--- Log opened Fri Jan 10 00:00:01 2014 20140110 00:17:10-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Quit: system reboot in progress] 20140110 00:18:51-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20140110 00:37:12-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 245 seconds] 20140110 00:49:35-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20140110 00:54:38-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Remote host closed the connection] 20140110 01:00:26-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140110 01:30:58-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth-umc-dev 20140110 01:38:44-!- mattsc [~mattsc@154.20.32.246] has joined #wesnoth-umc-dev 20140110 01:58:08-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20140110 02:29:37-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140110 02:30:41-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20140110 02:37:24-!- noy [~Noy@wesnoth/developer/noy] has quit [Remote host closed the connection] 20140110 02:38:49-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20140110 02:56:22< irker865> shikadilord: Ignacio R. Morelle After_the_Storm:master 0e8ed5c98e77 / episode3/storytxt.cfg: E3S3: Storyscreen prose revision pass by 8680 http://git.io/Rek-gw 20140110 03:14:18-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140110 03:21:45< irker865> shikadilord: Ignacio R. Morelle After_the_Storm:master 84f3534fe83c / episode3/scenarios/03_Amidst_the_Ruins_of_Glamdrol.cfg: E3S3: In-scenario prose revision http://git.io/REWbqA 20140110 04:15:57-!- happygrue [~happygrue@wesnoth/developer/wintermute] has quit [Ping timeout: 272 seconds] 20140110 04:19:42< irker865> NX-RPG: 8573 :8573/fix/lua-maincfg-tablectors-and-macroinclusions-in-same-string/1/fix-by-firstly-refactoring-lua-maincfg-and-mainlua-by-splitting-structures-into-their-own-files-and-then-secondly-using-lp8-new_table-rather-than-unescaped-empty-table-constructors/1 * a16086e / lua/_main.cfg: http://git.io/ZY-vbA 20140110 04:19:43< irker865> NX-RPG: Add `lua-run` macro. 20140110 04:19:44< irker865> NX-RPG: 20140110 04:19:45< irker865> NX-RPG: Add a `lua-run filepath` macro, a convenience wrapper around `[lua]` for 20140110 04:19:46< irker865> NX-RPG: running a Lua script, without preprocessing it as WML first. 20140110 04:19:52< irker865> NX-RPG: 8573 :8573/fix/lua-maincfg-tablectors-and-macroinclusions-in-same-string/1/fix-by-firstly-refactoring-lua-maincfg-and-mainlua-by-splitting-structures-into-their-own-files-and-then-secondly-using-lp8-new_table-rather-than-unescaped-empty-table-constructors/1 * 4b395bb / lua/_main.cfg: http://git.io/xCfQTg 20140110 04:19:53< irker865> NX-RPG: Add `lua-include` macro. 20140110 04:19:54< irker865> NX-RPG: 20140110 04:19:55< irker865> NX-RPG: Add a `lua-include filepath` macro, a convenience wrapper around `[lua]` 20140110 04:19:56< irker865> NX-RPG: for running a Lua script, and letting it be preprocessed as WML first. 20140110 04:20:02< irker865> NX-RPG: 8573 :8573/fix/lua-maincfg-tablectors-and-macroinclusions-in-same-string/1/fix-by-firstly-refactoring-lua-maincfg-and-mainlua-by-splitting-structures-into-their-own-files-and-then-secondly-using-lp8-new_table-rather-than-unescaped-empty-table-constructors/1 * 24b1326 / lua/_main.cfg,lua/main.lua,lua/lp8/main.lua: http://git.io/C2TGzQ 20140110 04:20:03< irker865> NX-RPG: Split Lua-side lp8 loading from `lua/main.lua`. 20140110 04:20:04< irker865> NX-RPG: 20140110 04:20:05< irker865> NX-RPG: Split NX/Lua-side lp8 loading structure out from `lua/main.lua` to a new 20140110 04:20:06< irker865> NX-RPG: `lua/lp8/main.lua` file, which is run from `lua/_main.cfg`. 