--- Log opened Thu Jul 17 00:00:23 2014 20140717 00:13:24-!- travis-ci [~travis-ci@ec2-54-82-126-43.compute-1.amazonaws.com] has joined #wesnoth-dev 20140717 00:13:25< travis-ci> [travis-ci] wesnoth/wesnoth#3847 (master - ae0f4b0 : Chris Beck): The build was broken. 20140717 00:13:25< travis-ci> [travis-ci] Build details : http://travis-ci.org/wesnoth/wesnoth/builds/30123005 20140717 00:13:25-!- travis-ci [~travis-ci@ec2-54-82-126-43.compute-1.amazonaws.com] has left #wesnoth-dev [] 20140717 00:15:35-!- ancestral_ [~ancestral@17.244.183.175] has joined #wesnoth-dev 20140717 00:16:03-!- ancestral [~ancestral@17.114.45.200] has quit [Ping timeout: 240 seconds] 20140717 00:16:03-!- ancestral_ is now known as ancestral 20140717 00:19:31-!- ancestral_ [~ancestral@17.114.45.200] has joined #wesnoth-dev 20140717 00:20:18-!- ancestral [~ancestral@17.244.183.175] has quit [Ping timeout: 240 seconds] 20140717 00:20:18-!- ancestral_ is now known as ancestral 20140717 00:21:03-!- _8680_ [~8680@2002:4404:712c:0:20c5:384d:a2e8:a008] has quit [Ping timeout: 240 seconds] 20140717 00:22:01-!- _8680_ [~8680@2002:4404:712c:0:68f2:ef9d:b2ea:2d3d] has joined #wesnoth-dev 20140717 00:29:17-!- sachith500 [~kvirc@112.134.112.138] has joined #wesnoth-dev 20140717 00:40:59-!- ancestral [~ancestral@17.114.45.200] has quit [Quit: ancestral] 20140717 00:46:32-!- prkc [~prkc@5402FE60.dsl.pool.telekom.hu] has quit [Remote host closed the connection] 20140717 00:50:10-!- gfgtdf [~chatzilla@f054129107.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 20140717 01:04:11-!- ancestral [~ancestral@12.23.74.29] has joined #wesnoth-dev 20140717 01:08:33-!- markus_ [~mjs-de@f049160088.adsl.alicedsl.de] has joined #wesnoth-dev 20140717 01:11:58-!- mjs-de [~mjs-de@f049076098.adsl.alicedsl.de] has quit [Ping timeout: 240 seconds] 20140717 01:27:02-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20140717 01:41:37-!- wesbot changed the topic of #wesnoth-dev to: string+feature freeze active on 1.12 | 242 bugs, 344 feature requests, 29 patches | Logs: http://irclogs.wesnoth.org | Alternate logs: http://wesnoth.debian.net | Don't paste on IRC! 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seconds] 20140717 06:34:09-!- enchilado [~enchilado@defocus/yummy/enchilado] has quit [Ping timeout: 240 seconds] 20140717 06:34:09-!- elias [~allefant@198.245.62.216] has quit [Ping timeout: 240 seconds] 20140717 06:34:11-!- molgrum [~molgrum@212.85.89.43] has quit [Ping timeout: 240 seconds] 20140717 06:34:12-!- SZ_Bot [SZ_Bot@27.83.235.80.dyn.estpak.ee] has quit [Ping timeout: 240 seconds] 20140717 06:34:12-!- Rhonda [~rhonda@wesnoth/developer/rhonda] has quit [Ping timeout: 240 seconds] 20140717 06:34:14-!- shikadibot_ [~shikadi@fehu.ai0867.net] has joined #wesnoth-dev 20140717 06:34:14-!- ancestral_ is now known as ancestral 20140717 06:34:14-!- shikadibot_ [~shikadi@fehu.ai0867.net] has quit [Changing host] 20140717 06:34:14-!- shikadibot_ [~shikadi@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20140717 06:34:34-!- molgrum [~molgrum@212.85.89.43] has joined #wesnoth-dev 20140717 06:34:44-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20140717 06:35:01-!- elias [~allefant@allefant.com] has joined #wesnoth-dev 20140717 06:37:12-!- SZ_Bot [~SZ_Bot@27.83.235.80.dyn.estpak.ee] has joined #wesnoth-dev 20140717 06:41:09-!- enchilad1 [~enchilado@130.102.73.59] has quit [Changing host] 20140717 06:41:09-!- enchilad1 [~enchilado@defocus/yummy/enchilado] has joined #wesnoth-dev 20140717 06:41:15-!- enchilad1 is now known as enchilado 20140717 06:56:37-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20140717 07:01:54-!- sachith500 [~kvirc@112.134.139.126] has joined #wesnoth-dev 20140717 07:16:44-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20140717 07:25:04-!- prophile [~alynn@oftn/member/prophile] has joined #wesnoth-dev 20140717 07:27:15< zookeeper> good grief 20140717 07:27:29< zookeeper> "Fix bug #21971: visual glitch of terrains on 2p - Hornshark Island" <- _that_ was the commit message for the fungus change? >.< 20140717 07:27:43< zookeeper> no wonder i didn't find it at first 20140717 07:29:59-!- RiftWalker [~nathan@ip98-163-252-45.no.no.cox.net] has quit [Ping timeout: 264 seconds] 20140717 07:36:06-!- boucman_work [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20140717 07:41:37-!- wesbot changed the topic of #wesnoth-dev to: string+feature freeze active on 1.12 | 243 bugs, 344 feature requests, 29 patches | Logs: http://irclogs.wesnoth.org | Alternate logs: http://wesnoth.debian.net | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20140717 08:42:39-!