--- Log opened Sun Apr 20 00:00:36 2014 20140420 00:06:57< gfgtdf> iceiceice: you mean teh error with the message "you pressed excape" ? 20140420 00:07:09< gfgtdf> or another error ? 20140420 00:07:31< iceiceice> so at the same time that the server sends "game aborted" 20140420 00:07:37< iceiceice> because of having too many sides 20140420 00:07:43< iceiceice> actually just before that even, 20140420 00:07:49< iceiceice> it is sending "[leave_game]" to everyone afaik 20140420 00:07:56< iceiceice> so idk why they are being trapped 20140420 00:12:03< gfgtdf> iceiceice: where is that code 20140420 00:12:16< gfgtdf> iceiceice: an i didnt choose any of these exceptions 20140420 00:12:19< gfgtdf> these* 20140420 00:12:46< gfgtdf> ">iceiceice>i guess you wanted to throw end_level_data?" what do you mean ? 20140420 00:13:14< iceiceice> all the relevant server code is in server.cpp 20140420 00:13:19< iceiceice> line 2373 20140420 00:13:36< iceiceice> is where the "too many sides, game aborted" is sent 20140420 00:13:43< iceiceice> just before is "delete_game" 20140420 00:13:47< iceiceice> which appears at the bottom of the file 20140420 00:13:58< iceiceice> and sends [leave_game] to all the players as one of the things that it does 20140420 00:14:38< iceiceice> hmm it look slike "[leave_game]" is not in a [turn] or [command], 20140420 00:14:46< iceiceice> does that break with the new system? 20140420 00:14:55< gfgtdf> iceiceice:no 20140420 00:15:54< gfgtdf> you can see in prtocess_network_data how they are handeled 20140420 00:15:57-!- mathstuf_ [~mathstuf@97.sub-70-215-13.myvzw.com] has joined #wesnoth-dev 20140420 00:15:58< gfgtdf> process* 20140420 00:17:54< iceiceice> hmm i think the best thing is to do the test but with all parties with log-debug=network and see what is really going on 20140420 00:18:04-!- kex [~kex@79.126.184.102] has joined #wesnoth-dev 20140420 00:18:06< iceiceice> might just be the wait_for_upload function isn't handling it right or something 20140420 00:18:22< iceiceice> i guess we could also try to test to see if delete_game still works or not 20140420 00:18:35< iceiceice> idk in what other cases it is called, maybe if an admin cancels a game or something? 20140420 00:19:07< gfgtdf> iceiceice: hm no it also happends on teh host which doesnt ender wauit for upload 20140420 00:20:07< gfgtdf> enters 20140420 00:21:59< gfgtdf> iceiceice: we can see what we received via network with --log-debug=network 20140420 00:22:35< iceiceice> yes, it should show you all configs recieved and sent afaik 20140420 00:22:52-!- kex [~kex@79.126.184.102] has quit [Ping timeout: 245 seconds] 20140420 00:23:20< gfgtdf> iceiceice: i know whta happends :) 20140420 00:23:57< gfgtdf> the same what happends here: https://github.com/wesnoth/wesnoth/blob/master/src/playturn.cpp#L370 20140420 00:24:33< iceiceice> hmmm 20140420 00:25:10< gfgtdf> iceiceice: so maybe the "lua eating network::error" is not a minor 20140420 00:25:21< iceiceice> yeah 20140420 00:25:31< iceiceice> fwiw i think also when a user is kicked from a game they will get "[leave_game]" 20140420 00:25:48< iceiceice> so maybe need to have a new error type for [leave_game] or something? 20140420 00:25:51< iceiceice> will that even help? 20140420 00:26:24< gfgtdf> iceiceice: yes, we can prevent suchbbehaviour with lua_jailbreak_exception. 20140420 00:26:53< iceiceice> hmm 20140420 00:27:05< iceiceice> ok 20140420 00:27:36< aquileia> good night and happy easter 20140420 00:27:48-!- aquileia [6dc00d61@gateway/web/freenode/ip.109.192.13.97] has quit [Quit: Page closed] 20140420 00:27:52< gfgtdf> iceiceice: but we cannot make network::error inherit from jua_jailbreak_error, since jua_jailbreak_error is part of wesnothpackage and networkerro is paer of wesnothlib 20140420 00:27:55< gfgtdf> gn8 20140420 00:28:37< iceiceice> y unfortunately i really dont know anything about how lua actually works or the lua jailbreak error... 20140420 00:28:53< iceiceice> i can try to read a bit but i think i will not be able to say anything helpful 20140420 00:34:45< gfgtdf> iceiceice: can i use mutiple inheritance with expection easily ? 20140420 00:38:35< iceiceice> idk tbh i think i would run away from it 20140420 00:38:48< iceiceice> at least if it were me i would anticipate hell if i did it wrong and strange bugs 20140420 00:39:26-!- kex [~kex@79.126.184.102] has joined #wesnoth-dev 20140420 00:42:05-!- _8680_ [~8680@2002:4404:712c:0:259d:1c4f:309a:6baa] has quit [Ping timeout: 246 seconds] 20140420 00:43:03-!- _8680_ [~8680@2002:4404:712c:0:88bf:33fb:411b:8d25] has joined #wesnoth-dev 20140420 00:44:07-!- kex [~kex@79.126.184.102] has quit [Ping timeout: 245 seconds] 20140420 00:45:17< gfgtdf> iceiceice: i think wait_for_upload not working in this case a a bug in my codemaybe i usd boost::bind n a wrong way 20140420 00:45:54< gfgtdf> iceiceice: but i wonder why it wokrd in the other situations then 20140420 00:46:55< gfgtdf> iceiceice: maybe i can invoke different behaviour when i use a pointer instead of a refernece 20140420 00:47:27-!- _8680_ [~8680@2002:4404:712c:0:88bf:33fb:411b:8d25] has quit [Ping timeout: 245 seconds] 20140420 00:48:41-!