--- Log opened Sat Jul 05 00:00:55 2014 20140705 00:06:47-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140705 00:10:23-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 00:13:01-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20140705 00:14:00-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 00:14:55-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20140705 00:16:07-!- trewe [~trewe@238.61.43.5.rev.vodafone.pt] has quit [Quit: quit] 20140705 00:28:27< irker184> wesnoth: Chris Beck wesnoth:master 7d8620b6c8d5 / src/unit_filter.cpp: fix a typo in comment http://git.io/B9LKwA 20140705 00:28:29< irker184> wesnoth: Chris Beck wesnoth:master 7f3bb10e2229 / src/unit_filter.cpp: add lazy parsing of comma separated lists to unit_filter http://git.io/WcCXcA 20140705 00:51:47-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20140705 00:54:44-!- sachith500 [~kvirc@112.134.0.165] has joined #wesnoth-dev 20140705 01:10:38< irker184> wesnoth: Chris Beck wesnoth:master b7927744d78d / src/unit_filter.cpp: unit filters now give error messages if have unexpected children http://git.io/pKAsTw 20140705 01:25:06-!- sachith500 [~kvirc@112.134.0.165] has quit [Read error: Connection reset by peer] 20140705 01:25:27-!- sachith500 [~kvirc@112.134.0.165] has joined #wesnoth-dev 20140705 01:28:45-!- wesbot changed the topic of #wesnoth-dev to: string+feature freeze active on 1.12 | 238 bugs, 344 feature requests, 29 patches | Logs: http://irclogs.wesnoth.org | Alternate logs: http://wesnoth.debian.net | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20140705 01:37:30< irker184> wesnoth: gfgtdf wesnoth:master 16938d397d84 / src/ (8 files in 3 dirs): add game_data::get_variable_accesss method. http://git.io/S7Lymw 20140705 01:37:32< irker184> wesnoth: gfgtdf wesnoth:master 5d3040c0b89e / src/ (8 files): move variable_info to own file http://git.io/PCwfgQ 20140705 01:37:34< irker184> wesnoth: gfgtdf wesnoth:master 2fb630892989 / src/ (game_events/action_wml.cpp variable_info.cpp variable_info.hpp): move partly [set_variables] code to variable_info class http://git.io/53FdQQ 20140705 01:37:36< irker184> wesnoth: gfgtdf wesnoth:master eb9ef2d16e8a / src/ (game_data.cpp variable_info.cpp variable_info.hpp): add variable_info::clear method http://git.io/kgJKJg 20140705 01:37:38< irker184> wesnoth: gfgtdf wesnoth:master ac88831e9822 / src/ (game_data.cpp variable_info.cpp variable_info.hpp): add method variable_info::as_scalar_const http://git.io/zrv8pQ 20140705 01:37:40< irker184> wesnoth: gfgtdf wesnoth:master ff70a7da836f / src/ (game_data.cpp variable_info.cpp variable_info.hpp): add variable_info::add_child method http://git.io/FERUHA 20140705 01:37:42< irker184> wesnoth: gfgtdf wesnoth:master 4c324f3c0974 / src/ (unit.cpp variable_info.cpp variable_info.hpp): add variable_info::as_array_throw method http://git.io/NUV51g 20140705 01:37:44< irker184> wesnoth: gfgtdf wesnoth:master 450735090e78 / src/ (6 files in 3 dirs): make variable_info members private http://git.io/kJnTpA 20140705 01:37:46< irker184> wesnoth: gfgtdf wesnoth:master c366acb96e73 / src/ (7 files in 3 dirs): make different functions for different variable access http://git.io/R6HBVw 20140705 01:37:48< irker184> wesnoth: gfgtdf wesnoth:master 5110a87a2fcf / src/variable.hpp: add comment about [insert_tag] http://git.io/xfnQrA 20140705 01:37:50< irker184> wesnoth: gfgtdf wesnoth:master 23b0c5343f0d / src/ (7 files in 3 dirs): catch invalid variablename exception when using http://git.io/oV8kRg 20140705 01:37:52< irker184> wesnoth: gfgtdf wesnoth:master 1a8d3c6fa22d / src/ (13 files in 3 dirs): refactor variable_info http://git.io/P9FkSA 20140705 01:37:54< irker184> wesnoth: gfgtdf wesnoth:master 7f5985fbc21e / src/variable_info.cpp: fixup build http://git.io/bHcptQ 20140705 01:37:56< irker184> wesnoth: gfgtdf wesnoth:master 3a711de58c0f / src/variable_info.cpp: fixup build http://git.io/wWV-YQ 20140705 01:37:58< irker184> wesnoth: gfgtdf wesnoth:master 929d70ba8d82 / src/variable_info.cpp: fixup build http://git.io/EFyFCg 20140705 01:38:00< irker184> wesnoth: gfgtdf wesnoth:master fda3beb544a3 / src/ (variable_info.cpp variable_info.hpp variable_info_detail.hpp): add comments in variable_info http://git.io/Oj7Bog 20140705 01:38:02< irker184> wesnoth: gfgtdf wesnoth:master cf6fcfbd836f / src/variable_info.cpp: optimize variable_info http://git.io/ICKLAw 20140705 01:38:04< irker184> wesnoth: gfgtdf wesnoth:master 304d3dac7907 / src/variable_info.hpp: add newline at end of file http://git.io/tUtteg 20140705 01:38:06< irker184> wesnoth: gfgtdf wesnoth:master 4ff51a3940bd / src/tests/test_config.cpp: add variable_access test case http://git.io/l0oxag 20140705 01:38:08< irker184> wesnoth: gfgtdf wesnoth:master 2a2c16b0565d / src/game_events/action_wml.cpp: make [set_varialbes] mode=replace as default http://git.io/kEUBqA 20140705 01:38:10< irker184> wesnoth: gfgtdf wesnoth:master 6680fa724837 / src/game_events/action_wml.cpp: use const variable access for [set_variable] to_variable http://git.io/_M_9Fw 20140705 01:38:12< irker184> wesnoth: gfgtdf wesnoth:master 441a9a23ff2c / / (149 files in 39 dirs): Merge branch 'master' into game_variables http://git.io/c5jaaQ 20140705 01:38:14< irker184> wesnoth: gfgtdf wesnoth:master 9084e5c68c2e / src/variable_info.cpp: add index to max_loop check http://git.io/c50EhA 20140705 01:38:16< irker184> wesnoth: gfgtdf wesnoth:master bc6fa279a4ad / src/variable_info.cpp: don't accept variablenames with index > max_loop http://git.io/KmVQKw 20140705 01:38:18< irker184> wesnoth: gfgtdf wesnoth:master dc380536b43d / src/variable_info.cpp stdout.txt: fix comments in variable_info.cpp http://git.io/rJx7YQ 20140705 01:38:20< irker184> wesnoth: gfgtdf wesnoth:master c03ac970b071 / .travis.yml src/pathfind/teleport.cpp src/unit_filter.cpp src/unit_filter.hpp: Merge branch 'master' into game_variables http://git.io/9YroJQ 20140705 01:38:22< irker184> wesnoth: gfgtdf wesnoth:master fa28ffba0f1f / / (19 files in 5 dirs): Merge pull request #231 from gfgtdf/game_variables http://git.io/hvAyzA 20140705 01:39:24-!- gfgtdf [~chatzilla@f054052073.adsl.alicedsl.de] has joined #wesnoth-dev 20140705 01:39:26-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140705 01:40:59< shadowm> gfgtdf: dc380536b43d6d32bdded58911435b61506a5a2c introduces a stdout.txt file, delete it. 20140705 01:42:04< gfgtdf> shadowm: hm i think i forgot that we dont gitignore .txt files by default now. 20140705 01:42:43< irker184> wesnoth: gfgtdf wesnoth:master de97f3f2e890 / .gitignore: add stdout.txt to gitignore http://git.io/TOwtKQ 20140705 01:42:49< shadowm> That wouldn't automatically add it to the index unless you were abusing some form of git add . 20140705 01:43:14< shadowm> Besides, we all review our commits before pushing them, right? 20140705 01:44:07< irker184> wesnoth: gfgtdf wesnoth:master ef9af0a0e037 / stdout.txt: Delete stdout.txt http://git.io/Yc9nrw 20140705 01:45:27-!- ancestral [~ancestral@12.23.74.29] has quit [Quit: i go nstuf kthxbai] 20140705 01:55:27-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20140705 02:15:48-!- gfgtdf [~chatzilla@f054052073.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 20140705 02:19:55-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140705 02:22:05< mattsc> variable_info_3 ? 20140705 02:23:05-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 02:24:24< irker184> wesnoth: mattsc wesnoth:master f0ed7ce131d5 / projectfiles/Xcode/Wesnoth.xcodeproj/project.pbxproj: Update Xcode project http://git.io/JO5tpA 20140705 02:25:40-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20140705 02:34:53-!