--- Log opened Fri Nov 28 00:00:15 2014 --- Day changed Fri Nov 28 2014 20141128 00:00:15< iceiceice> but it might have been better if the caching was achieved using boost::once 20141128 00:00:22< iceiceice> instead of writing all that stuff out by hind 20141128 00:00:31< iceiceice> *by hand 20141128 00:09:05-!- Anakonda [Anakonda@dsl-tkubrasgw1-54f9ba-178.dhcp.inet.fi] has quit [Read error: Connection reset by peer] 20141128 00:15:44< gfgtdf> iceiceice: does https://github.com/wesnoth/wesnoth/pull/338 effect that game lua kernel and teh application lua kernel ? 20141128 00:16:14< gfgtdf> or onlythe application lua kernel 20141128 00:16:49< iceiceice> only the application kernel 20141128 00:17:10< iceiceice> maybe it should be renamed "plugins kernel" i'm not sure 20141128 00:17:27< gfgtdf> iceiceice: coroutines are also onyl availabel on applicaiton kernel ? 20141128 00:17:41< iceiceice> no they are available for all of them 20141128 00:18:10< iceiceice> but there will not be multiple threads except in that kernel 20141128 00:18:18< iceiceice> err, 20141128 00:18:21< iceiceice> ok 20141128 00:18:31< iceiceice> so i guess you can always make a coroutine in any place 20141128 00:18:45< iceiceice> there is never any multithreading 20141128 00:19:20< iceiceice> the coroutine is useful because it makes it easier to write scripts when the context is changing 20141128 00:20:07< gfgtdf> iceiceice: so in the application kernel you can make multiple normal threads (not those crouting things) ? 20141128 00:21:07< gfgtdf> iceiceice: ok 20141128 00:21:28< gfgtdf> iceiceice: somehow didnt see your last 2 lines 20141128 00:24:24< iceiceice> gfgtdf: the coroutines aren't necessary for the script i want to write but it makes it more convenient 20141128 00:24:48< iceiceice> the problem is that, i want to be able to give lua functions that it can call to move the state around, 20141128 00:24:59-!- ancestral [~ancestral@71-34-14-121.mpls.qwest.net] has quit [Remote host closed the connection] 20141128 00:25:07< iceiceice> but sometimes it's not allowed to call them or it would be an invalid pointer at that time or something 20141128 00:25:17< iceiceice> and making an object to explicitly manage that is very complicated 20141128 00:25:20-!- ancestral [~ancestral@71-34-14-121.mpls.qwest.net] has joined #wesnoth-dev 20141128 00:25:21< iceiceice> and it could have bugs 20141128 00:25:42< iceiceice> so the way i have it set up is, in C++ you declare a "plugin context" 20141128 00:25:50< iceiceice> by making some boost functions, and giving them names 20141128 00:26:09< iceiceice> when you do they will get bundled up and passed to lua 20141128 00:26:22< iceiceice> when you call "play_slice" 20141128 00:26:47< iceiceice> lua can request that they get called, but they don't get called until lua yields 20141128 00:26:51< iceiceice> using the coroutine yield 20141128 00:27:20< iceiceice> then anything could happen i guess, it could move to a new screen and all the old functions could be invalidated, 20141128 00:27:59< iceiceice> but there are some locks in place so that if you reenter the plug-in mechanism all the old calls get discarded, 20141128 00:28:18< iceiceice> and it will be a lua error to use one of the old functions but not undefined behavior 20141128 00:28:29< iceiceice> so your script looks like 20141128 00:29:09< iceiceice> join server (x.x.x.x) 20141128 00:29:24< iceiceice> events, context, info = coroutine.yield() 20141128 00:30:18< iceiceice> join game(...) 20141128 00:30:27< iceiceice> events, context, info = coroutine.yield 20141128 00:30:37< iceiceice> actually all of the functions you call come from "context" table i guess 20141128 00:30:44< iceiceice> or info 20141128 00:31:53< iceiceice> its better than doing it with closures because otherwise you have to keep track of the state yourself manually 20141128 00:33:00< gfgtdf> iceiceice: are there events for teh lau game kernel like "player_joined" or does teh lue applicaiton alwas have to check current_player ... != previous players in every part of the loop ? 20141128 00:34:20< iceiceice> i'm trying to make it so that events contains a list of any updates that 20141128 00:34:25< iceiceice> have happened since last yield 20141128 00:38:21-!