- _8680_ [~8680@2002:4404:712c:0:3033:e208:407c:e979] has joined #wesnoth-dev 20140420 00:50:19< iceiceice> tbh i never heard of boost::bind before 20140420 00:50:29< iceiceice> it sounds pretty awesome, so you can do lambdas and functional programming things? 20140420 00:50:44< iceiceice> i guess you could always do some of that but i thought it was much harder in C++ 20140420 00:50:55< iceiceice> most of my C++ knowledge is only current like 10 years ago :/ 20140420 00:52:41< iceiceice> idk i'm going to leave you to this, i think i will try to fix either 21939 or fix the random start time OOS 20140420 00:53:11< gfgtdf> iceiceice: no c++ cannot use lambdas :( (but c++ 11 can), here is used boost::bind https://github.com/wesnoth/wesnoth/blob/master/src/playturn_network_adapter.cpp#L143 20140420 00:53:16< gfgtdf> iceiceice: ye ok 20140420 00:55:00< iceiceice> ok i see what you are doing there 20140420 00:55:14< iceiceice> btw, im just noticing, you probably ought to have a copyright notice at the top of the file with your name? 20140420 00:55:16< iceiceice> since you made it? 20140420 00:55:47< gfgtdf> iceiceice: ye i forgot a copyright notice in that file 20140420 00:55:57-!- _8680_ [~8680@2002:4404:712c:0:3033:e208:407c:e979] has quit [Ping timeout: 252 seconds] 20140420 01:01:13-!- _8680_ [~8680@2002:4404:712c:0:3482:4103:bf12:ced9] has joined #wesnoth-dev 20140420 01:04:24-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Ping timeout: 276 seconds] 20140420 01:06:31< AI0867> Ivanovic: well, I'd offer all the bundled things on acception 20140420 01:06:37< AI0867> but that didn't happen 20140420 01:13:21< iceiceice> ok bbl 20140420 01:13:29-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has quit [Quit: Leaving] 20140420 01:30:19< irker226> wesnoth: gfgtdf wesnoth:1.12 751870cb8234 / changelog: update changelog http://git.io/V4iMxg 20140420 01:30:21< irker226> wesnoth: gfgtdf wesnoth:1.12 ad9d70fcc15a / data/campaigns/Legend_of_Wesmere/scenarios/ (4 files in 3 dirs): LoW: Initialize units in start events http://git.io/cvHRRw 20140420 01:30:23< irker226> wesnoth: gfgtdf wesnoth:1.12 688c435c9a95 / src/ (playcampaign.cpp playmp_controller.cpp): fix abort in wait_for_upload http://git.io/s-1S2A 20140420 01:30:25< irker226> wesnoth: gfgtdf wesnoth:1.12 3dc5f951ecc0 / src/ (playmp_controller.cpp playturn_network_adapter.cpp playturn_network_adapter.hpp): fixup wait_for_upload http://git.io/WfXarQ 20140420 01:30:27< irker226> wesnoth: gfgtdf wesnoth:1.12 d69887a92493 / src/synced_context.cpp: make network::error get through lua http://git.io/TkNmFQ 20140420 01:31:12-!- mathstuf_ [~mathstuf@97.sub-70-215-13.myvzw.com] has quit [Quit: leaving] 20140420 01:43:44-!- trewe [~trewe@2001:8a0:d12a:8701:626c:66ff:fe92:9b7c] has quit [Quit: quit] 20140420 01:46:03-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: tomreyn] 20140420 01:53:19-!- TC01 [~quassel@128.220.109.252] has quit [Read error: Connection reset by peer] 20140420 02:07:37-!- gfgtdf [~chatzilla@f054147057.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 28.0/20140314220517]] 20140420 02:14:35-!- Ivanovic_ [~ivanovic@frnk-5f74d323.pool.mediaWays.net] has joined #wesnoth-dev 20140420 02:17:52-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 245 seconds] 20140420 02:18:30-!- Ivanovic_ is now known as Ivanovic 20140420 02:21:51-!- Ivanovic [~ivanovic@frnk-5f74d323.pool.mediaWays.net] has quit [Changing host] 20140420 02:21:51-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20140420 02:34:37< vultraz> happy easter 20140420 02:44:52-!- wesbot changed the topic of #wesnoth-dev to: string+feature freeze active on 1.12 | 236 bugs, 346 feature requests, 28 patches | Logs: http://irclogs.wesnoth.org | Alternate logs: http://wesnoth.debian.net | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20140420 02:57:25-!- happygrue [~happygrue@wesnoth/developer/wintermute] has quit [Ping timeout: 258 seconds] 20140420 03:00:45-!- Gallaecio [~quassel@84.120.115.132.dyn.user.ono.com] has quit [Ping timeout: 276 seconds] 20140420 03:05:57-!- Gallaecio [~quassel@84.120.115.132.dyn.user.ono.com] has joined #wesnoth-dev 20140420 03:17:34< irker226> wesnoth: David Mikos wesnoth:master f2f30b175768 / changelog src/unit_animation.cpp: Fix bug #21883: make sure movement animations don't cycle with fog on http://git.io/UCQzAw 20140420 03:19:16< mattsc> Coffee_irc: oh? 20140420 03:19:21< Coffee_irc> :) 20140420 03:19:23< Coffee_irc> success 20140420 03:19:27< mattsc> yay! 20140420 03:19:33< Coffee_irc> or so I think 20140420 03:19:35< mattsc> I’m going to test it right away. 20140420 03:19:37< Coffee_irc> it needs a tester 20140420 03:24:08< mattsc> Coffee_irc: the back-and-forth motion is defintiely gone, and on normal speed it is almost entirely smooth. (clap) 20140420 03:24:21< Coffee_irc> :) 20140420 03:24:24< mattsc> There’s a little bit of a stop at each hex, but almost unperceptibly 20140420 03:24:38 * Coffee_irc says pfft :P 20140420 03:24:49< mattsc> Gesundheit! 20140420 03:25:02< mattsc> On 4x speed, it’s more like a hop from hex to hex - but that’s a lot better than what it was before. 