--- Log opened Wed Jan 08 00:00:48 2014 20140108 00:21:03< AI0867> fendrin: the ToD modifier percentage is still in the wrong place at 800x480 20140108 00:22:28< fendrin> AI0867: Yes. Now that LordBob provided me with the (hopefully) final versions of the last missing artwork I will run over the themes once more and take care about the rest of the bugs. 20140108 00:23:28< fendrin> AI0867: I did not fix every little detail yet because artwork with different dimensions means doing it again and again. 20140108 00:32:55-!- Grickit [~derek@wesnoth/developer/grickit] has quit [Read error: Operation timed out] 20140108 00:34:24-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20140108 01:08:13-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140108 01:13:25-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140108 01:24:27-!- mattsc [~mattsc@154.20.32.246] has joined #wesnoth-dev 20140108 01:31:48-!- stikonas__ [~gentoo@5.20.200.50] has quit [Quit: Konversation terminated!] 20140108 01:35:39< mattsc> timotei: FYI, I have upgraded to Mavericks by now and ending the turn with alt-space still works for me 20140108 01:36:25< mattsc> Also, compiling still seems to work (although I seem to need to use the 10.8 SDKS, rather than those for 10.9, but I'll figure out what's causing that later) 20140108 01:40:03-!- iwaim___ [~iwaim@2001:2c0:40e:2002:0:4:14:80] has quit [Ping timeout: 252 seconds] 20140108 02:09:58-!- kex [~kex@78.157.29.205] has joined #wesnoth-dev 20140108 02:25:54-!- monochromatic [~monochrom@c-68-80-203-245.hsd1.pa.comcast.net] has quit [Quit: AFK.] 20140108 02:26:57-!- iwaim___ [~iwaim@rasteenie.alib.jp] has joined #wesnoth-dev 20140108 02:31:51-!- kex [~kex@78.157.29.205] has quit [Remote host closed the connection] 20140108 02:32:25-!- kex [~kex@78.157.29.205] has joined #wesnoth-dev 20140108 02:33:23-!- kex [~kex@78.157.29.205] has quit [Read error: Connection reset by peer] 20140108 02:33:45-!- kex [~kex@78.157.29.205] has joined #wesnoth-dev 20140108 02:51:15-!- {V} [~V@88-73-ftth.on.nl] has quit [Ping timeout: 245 seconds] 20140108 02:51:26-!- {V} [~V@88-73-ftth.on.nl] has joined #wesnoth-dev 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[~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140108 05:38:20-!- _8680_ [~8680@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Ping timeout: 245 seconds] 20140108 05:39:08-!- _8680_ [~8680@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140108 05:39:31-!- _8680_ is now known as Guest47106 20140108 05:48:20-!- ancestral [~ancestral@71-215-198-123.mpls.qwest.net] has quit [Quit: End Transmission.] 20140108 05:53:19-!- kex [~kex@78.157.29.205] has quit [Read error: Connection reset by peer] 20140108 05:53:56-!- kex [~kex@78.157.29.205] has joined #wesnoth-dev 20140108 06:08:14-!- Guest47106 [~8680@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Ping timeout: 240 seconds] 20140108 06:10:04< irker971> wesnoth: Alexander van Gessel wesnoth-old:master 0addcc7a11ae / src/formula.cpp: Give '/' the same precedence as '*' (bug #18166) http://git.io/4PfXcg 20140108 06:10:50< AI0867> shikadibot: log 0addcc7a11ae 20140108 06:10:51< shikadibot> AI0867: Revision 0addcc7a11ae (Alexander van Gessel) on Wed Jan 8 05:39:32 2014: 20140108 06:10:54< shikadibot> AI0867: Give '/' the same precedence as '*' (bug #18166) 20140108 06:10:57< shikadibot> AI0867: Web interface URL: https://github.com/wesnoth/wesnoth-old/commit/0addcc7a11ae 20140108 06:12:27-!- _8680__ [~8680@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140108 06:23:59-!- mattsc [~mattsc@154.20.32.246] has quit [Quit: Ciao] 20140108 06:27:05-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Ping timeout: 245 seconds] 20140108 06:40:32-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20140108 07:05:29-!- kex [~kex@78.157.29.205] has quit [Remote host closed the connection] 20140108 07:11:06-!- {V} [~V@88-73-ftth.on.nl] has quit [Read error: Connection reset by peer] 20140108 07:11:29-!