- Coffee_irc [~david@ppp121-45-15-35.lns20.adl2.internode.on.net] has quit [Quit: Konversation terminated!] 20140717 08:43:24-!- Coffee_irc [~david@ppp121-45-15-35.lns20.adl2.internode.on.net] has joined #wesnoth-dev 20140717 08:45:29-!- ancestral [~ancestral@12.23.74.29] has quit [Quit: i go nstuf kthxbai] 20140717 08:59:08< Coffee_irc> hi all 20140717 09:00:05< Coffee_irc> poor, poor shocktrooper leader 20140717 09:00:11< Coffee_irc> can't get him on random for some reason 20140717 09:06:30< Soliton> s/for some reason/because he's poor/ 20140717 09:06:54< Coffee_irc> :) 20140717 09:15:28-!- shadowm_desktop2 [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 260 seconds] 20140717 09:16:48-!- groggy [~chatzilla@71-82-37-234.dhcp.hckr.nc.charter.com] has joined #wesnoth-dev 20140717 09:19:52-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140717 09:19:54-!- patwotrik [~patwotrik@nl118-171-98.student.uu.se] has joined #wesnoth-dev 20140717 09:32:25-!- sachith500 [~kvirc@112.134.139.126] has quit [Read error: Connection reset by peer] 20140717 09:44:23-!- cib0 [~cib@p5DC74ABB.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140717 09:50:04-!- Jetrel [~Jetrel@c-75-73-180-126.hsd1.mn.comcast.net] has quit [Ping timeout: 240 seconds] 20140717 09:51:23-!- sachith500 [~kvirc@112.134.218.45] has joined #wesnoth-dev 20140717 09:53:00-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20140717 10:03:39-!- groggy [~chatzilla@71-82-37-234.dhcp.hckr.nc.charter.com] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 20140717 10:13:07-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140717 10:14:09-!- Jetrel [~Jetrel@c-75-73-180-126.hsd1.mn.comcast.net] has joined #wesnoth-dev 20140717 10:43:23-!- Duthlet [~Duthlet@p4FC5E060.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140717 10:43:24-!- Duthlet [~Duthlet@p4FC5E060.dip0.t-ipconnect.de] has quit [Changing host] 20140717 10:43:24-!- Duthlet [~Duthlet@wesnoth/mp-mod/Duthlet] has joined #wesnoth-dev 20140717 10:59:51-!- sachith500 [~kvirc@112.134.218.45] has quit [Ping timeout: 256 seconds] 20140717 11:34:14-!- Kexoth [~kex@89.205.75.19] has joined #wesnoth-dev 20140717 11:50:47-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20140717 11:51:03-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 240 seconds] 20140717 11:58:35-!- Kexoth [~kex@89.205.75.19] has quit [Remote host closed the connection] 20140717 12:04:19-!- Gambit is now known as Gam-I-Am 20140717 12:12:19-!- Gam-I-Am is now known as Gambit 20140717 12:54:27-!- prkc [~prkc@54028625.dsl.pool.telekom.hu] has joined #wesnoth-dev 20140717 13:10:37-!- markus_ is now known as mjs-de 20140717 13:14:14-!- sachith500 [~kvirc@112.134.200.76] has joined #wesnoth-dev 20140717 13:21:02-!- Kexoth [~kex@89.205.75.19] has joined #wesnoth-dev 20140717 13:40:57-!- prophile [~alynn@oftn/member/prophile] has quit [Quit: The Game] 20140717 13:41:37-!- wesbot changed the topic of #wesnoth-dev to: string+feature freeze active on 1.12 | 244 bugs, 344 feature requests, 29 patches | Logs: http://irclogs.wesnoth.org | Alternate logs: http://wesnoth.debian.net | Don't paste on IRC! 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20140717 18:49:01< iceiceice> what is the screenshot that you posted 20140717 18:49:03< iceiceice> is that a lua chat message? 20140717 18:49:10< shadowm> It's a chat message, yes. 20140717 18:49:42< iceiceice> hmm so if you turn on "log-debug=desktop", the notifications code will write the path to the icon image to stderr 20140717 18:51:30< shadowm> 20140717 14:51:25 info desktop: app_icon_='/home/shadowm/src/wesnothimages/game-icon.png' 20140717 18:51:39< shadowm> Yep, there's a missing slash there. 20140717 18:52:38< iceiceice> i get this: 20140717 14:52:11 info desktop: app_icon_='/home/chris/wesnoth-src/clone/./wesnoth/images/game-icon.png' 20140717 18:53:14< iceiceice> so the way i am making that string right now is, using game_config::path + "image/game-icon.png" basically 20140717 18:53:15< shadowm> Did you pass the path to the game data dir in the command line and included a trailing slash in it? 20140717 18:53:34< iceiceice> let me check 20140717 18:53:48< shadowm> Because otherwise Wesnoth wouldn't come up with "." for it. 20140717 18:53:55< iceiceice> ./wesnoth/wesnoth --data-dir ./wesnoth/ --server localhost:12345 20140717 18:54:05< shadowm> Yep, that's why it works for you. 20140717 18:54:08< iceiceice> ok 20140717 18:54:16< iceiceice> so i guess the right change is, 20140717 18:54:25< shadowm> game_config::path + "/image[...]" 