--- Log opened Sun Jun 15 00:00:12 2014 20140615 00:09:34< Coffee_irc> iceiceice: got it 20140615 00:09:46< Coffee_irc> it was a translation issue I think from 0,0 to 1,0 20140615 00:10:04< iceiceice> yeah i mean there had to be a reason it was so hard :) 20140615 00:10:10< Coffee_irc> one line change 20140615 00:10:15< Coffee_irc> I can push it 20140615 00:11:33< irker329> wesnoth: David Mikos wesnoth:master 342ff4f718d6 / src/map_location.cpp: Fix new get_relative_dir code translation issue http://git.io/qO_Mlw 20140615 00:11:52< Coffee_irc> iceiceice: and done :) 20140615 00:12:01< Coffee_irc> that's a nice test scenario you have there 20140615 00:12:14< iceiceice> hehe 20140615 00:12:21< iceiceice> i wonder if anyone will find [get_relative_dir] useful 20140615 00:12:32< Coffee_irc> probably not :P 20140615 00:12:41< Coffee_irc> but you never know 20140615 00:12:48< iceiceice> apparently there is already a lua version of it 20140615 00:12:51< iceiceice> that mattsc made 20140615 00:13:08< iceiceice> at request of some campaign 20140615 00:13:11< iceiceice> so , idk 20140615 00:13:24< iceiceice> i was thinking it might be kind of cool if we backported some more of the rotate / direction stuff from the editor 20140615 00:13:24< Coffee_irc> maybe it is useful for dialogs? 20140615 00:13:47< Coffee_irc> that would be nice 20140615 00:14:02< Coffee_irc> I had to make my own versions in addon scenarios I wrote 20140615 00:14:05< iceiceice> idk like, it would be nice if you could say "grab all tiles matching a location filter, rotate X turns around this pivot, and rotate and move all units on it" 20140615 00:14:50< iceiceice> gfgtdf: the bug is introduced here: https://github.com/wesnoth/wesnoth/commit/ac44e80a25d5c6959e479c77500136e619a6c9f9 20140615 00:29:32-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140615 00:41:03-!- trewe [~trewe@178.50.54.77.rev.vodafone.pt] has quit [Quit: quit] 20140615 00:46:21-!- travis-ci [~travis-ci@ec2-50-16-123-177.compute-1.amazonaws.com] has joined #wesnoth-dev 20140615 00:46:21< travis-ci> [travis-ci] wesnoth/wesnoth#3194 (master - 342ff4f : David Mikos): The build was broken. 20140615 00:46:21< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/27592594 20140615 00:46:21-!- travis-ci [~travis-ci@ec2-50-16-123-177.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140615 00:47:28-!- gfgtdf [~chatzilla@f054165098.adsl.alicedsl.de] has joined #wesnoth-dev 20140615 00:49:19-!- un214 [~un214@2602:306:ce78:1ac9:224:8cff:fed2:ef57] has joined #wesnoth-dev 20140615 00:53:04< gfgtdf> iceiceice: hm if that commit is te cause do you think that there is someone a invalid refereence to amemap the cause ? 20140615 00:53:25< iceiceice> i dont really know 20140615 00:53:33< iceiceice> i started using gdb to get the backtrace, 20140615 00:53:46< iceiceice> i think actually the problem is that the gameboard is invalid or something 20140615 00:53:55< iceiceice> i dont think it has to do with the gamemap 20140615 00:53:58< iceiceice> i could be wrong its har dto say 20140615 00:54:04< iceiceice> when i was working ont hat commit, 20140615 00:54:13< iceiceice> i woudl get editor segfaults if i swapped the smart pointers 20140615 00:54:31< iceiceice> instead of swapping *one, *other 20140615 00:54:39< iceiceice> but i tried that just now and it didnt fix the replay viewer 20140615 00:55:07< iceiceice> it actually looks to me like what happens is 20140615 00:55:54< iceiceice> https://github.com/wesnoth/wesnoth/blob/master/src/display.hpp#L339 20140615 00:56:02< iceiceice> at this line, i think shrouded is called when a team has not been constructed yet 20140615 00:56:54< iceiceice> it looks to me like that's ultimately hwo segfault happens 20140615 00:57:05< iceiceice> but i coudl be wrong i dont erally know 20140615 00:58:20< iceiceice> here i got it to happen: 20140615 00:58:31< iceiceice> http://hastebin.com/mudevazoti.coffee 20140615 00:59:22< iceiceice> this one has the backtrace: http://hastebin.com/zenifuboqi.rb 20140615 01:00:57-!- un214 [~un214@2602:306:ce78:1ac9:224:8cff:fed2:ef57] has quit [Remote host closed the connection] 20140615 01:01:26< gfgtdf> iceiceice: hm we add log in contructor destructo calls and print the address 20140615 01:02:09< iceiceice> i think its something simple, 20140615 01:02:19< iceiceice> i think the gui is getting initialized before the teams are built or something 20140615 01:02:56< gfgtdf> iceiceice: do you think i can pr 201 no from your side ? 20140615 01:03:00< gfgtdf> merge* 20140615 01:03:56< iceiceice> idk if you want 20140615 01:04:01< iceiceice> it would be easier to fix the segfault first 20140615 01:04:04< iceiceice> i think we are clsoe thg 20140615 01:04:37< iceiceice> brb 20140615 01:11:30< iceiceice> gfgtdf idk where the replay controller initializes the sides 20140615 01:11:47< iceiceice> but since game_board_start now is a copy of game_board i dont think it gets it's teams built 20140615 01:11:57< gfgtdf> i think play_controctor intilised them 20140615 01:12:03< gfgtdf> in contructor 20140615 01:12:08< gfgtdf> replay_controller inherits 20140615 01:12:52< gfgtdf> https://github.com/wesnoth/wesnoth/blob/master/src/play_controller.cpp#L216 20140615 01:18:30< iceiceice> idk where the viewpoint_ variable is getting set? 20140615 01:19:57< gfgtdf> iceiceice: here i think: game_display::set_team 20140615 01:21:04< iceiceice> gfgtdf: check at line replaycontroller.cpp 20140615 01:21:06< iceiceice> the change_display_context 20140615 01:21:11< iceiceice> i had to add that 20140615 01:21:23< iceiceice> its what updates the internal pointers when things change, 20140615 01:21:32< iceiceice> there were like 3 separate functions for this that were added for the editor 20140615 01:21:43< iceiceice> one for map, one for unit map, one for teams 20140615 01:21:55< iceiceice> i think the old system was just based on assumptions that the pointers never change 20140615 01:22:01< iceiceice> or was UB 20140615 01:22:08< gfgtdf> ub? 20140615 01:22:11< iceiceice> undefined behavior 20140615 01:22:20< iceiceice> but idk if viewing_side is updated 20140615 01:22:26< iceiceice> or if it even can be 20140615 01:25:51< iceiceice> why do we have "size_t currentTeam_" and also "const team* viewpoint_" 20140615 01:25:54< iceiceice> in display object 20140615 01:26:02< iceiceice> when viewpoint_ is always just teams_[currentTeam_] 20140615 01:26:12< iceiceice> that is totally pointless 20140615 01:26:35< gfgtdf> iceiceice: adding a "gui_->set_team(1,true);" in replay_controller::reset before fire_preload seems to fix at least my special case 20140615 01:26:38< gfgtdf> setting* 20140615 01:26:40< gfgtdf> adding* 20140615 01:27:03< iceiceice> is there code like that in playsingle_Controller? 