- sachith500 [~kvirc@112.134.0.165] has quit [Read error: Connection reset by peer] 20140705 02:35:42-!- sachith500 [~kvirc@112.134.0.165] has joined #wesnoth-dev 20140705 02:43:14-!- Ivanovic_ [~ivanovic@frnk-d9333f05.pool.mediaWays.net] has joined #wesnoth-dev 20140705 02:45:21-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 264 seconds] 20140705 02:47:07-!- Ivanovic_ is now known as Ivanovic 20140705 03:02:22-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 03:10:19< irker184> wesnoth: Chris Beck wesnoth:master 3dc0d7364fd0 / src/ (unit_animation.cpp unit_animation.hpp unit_filter.cpp unit_filter.hpp): precompute the unit filters used in animations http://git.io/HP4Vbg 20140705 03:10:21< irker184> wesnoth: Chris Beck wesnoth:master 6a41369ec0aa / src/unit_filter.hpp: add a comment to unit_filter.hpp http://git.io/MFUfsA 20140705 03:10:23< irker184> wesnoth: Chris Beck wesnoth:master d7c7740d7dcc / src/unit_animation.cpp: eliminate a needless loop over all units in the animation cycle http://git.io/aXa07g 20140705 03:10:25< irker184> wesnoth: Chris Beck wesnoth:master 9bfe3b561d91 / / (20 files in 6 dirs): Merge branch 'master' of git://github.com/wesnoth/wesnoth http://git.io/2QsVRw 20140705 03:12:32-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140705 03:12:41-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20140705 03:13:59-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 03:14:36-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20140705 03:20:25< ancestral> I want to like gna.org’s bug troubleshooting. I do. I just cannot believe it doesn’t have a preview button when you post a bug or a comment. It makes very little sense. 20140705 03:23:07< ancestral> Any pushback if in the future I just report bugs in github instead? 20140705 03:23:18< shadowm> You cannot report bugs in GitHub. 20140705 03:23:26< ancestral> Is it somehow turned off? 20140705 03:23:30< shadowm> Yes. 20140705 03:24:01< ancestral> Are you looking for ways to migrate the bugs over? 20140705 03:24:11< shadowm> No. 20140705 03:25:15< ancestral> I thought discussion on why Wesnoth was using gna.org was brought up in the mailing list 20140705 03:25:50< shadowm> That doesn't mean GitHub's tracker is an alternative anyone is considering. It doesn't support non-image attachments and everyone else seems very attached to those. 20140705 03:27:17< ancestral> shadowm: https://github.com/blog/1347-issue-attachments 20140705 03:27:39< ancestral> Seems like it does. 20140705 03:27:48< shadowm> "It doesn't support non-image attachments." 20140705 03:27:57< iceiceice> ancestral: there was some interest in hosting redmine on our own server 20140705 03:28:08< iceiceice> but no one has taken the time to make that happen 20140705 03:28:13< shadowm> If you read that post you'll realize it speaks specifically about introducing support for *image* attachments, on December 2012. 20140705 03:28:29< shadowm> People's issue with with *non-image* attachments. 20140705 03:28:30< ancestral> You said “non-image” 20140705 03:28:34< ancestral> Okay 20140705 03:28:41< shadowm> "It doesn't support non-image attachments." 20140705 03:28:47< shadowm> Means it doesn't support attachments that aren't images. 20140705 03:28:51< iceiceice> i might be able to commit to doing that if i get a large block of free time but no promises atm, and also i dont have access to baldras anyway so i would either have to get that or someone else would ahve to do it i guess 20140705 03:29:19< iceiceice> the github issue tracker is pretty rudimentary though imho 20140705 03:29:27< shadowm> You can get access to baldras if you are trustworthy enough. 20140705 03:29:57< shadowm> Though nothing stops you from experimenting on your own machine first. In fact, that'd be the way to go in any case. 20140705 03:30:11< iceiceice> y thats a good point 20140705 03:30:36< ancestral> Anyone familiar with Jira? 20140705 03:31:00< ancestral> Hmm, maybe it costs money 20140705 03:31:43< shadowm> The big requisites are the following: 1) prove that we can import our existing bugs in a reliable fashion (provide additional scripts to fix it if necessary); 2) show that you are able to maintain your platform of choice in the long term; 3) that I can trust you. 20140705 03:32:38< shadowm> The alternative to 3 is to get me to rearrange a load of crap so that I only need to 0.5*trust you. 20140705 03:39:05< shadowm> Bonus points if you can write an authentication module that can use phpBB's database so people only need forum accounts to file issues, though then I'd need to 3.0*trust you instead of merely 1.0*trust you. 20140705 03:45:20< iceiceice> shadowm: noted 20140705 03:46:45< mattsc> ancestral: would you like me to give you write access to this: https://github.com/mattsc/AI-demos/wiki/Wesnoth-OS-X-Specific-Issues 20140705 03:47:38< ancestral> Oh, that’s your personal page 20140705 03:47:58< mattsc> yeah - just because I am lazy 20140705 03:49:00< ancestral> I only noted that because there’s gna, but then there’s github.com/wesnoth for code, and then there’s the forums for techncial support and bug reports, and the Wesnoth wiki which is used for something things 20140705 03:50:00< ancestral> mattsc: Sure, what the heck. Thanks. 20140705 03:50:27< mattsc> I just started the “issues” page there because it was readily available and easy. I figured we’d move it somewhere else, but that hasn’t happened (yet?). 20140705 03:50:39< mattsc> ancestral: you’re ancestral at github too? 20140705 03:50:43< ancestral> Yes :) 20140705 03:51:43< mattsc> ancestral: done — which means you can change Fred now too ;) 20140705 03:52:03< ancestral> What’s Fred? 20140705 03:52:09< ancestral> (or who?) 20140705 03:52:19< shadowm> mattsc: Nothing stops you from moving it to w.w.o if you have an account there (pretty sure you do for AiWML et cetera). 20140705 03:52:50< shadowm> I think I said it'd get used for RAs starting with 1.12.0 gold. 20140705 03:52:54< mattsc> Fred’s a mean old orc (or sometimes troll) throwing units at the unsuspecting player on the Freelands map. 20140705 03:53:08-!- noy [~Noy@S01067cb21b205894.vs.shawcable.net] has joined #wesnoth-dev 20140705 03:53:17-!- noy [~Noy@S01067cb21b205894.vs.shawcable.net] has quit [Changing host] 20140705 03:53:17-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 03:53:27< mattsc> shadowm: I still haven’t applied for my Wesnoth gold card. :( 20140705 03:53:32-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20140705 03:54:05< shadowm> Yeah, it's hard to apply for defunct benefit programs, isn't it? 20140705 03:54:31< mattsc> Maybe if I pester the admins long enough, they’ll give it to me just so that I shut up? 20140705 03:54:50< shadowm> Anyway, I meant gold as in the real thing as opposed to RC 1, in case other people don't follow. 20140705 03:55:10< mattsc> hehe 20140705 03:55:52< mattsc> shadowm: yes, you did. Do you want me to move it somewhere else for that? 20140705 03:57:40< mattsc> ancestral: Fred’s our nickname for the Freelands grunt rush AI we’re working on. 20140705 04:02:48< ancestral> Grunt rushes 20140705 04:02:52< ancestral> I miss Warcraft II 20140705 04:07:27-!- kex [~kex@93-142-159-181.adsl.net.t-com.hr] has quit [Remote host closed the connection] 20140705 04:10:39-!