--- Log opened Thu Apr 10 00:00:34 2014 20140410 00:11:22-!- exciton [chuck-the-@95.73.184.17] has quit [Read error: Connection reset by peer] 20140410 00:11:36-!- exciton [chuck-the-@95.73.184.17] has joined #wesnoth-dev 20140410 00:16:28-!- exciton [chuck-the-@95.73.184.17] has quit [Read error: Connection reset by peer] 20140410 00:16:43-!- exciton [chuck-the-@95.73.184.17] has joined #wesnoth-dev 20140410 00:28:47< gfgtdf> iceiceice: i have a bug that appeard in mp campaigns that side 2 cannot move in the seconds scenario 20140410 00:29:25< gfgtdf> iceiceice: that could take a while. 20140410 00:29:45< iceiceice> good thing you found it 20140410 00:30:07< iceiceice> its on master right now? 20140410 00:30:46-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Read error: Connection reset by peer] 20140410 00:32:15< gfgtdf> iceiceice: idk i have foudn it on master + pr141 20140410 00:32:30< gfgtdf> would be nice if soneone could test weather thats also teh case on current master 20140410 00:32:35< iceiceice> ok i will do so 20140410 00:32:39< iceiceice> what campaign were you using? 20140410 00:32:43< iceiceice> LoW? 20140410 00:32:46< iceiceice> or a umc one 20140410 00:32:50< gfgtdf> LoW 20140410 00:32:53< iceiceice> ok 20140410 00:33:08< iceiceice> will look at that in a bit, got to finish what i am doing 20140410 00:34:08-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140410 00:43:40-!- neXyon [~neXyon@85-127-73-255.dynamic.xdsl-line.inode.at] has quit [Quit: bye] 20140410 00:44:50-!- justinzane [~justinzan@12.172.184.180] has quit [] 20140410 00:45:04< gfgtdf> iceiceice: it seems liek the currently active side somehow went into play_network_turn 20140410 00:45:06< gfgtdf> like* 20140410 00:46:57< iceiceice> what does :controller say? 20140410 00:47:09< iceiceice> :controller [arg] tells you the controller type of side [arg] 20140410 00:47:13< iceiceice> i added for debugging purposes 20140410 00:47:38< iceiceice> if that is messed up somehow then it could very well be related to my changes 20140410 00:47:51< gfgtdf> network on both sides 20140410 00:47:56< iceiceice> :O 20140410 00:48:41< iceiceice> ok i will test... if you want to see what is happening i guess best thign is probably turn on full debugging on the server side 20140410 00:48:50< iceiceice> and see what the level_ it is recieving from the host is 20140410 00:48:56< iceiceice> and what tweaks it is performing 20140410 00:49:19< iceiceice> it might be that the host sends something strange in a campaign continuation? 20140410 00:49:29-!- justinzane [~justinzan@host-12-172-184-180.nctv.com] has joined #wesnoth-dev 20140410 00:49:29< iceiceice> will look at this shortly 20140410 00:49:46< iceiceice> i have to compile master though 20140410 00:50:56< gfgtdf> iceiceice: how does sides work? at the beginning al sides are controlled by teh host and then teh server reassigns it durign game ? 20140410 00:51:18< iceiceice> previously: 20140410 00:51:23< iceiceice> the host would set sides however would make sense for it, 20140410 00:51:31< iceiceice> then the server would basically synchronize it 20140410 00:51:44< iceiceice> during the play_campaign.cpp file, "clients" would perform "tweaks" 20140410 00:51:56< iceiceice> if they saw a human controlled side that matches their name, they would make it theirs 20140410 00:52:04< iceiceice> if they saw an ai side they would make it network 20140410 00:52:16< iceiceice> empty would stay empty, and evertyhing else woudl be network 20140410 00:52:24< iceiceice> i think thats what it was anyways 20140410 00:52:56< iceiceice> anyways that was pretty gross so now the server handles all of this when start game is clicked, it should systematically tell everyone what the appropriate controller types are 20140410 00:53:17< iceiceice> using a similar code path to change_controller, except refactored so it works before game state 20140410 00:53:19< iceiceice> game start 20140410 00:54:05< iceiceice> i have not carefully examined what the levels look like that a host generates e.g. at second scenario of LoW though 20140410 00:55:49-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140410 00:56:03-!- travis-ci [~travis-ci@ec2-54-242-102-64.compute-1.amazonaws.com] has joined #wesnoth-dev 20140410 00:56:03< travis-ci> [travis-ci] gfgtdf/wesnoth-old#79 (syncin12 - ce48589 : gfgtdf): The build passed. 20140410 00:56:03< travis-ci> [travis-ci] Build details : http://travis-ci.org/gfgtdf/wesnoth-old/builds/22654982 20140410 00:56:03-!- travis-ci [~travis-ci@ec2-54-242-102-64.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140410 00:56:32< gfgtdf> iceiceice: ^ my the pr 121 on 1.12 branch 20140410 00:57:03< gfgtdf> iceiceice: taht controller changes should be present in replays ? 20140410 00:57:32< iceiceice> they should occur before replays begin to be processed 20140410 00:58:01< iceiceice> they now happen earlier than they used to in the cycle i think 20140410 00:58:09< iceiceice> but not much earlier 20140410 01:00:20-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20140410 01:01:11-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20140410 01:01:48< gfgtdf> iceiceice: when i try to use conreoll 4 asd, the server tells me that thats die is already owned by that player and it calls me silly 20140410 01:02:22-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has quit [Quit: Leaving] 20140410 01:03:41-!- gfgtdf [~chatzilla@f054050123.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 28.0/20140314220517]] 20140410 01:16:50-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Excess Flood] 20140410 01:22:18-!- Coffee_irc [~david@ppp118-210-45-181.lns20.adl2.internode.on.net] has quit [Ping timeout: 265 seconds] 20140410 01:22:19-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has quit [Ping timeout: 265 seconds] 20140410 01:22:27-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140410 01:22:32-!- nurupo_ [~nurupo.ga@unaffiliated/nurupo] has joined #wesnoth-dev 20140410 01:23:04-!- nurupo_ is now known as nurupo 20140410 01:24:51-!- irker094 [~irker@fehu.ai0867.net] has joined #wesnoth-dev 20140410 01:24:51< irker094> wesnoth: mattsc wesnoth:master 6f40ed8046c1 / data/ai/micro_ais/scenarios/ (animals.cfg bottleneck_defense.cfg wolves.cfg): Micro AIs: use new fight_on_without_leader= key as needed http://git.io/ipyt_A 20140410 01:24:53< irker094> wesnoth: mattsc wesnoth:master 7fc8e9797b76 / data/ai/micro_ais/cas/ (23 files): Micro AIs: avoid code duplication between eval and exec functions http://git.io/_4_GIw 20140410 01:39:22< irker094> wesnoth: mattsc wesnoth:1.12 33e4c648136a / data/ai/micro_ais/scenarios/ (animals.cfg bottleneck_defense.cfg wolves.cfg): Micro AIs: use new fight_on_without_leader= key as needed http://git.io/mDTEvg 20140410 01:39:24< irker094> wesnoth: mattsc wesnoth:1.12 1e804e29168e / data/ai/micro_ais/cas/ (23 files): Micro AIs: avoid code duplication between eval and exec functions http://git.io/LDumBQ 20140410 01:40:36< mattsc> iceiceice: ^ I had to add fight_on_without_leader= keys to 3 scenarios, after they they worked as desired. 