20140615 01:27:46< iceiceice> gfgtdf: maybe it should be like 20140615 01:27:49< iceiceice> gui_->set_team(first_human_team_, true); 20140615 01:27:55< iceiceice> since thats what's in play_controller 20140615 01:28:31< iceiceice> idk 20140615 01:29:01< gfgtdf> iceiceice: hmm ye i dont raly know, i just think if it fixes segfault its better than nothing 20140615 01:29:05< gfgtdf> realy* 20140615 01:29:07< iceiceice> y 20140615 01:29:13< iceiceice> i think it might also be fixed though 20140615 01:29:19< iceiceice> to just get rid of viewpoint 20140615 01:29:24< iceiceice> and always use teams_[currentteam_] 20140615 01:30:18< gfgtdf> iceiceice: ye i dotn realy know why we have veiwpoint it might be an optimisation, but it might also just be code tha became useless 20140615 01:30:24-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20140615 01:30:51< iceiceice> i think its just a segfault risk 20140615 01:34:36-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140615 01:37:12< iceiceice> i also odnt like that the game_display fcn duplicates code, 20140615 01:37:19< iceiceice> i think i will make it call the overloaded version 20140615 01:37:40-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has quit [Remote host closed the connection] 20140615 01:37:41< iceiceice> its actually just a copy paste lol 20140615 01:37:58< gfgtdf> iceiceice: do you think we can move the team.hpp incldue out of display.hpp? i think we only use it because some functiosn are placed in headers 20140615 01:38:20< iceiceice> y but lets wait to fix segfault until we do it 20140615 01:38:28< iceiceice> is team.hpp a heavy include? 20140615 01:38:44< iceiceice> yeah i guess it is pretty heavy 20140615 01:38:55< iceiceice> im thinking it will be less heavy though if it doesnt include unit 20140615 01:39:15-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has joined #wesnoth-dev 20140615 01:40:50< gfgtdf> iceiceice: when you use shard_ptr for units that is ? 20140615 01:41:24< iceiceice> y so i think we wont use shared_ptr 20140615 01:41:27< iceiceice> i think actually we will use intrusive_ptr 20140615 01:42:33< iceiceice> there's no difference in terms of interface but intrusive_ptr does not have the overhead 20140615 01:42:44< iceiceice> it requires you to put the reference count variable in the object you point to 20140615 01:42:58< iceiceice> but if you can do that it is much faster i guess 20140615 01:43:19< iceiceice> the main drawback is that you can't forward declare the object i guess 20140615 01:43:54< gfgtdf> iceiceice: so how do you wanna get gid of teh unit include then ? 20140615 01:44:12< iceiceice> i think team will hold a scoped ptr to the vector of units 20140615 01:44:20< iceiceice> *vector of UnitPtr 's 20140615 01:45:07< gfgtdf> iceiceice: i just read you can forward declare them 20140615 01:45:21< gfgtdf> iceiceice: you just have to forward delcate the add/release fucntions too 20140615 01:45:27< iceiceice> hmm 20140615 01:45:39< iceiceice> thats pretty good actually 20140615 01:45:42< iceiceice> maybe can make a macro for it 20140615 01:47:06< iceiceice> lol 20140615 01:47:07< iceiceice> i am compiling now 20140615 01:47:18< iceiceice> after simply deleting the game_display::set_team function 20140615 01:47:20< iceiceice> i think it is a strict refactor 20140615 01:48:32< iceiceice> idk why someone just copy pasted it 20140615 01:48:45< iceiceice> maybe it used to be different i guess 20140615 01:48:56< gfgtdf> idk what yu mena 20140615 01:49:07< iceiceice> the function display::set_team 20140615 01:49:13< iceiceice> and the function game_display::set_team 20140615 01:49:16< iceiceice> are actually identical 20140615 01:49:18< iceiceice> on current master 20140615 01:49:23< iceiceice> like word for word 20140615 01:49:25< iceiceice> they are a copy paste of eachtoher 20140615 01:49:30< iceiceice> and the declaration also 20140615 01:50:12< iceiceice> so before i do anything else i am just deleting the duplicate 20140615 01:51:19< gfgtdf> iceiceice: maybe someone decided to move it and forgot to delete the other 20140615 01:51:28< iceiceice> y i have no idea 20140615 01:59:45< gfgtdf> iceiceice: do we already have a refcount sastem on units ? 20140615 01:59:53< iceiceice> no 20140615 02:00:03< iceiceice> thats why the animations can segfault 20140615 02:00:22< iceiceice> the unit_map iterators do refcounting but only for the unit_map 20140615 02:00:29< iceiceice> the whiteboard does some refcounting but only for itself 20140615 02:01:07< iceiceice> idk i dont see why not to make units have an intrusive ptr 20140615 02:01:18< iceiceice> they are already huge, the pointer wont make a difference 20140615 02:01:44< iceiceice> gfgtdf: ok 20140615 02:01:47< iceiceice> deleting the viewpoint_ variable 20140615 02:01:53< iceiceice> and replacing with a bool which remembers if it was set 20140615 02:01:56< iceiceice> fixed the segfault 20140615 02:02:59< gfgtdf> ye sounds sood 20140615 02:07:49-!- Ivanovic_ [~ivanovic@frnk-5f74fead.pool.mediaWays.net] has joined #wesnoth-dev 20140615 02:07:49-!- Ivanovic_ [~ivanovic@frnk-5f74fead.pool.mediaWays.net] has quit [Changing host] 20140615 02:07:49-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20140615 02:08:02< irker329> wesnoth: Chris Beck wesnoth:master 74e1230b9af8 / src/ (game_display.cpp game_display.hpp): delete duplicated set_team fcn http://git.io/oLrbjg 20140615 02:08:04< irker329> wesnoth: Chris Beck wesnoth:master 926effb41a06 / src/ (display.cpp display.hpp game_display.cpp): fixup segfaults in replay viewer http://git.io/ZHviUA 20140615 02:08:06< irker329> wesnoth: Chris Beck wesnoth:master 4cd8eb9f52e8 / projectfiles/Xcode/Wesnoth.xcodeproj/project.pbxproj src/map_location.cpp: Merge branch 'master' of git://github.com/wesnoth/wesnoth http://git.io/cXPjTA 20140615 02:08:34-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has quit [Remote host closed the connection] 20140615 02:08:43-!- happygrue [~happygrue@wesnoth/developer/wintermute] has quit [Ping timeout: 240 seconds] 20140615 02:10:23-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has joined #wesnoth-dev 20140615 02:12:07-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 272 seconds] 20140615 02:13:43-!- Ivanovic_ is now known as Ivanovic 20140615 02:17:10< gfgtdf> iceiceice: https://github.com/wesnoth/wesnoth/commit/6e107a5b9de14ead43a8acaec0b5d9c7e55f4d39 20140615 02:17:19< gfgtdf> iceiceice: no commit message unfortunately 20140615 02:19:02< iceiceice> i think it breaks his rule of "single point of truth" :p 20140615 02:19:14< iceiceice> aright i have to go for dinner 20140615 02:19:52-!- gfgtdf [~chatzilla@f054165098.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 29.0.1/20140506152807]] 20140615 02:20:19< iceiceice> Coffee_irc: 20140615 02:20:22< iceiceice> i think we gotta fix the unit tests 20140615 02:20:25< iceiceice> for get_relative direction 20140615 02:20:28< iceiceice> its failing on my machine now 20140615 02:20:35< iceiceice> but i have to go for dinner so i will leave you to it 20140615 02:21:08-!- Necrosporus_ [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth-dev 20140615 02:21:30< iceiceice> bbl 20140615 02:21:31-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20140615 02:24:10-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Ping timeout: 244 seconds] 20140615 02:26:21-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20140615 02:27:43< irker329> wesnoth: Chris Beck wesnoth:master 0a85eff55b6a / src/tests/test_map_location.cpp: disable a unit test which was broken http://git.io/Qmv7wg 20140615 02:27:44-!- iceiceice_ [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20140615 02:27:56< iceiceice_> Coffee_irc: ^ 20140615 02:27:58-!- iceiceice_ [~chris@wesnoth/developer/iceiceice] has quit [Client Quit] 20140615 02:36:11-!- travis-ci [~travis-ci@ec2-50-16-123-177.compute-1.amazonaws.com] has joined #wesnoth-dev 20140615 02:36:11< travis-ci> [travis-ci] wesnoth/wesnoth#3195 (master - 4cd8eb9 : Chris Beck): The build is still failing. 20140615 02:36:11< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/27595298 20140615 02:36:11-!- travis-ci [~travis-ci@ec2-50-16-123-177.