--- Log opened Fri Jan 03 00:00:28 2014 20140103 00:00:34-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 265 seconds] 20140103 01:11:29< irker294> mattsc: mattsc AI-demos:master 75642863f44e / lua/test_lua_template.lua: Test scenario: adapt Lua code to external CAs and general clean-up http://git.io/8wxWYA 20140103 01:11:31< irker294> mattsc: mattsc AI-demos:master 89e7bc26d7f7 / _main.cfg: Change campaign menu icon http://git.io/GADu0A 20140103 01:12:40-!- Turuk [~Turuk@74-139-73-227.dhcp.insightbb.com] has quit [Read error: Connection reset by peer] 20140103 01:13:02-!- Turuk [~Turuk@74-139-73-227.dhcp.insightbb.com] has joined #wesnoth-umc-dev 20140103 01:13:24< irker294> wesnoth-umc-dev: doofus-01 * r19441 /trunk/Archaic_Era/images/portraits/ (orc-rider.png brightshield.png seahag.png): 20140103 01:13:25< irker294> wesnoth-umc-dev: some portrait work (though brightshield.png is placeholder) 20140103 01:15:10< irker294> wesnoth-umc-dev: doofus-01 * r19442 /trunk/Archaic_Era/images/units/primeval/ironwheel.png: 20140103 01:15:11< irker294> wesnoth-umc-dev: sprite update to ironwheel.png 20140103 01:17:17< irker294> wesnoth-umc-dev: doofus-01 * r19443 /trunk/Archaic_Era/utils/vector_abilities.cfg: 20140103 01:17:18< irker294> wesnoth-umc-dev: adding max_experience penalty to khthon macro 20140103 01:18:39< irker294> wesnoth-umc-dev: doofus-01 * r19444 /trunk/Archaic_Era/units/ (4 files in 2 dirs): 20140103 01:18:40< irker294> wesnoth-umc-dev: wiring in some portraits 20140103 01:39:27-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 252 seconds] 20140103 03:50:24-!- happygrue [~happygrue@wesnoth/developer/wintermute] has quit [Read error: Connection reset by peer] 20140103 03:51:11< irker294> wesnoth-umc-dev: doofus-01 * r19445 /trunk/Trinity/ (4 files in 2 dirs): 20140103 03:51:12< irker294> wesnoth-umc-dev: some updates to mid-level Tower scenarios 20140103 05:43:42-!- mattsc [~mattsc@154.20.32.246] has quit [Quit: Ciao] 20140103 06:01:22-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-umc-dev 20140103 06:58:25-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20140103 07:44:55-!- Octalot [~noct@106.88.208.46.dyn.plus.net] has quit [Ping timeout: 245 seconds] 20140103 09:28:40< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master 0216ea46f90e / episode2/scenarios/11_A_Final_Confrontation.cfg: E2S11: Use empty SLFs to get rid of a store_map_dimensions call http://git.io/s-5t6g 20140103 09:28:43< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master 22c401f7e420 / episode2/scenarios/11_A_Final_Confrontation.cfg: E2S11: Use Shaxthal hive terrains for Hekuba's keep http://git.io/WBLGag 20140103 09:28:46< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master 70003e4fec59 / episode2/scenarios/11_A_Final_Confrontation.cfg: E2S11: Add cave ambience sound source http://git.io/9nbgSw 20140103 09:28:49< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master 6d70d1baaaa4 / episode2/scenarios/11_A_Final_Confrontation.cfg: E2S11: Timing and sound effect fading/volume adjustments http://git.io/aqgAaA 20140103 09:28:52< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master 82899329ab67 / episode2/scenarios/11_A_Final_Confrontation.cfg: E2S11: Visual effect adjustments to the ending sequence http://git.io/0adBvA 20140103 09:28:55< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master 4fa6fade9e23 / _main.cfg about.cfg episode1/menu.cfg episode2/menu.cfg episode3/menu.cfg: Use different credits backgrounds for 1.10 and 1.12, and E1 through E3 http://git.io/StvBEw 20140103 09:28:58< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master a5285764962f / lua/ (direction.lua hex.lua): Replace lua/direction.lua with a new set of functions