20140420 03:25:11< Coffee_irc> well yeah 20140420 03:25:25< Coffee_irc> the problem is definitely the implementation of the fog clearing using the CPU 20140420 03:25:43< mattsc> Right - I understand. I’m not complaining, just reporting. 20140420 03:25:45< Coffee_irc> if you tie up the CPU you should see the game drop frames 20140420 03:25:59< Coffee_irc> but the back and forth should be gone 20140420 03:26:27< mattsc> I could try it while doing a full build of master and 1.12 at the same time and playing Uriah Heep at full volume or something. :) 20140420 03:26:56< mattsc> Yes, it is, and that makes it so much better than it was before! Thanks. 20140420 03:27:00< Coffee_irc> I don't know how the fog is implemented, but I bet it could be using different routines that would load it from the GPU instead 20140420 03:27:09< Coffee_irc> and it would be all smooth as a babies bum 20140420 03:27:46< mattsc> That would be nice - but I really don’t know anything at all about that. 20140420 03:28:11< mattsc> Either way, I’d be happy to sign off on this for the 1.12 release now. 20140420 03:28:14< Coffee_irc> I'm not an expert either I should say 20140420 03:28:41< Coffee_irc> but I've done a bit with shading and model loading optimizations in the past in 3d 20140420 03:29:08< Coffee_irc> the difference between offloading to the GPU and running from CPU can be huge 20140420 03:29:30< mattsc> I assume that’s why we have GPUs … 20140420 03:30:04< Coffee_irc> ok, well I'll push the change to the 1.12 branch then :) 20140420 03:33:21< mattsc> Great. Thank you. :) 20140420 03:36:11< irker226> wesnoth: David Mikos wesnoth:1.12 e79083c696c6 / changelog src/unit_animation.cpp: Fix bug #21883: make sure movement animations don't cycle with fog on http://git.io/bO1bxQ 20140420 03:41:36< Aishiko_laptop> I've got the get the sprites out of a spritesheet somewhat working other then the fact that the get the colours from a 32 bit image not returning useful values its perfect... 20140420 03:51:37-!- vultraz [~chatzilla@124.109.10.167] has quit [Remote host closed the connection] 20140420 03:55:16-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth-dev 20140420 04:05:57-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has joined #wesnoth-dev 20140420 04:06:10< iceiceice> gfgtdf: i saw that you committed the multiple inheritance exception thing to 1.12 20140420 04:06:20< iceiceice> did you know about things like this? http://stackoverflow.com/questions/5874255/is-virtual-inheritance-necessary-for-exceptions 20140420 04:28:50< Coffee_irc> does anyone need help fixing bugs with something? 20140420 04:38:33< Aishiko_laptop> Coffee_irc, I'm just working on getting my proof of concept patch working 20140420 04:39:11< Coffee_irc> Aishiko_laptop: for the spritesheets? 20140420 04:42:01< Aishiko_laptop> Coffee_irc, yes =) I've got the set the pixel I want to look at functionality working, just having an issue getting the colours from it, I mean I can get them (compiles, runs but no printf statements are triggered) 20140420 04:42:51< Coffee_irc> Aishiko_laptop: are you familira with breakpoints and gbd? 20140420 04:42:56< Coffee_irc> *familiar 20140420 04:43:13< Coffee_irc> *gdb 20140420 04:44:18< Aishiko_laptop> Coffee_irc, no, alot of this is stuff I'm just never seen before, at least with debugging (in class we're told to assume perfect users even though we know that the users will put in bad data...) 20140420 04:44:53< Coffee_irc> I don't know if it is worthwhile, but at some point it would be worth learning to use gdb 20140420 04:45:22< Coffee_irc> you can get a state of all the variables and the flow of the program like from wesnoth :inspect, but for any c++ code 20140420 04:52:41< Aishiko_laptop> at the terminal it says that gdb "Failed to set controlling terminal: Operation not permitted" when I run it in debugging mode from codeblocks (which is the IDE I'm currently using but in no way married to it) But I think I've found a way to make it work and give me data I can use =) 20140420 04:54:42< Coffee_irc> Aishiko_laptop: it will catch all segfaults and interrupt signals, so you can divide by 0 or use "raise(SIGINT)" trigger a break anywhere in the code for testing 20140420 04:55:01< Coffee_irc> at which point you can query what any variables are set to 20140420 04:55:21< Coffee_irc> and you can go up or down to the functions that called the current function 20140420 04:55:39< Aishiko_laptop> ohh that's a good think to know how to do 20140420 04:55:47< Coffee_irc> it should be able to tell you what the color variable is 20140420 04:56:54< Coffee_irc> I suppose gdb is more useful for dealing with crashes, but sometimes it is easier than std:cout << var1 << ", " << var2, etc. 20140420 05:01:32< Aishiko_laptop> lol yeah, though, its nice to see something work no? 20140420 05:03:37< Coffee_irc> Aishiko_laptop: I always get a good feeling about finishing a step towards something 20140420 05:05:12< Coffee_irc> Aishiko_laptop: are you doing a std::cout << variable, or std::cout << "var=" << variable << "\n" ? 