20140410 01:47:05-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has joined #wesnoth-dev 20140410 01:47:30< mattsc> iceiceice: left you a message 7 minutes ago 20140410 01:47:39< iceiceice> y i see it 20140410 01:47:43< iceiceice> if it works then great :) 20140410 01:47:51< mattsc> agreed :) 20140410 01:50:51-!- exciton [chuck-the-@95.73.184.17] has quit [Read error: Connection reset by peer] 20140410 01:51:05-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140410 01:51:43-!- Kevin_Xi [~kevin@223.72.182.186] has joined #wesnoth-dev 20140410 02:10:47< iceiceice> hmm i have noticed a strange bug in master now: 20140410 02:10:52< iceiceice> all the ai sides are named my name 20140410 02:10:56< iceiceice> i wonder why... 20140410 02:11:05< iceiceice> gfgtdf do you get that also? 20140410 02:13:57-!- Kevin_Xi [~kevin@223.72.182.186] has quit [Quit: Leaving.] 20140410 02:15:00-!- Ivanovic_ [~ivanovic@x2f51fe8.dyn.telefonica.de] has joined #wesnoth-dev 20140410 02:16:42-!- Ivanovic [~ivanovic@x2f425a6.dyn.telefonica.de] has quit [Ping timeout: 240 seconds] 20140410 02:16:54-!- Ivanovic_ is now known as Ivanovic 20140410 02:20:35< iceiceice> gfgtdf: i also get assertion crash and failure in the same failure 20140410 02:20:45< iceiceice> if you have an observer who watches the campaign 20140410 02:21:02< iceiceice> wesnoth: src/replay.cpp:594: config *replay::add_command(): Assertion `pos_ == ncommands()' failed. 20140410 02:21:20< iceiceice> it looked like the observing client didnt understand that the campaign had proceeded to the next game 20140410 02:22:51< iceiceice> s/in the same failure/in the same scenario 20140410 02:23:03< iceiceice> just as we transition to the second scenario 20140410 02:26:43-!- gfgtdf [~chatzilla@f054050123.adsl.alicedsl.de] has joined #wesnoth-dev 20140410 02:26:52< gfgtdf> iceiceice: can you tell me whe n oyu get that assertion error ? 20140410 02:27:02< iceiceice> i got it on observer 20140410 02:27:08< iceiceice> just after others transitioned to campaign 2 20140410 02:27:10< gfgtdf> iceiceice: did teh observer entered chat ? 20140410 02:27:19< iceiceice> i had to click through message dialogs in the scenario 20140410 02:27:28< iceiceice> but then it gave me a large nubmer of oos about leader recruiting 20140410 02:27:40< iceiceice> i think it was tryign to process the scenario 2 events while still in scenario 1 20140410 02:27:51< iceiceice> it gavel ike 50 oos then assertion failure 20140410 02:28:23< iceiceice> no chats 20140410 02:28:36< iceiceice> i think there was a server message about "whiteboard" problems, 20140410 02:28:41< iceiceice> most likely stemmign from the bug that you reported 20140410 02:28:47< gfgtdf> iceiceice: ye i also had teh message about whiteboard 20140410 02:29:02< iceiceice> i will try to figure out what is wrong with the controller types 20140410 02:30:14< gfgtdf> when exaclty did the messagea begin ? after all the message which happend in the start event or after? 20140410 02:30:20< gfgtdf> the OOS messages 20140410 02:30:32< gfgtdf> before or aftewr i mean 20140410 02:30:36< gfgtdf> iceiceice: ^ 20140410 02:30:51< iceiceice> its difficult to know 20140410 02:30:59< iceiceice> the observer did not transition to the second scenario 20140410 02:31:08< iceiceice> it stayed on the first scenario 20140410 02:31:13< iceiceice> then reported oos and crashed 20140410 02:31:15< gfgtdf> iceiceice: oh 20140410 02:33:13< gfgtdf> iceiceice: did you test where observing mp campaign work on 1.11.12 ? 20140410 02:33:32< iceiceice> no idea 20140410 02:33:42< iceiceice> i'm going to try to fix the controller types and think about observers after it 20140410 02:34:28< gfgtdf> iceiceice: i'll test 20140410 02:39:59< gfgtdf> iceiceice: observing on 1.12 works 20140410 02:40:17< iceiceice> ok 20140410 02:41:08< iceiceice> i guess could try to test it just after PR 121 also if you want, but i am going to do a big debug dump now and see what is going on 20140410 02:41:21< iceiceice> so i guess we will know soon enough 20140410 02:46:47< gfgtdf> iceiceice: i dnt get error with observers, so maybe 141 fixed that. 20140410 02:47:08< iceiceice> im getting differnt behavior when i use debug mode ... 20140410 02:47:15< gfgtdf> oh 20140410 02:47:29< iceiceice> that is not good :O 20140410 02:47:34< gfgtdf> you means wesnoths debug mode or real debugging ? 20140410 02:47:39< iceiceice> i mean wesnoth --debug 20140410 02:47:58< gfgtdf> so you only get observer error in debug mode ? 20140410 02:47:59< iceiceice> the first time i just killed the right orc in about 3 turns with lots of archers, that was whent he observer bug happened 20140410 02:48:09< iceiceice> the second time i tried to reproduce in debug mode 20140410 02:48:14< iceiceice> and someting totally different happeened, 20140410 02:48:26< iceiceice> in that case the P1 moves to campaign configuration screen 20140410 02:48:28< iceiceice> and P2 does not 20140410 02:48:36< iceiceice> and get stuck that way 20140410 02:49:00< gfgtdf> iceiceice: i think when teh non host clicks end scenario before teh host then side 2 gets to teh lobby 20140410 02:49:00< iceiceice> going to reboot though, i think my server may have stopped working, it had a port issue it said 20140410 02:49:10< iceiceice> brb i have to reboot 20140410 02:49:14-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has quit [Remote host closed the connection] 20140410 02:49:18< gfgtdf> i go to sleep 20140410 02:49:23-!- gfgtdf [~chatzilla@f054050123.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 28.0/20140314220517]] 20140410 02:58:50-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has joined #wesnoth-dev 20140410 03:03:40-!- ancestral [~ancestral@75-161-229-57.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20140410 03:17:08-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140410 03:20:56< iceiceice> ok heres what i find 20140410 03:21:29< iceiceice> 1.) campaigns no longer work in debug mode, the 2nd client doesnt enter the mp_wait dialog, while the host is waiting for them to take the reserved spot 20140410 03:22:14< iceiceice> 2.) if you do you don't use debug mode, it seems to work for the players, but the observer doesnt transition to the next scenario properly and gets oos as soon as someone ends their turn, seeming to process commands of second secnario in first 20140410 03:22:17< iceiceice> gfgtdf: ^^ 20140410 03:31:42-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Read error: error:1408F10B:SSL routines:SSL3_GET_RECORD:wrong version number] 20140410 03:32:20-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20140410 03:34:28-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20140410 03:35:03-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20140410 03:36:10-!- shadowm [~ignacio@wesnoth/developer/shadowmaster] has quit [Quit: Reconnecting] 20140410 03:36:19-!