20140717 18:54:29< iceiceice> in game_config.cpp the notifications icon should include a slash? 20140717 18:54:34< iceiceice> yeah 20140717 18:54:47< iceiceice> hmm maybe we should give a warning if someone puts a slash at the end of data-dir? 20140717 18:54:48< iceiceice> or just fix it? 20140717 18:55:01< shadowm> There's no need to fix or warn about it. 20140717 18:55:07-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20140717 18:55:08< iceiceice> it will cause them to not get the icon 20140717 18:55:24< shadowm> Unless their OS is broken, not treally. 20140717 18:55:45< iceiceice> no, the only fix that i needed to do to get the icon for myself was to remove that leading slash on icon 20140717 18:55:51< iceiceice> before that i didnt get the icon 20140717 18:56:00< iceiceice> i will try to find my original commit 20140717 18:56:04< shadowm> Oh, then DBus is broken. 20140717 18:56:20< shadowm> Or whatever is reading from it, that's probably more likely, on second thought. 20140717 18:56:28< iceiceice> https://github.com/wesnoth/wesnoth/commit/ab74410e6166b0325e009e0dbd0fe15a84a11ec8 20140717 18:56:38< shadowm> filesystem.hpp declares a normalize_path() function that might help. 20140717 18:57:37< iceiceice> ok thanks 20140717 19:03:47< shadowm> iceiceice: Actually, that commit probably fixed your issue for a completely different reason. I don't see a images/wesnoth-icon-small.png file here. 20140717 19:05:22< Zappaman> Hello everyone! I've been reading the documentation of WML and I haven't been able to find out how to define/create a new tag, or modify an already existent one. Could anyone please point out where I could find this info, or explain the concept a bit? Thanks in advance! 20140717 19:06:36< shadowm> Zappaman: You can only do that with Lua, by adding or replacing entries from the wesnoth.wml_actions table. 20140717 19:09:50< Zappaman> Ok, so if I want, for example, to add a new key to a tag, that's how you could do it? no way around Lua? 20140717 19:10:26< shadowm> Until somebody implements (in Lua) a new WML action tag that allows defining new WML action tags in WML, nope. 20140717 19:15:11< Zappaman> Well that's a a lot of WML in a single sentence :)). Thanks for the info! 20140717 19:15:41-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140717 19:16:51-!- Rh0nda is now known as Rhonda 20140717 19:16:55-!- Rhonda [~rhonda@anguilla.debian.or.at] has quit [Changing host] 20140717 19:16:55-!- Rhonda [~rhonda@wesnoth/developer/rhonda] has joined #wesnoth-dev 20140717 19:17:03-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140717 19:18:53-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20140717 19:19:20-!- ancestral is now known as ancestral_lunch 20140717 19:33:53< iceiceice> shadowm: the file should be "game-icon.png", or at least that's what it is pointed to right now 20140717 19:34:30< shadowm> I was pointing out that the commit you linked does something more than just removing a slash. 20140717 19:34:44< iceiceice> yeah thats true 20140717 19:35:10< shadowm> Since this is not explained in the description, I'm guessing you might have mixed up both changes. 20140717 19:36:18< shadowm> In other words, perhaps the DBus client isn't broken and you don't even need to normalize_path() the path first. 20140717 19:37:44< iceiceice> the first change i tried was to just change wesnoth-small-icon.png to game_icon.png 20140717 19:37:52< iceiceice> that didnt fix the problem so i also removed the slash 20140717 19:38:08< iceiceice> idk i figured theres not much sense in making a commit that doesnt fix anything 20140717 19:38:13< shadowm> Okay, then that DBus client is broken and also you need to take care to include this kind of thing in your commit messages. 20140717 19:38:23< iceiceice> i dont think the dbus client was broken, 20140717 19:38:32< iceiceice> the path i was getting indebugging output was like 20140717 19:38:34< shadowm> Yes, it is. 20140717 19:38:47< iceiceice> ~/wesnoth/src/clone/./wesnoth//images/game-icon.png 20140717 19:38:51< iceiceice> i dont think that is a valid path 20140717 19:38:59< shadowm> http://pastebin.com/hXM7wzbd 20140717 19:39:49< shadowm> It still works if I place . in the middle of those slashes, because the . entry exists for *all* directories in a healthy filesystem. 