- kex [~kex@93-142-159-181.adsl.net.t-com.hr] has joined #wesnoth-dev 20140705 04:11:34< shadowm> ancestral: There's no need to move it if you don't feel like it; after all, at that point I'm going to copy and reformat its contents for direct inclusion in the announcement. 20140705 04:11:39< shadowm> Grr. 20140705 04:11:42< shadowm> I mean mattsc, not ancestral. 20140705 04:12:17< mattsc> shadowm: ok 20140705 04:12:27< ancestral> Hey mattsc, have a minute? 20140705 04:12:55< ancestral> (Just want to see if you might be able to test something for me) 20140705 04:18:22-!- kex [~kex@93-142-159-181.adsl.net.t-com.hr] has quit [Remote host closed the connection] 20140705 04:26:16< ancestral> Actually, can anyone test a preference for me on their computer? 20140705 04:28:15< ancestral> Buehler? 20140705 04:37:59-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 272 seconds] 20140705 04:41:44< irker184> wesnoth: Chris Beck wesnoth:master 27436d9b0f79 / src/ (terrain_filter.cpp terrain_filter.hpp): terrain_filter caches its unit filter construction http://git.io/msRzHA 20140705 04:44:47-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 04:48:30-!- ancestral [~ancestral@12.23.74.29] has quit [Quit: i go nstuf kthxbai] 20140705 04:51:08-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140705 04:57:07-!- iwaim___ [~iwaim@2001:2c0:40e:2002:0:4:14:80] has quit [Remote host closed the connection] 20140705 04:57:45-!- iwaim_ [~iwaim@2001:2c0:40e:2002:0:4:14:80] has joined #wesnoth-dev 20140705 04:57:51-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140705 05:04:10-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 05:08:10-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20140705 05:11:10-!- ancestral [~ancestral@12.23.74.29] has quit [Quit: i go nstuf kthxbai] 20140705 05:13:26< irker184> wesnoth: Chris Beck wesnoth:master b00c90d072c5 / src/ (side_filter.cpp side_filter.hpp): side_filter caches its side_filter and unit_filter children http://git.io/uY67Vw 20140705 05:20:42-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: Bye for now] 20140705 05:28:12-!- cib [~cib@p5DD233A2.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140705 05:28:32-!- cib is now known as Guest85817 20140705 05:41:54-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 05:46:37-!- faabumc [~vcr@wesnoth/developer/faabumc] has joined #wesnoth-dev 20140705 05:49:26-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140705 06:06:56-!- kex [~kex@93-142-159-181.adsl.net.t-com.hr] has joined #wesnoth-dev 20140705 06:11:52-!- kex [~kex@93-142-159-181.adsl.net.t-com.hr] has quit [Ping timeout: 260 seconds] 20140705 06:15:48-!- RiftWalker [~nathan@ip98-163-252-45.no.no.cox.net] has quit [Remote host closed the connection] 20140705 06:26:12< irker184> wesnoth: Chris Beck wesnoth:master daa48e0dce02 / src/ (game_events/action_wml.cpp unit_filter.cpp unit_filter.hpp): add all_matches, first_match fcns to unit_filter, use at [object] http://git.io/eSkQWw 20140705 06:31:27-!- Guest85817 [~cib@p5DD233A2.dip0.t-ipconnect.de] has quit [Quit: Leaving] 20140705 06:31:30-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Ping timeout: 255 seconds] 20140705 06:37:44-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20140705 06:41:03-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140705 06:48:08-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 07:04:36-!- faabumc [~vcr@wesnoth/developer/faabumc] has quit [Ping timeout: 260 seconds] 20140705 07:05:27-!- faabumc [~vcr@wesnoth/developer/faabumc] has joined #wesnoth-dev 20140705 07:22:48-!- mjs-de [~mjs-de@f048013216.adsl.alicedsl.de] has joined #wesnoth-dev 20140705 07:28:17-!- ancestral [~ancestral@12.23.74.29] has quit [Quit: i go nstuf kthxbai] 20140705 07:28:45-!- wesbot changed the topic of #wesnoth-dev to: string+feature freeze active on 1.12 | 239 bugs, 344 feature requests, 29 patches | Logs: http://irclogs.wesnoth.org | Alternate logs: http://wesnoth.debian.net | Don't paste on IRC! 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20140705 09:46:39-!- cib [~cib@132.231.178.85] has joined #wesnoth-dev 20140705 09:47:03-!- cib is now known as Guest14160 20140705 09:50:48-!- mjs-de [~mjs-de@f048013216.adsl.alicedsl.de] has quit [Remote host closed the connection] 20140705 09:54:44-!- lipkab [~the_new_l@host-91-147-212-189.biatv.hu] has joined #wesnoth-dev 20140705 10:02:02-!- irker601 [~irker@fehu.ai0867.net] has joined #wesnoth-dev 20140705 10:02:02< irker601> wesnoth: Boldizsár Lipka wesnoth:master 9cce856aa0ef / src/ (39 files in 13 dirs): Import SDL_gpu sources. http://git.io/wd5Z6w 20140705 10:02:02< irker601> wesnoth: Boldizsár Lipka wesnoth:master fba9a360ccbc / src/ (video.cpp video.hpp): Enable OpenGL rendering. http://git.io/ADH2ww 20140705 10:02:03< irker601> wesnoth: Boldizsár Lipka wesnoth:master 4ff6e0b61c1b / src/ (sdl/gpu.hpp video.cpp): Add alias for SDL_gpu/SDL_gpu/SDL_gpu.h. http://git.io/QyZ04w 20140705 10:02:04< irker601> wesnoth: Boldizsár Lipka wesnoth:master 49e68b094ab4 / src/video.cpp: Fix GPU_Init flags. http://git.io/WXXW-Q 20140705 10:02:05< irker601> wesnoth: Boldizsár Lipka wesnoth:master ebd6f18c6e6b / src/ (loadscreen.cpp loadscreen.hpp): Port the load screen to use SDL_gpu. http://git.io/yoRtnQ 20140705 10:02:06< irker601> wesnoth: Boldizsár Lipka wesnoth:master d60b9c6069e5 / .gitignore: Don't ignore CMakeLists.txt. http://git.io/rs49eQ 20140705 10:02:08< irker601> wesnoth: Boldizsár Lipka wesnoth:master 3238000cd202 / src/SDL_gpu/ (CMakeLists.txt SDL_gpu/CMakeLists.txt): Commit missing CMakeLists for SDL_gpu. http://git.io/FVRnow 20140705 10:02:10< irker601> wesnoth: Boldizsár Lipka wesnoth:master ccc1f9e63329 / .gitignore: Don't ignore txt files. http://git.io/o1wb7Q 20140705 10:02:12< irker601> wesnoth: Boldizsár Lipka wesnoth:master d5491b0611ac / src/SDL_gpu/CMakeLists.txt: Fix SDL_gpu CMake build. http://git.io/Np4vrQ 20140705 10:02:14< irker601> wesnoth: Boldizsár Lipka wesnoth:master c2d7265718ad / CMakeLists.txt src/CMakeLists.txt src/loadscreen.cpp src/loadscreen.hpp: Make SDL_gpu an optional dependency. http://git.io/hyj1TQ 20140705 10:02:16< irker601> wesnoth: Boldizsár Lipka wesnoth:master fe1aae79f001 / src/ (loadscreen.cpp loadscreen.hpp): Remove SDL2-specific parts from loadscreen. http://git.io/XyVQ9g 20140705 10:02:18< irker601> wesnoth: Boldizsár Lipka wesnoth:master a98fcc39cd95 / src/sdl/ (rect.cpp rect.hpp): Add SDL_gpu implementation for fill_rect and draw_rect. http://git.io/M-X4fw 20140705 10:02:20< irker601> wesnoth: Boldizsár Lipka wesnoth:master 3b2277d0f95b / src/sdl/ (rect.cpp rect.hpp): Remove SDL2 code from sdl/rect. http://git.io/0aEYQA 20140705 10:02:22< irker601> wesnoth: Boldizsár Lipka wesnoth:master acef0efa9cef / src/sdl/ (rect.cpp rect.hpp): A function to create GPU_Rects easily. http://git.io/ejFbww 20140705 10:02:24< irker601> wesnoth: Boldizsár Lipka wesnoth:master 5100fb90475e / src/sdl/ (texture.cpp texture.hpp): SDL_gpu implementation for sdl::ttexture. http://git.io/mxQKvw 20140705 10:02:26< irker601> wesnoth: Boldizsár Lipka wesnoth:master 90eab469e1d5 / src/ (image.cpp image.hpp): SDL_gpu implementation for get_texture et al. http://git.io/ulFhmw 20140705 10:02:28< irker601> wesnoth: Boldizsár Lipka wesnoth:master dfc2a57d2dcb / src/storyscreen/ (render.cpp render.hpp): SDL_gpu implementation for rendering background layers. http://git.io/MSCxzA 20140705 10:02:30< irker601> wesnoth: Boldizsár Lipka wesnoth:master 6db593c6231f / src/storyscreen/ (part.cpp part.hpp render.cpp): SDL_gpu implementation for rendering floating images. http://git.io/oqe11g 20140705 10:02:32< irker601> wesnoth: Boldizsár