--- Log opened Thu Oct 23 00:00:41 2014 20141023 00:36:44-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20141023 00:45:41-!- happygrue [~Laptop@wesnoth/developer/wintermute] has joined #wesnoth-umc-dev 20141023 00:53:09-!- happygrue [~Laptop@wesnoth/developer/wintermute] has quit [Remote host closed the connection] 20141023 02:24:04-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20141023 02:55:27-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20141023 03:20:11-!- irker484 [~irker@fehu.ai0867.net] has joined #wesnoth-umc-dev 20141023 03:20:11< irker484> Shadows_of_Deception: Charles Dang :master * 794fce6 / episode1/scenarios/03_Gathering_Storm.cfg: http://git.io/EbSVFQ 20141023 03:20:12< irker484> Shadows_of_Deception: Removed an abandoned wmllint spelling comment 20141023 03:20:15< irker484> Shadows_of_Deception: Charles Dang :master * 7f0ef00 / episode1/scenarios/03_Gathering_Storm.cfg: http://git.io/GwfRng 20141023 03:20:16< irker484> Shadows_of_Deception: Some misc dialog tweaks 20141023 03:20:19< irker484> Shadows_of_Deception: Charles Dang :master * f1d76c9 / episode1/scenarios/07_Fleeing_the_Swarm.cfg: http://git.io/98pptQ 20141023 03:20:20< irker484> Shadows_of_Deception: Last breath even for Rarok 20141023 03:40:15< irker484> Shadows_of_Deception: Charles Dang :master * 7c842f4 / episode1/maps/04_Pursuit.map,episode1/scenarios/04_Pursuit.cfg: http://git.io/cNt5kA 20141023 03:40:16< irker484> Shadows_of_Deception: Improvement progress 20141023 03:40:19< irker484> Shadows_of_Deception: Charles Dang :master * 870dea5 / / (85 files): http://git.io/I3WDmA 20141023 03:40:20< irker484> Shadows_of_Deception: Change all referenced of NX-RPG to Shadows of Deception 20141023 04:03:36-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: Bye for now] 20141023 05:14:34-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20141023 05:50:50-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20141023 05:59:31-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Ping timeout: 272 seconds] 20141023 06:02:49-!- zookeeper [zookeeper@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20141023 06:08:25-!- lobby [~wesnoth@wesnoth/bot/lobby] has quit [Ping timeout: 260 seconds] 20141023 06:08:37-!- lobby_ [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-umc-dev 20141023 06:08:37-!- Topic for #wesnoth-umc-dev: Wesnoth-UMC-Dev Project discussion and support channel | http://wesnoth-umc-dev.ai0867.net | Staff: AI0867, Espreon | Blog: http://wesnoth-umc-dev.ai0867.net/blog/ | IRC logs: http://irclogs.wesnoth.org, http://irclogs.ai0867.net 20141023 06:08:37-!- Topic set by shadowm [] [Mon May 13 23:40:12 2013] 20141023 06:08:37[Users #wesnoth-umc-dev] 20141023 06:08:37[@ChanServ ] [ AI0867] [ Crendgrim] [ janebot] [ loonycyborg] [ vultraz ] 20141023 06:08:37[+shikadibot] [ c74d ] [ irker484 ] [ lobby_ ] [ Ravana_ ] [ zookeeper] 20141023 06:08:37-!- Irssi: #wesnoth-umc-dev: Total of 12 nicks [1 ops, 0 halfops, 1 voices, 10 normal] 20141023 06:08:37-!- Home page for #wesnoth-umc-dev: http://wesnoth-umc-dev.ai0867.net 20141023 06:08:54-!- Channel #wesnoth-umc-dev created Mon Mar 31 14:51:24 2008 20141023 06:09:52-!- Irssi: Join to #wesnoth-umc-dev was synced in 85 secs 20141023 06:17:29< irker484> NX-RPG: Charles Dang :master * d386c7d / / (85 files): http://git.io/pgJ2cg 20141023 06:17:30< irker484> NX-RPG: Revert "Change all referenced of NX-RPG to Shadows of Deception" 20141023 06:17:31< irker484> NX-RPG: 20141023 06:17:32< irker484> NX-RPG: This reverts commit 870dea5fc4d4e74e38725b72abf0422a9be560f4. 20141023 06:39:16-!- Crendgrim [~crend@wesnoth/forum-moderator/crendgrim] has quit [Ping timeout: 272 seconds] 20141023 06:40:28-!- Crendgrim [~crend@wesnoth/forum-moderator/crendgrim] has joined #wesnoth-umc-dev 20141023 07:17:27-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20141023 07:32:49-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20141023 08:31:23-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-umc-dev 20141023 09:17:34-!- irker484 [~irker@fehu.ai0867.net] has quit [Quit: transmission timeout] 20141023 10:16:51< vultraz> bumbadadabum: can you change a unit's recruit animation 20141023 10:16:54< vultraz> in wml 20141023 10:16:56< vultraz> from a scenario 20141023 10:17:20< bumbadadabum> I don't think you can change animations like that 20141023 10:17:25< bumbadadabum> but you can in a [unit_type] 20141023 10:58:58< vultraz> bumbadadabum: if you want a nested event to fire in 2 turns you initiate it w/ delayed var sub off right? 20141023 10:59:11< bumbadadabum> y 20141023 11:26:50< vultraz> dat moment when you forgot how your own code works 20141023 11:36:34< vultraz> finally understood it 20141023 11:44:36< bumbadadabum> iktf 20141023 12:46:52-!