- {V} [~V@88-73-ftth.on.nl] has joined #wesnoth-dev 20140108 07:26:13< shadowm> Okay, so when I choose to show the unit description of a unit type that doesn't have hide_help=yes but has a variation with hide_help=yes (it's not the currently active variation, though), I get the Unknown Unit page. 20140108 07:26:44< shadowm> But only when I use the Unit Description command. I can access her unit type in the help manually just fine. 20140108 07:27:07< shadowm> And for some reason, I get her hide_help=yes variation listed in the page even though I am not even in debug mode. 20140108 07:28:28< shadowm> Incidentally, the Unit Description command does not work for Walking Corpses either. 20140108 07:32:29-!- kex [~kex@89.205.75.19] has joined #wesnoth-dev 20140108 07:32:31< shadowm> Oh, bug #21280, I see. 20140108 07:34:20< shadowm> fendrin: Any progress with it? 20140108 07:38:24-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20140108 07:48:36-!- boucman_work [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20140108 08:02:03-!- Coffee_irc [~david@ppp121-45-1-34.lns20.adl2.internode.on.net] has joined #wesnoth-dev 20140108 08:05:29< fendrin> shadowm: no, had not even a look at it 20140108 08:09:26< irker971> wesnoth: Ignacio R. Morelle wesnoth-old:master e150c1d56fe0 / changelog players_changelog src/help.cpp: Don't list hide_help=yes unit type variations in the help system http://git.io/HuWRcA 20140108 08:15:05< shadowm> ... This code is AI0867's? 20140108 08:15:26 * shadowm is shocked. 20140108 08:16:12< shadowm> I'm trying to make it so unit type sections are not generated of the unit type only has hide_help=yes variations. 20140108 08:16:31< shadowm> But I can't seem to find where we decide to not generate standalone topics for unit types. 20140108 08:20:02< fendrin> shadowm: Really? I thought it is my monopole to commit shocking code. 20140108 08:20:34< shadowm> Monopole is not the same thing as monopoly. 20140108 08:21:01< shadowm> Also I haven't really seen code that is shocking by itself. 20140108 08:21:40< fendrin> The whole help browser code is not that easy to get. 20140108 08:22:14< shadowm> No, actually, the help browser code _is_ shocking. I'm seeing manual pointer management taking place and that's never a good sign. 20140108 08:22:41< fendrin> Are you sure AI0867 implemented that? 20140108 08:23:03< shadowm> No, he did not implement the help browser code/framework, but he did implement variation pages. 20140108 08:23:13< shadowm> !log 42a4eb44a5480cf2a1eda3fc76efaec84cfe8da6 20140108 08:23:15< shikadibot> shadowm: Revision 42a4eb44a548 (Alexander van Gessel) on Sun Sep 16 20:27:40 2012: 20140108 08:23:18< shikadibot> shadowm: Add help support for unit variations 20140108 08:23:20< shikadibot> shadowm: Web interface URL: https://github.com/wesnoth/wesnoth-old/commit/42a4eb44a548 20140108 08:25:08< fendrin> By the way, LordBob asked if there is anything left he could do for the 1.12 UI. 20140108 08:25:24< fendrin> Maybe the help browser can make use of them new artwork as well? 20140108 08:26:08< fendrin> s/them/some 20140108 08:26:30< shadowm> I don't see anything in the help browser UI itself (as opposed to the help topics' contents) that could use refreshing and that's specific to the hlp browser. 20140108 08:27:55< fendrin> I think about the section and topic icons. 20140108 08:28:07< shadowm> They seem fine to me. 20140108 08:29:50< fendrin> Okay, LordBob will surely produce better versions for them. But I agree that they are not bad and in urgent need to get replaced. 20140108 08:30:55< fendrin> There is a small gui glitch that drives me mad. 20140108 08:31:08< fendrin> Not only in the help browser but all gui1 dialogs. 20140108 08:31:47< shadowm> Is it the text overpainting bug from hell? 20140108 08:32:05< fendrin> The scrollbar's up arrow is not grayed out when the dialog is opened. 20140108 08:32:22< fendrin> I know it is really only a very small issue. 20140108 08:32:27< fendrin> But I can't stand it. 20140108 08:35:00< shadowm> The fix is trivial. I'll commit it after I've tested it some more. 20140108 08:35:38< fendrin> you are working on 21280? 