- happygrue [~Laptop@wesnoth/developer/wintermute] has joined #wesnoth-dev 20141128 00:56:04-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20141128 01:15:20-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Ping timeout: 258 seconds] 20141128 01:24:36-!- iceiceice [~chris@cpe-172-254-26-2.nyc.res.rr.com] has joined #wesnoth-dev 20141128 01:24:36-!- iceiceice [~chris@cpe-172-254-26-2.nyc.res.rr.com] has quit [Changing host] 20141128 01:24:36-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20141128 01:31:33-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20141128 01:34:38-!- kex [~kex@78.157.29.160] has joined #wesnoth-dev 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07:33:18-!- ancestral [~ancestral@71-34-14-121.mpls.qwest.net] has joined #wesnoth-dev 20141128 07:33:44-!- ancestral [~ancestral@71-34-14-121.mpls.qwest.net] has quit [Client Quit] 20141128 07:37:48< vultraz> o_o 20141128 07:41:09< zookeeper> looks like it's stopped now 20141128 07:45:58-!- sachith500|2 [~kvirc@112.135.104.251] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 20141128 07:49:35-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20141128 08:19:57-!- kex [~kex@78.157.29.160] has joined #wesnoth-dev 20141128 08:24:24-!- kex [~kex@78.157.29.160] has quit [Ping timeout: 250 seconds] 20141128 08:26:32-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 245 seconds] 20141128 08:31:34-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20141128 08:31:58-!- Haudegen is now known as Guest59761 20141128 08:33:53-!- Guest59761 is now known as Haudegen 20141128 08:43:27-!- boucman_work 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by peer] 20141128 11:03:46-!- boucman_work [~jrosen@wesnoth/developer/boucman] has quit [Ping timeout: 272 seconds] 20141128 11:16:29-!- Anakonda [Anakonda@dsl-tkubrasgw1-54f9ba-178.dhcp.inet.fi] has joined #wesnoth-dev 20141128 11:20:28-!- boucman_work [~jrosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20141128 11:20:42-!- Coffee_irc [~david@ppp121-45-21-183.lns20.adl2.internode.on.net] has joined #wesnoth-dev 20141128 11:34:53-!- boucman_work [~jrosen@wesnoth/developer/boucman] has quit [Ping timeout: 240 seconds] 20141128 11:41:43< vultraz> zookeeper: do you happen to know if there's an xcf of the wall terrain images somewhere 20141128 11:42:12< zookeeper> i don't think so 20141128 11:42:24< zookeeper> or rather i just don't recall 20141128 11:42:49< vultraz> Hm 20141128 11:43:03< vultraz> I was considering tackling the stone/lit stone transition issue 20141128 11:43:11< vultraz> But it'd require new images 20141128 11:43:29< vultraz> and would be easier to take the torch from a template 20141128 11:52:57-!- DCW [~Thunderbi@cpc66866-finc15-2-0-cust47.4-2.cable.virginm.net] has joined #wesnoth-dev 20141128 12:16:36-!- boucman_work [~jrosen@247.37.0.109.rev.sfr.net] has joined #wesnoth-dev 20141128 12:16:36-!- boucman_work [~jrosen@247.37.0.109.rev.sfr.net] has quit [Changing host] 20141128 12:16:36-!- boucman_work [~jrosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20141128 12:31:30-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20141128 12:54:04-!- travis-ci [~travis-ci@ec2-54-161-11-6.compute-1.amazonaws.com] has joined #wesnoth-dev 20141128 12:54:04< travis-ci> wesnoth/wesnoth#4941 (master - a4a3391 : ln-zookeeper): The build has errored. 20141128 12:54:04< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/42386367 20141128 12:54:04-!- travis-ci [~travis-ci@ec2-54-161-11-6.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141128 13:19:03-!- cib0 [~cib@132.231.178.201] has joined #wesnoth-dev 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[~cib@p5DD2368E.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141128 16:22:35-!- boucman_work [~jrosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20141128 16:23:11-!- ancestral [~ancestral@71-34-14-121.mpls.qwest.net] has joined #wesnoth-dev 20141128 16:32:36-!- kex [~kex@78.157.29.160] has joined #wesnoth-dev 20141128 16:36:17-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141128 16:37:30< mattsc> zookeeper (or whoever else knows this): I am trying to understand what sort of changes are allowed during a stable series. 