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140615 02:48:49-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140615 02:56:13-!- Necrosporus_ is now known as Necrosporus 20140615 03:02:57-!- travis-ci [~travis-ci@ec2-50-16-123-177.compute-1.amazonaws.com] has joined #wesnoth-dev 20140615 03:02:57< travis-ci> [travis-ci] wesnoth/wesnoth#3196 (master - 0a85eff : Chris Beck): The build was fixed. 20140615 03:02:57< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/27595723 20140615 03:02:57-!- travis-ci [~travis-ci@ec2-50-16-123-177.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140615 03:05:13-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140615 03:16:39-!- sachith500 [~kvirc@112.135.36.249] has joined #wesnoth-dev 20140615 03:24:09-!- ancestral [~ancestral@12.23.74.29] has quit [Quit: i go nstuf kthxbai] 20140615 03:30:09< irker329> wesnoth: Ignacio R. Morelle wesnoth:master 8712e60beea3 / / (60 files in 3 dirs): gui2/taddon_filter_options: Make SP/MP campaigns checkbox use Sentence case http://git.io/Z3Qsxw 20140615 03:30:12< irker329> wesnoth: Ignacio R. Morelle wesnoth:1.12 474f30c75965 / / (60 files in 3 dirs): gui2/taddon_filter_options: Make SP/MP campaigns checkbox use Sentence case http://git.io/nT62Iw 20140615 03:34:08< irker329> wesnoth: Ignacio R. Morelle wesnoth:master e7b14b41e161 / data/cores.cfg: Use Title Case for core names since they are used in menu context http://git.io/4PMdpw 20140615 03:36:27< irker329> wesnoth: Ignacio R. Morelle wesnoth:master 369b24103ec9 / data/gui/default/window/core_dialog.cfg: gui2/tcore_selection: Make the listbox grow vertically http://git.io/IwPMbQ 20140615 03:43:25-!- Appleman1234 [~Appleman1@pool-173-74-87-52.dllstx.fios.verizon.net] has quit [Ping timeout: 252 seconds] 20140615 03:47:21< irker329> wesnoth: Ignacio R. Morelle wesnoth:1.12 16e642b65422 / src/gui/dialogs/chat_log.cpp: gui2/tchat_log: Refactor log formatting and page extents calculation http://git.io/wLS46g 20140615 03:47:24< irker329> wesnoth: Ignacio R. Morelle wesnoth:1.12 799e09d94a47 / / (4 files in 3 dirs): gui2/tchat_log: Add a button to copy the filtered page contents to clipboard http://git.io/y2fh7g 20140615 03:56:03-!- Appleman1234 [~Appleman1@pool-173-74-87-52.dllstx.fios.verizon.net] has joined #wesnoth-dev 20140615 04:03:46-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140615 04:13:05-!- Spoffy [~chatzilla@152.78.175.8] has quit [Ping timeout: 272 seconds] 20140615 04:22:55-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has quit [Remote host closed the connection] 20140615 04:33:59-!- _8680_ [~8680@2002:4404:712c:0:fd1e:28fd:d998:cc47] has quit [Ping timeout: 272 seconds] 20140615 04:34:34-!- _8680_ [~8680@2002:4404:712c:0:359b:afc9:c20d:9e4c] has joined #wesnoth-dev 20140615 04:37:37-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 259 seconds] 20140615 04:39:09-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20140615 04:40:15-!- _8680_ [~8680@2002:4404:712c:0:359b:afc9:c20d:9e4c] has quit [Ping timeout: 252 seconds] 20140615 04:41:02-!- _8680_ [~8680@2002:4404:712c:0:c4d7:c231:2ce3:8bb3] has joined #wesnoth-dev 20140615 04:41:16-!- cib_ [~cib@p5DC74EBD.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140615 04:41:49-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has joined #wesnoth-dev 20140615 04:41:50-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has quit [Changing host] 20140615 04:41:50-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20140615 04:42:09< iceiceice> shadowm: does your AtS replay work on current master? 20140615 04:46:05-!- prophile [~alynn@oftn/member/prophile] has quit [Quit: The Game] 20140615 04:48:13-!- prophile [~alynn@oftn/member/prophile] has joined #wesnoth-dev 20140615 04:57:12-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140615 05:16:25-!- sachith500|2 [~kvirc@112.134.122.192] has joined #wesnoth-dev 20140615 05:17:05-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20140615 05:19:03-!- sachith500 [~kvirc@112.135.36.249] has quit [Ping timeout: 240 seconds] 20140615 05:33:03-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 240 seconds] 20140615 05:37:10-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20140615 05:47:01-!- RiftWalker [~nathan@ip24-252-126-205.no.no.cox.net] has joined #wesnoth-dev 20140615 05:52:05-!- Appleman1234 [~Appleman1@pool-173-74-87-52.dllstx.fios.verizon.net] has quit [Ping timeout: 264 seconds] 20140615 05:55:34-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140615 06:11:21-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has joined #wesnoth-dev 20140615 06:16:40-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has quit [Ping timeout: 272 seconds] 20140615 06:46:57-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20140615 06:53:25-!- Sulfur [~Miranda@p5B009022.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140615 07:01:01-!- irker329 [~irker@fehu.ai0867.net] has quit [Quit: transmission timeout] 20140615 07:08:20-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20140615 07:08:38-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20140615 07:51:03-!- _8680_ [~8680@2002:4404:712c:0:c4d7:c231:2ce3:8bb3] has quit [Ping timeout: 240 seconds] 20140615 07:51:39-!- _8680_ [~8680@2002:4404:712c:0:25d4:a820:e182:2ffd] has joined #wesnoth-dev 20140615 07:53:44-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140615 07:57:33-!- _8680_ [~8680@2002:4404:712c:0:25d4:a820:e182:2ffd] has quit [Ping timeout: 240 seconds] 20140615 08:04:20-!- _8680_ [~8680@2002:4404:712c:0:3d9a:8ecc:f76b:1618] has joined #wesnoth-dev 20140615 08:14:44-!- sachith500|2 [~kvirc@112.134.122.192] has quit [Read error: Connection reset by peer] 20140615 08:15:03-!- sachith500|2 [~kvirc@112.134.122.192] has joined #wesnoth-dev 20140615 08:19:15-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Remote host closed the connection] 20140615 08:32:58-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140615 08:34:03-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140615 08:40:14-!- thunderstruck [~zaibotren@cpc7-cowc7-2-0-cust670.14-2.cable.virginm.net] has joined #wesnoth-dev 20140615 08:41:50-!- prophile [~alynn@oftn/member/prophile] has quit [Quit: The Game] 20140615 08:48:11-!- mjs-de [~mjs-de@f048075239.adsl.alicedsl.de] has joined #wesnoth-dev 20140615 08:49:53-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20140615 08:52:56< Necrosporus> Orcish Leader has leadership level one ability while it's level two. Is it intended? 20140615 08:52:57-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20140615 08:52:59< Necrosporus> zookeeper, ? 20140615 08:53:23< Necrosporus> oh... it's lvl1 20140615 08:53:37-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140615 08:54:06-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20140615 09:07:52-!- markus_ [~mjs-de@g228131179.adsl.alicedsl.de] has joined #wesnoth-dev 20140615 09:11:27-!- Haudegen_ [~quassel@91.141.0.88.wireless.dyn.drei.com] has joined #wesnoth-dev 20140615 09:12:01-!- mjs-de [~mjs-de@f048075239.adsl.alicedsl.de] has quit [Ping timeout: 272 seconds] 20140615 09:12:45-!- Haudegen_ is now known as Haudegen 20140615 09:13:25-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20140615 09:13:47-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20140615 09:49:13-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has joined #wesnoth-dev 20140615 09:50:10-!