20140717 19:40:02< iceiceice> ok i see 20140717 19:40:28< iceiceice> i think i didnt realize filesystems are supposed to do that 20140717 19:41:37-!- wesbot changed the topic of #wesnoth-dev to: string+feature freeze active on 1.12 | 246 bugs, 344 feature requests, 29 patches | Logs: http://irclogs.wesnoth.org | Alternate logs: http://wesnoth.debian.net | Don't paste on IRC! Use a pastebin: http://pastebin.com | http://imagebin.org 20140717 19:44:07-!- RiftWalker [~nathan@ip98-163-252-45.no.no.cox.net] has joined #wesnoth-dev 20140717 19:46:04< iceiceice> hmm wait so how come the other paths in game_config.cpp like "buttons/radiobox-pressed.png" don't have leading slashes? 20140717 19:48:01< iceiceice> ok, from grepping i guess it looks like anyways we typically put a '/' between game_config and any subpath 20140717 19:48:16< iceiceice> *game_config::path and any extension of that kind 20140717 19:50:04-!- ancestral_lunch [~ancestral@17.114.45.200] has quit [Quit: ancestral_lunch] 20140717 19:53:22-!- noy [~Noy@184.69.143.198] has joined #wesnoth-dev 20140717 19:53:25-!- noy [~Noy@184.69.143.198] has quit [Changing host] 20140717 19:53:25-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140717 19:54:03-!- cib0 [~cib@p5DC74ABB.dip0.t-ipconnect.de] has joined #wesnoth-dev 20140717 20:05:13< Soliton> never assume a path ends in a slash, that's annoying. 20140717 20:06:25< Soliton> normalizing excess slashes is fine but as shadowm pointed out is usually not necessary. 20140717 20:07:41-!- irker204 [~irker@fehu.ai0867.net] has joined #wesnoth-dev 20140717 20:07:41< irker204> wesnoth: Boldizsár Lipka wesnoth:master 0acb2e1529fc / src/ (7 files in 3 dirs): Initial SDL_gpu support in the game display. http://git.io/0gogow 20140717 20:07:41< irker204> wesnoth: Boldizsár Lipka wesnoth:master 7d3535645f6f / src/ (18 files in 3 dirs): Rename ttexture to timage. http://git.io/PVnCUA 20140717 20:07:42< irker204> wesnoth: Boldizsár Lipka wesnoth:master 1a7873e5aa9e / src/ (12 files in 3 dirs): Move sdl/texture.?pp to sdl/image.?pp. http://git.io/eVye8Q 20140717 20:07:43< irker204> wesnoth: Boldizsár Lipka wesnoth:master 2e278b3b8827 / src/sdl/ (image.cpp image.hpp): Make timage purely a wrapper class. http://git.io/u2ZOag 20140717 20:07:44< irker204> wesnoth: Boldizsár Lipka wesnoth:master c3014d85d215 / src/sdl/ (image.cpp image.hpp): Add clone() function to timage. http://git.io/GhaYwQ 20140717 20:07:45< irker204> wesnoth: Boldizsár Lipka wesnoth:master 9308aa9993d6 / src/display.cpp: SDL_gpu implementation for draw_panel. http://git.io/xFCtVw 20140717 20:07:47< irker204> wesnoth: Boldizsár Lipka wesnoth:master 4c027bee1a5a / src/display.cpp: Disable map borders (temporary). http://git.io/tJekpQ 20140717 20:07:49< irker204> wesnoth: Boldizsár Lipka wesnoth:master a053fdd9c3ec / src/display.cpp: Invalidate whole screen when scrolling on SDL_gpu builds. http://git.io/oLZleA 20140717 20:07:51< irker204> wesnoth: Boldizsár Lipka wesnoth:master 47b219923342 / src/display.cpp: Don't blit terrain on panels in SDL_gpu builds. http://git.io/LR9KRw 20140717 20:07:52-!- lipkab [~the_new_l@host-91-147-212-189.biatv.hu] has joined #wesnoth-dev 20140717 20:07:53< irker204> wesnoth: Boldizsár Lipka wesnoth:master f5694c8da7eb / src/display.cpp: Remove an unnecessary flip(). http://git.io/bfgfMw 20140717 20:07:55< irker204> wesnoth: Boldizsár Lipka wesnoth:master ce9b77719755 / src/ (display.cpp image.cpp image.hpp): Dummy SDL_gpu implementation for image::get_lighted_image. http://git.io/-1s9Uw 20140717 20:07:57< irker204> wesnoth: Boldizsár Lipka wesnoth:master 77db658bd41b / src/image.cpp: Normalize zoom factor to 72 for SCALED_TO_HEX images. http://git.io/L7K8hA 20140717 20:07:59< irker204> wesnoth: Boldizsár Lipka wesnoth:master 5032cf392d4e / src/display.cpp: Re-enable map borders. http://git.io/Oav1QQ 20140717 20:08:01< irker204> wesnoth: Boldizsár Lipka wesnoth:master ef439715718e / src/display.cpp: Remove obsolete todo comment. http://git.io/409yig 20140717 20:08:03< irker204> wesnoth: Boldizsár Lipka wesnoth:master 570fd71e8b94 / src/sdl/utils.cpp: Change default color alpha for SDL_gpu builds. http://git.io/UgOUDw 20140717 20:08:05< irker204> wesnoth: Boldizsár Lipka wesnoth:master 323a04c627ad / src/ (display.cpp minimap.cpp minimap.hpp): SDL_gpu-compatible minimap drawer function. http://git.io/pulspw 20140717 20:08:07< irker204> wesnoth: Boldizsár Lipka wesnoth:master ccf8d12e3fb6 / src/ (display.cpp image.hpp): Fix compilation. http://git.io/dj6KnA 20140717 20:08:09< irker204> wesnoth: Boldizsár Lipka wesnoth:master b61a6643d973 / src/minimap.cpp: Fix minimap positioning. http://git.io/OWjgDQ 20140717 20:08:11< irker204> wesnoth: Boldizsár Lipka wesnoth:master 73b4f25fd913 / src/ (display.cpp display.hpp): SDL_gpu implementation for reports. http://git.io/47VThA 20140717 20:08:13< irker204> wesnoth: Boldizsár Lipka wesnoth:master 50410cbb10f0 / src/display.cpp: Reomve unnecessary flip. http://git.io/aTjXYQ 20140717 20:08:15< irker204> wesnoth: Boldizsár Lipka wesnoth:master e8f5a4eec1e0 / src/ (display.cpp game_display.cpp): Fix flickering panels. http://git.io/oxEjGw 20140717 20:11:29-!