- ShikadiLord [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20140410 03:36:35-!- ShikadiLord is now known as shadowm 20140410 03:39:33-!- ancestral [~ancestral@75-161-229-57.mpls.qwest.net] has joined #wesnoth-dev 20140410 03:58:51< shadowm_desktop> Gah. 20140410 03:59:18< shadowm> iceiceice: Why is this using the DevFeature1.11 template? http://wiki.wesnoth.org/index.php?title=SideWML&diff=54629&oldid=54316 20140410 03:59:57< iceiceice> because it is in 1.11 = 1.12 and 1.13? 20140410 03:59:57< shadowm> Everyone: documentation for features landing on master MUST use the DevFeature1.13 template, not DevFeature1.13! 20140410 04:00:05< shadowm> *not DevFeature1.11 20140410 04:00:17< shadowm> iceiceice: ... It's not in 1.12, is it? 20140410 04:00:42< iceiceice> shadowm, yes you can read any emails or PRs or logs about check_victory to learn why 20140410 04:01:04< shadowm> Was this discussed in the mailing list? 20140410 04:01:35< iceiceice> yes it is item 2 of my reasons why we should not make a release candidate this weekend 20140410 04:01:37< shadowm> Oh, buried deep in the blanket thread. 20140410 04:02:06< shadowm> Reason #82 why I hate mailing lists. 20140410 04:02:32< shadowm> iceiceice: Okay, but please do use the parametric form of the template. 20140410 04:02:36< iceiceice> ok well i dont know how i could possibly have been more vocal as i twisted back and forth in the wind aobut what to do about this issue 20140410 04:02:42< iceiceice> ok 20140410 04:03:01< shadowm> Yes and I was, you know, sick and unable to pay attention to Wesnoth stuff. 20140410 04:03:43< shadowm> Re template: form post version: http://forums.wesnoth.org/viewtopic.php?f=17&t=39830 20140410 04:03:54< shadowm> Wiki version: http://wiki.wesnoth.org/DevFeature 20140410 04:04:20< shadowm> I spent an absurd amount of time and effort to make it wrong, so please don't let it go to waste. :) 20140410 04:05:02< shadowm> (Time: 5 minutes; effort: one PHP line addition, a few additional lines of wiki markup, plus documentation.) 20140410 04:06:03< iceiceice> ok i will correct the devfeature tag 20140410 04:06:54-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 240 seconds] 20140410 04:14:24-!- vultraz [~chatzilla@124.109.10.167] has quit [Remote host closed the connection] 20140410 04:19:15-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth-dev 20140410 04:23:54-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20140410 04:28:20-!- cib0 [~cib@p5DD20F9E.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140410 04:35:51< iceiceice> gfgtdf: it looks like the stuff about OOS was not introduced by PR 121 20140410 04:36:50-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: Ciao] 20140410 04:37:12-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20140410 04:40:33-!- Necrosporus_ [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth-dev 20140410 04:43:45-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Ping timeout: 250 seconds] 20140410 04:53:36< iceiceice> gfgtdf: it was introduced by my server controller tweaks, i will try to figure out what happened... 20140410 04:53:53< iceiceice> think i found some preexisting bugs though in 1.12 about campaigns anyways though 20140410 04:59:03-!- loonycyborg [~loonycybo@wesnoth/developer/loonycyborg] has quit [Quit: ZNC - http://znc.sourceforge.net] 20140410 05:00:54-!- cib0 [~cib@p5DD20F9E.dip0.t-ipconnect.de] has quit [Ping timeout: 240 seconds] 20140410 05:13:49-!- cib0 [~cib@p5DD20F9E.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140410 05:30:51-!- cib0 [~cib@p5DD20F9E.dip0.t-ipconnect.de] has quit [Ping timeout: 276 seconds] 20140410 05:44:41-!- trademark_ [~trademark@nsg93-8-88-175-59-164.fbx.proxad.net] has joined #wesnoth-dev 20140410 05:51:50-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 252 seconds] 20140410 06:03:49-!- ancestral [~ancestral@75-161-229-57.mpls.qwest.net] has quit [Quit: End Transmission.] 20140410 06:17:06-!- esr [~esr@wesnoth/developer/esr] has quit [Ping timeout: 240 seconds] 20140410 06:17:23-!- esr [~esr@wesnoth/developer/esr] has joined #wesnoth-dev 20140410 06:24:42-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20140410 06:26:53-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20140410 06:43:11-!- neXyon [~neXyon@85-127-191-36.dynamic.xdsl-line.inode.at] has joined #wesnoth-dev 20140410 06:43:41-!- Gallaecio [~quassel@84.120.115.132.dyn.user.ono.com] has quit [Remote host closed the connection] 20140410 06:46:02-!- cib0 [~cib@132.231.178.136] has joined #wesnoth-dev 20140410 06:48:47-!- Sulfur [~Miranda@p5B0094F8.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140410 06:54:19-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20140410 07:02:06-!- Rhonda [~rhonda@anguilla.debian.or.at] has quit [Ping timeout: 240 seconds] 20140410 07:02:15-!- cib0 [~cib@132.231.178.136] has quit [Ping timeout: 252 seconds] 20140410 07:23:22-!- Sulfur [~Miranda@p5B0094F8.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20140410 07:26:01-!- exciton_ [chuck-the-@95.73.184.17] has joined #wesnoth-dev 20140410 07:27:12-!- wesbot changed the topic of #wesnoth-dev to: string+feature freeze active on 1.12 | 229 bugs, 351 feature requests, 28 patches | Logs: http://irclogs.wesnoth.org | Alternate logs: http://wesnoth.debian.net | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20140410 07:29:23-!- exciton [chuck-the-@89.208.170.132] has quit [Ping timeout: 255 seconds] 20140410 07:30:50-!- neXyon [~neXyon@85-127-191-36.dynamic.xdsl-line.inode.at] has quit [Quit: bye] 20140410 07:49:06-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20140410 07:54:58-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140410 08:05:16-!- Sulfur [~Miranda@p5B0094F8.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140410 08:15:31-!- irker094 [~irker@fehu.ai0867.net] has quit [Quit: transmission timeout] 20140410 08:20:46< Sulfur> Are there any plans to add these units to the mainline (not multiplayer faction): http://forums.wesnoth.org/viewtopic.php?p=566784#p566784 ? 20140410 08:25:06-!- mjs-de [~mjs-de@f048047043.adsl.alicedsl.de] has joined #wesnoth-dev 20140410 08:28:03< zookeeper> Sulfur, which ones? 20140410 08:28:13-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 250 seconds] 20140410 08:29:00-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20140410 08:29:15< Sulfur> The sultan, dragon rider and the line of the akif-look-alike. They do look very promising, in my opinion 20140410 08:29:53-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140410 08:30:39< zookeeper> no idea 20140410 08:36:46-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20140410 08:37:56< zookeeper> but i doubt it, as long as the rest are WIP 20140410 08:40:40-!- Rhonda [~rhonda@anguilla.debian.or.at] has joined #wesnoth-dev 20140410 08:41:06-!- Rhonda [~rhonda@anguilla.debian.or.at] has quit [Changing host] 20140410 08:41:06-!- Rhonda [~rhonda@wesnoth/developer/rhonda] has joined #wesnoth-dev 20140410 08:54:26-!