- trademark_ [~trademark@nsg93-8-88-175-59-164.fbx.proxad.net] has joined #wesnoth-dev 20140615 09:53:16-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has quit [Ping timeout: 240 seconds] 20140615 09:59:28< zookeeper> RiftWalker, okay, great. i think that it'd be good if mainline MP content could be played without extra reloads, except probably for big scenarios like ANL and DF. 20140615 10:00:23< Ivanovic> shadowm: my vacation starts on thursday 20140615 10:00:33< Ivanovic> shadowm: then i might have time to directly get a new release of branches/1.12 out 20140615 10:01:26< Ivanovic> AI0867, boucman, elias, loonycyborg, mattsc, Soliton, thunderstruck, trademark_, zookeeper, everyone else who cares: what do you think of a 1.12.x release on thursday/friday? 20140615 10:01:57 * zookeeper hasn't been following much lately 20140615 10:02:07 * boucman neither 20140615 10:06:21-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140615 10:08:12< Coffee_irc> Ivanovic: sounds good to me 20140615 10:08:38< Coffee_irc> we've been holding off of 1.12 for a while now due to bugs, but we can't fix everything 20140615 10:08:48< Coffee_irc> there will always be some bugs 20140615 10:09:41< Coffee_irc> IMO the old 1.8.0 was released in a worse shape than the current 1.12 branch is in now 20140615 10:30:12-!- iwaim [~iwaim@2001:2c0:40e:2002:0:4:14:80] has quit [Remote host closed the connection] 20140615 10:30:50-!- iwaim [~iwaim@2001:2c0:40e:2002:0:4:14:80] has joined #wesnoth-dev 20140615 11:15:53< vultraz> How many beta releases are we planning? 20140615 11:16:18< vultraz> many more* 20140615 11:16:18< thunderstruck> Ivanovic: I'm fine with that. 20140615 11:26:16-!- Spoffy [~chatzilla@82.199.155.15] has joined #wesnoth-dev 20140615 11:33:02-!- DCW [~Thunderbi@cpc66863-finc15-2-0-cust393.4-2.cable.virginm.net] has joined #wesnoth-dev 20140615 11:38:01-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has joined #wesnoth-dev 20140615 11:41:06-!- Spoffy [~chatzilla@82.199.155.15] has quit [Ping timeout: 255 seconds] 20140615 11:42:10-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has quit [Ping timeout: 244 seconds] 20140615 11:49:21-!- EdB [~edb@85.69.242.6] has joined #wesnoth-dev 20140615 11:59:11-!- DCW [~Thunderbi@cpc66863-finc15-2-0-cust393.4-2.cable.virginm.net] has quit [Quit: DCW] 20140615 12:04:29-!- Sulfur [~Miranda@p5B009022.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20140615 12:24:29-!- Spoffy [~chatzilla@152.78.175.8] has joined #wesnoth-dev 20140615 12:31:37< Necrosporus> Is it ok dwarf got mixed keep, half dwarvish and half human? 20140615 12:41:11-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20140615 12:51:29-!- Haudegen [~quassel@91.141.0.88.wireless.dyn.drei.com] has quit [Ping timeout: 252 seconds] 20140615 12:57:49-!- markus_ is now known as mjs-de 20140615 13:11:55-!- Sulfur [~Miranda@p5B009022.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140615 13:26:52-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has joined #wesnoth-dev 20140615 13:27:17-!- prophile [~alynn@oftn/member/prophile] has joined #wesnoth-dev 20140615 13:31:38-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has quit [Ping timeout: 252 seconds] 20140615 13:37:41< mattsc> Ivanovic: works for me 20140615 13:40:22-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has joined #wesnoth-dev 20140615 13:40:36< loonycyborg> Ivanovic: When do you plan to start making dev releases from master branch? 20140615 13:46:40-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20140615 13:55:47-!- irker823 [~irker@fehu.ai0867.net] has joined #wesnoth-dev 20140615 13:55:47< irker823> wesnoth: Chris Beck wesnoth:master 2510b779f6ab / / (6 files in 4 dirs): rename animated.i to animated.tpp http://git.io/QSklEw 20140615 13:55:47< irker823> wesnoth: Chris Beck wesnoth:master 38dd3f6fedd7 / / (62 files in 4 dirs): Merge branch 'master' of git://github.com/wesnoth/wesnoth http://git.io/hsJbDQ 20140615 14:03:13< zookeeper> loonycyborg, well, surely no sooner than after 1.12 is out. 20140615 14:07:31< loonycyborg> yeah that's obvious 20140615 14:07:36< loonycyborg> but how soon after that? 20140615 14:17:37-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has joined #wesnoth-dev 20140615 14:17:37-!- iceiceice [~chris@cpe-66-108-20-80.nyc.res.rr.com] has quit [Changing host] 20140615 14:17:37-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20140615 14:20:09-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has quit [Remote host closed the connection] 20140615 14:21:26-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has joined #wesnoth-dev 20140615 14:21:41< irker823> wesnoth: mattsc wesnoth:master 9645fc466b5d / data/ai/micro_ais/ (cas/ca_coward.lua micro_ai_wml_tag.lua): Coward Micro AI: add optional attack_if_trapped key http://git.io/pv-arQ 20140615 14:22:21-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has quit [Read error: Connection reset by peer] 20140615 14:22:31-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has joined #wesnoth-dev 20140615 14:41:30-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140615 14:56:02-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140615 14:58:58< Necrosporus> There's two different kind of trolls with exactly same sprites 20140615 15:01:41< ancestral> http://wesnoth.io/bestiary/troll 20140615 15:05:55< iceiceice> ancestral: too bad you dont have a portrait 20140615 15:05:57< iceiceice> http://wesnoth.io/bestiary/jundi 20140615 15:06:07< ancestral> Is there a portrait? 20140615 15:06:20-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has quit [Remote host closed the connection] 20140615 15:06:34< ancestral> iceiceice: Make me a portrait and I’ll put it in 20140615 15:06:37< ancestral> :-P 20140615 15:07:00< ancestral> (I gotta get the tactical icons in the menus… maybe later today) 20140615 15:07:41-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has joined #wesnoth-dev 20140615 15:12:30-!- gfgtdf [~chatzilla@f054165098.adsl.alicedsl.de] has joined #wesnoth-dev 20140615 15:12:32< vultraz> ancestral: that's what the ingame help on units should looklike 20140615 15:12:50-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has quit [Ping timeout: 252 seconds] 20140615 15:12:56< ancestral> Would be cool 20140615 15:13:10< ancestral> vultraz: Can Wesnoth embed HTML already? :-P 20140615 15:13:20< vultraz> no :P 20140615 15:13:40< vultraz> also the portrait section on your thin doesn't update when you change units 20140615 15:13:44< vultraz> thing* 20140615 15:13:55< vultraz> and why is everyone using unknown_unit.png 20140615 15:14:09< vultraz> (wait nvm it does change, it just takes forever) 20140615 15:14:19< ancestral> Probably because it’s downloading the portrait 20140615 15:14:42< ancestral> I suppose I could hide the portrait or dim it while the new one is loading 20140615 15:15:28< ancestral> vultraz: Couple of niceties - back and forward works completely. The terrain table columns are sortable 20140615 15:16:32-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has joined #wesnoth-dev 20140615 15:16:57-!- sachith500 [~kvirc@112.134.66.34] has joined #wesnoth-dev 20140615 15:17:10-!- Sulfur [~Miranda@p5B009022.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20140615 15:17:40< ancestral> Also, you can go directly to units, even those not in the tree: http://wesnoth.io/bestiary/wolf 20140615 15:19:33-!- sachith500|2 [~kvirc@112.134.122.192] has quit [Ping timeout: 240 seconds] 20140615 15:29:11-!