20140108 08:35:58< shadowm> No, the scrollbar arrow fix. 20140108 08:36:04< irker971> wesnoth: fendrin wesnoth-old:master 708e0a7c9434 / src/mouse_events.cpp: Fix enemy moves not shown when hovering over the fiend's units. http://git.io/7PbHzA 20140108 08:36:39< fendrin> cool 20140108 08:36:41< shadowm> I'm working on a completely different unit variation help bug at the same time since it affects my campaign directly, so I might look at 21280 after I'm done with that. 20140108 08:37:01< fendrin> Be warned. 20140108 08:37:13< fendrin> The help browser is sometimes tricky. 20140108 08:37:27< fendrin> It is easy to get lost there. 20140108 08:37:46< shadowm> I already am. 20140108 08:37:50< fendrin> :-) 20140108 08:38:28< fendrin> I still wonder if the feature that caused the enemy hovering bug should stay in. 20140108 08:44:03-!- wesbot changed the topic of #wesnoth-dev to: 207 bugs, 342 feature requests, 28 patches | Logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20140108 08:44:35< irker971> wesnoth: Ignacio R. Morelle wesnoth-old:master 614fe7d28808 / changelog src/widgets/scrollbar.cpp: gui1: Gray out scrollbar buttons when the widget is first constructed http://git.io/JvoixA 20140108 08:48:19< fendrin> hurray 20140108 08:55:44< fendrin> AI0867: About saving the custom time schedules. I think I can just add another directory in userdir/editor, maybe called just "schedules" to save them. 20140108 09:00:12< shadowm> Is it really necessary to display the in-game name of terrains in the editor "status bar" at the bottom? 20140108 09:01:59< shadowm> While I am responsible for introducing editor-specific terrain names in the first place, I tend to think nowadays there is no reason to display the in-game names in the editor when they differ. It seems pointless. 20140108 09:02:15-!- molgrum [~molgrum@212.85.89.43] has quit [Ping timeout: 240 seconds] 20140108 09:02:55-!- molgrum [~molgrum@212.85.89.43] has joined #wesnoth-dev 20140108 09:07:00-!- stikonas [~gentoo@5.20.200.50] has joined #wesnoth-dev 20140108 09:07:00-!- stikonas [~gentoo@5.20.200.50] has quit [Changing host] 20140108 09:07:00-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140108 09:10:30< fendrin> shadowm: You suggest to display just "Tropical Coastal Reef" instead of "Tropical Coastal Reef/Coastal Reef (Coastal Reef)"? 20140108 09:11:14< shadowm> It'd be "Tropical Coastal Reef (Coastal Reef)" since the stuff in parentheses is the terrain it's aliasing, but yes. 20140108 09:12:50< shadowm> AI0867: Aaaaaaa I give up. 20140108 09:13:18< shadowm> AI0867: Could we have it so unit types that only have hide_help=yes variations don't become help sections? 20140108 09:13:46< shadowm> The help code is horrible and I don't want to glance at it ever again. 20140108 09:14:39< fendrin> Fine, I am going to reduce the display terrain name clutter. 20140108 09:15:27< shadowm> Oh, hm, the Village Overlay. 20140108 09:16:09< shadowm> That kind of terrain could be a reason in favor of displaying the in-game terrain name in the editor. In that particular case, it's "Village". 20140108 09:16:32< shadowm> One could argue the mapper has a right to know whether it'll display in-game as "Village Overlay" or "Village"... 20140108 09:18:25< fendrin> hmmm 20140108 09:18:41< fendrin> Sounds like a minor issue which needs some more effort to fix. 20140108 09:19:01< fendrin> I will do it if you really think it is necessary. 20140108 09:19:25< shadowm> It's not really necessary. 20140108 09:22:58< shadowm> fendrin: When visting the Walking Corpse's help page I get this: http://pastebin.com/YPHUPTHG There's a magenta icon for a Void terrain at the end of the list of terrains in the page. 20140108 09:23:30< shadowm> I am not sure what the deal with that Void terrain is in the first place? 20140108 09:24:27< shadowm> Oh, it's the Experimental Fake Map Edge. What's it doing there? 20140108 09:27:13 * zookeeper hides 20140108 09:27:43< zookeeper> (probably not my fault though) 20140108 09:28:42< shadowm> Yeah, it's not listed in unit help topics in 1.10 even though the definition has remained unchanged save for the addition of hide_help=yes. 20140108 09:42:05-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 265 seconds] 20140108 09:49:38-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginm.net] has joined #wesnoth-dev 20140108 10:43:59-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginm.net] has quit [Remote host closed the connection] 20140108 10:50:47-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140108 11:17:57-!