- thunderstruck [~zaibotren@cpc13-sgyl31-2-0-cust696.18-2.cable.virginm.net] has joined #wesnoth-dev 20140410 09:02:21-!- Kexoth [~kex@89.205.75.19] has joined #wesnoth-dev 20140410 09:08:33-!- molgrum [~molgrum@212.85.89.43] has quit [Quit: Lämnar] 20140410 09:11:48-!- irker604 [~irker@fehu.ai0867.net] has joined #wesnoth-dev 20140410 09:11:48< irker604> wesnoth: Charles Dang wesnoth:master 45db6360e6ed / data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg: AOI S6: correct user_team_name for side 2 to Undead http://git.io/a-aWRA 20140410 09:13:09< irker604> wesnoth: Kevin_Xi wesnoth:master 841284881a97 / data/core/about.cfg src/ai/testing/ca.cpp: fix minor bug in get_healing_phase http://git.io/HcwldA 20140410 09:13:11< irker604> wesnoth: Iurii Chernyi wesnoth:master 47b4f52c9e3d / data/core/about.cfg src/ai/testing/ca.cpp: Merge pull request #143 from Kevin-Xi/bugfix http://git.io/kbIVeg 20140410 09:24:33-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has quit [Ping timeout: 250 seconds] 20140410 09:36:07-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20140410 09:45:15< irker604> wesnoth: Charles Dang wesnoth:master b363705e9618 / data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg: NR S7a: fixed typo in a comment http://git.io/Hql7Yw 20140410 09:46:36< irker604> wesnoth: Charles Dang wesnoth:master 578b4324fe92 / data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg: NR S10a: fixed typo in comment http://git.io/DGf1NQ 20140410 09:49:53< irker604> wesnoth: Charles Dang wesnoth:master 165210d8a382 / data/campaigns/The_Hammer_of_Thursagan/scenarios/01_At_the_East_Gate.cfg: THoT S1: improved a sentence http://git.io/XDcdJg 20140410 09:51:35< irker604> wesnoth: Charles Dang wesnoth:master 8a80c370fe9a / data/campaigns/The_Hammer_of_Thursagan/scenarios/02_Reclaiming_the_Past.cfg: THoT S2: added mission period http://git.io/jWMn7Q 20140410 09:53:52< irker604> wesnoth: Charles Dang wesnoth:master def4c7cb3b9e / data/campaigns/The_Hammer_of_Thursagan/scenarios/12_The_Underlevels.cfg: THoT S12: fixed a typo and a missing word http://git.io/e9yFHw 20140410 09:57:05< irker604> wesnoth: Charles Dang wesnoth:master 3ec612b0637d / data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg: UtBS S6a: fixed typo in comment http://git.io/P6FO0w 20140410 09:57:12< vultraz> !log b58d40d9fb8e9942591604b02b26f15343899f9b 20140410 09:57:13< shikadibot> vultraz: Revision b58d40d9fb8e (Boldizsár Lipka) on Wed Feb 26 15:52:01 2014: 20140410 09:57:16< shikadibot> vultraz: Remove an unnecessary include. 20140410 09:57:19< shikadibot> vultraz: Web interface URL: https://github.com/wesnoth/wesnoth/commit/b58d40d9fb8e 20140410 09:58:56< vultraz> !log 74991da8aefad26c3745ee9dd508343e93431ce2 20140410 09:58:57< shikadibot> vultraz: Revision 74991da8aefa (Simon Forsyth) on Sun Mar 17 19:05:39 2013: 20140410 09:59:00< shikadibot> vultraz: Assorted grammar and spelling corrections 20140410 09:59:03< shikadibot> vultraz: Web interface URL: https://github.com/wesnoth/wesnoth/commit/74991da8aefa 20140410 10:00:20< vultraz> Does anyone know if this suggestion is correct? http://wiki.wesnoth.org/SpellingMistakes#Two_Brothers 20140410 10:01:22-!- exciton_ [chuck-the-@95.73.184.17] has quit [Read error: Connection reset by peer] 20140410 10:01:37-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140410 10:03:58-!- bagzie [~bag@85-76-85-215-nat.elisa-mobile.fi] has joined #wesnoth-dev 20140410 10:10:52-!- cib0 [~cib@132.231.178.6] has joined #wesnoth-dev 20140410 10:17:06-!- cib0 [~cib@132.231.178.6] has quit [Ping timeout: 240 seconds] 20140410 10:21:04< AI0867> 18:31 < Necrosporus> AI0867, maybe then Wesnoth should throw warning, if locale is not supported? ← you mean wesnoth should check the codepage? I thought we were talking about the general case by now 20140410 10:21:13< AI0867> and do you mean on windows or on *nix? 20140410 10:22:10< AI0867> on windows, CP65001 might work using the ANSI interface, but the reliable way to do it is to use UTF-16 w/ the Wide interface. And the portable way to do that is to get a library that does this for you 20140410 10:22:18-!- neXyon [~neXyon@85-127-191-36.dynamic.xdsl-line.inode.at] has joined #wesnoth-dev 20140410 10:22:28< AI0867> Necrosporus_: tengwar is planned for the next version of unicode 20140410 10:22:58-!- Necrosporus_ is now known as Necrosporus 20140410 10:23:39-!- travis-ci [~travis-ci@ec2-54-81-46-65.compute-1.amazonaws.com] has joined #wesnoth-dev 20140410 10:23:39< travis-ci> [travis-ci] wesnoth/wesnoth#2271 (master - 578b432 : Charles Dang): The build has errored. 20140410 10:23:39< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/22680082 20140410 10:23:39-!- travis-ci [~travis-ci@ec2-54-81-46-65.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140410 10:24:06< AI0867> "tengwar is not present in UTF-8 currently" ← 'unicode' is the "universal character set", which contains codepoints for damn near everything. 'UTF-whatever' is a "UCS transformation format", which maps codepoints to bytestreams 20140410 10:24:37< Necrosporus> AI0867, true, and as boost is already a dependency it probably should be it unless there are unsolvable problems. 20140410 10:25:19< AI0867> 18:58 < aquileia> AI0867: Your branch still shows the unfortunate behaviour when the installation directory contains non-ASCII characters: most images aren't loaded correctly and thus the bug persists ← if this happens to to images but not to WML, then that sounds like the SDL image loading functions screw up/get fed the wrong data 20140410 10:25:28< AI0867> thank you, this is useful information 20140410 10:26:07< Necrosporus> I mean on nix, if LC_CTYPE is something like lang_LANG.non-utf-codepage then wesnoth should throw a warning as it isn't going to respect the codepage but use utf-8 20140410 10:26:11< AI0867> 19:24 < iceiceice> AI0867 wrote that there are other ways for a side to get a leader from WML besides unstoring 20140410 10:27:04< AI0867> yes, you can simply use a [unit] in an event, or in a [side] tag, or use [leader] in a [side] tag or… 20140410 10:42:03< AI0867> "UTF-16 (all U-suffixed functions)" ← shadowm: W, actually, for 'wide' 20140410 10:45:51< AI0867> 22:45 < iceiceice> im pretty sure i learned in highschool "unicode is 2 bytes instead of 1 to support internationalization" and that was it ← in the nineties, that was actually true, but now java, windows and qt are stuck with it. 20140410 11:39:01-!- Kexoth [~kex@89.205.75.19] has quit [Remote host closed the connection] 20140410 11:39:29< AI0867> Necrosporus: I think we explicitly set the locale to "C" at some point 20140410 11:39:39-!- Kexoth [~kex@89.205.75.19] has joined #wesnoth-dev 20140410 11:44:23-!- Kexoth [~kex@89.205.75.19] has quit [Ping timeout: 252 seconds] 20140410 11:52:15-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140410 12:06:45-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140410 12:47:06-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140410 12:54:23-!