--- Log opened Mon May 19 00:00:27 2014 20140519 00:05:05-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 264 seconds] 20140519 00:14:43-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: Ik ga weg] 20140519 00:39:07-!- _8680_ [~8680@2002:4404:712c:0:25f2:c523:415c:67cc] has quit [Ping timeout: 252 seconds] 20140519 00:39:22-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Remote host closed the connection] 20140519 00:39:37-!- _8680_ [~8680@2002:4404:712c:0:ec54:337:fbc6:75f4] has joined #wesnoth-umc-dev 20140519 00:43:23-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-umc-dev 20140519 00:46:27-!- _8680_ [~8680@2002:4404:712c:0:ec54:337:fbc6:75f4] has quit [Ping timeout: 252 seconds] 20140519 00:48:13-!- _8680_ [~8680@2002:4404:712c:0:a546:60f4:f56b:d6f4] has joined #wesnoth-umc-dev 20140519 00:59:17-!- _8680_ [~8680@2002:4404:712c:0:a546:60f4:f56b:d6f4] has quit [Ping timeout: 252 seconds] 20140519 01:00:23-!- _8680_ [~8680@2002:4404:712c:0:2843:1098:fe38:b886] has joined #wesnoth-umc-dev 20140519 01:05:55-!- _8680_ [~8680@2002:4404:712c:0:2843:1098:fe38:b886] has quit [Ping timeout: 240 seconds] 20140519 01:06:42-!- _8680_ [~8680@2002:4404:712c:0:908a:c7ac:31:86c9] has joined #wesnoth-umc-dev 20140519 01:12:29-!- _8680_ [~8680@2002:4404:712c:0:908a:c7ac:31:86c9] has quit [Ping timeout: 252 seconds] 20140519 01:13:08-!- _8680_ [~8680@2002:4404:712c:0:f18a:1ea7:301f:599] has joined #wesnoth-umc-dev 20140519 01:16:43-!- happygrue [~happygrue@wesnoth/developer/wintermute] has quit [Ping timeout: 240 seconds] 20140519 01:17:59-!- _8680_ [~8680@2002:4404:712c:0:f18a:1ea7:301f:599] has quit [Ping timeout: 252 seconds] 20140519 01:18:46-!- groggy [~chatzilla@75-131-164-14.dhcp.spbg.sc.charter.com] has joined #wesnoth-umc-dev 20140519 01:19:05-!- _8680_ [~8680@2002:4404:712c:0:b0cf:b227:e8e6:2d6c] has joined #wesnoth-umc-dev 20140519 01:19:35-!- _8680_ is now known as Guest63208 20140519 01:20:46-!- Necrosporus_ [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth-umc-dev 20140519 01:23:34-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Ping timeout: 240 seconds] 20140519 01:35:46-!- trewe [~trewe@2001:8a0:d132:ed01:626c:66ff:fe92:9b7c] has quit [Quit: quit] 20140519 03:15:44-!- groggy [~chatzilla@75-131-164-14.dhcp.spbg.sc.charter.com] has quit [Remote host closed the connection] 20140519 03:25:32-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20140519 05:34:40-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20140519 06:12:17-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 264 seconds] 20140519 06:45:31-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20140519 07:00:34-!- Necrosporus_ is now known as Necrosporus 20140519 07:17:59< Necrosporus> Why doesn't this code work as I expect? It kills everyone in deep water while I want only kill land units who would be unable to leave it otherwise http://pastebin.com/aFcHZMqb 20140519 07:22:37< zookeeper> for one, unit_type should be type 20140519 07:28:50< Necrosporus> I guess so it filters all units as I was trying to filter by non-existing attribute 20140519 07:29:24< zookeeper> yep 20140519 07:30:07< Necrosporus> And not even a warning in console :( 20140519 07:48:51< Necrosporus> thank you for the hint. 20140519 07:49:04< Necrosporus> By the way I found if I edit scenario and savegame in consistent way, it seem to load fine, but if I either don't edit the save or edit it other way, the units die anyway 20140519 07:49:38< Necrosporus> I wonder if when I load a save game looks into scenario file at all or uses its version from save itself 20140519 08:04:00-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140519 08:27:04< zookeeper> all but beginning-of-scenario saves use the version from the save itself 20140519 10:21:57< Necrosporus> http://pastebin.com/yZd2BqXs should this code work? 20140519 10:23:30< zookeeper> yes 20140519 10:32:20< Necrosporus> but it didn't work... 20140519 10:32:29< Necrosporus> or it did... 20140519 10:32:42< Necrosporus> I should also set attacks_left 20140519 11:45:55-!- happygrue [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-umc-dev 20140519 12:30:29< Necrosporus> I need a strong player to volunteer testing my scenario 20140519 14:27:26< Necrosporus> Can I use [trait] withing [unit_type] ? 20140519 14:28:16< Necrosporus> If I want certain unit to have certain set of traits overriding default ones 20140519 14:35:20< zookeeper> bats have feral, so look what it does 20140519 14:46:48-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20140519 16:18:49< Necrosporus> zookeeper, but bats is a race 20140519 16:19:15< zookeeper> true enough, so once again we see that i don't recall anything :p 20140519 16:19:43< Necrosporus> Though that's true 20140519 16:20:09< Necrosporus> It's a macro to include into [unit_type] and it is actually tag [trait] 20140519 16:20:22< Necrosporus> but the problem is it's not randomly generated then 20140519 17:00:57-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20140519 17:03:09-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140519 17:15:13-!