- travis-ci [~travis-ci@ec2-54-87-47-156.compute-1.amazonaws.com] has joined #wesnoth-dev 20140615 15:29:11< travis-ci> [travis-ci] gfgtdf/wesnoth-old#153 (gamestate_refactor - 1162049 : gfgtdf): The build was broken. 20140615 15:29:11< travis-ci> [travis-ci] Build details : http://travis-ci.org/gfgtdf/wesnoth-old/builds/27619326 20140615 15:29:11-!- travis-ci [~travis-ci@ec2-54-87-47-156.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140615 15:30:17-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140615 15:36:14-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20140615 15:47:36< Ivanovic> loonycyborg: depends on how stable things are in the dev branch 20140615 15:47:46< Ivanovic> might be something like a month or two after the 1.12 "stable" release 20140615 15:52:43-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20140615 15:53:04< shadowm> Ivanovic: Groan, okay. 20140615 15:53:31-!- sachith500|2 [~kvirc@112.134.220.221] has joined #wesnoth-dev 20140615 15:53:55< shadowm> iceiceice: Haven't checked. 20140615 15:54:30< shadowm> mordante: Did it look like this? 20140615 15:55:48-!- sachith500 [~kvirc@112.134.66.34] has quit [Ping timeout: 255 seconds] 20140615 15:59:42< gfgtdf> shadowm: do you think we can make 1.11.x and 1.11.x+dev make use the same wesnothd version now or is there a reason against doing it now? 20140615 16:00:23< shadowm> Not as long as you never change the protocol again. 20140615 16:00:34< gfgtdf> in 1.11 you mean ? 20140615 16:00:45< shadowm> Yes. 20140615 16:02:56< gfgtdf> shadowm: hm i don't plan to. 20140615 16:03:12< gfgtdf> Ivanovic: the next release on firday is rc1 ? 20140615 16:03:47< shadowm> Are 1.11.15 and 1.11.15+dev currently protocol-compatible with each other? 20140615 16:04:31< gfgtdf> shadowm: i personyl didn change it after 1.11.13 20140615 16:05:45< gfgtdf> shadowm: accoring to https://github.com/wesnoth/wesnoth/commits/1.12/src/server there arent any changes in it since 20 apr 20140615 16:07:14-!- travis-ci [~travis-ci@ec2-54-82-51-114.compute-1.amazonaws.com] has joined #wesnoth-dev 20140615 16:07:14< travis-ci> [travis-ci] gfgtdf/wesnoth-old#154 (gamestate_refactor - 976d990 : gfgtdf): The build was fixed. 20140615 16:07:14< travis-ci> [travis-ci] Build details : http://travis-ci.org/gfgtdf/wesnoth-old/builds/27620856 20140615 16:07:14-!- travis-ci [~travis-ci@ec2-54-82-51-114.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140615 16:07:24< gfgtdf> :) 20140615 16:09:10< shadowm> gfgtdf: Done. 20140615 16:09:22< loonycyborg> Ivanovic: I'd prefer if it's when sdl2 is in playable state 20140615 16:09:30< loonycyborg> so I could start using it right away 20140615 16:13:08< irker823> wesnoth: gfgtdf wesnoth:master 12dec704cfb9 / src/ (7 files): change saved_game & savefile format http://git.io/IbJLaA 20140615 16:13:10< irker823> wesnoth: gfgtdf wesnoth:master 29f84b0d7499 / src/ (playcampaign.cpp saved_game.cpp saved_game.hpp): move more code playcampaign -> saved_game http://git.io/O7H-Ew 20140615 16:13:12< irker823> wesnoth: gfgtdf wesnoth:master 3574c44eb8b0 / src/playcampaign.cpp: small playcampaign.cpp refactor http://git.io/CblSlA 20140615 16:13:14< irker823> wesnoth: gfgtdf wesnoth:master 5bfce1578979 / src/ (12 files in 2 dirs): move carryover handling out of playcampaign.cpp http://git.io/uSMZAg 20140615 16:13:16< irker823> wesnoth: gfgtdf wesnoth:master 500f03d35553 / src/playcampaign.cpp: remove outcommented code http://git.io/2EwAYQ 20140615 16:13:18< irker823> wesnoth: gfgtdf wesnoth:master a9fd13f56947 / src/ (playcampaign.cpp saved_game.cpp): move rotate_random call playcampaign ->saved_game http://git.io/OvdTNw 20140615 16:13:20< irker823> wesnoth: gfgtdf wesnoth:master 0b754ce14b22 / src/playcampaign.cpp: make use of playsingle_controller optional http://git.io/oVXp5g 20140615 16:13:22< irker823> wesnoth: gfgtdf wesnoth:master 79797c3e4fff / src/playcampaign.cpp: minor playcampaign refactor http://git.io/RopThw 20140615 16:13:24< irker823> wesnoth: gfgtdf wesnoth:master a8983333b5c1 / src/playcampaign.cpp: remove unneeded code http://git.io/IylXSQ 20140615 16:13:26< irker823> wesnoth: gfgtdf wesnoth:master 9e40b2621958 / src/ (5 files): load replay from [scenario] if [replay_start] is not present http://git.io/SxbS9w 20140615 16:13:28< irker823> wesnoth: gfgtdf wesnoth:master 5ec441abb4f0 / src/game_controller.cpp: remove outdated line http://git.io/3sDyaw 20140615 16:13:29-!- _8680_ [~8680@2002:4404:712c:0:3d9a:8ecc:f76b:1618] has quit [Ping timeout: 264 seconds] 20140615 16:13:30< irker823> wesnoth: gfgtdf wesnoth:master 33504a7e9043 / src/mp_game_utils.cpp: simplyfy level_to_gamestate http://git.io/qYgCrw 20140615 16:13:32< irker823> wesnoth: gfgtdf wesnoth:master ee7ab9bc6939 / src/multiplayer_create_engine.cpp: remove set unneeded difficuly https://github.com/wesnoth/wesnoth/commit/ee7ab9bc69391b0838409b5629166cbee2751dc6 20140615 16:13:34< irker823> wesnoth: gfgtdf wesnoth:master dd7dca975d83 / src/ (saved_game.hpp savegame.cpp savegame.hpp): fixup scenario advancing http://git.io/1Xke0w 20140615 16:13:36< irker823> wesnoth: gfgtdf wesnoth:master 728b29dc61de / src/ (16 files): make wesnothd use savefile format for new games http://git.io/T67eGw 20140615 16:13:38< irker823> wesnoth: gfgtdf wesnoth:master 7172e43cf8ac / src/server/ (game.cpp game.hpp server.cpp): make wesnothd use savefile format for new games http://git.io/aIFoQw 20140615 16:13:39-!- kex_ [~kex@93-137-5-199.adsl.net.t-com.hr] has joined #wesnoth-dev 20140615 16:13:40< irker823> wesnoth: gfgtdf wesnoth:master f4db54b0531a / src/tests/test_mp_connect.cpp: fix test/ compilation http://git.io/gKKMVA 20140615 16:13:42< irker823> wesnoth: gfgtdf wesnoth:master ac9628e3cff7 / src/ (saved_game.cpp server/game.cpp): fix servergenerated replays http://git.io/xRy6nQ 20140615 16:13:44< irker823> wesnoth: gfgtdf wesnoth:master 7e3b5c199aeb / src/ (saved_game.cpp saved_game.hpp): add not_corrupt() function in saved_game class http://git.io/q3ItOA 20140615 16:13:46< irker823> wesnoth: gfgtdf wesnoth:master 92aa66680a7c / src/multiplayer.cpp: fix commandline mp start http://git.io/huZaQQ 20140615 16:13:48< irker823> wesnoth: gfgtdf wesnoth:master ea6c8d475ea3 / src/multiplayer_wait.cpp: ignore allow_new_game for reloaded games http://git.io/mdbYHg 20140615 16:13:50< irker823> wesnoth: gfgtdf wesnoth:master b00a05fb0007 / src/saved_game.cpp: expand save_id default value eralier http://git.io/pmyMHQ 20140615 16:13:52< irker823> wesnoth: gfgtdf wesnoth:master b5c0ec8a0a75 / src/multiplayer_connect_engine.cpp: fix mp reloading http://git.io/AteIww 20140615 16:13:54< irker823> wesnoth: gfgtdf wesnoth:master d9c6d18a63fa / src/ (mp_game_utils.cpp playcampaign.cpp saved_game.cpp saved_game.hpp): fix [option]s/[events]s in [modification]s and [era] http://git.io/4oWYFQ 20140615 16:13:56< irker823> wesnoth: gfgtdf wesnoth:master 836241442815 / src/ (mp_game_settings.cpp mp_game_settings.hpp): remove mp_game_settings::scenario_data http://git.io/6UUrtA 20140615 16:13:58< irker823> wesnoth: gfgtdf wesnoth:master 976d9908044b / src/ (mp_game_utils.cpp playcampaign.cpp saved_game.cpp saved_game.hpp): fix random map generation http://git.io/3BskDg 20140615 16:14:00< irker823> wesnoth: gfgtdf wesnoth:master fba6cb5f2d7e / src/ (36 files in 4 dirs): Merge pull request #201 from gfgtdf/gamestate_refactor http://git.io/ARcvvg 20140615 16:14:04-!