20140420 05:05:53< Aishiko_laptop> Coffee_irc, I was doing a printf statement 20140420 05:06:23< Aishiko_laptop> when I close the SDL window the terminal window gets all its out put 20140420 05:06:28< Coffee_irc> Aishiko_laptop: you want to use std::cout << "var=" << variable 20140420 05:06:45< Coffee_irc> printf is for C code 20140420 05:07:02< Coffee_irc> and is harder to write in practise 20140420 05:08:36< Coffee_irc> it will work for C++ code, but you'll likely quickly ditch it in favor of std::cout 20140420 05:08:49< Aishiko_laptop> I've been doing alot of php and their echo statements are closer to printfs, you know how it is you get in a habit... 20140420 05:12:05< Coffee_irc> Aishiko_laptop: the '.'s in PHP are like the '<<' in the std::cout, but quit yourself ;) 20140420 05:12:09< Coffee_irc> *suit 20140420 05:12:32< Coffee_irc> jeez, it's almost like I've learned to type from that gfgtdf guy :P 20140420 05:13:21< Aishiko_laptop> I'm pretty flexible.... and that's not innuendo! =) 20140420 05:13:56< Aishiko_laptop> right now I'm trying to figure out why GetRGB is giving me such... bad values 20140420 05:16:26< Coffee_irc> Aishiko_laptop: how are you doing it? 20140420 05:16:44< Aishiko_laptop> Coffee_irc, we all do the typo thing at one time or another, or worse the clipboard has junk in it and you paste that because ctrl+C didn't replace the buffer 20140420 05:19:40< Coffee_irc> Aishiko_laptop: I am no expert at reading pixel colors, but it might depend on a couple of factors depending on the method you use 20140420 05:20:19< Coffee_irc> one thing is that it could be the "endianness" of your machine is the otherway from what you are reading 20140420 05:20:30< Aishiko_laptop> Coffee_irc, via SDL's GetRGB which takes the pixel (Unit32), the format and pointers for the return of the RGB values, at the moment I pass those in and it basically adds the value of the pixel to Red then Green then blue as they hit the max value of 255... (so pixel 1 returns 1,0,0 when it should return another value 20140420 05:23:11< Aishiko_laptop> the return value in this case should be 255,255,255 20140420 05:26:06< Coffee_irc> Aishiko_laptop: are you sure that the value is not correct and you are not converting it before printing it? 20140420 05:28:05< Aishiko_laptop> Coffee_irc, all I've done is load the image and then I send it with all the params into GetRGB, it shouldn't be converting it unless the loading does that 20140420 05:28:28< Coffee_irc> Aishiko_laptop: I mean with your printf function 20140420 05:29:17< Coffee_irc> looks like it needs to be Uint8 for each red, green, and blue component http://wiki.libsdl.org/SDL_GetRGB 20140420 05:30:14< Aishiko_laptop> it does, I'm using an SDL_Colour for the 3 Uint8 values since its set up to store what I need it to, the colours 20140420 05:32:24< Coffee_irc> Aishiko_laptop: well, if you are stuck with it you are welcome to pastebin the code 20140420 05:38:13-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140420 05:38:19< Aishiko_laptop> Coffee_irc, http://pastebin.com/P7Cw7W9b is the relevant part of the code png0 is the surface being used (black and white at this point) 20140420 05:44:38< Coffee_irc> Aishiko_laptop: when you set Uint32 pixel=1460; should you instead set something like Uint32 pixel = 0xFFFFFF ? 20140420 05:44:59< Coffee_irc> for testing 20140420 05:46:27< Coffee_irc> or is that a reference to a particular pixel on an image? 20140420 05:47:15< Aishiko_laptop> thats supposed to be a particular pixel in the image 20140420 05:48:58< Aishiko_laptop> at least that is what I thought it was if not why does it need to know the format of the image? 20140420 05:49:39< Coffee_irc> Aishiko_laptop: what if you did at the end std::count << "r=" << current_pixel_colours.r << "g=" << current_pixel_colours.g << "b= " << current_pixel_colours.b << "\n"; 20140420 05:50:31< Coffee_irc> Aishiko_laptop: I think the format is set so that the "and" bitmasks to get the r g b values is known 20140420 05:51:02< Coffee_irc> it should store the colors as "0xRRGGBBAA" or something like that 20140420 05:51:30< Coffee_irc> on the SDL canvas for each pixel 20140420 05:57:34< Aishiko_laptop> in that case I'm getting the pixel location not the value of the pixel, I need to get the value of that pixel 20140420 05:59:17< Coffee_irc> Aishiko_laptop: the 2nd example here might help http://sdl.beuc.net/sdl.wiki/SDL_PixelFormat 20140420 06:03:03< Aishiko_laptop> Coffee_irc, I did something very similar to that and am having the same issue 20140420 06:13:02< Coffee_irc> Aishiko_laptop: best I can think of is http://pastebin.com/dDXYW19v 20140420 06:13:29< Coffee_irc> and make sure that the pixel is a valid pixel 20140420 06:14:34< Coffee_irc> otherwise mordante might be able to help you nut it out if you don't by yourself 20140420 06:18:23< Aishiko_laptop> thank you Coffee_irc I hope to get some break through in the next half hour and then I'll get a nap and see if I get a break through after a break =) 20140420 06:22:43-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140420 06:25:17-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140420 06:26:32-!- noy-wesnoth [~Noy@S01067cb21b205894.vs.shawcable.net] has joined #wesnoth-dev 20140420 06:26:48-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has quit [Quit: Leaving] 20140420 06:29:01-!