- ancestral [~ancestral@17.114.45.200] has joined #wesnoth-dev 20140717 20:14:23-!- RiftWalker [~nathan@ip98-163-252-45.no.no.cox.net] has quit [Ping timeout: 264 seconds] 20140717 20:28:56-!- Kexoth [~kex@89.205.75.19] has joined #wesnoth-dev 20140717 20:33:17-!- Kexoth [~kex@89.205.75.19] has quit [Ping timeout: 250 seconds] 20140717 20:45:37-!- Zappaman [~Zappaman@92.55.154.101] has quit [Ping timeout: 245 seconds] 20140717 20:49:13-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140717 20:51:27-!- lipkab [~the_new_l@host-91-147-212-189.biatv.hu] has quit [Ping timeout: 256 seconds] 20140717 20:53:44< irker204> wesnoth: Chris Beck wesnoth:master 556062841cbc / src/desktop/dbus_notification.cpp: fixup notification icon path code http://git.io/qkmhOA 20140717 21:04:40< shadowm> There's really no need to go into that much detail for the error message. 20140717 21:05:53< shadowm> const std::string& npath = normalize_path(...); [...] ERR_DU << "Could not find notification icon: " << npath << '\n'; 20140717 21:06:01< shadowm> The "Error:" part is also highly redundant. 20140717 21:07:58-!- Zappaman [~Zappaman@92.55.154.101] has joined #wesnoth-dev 20140717 21:08:12-!- ancestral [~ancestral@17.114.45.200] has quit [Quit: ancestral] 20140717 21:08:42< shadowm> Also, t[4~he trailing underscore is supposed to be used for class fields, not local variables. 20140717 21:17:25-!- ancestral [~ancestral@17.114.45.200] has joined #wesnoth-dev 20140717 21:23:03-!- Zappaman [~Zappaman@92.55.154.101] has quit [Ping timeout: 240 seconds] 20140717 21:34:39-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140717 21:35:03-!- mjs-de [~mjs-de@f049160088.adsl.alicedsl.de] has quit [Remote host closed the connection] 20140717 21:40:24-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20140717 21:43:58< iceiceice> shadowm: i don't see what's wrong with writing helpful error messages 20140717 21:44:20< iceiceice> if someone actually has a filesystem problem, i would want some diagnostics so i know if things are going awry before or after normalizing a path etc. 20140717 21:44:37< iceiceice> this stuff won't ever be displayed unless logging is on / there is a genuine error, 20140717 21:44:44< iceiceice> and the user cannot recompile typically if we want more debugging 20140717 21:45:44< iceiceice> if it really bothers you then of course you can change it but i dont see that the error message is bad 20140717 21:45:58< iceiceice> i will change the _ variable 20140717 21:56:36-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Read error: Connection reset by peer] 20140717 21:58:53< shadowm> iceiceice: What kind of filesystem problem are we thinking about here? If this stuff is broken, Wesnoth won't evenr un. 20140717 21:59:53< iceiceice> idk, apparently dbus and a normal file system dont' always agree on what paths work 20140717 22:00:04< shadowm> On the other hand, if a file can't be found, then the only path the user cares about is the path that was used to access the file, not the implementation details of how Wesnoth decided to build thta pat path. 20140717 22:00:24< iceiceice> dbus is in principle cross platform, in principle someone could use dbus instead of win32 notifications if they tweaked the build settings 20140717 22:00:28< shadowm> Not DBus, whichever DBus client you use. I'd assume it's trying to be too smart. 20140717 22:00:31< iceiceice> or they could use it on OSX afaik 20140717 22:00:59< iceiceice> we've had a lot of filesystem issues, i just didnt see what harm would be done by putting a sanity check for "normalize_path" 20140717 22:01:06< iceiceice> maybe you're right, maybe its paranoid, idk 20140717 22:01:14< iceiceice> i know very little about filesystem issues tbh 20140717 22:01:16< shadowm> That kind of santy checks belong in the test suite. 