Lipka wesnoth:master dde5c00d08ed / src/ (text.cpp text.hpp): SDL_gpu implementation for ttext::render_as_texture. http://git.io/UynQ_w 20140705 10:02:34< irker601> wesnoth: Boldizsár Lipka wesnoth:master b16ded3527ae / src/ (text.cpp text.hpp): Remove SDL2 code. http://git.io/-F8utw 20140705 10:02:36< irker601> wesnoth: Boldizsár Lipka wesnoth:master 707cda29a0d3 / src/ (image.cpp image.hpp): Remove SDL2 code. http://git.io/d1aRJg 20140705 10:02:38< irker601> wesnoth: Boldizsár Lipka wesnoth:master 8cab56ea1e2a / src/storyscreen/ (part.cpp part.hpp render.cpp render.hpp): Remove SDL2 code. http://git.io/NWNg_A 20140705 10:02:40< irker601> wesnoth: Boldizsár Lipka wesnoth:master ce0eb4fa644c / src/sdl/ (texture.cpp texture.hpp): Remove SDL2 code. http://git.io/kSwGpA 20140705 10:02:42< irker601> wesnoth: Boldizsár Lipka wesnoth:master d89eba62595c / src/storyscreen/render.cpp: SDL_gpu implementation for titlebox. http://git.io/1B2-og 20140705 10:02:44< irker601> wesnoth: Boldizsár Lipka wesnoth:master 03c50ba999cd / src/sdl/texture.cpp: Return scaled dimensions in width() and height(). http://git.io/kN0q2A 20140705 10:02:46< irker601> wesnoth: Boldizsár Lipka wesnoth:master 496410023917 / src/storyscreen/render.cpp: SDL_gpu implementation for story box. http://git.io/7TvrOQ 20140705 10:02:48< irker601> wesnoth: Boldizsár Lipka wesnoth:master fabb0d5fde17 / src/storyscreen/render.cpp: Fix title and story text background alpha. http://git.io/QNyt7A 20140705 10:02:50< irker601> wesnoth: Boldizsár Lipka wesnoth:master e0462f165fd4 / src/storyscreen/render.cpp: Fix title position. http://git.io/licrKg 20140705 10:02:52< irker601> wesnoth: Boldizsár Lipka wesnoth:master d25e6a852de8 / src/storyscreen/render.cpp: Remove an obsoleted comment. http://git.io/WXRqgg 20140705 10:02:54< irker601> wesnoth: Boldizsár Lipka wesnoth:master a025c719bf7f / src/storyscreen/render.cpp: Remove some unnecessary GPU_Flip calls. http://git.io/wDZxzg 20140705 10:02:56< irker601> wesnoth: Boldizsár Lipka wesnoth:master 079855750776 / / (59 files in 16 dirs): Merge branch 'SDL_gpu' http://git.io/bK2YRA 20140705 10:04:20-!- LovCAPONE [~lovcapone@modemcable210.107-82-70.mc.videotron.ca] has quit [] 20140705 10:27:01-!- travis-ci [~travis-ci@ec2-54-80-152-253.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 10:27:01< travis-ci> [travis-ci] wesnoth/wesnoth#3643 (master - 0798557 : Boldizsár Lipka): The build was broken. 20140705 10:27:01< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29192079 20140705 10:27:01-!- travis-ci [~travis-ci@ec2-54-80-152-253.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 10:32:57< lipkab> Okay, I don't understand this. 20140705 10:33:11< lipkab> I made: 20140705 10:33:18< lipkab> git checkout master 20140705 10:33:25< lipkab> git merge SDL_gpu 20140705 10:34:04< lipkab> git says the merge gone through, I'm up to date with master. 20140705 10:34:35< lipkab> Still, the files are definitely *not* up to date. 20140705 10:34:47< lipkab> Any ideas? 20140705 10:40:27< irker601> wesnoth: lipk wesnoth:master df134781e5b2 / src/video.cpp: Wrap GPU_Init call in an #ifdef. http://git.io/yFgPDA 20140705 10:58:59-!- lipkabb [~the_new_l@host-91-147-212-189.biatv.hu] has joined #wesnoth-dev 20140705 11:02:47-!- lipkab [~the_new_l@host-91-147-212-189.biatv.hu] has quit [Ping timeout: 252 seconds] 20140705 11:05:27< irker601> wesnoth: ln-zookeeper wesnoth:master 982d868b9444 / data/core/macros/utils.cfg: Fix SCATTER_UNITS placing units on map borders http://git.io/d8MViw 20140705 11:05:43-!- Guest14160 [~cib@132.231.178.85] has quit [Remote host closed the connection] 20140705 11:16:59-!- kex [~kex@93-142-159-181.adsl.net.t-com.hr] has joined #wesnoth-dev 20140705 11:21:04-!- zookeeper [zookeeper@wesnoth/developer/zookeeper] has quit [] 20140705 11:31:29-!- travis-ci [~travis-ci@ec2-54-237-176-123.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 11:31:29< travis-ci> [travis-ci] wesnoth/wesnoth#3644 (master - df13478 : lipk): The build has errored. 20140705 11:31:29< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29193610 20140705 11:31:29-!- travis-ci [~travis-ci@ec2-54-237-176-123.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 11:39:05-!- zookeeper [zookeeper@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20140705 11:39:52-!- lipkabb [~the_new_l@host-91-147-212-189.biatv.hu] has quit [Remote host closed the connection] 20140705 11:47:44-!- prkc [~prkc@4E5CCA17.dsl.pool.telekom.hu] has joined #wesnoth-dev 20140705 11:53:06< zookeeper> how odd. i started DiD and :n'd in the first scenario, and that ended the campaign instead of taking me to the second scenario. 20140705 12:07:06< irker601> wesnoth: ln-zookeeper wesnoth:master c5de1c4ed89c / data/campaigns/Descent_Into_Darkness/ (maps/10_Alone_at_Last.map scenarios/10_Alone_at_Last.cfg): Un-passivied Darken but prevented suicidal behavior http://git.io/IbU3OQ 20140705 12:15:23-!- mjs-de [~mjs-de@f048013216.adsl.alicedsl.de] has joined #wesnoth-dev 20140705 12:16:27-!- aquileia [2edf50c1@gateway/web/freenode/ip.46.223.80.193] has joined #wesnoth-dev 20140705 12:17:02< aquileia> zookeeper: That bug applies to most/all campaigns 20140705 12:18:10< zookeeper> fixed already? 20140705 12:18:16< irker601> wesnoth: ln-zookeeper wesnoth:master cdaab083d217 / data/campaigns/Descent_Into_Darkness/scenarios/ (09_A_Small_Favor3.cfg 10_Alone_at_Last.cfg): Fixed Darken's buggy ellipse http://git.io/XITb3Q 20140705 12:18:17< aquileia> I think :n isn't working at all in master 20140705 12:18:27< zookeeper> oh 20140705 12:21:41< irker601> wesnoth: ln-zookeeper wesnoth:1.12 caac7c70c9ed / data/campaigns/Descent_Into_Darkness/ (maps/10_Alone_at_Last.map scenarios/10_Alone_at_Last.cfg): Un-passivied Darken but prevented suicidal behavior http://git.io/9W81yg 20140705 12:21:48-!- travis-ci [~travis-ci@ec2-54-237-176-123.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 12:21:48< travis-ci> [travis-ci] wesnoth/wesnoth#3645 (master - 982d868 : ln-zookeeper): The build has errored. 20140705 12:21:48< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29194445 20140705 12:21:48-!- travis-ci [~travis-ci@ec2-54-237-176-123.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 12:23:01< irker601> wesnoth: ln-zookeeper wesnoth:1.12 d4b3927236ec / data/campaigns/Descent_Into_Darkness/scenarios/ (09_A_Small_Favor3.cfg 10_Alone_at_Last.cfg): Fixed Darken's buggy ellipse http://git.io/lQfiIg 20140705 12:25:05< irker601> wesnoth: Chris Beck wesnoth:master e8298cff01b3 / utils/travis/test_wrapper.sh: fix travis test wrapper http://git.io/EnqjVA 20140705 12:25:07< irker601> wesnoth: Chris Beck wesnoth:master 184691987fc6 / / (63 files in 19 dirs): Merge branch 'master' of git://github.com/wesnoth/wesnoth http://git.io/mOjrOg 20140705 12:25:10-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20140705 12:30:01< zookeeper> do high-profile projects, which rely on code review to prevent anything malicious from being inserted, tend to forbid merge commits or something? i'd think that if you wanted to slip something suspicious in which no one is supposed to notice, you could just hide it in a big merge commit because surely no one looks at those. 20140705 12:38:53< zookeeper> i don't mean projects like the linux kernel or such, but something more mundane but for which code review is still important 20140705 12:43:04< aquileia> iceiceice, gfgtdf: When will these variables be assigned if using :debug :n ? if(!end_level.proceed_to_next_level || gamestate.carryover_sides_start["next_scenario"].empty()) 20140705 12:43:58< aquileia> Is it possible that one of them was added during the refactor and debug mode slipped through? 