20140110 04:20:12< irker865> NX-RPG: 8573 :8573/fix/lua-maincfg-tablectors-and-macroinclusions-in-same-string/1/fix-by-firstly-refactoring-lua-maincfg-and-mainlua-by-splitting-structures-into-their-own-files-and-then-secondly-using-lp8-new_table-rather-than-unescaped-empty-table-constructors/1 * 301b10c / lua/_main.cfg,lua/main.lua,lua/env.lua: http://git.io/fWtkzQ 20140110 04:20:13< irker865> NX-RPG: Split global variable init from `lua/main.lua`. 20140110 04:20:14< irker865> NX-RPG: 20140110 04:20:15< irker865> NX-RPG: Split global variable initialization out from `lua/main.lua` to a new 20140110 04:20:16< irker865> NX-RPG: `lua/env.lua` file, which is run from `lua/_main.cfg`. 20140110 04:20:23< irker865> NX-RPG: 8573 :8573/fix/lua-maincfg-tablectors-and-macroinclusions-in-same-string/1/fix-by-firstly-refactoring-lua-maincfg-and-mainlua-by-splitting-structures-into-their-own-files-and-then-secondly-using-lp8-new_table-rather-than-unescaped-empty-table-constructors/1 * 7c1cd70 / lua/_main.cfg,lua/config: http://git.io/ldaMxg 20140110 04:20:24< irker865> NX-RPG: Split Lua config setup from `lua/_main.cfg`. 20140110 04:20:25< irker865> NX-RPG: 20140110 04:20:26< irker865> NX-RPG: Split Lua configuration setup out from `lua/_main.cfg` to a new 20140110 04:20:27< irker865> NX-RPG: `lua/config` file, which is preprocessed as WML and then run (as Lua) 20140110 04:20:28< irker865> NX-RPG: from `lua/_main.cfg`. 20140110 04:20:35< irker865> NX-RPG: 8573 :8573/fix/lua-maincfg-tablectors-and-macroinclusions-in-same-string/1/fix-by-firstly-refactoring-lua-maincfg-and-mainlua-by-splitting-structures-into-their-own-files-and-then-secondly-using-lp8-new_table-rather-than-unescaped-empty-table-constructors/1 * f3dd511 / lua/config: http://git.io/3QjRGg 20140110 04:20:36< irker865> NX-RPG: Avoid Lua table ctors in to-be-preprocessed text. 20140110 04:20:37< irker865> NX-RPG: 20140110 04:20:38< irker865> NX-RPG: I had used both Lua table constructors and WML preprocessor directives 20140110 04:20:39< irker865> NX-RPG: in the same double-quoted (i.e., preprocessable) string value of the 20140110 04:20:40< irker865> NX-RPG: `code` attribute of a `[lua]` tag in `lua/_main.cfg` (this string was 20140110 04:21:05< _8680_> vultraz: Okay, that should do it. 20140110 04:31:38-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [Remote host closed the connection] 20140110 04:58:02< _8680_> vultraz: Try the `x/8573/tmp/okay-so-maybe-that-was-actually-too-long/1` branch. 20140110 04:59:15< vultraz> I have no such branch and I still can't pull 20140110 04:59:47< _8680_> Try deleting the `8573/fix/lua-maincfg-tablectors-and-macroinclusions-in-same-string/1/fix-by-firstly-refactoring-lua-maincfg-and-mainlua-by-splitting-structures-into-their-own-files-and-then-secondly-using-lp8-new_table-rather-than-unescaped-empty-table-constructors/1` branch. 20140110 05:00:04< vultraz> I have no such branch 20140110 05:00:12< vultraz> As I said. I can't pull. 20140110 05:00:12< _8680_> What branches do you have? 20140110 05:00:53< vultraz> s/tmp-table-fix 20140110 05:01:10< vultraz> master 20140110 05:01:16< vultraz> and...your other branch 20140110 05:01:32< vultraz> 8573/fix/lua-maincfg-tablectors-and-macroinclusions-in-same-string/1/fix-by-macro/1 20140110 05:01:40< vultraz> I mean 8573/fix/lua-maincfg-tablectors-and-macroinclusions-in-same-string/1/fix-by-lp8/1 20140110 05:02:06< _8680_> I’ll try deleting the 251-character-named branch from GitHub. 20140110 05:03:02< _8680_> Can you fetch now? 20140110 05:03:07< vultraz> Please, in future, keep branch names short and simple, no more than a few words 20140110 05:03:59< vultraz> And I do not see that big branch on gh.. 20140110 05:04:12< _8680_> How will I express anything meaningful in only a few words? 20140110 05:04:20< _8680_> vultraz: I deleted it. 20140110 05:04:47< _8680_> I suppose I can name my branches “8573/N”, where N is the number of an associated issue. 