20140717 22:01:43< iceiceice> thats a good point, maybe they do 20140717 22:02:12< iceiceice> when i grepped around for "game_config::path" though, there are a lot of places that we chekc "file_exists(game_config::path + ... )" 20140717 22:03:49< shadowm> Also, this doesn't even qualify as a sanity check either. 20140717 22:05:30< shadowm> It's evident that my DBus client (KDE's system tray notifications) isn't stupid and won't crash if Wesnoth passes it a path to a nonexistent file, it just won't display the icon. Having Wesnoth check first if the icon exists and avoid passing the path to DBus if it doesn't accomplishes... the same thing. 20140717 22:05:43-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: tomreyn] 20140717 22:06:23< shadowm> (I'd really be surprised if some desktop notifications applet out there would do anything other than ignore the icon if it doesn't exist, and probably bash my head against the wall in despair.) 20140717 22:08:04< shadowm> So rather than a "sanity check" this is a debugging aid. 20140717 22:10:29< shadowm> And for what it's worth, KDE understands the path with extra slashes just fine here. 20140717 22:11:02< shadowm> `./wesnoth --log-debug=desktop --data-dir .///// -dt` --> `info desktop: app_icon_='/home/shadowm/src/wesnoth/./////images/game-icon.png'` 20140717 22:11:26< shadowm> Well, s/understands/displays instead of trying to overthink/ 20140717 22:14:07< iceiceice> and you get an icon with that code? 20140717 22:14:20< iceiceice> *with that path? 20140717 22:14:37< shadowm> Yes. 20140717 22:15:21< iceiceice> ok well, if you were a user and reported the bug that you didn't get an icon, 20140717 22:15:40< iceiceice> i think the first thing i would ask would be basically to generate the debugging output that i coded up 20140717 22:16:19< iceiceice> it is exactly that, a debugging aid 20140717 22:16:41< shadowm> We tend to ask people to use --log-debug= for specific situations. 20140717 22:16:41< iceiceice> if for some reason you think its wrongheaded, fine, change it, i dont think its worth arguing about 20140717 22:17:46-!- Kexoth [~kex@89.205.75.19] has joined #wesnoth-dev 20140717 22:18:05-!- cib0 [~cib@p5DC74ABB.dip0.t-ipconnect.de] has quit [Quit: Leaving] 20140717 22:21:05< iceiceice> ok i think i understand what you are saying. 20140717 22:21:17< shadowm> `./wesnoth --log-debug=desktop --data-dir ~/src/wesnoth/ -dt` 20140717 22:21:18< iceiceice> so you think something like, the first line should be "debug" channel desktop 20140717 22:21:29< iceiceice> and the second line (reporting that it didnt' find the file) shoudl be on error? 20140717 22:21:32< shadowm> This has an unexpected result in that we don't seem to be getting to send_dbus_notification(). 20140717 22:22:10< shadowm> ~/src/wesnoth and ~/src/wesnoth// work just fine, just not ~/src/wesnoth. 20140717 22:22:22< shadowm> I mean `~/src/wesnoth/`. 20140717 22:22:31< iceiceice> that's pretty bizarre 20140717 22:22:34< iceiceice> what does the normalize path output say? 20140717 22:22:38< iceiceice> or you are saying we dont even get there 20140717 22:22:43< shadowm> We don't. 20140717 22:22:47-!- Kexoth [~kex@89.205.75.19] has quit [Ping timeout: 264 seconds] 20140717 22:24:06< shadowm> Not at all. 20140717 22:24:22< iceiceice> alright, i will test locally, but let me finish what i was doing 20140717 22:26:32< shadowm> Note that it's `/home/shadowm/src/wesnoth/` after shell expansion prior to execing Wesnoth. 20140717 22:27:29< iceiceice> when you say "we don't get there" does that mean an error occurs? or you just dont see anything 20140717 22:27:36< iceiceice> is it possible that it doesn't find the preferences or something? 20140717 22:28:03< shadowm> We don't get to the beginning of send_dbus_notification(), that's what I said. 20140717 22:28:24< shadowm> If it didn't find the preferences then I'd be hearing obnoxiously loud music right now, so no, it's not the case. 20140717 22:30:14< shadowm> Besides, uh, that's the data dir. 20140717 22:31:26< iceiceice> do we get to notifications::send ? 20140717 22:32:24< shadowm> Off-topic, but I found this line and I couldn't help but be confused for a moment: wnotify_by_owner & noticias = notifications.get(); 20140717 22:33:05< shadowm> The reason is that "noticias" means "news" in Spanish. 20140717 22:35:40< shadowm> Well. 20140717 22:35:46< shadowm> Now it works. 20140717 22:36:26< shadowm> Perhaps the Wesnoth window was becoming active just by coincidence. 