--- Log opened Fri Feb 28 00:00:56 2014 20140228 00:10:39-!- Grickit is now known as Gambit 20140228 00:31:34-!- happygrue_ [~happygrue@c-66-30-155-184.hsd1.ma.comcast.net] has joined #wesnoth-umc-dev 20140228 00:31:36-!- happygrue_ [~happygrue@c-66-30-155-184.hsd1.ma.comcast.net] has quit [Changing host] 20140228 00:31:36-!- happygrue_ [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-umc-dev 20140228 00:32:24-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20140228 00:34:36-!- shadowm_desktop [ignacio@190.91.80.125] has joined #wesnoth-umc-dev 20140228 00:34:48-!- happygrue [~happygrue@wesnoth/developer/wintermute] has quit [Ping timeout: 240 seconds] 20140228 00:35:00-!- shadowm_desktop is now known as Guest8940 20140228 00:38:29-!- melinath [~melinath@li341-41.members.linode.com] has quit [Ping timeout: 240 seconds] 20140228 00:39:18-!- melinath_ [~melinath@li341-41.members.linode.com] has joined #wesnoth-umc-dev 20140228 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[~derek@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20140228 00:54:04-!- Netsplit *.net <-> *.split quits: melinath 20140228 00:54:04-!- melinath_ is now known as melinath 20140228 01:07:25-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-umc-dev 20140228 01:07:25-!- Topic for #wesnoth-umc-dev: Wesnoth-UMC-Dev Project discussion and support channel | http://wesnoth-umc-dev.ai0867.net | Staff: AI0867, Espreon | Blog: http://wesnoth-umc-dev.ai0867.net/blog/ | IRC logs: http://irclogs.wesnoth.org, http://irclogs.ai0867.net 20140228 01:07:25-!- Topic set by shadowm [] [Mon May 13 23:40:12 2013] 20140228 01:07:25[Users #wesnoth-umc-dev] 20140228 01:07:25[@ChanServ ] [ bumbadadabum] [ happygrue_ ] [ mattsc ] [ shadowm_desktop2] 20140228 01:07:25[+shikadibot] [ Crendgrim_ ] [ iwaim___ ] [ melinath] [ trewe ] 20140228 01:07:25[ _8680_ ] [ fabi ] [ lobby ] [ noy ] [ vultraz ] 20140228 01:07:25[ AI0867 ] [ Grickit ] [ loonycyborg] [ shadowm ] [ wesbot ] 20140228 01:07:25-!- Irssi: #wesnoth-umc-dev: Total of 20 nicks [1 ops, 0 halfops, 1 voices, 18 normal] 20140228 01:07:25-!- Home page for #wesnoth-umc-dev: http://wesnoth-umc-dev.ai0867.net 20140228 01:07:41-!- Channel #wesnoth-umc-dev created Mon Mar 31 14:51:24 2008 20140228 01:08:49-!- Irssi: Join to #wesnoth-umc-dev was synced in 92 secs 20140228 01:29:01-!- AI0867_ [~ai@wesnoth/developer/ai0867] has joined #wesnoth-umc-dev 20140228 01:29:46-!- melinath [~melinath@li341-41.members.linode.com] has quit [Ping timeout: 240 seconds] 20140228 01:29:48-!- AI0867 [~ai@wesnoth/developer/ai0867] has quit [Ping timeout: 240 seconds] 20140228 01:30:29-!- melinath [~melinath@li341-41.members.linode.com] has joined #wesnoth-umc-dev 20140228 01:35:07-!- trewe [~trewe@52.210.137.78.rev.vodafone.pt] has quit [Quit: quit] 20140228 01:43:31-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: Ciao] 20140228 01:47:38-!- happygrue_ [~happygrue@wesnoth/developer/wintermute] has quit [Quit: No Ping reply in 180 seconds.] 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[~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20140228 09:40:53-!- mattsc [~mattsc@154.20.32.246] has quit [Ping timeout: 252 seconds] 20140228 09:44:00-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20140228 09:44:22-!- mattsc [~mattsc@154.20.32.245] has joined #wesnoth-umc-dev 20140228 11:00:33-!- Crendgrim_ is now known as Crendgrim 20140228 11:23:18-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20140228 13:39:46-!