- irker728 [~irker@fehu.ai0867.net] has joined #wesnoth-umc-dev 20140519 17:15:13< irker728> mattsc: mattsc AI-demos:master a9bb22bc7ab9 / lua/battle_calcs.lua: battle_calcs: remove an accidentally committed line http://git.io/XRaC6A 20140519 17:15:15< irker728> mattsc: mattsc AI-demos:master b0211cffd086 / lua/grunt_rush_Freelands_S1_engine.lua: Fred zone holding: reduce village bonus for regenerating units http://git.io/axOfGA 20140519 17:15:17< irker728> mattsc: mattsc AI-demos:master 52a787d1c6e9 / lua/grunt_rush_Freelands_S1_engine.lua: Fred zone advancing: don't force move to village for slightly injured units http://git.io/MNovpg 20140519 17:15:19< irker728> mattsc: mattsc AI-demos:master e2cfca335af9 / lua/grunt_rush_Freelands_S1_engine.lua: Fred high priority attack: fix variable names bug http://git.io/OOq14g 20140519 17:15:21< irker728> mattsc: mattsc AI-demos:master 2193a2a867a2 / lua/grunt_rush_Freelands_S1_engine.lua: Fred attack eval: use the new attack rating mechanism in battle_calcs http://git.io/3DSohw 20140519 17:15:23< irker728> mattsc: mattsc AI-demos:master 7d305a3e9ed9 / lua/grunt_rush_Freelands_S1_engine.lua: Fred attack eval: adjust poisoner rating to new rating system http://git.io/jfT4jw 20140519 17:15:25< irker728> mattsc: mattsc AI-demos:master 2b789ec398c8 / lua/grunt_rush_Freelands_S1_engine.lua: Fred attack rating: discourage attacks from hexes adjacent to unoccupied village http://git.io/lkPfHQ 20140519 17:15:27< irker728> mattsc: mattsc AI-demos:master 9fb9dc5981d0 / lua/grunt_rush_Freelands_S1_engine.lua: Fred: don't do separate trapping attack evaluation http://git.io/jrT15w 20140519 17:15:29< irker728> mattsc: mattsc AI-demos:master 82a5ddf31e92 / lua/grunt_rush_Freelands_S1_engine.lua: Fred zone holding: adjust HP ratios for the main zones http://git.io/nRj1cA 20140519 17:15:31< irker728> mattsc: mattsc AI-demos:master 3e66ce4be459 / lua/grunt_rush_Freelands_S1_engine.lua: Fred: tweak some debug messages http://git.io/YN2e-g 20140519 17:20:12-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Remote host closed the connection] 20140519 17:22:19-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20140519 17:24:25-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-umc-dev 20140519 18:00:17-!- Guest63208 [~8680@2002:4404:712c:0:b0cf:b227:e8e6:2d6c] has quit [Ping timeout: 264 seconds] 20140519 18:00:58-!- _8680_ [~8680@2002:4404:712c:0:b4b1:ff76:b74a:c2de] has joined #wesnoth-umc-dev 20140519 18:05:57-!- _8680_ [~8680@2002:4404:712c:0:b4b1:ff76:b74a:c2de] has quit [Ping timeout: 252 seconds] 20140519 18:06:51-!- _8680_ [~8680@2002:4404:712c:0:c470:9a8:3a56:65a4] has joined #wesnoth-umc-dev 20140519 18:11:06-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140519 19:33:12-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20140519 20:14:50-!- shadowm_desktop2 [ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20140519 20:14:50-!- shadowm_desktop [ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 255 seconds] 20140519 20:14:53-!- shadowm_desktop2 is now known as shadowm_desktop 20140519 20:43:29-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-umc-dev 20140519 21:23:08-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20140519 21:48:43-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140519 21:50:58-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 240 seconds] 20140519 22:06:24< irker728> mattsc: mattsc AI-demos:master 1e9a39e331f0 / lua/grunt_rush_Freelands_S1_engine.lua: Fred zone advancing: take terrain rating into account for barely threatened hexe http://git.io/I2TNxA 20140519 22:06:27< irker728> mattsc: mattsc AI-demos:master 27c76a9a6320 / scenarios/Fred.cfg: Fred test scenario: give enemy (RCA) AI 125 starting gold http://git.io/sgpEbA 20140519 22:06:28< irker728> mattsc: mattsc AI-demos:master dae288cad7ae / scenarios/Fred.cfg: Fred test scenario: give random Northerner leader to Fred http://git.io/q6VT-A 20140519 22:06:30< irker728> mattsc: mattsc AI-demos:master 43f27f22b172 / scenarios/Fred.cfg: Fred test scenario: allow any default faction for enemy (RCA) AI http://git.io/IIj3Lg 20140519 22:54:48< irker728> mattsc: mattsc AI-demos:master 5583de7836bd / lua/ai_helper.lua: ai_helper.move_unit_out_of_way: make direction rating a minor rating http://git.io/Dm6KsA --- Log closed Tue May 20 00:00:38 2014