20140717 22:38:27< shadowm> Hm, is it within the realm of possibility to have HAVE_LIBDBUS, HAVE_GROWL, *and* _WIN32 defined simultaneously? 20140717 22:38:34< iceiceice> sure 20140717 22:39:02< iceiceice> if i understood correctly, the way it works is you pass -DHAVE_LIBDBUS at compile time to all the compilation units 20140717 22:39:04< iceiceice> if you want libdus 20140717 22:39:12< iceiceice> *libdbus 20140717 22:39:14< shadowm> The #ifdef series in desktop/notifications.cpp doesn't seem to be designed with such a possibility in mind. 20140717 22:39:28< iceiceice> i think the result will be that you willg et notifications on all channels 20140717 22:39:33< iceiceice> if you compile it that way 20140717 22:39:44< iceiceice> that was the way it was set up when i began refactoring 20140717 22:39:45< shadowm> Right, that would be weird. 20140717 22:40:01< iceiceice> thats how it will work on 1.12 branch also, 20140717 22:40:06< iceiceice> if you have a linux machine with growl installed, 20140717 22:40:16< iceiceice> and you pass -DHAVE_GROWL to game_display.cpp, 20140717 22:40:21< iceiceice> then you will get growl and dbus notifications 20140717 22:41:02< iceiceice> if i understand correclt,y the Xcode project file has an option "-DHAVE_GROWL" applied to game_display.cpp, 20140717 22:41:12< iceiceice> but when we moved the growl code i have no idea how to modify the project file 20140717 22:41:22< shadowm> I'm also puzzled as to why the three methods seem to deliver different information (note_name in the HAVE_GROWL block, notification_title in the _WIN32 block, and no analogue for the HAVE_LIBDBUS block). 20140717 22:41:23< iceiceice> and neither did mattsc 20140717 22:41:56< iceiceice> shadowm: i guess it was customized by the various different implementers according to their taste 20140717 22:42:19< iceiceice> i did tweak it slightly, because i added new notification types for "game is ready" and "game has begun" 20140717 22:42:28< iceiceice> which were being rendered as chat messages because of assumptions made in those units 20140717 22:42:31< iceiceice> but that was the only thing i changed 20140717 22:42:44< shadowm> Particularly puzzling is the glaring inconsistency for the treatment of the "Chat Message" string between the Growl and the Win32 versions. 20140717 22:42:47< iceiceice> given as i have no idea what those notifications look like i dont think i should tweak them 20140717 22:43:07< shadowm> I suppose I should get on Windows and check what case Windows prefers. 20140717 22:44:11< shadowm> I don't know how to get Windows to notify me of something though. 20140717 22:44:57< iceiceice> you could make two wesnoth clients and chat at eachother 20140717 22:44:59< shadowm> Actually, I'm probably on the wrong version too because 8 prefers using shitty system-modal modern UI popups. 20140717 22:45:05< shadowm> No, I meant Windows itself. 20140717 22:45:07< iceiceice> oh 20140717 22:45:24< iceiceice> yeah i have no idea, maybe our win32 notifications code is broken on windows 8 20140717 22:45:46< shadowm> I believe I volunteered to test it not too long ago and it worked. 20140717 22:45:48< iceiceice> i hope they had more decency than apple did to just abandon growl 20140717 22:45:52< iceiceice> ok, thats good 20140717 22:46:10< shadowm> AFAICS XP-style popups are still supported because VBox's guest additions just gave me one. 20140717 22:46:35< shadowm> Balloon popups, that's the name I was looking for. 20140717 22:48:33< shadowm> I could also go read what Microsoft's own UI design guidelines have to say on the matter, but it'd take me a few hours on this connection. 20140717 22:48:34-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Read error: Connection reset by peer] 20140717 22:50:05-!- Netsplit *.net <-> *.split quits: DDR, crimson_penguin 20140717 22:50:25-!- Netsplit over, joins: DDR, crimson_penguin 20140717 22:51:21-!- Netsplit *.net <-> *.split quits: apoi, Crendgrim, loonycyborg, noy 20140717 22:52:57-!- Netsplit *.net <-> *.split quits: iwaim, Soliton, crimson_penguin, timotei_, irker204, esr, SZ_Bot, cjhopman, Fortescue, DDR, (+31 more, use /NETSPLIT to show all of them) 20140717 22:53:30-!- Netsplit over, joins: DDR, ancestral, prkc, molgrum, [Relic], shadowm_desktop2, SZ_Bot, elias, enchilado, Rhonda (+31 more) 20140717 22:53:43-!- Netsplit over, joins: noy, apoi, Crendgrim, loonycyborg 20140717 22:54:40-!- Netsplit *.net <-> *.split quits: Samual_, yann, patwotrik 20140717 22:54:46-!