- horon [~horon@nttkyo210231.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has joined #wesnoth-dev 20140108 11:41:53-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20140108 11:46:13-!- mjs-de [~mjs-de@f048239207.adsl.alicedsl.de] has joined #wesnoth-dev 20140108 12:00:08-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20140108 12:17:24-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20140108 12:52:29< fendrin> shadowm: Sorry, I have no idea about the "Experimental Fake Map Edge". No idea what it makes in a unit description. The description should only cover base terrains. 20140108 12:53:23< fendrin> shadowm: When the terrain exists in walking corps'es description it should also be present in every other unit examined on the same map. 20140108 12:53:27< fendrin> Is that the case? 20140108 12:53:52< fendrin> Is the map you tried to examine the unit featuring this terrain? 20140108 12:56:50< fendrin> shadowm: Okay, the terrain in question is not aliased to any other base terrain making itself to such one. So the discovered behavior is "normal". 20140108 12:57:42< fendrin> Maybe this is the time to think together with LordBob about an icon for newly introduced base terrains and how to handle them. 20140108 12:58:26< fendrin> My first question is: Do we like to have the named terrain in a stable 1.12? 20140108 12:59:05< fendrin> It can be fixed easily, the terrain should be based on the "impassable" one. 20140108 12:59:18-!- Kostic [~marko@85.202.113.216] has joined #wesnoth-dev 20140108 13:01:28< zookeeper> yes, alias it to impassable 20140108 13:02:25< zookeeper> i have no particular opinion on whether it should be in 1.12 or not, though 20140108 13:03:49< zookeeper> it does seem like it mostly works; it just doesn't mesh with the real border 20140108 13:05:20< vultraz> Does anyone actually use it? 20140108 13:06:27< zookeeper> probably not yet, i'd imagine 20140108 13:06:56< zookeeper> i don't mind disabling it for 1.12 if it bothers someone 20140108 13:07:40< zookeeper> rephrased: if it bothers someone then i don't mind if they disable it for 1.12 20140108 13:17:48-!- horon [~horon@nttkyo210231.tkyo.nt.ngn2.ppp.infoweb.ne.jp] has quit [Quit: Leaving...] 20140108 13:26:54-!- boucman_work [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20140108 13:33:51-!- thunderstruck [~zaibotren@cpc13-sgyl31-2-0-cust696.18-2.cable.virginm.net] has joined #wesnoth-dev 20140108 13:38:46-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20140108 13:41:10-!- GallaecioLaptop [~quassel@105.153.165.83.dynamic.mundo-r.com] has quit [Remote host closed the connection] 20140108 13:43:17-!- boucman_work [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20140108 13:46:07-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: tomreyn] 20140108 14:05:09-!- boucman_work [~rosen@wesnoth/developer/boucman] has quit [Ping timeout: 252 seconds] 20140108 14:16:25-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20140108 14:22:19-!- boucman_work [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20140108 14:22:20-!- boucman_work [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20140108 14:26:38-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Ping timeout: 240 seconds] 20140108 14:27:02-!- mattsc [~mattsc@207.230.251.234] has joined #wesnoth-dev 20140108 14:29:21-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20140108 14:30:55< fendrin> vultraz: The question is more: Is it useful? 20140108 14:39:03-!- GallaecioLaptop [~quassel@30.150.165.83.dynamic.mundo-r.com] has joined #wesnoth-dev 20140108 14:40:22-!- Netsplit *.net <-> *.split quits: mattsc 20140108 14:43:10-!- Netsplit over, joins: mattsc 20140108 14:45:39-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has joined #wesnoth-dev 20140108 15:02:21< zookeeper> wtf is this terrain description mess i can view via right-click 20140108 15:02:34< zookeeper> "Nonnull: Yes"? 20140108 15:02:42< zookeeper> "Hide Help: No"? 