20140110 05:05:37< vultraz> why, why, WHY couldn't you just have called it "lua loading fix tests" 20140110 05:06:08< _8680_> That carries so little information… 20140110 05:06:31< vultraz> Are you GLADOS 20140110 05:06:44< _8680_> What is it trying to fix? What is it testing? 20140110 05:09:05< vultraz> shadowm help me 20140110 05:09:13< shadowm> Help you with what? 20140110 05:09:17< vultraz> numbers 20140110 05:09:26< shadowm> I cannot condone this foolishness, sorry. 20140110 05:09:39< _8680_> I don’t believe I am GLaDOS. 20140110 05:10:15< _8680_> But then I’ve never met GLaDOS. 20140110 05:10:58< vultraz> Exactly what GLaDOS would say 20140110 05:11:01< _8680_> <_8680_> Can you fetch now? 20140110 05:11:34< vultraz> weirdly...yes 20140110 05:12:26< _8680_> Okay then. 20140110 05:12:38< shadowm> Perhaps your client was choking on that preposterous branch name. 20140110 05:14:03< _8680_> Given that the only difference in the state of either the upstream or downstream repository is that I deleted my 251-character-named branch from the upstream repository, I would suppose so. 20140110 05:14:54< _8680_> So, TortoiseGit can’t fetch exceedingly-long-named branches. Good to know. 20140110 05:15:10< shadowm> Were you trying to prove a point? 20140110 05:15:23< _8680_> Me? No. 20140110 05:16:02< _8680_> I just named the branch for what it contained. 20140110 05:17:30< shadowm> Most people would name their branches something simple like 20140110 05:17:58< shadowm> This: http://pastebin.com/ejHdtiZK 20140110 05:18:17< shadowm> And let the right-side commits describe the branch further. 20140110 05:22:23< vultraz> _8680_: ok what absurd branch should i be testing 20140110 05:26:22< _8680_> <_8680_> vultraz: Try the `x/8573/tmp/okay-so-maybe-that-was-actually-too-long/1` branch. 20140110 05:32:15-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20140110 06:08:47-!- mattsc [~mattsc@154.20.32.246] has quit [Quit: Ciao] 20140110 06:44:10< irker865> NX-RPG: Charles Dang :x/8573/tmp/okay-so-maybe-that-was-actually-too-long/1 * 5195498 / lua/_main.cfg: http://git.io/TajCFg 20140110 06:44:11< irker865> NX-RPG: Use full filepath {NX_DIR}/lua/ instead of relative ./ for loading lua files 20140110 06:59:11< irker865> NX-RPG: 8573 :master * a16086e / lua/_main.cfg: http://git.io/ZY-vbA 20140110 06:59:12< irker865> NX-RPG: Add `lua-run` macro. 20140110 06:59:13< irker865> NX-RPG: 20140110 06:59:14< irker865> NX-RPG: Add a `lua-run filepath` macro, a convenience wrapper around `[lua]` for 20140110 06:59:15< irker865> NX-RPG: running a Lua script, without preprocessing it as WML first. 20140110 06:59:21< irker865> NX-RPG: 8573 :master * 4b395bb / lua/_main.cfg: http://git.io/xCfQTg 20140110 06:59:22< irker865> NX-RPG: Add `lua-include` macro. 20140110 06:59:23< irker865> NX-RPG: 20140110 06:59:24< irker865> NX-RPG: Add a `lua-include filepath` macro, a convenience wrapper around `[lua]` 20140110 06:59:25< irker865> NX-RPG: for running a Lua script, and letting it be preprocessed as WML first. 20140110 06:59:31< irker865> NX-RPG: 8573 :master * 24b1326 / lua/_main.cfg,lua/main.lua,lua/lp8/main.lua: http://git.io/C2TGzQ 20140110 06:59:32< irker865> NX-RPG: Split Lua-side lp8 loading from `lua/main.lua`. 20140110 06:59:33< irker865> NX-RPG: 20140110 06:59:34< irker865> NX-RPG: Split NX/Lua-side lp8 loading structure out from `lua/main.lua` to a new 20140110 06:59:35< irker865> NX-RPG: `lua/lp8/main.lua` file, which is run from `lua/_main.cfg`. 20140110 06:59:41< irker865> NX-RPG: 8573 :master * 301b10c / lua/_main.cfg,lua/main.lua,lua/env.lua: http://git.io/fWtkzQ 20140110 06:59:42< irker865> NX-RPG: Split global variable init from `lua/main.lua`. 20140110 06:59:43< irker865> NX-RPG: 20140110 06:59:44< irker865> NX-RPG: Split global variable initialization out from `lua/main.lua` to a new 20140110 06:59:45< irker865> NX-RPG: `lua/env.lua` file, which is run from `lua/_main.cfg`. 