20140705 12:44:04< iceiceice> aquileia: i dont know what that means 20140705 12:44:21< iceiceice> :debug :n looks like, wesnoth : command mode syntax 20140705 12:44:25< iceiceice> the stuff ? and on looks like C++ 20140705 12:45:09< aquileia> Yes, :n is the debug mode command for next scenario (which is broken) 20140705 12:45:49< aquileia> and I thought it could be caused by that check in playcampaign.cpp 20140705 12:46:12< iceiceice> i think you have to ask gfgtdf 20140705 12:46:14< aquileia> So before I search deeper, I thought I'd ask 20140705 12:46:18< aquileia> ok 20140705 12:47:29< iceiceice> i really wish i knew why all our travis builds are giving "error code 200" :O 20140705 12:47:30-!- lipkab [~the_new_l@host-91-147-212-189.biatv.hu] has joined #wesnoth-dev 20140705 12:48:40< iceiceice> ah its segfaulting! 20140705 12:48:44< iceiceice> but i can catch it locally now 20140705 12:52:44-!- lipkab [~the_new_l@host-91-147-212-189.biatv.hu] has quit [Ping timeout: 260 seconds] 20140705 12:57:49-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 12:57:49< travis-ci> [travis-ci] wesnoth/wesnoth#3646 (master - c5de1c4 : ln-zookeeper): The build has errored. 20140705 12:57:49< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29196545 20140705 12:57:49-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 13:09:12-!- kex [~kex@93-142-159-181.adsl.net.t-com.hr] has quit [Remote host closed the connection] 20140705 13:09:44-!- kex [~kex@93-142-159-181.adsl.net.t-com.hr] has joined #wesnoth-dev 20140705 13:12:29< irker601> wesnoth: Chris Beck wesnoth:master 464b59600166 / src/loadscreen.cpp: fixup a segfault in the loadscreen http://git.io/fL3A7A 20140705 13:13:58-!- kex [~kex@93-142-159-181.adsl.net.t-com.hr] has quit [Ping timeout: 248 seconds] 20140705 13:17:54-!- lipkab [~the_new_l@host-91-147-212-189.biatv.hu] has joined #wesnoth-dev 20140705 13:20:45-!- knotwork [~markm@unaffiliated/knotwork] has quit [Ping timeout: 264 seconds] 20140705 13:22:48< irker601> wesnoth: Chris Beck wesnoth:master 56dc1c2307d1 / .travis.yml utils/travis/test_wrapper.sh: fixup travis segfault handling in test executable http://git.io/DydRDw 20140705 13:24:00< irker601> wesnoth: Chris Beck wesnoth:master 82932815423d / src/loadscreen.cpp: put the segfault back to see how travis handles it http://git.io/XsJpFQ 20140705 13:30:25-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 13:30:25< travis-ci> [travis-ci] wesnoth/wesnoth#3650 (master - 1846919 : Chris Beck): The build failed. 20140705 13:30:25< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29197200 20140705 13:30:25-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 13:30:29< irker601> wesnoth: Chris Beck wesnoth:master 381e5292b059 / .travis.yml: tweaked error handling routine for travis http://git.io/2XhoaQ 20140705 13:36:25-!- Alkenrinnstet_ [~Alkenrinn@202.166.68.240] has joined #wesnoth-dev 20140705 13:37:42< aquileia> lipkab: I assume your sdl_gpu addition should be added to SConscript and other projectfiles? 20140705 13:39:01< lipkab> aquileia: Ideally, yes. SDL_gpu however has a build system on its own so it's more than just adding files. 20140705 13:39:44< lipkab> And nobody uses SDL_gpu builds yet (besides me), so it's not an important issue atm. 20140705 13:39:58< aquileia> What has to be done? And is there a flag for it? 20140705 13:40:07-!- Alkenrinnstet [~Alkenrinn@202.166.68.240] has quit [Ping timeout: 272 seconds] 20140705 13:41:39< aquileia> If sdl_gpu will once be used for releases, we may as well add the infrstructure now, I think 20140705 13:42:20< aquileia> if plans might change, well, then I'd agree not to bother with that yet 20140705 13:42:23< lipkab> SDL_gpu will not be part of the source code, hopefully. 20140705 13:42:30< aquileia> ok 20140705 13:43:57< aquileia> what about sdl\gpu.hpp ? 20140705 13:45:11< lipkab> It's only used for SDL_gpu builds. 20140705 13:45:24-!- prophile [~alynn@oftn/member/prophile] has joined #wesnoth-dev 20140705 13:45:34< aquileia> But it'll stay? 20140705 13:46:13< lipkab> No. 20140705 13:46:25< aquileia> ok, thanks for the info 20140705 13:46:54< lipkab> No problem. 20140705 13:50:07-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20140705 13:54:36-!- cib [~cib@132.231.178.96] has joined #wesnoth-dev 20140705 13:55:00-!- cib is now known as Guest85228 20140705 13:55:31-!- travis-ci [~travis-ci@ec2-54-80-152-253.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 13:55:31< travis-ci> [travis-ci] wesnoth/wesnoth#3651 (master - 464b596 : Chris Beck): The build passed. 20140705 13:55:31< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29198894 20140705 13:55:31-!- travis-ci [~travis-ci@ec2-54-80-152-253.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 14:07:28-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 14:07:28< travis-ci> [travis-ci] wesnoth/wesnoth#3652 (master - 56dc1c2 : Chris Beck): The build passed. 20140705 14:07:28< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29199178 20140705 14:07:28-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 14:16:37< irker601> wesnoth: Lari Nieminen wesnoth:1.10 fad11f77e86d / data/campaigns/Heir_To_The_Throne/utils/bigmap.cfg: Fixes bug #22254. http://git.io/6FFBaw 20140705 14:17:32< zookeeper> i first intended to just close the report as a won't fix since it only affects 1.10, but then i figured i'd try out github's online edit-and-commit thing again :p 20140705 14:18:46-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 14:18:52< travis-ci> [travis-ci] wesnoth/wesnoth#3653 (master - 8293281 : Chris Beck): The build failed. 20140705 14:18:52< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29199267 20140705 14:18:52-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 14:20:02< zookeeper> should i just close a 1.10-only report immediately after fixing, or actually leave it open in case there's ever a 1.10.8 release? 20140705 14:21:06< zookeeper> oh well, closed it 20140705 14:24:28< irker601> wesnoth: Chris Beck wesnoth:master 93649ad2fe38 / .travis.yml: fixup .travis.yml syntax error http://git.io/99E_1A 20140705 14:28:13< zookeeper> "for a side to match [allied_with] / [enemy_of] , it must be an ally / enemy of every side matching the given filter" 20140705 14:28:34< zookeeper> iceiceice, ^ btw, i find that pretty... odd. shouldn't it be "of any side matching the given filter"? :x 20140705 14:28:51< zookeeper> i know that's how it's documented and thus probably intended, but it seems weird 20140705 14:29:20< iceiceice> idk 20140705 14:29:26< iceiceice> i mean i guess you could use [not] and write it however you like 20140705 14:29:36< zookeeper> "is this side allied with a side having trolls" vs "is this side allied with every side having trolls" 20140705 14:29:47< iceiceice> i dont have enoguh experience to know which is more useful in a campaign 20140705 14:30:26-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 14:30:26< travis-ci> [travis-ci] wesnoth/wesnoth#3654 (master - 381e529 : Chris Beck): The build is still failing. 20140705 14:30:26< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29199476 20140705 14:30:26-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 14:31:04< zookeeper> i don't even know who implemented those 20140705 14:31:13< zookeeper> anonymissimus added them to the wiki, but... 20140705 14:32:57< zookeeper> i don't know whether it really makes a difference in any but rare cases, but it's just that all other filters that i can think of operate on the basis of "whether a matching unit/whatever exists" 20140705 14:33:13-!