- Netsplit *.net <-> *.split quits: nurupo, Fortescue 20140717 22:55:11-!- Netsplit *.net <-> *.split quits: MaraJade, AI0867, elias, knotwork, boucman_work, Soliton, matthiaskrgr 20140717 22:55:14-!- Netsplit over, joins: patwotrik, yann, Samual_, nurupo, Fortescue 20140717 22:55:14-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20140717 22:55:26-!- Samual_ [diotecktec@xonotic/core-team/Samual] has quit [Ping timeout: 261 seconds] 20140717 22:56:26-!- boucman_work [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20140717 22:56:26-!- elias [~allefant@allefant.com] has joined #wesnoth-dev 20140717 22:56:26-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth-dev 20140717 22:56:26-!- knotwork [~markm@unaffiliated/knotwork] has joined #wesnoth-dev 20140717 22:56:26-!- MaraJade [goossenm@osuosl/staff/MaraJade] has joined #wesnoth-dev 20140717 22:56:26-!- matthiaskrgr [matthiaskr@gateway/shell/panicbnc/x-tqprlpetgtkdfzmh] has joined #wesnoth-dev 20140717 22:56:26-!- AI0867 [~ai@wesnoth/developer/ai0867] has joined #wesnoth-dev 20140717 22:58:13-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20140717 23:00:20-!- shadowm_desktop2 [ignacio@wesnoth/developer/shadowm] has quit [Remote host closed the connection] 20140717 23:02:15< irker204> wesnoth: Chris Beck wesnoth:master c39fdae48622 / src/ (help.cpp movetype.cpp movetype.hpp): make the help smarter -- musthave traits without filters are applied http://git.io/VxxTVg 20140717 23:11:46-!- Samual [diotecktec@xonotic/core-team/Samual] has joined #wesnoth-dev 20140717 23:18:03-!- prophile [~alynn@oftn/member/prophile] has joined #wesnoth-dev 20140717 23:19:55-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 256 seconds] 20140717 23:20:39< shadowm> GRRRRRR. 20140717 23:21:06< shadowm> The VC9 project file is outdated and of course I only realize this after spending half an hour or so building. 20140717 23:26:45-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140717 23:27:01< shadowm> I'm going to try to find out why CB builds broke instead. 20140717 23:35:43-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140717 23:40:45-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140717 23:42:25< irker204> wesnoth: Chris Beck wesnoth:master 22d3bc03ab3a / src/help.cpp: fixup help: if two lines of unit traits, don't use three lines http://git.io/_PCGBw 20140717 23:42:27< irker204> wesnoth: Chris Beck wesnoth:master b7a8b5349349 / src/help.cpp: fixup traits in help: when two lines used, align the : characters http://git.io/4DYhUw 20140717 23:42:59-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20140717 23:44:11< shadowm> Somewhere between b4d6a254bf396d20ce8eff7d415bc85f08d38332 and 32dc07478f76c2f7c60438685ed2c5c055f27336, it seems. 20140717 23:45:33< shadowm> I don't get it. 20140717 23:46:05< shadowm> That only changes how a header gets included. 20140717 23:46:08-!- prkc [~prkc@54028625.dsl.pool.telekom.hu] has quit [Remote host closed the connection] 20140717 23:52:10< shadowm> iceiceice: Commit 32dc07478f76c2f7c60438685ed2c5c055f27336 breaks CB builds and I don't understand why. :( 20140717 23:52:24< iceiceice> i'm looking at it 20140717 23:52:58< iceiceice> does it give a meaningful error message? 20140717 23:53:07< iceiceice> i wonder if i made a typo somewhere, that's all i can think of 20140717 23:53:14< shadowm> Yes. Every single symbol ever cannot be resolved by the linker. 20140717 23:53:23< iceiceice> ah i see 20140717 23:53:28< iceiceice> the issue is, 20140717 23:53:30< iceiceice> i'm missing a /> at the end 20140717 23:53:40< iceiceice> of the line that was added to wesnoth.cbp 20140717 23:53:47< shadowm> Ohhh. 20140717 23:53:51< iceiceice> facepalm. 20140717 23:54:07< shadowm> I had looked at the diff multiple times and didn't spot that bit. 20140717 23:55:04< shadowm> I guess that means it's not every symbol ever that can't be resolved, just the 8100-something that are reported by the linker. 20140717 23:55:15< iceiceice> sorry code::blocks users :( 20140717 23:55:38-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20140717 23:55:56< shadowm> That seems to be just me at the time, Pent used to use CB too but now appears to be using scons. 20140717 23:57:05< iceiceice> i wonder if there's some way we could autogenerate the code blocks project file 20140717 23:57:25< iceiceice> maybe scons can output the list it needs 20140717 23:57:27< shadowm> Probably with scons and some automated hand-fixing of stuff. --- Log closed Fri Jul 18 00:00:03 2014