20140110 06:59:52< irker865> NX-RPG: 8573 :master * 7c1cd70 / lua/_main.cfg,lua/config: http://git.io/ldaMxg 20140110 06:59:53< irker865> NX-RPG: Split Lua config setup from `lua/_main.cfg`. 20140110 06:59:54< irker865> NX-RPG: 20140110 06:59:55< irker865> NX-RPG: Split Lua configuration setup out from `lua/_main.cfg` to a new 20140110 06:59:56< irker865> NX-RPG: `lua/config` file, which is preprocessed as WML and then run (as Lua) 20140110 06:59:57< irker865> NX-RPG: from `lua/_main.cfg`. 20140110 07:00:04< irker865> NX-RPG: 8573 :master * f3dd511 / lua/config: http://git.io/3QjRGg 20140110 07:00:05< irker865> NX-RPG: Avoid Lua table ctors in to-be-preprocessed text. 20140110 07:00:06< irker865> NX-RPG: 20140110 07:00:07< irker865> NX-RPG: I had used both Lua table constructors and WML preprocessor directives 20140110 07:00:08< irker865> NX-RPG: in the same double-quoted (i.e., preprocessable) string value of the 20140110 07:00:09< irker865> NX-RPG: `code` attribute of a `[lua]` tag in `lua/_main.cfg` (this string was 20140110 07:00:16< irker865> NX-RPG: 8573 :master * 1007a0c / lua/_main.cfg,lua/config: http://git.io/R0aZyA 20140110 07:00:17< irker865> NX-RPG: Abandon my Lua-config-preprocessed-as-WML scheme. 20140110 07:00:18< irker865> NX-RPG: 20140110 07:00:19< irker865> NX-RPG: Abandon my scheme [7c1cd7061d74cda3de98a4186ef404d93083bf17] for having 20140110 07:00:20< irker865> NX-RPG: `lua/config` be preprocessed as WML without cluttering the file with a 20140110 07:00:21< irker865> NX-RPG: `[lua]` wrapper, because it apparently doesn’t work, resulting in Lua 20140110 07:01:56< irker865> NX-RPG: 8573 :master * b2f8893 / lua/config.cfg,lua/config: http://git.io/IOyYyQ 20140110 07:01:57< irker865> NX-RPG: Rename `lua/config` to `lua/config.cfg`. 20140110 07:01:58< irker865> NX-RPG: 20140110 07:01:59< irker865> NX-RPG: Rename `lua/config` to `lua/config.cfg`, to reflect its new status as 20140110 07:02:00< irker865> NX-RPG: proper WML. 20140110 07:21:54< irker865> NX-RPG: Charles Dang :master * 1678001 / changelog,episode1/scenarios/02_Dwarvish_Trail.cfg: http://git.io/qB79Yg 20140110 07:21:55< irker865> NX-RPG: E1S2: Update Micro AI syntax for 1.11.8 and later 20140110 07:21:58< irker865> NX-RPG: Charles Dang :master * 1e638a1 / changelog,episode1/scenarios/05_01_Ambush_in_Wesmere.cfg: http://git.io/uTlI4g 20140110 07:21:59< irker865> NX-RPG: E1S5.1: Update Micro AI syntax for 1.11.8 and later 20140110 07:22:02< irker865> NX-RPG: Charles Dang :master * 48b0274 / lua/_main.cfg: http://git.io/psqzPA 20140110 07:22:03< irker865> NX-RPG: FTS 20140110 07:22:09< irker865> NX-RPG: Charles Dang :master * 1b8fc26 / lua/_main.cfg: http://git.io/cDHkRA 20140110 07:22:10< irker865> NX-RPG: Merge branch 'master' of github.com:Vultraz/NX-RPG 20140110 07:22:11< irker865> NX-RPG: 20140110 07:22:12< irker865> NX-RPG: Conflicts: 20140110 07:22:13< irker865> NX-RPG: lua/_main.cfg 20140110 07:23:28< irker865> NX-RPG: Charles Dang :master * eaa43eb / lua/main.lua,lua/config.cfg,lua/env.lua,lua/lp8/main.lua: http://git.io/8Fu5JA 20140110 07:23:29< irker865> NX-RPG: I seem to have to commit these...? 20140110 07:46:42< irker865> NX-RPG: Charles Dang :master * 06c3b59 / lua/main.lua,lua/env.lua: http://git.io/WWm1bA 20140110 07:46:43< irker865> NX-RPG: Concatenated separate files into single file for easier reading 20140110 07:46:44< irker865> NX-RPG: 20140110 07:46:45< irker865> NX-RPG: The config population is still commented out 20140110 07:46:48< irker865> NX-RPG: Charles Dang :master * c0db48e / _main.cfg: http://git.io/f_mxoQ 20140110 07:46:49< irker865> NX-RPG: Explicitly load lp8 before the rest of NX's lua 20140110 07:55:12< irker865> NX-RPG: Charles Dang :master * 7661714 / lua/_main.cfg,lua/config.cfg: http://git.io/UjMXpg 20140110 07:55:13< irker865> NX-RPG: Remove main and config 20140110 08:02:48< irker865> NX-RPG: 8573 :master * c4e2229 / lua/lp8/_main.cfg: http://git.io/5JvByQ 20140110 08:02:49< irker865> NX-RPG: Load `lua/lp8/main.lua` from `lua/lp8/_main.cfg`. 