- irker866 [~irker@fehu.ai0867.net] has joined #wesnoth-umc-dev 20141023 12:46:52< irker866> NX-RPG: Charles Dang :master * 0442d36 / episode1/scenarios/04_Pursuit.cfg: http://git.io/Tkl77w 20141023 12:46:53< irker866> NX-RPG: More progress/improvements 20141023 12:49:59< irker866> NX-RPG: Charles Dang :master * 4037c97 / episode1/scenarios/04_Pursuit.cfg: http://git.io/ttXznw 20141023 12:50:00< irker866> NX-RPG: Removed unused custom animation since we can't set it to recruit 20141023 13:09:38< irker866> NX-RPG: Charles Dang :master * 382227f / episode1/scenarios/04_Pursuit.cfg: http://git.io/I_naKQ 20141023 13:09:39< irker866> NX-RPG: E1S4: improved more stuff 20141023 13:09:48< vultraz> note to self: remember to always prefix scenario commits with the number 20141023 13:34:53-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20141023 13:44:21< irker866> NX-RPG: Charles Dang :master * 6047d69 / episode1/maps/04_Pursuit.map: http://git.io/xqoQcQ 20141023 13:44:22< irker866> NX-RPG: E1S4: two more castle hexes for the starting castle 20141023 13:47:24-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-umc-dev 20141023 13:51:48< vultraz> bumbadadabum: do suf id= attributes take a comma separated list? 20141023 13:52:00< bumbadadabum> y 20141023 14:01:39-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20141023 14:14:13-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20141023 14:14:45-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20141023 15:14:42-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20141023 15:54:01-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: Computer's napping] 20141023 16:26:41-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-umc-dev 20141023 16:37:09< vultraz> I feel I must've been drunk - figuratively - when I decided two characters with the names Rhyan and Rhean was a good idea 20141023 16:38:12< vultraz> Rhaen* 20141023 17:00:04-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: Computer's napping] 20141023 17:01:24< irker866> NX-RPG: Charles Dang :master * 33b8429 / episode1/scenarios/03_Gathering_Storm.cfg,episode1/utils/characters.cfg: http://git.io/vIi0Yg 20141023 17:01:25< irker866> NX-RPG: Move Rhaen's definition to a character macro 20141023 17:01:28< irker866> NX-RPG: Charles Dang :master * 1b5184d / lua/gui/item_pickup.lua: http://git.io/zvu5dA 20141023 17:01:29< irker866> NX-RPG: Duplicate word in comment 20141023 17:01:32< irker866> NX-RPG: Charles Dang :master * 5a076ed / lua/wml_tags.lua: http://git.io/BbOM7g 20141023 17:01:33< irker866> NX-RPG: Removed unnecessary wesnoth prefix from a function 20141023 17:01:36< irker866> NX-RPG: Charles Dang :master * 46b2147 / episode1/scenarios/04_Pursuit.cfg: http://git.io/Er5EVg 20141023 17:01:37< irker866> NX-RPG: E1S4: fixed a bunch of issues with the main boss event, and other improvements 20141023 17:03:59< irker866> NX-RPG: Charles Dang :master * a643488 / lua/main.lua: http://git.io/W8s9dA 20141023 17:04:00< irker866> NX-RPG: Load hex module 20141023 17:15:54< irker866> NX-RPG: Charles Dang :master * 64e4dcf / episode1/scenarios/04_Pursuit.cfg: http://git.io/taIUKg 20141023 17:15:55< irker866> NX-RPG: E1S4: fixed some malformed Pango markup 20141023 17:15:58< irker866> NX-RPG: Charles Dang :master * c876e0e / episode1/scenarios/04_Pursuit.cfg: http://git.io/Mh8xXQ 20141023 17:15:59< irker866> NX-RPG: E1S4: only attempt to move Niryone to Rhean if she's not adjacent already 20141023 18:13:07-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-umc-dev 20141023 18:34:34-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Remote host closed the connection] 20141023 18:37:56-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-umc-dev 20141023 19:07:17< irker866> shikadilord: Ignacio R. Morelle After_the_Storm:master 38956b9a3390 / changelog dist/VERSION: Bump version http://git.io/tprdrA 20141023 19:07:20< irker866> shikadilord: Ignacio R. Morelle After_the_Storm:master 576e2f0b8371 / episode1/scenarios/11_Return_to_Wesmere_part_1_cutscene.cfg: Fix accidentally word http://git.io/AuMiGA 20141023 19:47:55-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20141023 20:38:42-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20141023 22:08:52-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: Computer's napping] 20141023 22:32:51-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-umc-dev 20141023 22:33:25-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20141023 23:06:09-!- zookeeper [zookeeper@wesnoth/developer/zookeeper] has quit [Ping timeout: 260 seconds] 20141023 23:15:32-!- trewe [~trewe@188.251.214.126] has joined #wesnoth-umc-dev 20141023 23:21:39-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev --- Log closed Fri Oct 24 00:00:07 2014