- irker194 [~irker@ai0867.net] has joined #wesnoth-umc-dev 20140228 13:39:46< irker194> windfolk: Bär Halberkamp Era_of_Chaos:master 52fa3294e829 / units/human-aragwaithi/Aragwaith_Flagbearer.cfg: Updated the Aragwaith Flagbearer to the new syntax http://git.io/Tqoxjg 20140228 13:39:49< irker194> windfolk: Bär Halberkamp Era_of_Chaos:master fa91c4bd1a9d / units/human-aragwaithi/ (Aragwaith_Greatbow.cfg Aragwaith_Guard.cfg Aragwaith_Guardian.cfg): Updated a few more Aragwaithi to the new syntax http://git.io/oguQJQ 20140228 13:39:52< irker194> windfolk: Bär Halberkamp Era_of_Chaos:master ae7ab0d5e000 / / (14 files in 4 dirs): Ran wmlindent http://git.io/JMCTMA 20140228 13:55:44-!- mattsc [~mattsc@154.20.32.245] has quit [Quit: Computer's napping] 20140228 14:04:35-!- mattsc [~mattsc@207.230.251.234] has joined #wesnoth-umc-dev 20140228 15:06:29-!- mattsc [~mattsc@207.230.251.234] has quit [Quit: Computer's napping] 20140228 15:25:25-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-umc-dev 20140228 15:39:55-!- noy [~Noy@50.98.14.44] has quit [Quit: noy] 20140228 15:52:46-!- happygrue [~happygrue@c-66-30-155-184.hsd1.ma.comcast.net] has joined #wesnoth-umc-dev 20140228 15:52:46-!- happygrue [~happygrue@c-66-30-155-184.hsd1.ma.comcast.net] has quit [Changing host] 20140228 15:52:46-!- happygrue [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-umc-dev 20140228 16:01:22< irker194> wesnoth-umc-dev: ln-zookeeper * r19539 /trunk/ (3 files in 2 dirs): 20140228 16:01:24< irker194> wesnoth-umc-dev: Added PickYourRecruits. 20140228 16:02:17< irker194> wesnoth-umc-dev: ln-zookeeper * r19540 /trunk/PickYourRecruits_Era: 20140228 16:02:18< irker194> wesnoth-umc-dev: Deleted the now-obsolete PickYourRecruits_Era. 20140228 16:05:00< zookeeper> now, what'd be the best way to make the AI pick units... 20140228 16:07:24< mattsc> zookeeper: I don't know what that means 20140228 16:07:46< zookeeper> mattsc, care to name any mainline campaign scenarios where there's anything special about how and what the AI recruits? 20140228 16:08:39< mattsc> zookeeper: except for the LIMIT_RECRUIT macros ... Hmm ... 20140228 16:09:43< zookeeper> mattsc, eh, basically the AI has every possible unit available for recruit, and i want it to pick a random but still sensible "dream team" 20140228 16:10:16< mattsc> Random is easy ... 20140228 16:10:21< mattsc> Sensible is harder ... 20140228 16:10:22< zookeeper> in PYR you choose your recruit list on the first turn, and then play a normal match from second turn onwards 20140228 16:10:34< zookeeper> i figured i'd just pick a random unit of each usage 20140228 16:11:32< mattsc> zookeeper: sure, that might work. I guess I misunderstood the question. You are not asking how to code this, are you? 20140228 16:13:33< zookeeper> no, i just figured that if there's any special recruitment handling in some scenarios then i'd have a look 20140228 16:13:56< mattsc> zookeeper: another option might be to count melee and ranged attacks, as well as weapon specials and abilities. 20140228 16:14:25< mattsc> zookeeper: I am not aware of any scenario doing something like that. 20140228 16:14:49< mattsc> If you want to go sophisticated, you could check out how Alarantalara's recruiter pick its units. 20140228 16:15:26< mattsc> It won't be usable directly, but it might give some idea how to balance unit types. 