdf> why is the server called wesnothd 20131105 22:33:40< gfgtdf> ah sry what does d mean 20131105 22:33:49< justinzane> It's now gone from my tree. :) 20131105 22:33:55< AI0867> so gambit was prodding a newly ANA-enabled wesnothd and crashing it every time he tried to connect 20131105 22:34:12 * justinzane likes deleting things. 20131105 22:37:29< Gambit> I was also able to send messages that crashed every /other/ connected client 20131105 22:37:34< Gambit> But I don't think that was an ANA thing. 20131105 22:37:39-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 246 seconds] 20131105 22:37:45< fabi> gfgtdf: d is short for http://en.wikipedia.org/wiki/Daemon_%28computing%29 20131105 22:41:13-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20131105 22:42:04< justinzane> Gambit: Now that is power. 20131105 22:50:46< shadowm> Gambit: Is there a bug report filed about this? 20131105 22:51:04< Gambit> It was already fixed 20131105 22:51:13< shadowm> I remember there's one about crashing wesnothd, but only when it's compiled with ana support-- okay. 20131105 22:51:30< Gambit> The server was propagating bad WML and the official wesnoth client would crash when it received bad WML from wesnothd 20131105 22:51:57< Gambit> silene(?) made the wesnothd not forward bad WML anymore 20131105 22:53:01-!- Turuk [~Turuk@cpe-65-29-217-233.cinci.res.rr.com] has quit [Quit: Turuk] 20131105 22:57:21< AI0867> Gambit: fd006ce54f74c8b341246d637e80b5c249496194 20131105 22:57:42< AI0867> shikadibot: log fd006ce 20131105 22:57:43< shikadibot> AI0867: Revision fd006ce54f74 (Guillaume Melquiond) on Sat Dec 18 10:24:52 2010: 20131105 22:57:47< shikadibot> AI0867: Prevented some denials of service... 20131105 22:57:49< shikadibot> AI0867: 20131105 22:57:53< shikadibot> AI0867: ...due to the server propagating misquoted strings to the 20131105 22:57:54< shikadibot> AI0867: (+1 discarded lines) 20131105 22:57:57< shikadibot> AI0867: Web interface URL: https://github.com/wesnoth/wesnoth-old/commit/fd006ce54f74 20131105 22:58:25< AI0867> shadowm: maybe discard empty lines first in log messages? 20131105 23:01:26-!- gfgtdf_ [~chatzilla@e176188201.adsl.alicedsl.de] has joined #wesnoth-dev 20131105 23:02:08-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: Bye] 20131105 23:03:00-!- gfgtdf [~chatzilla@80.171.149.211] has quit [Ping timeout: 262 seconds] 20131105 23:03:05-!- gfgtdf_ is now known as gfgtdf 20131105 23:22:09-!- mjs-de [~mjs-de@f048100120.adsl.alicedsl.de] has quit [Remote host closed the connection] 20131105 23:26:36< justinzane> Wondering why, since everyone seems to agree that ANA is dead, that noone has deleted it and committed the delete? 20131105 23:26:56< justinzane> Excessively empty hard-drives? 20131105 23:29:37-!- ancestral [~ancestral@ip-64-134-163-152.public.wayport.net] has joined #wesnoth-dev 20131105 23:33:13< AI0867> nobody thought of it and wanted to take responsibility for getting rid of it? 20131105 23:34:56-!- ancestral [~ancestral@ip-64-134-163-152.public.wayport.net] has quit [Ping timeout: 246 seconds] 20131105 23:40:57-!- Turuk [~Turuk@cpe-65-29-217-233.cinci.res.rr.com] has joined #wesnoth-dev 20131105 23:42:21-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] --- Log closed Wed Nov 06 00:00:27 2013