from mattsc http://git.io/LhEacw 20140103 09:29:01< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master a533cfc1a9c5 / base-loader.cfg changelog lua/common.lua: Wire the new hex geometry functions into the [store_direction] WML action http://git.io/OIrlGw 20140103 09:29:04< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master 384a7fd395e0 / lua/common.lua: Add [set_facing] WML action a.k.a. Unit-Facing-o-Matic-3000 http://git.io/hrs9XA 20140103 09:29:07< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master 0903c18701c5 / episode2/scenarios/11_A_Final_Confrontation.cfg: E2S11: More debug helper events http://git.io/PrE6fw 20140103 09:29:10< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master 80686f9db2b0 / macros/unit-utils.cfg: Add simple wrapper macros for the [set_facing] WML action http://git.io/el6psQ 20140103 09:29:13< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master e78170aaca51 / lua/common.lua: Don't go back to C++ in [set_facing] if the unit facing is unchanged http://git.io/OWCgSg 20140103 09:29:16< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master 2975a6f50426 / episode2/scenarios/11_A_Final_Confrontation.cfg: E2S11: Use FACE* macros instead of the noisy [store_direction] business http://git.io/9M2jhg 20140103 09:29:19< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master de1f35745da7 / episode2/scenarios/11_A_Final_Confrontation.cfg: E2S11: Enforce more unit facings during cutscene sequences http://git.io/ox97JQ 20140103 09:30:42< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master e2e8f441c0a1 / lua/common.lua: Identify the [set_facing] unit refresh hack as such in comments http://git.io/yu0OBw 20140103 09:57:43< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master f7b181792e7a / macros/workarounds.cfg: Add a preprocessor flag for mainline bug #21426 http://git.io/ysSK_w 20140103 09:57:46< irker294> shikadilord: Ignacio R. Morelle After_the_Storm:master 0c9441a74a74 / episode1/scenarios/ (09_The_Triad_part_3.cfg 12_The_Queen.cfg 13_Death_and_Rebirth.cfg): E1S9.3, E1S12, E1S13: Guard against mainline bug #21426 http://git.io/y8Yl3w 20140103 10:14:39-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 246 seconds] 20140103 12:35:05-!- Crendgrim [~crend@wesnoth/forum-moderator/crendgrim] has joined #wesnoth-umc-dev 20140103 13:14:03-!- irker294 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20140103 14:10:40-!- mattsc [~mattsc@154.20.32.246] has joined #wesnoth-umc-dev 20140103 14:13:52-!- Paulomat4 [55b7394d@gateway/web/freenode/ip.85.183.57.77] has joined #wesnoth-umc-dev 20140103 17:32:05-!- happygrue [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-umc-dev 20140103 18:32:09-!- Paulomat4 [55b7394d@gateway/web/freenode/ip.85.183.57.77] has quit [Quit: Page closed] 20140103 20:07:46-!- irker097 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20140103 20:07:47< irker097> NX-RPG: 8573 :master * fed6292 / episode1/utils/characters.cfg,macros/character_defines.cfg: http://git.io/T5s3xg 20140103 20:07:47< irker097> NX-RPG: Fix #10 — `RECALL` macro conflicts with mainline. 20140103 20:07:48< irker097> NX-RPG: 20140103 20:07:48< irker097> NX-RPG: In Battle for Wesnoth commit 29bc800600f38367b96650a8152e4528ac68a62d, 20140103 20:07:49< irker097> NX-RPG: Groggy Dice added a `RECALL` macro to mainline that conflicted with NX’s 20140103 20:07:50< irker097> NX-RPG: `RECALL` macro, by taking a unit id only, whereas NX’s `RECALL` macro 20140103 22:01:04-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20140103 23:58:33-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 246 seconds] 20140103 23:58:59-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] --- Log closed Sat Jan 04 00:00:29 2014