- Kexoth [~kex@89.205.75.19] has joined #wesnoth-dev 20140410 12:57:08-!- irker604 [~irker@fehu.ai0867.net] has quit [Quit: transmission timeout] 20140410 12:58:42-!- Kexoth [~kex@89.205.75.19] has quit [Ping timeout: 240 seconds] 20140410 13:00:32-!- pyromancer2 [~pyromance@130.68.235.178] has joined #wesnoth-dev 20140410 13:00:59-!- pyromancer2 [~pyromance@130.68.235.178] has quit [Client Quit] 20140410 13:04:28< AI0867> "The locale argument can take a locale name, a language string, a language string and country/region code, a code page, or a language string, country/region code, and code page. The set of available locale names, languages, country/region codes, and code pages includes all those supported by the Windows NLS API except code pages that require more than two bytes per character, such as UTF-7 and UTF-8." 20140410 13:06:57-!- Kexoth [~kex@89.205.75.19] has joined #wesnoth-dev 20140410 13:10:26< AI0867> Necrosporus: ^ that's a bit of an issue 20140410 13:14:11-!- neXyon [~neXyon@85-127-191-36.dynamic.xdsl-line.inode.at] has quit [Quit: bye] 20140410 13:15:00-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20140410 13:15:15-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140410 13:15:30< AI0867> it's a problem because SDL 1.2 just seems to pass whatever it gets to the standard library functions, which don't handle utf-8 properly on windows 20140410 13:15:40< AI0867> SDL2 seems to handle this properly 20140410 13:16:28< AI0867> that is, it takes UTF-8 strings and handles whatever needs to be handled 20140410 13:16:45 * AI0867 is now looking into using SDL_RWops to do our own file loading 20140410 13:18:01-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20140410 13:19:02-!- Duthlet [~Duthlet@wesnoth/mp-mod/Duthlet] has joined #wesnoth-dev 20140410 13:20:16-!- exciton [chuck-the-@95.73.184.17] has joined #wesnoth-dev 20140410 13:21:22-!- exciton [chuck-the-@95.73.184.17] has quit [Read error: Connection reset by peer] 20140410 13:25:16-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140410 13:29:29-!- Octalot [~noct@27.74.208.46.dyn.plus.net] has quit [] 20140410 13:34:25-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20140410 13:35:17-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Excess Flood] 20140410 13:37:25< Necrosporus> AI0867, so does it mean the problem with non-ascii path is present in all sdl applications? 20140410 13:38:15-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140410 13:58:54-!- irker130 [~irker@fehu.ai0867.net] has joined #wesnoth-dev 20140410 13:58:54< irker130> wesnoth: Kevin_Xi wesnoth:master cec4e06a0a05 / src/ai/testing/ca.cpp: fix bugs and add comments on simple_move_and_targeting_phase http://git.io/y4heSg 20140410 13:58:54< irker130> wesnoth: Iurii Chernyi wesnoth:master f1b0e66629ae / src/ai/testing/ca.cpp: Merge pull request #144 from Kevin-Xi/bugfix http://git.io/A-srAw 20140410 14:00:31-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Ping timeout: 245 seconds] 20140410 14:05:37< AI0867> Necrosporus: all SDL1.2 applications that don't work around it, I would guess 20140410 14:08:06-!- Kevin_Xi [~kevin@223.72.182.186] has joined #wesnoth-dev 20140410 14:24:20-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20140410 14:35:27-!- cib0 [~cib@132.231.178.206] has joined #wesnoth-dev 20140410 14:36:22-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20140410 14:36:52< irker130> wesnoth: mattsc wesnoth:master a131572e09d1 / data/ai/micro_ais/cas/ca_messenger_escort_move.lua: Messenger Micro AI: minor code simplification http://git.io/bY_jJA 20140410 14:36:54< irker130> wesnoth: mattsc wesnoth:master 161470c1490c / data/ai/micro_ais/cas/ (8 files): Micro AIs: avoid using table.remove http://git.io/qyqPeg 20140410 14:41:33-!- Kevin_Xi [~kevin@223.72.182.186] has quit [Quit: Leaving.] 20140410 14:45:57-!- DCW [~Thunderbi@cpc66863-finc15-2-0-cust393.4-2.cable.virginm.net] has joined #wesnoth-dev 20140410 14:48:45< irker130> wesnoth: mattsc wesnoth:1.12 82ee3eeaf044 / data/ai/micro_ais/cas/ (8 files): Micro AIs: avoid using table.remove http://git.io/qZxQQQ 20140410 14:58:33< AI0867> aquileia: a test utility to check if my approach has any merit: http://ai.ai0867.net/tmp/sdl.cpp 20140410 14:58:57< AI0867> I locally compile it with g++ -lSDL -lSDL_image -lboost_system -lboost_filesystem -lboost_locale sdl.cpp 20140410 15:12:35-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140410 15:23:07-!- Sulfur [~Miranda@p5B0094F8.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20140410 15:30:14< AI0867> aquileia: note that you may have to hardcode the file paths, as I'm not sure what format the arguments arrive in 20140410 15:34:24-!- neXyon [~neXyon@85-127-191-36.dynamic.xdsl-line.inode.at] has joined #wesnoth-dev 20140410 15:37:06-!- DCW [~Thunderbi@cpc66863-finc15-2-0-cust393.4-2.cable.virginm.net] has quit [Remote host closed the connection] 20140410 15:48:59< AI0867> probably "whatever the code page is" 20140410 15:49:07< AI0867> so chcp 65001 before running it might help 20140410 15:52:39-!- Sulfur [~Miranda@p5B0094F8.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140410 15:55:19-!- exciton_ [chuck-the-@95.73.184.17] has joined #wesnoth-dev 20140410 15:56:19-!- gfgtdf [~chatzilla@f054050123.adsl.alicedsl.de] has joined #wesnoth-dev 20140410 15:56:25-!- Kexoth [~kex@89.205.75.19] has quit [Remote host closed the connection] 20140410 15:56:58-!- Kexoth [~kex@89.205.75.19] has joined #wesnoth-dev 20140410 15:57:07< gfgtdf> iceiceice: what bug about mp campiagns did you found that were preexisting in 1.11 ? 20140410 15:57:39-!- Kexoth [~kex@89.205.75.19] has quit [Read error: Connection reset by peer] 20140410 15:57:47< iceiceice> if P2 ends linger mode before the host they get kicked to the lobby 20140410 15:58:02-!- Kexoth [~kex@89.205.75.19] has joined #wesnoth-dev 20140410 15:58:08< iceiceice> if an observer ends linger mode before the host, they just go to an mp wait dialog until the host ends linger mode 20140410 15:58:33< iceiceice> when P2 ends linger mode it also confuses many controller types it seems, at least in LoW, if the host tries to replace the dropped player with observer 20140410 15:58:46< iceiceice> i also find that debug mode doesnt work with campaigns... 20140410 15:58:59< gfgtdf> iceiceice: ewhathappends in debug mod e? 20140410 15:59:03< iceiceice> it causes the host to sometimes go to an mp_wait-like dialog when the others dont 20140410 15:59:12< iceiceice> and the host cannot fill the reserved slots so he is trapped 20140410 15:59:15< iceiceice> basically oos 20140410 15:59:23< gfgtdf> in 1.11 ? 20140410 15:59:28< iceiceice> in 1.11.9 20140410 15:59:32< iceiceice> didnt test further back 20140410 15:59:41-!- exciton [chuck-the-@89.208.170.132] has quit [Ping timeout: 255 seconds] 20140410 16:00:17-!