20140228 16:16:02< zookeeper> mmyeah 20140228 16:16:06< zookeeper> it doesn 20140228 16:16:30< zookeeper> 't need to be super sophisticated, just something that doesn't pick all units of the same type (like scouts) or something else silly 20140228 16:17:42< zookeeper> the special thing it needs to be able to cope with is that the recruits vanish immediately 20140228 16:18:29< zookeeper> although i guess i could workaround that if necessary 20140228 16:18:40< zookeeper> anyway, thanks, i'll see what i can come up with 20140228 16:19:10< mattsc> okay :) 20140228 16:49:27< irker194> mattsc: mattsc AI-demos:master 7892e60c8acd / lua/ai_helper.lua: ai_helper: add the checked AI actions functions http://git.io/00aUqg 20140228 16:49:29< irker194> mattsc: mattsc AI-demos:master 515b70f42e39 / lua/ai_helper.lua: Use checked AI action functions in ai_helper functions http://git.io/qu2q8Q 20140228 16:49:31< irker194> mattsc: mattsc AI-demos:master 7e662e2050b2 / lua/ (generic_recruit_engine.lua generic_rush_engine.lua move_to_any_target.lua): Generic rush/recruit: use checked AI action functions http://git.io/JsBjnQ 20140228 16:49:33< irker194> mattsc: mattsc AI-demos:master 7ab0f6c9c229 / lua/generic_rush_engine.lua: Generic rush spread poison: prevent AI being disabled by WML events http://git.io/EAryOg 20140228 17:03:37-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20140228 17:10:09< irker194> mattsc: mattsc AI-demos:master 0872a990b306 / lua/ca_move_unittype.lua: move_unittype CA: use checked AI action functions http://git.io/YKkpaw 20140228 17:10:11< irker194> mattsc: mattsc AI-demos:master da34b1ef84d3 / lua/prune_cart_engine.lua: Prune cart: use checked AI action functions http://git.io/C9ZfhQ 20140228 17:43:03-!- Netsplit *.net <-> *.split quits: irker194, mattsc, noy 20140228 18:09:05-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 252 seconds] 20140228 18:14:11-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-umc-dev 20140228 18:25:13-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-umc-dev 20140228 19:55:07-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Ping timeout: 244 seconds] 20140228 21:27:16-!- shadowm [~ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 252 seconds] 20140228 21:28:28-!- shadowm [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20140228 21:36:57-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20140228 21:53:19-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Ping timeout: 240 seconds] 20140228 21:53:20-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Read error: Connection reset by peer] 20140228 21:53:38-!- shadowm [~ignacio@wesnoth/developer/shadowmaster] has quit [Read error: Connection reset by peer] 20140228 21:53:47-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20140228 21:53:49-!- shadowm [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20140228 21:54:19-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-umc-dev 20140228 21:55:08-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Client Quit] 20140228 22:08:39-!- Netsplit *.net <-> *.split quits: Gambit 20140228 22:11:34-!- Gambit [~derek@pa-67-234-76-186.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20140228 22:11:42-!- Gambit [~derek@pa-67-234-76-186.dhcp.embarqhsd.net] has quit [Changing host] 20140228 22:11:42-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20140228 22:22:33-!- mattsc [~mattsc@fw.hia.nrc.ca] has joined #wesnoth-umc-dev 20140228 22:26:54-!- Grickit [~derek@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20140228 22:27:35-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Ping timeout: 252 seconds] 20140228 22:38:21-!- Grickit [~derek@wesnoth/developer/grickit] has quit [Read error: Connection timed out] 20140228 22:38:38-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20140228 22:42:23-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20140228 23:21:16-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 244 seconds] 20140228 23:29:30-!- mattsc [~mattsc@fw.hia.nrc.ca] has quit [Quit: Ciao] --- Log closed Sat Mar 01 00:00:59 2014