20141128 16:37:36< mattsc> I assume that making the change we discussed for SotBE S6 (having the unloaded troops always be 1 L2 and 2 L1s) can be considered a bug fix and is allowed. In any case, it does not introduce any compatibility issues between different 1.12.x releases. 20141128 16:38:22< mattsc> By contrast, adding a feature to a Micro AI (e.g. a key setting up waypoints) would break compatibility and must therefore wait for 1.13. 20141128 16:38:27< mattsc> Do I have that right? 20141128 16:40:42< noy> mattsc: we can just pay for it 20141128 16:40:50< noy> its not an issue 20141128 16:41:48< mattsc> noy: okay, that’s great. And can it be handled as a license to the organization rather than a specific developer? 20141128 16:41:56< noy> I guess? 20141128 16:42:23< mattsc> Because as I said, I’d be rather uncomfortable with the latter. 20141128 16:42:54< noy> I have no idea whether its feasible or not 20141128 16:42:57< mattsc> noy. Thanks. I’ll see first what Alarantalara says about that then, I think he understands the process pretty well. 20141128 16:44:37-!- anonymissimus [~chatzilla@HSI-KBW-078-042-069-130.hsi3.kabel-badenwuerttemberg.de] has joined #wesnoth-dev 20141128 16:47:02< anonymissimus> iceiceice: in which way does the boost filesystem branch require sdl mixer 1.2.12 ? I'm building with 1.2.11, don't notice anything bad, music works etc 20141128 16:47:52-!- cib0 [~cib@p5DD2368E.dip0.t-ipconnect.de] has quit [Ping timeout: 240 seconds] 20141128 16:49:36< anonymissimus> iceiceice: also, when building with old filesystem and gettext, I get some error messages about missing core and wesnoth crashes, is this expected ? 20141128 16:49:59< anonymissimus> that is, I don't even get to the starting screen 20141128 16:50:56< anonymissimus> iceiceice: also, there arel some warnings: F:\wesnoth-code\src\xBRZ\xbrz.cpp|50|warning: unknown option after '#pragma GCC diagnostic' kind [-Wpragmas]| 20141128 16:52:22< anonymissimus> F:\wesnoth-code\sdk\cb\include_tdm_gcc\boost\lexical_cast.hpp||In function 'void boost::program_options::validate(boost::any&, const std::vector >&, T*, long int) [with T = int, charT = char]':| 20141128 16:52:23< anonymissimus> F:\wesnoth-code\sdk\cb\include_tdm_gcc\boost\lexical_cast.hpp|39|warning: 'result' may be used uninitialized in this function [-Wuninitialized]| 20141128 16:52:25< anonymissimus> F:\wesnoth-code\sdk\cb\include_tdm_gcc\boost\lexical_cast.hpp|39|note: 'result' was declared here| 20141128 16:53:02< anonymissimus> those 2 look related; an invalid warning which is attempted to be suppressed ? 20141128 17:02:06< zookeeper> mattsc, well in campaigns pretty much anything goes, as long as it doesn't break existing savefiles. i wouldn't port large changes to a stable branch though unless there was a very particular need for it, but balance tweaks and other general improvements are generally fine. 20141128 17:03:40-!- cib0 [~cib@p5DD2368E.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141128 17:09:06-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20141128 17:10:09< iceiceice> anonymissimus: the upshot of the changes in the boost filesystem branch was that we need to provide new functions to interact with the filesystem, and then make every part of the game use them more or less 20141128 17:10:21< mattsc> zookeeper: thanks 20141128 17:10:26< iceiceice> SDL normally manages resource loading itself, 20141128 17:10:35< iceiceice> using its own crappy internal filesystem functions 20141128 17:11:09< iceiceice> to make it use different ones, you can specify a collection of functions to use instead in an object called "SDL_rwops" 20141128 17:11:23< iceiceice> ("read write ops" i think) 20141128 17:11:35< iceiceice> however, that was only introduced in later versions of SDL 20141128 17:12:05< iceiceice> the SDL versions used for wesnoth 1.10 all had SDL_rwops, except for the SDL mixer library 20141128 17:12:34< iceiceice> so if you don't have SDL mixer 1.2.12, then it will use the old filesystem code, while the rest of the game will use new code 20141128 17:13:19< iceiceice> actually the only reason why we permit to run the game with a lower SDL mixer level is to support pandora 20141128 17:15:11< iceiceice> i would recommend not to use SDL mixer < 1.2.12 if you can avoid it 20141128 17:15:45< anonymissimus> well, generally I avoid updating anything if i can avoid it 20141128 17:18:35< anonymissimus> iceiceice: and my other 2 issues ? 