- exciton [chuck-the-@95.73.184.17] has joined #wesnoth-dev 20140410 16:01:20-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20140410 16:01:46< iceiceice> wesbot: bug #21902 20140410 16:01:46< wesbot> Bug #21902 Assigned to: None Status: None Priority: 5 - Normal 20140410 16:01:46< wesbot> Summary: Scenario transitions in networked MP don't work with debug mode 20140410 16:01:46< wesbot> Original submission: When a scenario transition happens, normally the players 20140410 16:01:49< wesbot> will go to linger mode if enabled and then transition to the next scenario when 20140410 16:01:52< wesbot> URL: http://gna.org/bugs/?21902 20140410 16:01:53< iceiceice> wesbot: bug #21903 20140410 16:01:53< wesbot> Bug #21903 Assigned to: None Status: None Priority: 5 - Normal 20140410 16:01:53< wesbot> Summary: Scenario transitions in networked MP don't work unless host transitions first 20140410 16:01:56< wesbot> Original submission: When a scenario ends and goes to linger mode before trans 20140410 16:01:59< wesbot> itioning to the next scenario, players may linger as long as they like until the 20140410 16:02:02< wesbot> URL: http://gna.org/bugs/?21903 20140410 16:02:05< wesbot> Attached file (1st): http://gna.org/bugs/download.php?file_id=20504 20140410 16:04:00< gfgtdf> iceiceice: do you think it's possible to fix tehse before 1.12 ? 20140410 16:04:10< iceiceice> sure, they use to work 20140410 16:04:11-!- exciton_ [chuck-the-@95.73.184.17] has quit [Ping timeout: 255 seconds] 20140410 16:04:34< gfgtdf> did you test in 1.10 ? 20140410 16:05:46< iceiceice> no but i bet they will even be working in like 1.11.3 20140410 16:06:08< iceiceice> i have payed mp campaigns in 1.10, i never saw anything like this 20140410 16:06:26< iceiceice> doesnt mean its working but i think we can fix this 20140410 16:09:20-!- exciton [chuck-the-@95.73.184.17] has quit [Read error: Connection reset by peer] 20140410 16:09:35-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140410 16:18:18-!- exciton_ [chuck-the-@89.109.203.49] has joined #wesnoth-dev 20140410 16:22:38-!- exciton [chuck-the-@89.208.170.132] has quit [Ping timeout: 255 seconds] 20140410 16:24:20< gfgtdf> who is expert for wesnoths ui event pipeline (events.cpp)? 20140410 16:29:06-!- cib0 [~cib@132.231.178.206] has quit [Ping timeout: 240 seconds] 20140410 16:31:16-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140410 16:31:45-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140410 16:42:47-!- wesbot [~wesbot@asteria.debian.or.at] has quit [Remote host closed the connection] 20140410 16:46:05-!- wesbot [~wesbot@wesnoth/bot/wesbot] has joined #wesnoth-dev 20140410 16:46:35< mattsc> In Lua, is there a way to figure out whether a unit has attacks other than going through the (slow) unit table dump? 20140410 16:46:58-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140410 16:48:23< mattsc> The background is that when I want to select units that can attack, checking for attacks_left>0 is not sufficient, because units with no attacks (such as boats) can/do have attacks_left=1 20140410 16:50:06< gfgtdf> mattsc: there is no way im arwae of 20140410 16:54:37< gfgtdf> iceiceice: how do i do that 'In SP when debug mode is enabled, we also always move to the mp connect dialog in between the transition to have the opportunity to review or reconfigure things. ' ? 20140410 16:54:55< mattsc> gfgtdf: yeah, me neither 20140410 16:54:55< iceiceice> turn on --debug mode when you launch wesnoth 20140410 16:55:16< gfgtdf> iceiceice : and then play any SP campaogn ? 20140410 16:55:24< iceiceice> i was using a test scenario for this a long time ago 20140410 16:55:27< iceiceice> it doesnt need to be a campaign 20140410 16:55:43< iceiceice> just any scenario that uses [endlevel] next_scenario = ... 20140410 16:57:14< gfgtdf> iceiceice: but noral [endlevel] with next_scnario defined in the scenario tag doesnt' work ? 20140410 16:57:42-!- trademark_ [~trademark@nsg93-8-88-175-59-164.fbx.proxad.net] has quit [Ping timeout: 240 seconds] 20140410 16:58:07< iceiceice> i didnt test it 20140410 16:58:23< iceiceice> i think that most likely any scenario transition is broken in networked mp right now 20140410 16:58:35< iceiceice> at least, its a race condition 20140410 16:58:40< iceiceice> the host has to end before the others do 20140410 16:59:02< gfgtdf> iceiceice: by sp you meant normal sp campogns or local mp game ? 20140410 16:59:06< iceiceice> not local 20140410 16:59:09< iceiceice> it has to be networked 20140410 16:59:26< iceiceice> oh i see 20140410 16:59:28< iceiceice> yeah that is a typo i guess 20140410 16:59:36< gfgtdf> iceiceice: so we have adebug vfetreu special for networked SP ? 20140410 16:59:42< gfgtdf> debug feature 20140410 17:00:25< iceiceice> i should have written mp camapign vs mp scenario, not mp vs sp, the bug report is flawed 20140410 17:00:37-!- Crendgrim [~crend@wesnoth/forum-moderator/crendgrim] has quit [Quit: .] 20140410 17:02:50< iceiceice> ok, fixed 20140410 17:02:59< iceiceice> wish i could edit gna reports :/ 20140410 17:03:49< gfgtdf> iceiceice : so there are mp scnarios woith mutiple maps (with next_scenario ?)? 20140410 17:03:50-!- neXyon [~neXyon@85-127-191-36.dynamic.xdsl-line.inode.at] has quit [Quit: bye] 20140410 17:04:00< iceiceice> in umc yes 20140410 17:04:16< iceiceice> currently all 1.10 umc mp campaigns work this way i think? 20140410 17:04:22< iceiceice> since the mp campaign mechanism is new 20140410 17:04:50< gfgtdf> ok, so why did we indroduce tegh mo smpoaign if it was possible before ? 20140410 17:04:58< gfgtdf> campaign* 20140410 17:05:00-!- Crendgrim [~crend@wesnoth/forum-moderator/crendgrim] has joined #wesnoth-dev 20140410 17:05:34< gfgtdf> s/mo/mp 20140410 17:05:36< iceiceice> you'll have to ask the people who did but i guess just to better support it 20140410 17:05:44< iceiceice> i mean by the same reasoning why do we have sp campagins at all? 20140410 17:05:58< iceiceice> we could just have a bundle of scenarios with next_scenario keys 20140410 17:06:36< gfgtdf> iceiceice: scenario are not more than a bundle of scenarios with next_scenario, it not like the [cmapgn] tag contaign a lost of scnearios 20140410 17:06:45< irker130> wesnoth: mattsc wesnoth:master c4cb6168e49e / data/ai/ (34 files in 2 dirs): Micro AIs: avoid using formula= in SUFs http://git.io/dgCjWA 20140410 17:06:51< gfgtdf> campaigns* 20140410 17:07:32< iceiceice> i didnt understand your sentence 20140410 17:07:43< gfgtdf> mattsc: i had recenty problemns crashs in wesnoth with formaula, in SUF you know something about that ? 20140410 17:08:33< mattsc> gfgtdf: no. This change is simply for speed reasons. The previous method worked just fine, but is slower. 20140410 17:10:07< gfgtdf> iceiceice: i think the main reason for sp campagns is, the we can put them in preprocessrd id 20140410 17:10:33< gfgtdf> no 20140410 17:10:51< iceiceice> from wiki: CampaignWML This page describes how the campaign is displayed in the "Campaign" menu, and how it starts. 