- noy-wesnoth [~Noy@S01067cb21b205894.vs.shawcable.net] has quit [Client Quit] 20140420 06:29:09-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 250 seconds] 20140420 06:30:59-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20140420 06:36:14-!- irker226 [~irker@fehu.ai0867.net] has quit [Quit: transmission timeout] 20140420 06:50:50-!- Necrosporus_ is now known as Necrosporus 20140420 06:54:17-!- _8680_ [~8680@2002:4404:712c:0:3482:4103:bf12:ced9] has quit [Ping timeout: 252 seconds] 20140420 06:55:01-!- _8680_ [~8680@2002:4404:712c:0:ed1b:415b:996:a683] has joined #wesnoth-dev 20140420 07:17:54-!- noy-wesnoth [~Noy@S01067cb21b205894.vs.shawcable.net] has joined #wesnoth-dev 20140420 07:20:04-!- Sulfur [~Miranda@p5B32784F.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140420 07:23:28-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20140420 07:24:17-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140420 08:38:33-!- neXyon [~neXyon@178-191-211-246.adsl.highway.telekom.at] has joined #wesnoth-dev 20140420 08:44:52-!- wesbot changed the topic of #wesnoth-dev to: string+feature freeze active on 1.12 | 235 bugs, 346 feature requests, 28 patches | Logs: http://irclogs.wesnoth.org | Alternate logs: http://wesnoth.debian.net | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20140420 08:51:52-!- irker118 [~irker@fehu.ai0867.net] has joined #wesnoth-dev 20140420 08:51:52< irker118> wesnoth: David Mikos wesnoth:master 0b14f183deb0 / src/unit_display.cpp: remove unneccessary unit moving redraw are invalidation code. http://git.io/WByB2w 20140420 08:57:54-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20140420 09:30:40-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20140420 09:35:33-!- kex [~kex@79.126.184.60] has joined #wesnoth-dev 20140420 09:39:51-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 276 seconds] 20140420 09:40:30-!- kex [~kex@79.126.184.60] has quit [Ping timeout: 276 seconds] 20140420 09:46:43-!- Yaiyan [5693fa2d@gateway/web/cgi-irc/kiwiirc.com/ip.86.147.250.45] has joined #wesnoth-dev 20140420 09:54:36-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20140420 10:19:14-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20140420 10:28:33-!- Yaiyan [5693fa2d@gateway/web/cgi-irc/kiwiirc.com/ip.86.147.250.45] has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 20140420 10:29:05-!- Yaiyan [5693fa2d@gateway/web/cgi-irc/kiwiirc.com/ip.86.147.250.45] has joined #wesnoth-dev 20140420 10:42:51-!- ancestral [~ancestral@12.23.74.29] has quit [Quit: End Transmission.] 20140420 10:45:24-!- neXyon [~neXyon@178-191-211-246.adsl.highway.telekom.at] has quit [Quit: bye] 20140420 10:48:18-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20140420 10:50:10-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140420 10:52:50-!- sachith500 [~kvirc@112.135.47.47] has joined #wesnoth-dev 20140420 10:56:51-!- EdB [~edb@85.69.242.6] has joined #wesnoth-dev 20140420 10:57:30-!- NateWr [~NateWr@cpc65580-sgyl33-2-0-cust998.18-2.cable.virginm.net] has joined #wesnoth-dev 20140420 11:12:49-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20140420 11:13:04-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140420 11:22:23< NateWr> if i publish an add-on to the 1.11.12 server, will that roll over to the 1.12 release or will i need to come back and release it again when 1.12 is out? 20140420 11:25:48-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 276 seconds] 20140420 11:27:54< Necrosporus> NateWr, why not to try it by yourself 20140420 11:28:08-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20140420 11:28:21-!- Sulfur [~Miranda@p5B32784F.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20140420 11:29:48< zookeeper> NateWr, i... think they'll roll over 20140420 11:30:27< zookeeper> as a new server was made when the 1.12 betas started 20140420 11:34:41< NateWr> thx zookeeper 20140420 11:38:27-!- _8680_ [~8680@2002:4404:712c:0:ed1b:415b:996:a683] has quit [Ping timeout: 252 seconds] 20140420 11:39:23-!- _8680_ [~8680@2002:4404:712c:0:c8d7:c5c2:7d74:1bc1] has joined #wesnoth-dev 20140420 11:51:48-!- irker118 [~irker@fehu.ai0867.net] has quit [Quit: transmission timeout] 20140420 12:17:11-!- sachith500|2 [~kvirc@112.134.204.48] has joined #wesnoth-dev 20140420 12:19:54-!- sachith500 [~kvirc@112.135.47.47] has quit [Ping timeout: 240 seconds] 20140420 12:25:28-!- mjs-de [~mjs-de@p508C9EC4.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140420 12:46:40-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140420 12:46:57-!- cib [~cib@p508BCE5A.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140420 12:47:06-!- cib [~cib@p508BCE5A.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20140420 13:24:46< NateWr> if i use git version control for my addon, will the .git folder also get uploaded to the addon server? 20140420 13:29:51-!- lipkab [~lipkab@apn-151-0-87-75.vodafone.hu] has joined #wesnoth-dev 20140420 13:30:23-!- sachith500 [~kvirc@61.245.172.16] has joined #wesnoth-dev 20140420 13:33:51-!- sachith500|2 [~kvirc@112.134.204.48] has quit [Ping timeout: 276 seconds] 20140420 13:34:33< lipkab> NateWr: No. Unix-style hidden files are ignored. 