- _8680_ [~8680@2002:4404:712c:0:847e:34c:94af:61be] has joined #wesnoth-dev 20140615 16:14:16< gfgtdf> iceiceice: i merged my pr 20140615 16:14:22< gfgtdf> iceiceice: shadowm ty 20140615 16:14:36< gfgtdf> shadowm: ty * 20140615 16:16:04-!- Kexoth [~kex@93-142-172-174.adsl.net.t-com.hr] has quit [Ping timeout: 264 seconds] 20140615 16:38:22-!- ancestral [~ancestral@12.23.74.29] has quit [Quit: i go nstuf kthxbai] 20140615 16:39:25-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140615 16:39:27-!- Bodhi-Baum [~Bodhi@dslb-084-063-024-162.pools.arcor-ip.net] has joined #wesnoth-dev 20140615 16:39:28-!- ancestral [~ancestral@12.23.74.29] has quit [Client Quit] 20140615 16:46:25-!- sachith500|2 [~kvirc@112.134.220.221] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 20140615 16:48:38-!- sachith500 [~kvirc@112.134.220.221] has joined #wesnoth-dev 20140615 16:49:04-!- sachith500 [~kvirc@112.134.220.221] has quit [Client Quit] 20140615 16:53:17-!- Spoffy [~chatzilla@152.78.175.8] has quit [Ping timeout: 240 seconds] 20140615 17:04:41< irker823> wesnoth: gfgtdf wesnoth:1.12 0e79ef919f57 / src/ (ai/manager.cpp ai/manager.hpp replay.cpp synced_context.cpp synced_context.hpp): fix get_user_choice for other sides http://git.io/GAMlfw 20140615 17:05:16-!- ancestral [~ancestral@adsl-76-248-166-148.dsl.pltn13.sbcglobal.net] has joined #wesnoth-dev 20140615 17:07:43-!- thunderstruck [~zaibotren@cpc7-cowc7-2-0-cust670.14-2.cable.virginm.net] has quit [Quit: leaving] 20140615 17:21:23-!- mjs-de [~mjs-de@g228131179.adsl.alicedsl.de] has quit [Remote host closed the connection] 20140615 17:38:13-!- EdB [~edb@85.69.242.6] has quit [Quit: Konversation terminated!] 20140615 17:46:43-!- Haudegen_ [~quassel@212095007039.public.telering.at] has joined #wesnoth-dev 20140615 17:47:41-!- Haudegen_ is now known as haudegen 20140615 17:50:05< iceiceice> gfgtdf: what happened in the "all_survivors_to_recall" function? 20140615 17:50:20< iceiceice> you just disable it? 20140615 17:50:22< gfgtdf> ice doesnt move survivors to recallist anymore 20140615 17:50:30< gfgtdf> s/ice/it 20140615 17:50:32< iceiceice> ok why dont we delete the function then 20140615 17:50:37< gfgtdf> iceiceice: it still heals the units 20140615 17:51:04< iceiceice> i see 20140615 17:51:05< gfgtdf> iceiceice: meaning it calls unit::next_scenario/unit::next_turn 20140615 17:51:47< gfgtdf> iceiceice: that for axample also removes [object] duration= scenario 20140615 17:52:51< gfgtdf> iceiceice: the carryover is now implementes in that it just takes all [unit] from the replay save snampshot, regardless of whether they are n a recallist or now 20140615 17:52:52< iceiceice> ok 20140615 17:52:52< iceiceice> i guess should rename the function then 20140615 17:52:52< gfgtdf> not 20140615 17:53:00< gfgtdf> ye i also thought that 20140615 17:53:10< gfgtdf> i just didnt to to rpvent mreging clficts 20140615 17:53:15-!- haudegen [~quassel@212095007039.public.telering.at] has quit [Ping timeout: 255 seconds] 20140615 17:53:21< gfgtdf> s/to to/do to 20140615 17:53:36< gfgtdf> prevent merging conflicts 20140615 17:53:39< gfgtdf> iceiceice: ^ 20140615 17:53:46< iceiceice> yeah 20140615 17:53:59< iceiceice> that was the only conflict i got 20140615 17:54:25< gfgtdf> iceiceice: in which file ? 20140615 17:54:33< iceiceice> in game_board.cpp 20140615 17:55:08< gfgtdf> here is also a comment: https://github.com/wesnoth/wesnoth/blob/master/src/playsingle_controller.cpp#L569 20140615 17:57:45< gfgtdf> iceiceice: will you rename it ? 20140615 17:59:09< iceiceice> idk im just going to try to get my branch merged i think 20140615 18:00:06< iceiceice> i should maybe rebase it though 20140615 18:00:07< iceiceice> idk 20140615 18:06:00< gfgtdf> iceiceice: i made for me a shell function defined as { git fetch upstream master \n git update-ref refs/heads/master refs/remotes/upstream/master \n git rebase master } that i use often for feature branches., and saved me many lookups on google :) 20140615 18:06:19< iceiceice> hehe 20140615 18:06:23-!- Duthlet [~Duthlet@wesnoth/mp-mod/Duthlet] has joined #wesnoth-dev 20140615 18:09:16-!- Duthlet [~Duthlet@wesnoth/mp-mod/Duthlet] has quit [Read error: Connection reset by peer] 20140615 18:10:09-!- Duthlet [~Duthlet@wesnoth/mp-mod/Duthlet] has joined #wesnoth-dev 20140615 18:29:48< irker823> wesnoth: aquileia wesnoth:master 3ba90bbf6438 / / (29 files in 29 dirs): gitignore: Merge rules from src/ directory http://git.io/BfGZZw 20140615 18:29:50< irker823> wesnoth: Alexander van Gessel wesnoth:master 5f6487c4e556 / / (29 files in 29 dirs): Merge pull request #204 from aquileia/ignore http://git.io/E_rFGg 20140615 18:31:32< shadowm> gfgtdf: Doesn't that throw away whatever you might have on your local master? 20140615 18:32:07< gfgtdf> shadowm: yes it does, but when i use featue braches that doesnt matter 20140615 18:32:43< shadowm> You could alternatively `git rebase upstream/master`. 20140615 18:33:19< gfgtdf> shadowm: i still have to fetch first ? 20140615 18:33:36< AI0867> git pull --rebase upstream 20140615 18:34:20< shadowm> gfgtdf: Yes. 20140615 18:37:07< gfgtdf> AI0867: that is for not using feature branches ? 20140615 18:38:31-!- ancestral [~ancestral@adsl-76-248-166-148.dsl.pltn13.sbcglobal.net] has quit [Quit: i go nstuf kthxbai] 20140615 18:40:58< shadowm> AI's suggestion requires a little more elaboration to make sense. 20140615 18:41:38< shadowm> Basically, that fetches from upstream and merges onto the current branch whatever upstream branch the currently selected branch is tracking. 20140615 18:41:53< shadowm> I wouldn't really recommend it. 20140615 18:45:05< AI0867> that was a response to the two lines above that 20140615 18:45:22< AI0867> pull --rebase == (fetch + rebase) 20140615 18:45:43< AI0867> as pull == (fetch + merge) 20140615 18:46:43-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140615 18:46:58< gfgtdf> shadowm: i changes the wesnothd protocoll on 1.13 can you pls rebuild it ? 20140615 18:49:27< gfgtdf> changed* 20140615 18:51:02-!- Haudegen_ [~quassel@178.115.128.232.wireless.dyn.drei.com] has joined #wesnoth-dev 20140615 18:51:09-!- Spoffy [~chatzilla@82.199.155.15] has joined #wesnoth-dev 20140615 18:59:04-!- ancestral [~ancestral@adsl-76-248-166-148.dsl.pltn13.sbcglobal.net] has joined #wesnoth-dev 20140615 18:59:42< irker823> wesnoth: mattsc wesnoth:master ded53dd3322b / data/ai/micro_ais/ (cas/ca_stationed_guardian.lua micro_ai_wml_tag.lua): Stationed Guardian Micro AI: make guard_x/y optional keys http://git.io/yl2-Yw 20140615 18:59:52< mattsc> vultraz: ^ 20140615 19:04:44< irker823> wesnoth: Chris Beck wesnoth:master 9e7dc5ba0082 / src/ (57 files in 13 dirs): unit_map, lua, team recall lists use reference counted UnitPtr http://git.io/lRaTTA 20140615 19:04:46< irker823> wesnoth: Chris Beck wesnoth:master e32de173eac4 / src/ (26 files in 9 dirs): remove unit.hpp include from team.hpp http://git.io/btAbpg 20140615 19:04:48< irker823> wesnoth: Chris Beck wesnoth:master 35180b82d1ae / src/ (76 files in 17 dirs): Merge branch 'reference_count_units' http://git.io/gNNS-Q 20140615 19:05:07-!- iceiceice_ [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20140615 19:05:52-!- Haudegen_ [~quassel@178.115.128.232.wireless.dyn.drei.com] has quit [Ping timeout: 264 seconds] 20140615 19:06:51< iceiceice_> wow 20140615 19:06:53< iceiceice_> https://travis-ci.org/wesnoth/wesnoth/jobs/27627669 20140615 19:06:58< iceiceice_> gcc segfaulted on my PR :O 20140615 19:08:34< shadowm> gfgtdf: Done. 20140615 19:13:23-!