20140108 15:04:00-!- jorda [~ettin@wesnoth/developer/ettin] has quit [Quit: Lost terminal] 20140108 15:10:18-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140108 15:12:05-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20140108 15:12:19-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140108 15:15:05-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20140108 15:17:20-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140108 15:17:55< AI0867> shadowm: looking at the history of help.cpp, it seems the base unit sections were actually implemented by fabi ;) (5aa89dcd97bf) 20140108 15:18:05-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20140108 15:21:39< zookeeper> [firstrike] [filter_adjacent] doesn't seem to be working 20140108 15:22:19< zookeeper> (it's always active) 20140108 15:22:20-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140108 15:22:43-!- lipkab [~the_new_l@host-91-147-212-174.biatv.hu] has quit [Quit: Távozom] 20140108 15:22:50< zookeeper> (and of course i didn't in reality typo the tag) 20140108 15:25:57< zookeeper> [filter_self] [filter_adjacent] works, though 20140108 15:30:31-!- GallaecioLaptop [~quassel@30.150.165.83.dynamic.mundo-r.com] has quit [Remote host closed the connection] 20140108 15:36:38-!- mattsc [~mattsc@207.230.251.234] has quit [Quit: Computer's napping] 20140108 15:40:58-!- boucman_work [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20140108 15:47:42-!- H-Hour [~H-Hour@cpc65580-sgyl33-2-0-cust998.18-2.cable.virginmedia.com] has joined #wesnoth-dev 20140108 15:47:53-!- H-Hour [~H-Hour@cpc65580-sgyl33-2-0-cust998.18-2.cable.virginmedia.com] has left #wesnoth-dev [] 20140108 15:48:14-!- GallaecioLaptop [~quassel@105.153.165.83.dynamic.mundo-r.com] has joined #wesnoth-dev 20140108 15:49:26-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140108 15:57:39-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-dev 20140108 16:08:59-!- apoi [~andi@85-126-180-242.volume.xdsl-line.inode.at] has quit [Quit: leaving] 20140108 16:11:01-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140108 16:14:33-!- apoi [~andi@85-126-180-242.volume.xdsl-line.inode.at] has joined #wesnoth-dev 20140108 16:15:36-!- kex [~kex@89.205.75.19] has quit [Remote host closed the connection] 20140108 16:20:12< fendrin> zookeeper: that is only in debug mode 20140108 16:20:50< fendrin> zookeeper: The terrain mess 20140108 16:22:04< fendrin> AI0867, shadowm: Yes. Having sections with base units and topics with their variations is mine. 20140108 16:22:36< fendrin> But not the implementation of the variation topics itself. 20140108 16:22:52< fendrin> Only the section sorting. 20140108 16:23:18< fendrin> Anyway, I already know a little about the help system. So I am willing to help with problems. 20140108 16:56:08-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140108 17:04:12-!- TooLmaN [~TooLmaN@mail.thomsonplastics.com] has joined #wesnoth-dev 20140108 17:10:59-!- irker971 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20140108 17:22:45-!- happygrue [~happygrue@c-66-30-155-184.hsd1.ma.comcast.net] has joined #wesnoth-dev 20140108 17:22:45-!- happygrue [~happygrue@c-66-30-155-184.hsd1.ma.comcast.net] has quit [Changing host] 20140108 17:22:45-!- happygrue [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-dev 20140108 17:27:52-!- thunderstruck [~zaibotren@cpc13-sgyl31-2-0-cust696.18-2.cable.virginm.net] has quit [Quit: leaving] 20140108 17:34:19-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20140108 17:37:25-!- mattsc [~mattsc@fw.hia.nrc.ca] has left #wesnoth-dev [] 20140108 17:37:53-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-dev 20140108 17:45:41-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: Ciao] 20140108 17:46:12< AI0867> fendrin: I'm looking into the issue, but not tonight 20140108 17:46:38< AI0867> I wonder what kind of side-effects the easy fix would have 20140108 17:47:19-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-dev 20140108 17:50:25-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 245 seconds] 20140108 17:56:34-!