20140420 13:34:40< NateWr> thx lipkab 20140420 13:43:32-!- lipkab [~lipkab@apn-151-0-87-75.vodafone.hu] has quit [Read error: Connection reset by peer] 20140420 13:47:57-!- neXyon [~neXyon@178-191-211-246.adsl.highway.telekom.at] has joined #wesnoth-dev 20140420 13:50:18-!- EdB [~edb@85.69.242.6] has quit [Quit: Konversation terminated!] 20140420 14:03:43-!- mjs-de [~mjs-de@p508C9EC4.dip0.t-ipconnect.de] has quit [Ping timeout: 250 seconds] 20140420 14:09:36-!- Yaiyan [5693fa2d@gateway/web/cgi-irc/kiwiirc.com/ip.86.147.250.45] has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 20140420 14:10:26-!- Sulfur [~Miranda@p5B32784F.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140420 14:21:27< NateWr> i have been away for a while. i am working on a beta release of my mp campaign, and i notice there is now a Game Type selection panel in the MP create a game screen. How do I get my MP campaign to appear in the campaigns list, rather than the scenarios list? 20140420 14:44:52-!- wesbot changed the topic of #wesnoth-dev to: string+feature freeze active on 1.12 | 236 bugs, 346 feature requests, 28 patches | Logs: http://irclogs.wesnoth.org | Alternate logs: http://wesnoth.debian.net | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20140420 14:52:06-!- Octalot [~noct@27.74.208.46.dyn.plus.net] has joined #wesnoth-dev 20140420 14:55:13< zookeeper> NateWr, presumably by some of the stuff at the bottom of http://wiki.wesnoth.org/ScenarioWML 20140420 14:58:14-!- sachith500|2 [~kvirc@112.134.204.48] has joined #wesnoth-dev 20140420 15:02:02-!- sachith500 [~kvirc@61.245.172.16] has quit [Ping timeout: 240 seconds] 20140420 15:27:06-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: Computer's napping] 20140420 15:29:16< NateWr> thanks zookeeper. nothing i found there seemed like what i was looking for. after reading some forum posts about the new interface, i suspect I need to make my mp campaign as a [campaign] not a [multiplayer]. it's a bit more than i have time to take on today so I have gone ahead and released the beta. 20140420 15:30:01< NateWr> thanks to you and many others for all your help over the years (3 years!). i have just drifted in every now and then to work on my addon, but have always found the documentation and forum support incredibly helpful 20140420 15:30:24< NateWr> here's my beta if that's not against the spamming rules here: 20140420 15:30:31< NateWr> http://forums.wesnoth.org/viewtopic.php?f=15&t=33106&p=569604#p569604 20140420 15:38:24-!- sachith500|2 [~kvirc@112.134.204.48] has quit [Read error: Connection reset by peer] 20140420 15:46:50-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 240 seconds] 20140420 15:47:50-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20140420 15:47:58-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140420 15:51:39-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has joined #wesnoth-dev 20140420 16:00:25-!- noy-wesnoth [~Noy@S01067cb21b205894.vs.shawcable.net] has quit [Quit: noy-wesnoth] 20140420 16:40:43-!- gfgtdf [~chatzilla@f054147057.adsl.alicedsl.de] has joined #wesnoth-dev 20140420 16:42:01< gfgtdf> iceiceice: i looked that some other code and that seesm to be the intented use of tlua_jailbreak_exception, note that tlua_jailbreak_exception doesn't inherit from std::exception 20140420 16:42:35< iceiceice> hmm ok 20140420 16:42:44< iceiceice> just thought i would bring it up 20140420 16:43:18< iceiceice> so there's not actually a "Diamong problem" going on? 20140420 16:43:23< iceiceice> *Diamond problem? 20140420 16:43:45< gfgtdf> no, tlua_jailbreak_exception doens't iherit anything 20140420 16:44:02< iceiceice> i see 20140420 16:44:57< iceiceice> ok, i will bbl 20140420 16:44:58-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has quit [Quit: Leaving] 20140420 16:48:28-!- bagzie [~bag@85-76-144-29-nat.elisa-mobile.fi] has joined #wesnoth-dev 20140420 16:56:30-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: Computer's napping] 20140420 16:59:13-!- Spoffy [~sailfish@host86-168-246-14.range86-168.btcentralplus.com] has quit [Ping timeout: 250 seconds] 20140420 16:59:44-!- trewe [~trewe@133.72.108.93.rev.vodafone.pt] has joined #wesnoth-dev 20140420 17:00:22-!- Spoffy [~sailfish@host86-168-246-14.range86-168.btcentralplus.com] has joined #wesnoth-dev 20140420 17:06:16-!- Yaiyan [5693fa2d@gateway/web/cgi-irc/kiwiirc.com/ip.86.147.250.45] has joined #wesnoth-dev 20140420 17:17:42-!- aquileia [6dc00d61@gateway/web/freenode/ip.109.192.13.97] has joined #wesnoth-dev 20140420 17:23:11< aquileia> AI0867: I just compiled your PR and it compiled and ran perfect with SDL 1.2.12 - after I changed the include from to . All but one include of SDL libs omit the SDL/, and that single case is in wesnothd 20140420 17:23:11-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20140420 17:23:37-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140420 17:25:46< aquileia> So if you could change that in filesystem.cpp it would save those who use MSVC some trouble... 