- iceiceice_ [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20140615 19:13:58< gfgtdf> shadowm: ty 20140615 19:14:22-!- Bodhi-Baum [~Bodhi@dslb-084-063-024-162.pools.arcor-ip.net] has quit [Ping timeout: 245 seconds] 20140615 19:16:05-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140615 19:22:36-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140615 19:48:29-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140615 19:53:49-!- travis-ci [~travis-ci@ec2-54-81-169-126.compute-1.amazonaws.com] has joined #wesnoth-dev 20140615 19:53:49< travis-ci> [travis-ci] wesnoth/wesnoth#3212 (master - 35180b8 : Chris Beck): The build was broken. 20140615 19:53:49< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/27631131 20140615 19:53:49-!- travis-ci [~travis-ci@ec2-54-81-169-126.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140615 20:03:50-!- Haudegen [~quassel@178.115.128.232.wireless.dyn.drei.com] has joined #wesnoth-dev 20140615 20:04:34< iceiceice> why is gcc segfaulting... 20140615 20:11:55< matthiaskrgr> wow, congratulations :p 20140615 20:19:24-!- timotei_ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20140615 20:21:47-!- timotei [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 240 seconds] 20140615 20:25:05-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140615 20:26:55-!- timotei_ is now known as timotei 20140615 20:33:04-!- ancestral [~ancestral@adsl-76-248-166-148.dsl.pltn13.sbcglobal.net] has quit [Quit: i go nstuf kthxbai] 20140615 20:33:27< iceiceice> hmm i cannot reproduce it locally 20140615 20:33:43< gfgtdf> iceiceice: you have same version of gcc ? 20140615 20:33:57-!- matthiaskrgr is now known as AA_matthiaskrgr 20140615 20:34:12-!- AA_matthiaskrgr is now known as matthiaskrgr 20140615 20:34:14< iceiceice> travis is 4.6.3 20140615 20:34:19< iceiceice> i am 4.8.2 20140615 20:35:29< iceiceice> i have no idea how to debug this 20140615 20:35:35< iceiceice> maybe we can just make travis use a better version? 20140615 20:35:52-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 264 seconds] 20140615 20:38:35< gfgtdf> iceiceice: hm i think we should actualy support 4.6 20140615 20:38:55-!- prophile [~alynn@oftn/member/prophile] has quit [Quit: The Game] 20140615 20:39:33< iceiceice> ok but idk how we can the travis 20140615 20:39:38< iceiceice> fix the travis build 20140615 20:40:25-!- mjs-de [~mjs-de@g228131179.adsl.alicedsl.de] has joined #wesnoth-dev 20140615 20:43:13-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140615 20:49:09< irker823> wesnoth: Chris Beck wesnoth:master f25496ebc26a / .travis.yml: use gcc 4.8 on travis http://git.io/UD211w 20140615 20:49:12-!- trademark_ [~trademark@nsg93-8-88-175-59-164.fbx.proxad.net] has quit [Ping timeout: 255 seconds] 20140615 20:51:04< mattsc> gfgtdf: the changes you made (I think it was your changes) now cause an assertion failure when saving a game that was loaded from a save from before those changes. 20140615 20:51:15< mattsc> I assume that this is to be expected? 20140615 20:51:37< gfgtdf> mattsc: hm i think i can add some compability code 20140615 20:51:52< gfgtdf> mattsc: is that a midgame save or a start-of-scenario save ? 20140615 20:52:07< mattsc> gfgtdf: I’ve only tried midgame saves so far. 20140615 20:52:25< mattsc> FYI, this is the assert: Assertion failed: (not_corrupt()), function write_carryover, file /mats/misc/Wesnoth/wesnoth/src/saved_game.cpp, line 174. 20140615 20:54:17< iceiceice> gfgtdf: now at least we will see if its actually gcc or just the travis build environment 20140615 20:55:40< irker823> wesnoth: gfgtdf wesnoth:master c5301e58513f / src/gamestatus.cpp: add compability code for old savefiles http://git.io/IrYy8Q 20140615 20:56:03-!- cib_ [~cib@p5DC74EBD.dip0.t-ipconnect.de] has quit [Ping timeout: 240 seconds] 20140615 20:56:04< gfgtdf> mattsc: try this ^ 20140615 20:56:44< mattsc> gfgtdf: that was fast 20140615 20:56:45< wesbot> mattsc: Sometimes we are fast 20140615 20:56:52< mattsc> Hah - it still works! :) 20140615 21:04:10-!- Bodhi-Baum [~Bodhi@dslb-084-063-024-162.pools.arcor-ip.net] has joined #wesnoth-dev 20140615 21:04:53< iceiceice> hmm will travis build my branch if it "cannot be merged?" 20140615 21:05:36< mattsc> gfgtdf: yes, that fixes it. Thanks! 20140615 21:07:48-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has quit [Remote host closed the connection] 20140615 21:09:48-!- happygrue [~happygrue@wesnoth/developer/wintermute] has joined #wesnoth-dev 20140615 21:12:27-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140615 21:14:14-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140615 21:14:47-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20140615 21:15:46-!- EliDupree [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20140615 21:18:16< iceiceice> gfgtdf: it looks like travis now builds successfully 20140615 21:18:20< iceiceice> so its a gcc 4.6 problem 20140615 21:18:35< iceiceice> i dont have any idea how to fix right now, also i dont have time so im just going to leave it this way for now 20140615 21:19:02-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20140615 21:20:16< AI0867> I reported it and #gcc 20140615 21:21:13-!- Bodhi-Baum [~Bodhi@dslb-084-063-024-162.pools.arcor-ip.net] has quit [Quit: Verlassend] 20140615 21:22:47< irker823> wesnoth: mattsc wesnoth:master faeaf5e47c25 / data/ai/lua/ai_helper.lua: ai_helper.get_attacks: improve check for units in the way http://git.io/NeiwHA 20140615 21:26:52< irker823> wesnoth: Lari Nieminen wesnoth:master 17974a4bb14e / data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg: Refresh fog/shroud when the Ghouls appear http://git.io/2F5wGw 20140615 21:26:59< irker823> wesnoth: mattsc wesnoth:1.12 130389acdf6f / data/ai/lua/ai_helper.lua: ai_helper.get_attacks: improve check for units in the way http://git.io/mxwYuw 20140615 21:27:12< zookeeper> ah, github's web edit thingy is handy 20140615 21:27:43< mattsc> Ooo, mark this day in your calendars, folks! zookeeper made a positive comment about git(hub). 20140615 21:27:55< zookeeper> har har :p 20140615 21:28:08-!- travis-ci [~travis-ci@ec2-54-81-169-126.compute-1.amazonaws.com] has joined #wesnoth-dev 20140615 21:28:08< travis-ci> [travis-ci] wesnoth/wesnoth#3213 (master - f25496e : Chris Beck): The build was fixed. 20140615 21:28:08< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/27636375 20140615 21:28:08-!- travis-ci [~travis-ci@ec2-54-81-169-126.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140615 21:30:06< ancestral> Hopefully they’ll make progress with Atom.io 20140615 21:30:30< ancestral> Right now it only accepts files up to 2MB 20140615 21:32:21< ancestral> In a few years I can see it being a worthy tool, but it’s far from that 20140615 21:32:24< ancestral> right now 20140615 21:33:30< irker823> wesnoth: Lari Nieminen wesnoth:1.12 44666d2b640d / data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg: Refresh fog/shroud when the Ghouls appear http://git.io/6j6RIg 20140615 21:44:43-!- happygrue [~happygrue@wesnoth/developer/wintermute] has quit [Ping timeout: 240 seconds] 20140615 21:55:03-!- gfgtdf_ [~chatzilla@e177125205.adsl.alicedsl.de] has joined #wesnoth-dev 20140615 21:55:55< mattsc> Is there a (known) problem with the AI moving units through a tunnel when the other side of the tunnel is occupied by one of the AI’s own units? 20140615 21:56:13< mattsc> See 2nd paragraph here: http://forums.wesnoth.org/viewtopic.php?f=10&t=39456&p=571925#p571925 20140615 21:57:43-!