- timotei_ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20140108 18:20:24-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20140108 18:20:55-!- stikonas [~gentoo@5.20.200.50] has joined #wesnoth-dev 20140108 18:21:08-!- stikonas [~gentoo@5.20.200.50] has quit [Changing host] 20140108 18:21:08-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140108 18:21:46-!- Kostic [~marko@85.202.113.216] has quit [Quit: Kostic] 20140108 18:22:09-!- Kostic [~marko@85.202.113.46] has joined #wesnoth-dev 20140108 18:26:00-!- timotei_ [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 252 seconds] 20140108 18:26:02< fendrin> There is a "quit editor" and "quit to desktop" but in the game there is only a "quite game" and no "quit to desktop". I wonder why. 20140108 18:29:12-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140108 18:29:20-!- {V} [~V@88-73-ftth.on.nl] has quit [Read error: Connection reset by peer] 20140108 18:29:41-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140108 18:29:47-!- {V} [~V@88-73-ftth.on.nl] has joined #wesnoth-dev 20140108 18:30:30-!- TooLmaN [~TooLmaN@mail.thomsonplastics.com] has quit [Quit: Off to save the world!] 20140108 18:33:24-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20140108 18:38:14< shadowm> fendrin: If the ^_fme terrain i isn't listed in 1.10 then there's a regression somewhere. 20140108 18:38:33< fendrin> let me check 20140108 18:38:45< fendrin> oh no 20140108 18:38:51< fendrin> my internet is still slow 20140108 18:40:18< shadowm> fendrin: I already said it isn't listed in 1.10. 20140108 18:40:21< fendrin> ah 20140108 18:40:41< shadowm> See around 09:28 ITC. 20140108 18:40:44< shadowm> *UTC 20140108 18:41:18< shadowm> AI0867: Base unit listings maybe, but variation listings are clearly yours. 20140108 18:42:41< AI0867> I know 20140108 18:42:41< fendrin> shadowm: That is map specific. The terrains list in the unit description depends if the terrain in question is actually used on the current map. That is why the units don't show any terrain in the title screen's help. 20140108 18:43:29< fendrin> Maybe that is why you don't see them in 1.10. 20140108 18:44:50< fendrin> AI0867: Base unit listings maybe, but variation listings are clearly yours. <--- That still does not necessarily mean that bugs aren't introduced by my changes to the system. 20140108 18:48:00< shadowm> fendrin: It is not used in HttT scenario 1, that's for sure. 20140108 18:48:32< shadowm> I do see the terrain list in 1.10. I specifically said I don't see that particular terrain. 20140108 18:49:00< shadowm> And yes, I am aware of the need to enter a scenario to get terrain stats for units in the help and all my testing has been done with that in mind. 20140108 18:49:49-!- monochromatic [~monochrom@c-68-80-203-245.hsd1.pa.comcast.net] has joined #wesnoth-dev 20140108 18:50:24< shadowm> fendrin: Well, if you believe you might have introduced bugs to the variation listings then you could start with taking a look at https://gna.org/bugs/?21280 when you get some time to spare. 20140108 18:50:30< fendrin> Okay, let me understand. The problem is that you start httt1 and then there is the ^_fme terrain listed in the unit's help? This happens on current git master HEAD? 20140108 18:51:06< shadowm> Yes. You might need to add it to the encountered terrains list to reproduce. 20140108 18:51:30< fendrin> ah 20140108 18:52:13< shadowm> Oh, I see, I have it listed multiple times. 20140108 18:52:42< shadowm> Gs^_fme, Ss^_fme, ^_fme. The first two don't trigger the bug on 1.10, but the last one does. 20140108 18:54:38< shadowm> In that case I guess there's no exception made for _* or *^_* terrains in either version. 20140108 18:55:12< fendrin> ^_fme should never make it on the list of encountered terrains afaik. 20140108 18:55:46< vultraz> I've wondered, what's the point of keeping a list of encountered terrains? 20140108 18:55:51< fendrin> The list only holds actual terrains not overlay ones. 20140108 18:56:35< shadowm> That's not true in 1.10 and it wasn't true at some point in 1.11.x either. 20140108 18:59:56< shadowm> Hm. 20140108 19:00:04< shadowm> Why did we end up with a Vit terrain as opposed to Vt? 20140108 19:00:11-!