20140420 17:27:22< aquileia> All but one include of SDL libs omit the SDL/, and that single case is in wesnothd <-- in the current code base, not the PR 20140420 17:33:16-!- EdB [~edb@85.69.242.6] has joined #wesnoth-dev 20140420 17:34:09< Yaiyan> 2pp47ab2 20140420 17:34:25< Yaiyan> Erm 20140420 17:34:33< Yaiyan> Wrong window, sorry 20140420 17:41:47< EdB> Yaiyan: nice password, but you need to change it :o) 20140420 17:41:57< Yaiyan> :p 20140420 17:59:01-!- Spoffy [~sailfish@host86-168-246-14.range86-168.btcentralplus.com] has quit [Ping timeout: 250 seconds] 20140420 18:25:01-!- Yaiyan [5693fa2d@gateway/web/cgi-irc/kiwiirc.com/ip.86.147.250.45] has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 20140420 18:41:50-!- mjs-de [~mjs-de@p508C9026.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140420 18:44:48< aquileia> gfgtdf: You're on VC2010, right? 20140420 18:58:12< gfgtdf> aquileia: ye 20140420 19:00:02< aquileia> I've updated some of the dependencies in the externalVC12 package and think I can just copy the updated files to externalVC10, but I'd need someone to test that... would you try them? 20140420 19:01:23< gfgtdf> aquileia: hm ye i can try, but i dont know when. 20140420 19:02:44< aquileia> It's not really important, so you could do it whenever you have time 20140420 19:04:00< aquileia> The main reason for the update is SDL_mixer, which is updated to 1.2.12 in order to be able to pull PR155 (there's currently a discussion in the mailinglist about that) 20140420 19:05:27< gfgtdf> i thought the old externalVc10 already uses 1.1.14 ? 20140420 19:05:30< aquileia> I think the discussion there will take some time, and we don't need the update before merging #155 20140420 19:05:33-!- lipkab [~lipkab@host-91-147-212-189.biatv.hu] has joined #wesnoth-dev 20140420 19:06:14< gfgtdf> aquileia: 1.2.14 i mean 20140420 19:06:33< aquileia> SDL and SDL_mixer have different numbering 20140420 19:06:53< aquileia> 1.2.12 is the last one before 2.0 for mixer 20140420 19:07:27< gfgtdf> complicated. 20140420 19:07:39< gfgtdf> i think i have version 1.2.11 for mixer 20140420 19:08:50< aquileia> Yes, I just checked and the VC10 package has 1.2.11 20140420 19:09:29-!- DHost [~Pcy@vps.plok.fr] has joined #wesnoth-dev 20140420 19:09:32< aquileia> And it'd be good to provide that update anyhow 20140420 19:14:10-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140420 19:21:56-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20140420 19:23:47< gfgtdf> aquileia: that pr is about fonts (at least partly) ? 20140420 19:24:33< gfgtdf> aquileia: i always wondered if it is possible to allow adding fonts in addons. 20140420 19:25:17< aquileia> gfgtdf: It is a fix as to how SDL handles the paths of fonts, sounds and images 20140420 19:25:49< gfgtdf> aquileia: ye but since its also about fonts the person who wrote might ba able to answer my question above 20140420 19:26:05< aquileia> AI0867: ^ 20140420 19:27:14< aquileia> gfgtdf: I uploaded externalVC10.zip to https://github.com/aquileia/wesnoth-files/blob/master/externalVC10.zip 20140420 19:28:32< gfgtdf> ok 20140420 19:31:02< gfgtdf> aquileia: did you upddated all or just the sdl thing ? 20140420 19:31:14< gfgtdf> aquileia: especialy did you update boost bzip2 20140420 19:31:43< aquileia> SDL and a few other libs, but not all 20140420 19:31:59< Aishiko_laptop> woot Coffee_irc I figured it out and am now getting valid, and more importantly correct values! Thank you for your help. 20140420 19:32:05< aquileia> I can't update boost ones as you have to compile these with VC10 installed 20140420 19:32:06< gfgtdf> boost bzip2 was missing on the old package that why i asked why 20140420 19:32:10< gfgtdf> ah ok 20140420 19:33:30-!- lipkab [~lipkab@host-91-147-212-189.biatv.hu] has quit [Ping timeout: 240 seconds] 20140420 19:33:59< aquileia> If you want to upload an update for boost bzip2, you have commit rights to my repo 20140420 19:36:15< gfgtdf> aquileia: i can try 20140420 19:36:56< gfgtdf> does anyone else have teh prolbme that wesnoth sometimes gets 'darker' ? 20140420 19:37:01< gfgtdf> for a few seconds 20140420 19:37:03< gfgtdf> seconds 20140420 19:37:16< gfgtdf> idk wether it's wenoth or my screen that why i ask. 20140420 19:37:54< aquileia> I don't think that's usual, I never had that problem... 20140420 19:38:36< aquileia> but then one person is a rather small sample 20140420 19:40:35< aquileia> gfgtdf: How did you solve the problem with the missing boost bzip2? You probably had to compile it yourself like I did for VC12? 20140420 19:40:44< Aishiko_laptop> aquileia, statistically not relevant sample size =D 20140420 19:41:46< gfgtdf> aquileia: yes i compiled boost myself i used boost 1_51 20140420 19:51:49< aquileia> afk 20140420 19:53:21-!- happygrue [~happygrue@2601:6:4380:7df:9899:c5a4:f548:88b3] has joined #wesnoth-dev 20140420 19:53:21-!- happygrue [~happygrue@2601:6:4380:7df:9899:c5a4:f548:88b3] has quit [Changing host] 20140420 19:53:21-!- happygrue [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-dev 20140420 20:03:15-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Read error: Connection reset by peer] 20140420 20:10:54-!- EdB [~edb@85.69.242.6] has quit [Quit: Konversation terminated!] 20140420 20:44:52-!