- travis-ci [~travis-ci@ec2-54-237-176-123.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 14:33:16< travis-ci> [travis-ci] wesnoth/wesnoth#3655 (1.10 - fad11f7 : Lari Nieminen): The build is still failing. 20140705 14:33:16< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29201161 20140705 14:33:16-!- travis-ci [~travis-ci@ec2-54-237-176-123.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 14:33:31< zookeeper> it just instantly ties my brain into a knot because i'm not used to thinking about a filter that way 20140705 14:33:32< iceiceice> maybe we should add "has_ally" and "has_enemy" tags? 20140705 14:34:35< zookeeper> maybe. i guess i'd just like to first know what the rationale was 20140705 14:36:37< iceiceice> hmm i guess anonymissimus specifically made this exception :O 20140705 14:36:37< iceiceice> https://github.com/wesnoth/wesnoth/commit/b20cd08dc9 20140705 14:37:29< zookeeper> right 20140705 14:37:44< zookeeper> i'll assume he had a reason 20140705 14:40:37< iceiceice> yeah maybe he'll explain it 20140705 14:44:35< aquileia> I thiink he hasn't been around for quite some time... 20140705 14:44:55< aquileia> wesbot: seen anonymissimus 20140705 14:44:55< wesbot> aquileia: The person with the nick anonymissimus 50d 15h ago they left with the message: Quit: ChatZilla 0.9.90.1 [Firefox 12.0/20120423122928] 20140705 14:46:53< iceiceice> aquileia: yeah but he posted on forums not long ago 20140705 14:51:04-!- travis-ci [~travis-ci@ec2-54-237-176-123.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 14:51:04< travis-ci> [travis-ci] wesnoth/wesnoth#3656 (master - 93649ad : Chris Beck): The build is still failing. 20140705 14:51:04< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29201431 20140705 14:51:04-!- travis-ci [~travis-ci@ec2-54-237-176-123.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 14:51:37< irker601> wesnoth: Chris Beck wesnoth:master 2659acdb1991 / .travis.yml utils/travis/test_wrapper.sh: debug output on travis http://git.io/hTu7Eg 20140705 14:52:33< iceiceice> ok, i will come back later to finish debugging the travis script... 20140705 14:52:47< iceiceice> if someone needs travis to stop failing for some reason, just revert this commit: 82932815423db27df4574665b7caf1e61c912292 20140705 14:53:02-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20140705 14:58:04< irker601> wesnoth: Chris Beck wesnoth:master 63effc3e04bb / .travis.yml: try bypassing the test wrapper script on travis http://git.io/j5oJoA 20140705 14:58:28-!- kex [~kex@93-142-159-181.adsl.net.t-com.hr] has joined #wesnoth-dev 20140705 15:02:33-!- kex [~kex@93-142-159-181.adsl.net.t-com.hr] has quit [Ping timeout: 240 seconds] 20140705 15:09:54-!- Guest85228 is now known as cib_ 20140705 15:10:21-!- lipkab [~the_new_l@host-91-147-212-189.biatv.hu] has quit [Ping timeout: 255 seconds] 20140705 15:25:17-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 15:25:18< travis-ci> [travis-ci] wesnoth/wesnoth#3657 (master - 2659acd : Chris Beck): The build is still failing. 20140705 15:25:18< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29202363 20140705 15:25:18-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 15:27:51-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 15:27:51< travis-ci> [travis-ci] wesnoth/wesnoth#3658 (master - 63effc3 : Chris Beck): The build is still failing. 20140705 15:27:51< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29202514 20140705 15:27:51-!- travis-ci [~travis-ci@ec2-23-22-116-186.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 15:30:57-!- cib_ [~cib@132.231.178.96] has quit [Ping timeout: 272 seconds] 20140705 15:34:37-!- Alkenrinnstet_ is now known as Alkenrinnstet 20140705 15:57:21< aquileia> timotei_: ping https://github.com/wesnoth/wesnoth/pull/235 20140705 16:23:43-!- lipkab [~the_new_l@host-91-147-212-189.biatv.hu] has joined #wesnoth-dev 20140705 16:29:09-!- prophile [~alynn@oftn/member/prophile] has quit [Quit: The Game] 20140705 16:29:43-!- cib [~cib@p5DD233A2.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140705 16:30:07-!- cib is now known as Guest93603 20140705 16:37:39-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140705 16:42:07-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 16:44:05-!- prophile [~alynn@oftn/member/prophile] has joined #wesnoth-dev 20140705 16:45:45< irker601> wesnoth: Chris Beck wesnoth:master 04861c74e457 / .travis.yml: fixup attempt on .travis.yml http://git.io/zTZdrQ 20140705 16:47:14-!- kex [~kex@93-143-103-209.adsl.net.t-com.hr] has joined #wesnoth-dev 20140705 16:50:07-!- prophile [~alynn@oftn/member/prophile] has quit [Quit: The Game] 20140705 16:51:40-!- kex [~kex@93-143-103-209.adsl.net.t-com.hr] has quit [Ping timeout: 260 seconds] 20140705 16:55:23-!- faabumc [~vcr@wesnoth/developer/faabumc] has joined #wesnoth-dev 20140705 16:55:51< ancestral> Any one on that can test a preference for me? 20140705 16:58:13-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140705 17:02:44-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20140705 17:03:29< ancestral> mattsc: I have some questions about your Specific Issues github page 20140705 17:03:58-!- prophile [~alynn@oftn/member/prophile] has joined #wesnoth-dev 20140705 17:09:57-!- kex [~kex@93-143-103-209.adsl.net.t-com.hr] has joined #wesnoth-dev 20140705 17:13:46< irker601> wesnoth: Chris Beck wesnoth:master 697ecb799a08 / .travis.yml: tweak .travis.yml http://git.io/iOcQlg 20140705 17:14:30-!- kex [~kex@93-143-103-209.adsl.net.t-com.hr] has quit [Ping timeout: 248 seconds] 20140705 17:15:31< mattsc> ancestral: ask away; I can’t be at the computer right now, but will get to it later 20140705 17:17:02-!- ancestral [~ancestral@12.23.74.29] has quit [Quit: i go nstuf kthxbai] 20140705 17:17:05-!- travis-ci [~travis-ci@ec2-54-80-152-253.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 17:17:05< travis-ci> [travis-ci] wesnoth/wesnoth#3660 (master - 04861c7 : Chris Beck): The build has errored. 20140705 17:17:05< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29206501 20140705 17:17:05-!- travis-ci [~travis-ci@ec2-54-80-152-253.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 17:26:04< irker601> wesnoth: Chris Beck wesnoth:master 2fbe31ed8eb2 / .travis.yml: fixup gdb lines in .travis.yml http://git.io/LbO-7Q 20140705 17:35:42-!- faabumc [~vcr@wesnoth/developer/faabumc] has quit [Ping timeout: 255 seconds] 20140705 17:38:31-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140705 17:39:40< ancestral> mattsc: I think Wesnoth is scaling to the resolution set in the preferences file to what’s truly visible on the screen, and I think that is happening on all Mac models 20140705 17:40:23< ancestral> mattsc: Do me a favor? Edit your preferences file, change ywindowsize to a couple hundred pixels larger than your current resolution 20140705 17:40:55< ancestral> Then open Wesnoth and tell me if the window is stretched and the mouse mapping is off 20140705 17:43:04< ancestral> If it is, then that’s the real bug. We need to figure out how to change the window size from what’s specified in preferences to what’s visible (or what OS X’s winow manager actually has the window at) 20140705 17:44:01< mattsc> ancestral: yes, that is happening for me as well. 20140705 17:44:40< ancestral> Bingo 20140705 17:46:11< mattsc> ancestral: I’ll be away for the next hour or a bit more. I’ll stay logged in though. 