- uydksx [~V@88-73-ftth.on.nl] has joined #wesnoth-dev 20140108 19:00:28-!- {V} [~V@88-73-ftth.on.nl] has quit [Ping timeout: 261 seconds] 20140108 19:01:04-!- uydksx is now known as {V} 20140108 19:02:31-!- timotei_ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20140108 19:04:44-!- _8680__ is now known as _8680_ 20140108 19:18:14< timotei_> mattsc: OK. Well, maybe it's because I use a non-Apple keyboard. .. 20140108 19:18:15< timotei_> :D 20140108 19:27:23< fendrin> hi timotei_ 20140108 19:27:50< fendrin> timotei_: any news about your hotkey problem? 20140108 19:51:18-!- fendrin_ [~fabi@88-134-21-163-dynip.superkabel.de] has joined #wesnoth-dev 20140108 19:54:50-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 252 seconds] 20140108 20:08:35-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] 20140108 20:09:43-!- monochromatic [~monochrom@c-68-80-203-245.hsd1.pa.comcast.net] has quit [Quit: AFK.] 20140108 20:24:17-!- lukequaint [~lukequain@78.10.95.164] has joined #wesnoth-dev 20140108 20:33:57-!- Kostic [~marko@85.202.113.46] has quit [Read error: Operation timed out] 20140108 20:41:54< timotei_> fendrin_: hi. I haven't managed to test it again, sorry. 20140108 20:43:59< fendrin_> timotei_: No problem :-) 20140108 20:49:02-!- lukequaint [~lukequain@78.10.95.164] has quit [Quit: leaving] 20140108 20:51:41-!- wajeemba [~wajeemba@c-174-53-162-42.hsd1.mn.comcast.net] has joined #wesnoth-dev 20140108 20:52:09-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20140108 20:52:24-!- exciton [chuck-the-@77.51.144.2] has joined #wesnoth-dev 20140108 20:54:19-!- timotei_ [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 260 seconds] 20140108 20:56:36-!- exciton [chuck-the-@77.51.144.2] has quit [Read error: Connection reset by peer] 20140108 20:57:24-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140108 21:02:33-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20140108 21:19:24-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginm.net] has joined #wesnoth-dev 20140108 21:23:07-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20140108 21:55:21-!- timotei_ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20140108 21:56:24< Ivanovic> fendrin_: http://boards.openpandora.org/topic/15313-battle-for-wesnoth-dev-release/?p=303475 20140108 21:56:52< Ivanovic> the report from PowerGod also sounds *very* strange! 20140108 22:05:56-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 265 seconds] 20140108 22:05:59-!- Octalot [~noct@159.190.125.91.dyn.plus.net] has joined #wesnoth-dev 20140108 22:11:56-!- Kostic [~marko@net147-1-245-109.mbb.telenor.rs] has joined #wesnoth-dev 20140108 22:20:11-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20140108 22:20:25-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140108 22:32:09-!- Kostic [~marko@net147-1-245-109.mbb.telenor.rs] has quit [Quit: Kostic] 20140108 22:36:11-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20140108 22:36:25-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140108 22:50:11-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20140108 22:50:25-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140108 22:54:35-!- DCW [~Thunderbi@cpc1-finc14-2-0-cust12.4-2.cable.virginm.net] has quit [Remote host closed the connection] 20140108 22:56:36-!- irker397 [~irker@ai0867.net] has joined #wesnoth-dev 20140108 22:56:36< irker397> wesnoth: Ignacio R. Morelle wesnoth-old:master e9d5cecc2772 / data/core/terrain.cfg: Hide Village, Castle, and Keep Overlay terrains from help http://git.io/AFsUFQ 20140108 23:08:02-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20140108 23:15:44-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20140108 23:25:01-!- mjs-de [~mjs-de@f048239207.adsl.alicedsl.de] has quit [Remote host closed the connection] 20140108 23:32:59-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: Ciao] 20140108 23:44:27-!- TooLmaN [~TooLmaN@c-174-56-210-230.hsd1.ga.comcast.net] has joined #wesnoth-dev 20140108 23:46:34-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140108 23:48:18-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev --- Log closed Thu Jan 09 00:00:50 2014