- wesbot changed the topic of #wesnoth-dev to: string+feature freeze active on 1.12 | 237 bugs, 346 feature requests, 28 patches | Logs: http://irclogs.wesnoth.org | Alternate logs: http://wesnoth.debian.net | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20140420 21:13:35-!- adityapande [ca4eaca2@gateway/web/freenode/ip.202.78.172.162] has joined #wesnoth-dev 20140420 21:25:04-!- adityapande [ca4eaca2@gateway/web/freenode/ip.202.78.172.162] has quit [Quit: Page closed] 20140420 21:26:00-!- ancestral [~ancestral@12.23.74.29] has quit [Quit: i go nstuf kthxbai] 20140420 21:30:08-!- irker934 [~irker@fehu.ai0867.net] has joined #wesnoth-dev 20140420 21:30:08< irker934> wesnoth: mattsc wesnoth:master 7e8964c48d41 / data/ai/micro_ais/cas/ca_goto.lua: Goto Micro AI: prevent potential conflict between Goto MAIs http://git.io/dVzDVQ 20140420 21:30:10< irker934> wesnoth: mattsc wesnoth:master 7578eb592a6a / data/ai/micro_ais/ (micro_ai_helper.lua micro_ai_wml_tag.lua): [micro_ai] tag setup: minor code cleanup http://git.io/T3djmw 20140420 21:30:12< irker934> wesnoth: mattsc wesnoth:master 8599266769c2 / data/ai/micro_ais/engines/ (priority_target_engine.lua urudin_engine.lua): Micro AIs other engines: code cleanup http://git.io/-EYJaw 20140420 21:31:23< irker934> wesnoth: mattsc wesnoth:1.12 924c42f40705 / data/ai/micro_ais/cas/ca_goto.lua: Goto Micro AI: prevent potential conflict between Goto MAIs http://git.io/KEBwPg 20140420 21:31:25< irker934> wesnoth: mattsc wesnoth:1.12 ac89d4e1e954 / data/ai/micro_ais/ (micro_ai_helper.lua micro_ai_wml_tag.lua): [micro_ai] tag setup: minor code cleanup http://git.io/XfGm2g 20140420 21:31:27< irker934> wesnoth: mattsc wesnoth:1.12 f02857b0f1e7 / data/ai/micro_ais/engines/ (priority_target_engine.lua urudin_engine.lua): Micro AIs other engines: code cleanup http://git.io/gwlN1g 20140420 21:33:47-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140420 21:34:32-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 245 seconds] 20140420 21:34:48-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Client Quit] 20140420 21:38:17< Coffee_irc> Aishiko_laptop: np, glad you got it :) 20140420 21:40:06< Aishiko_laptop> Coffee_irc, the answer was that it needed to be something like ptr[pixel_location] for that not pixel_location 20140420 21:42:15-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140420 21:49:00< Coffee_irc> lol, this bug is unacceptable and severe: https://gna.org/bugs/index.php?21943 :P 20140420 21:55:46-!- aquileia [6dc00d61@gateway/web/freenode/ip.109.192.13.97] has quit [Quit: Page closed] 20140420 21:56:37-!- Sulfur [~Miranda@p5B32784F.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20140420 21:58:10-!- gfgtdf_ [~chatzilla@f054139077.adsl.alicedsl.de] has joined #wesnoth-dev 20140420 21:59:54-!- gfgtdf [~chatzilla@f054147057.adsl.alicedsl.de] has quit [Ping timeout: 240 seconds] 20140420 22:00:04-!- gfgtdf_ is now known as gfgtdf 20140420 22:25:46< Aishiko_laptop> Coffee_irc, on my system going full screen changes the resolution and then doesn't restore it and so 1/3 to 2/3s of my screen afterwards is not displayed on the monitor, I just don't run full screen because of it 20140420 22:27:48< gfgtdf> wesbot: seen thunderstruck 20140420 22:27:48< wesbot> gfgtdf: The person with the nick thunderstruck last spoke 6d 3h ago. 6d 3h ago was here and on the channel #wesnoth with the message: 20140420 22:29:44< Coffee_irc> Aishiko_laptop: works for me (on Ubuntu), but I'm heading off to work and can bring back an Apple laptop to test with 20140420 22:29:58< Coffee_irc> unless someone else beats me to taking on the bug 20140420 22:31:19-!- Yaiyan [5693fa2d@gateway/web/cgi-irc/kiwiirc.com/ip.86.147.250.45] has joined #wesnoth-dev 20140420 22:52:29< Aishiko_laptop> Coffee_irc, hmm I'll have to try it again it might have been something else that broke at the same time 20140420 23:01:06-!- neXyon [~neXyon@178-191-211-246.adsl.highway.telekom.at] has quit [Ping timeout: 240 seconds] 20140420 23:01:07-!- neXyon_ [~neXyon@178-191-217-145.adsl.highway.telekom.at] has joined #wesnoth-dev 20140420 23:11:03-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Ping timeout: 276 seconds] 20140420 23:15:01< mattsc> Coffee_irc: indeed (concerning that bug report) 20140420 23:19:47-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 252 seconds] 20140420 23:20:57-!- Grickit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20140420 23:21:51-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Ping timeout: 250 seconds] 20140420 23:23:17-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth-dev 20140420 23:26:17-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20140420 23:27:03-!- Grickit [~derek@wesnoth/developer/grickit] has quit [Ping timeout: 250 seconds] 20140420 23:35:59-!- bagzie [~bag@85-76-144-29-nat.elisa-mobile.fi] has quit [] 20140420 23:38:01-!- NateWr [~NateWr@cpc65580-sgyl33-2-0-cust998.18-2.cable.virginm.net] has quit [Quit: Leaving] 20140420 23:48:18-!- Yaiyan [5693fa2d@gateway/web/cgi-irc/kiwiirc.com/ip.86.147.250.45] has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] --- Log closed Mon Apr 21 00:00:45 2014