20140705 17:47:06< ancestral> mattsc: No problem, that’s really all I was wondering. The problem isn’t retina specific at all, except Wesnoth is guessing the resolution to display the window incorrectly for retina models 20140705 17:48:05< mattsc> yeah, looks like it. If you have any idea how to fix that, let me know and I can try. 20140705 17:48:22-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 17:52:32-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 252 seconds] 20140705 17:52:51< irker601> wesnoth: Chris Beck wesnoth:master 30276db7d3ef / .travis.yml utils/travis/exit_wrapper.sh: wrap exit commands when used in .travis.yml http://git.io/CYB96g 20140705 17:56:26-!- ancestral [~ancestral@12.23.74.29] has quit [Quit: i go nstuf kthxbai] 20140705 18:13:14-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 18:18:23< irker601> wesnoth: Boldizsár Lipka wesnoth:master 1ca572073360 / src/CMakeLists.txt: Don't link SDL_gpu in plain SDL builds. http://git.io/e8oSaQ 20140705 18:27:19< irker601> wesnoth: Chris Beck wesnoth:master 9baae9c6966f / .travis.yml: avoid scanning all units for a unit filter which gives a location http://git.io/JjyYjA 20140705 18:27:21< irker601> wesnoth: Chris Beck wesnoth:master 902ae6843746 / src/CMakeLists.txt: Merge branch 'master' of git://github.com/wesnoth/wesnoth http://git.io/HnH65Q 20140705 18:28:22< irker601> wesnoth: Chris Beck wesnoth:master f8503ec65031 / .travis.yml: remove debugging output from travis http://git.io/xW0fjQ 20140705 18:29:37< irker601> wesnoth: Boldizsár Lipka wesnoth:master 291800f74e9d / src/loadscreen.cpp: Query dimensions from screen_ instead of screen. http://git.io/YXYyBQ 20140705 18:32:11< irker601> wesnoth: Boldizsár Lipka wesnoth:master c913c7b931f2 / src/loadscreen.cpp: Fix preproc directive. http://git.io/OlgavA 20140705 18:38:50< irker601> wesnoth: Chris Beck wesnoth:master 9a28ec88d983 / src/loadscreen.cpp: revert 82932815423db27df4574665b7caf1e61c912292, fix segfault again http://git.io/7wlCPg 20140705 18:44:08-!- travis-ci [~travis-ci@ec2-54-80-152-253.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 18:44:08< travis-ci> [travis-ci] wesnoth/wesnoth#3663 (master - 30276db : Chris Beck): The build has errored. 20140705 18:44:08< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29209045 20140705 18:44:08-!- travis-ci [~travis-ci@ec2-54-80-152-253.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 19:00:04-!- travis-ci [~travis-ci@ec2-54-80-152-253.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 19:00:04< travis-ci> [travis-ci] wesnoth/wesnoth#3666 (master - f8503ec : Chris Beck): The build failed. 20140705 19:00:04< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29210741 20140705 19:00:04-!- travis-ci [~travis-ci@ec2-54-80-152-253.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 19:09:23-!- travis-ci [~travis-ci@ec2-54-81-195-230.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 19:09:23< travis-ci> [travis-ci] wesnoth/wesnoth#3667 (master - 291800f : Boldizsár Lipka): The build failed. 20140705 19:09:23< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29210793 20140705 19:09:23-!- travis-ci [~travis-ci@ec2-54-81-195-230.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 19:09:56-!- Guest93603 is now known as cib_ 20140705 19:11:08-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140705 19:23:12-!- riksteri [~riksteri@dsl-tkubrasgw3-54f96b-216.dhcp.inet.fi] has left #wesnoth-dev [] 20140705 19:28:45-!- wesbot changed the topic of #wesnoth-dev to: string+feature freeze active on 1.12 | 238 bugs, 344 feature requests, 29 patches | Logs: http://irclogs.wesnoth.org | Alternate logs: http://wesnoth.debian.net | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20140705 19:33:38-!- travis-ci [~travis-ci@ec2-54-81-195-230.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 19:33:38< travis-ci> [travis-ci] wesnoth/wesnoth#3668 (master - c913c7b : Boldizsár Lipka): The build passed. 20140705 19:33:38< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29210910 20140705 19:33:38-!- travis-ci [~travis-ci@ec2-54-81-195-230.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 19:53:45-!- travis-ci [~travis-ci@ec2-54-81-195-230.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 19:53:45< travis-ci> [travis-ci] wesnoth/wesnoth#3669 (master - 9a28ec8 : Chris Beck): The build passed. 20140705 19:53:45< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29211202 20140705 19:53:45-!- travis-ci [~travis-ci@ec2-54-81-195-230.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 19:55:56-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140705 20:07:52< irker601> wesnoth: Boldizsár Lipka wesnoth:master f6cf5f4d1e99 / src/video.cpp: Use the SDL_OPENGLBLIT flag only for SDL_gpu builds. http://git.io/85J3-w 20140705 20:30:04< timotei_> aquileia: Hmm, it seems the build is down. 20140705 20:30:21< timotei_> I wonder if it's related to you changes - which doesn't look like, or if it has been broken before. 20140705 20:31:08< aquileia> It's only the C++ tests that failed, and yes, it has to be unrelated 20140705 20:32:13< aquileia> the changes I made can't possibly be the cause 20140705 20:33:49< aquileia> given that the build seems to be fixed by now, on could re-run it of course, but I didn't change anything relevant for travis 20140705 20:37:57< timotei_> Could you pls retrigger it? :D 20140705 20:38:12< timotei_> Maybe you need to rebase your PR against new master 20140705 20:38:27< aquileia> sure 20140705 20:40:59< timotei_> And ping me back again when it works :D 20140705 20:41:28< aquileia> ok 20140705 20:45:21-!- travis-ci [~travis-ci@ec2-54-81-195-230.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 20:45:21< travis-ci> [travis-ci] wesnoth/wesnoth#3670 (master - f6cf5f4 : Boldizsár Lipka): The build was broken. 20140705 20:45:21< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29215302 20140705 20:45:21-!- travis-ci [~travis-ci@ec2-54-81-195-230.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 21:17:00< aquileia> timotei_: ping 20140705 21:17:46< aquileia> I told you it wasn't me =P 20140705 21:18:58< irker601> wesnoth: aquileia wesnoth:master ece615363c8f / projectfiles/VC9/wesnoth.vcproj: Fix VC build for 5d3040c0b http://git.io/Svg16Q 20140705 21:19:00< irker601> wesnoth: aquileia wesnoth:master b2b335d65ea6 / src/ (playcampaign.cpp savegame.cpp serialization/preprocessor.cpp unit.cpp): Fix a few typos in comments & debug output http://git.io/Sqdssg 20140705 21:19:01< timotei_> aquileia: done 20140705 21:19:02< irker601> wesnoth: Timotei Dolean wesnoth:master da3c45f398b0 / / (5 files in 3 dirs): Merge pull request #235 from aquileia/VC_update http://git.io/X3taGA 20140705 21:28:59-!- ancestral [~ancestral@mobile-198-228-213-135.mycingular.net] has joined #wesnoth-dev 20140705 21:30:44-!- gfgtdf [~chatzilla@f054052073.adsl.alicedsl.de] has joined #wesnoth-dev 20140705 21:33:50< gfgtdf> aquileia: 20140705 12:43:04< aquileia> iceiceice, gfgtdf: When will these variables be assigned if using :debug :n ? if(!end_level.proceed_to_next_level || gamestate.carryover_sides_start["next_scenario"].empty()) this migth be a bug 20140705 21:34:01< gfgtdf> aquileia: we fixed it for :cl in https://github.com/wesnoth/wesnoth/commit/359caee9a8f96fe289e52b14d4f0082bb23130fd 20140705 21:34:08< gfgtdf> aquileia: but maybe not for :n 20140705 21:39:23-!- ancestral [~ancestral@mobile-198-228-213-135.mycingular.net] has quit [Quit: Smell ya later!] 