20140410 17:11:05< iceiceice> it also allows that you have difficulty levels defined for the campaign 20140410 17:11:17< iceiceice> which become part of the save 20140410 17:11:25< iceiceice> and i guess can even change? i'm not sure 20140410 17:11:36< iceiceice> it also affects how the save files look 20140410 17:11:55< iceiceice> you're right that [campaign] doesnt add any essential functionality, but it just adds support 20140410 17:29:11< iceiceice> gfgtdf: here's the part where debug is checked: https://github.com/wesnoth/wesnoth/blob/master/src/playcampaign.cpp#L628 20140410 17:31:59-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has quit [Quit: Leaving] 20140410 17:32:09-!- Dugi [93fbd156@gateway/web/freenode/ip.147.251.209.86] has joined #wesnoth-dev 20140410 17:34:35< irker130> wesnoth: mattsc wesnoth:1.12 f6894ec06e20 / data/ai/ (35 files in 2 dirs): Micro AIs: avoid using formula= in SUFs http://git.io/VHV_5A 20140410 17:35:29-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140410 17:37:22-!- cib0 [~cib@p5DD20D92.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140410 17:37:43-!- ancestral [~ancestral@75-161-229-57.mpls.qwest.net] has joined #wesnoth-dev 20140410 17:38:56-!- ancestral is now known as ancestral-filing 20140410 17:39:03-!- ancestral-filing is now known as ancestral-taxes 20140410 17:39:22< irker130> wesnoth: mattsc wesnoth:master 98509aa2bf23 / data/ai/lua/ai_helper.lua: Fix a typo http://git.io/Nc5kbQ 20140410 17:46:06< Dugi> Is there some sort of #wesnoth-art channel? I need to ask about something related to editing images. 20140410 17:46:17< vultraz> ask here 20140410 17:46:26-!- happygrue [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-dev 20140410 17:48:02< Dugi> Is there some image editor that can replace the levels of green colour by red colour and vice versa? I need to swap these colours, but without affecting the levels of the blue colour. 20140410 17:49:11-!- exciton_ [chuck-the-@89.109.203.49] has quit [Read error: Connection reset by peer] 20140410 17:49:19< zookeeper> Dugi, paint.net or GIMP 20140410 17:49:25-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140410 17:49:50< zookeeper> well... not plain paint.net, needs a plugin i guess 20140410 17:50:09-!- Kexoth [~kex@89.205.75.19] has quit [Remote host closed the connection] 20140410 17:50:20< Dugi> zookeeper: I use GIMP regularly, but I never found such a feature. Colour balance and colour levels did not do it. 20140410 17:50:31-!- Kexoth [~kex@89.205.75.19] has joined #wesnoth-dev 20140410 17:51:02< zookeeper> colors -> components -> decompose 20140410 17:51:05< zookeeper> then recompose 20140410 17:51:44< zookeeper> s/recompose/compose 20140410 17:51:51< shadowm> AI0867: Yes, someone already told me that. 20140410 17:52:24-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20140410 17:54:34< Dugi> zookeeper: When I did decompose, it was broken into colour layers, which I wanted, but Recompose did nothing. 20140410 17:55:24-!- Gallaecio [~quassel@84.120.115.132.dyn.user.ono.com] has joined #wesnoth-dev 20140410 17:57:47-!- Kexoth [~kex@89.205.75.19] has quit [Remote host closed the connection] 20140410 17:58:20-!- Kexoth [~kex@89.205.75.19] has joined #wesnoth-dev 20140410 18:00:05< Dugi> zookeeper: Figured it out, thank you very much. 20140410 18:02:42-!- Kexoth [~kex@89.205.75.19] has quit [Ping timeout: 240 seconds] 20140410 18:06:34-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has joined #wesnoth-dev 20140410 18:18:43< iceiceice> thunderstruck: can you take a look at this when you have time? https://gna.org/bugs/?21903 20140410 18:23:31-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has quit [Quit: Leaving] 20140410 18:23:50< thunderstruck> iceiceice: iceiceice Yeah, I'll look into it when I'm done with the other bug. Thanks for reporting. 20140410 18:26:31-!- Sulfur [~Miranda@p5B0094F8.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20140410 18:33:20< thunderstruck> Would introducing a couple of new SideWML attributes to properly address a bug would be okay for 1.12? 20140410 18:35:31-!- Jetrel_ [~Jetrel@c-75-73-180-126.hsd1.mn.comcast.net] has joined #wesnoth-dev 20140410 18:39:17-!- Jetrel [~Jetrel@c-75-73-180-126.hsd1.mn.comcast.net] has quit [Ping timeout: 264 seconds] 20140410 18:41:49-!- vultraz [~chatzilla@124.109.10.167] has quit [Remote host closed the connection] 20140410 18:43:20-!- trademark_ [~trademark@nsg93-8-88-175-59-164.fbx.proxad.net] has joined #wesnoth-dev 20140410 18:44:34-!- neXyon [~neXyon@85-127-191-36.dynamic.xdsl-line.inode.at] has joined #wesnoth-dev 20140410 18:49:09< Necrosporus> AI0867, there's INSTEAD, which uses SDL too and it doesn't have such bug 20140410 18:49:24< Necrosporus> One of its developer suggest to look into windows.c in its source 20140410 18:50:21-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth-dev 20140410 19:01:01-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20140410 19:03:19-!- vultraz [~chatzilla@124.109.10.167] has quit [Remote host closed the connection] 20140410 19:04:51-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth-dev 20140410 19:06:14-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20140410 19:12:48-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Read error: Connection reset by peer] 20140410 19:16:50-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140410 19:25:36-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: Ciao] 20140410 19:28:25-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Ping timeout: 252 seconds] 20140410 19:28:25-!- _8680_ [~8680@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Ping timeout: 252 seconds] 20140410 19:31:46-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20140410 19:32:40-!- _8680_ [~8680@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140410 19:33:05-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140410 19:36:42-!- _8680_ [~8680@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Ping timeout: 240 seconds] 20140410 19:37:38-!- _8680_ [~8680@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140410 19:37:42< shadowm> Just noting, whoever that shadowmaster02 person in the MP server is, it's not me. Not that anyone here does MP, I guess. 20140410 19:38:50< shadowm> Now if only I could make irssi stop highlighting me on that name in the log channels without dehighlighting 'shadowmaster'... 20140410 19:39:17-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140410 19:42:09-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: tomreyn] 20140410 19:43:42-!- ancestral-taxes is now known as ancestral 20140410 19:46:18-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Ping timeout: 240 seconds] 20140410 19:46:32-!- _8680_ [~8680@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Ping timeout: 246 seconds] 20140410 19:47:34< happygrue> shadowm: is it possible to remove highlighting shadowmaster from that channel and replace with "shadowmaster " with a space? 20140410 19:48:21< shadowm> Some people don't know how to use apostrophes, so I've been highlighted as 'shadowmasters' on occassion. 20140410 19:48:33< shadowm> s/ss/s/ 20140410 19:48:52< happygrue> mmm 20140410 19:58:16-!