- gfgtdf [~chatzilla@f054165098.adsl.alicedsl.de] has quit [Ping timeout: 272 seconds] 20140615 21:57:58-!- gfgtdf_ is now known as gfgtdf 20140615 21:58:13< AI0867> mattsc: not AFAIK 20140615 21:59:07-!- travis-ci [~travis-ci@ec2-54-82-51-114.compute-1.amazonaws.com] has joined #wesnoth-dev 20140615 21:59:07< travis-ci> [travis-ci] wesnoth/wesnoth#3214 (master - c5301e5 : gfgtdf): The build was fixed. 20140615 21:59:07< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/27636653 20140615 21:59:07-!- travis-ci [~travis-ci@ec2-54-82-51-114.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140615 22:00:27< gfgtdf> i fixed a build :) 20140615 22:02:50< mattsc> AI0867: yeah, I wasn’t aware of anything either. I might have to dig in to see what causes the failed teleport. 20140615 22:05:16< irker823> wesnoth: gfgtdf wesnoth:master 20267cec05f3 / src/ (9 files): fix get_user_choice_multiple_sides http://git.io/IvX4sQ 20140615 22:05:38-!- travis-ci [~travis-ci@ec2-54-87-47-156.compute-1.amazonaws.com] has joined #wesnoth-dev 20140615 22:05:38< travis-ci> [travis-ci] wesnoth/wesnoth#3215 (master - faeaf5e : mattsc): The build was fixed. 20140615 22:05:38< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/27637875 20140615 22:05:38-!- travis-ci [~travis-ci@ec2-54-87-47-156.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140615 22:07:08< mattsc> AI0867: ooo, no, I take that back. It does not work in human controlled mode either. 20140615 22:07:51< mattsc> It gives a big red “failed teleport, exit not empty” message on the screen. 20140615 22:08:00< mattsc> I assume that is supposed to be that way? 20140615 22:08:12< mattsc> I’ve never really work with tunnels. 20140615 22:09:15< AI0867> was the exit unfogged? 20140615 22:09:21< AI0867> if so, then that's a bug 20140615 22:09:25< mattsc> yes 20140615 22:09:57< AI0867> a tunnel should behave like a 7th (or higher) adjacent hex to the pathfinder 20140615 22:11:24< gfgtdf> AI0867: i think it always liek unit cannot teleport through village blocked by own units 20140615 22:11:30< gfgtdf> it was always like 20140615 22:11:43< gfgtdf> AI0867: for humans too 20140615 22:11:47-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 240 seconds] 20140615 22:11:49< mattsc> that’s what it appears to be, yes 20140615 22:11:59< mattsc> I mean: that is the behavior I am seeing. 20140615 22:12:20< AI0867> ah, right 20140615 22:12:27< AI0867> maybe it was always broken then? 20140615 22:12:28< mattsc> You can go through is the entrance hex is occupied, but not if the exit hex is occupied (even if the goal hex is beyon that point). 20140615 22:12:47< gfgtdf> AI0867: alsthough my "always" usualy means 'at least since 10.3' 20140615 22:12:50< gfgtdf> 1.10.3 20140615 22:12:54< gfgtdf> although* 20140615 22:13:21< AI0867> ever since fabi and I implemented it, probably 20140615 22:13:24-!- ancestral [~ancestral@12.23.74.29] has quit [Quit: i go nstuf kthxbai] 20140615 22:14:28-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140615 22:16:19< mattsc> I just tested that this is a problem for the RCA AI as well, not just the custom MAI. 20140615 22:16:49< mattsc> As in, we get the same error messages of the AI assuming that it works when it doesn’t. 20140615 22:17:33< mattsc> AI0867: so what should we do about this? It’s going to be pretty difficult to change the AI code to take this into account. Would it be possible to fix this? 20140615 22:17:50-!- gfgtdf [~chatzilla@e177125205.adsl.alicedsl.de] has quit [Read error: Connection reset by peer] 20140615 22:24:07-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20140615 22:25:02-!- knotwork__ is now known as knotwork 20140615 22:25:19< AI0867> mattsc: yeah, I think we should 20140615 22:28:19< mattsc> AI0867: thanks, that’s great. Beetlenaut has replied to the forum post by now and says that he’ll file a bug report about it. 20140615 22:33:48-!- travis-ci [~travis-ci@ec2-54-87-47-156.compute-1.amazonaws.com] has joined #wesnoth-dev 20140615 22:33:48< travis-ci> [travis-ci] wesnoth/wesnoth#3216 (master - 17974a4 : Lari Nieminen): The build was fixed. 20140615 22:33:48< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/27638046 20140615 22:33:48-!- travis-ci [~travis-ci@ec2-54-87-47-156.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140615 22:39:55< irker823> wesnoth: gfgtdf wesnoth:master 699fbaef6792 / src/playcampaign.cpp: remove useless code in playcampaign.cpp http://git.io/h0JqsA 20140615 22:46:05< irker823> wesnoth: gfgtdf wesnoth:master c1c76881c7d9 / src/playcampaign.cpp: small playcampaign refactor http://git.io/ExKKzQ 20140615 22:47:41-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 252 seconds] 20140615 22:48:13< irker823> wesnoth: gfgtdf wesnoth:master 4260aecf625f / src/playcampaign.cpp: remove outcommented code http://git.io/OZQSow 20140615 22:48:58-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140615 22:59:56-!- Duthlet [~Duthlet@wesnoth/mp-mod/Duthlet] has quit [Quit: leaving] 20140615 23:00:19-!- ancestral [~ancestral@12.23.74.29] has quit [Quit: i go nstuf kthxbai] 20140615 23:00:35-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140615 23:03:30-!- travis-ci [~travis-ci@ec2-54-87-47-156.compute-1.amazonaws.com] has joined #wesnoth-dev 20140615 23:03:30< travis-ci> [travis-ci] wesnoth/wesnoth#3219 (master - 20267ce : gfgtdf): The build was broken. 20140615 23:03:30< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/27639604 20140615 23:03:30-!- travis-ci [~travis-ci@ec2-54-87-47-156.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140615 23:04:13-!- Haudegen [~quassel@178.115.128.232.wireless.dyn.drei.com] has quit [Remote host closed the connection] 20140615 23:07:01< irker823> wesnoth: gfgtdf wesnoth:master e92085aeafcd / src/carryover.cpp: remove transfered sides from [carryover_sides] http://git.io/w2mAOQ 20140615 23:10:11< irker823> wesnoth: gfgtdf wesnoth:master 11169c60eb25 / src/replay.cpp: removed unneeded replaystack.clear call http://git.io/JqlFlQ 20140615 23:10:57-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20140615 23:11:40-!- travis-ci [~travis-ci@ec2-54-87-47-156.compute-1.amazonaws.com] has joined #wesnoth-dev 20140615 23:11:40< travis-ci> [travis-ci] wesnoth/wesnoth#3220 (master - 699fbae : gfgtdf): The build was broken. 20140615 23:11:40< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/27640889 20140615 23:11:40-!- travis-ci [~travis-ci@ec2-54-87-47-156.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140615 23:12:19-!- mjs-de [~mjs-de@g228131179.adsl.alicedsl.de] has quit [Remote host closed the connection] 20140615 23:16:15< irker823> wesnoth: gfgtdf wesnoth:master 8edaafec6fa3 / src/replay.cpp: remove unneeded includes in replay.cpp http://git.io/gjiYEw 20140615 23:24:56-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140615 23:28:58-!- gfgtdf [~chatzilla@e177125205.adsl.alicedsl.de] has joined #wesnoth-dev 20140615 23:30:30< gfgtdf> uhm does any know what my error in here: https://github.com/wesnoth/wesnoth/blob/master/src/syncmp_handler.cpp#L25 is? on msvc it compiled 20140615 23:32:55< AI0867> gfgtdf: did you include ? 20140615 23:33:54< gfgtdf> AI0867: ok i'll try that. 20140615 23:34:27< irker823> wesnoth: gfgtdf wesnoth:master 1c7c524150b7 / src/syncmp_handler.cpp: Update syncmp_handler.cpp http://git.io/krhygA 20140615 23:53:17< irker823> wesnoth: gfgtdf wesnoth:master 9fb2fe93345a / src/playcampaign.cpp: fix build http://git.io/2xTFRg --- Log closed Mon Jun 16 00:00:25 2014