20141128 17:21:33< iceiceice> with the xbrz warning -- 20141128 17:21:39< iceiceice> i'm not sure how to fix that 20141128 17:23:09< iceiceice> what version of g++ are you using? 20141128 17:23:32< iceiceice> i guess we could try to put a lower bound on it also, if your version doesn't know about "-Wmaybe-uninitialized" 20141128 17:23:41< iceiceice> the easiest thing is for you to just ignore it 20141128 17:23:53< anonymissimus> g++ (tdm-1) 4.5.2 20141128 17:24:36< iceiceice> the other warnings are in the boost headers themselves, 20141128 17:24:43< iceiceice> probably you can't suppress that 20141128 17:25:05< anonymissimus> the suppressions should go before the point where the header is included 20141128 17:25:19< anonymissimus> afaik gcc can't even supress warnings 20141128 17:25:32< iceiceice> i think they can also go in the cmake / scons scripts 20141128 17:25:41< anonymissimus> but I'm using the suppressions a lot with MSVC 20141128 17:25:45< iceiceice> if you attach them those files then they will go in the compiler command line 20141128 17:26:04< anonymissimus> no scons etc here 20141128 17:26:04< iceiceice> but i don't know how to do it in cmake 20141128 17:26:27< anonymissimus> i should be able to pass command line options to the compiler though 20141128 17:27:22< iceiceice> anonymissimus: actually i think that probably we should require everyone to have sdl mixer 1.2.12 on master, 20141128 17:27:37< iceiceice> if you don't have it then you will effectively have two groups of filesystem functions 20141128 17:28:09< iceiceice> gfgtdf has tried to fix many bugs associated to "my name has nonascii characters, and BfW crashes when ..." 20141128 17:28:28< iceiceice> if you don't have SDL mixer 1.2.12 then i think the game will crash when it tries to load music 20141128 17:28:33< iceiceice> or not find the files 20141128 17:28:38< iceiceice> i don't remember exactly anymore 20141128 17:29:06< anonymissimus> it never did because of sound issues afaict 20141128 17:29:09< iceiceice> the path that allows you to build with < 1.2.12 is basically a hack to save ivanovic some work building this for pandora 20141128 17:29:24< iceiceice> anonymissimus: yeah but now probably it will, since all the other issues were fixed 20141128 17:29:33< anonymissimus> perhaps because I don't have exotic tokens in my names or other crap 20141128 17:29:49< iceiceice> yeah ok 20141128 17:29:49-!- gfgtdf [~chatzilla@d176107.adsl.hansenet.de] has joined #wesnoth-dev 20141128 17:29:56< anonymissimus> i already tested ;) 20141128 17:30:24< iceiceice> if you don't want to upgrade you don't have to but at least in master i would expect we might eventually get rid of the < 1.2.12 support 20141128 17:31:01< gfgtdf> AI0867 knows more about why we need sdl mixer version, if i rmember correct the main point was that is also works with 1.2.11 headrs but tehn it wont be compatible with a 1.2.12 runtime 20141128 17:50:35< anonymissimus> I wonder what loonycyborg and Pentarctagon do about those warnings, they should get it was well 20141128 17:52:10-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20141128 17:56:04< iceiceice> anonymissimus: the warnings you get depends on what compiler version you use, 20141128 17:56:14< iceiceice> gcc 4.5 is pretty old, 20141128 17:56:36< iceiceice> when i set up mingw from the ubuntu repo it gave me gcc 4.2 by default, and that was too old to successfully build the game 20141128 17:56:41-!- fabi [~quassel@wesnoth/developer/fendrin] has quit [Ping timeout: 272 seconds] 20141128 17:56:47-!