- _8680_ [~8680@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140410 20:02:49-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140410 20:04:33< irker130> wesnoth: Andrius Silinskas wesnoth:1.12 cec331c11b4d / src/ (flg_manager.cpp flg_manager.hpp): Use 'faction' and 'gender' attributes to provide default values in MP Create. http://git.io/AIDdpA 20140410 20:04:57< irker130> wesnoth: Andrius Silinskas wesnoth:master e3a05974b9fb / src/ (flg_manager.cpp flg_manager.hpp): Use 'faction' and 'gender' attributes to provide default values in MP Create. http://git.io/9n0NmA 20140410 20:05:10-!- molgrum [~molgrum@212.85.89.43] has joined #wesnoth-dev 20140410 20:13:14< gfgtdf> iceiceice: on 1.11.12 + dev+pr 121+pr141 i dont get the wrong controller issue, but i still get the illeagal whitebard data. 20140410 20:13:30-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Ping timeout: 240 seconds] 20140410 20:13:30-!- _8680_ [~8680@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Ping timeout: 240 seconds] 20140410 20:14:17-!- _8680_ [~8680@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140410 20:24:07< Soliton> thunderstruck: if that's needed for a proper fix. they should be well thought through so we don't have to change them for the next stable though. 20140410 20:25:33< gfgtdf> iceiceice: i get illegal hiteboard data in 1.11.11 aswell 20140410 20:27:08-!- c74d3 [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140410 20:32:42-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140410 20:33:51-!- vultraz [~chatzilla@124.109.10.167] has quit [Ping timeout: 245 seconds] 20140410 20:46:45< thunderstruck> Soliton: The problem is that there's no way to explicitly lock factions, leaders or genders. 20140410 20:46:56< thunderstruck> Soliton: There are attributes to only provide default values. 20140410 20:47:26< thunderstruck> (I think there used to be a way to explicitly lock faction, but now that's gone. Thanks to my changes) 20140410 20:47:39< thunderstruck> So, the idea is to introduce these locks. 20140410 20:47:56< thunderstruck> It would be very similar to locks such as gold_lock. 20140410 20:48:19< thunderstruck> I.e. there's an attribute to provide a default value for gold and there's an attribute to explicitly lock it. 20140410 20:53:52-!- ancestral [~ancestral@75-161-229-57.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20140410 20:55:02-!- travis-ci [~travis-ci@ec2-54-227-182-67.compute-1.amazonaws.com] has joined #wesnoth-dev 20140410 20:55:02< travis-ci> [travis-ci] wesnoth/wesnoth#2285 (master - e3a0597 : Andrius Silinskas): The build has errored. 20140410 20:55:02< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/22722563 20140410 20:55:02-!- travis-ci [~travis-ci@ec2-54-227-182-67.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140410 20:55:49-!- ancestral [~ancestral@75-161-229-57.mpls.qwest.net] has joined #wesnoth-dev 20140410 20:56:14-!- bagzie [~bag@85-76-85-215-nat.elisa-mobile.fi] has quit [] 20140410 20:59:03-!- cib0 [~cib@p5DD20D92.dip0.t-ipconnect.de] has quit [Ping timeout: 276 seconds] 20140410 21:14:35-!- c74d3 [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Read error: Connection reset by peer] 20140410 21:19:46-!- c74d3a [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20140410 21:21:57-!- thunderstruck [~zaibotren@cpc13-sgyl31-2-0-cust696.18-2.cable.virginm.net] has quit [Quit: leaving] 20140410 21:24:21-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140410 21:28:46-!- Gambit [~derek@pa-67-234-76-186.dhcp.embarqhsd.net] has joined #wesnoth-dev 20140410 21:28:46-!- Gambit [~derek@pa-67-234-76-186.dhcp.embarqhsd.net] has quit [Changing host] 20140410 21:28:46-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20140410 21:28:49< AI0867> 20:49 < Necrosporus> AI0867, there's INSTEAD, which uses SDL too and it doesn't have such bug ← what does it do? it's one of those names that are impossible to google for 20140410 21:29:18< Necrosporus> AI0867, its' a text quest engine 20140410 21:29:47< Necrosporus> http://instead.syscall.ru/index.html 20140410 21:29:56< AI0867> googling for INSTEAD text quest engine still didn't help 20140410 21:36:53-!- trademark_ [~trademark@nsg93-8-88-175-59-164.fbx.proxad.net] has quit [Ping timeout: 250 seconds] 20140410 21:43:55< AI0867> INSTEAD seems to be very C-y 20140410 21:44:35< AI0867> that is, lots of unexplained short acronyms and manual pointer management (not that you can do anything else in C) 20140410 21:46:30< AI0867> it also uses RWops as an intermediate, though I can't really tell why and what all the other bits are doing 20140410 21:47:24-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: Computer's napping] 20140410 21:47:43-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 250 seconds] 20140410 21:54:19-!- gfgtdf_ [~chatzilla@f054166221.adsl.alicedsl.de] has joined #wesnoth-dev 20140410 21:56:15-!- gfgtdf [~chatzilla@f054050123.adsl.alicedsl.de] has quit [Ping timeout: 276 seconds] 20140410 21:56:29-!- gfgtdf_ is now known as gfgtdf 20140410 21:57:01-!- ancestral [~ancestral@75-161-229-57.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20140410 21:57:30-!- ancestral [~ancestral@75-161-229-57.mpls.qwest.net] has joined #wesnoth-dev 20140410 22:00:17-!- ancestral [~ancestral@75-161-229-57.mpls.qwest.net] has quit [Client Quit] 20140410 22:10:31-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20140410 22:17:14-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20140410 22:27:18-!- neXyon [~neXyon@85-127-191-36.dynamic.xdsl-line.inode.at] has quit [Quit: bye] 20140410 22:28:17-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140410 22:29:09-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140410 22:29:36-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20140410 22:40:56-!- mjs-de [~mjs-de@f048047043.adsl.alicedsl.de] has quit [Remote host closed the connection] 20140410 22:41:26-!- gfgtdf [~chatzilla@f054166221.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 28.0/20140314220517]] 20140410 22:45:53-!- wesbot changed the topic of #wesnoth-dev to: string+feature freeze active on 1.12 | 230 bugs, 351 feature requests, 28 patches | Logs: http://irclogs.wesnoth.org | Alternate logs: http://wesnoth.debian.net | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20140410 22:47:31-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140410 22:52:18-!- Dugi [93fbd156@gateway/web/freenode/ip.147.251.209.86] has quit [Ping timeout: 240 seconds] 20140410 22:52:38-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 252 seconds] 20140410 22:53:07-!- happygrue [~happygrue@wesnoth/developer/wintermute] has quit [Ping timeout: 258 seconds] 20140410 23:00:19-!- Kexoth [~kex@78.157.29.205] has joined #wesnoth-dev 20140410 23:05:00-!- irker130 [~irker@fehu.ai0867.net] has quit [Quit: transmission timeout] 20140410 23:15:19-!- Duthlet [~Duthlet@wesnoth/mp-mod/Duthlet] has quit [Quit: leaving] --- Log closed Fri Apr 11 00:00:41 2014