20140110 08:18:04-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20140110 08:20:50< shadowm> !log 17892 20140110 08:20:51<+shikadibot> shadowm: Revision 17892 (bumbadadabum) on Sat Mar 23 18:40:14 2013: 20140110 08:20:55<+shikadibot> shadowm: EoC: update changelog 20140110 08:20:57<+shikadibot> shadowm: Web interface URL: https://sourceforge.net/p/wesnoth-umc-dev/code/17892/ 20140110 09:09:30-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140110 09:27:19< irker865> shikadilord: Ignacio R. Morelle After_the_Storm:master 6a2990085775 / macros/animation-generic.cfg: Add generic animation macros http://git.io/jL13iA 20140110 09:27:23< irker865> shikadilord: Ignacio R. Morelle After_the_Storm:master 98fe819b7187 / / (5 files in 4 dirs): Protection ability affects own units of any lower level again http://git.io/dOkVSQ 20140110 09:27:26< irker865> shikadilord: Ignacio R. Morelle After_the_Storm:master 3a20e4f1a6e1 / / (77 files in 3 dirs): Update Aragwaith unit graphics and animation WML http://git.io/qli9SQ 20140110 09:27:29< irker865> shikadilord: Ignacio R. Morelle After_the_Storm:master 79dcee6f1774 / images/units/human-aragwaithi/ (7 files): Remove now unused Aragwaith animation frames/baseframes http://git.io/SR-6xw 20140110 09:27:32< irker865> shikadilord: Ignacio R. Morelle After_the_Storm:master e777dc6c9323 / episode3/scenarios/03_Amidst_the_Ruins_of_Glamdrol.cfg: E3S3: In-scenario prose revision pass by 8680 http://git.io/xLWURA 20140110 09:35:47< irker865> shikadilord: Ignacio R. Morelle After_the_Storm:master 509d2aa1b958 / macros/animation-generic.cfg: wmlindent pass http://git.io/lvtE4A 20140110 09:35:50< irker865> shikadilord: Ignacio R. Morelle After_the_Storm:master a32991792d07 / episode3/scenarios/03_Amidst_the_Ruins_of_Glamdrol.cfg: E3S3: on -> in http://git.io/9rUEjw 20140110 10:06:53-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 264 seconds] 20140110 13:03:59-!- skyfaller [~skyfaller@ool-2f11697b.dyn.optonline.net] has joined #wesnoth-umc-dev 20140110 13:04:00-!- skyfaller [~skyfaller@ool-2f11697b.dyn.optonline.net] has quit [Changing host] 20140110 13:04:00-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has joined #wesnoth-umc-dev 20140110 14:23:31-!- mattsc [~mattsc@207.230.251.234] has joined #wesnoth-umc-dev 20140110 14:42:42-!- irker865 [~irker@ai0867.net] has quit [Quit: transmission timeout] 20140110 15:08:25-!- mattsc [~mattsc@207.230.251.234] has quit [Quit: Computer's napping] 20140110 15:24:04-!- happygrue [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-umc-dev 20140110 15:27:26-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-umc-dev 20140110 16:07:59-!- Turuk [~Turuk@cpe-65-31-55-246.woh.res.rr.com] has left #wesnoth-umc-dev [] 20140110 16:37:11-!- Octalot [~noct@159.190.125.91.dyn.plus.net] has quit [Ping timeout: 252 seconds] 20140110 17:18:19-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20140110 17:23:57-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20140110 17:24:18-!- skyfaller [~skyfaller@wikipedia/Skyfaller] has quit [] 20140110 17:32:12-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20140110 18:00:35-!- irker600 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20140110 18:00:35< irker600> NX-RPG: 8573 :master * 0e0e8ce / lua/lp8/main.lua: http://git.io/-y_RwQ 20140110 18:00:36< irker600> NX-RPG: Require lp8 modules, don’t import them. 20140110 18:00:37< irker600> NX-RPG: 20140110 18:00:38< irker600> NX-RPG: Use `lp8.require` rather than `lp8.import`, to work around an issue with 20140110 18:00:39< irker600> NX-RPG: `import` where it errors out because the module is already imported. I 20140110 18:00:40< irker600> NX-RPG: couldn’t find whence this problem was coming, but who but me cares. 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