20140705 21:42:02-!- gfgtdf_ [~chatzilla@f054143075.adsl.alicedsl.de] has joined #wesnoth-dev 20140705 21:43:35-!- SpoOkyMagician [~chatzilla@cpe-74-136-58-34.swo.res.rr.com] has joined #wesnoth-dev 20140705 21:45:15-!- gfgtdf [~chatzilla@f054052073.adsl.alicedsl.de] has quit [Ping timeout: 272 seconds] 20140705 21:45:27-!- gfgtdf_ is now known as gfgtdf 20140705 21:50:10-!- Guest17932 [~travis-ci@ec2-54-81-195-230.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 21:50:10< Guest17932> [travis-ci] wesnoth/wesnoth#3672 (master - da3c45f : Timotei Dolean): The build was broken. 20140705 21:50:10< Guest17932> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29218708 20140705 21:50:10-!- Guest17932 [~travis-ci@ec2-54-81-195-230.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 21:56:26< irker601> wesnoth: Chris Beck wesnoth:master 719646d89a7b / .travis.yml: try to fix some travis wierdness http://git.io/t4F37w 20140705 22:07:03-!- cib_ [~cib@p5DD233A2.dip0.t-ipconnect.de] has quit [Ping timeout: 240 seconds] 20140705 22:20:36-!- Laundry [~austin@pool-71-166-34-122.bltmmd.fios.verizon.net] has joined #wesnoth-dev 20140705 22:31:12< irker601> wesnoth: Chris Beck wesnoth:master 857b1e4a0325 / .travis.yml run_wml_tests: add -g run_wml_tests option to run gdb backtrace in case of crash http://git.io/z2StoA 20140705 22:40:38< Laundry> Where are wesnoth saves located? 20140705 22:40:42< Laundry> In the data? 20140705 22:40:45< Laundry> folder 20140705 22:43:48< irker601> wesnoth: Chris Beck wesnoth:master f5a950875d4b / .travis.yml: cleanup .travis.yml http://git.io/Nlb9Tw 20140705 22:43:49-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20140705 22:50:03< lipkab> Laundry: Userdata folder. 20140705 22:52:03< lipkab> Laundry: http://wiki.wesnoth.org/Editingwesnoth#The_user_data_directory 20140705 22:52:04-!- lipkab [~the_new_l@host-91-147-212-189.biatv.hu] has quit [Quit: .] 20140705 22:52:24< Laundry> lipkab: Ok. Thanks 20140705 22:54:21< iceiceice> everyone: travis should now generate backtraces in its logs if it every observes a crash during a cpp unit test or a wml unit test 20140705 22:54:29< iceiceice> please let me know if this doesnt work at some point or something 20140705 22:54:36< iceiceice> *if it ever observes 20140705 22:54:46< iceiceice> thanks :) 20140705 23:02:47-!- travis-ci [~travis-ci@ec2-54-80-74-70.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 23:02:47< travis-ci> [travis-ci] wesnoth/wesnoth#3674 (master - 857b1e4 : Chris Beck): The build was broken. 20140705 23:02:47< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29221873 20140705 23:02:47-!- travis-ci [~travis-ci@ec2-54-80-74-70.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 23:20:53< aquileia> timotei_: thanks 20140705 23:23:10-!- aquileia [2edf50c1@gateway/web/freenode/ip.46.223.80.193] has quit [Quit: Page closed] 20140705 23:27:03< SpoOkyMagician> uh, hi. It's been a while. I am just wondering, why is the off map/wall tiles red in the minimap now? 20140705 23:27:19< irker601> wesnoth: Chris Beck wesnoth:master 798a712f285a / .travis.yml: fix a typo in travis.yml http://git.io/O8zY6g 20140705 23:27:22< SpoOkyMagician> (devel 1.11.15) 20140705 23:32:02< iceiceice> SpoOkyMagician: i think i asked Fabi the same question once a long time ago 20140705 23:32:13< iceiceice> i dont remember the answer unfortunately, it might be temporary 20140705 23:32:25< gfgtdf> SpoOkyMagician: which color would you use ? 20140705 23:32:44< SpoOkyMagician> I liked it black as it was 20140705 23:32:52< gfgtdf> SpoOkyMagician: if i remember correctly we currently use black for empty villages 20140705 23:32:56< zookeeper> try the minimap buttons to get different modes 20140705 23:33:25< iceiceice> gfgtdf: idk maybe we should use black for void and red for empty villages 20140705 23:33:28< SpoOkyMagician> ooh so your going though minimap color changes eh? 20140705 23:33:34< gfgtdf> no 20140705 23:33:38< gfgtdf> fabi does that 20140705 23:34:04< gfgtdf> iceiceice: did you look at https://gna.org/bugs/?22268 ? 20140705 23:34:36< iceiceice> hmm thats wierd 20140705 23:34:45< gfgtdf> iceiceice: why ? 20140705 23:35:05< iceiceice> i wouldnt have thoguht that lua would use exceptions for comparisons with nil 20140705 23:35:30< gfgtdf> iceiceice: lua uses c++ excetions for lua exceptions if cimpiled as c++ 20140705 23:35:37< gfgtdf> iceiceice: it thwows somw pointer type i think 20140705 23:35:42< iceiceice> gfgtdf: you know where the assertion is coming from, right? 20140705 23:36:14< gfgtdf> iceiceice: ye 20140705 23:37:18< iceiceice> hmm there should be a better way to do what iw as trying to do 20140705 23:37:29< gfgtdf> iceiceice: maybe add a catch (const lua_longjmp *) 20140705 23:37:34< gfgtdf> iceiceice: and ignore these 20140705 23:37:38< iceiceice> hmm 20140705 23:38:09< iceiceice> ok... 20140705 23:38:21< iceiceice> so i dont know the lua engine workings 20140705 23:38:31< iceiceice> if you want to commit something like that i think it would be good probably 20140705 23:38:48< iceiceice> my thought was, try to find some way to make the catch(...) only apply when lua engine calls a wesnoth api function 20140705 23:38:51< iceiceice> and not to lua's internals 20140705 23:39:02< iceiceice> actually i thought that was what i had done but apparently not 20140705 23:39:27< iceiceice> idk does lua only throw const lua_longjmp *? 20140705 23:39:35< iceiceice> why does it not derive from std::exception 20140705 23:39:54< gfgtdf> iceiceice: idk why it doesnt derive. 20140705 23:42:32< SpoOkyMagician> hm... how about dark purple? 20140705 23:44:45-!- mjs-de [~mjs-de@f048013216.adsl.alicedsl.de] has quit [Ping timeout: 264 seconds] 20140705 23:45:26< SpoOkyMagician> hmm... caves are... that wont work... 20140705 23:46:03< iceiceice> idk how about some tone of brown that is not used 20140705 23:46:10< gfgtdf> SpoOkyMagician: i think they are cofigureabel un data/core/teamcolors.cfg 20140705 23:46:11-!- zookeeper [zookeeper@wesnoth/developer/zookeeper] has quit [Ping timeout: 252 seconds] 20140705 23:46:20< gfgtdf> configurable* 20140705 23:46:39< SpoOkyMagician> ah thats good to know 20140705 23:46:42< SpoOkyMagician> thanks 20140705 23:47:17< Laundry> Wait 20140705 23:47:23< Laundry> because I'm working on bugs now, 20140705 23:47:29< Laundry> can I put this on my resume? 20140705 23:47:58< gfgtdf> which ? 20140705 23:48:11< Laundry> Like for experience and stuff 20140705 23:48:21< Laundry> a resume for work 20140705 23:49:58< gfgtdf> sry i dont get it. You are talking about terrain colors ? 20140705 23:50:02< Laundry> no 20140705 23:50:05< Laundry> Like 20140705 23:50:15< Laundry> Nevermind lol 20140705 23:55:20< gfgtdf> wesbot: seen mordante 20140705 23:55:20< wesbot> gfgtdf: The person with the nick mordante last spoke 4d 4h ago. 4d 4h ago was here and on the channel #wesnoth-de with the message: Quit: Leaving 20140705 23:56:57-!- travis-ci [~travis-ci@ec2-54-89-67-17.compute-1.amazonaws.com] has joined #wesnoth-dev 20140705 23:56:57< travis-ci> [travis-ci] wesnoth/wesnoth#3676 (master - 798a712 : Chris Beck): The build was fixed. 20140705 23:56:57< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/29223528 20140705 23:56:57-!- travis-ci [~travis-ci@ec2-54-89-67-17.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140705 23:58:43< SpoOkyMagician> ill experiment with this a bit but if you want it to be red, that's fine. I can always edit it myself. --- Log closed Sun Jul 06 00:00:00 2014