- fendrin [~quassel@wesnoth/developer/fendrin] has joined #wesnoth-dev 20141128 17:56:50< iceiceice> or maybe too old to build boost, don't remember exactly anymore 20141128 17:56:58-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 255 seconds] 20141128 17:57:26< iceiceice> i went to one of the "experimental" ppa's and got a better version, i now cross compile with gcc version 4.9.1 20141128 17:57:34< iceiceice> err, mingw with that effective gcc version 20141128 18:00:22< gfgtdf> iceiceice: i think we shoudl remove the luai.set_strict (well we can keep it but shouldnt call it by default), or maybe only enable it for the lua console, it currently breaks an addon called "Shadows of Deception", so i don't think restricting the lua langauage is something we should do by default, 20141128 18:00:53< iceiceice> gfgtdf: probably it is pointing out a bug in "Shadows of Deception" 20141128 18:01:05< gfgtdf> iceiceice: no it's not i looked at teh code 20141128 18:01:11< iceiceice> can you show me? 20141128 18:02:16< gfgtdf> iceiceice: how ? 20141128 18:02:36< iceiceice> idk a line number? 20141128 18:03:12< iceiceice> i think its usually a bug if you refer to global variable without having assigned it, since it will contain an arbitrary value 20141128 18:03:33< iceiceice> if it's not i'd like to see how 20141128 18:03:52< gfgtdf> iceiceice: well teh coe is liek if (some_global_variable == nil) then some_global_variable = {} end 20141128 18:04:27< iceiceice> what does the global variable do? 20141128 18:05:00< gfgtdf> iceiceice: if you start the addon it will give you the line number, and to look at teh code you'll have at donwload teh addon anyways 20141128 18:05:08< iceiceice> i.e. why can't it just be "some_global_variable = {}" 20141128 18:05:37< gfgtdf> iceiceice: because it might already have som content 20141128 18:05:53< gfgtdf> iceiceice: there is some more content in taht if 20141128 18:06:11< gfgtdf> iceiceice: i guress it's initializing that variable lazyly. 20141128 18:06:35< iceiceice> gfgtdf: i made code like this once in a module 20141128 18:07:07< iceiceice> if your lua is defined as a module then "some_global_variable" can be local 20141128 18:07:20< iceiceice> and you load it with wesnoth.require 20141128 18:07:58< iceiceice> is it clear that some_global_variable canot actually be declared local? 20141128 18:09:15< gfgtdf> iceiceice: it's not leik i know that whode addons code .. 20141128 18:09:17< gfgtdf> like* 20141128 18:10:24< gfgtdf> iceiceice: there is a file an all it does is addin g a variable lp8 and namespace_of_8680s_Lua_Pack to teh global variables if they arent there already 20141128 18:10:40< gfgtdf> iceiceice: so no adding something locally to that file wouldnt make sense 20141128 18:11:10< gfgtdf> iceiceice: you can ask vultraz i think he's the author 20141128 18:11:14< iceiceice> hmm ok 20141128 18:12:11< iceiceice> i think its better to use strict mode and everyone would be better off if we did, since it will help them to maintain their code 20141128 18:12:30< iceiceice> it will require small changes where people coded differently, 20141128 18:12:45< iceiceice> but actually for the entire core lua implementation only one line change was required 20141128 18:12:49< iceiceice> so i don't expect too much changes 20141128 18:13:07< iceiceice> if too much people complain we can revert, 20141128 18:13:12< iceiceice> but it somewhat breaks the lua interpreter console 20141128 18:14:27< iceiceice> i don't want to try to sort through it now 20141128 18:14:33-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20141128 18:14:43-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20141128 18:14:49< iceiceice> gfgtdf: also there is an easy change along the lines [ if (rawget(_G, "some_global_variable") == nil) then ... 20141128 18:17:04-!- ancestral [~ancestral@71-34-14-121.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20141128 18:20:15< gfgtdf> iceiceice: i think it unitiuitive of one cannot use lua as its described by the lua documentation, esp i don't want to have to ask myself "will this work or will set_strict break it" everytime i access a global variable. 20141128 18:21:48< iceiceice> gfgtdf: but its even worse imo if i create a bug like "for some_variable in ... do action(some_vairable) end" 20141128 18:22:09< iceiceice> and instead of pointing out "you made a typo 'some_vairible' " 20141128 18:22:16< iceiceice> it just runs the function with nil. and i may never find it 20141128 18:22:19< iceiceice> or spend hours debugging it 20141128 18:23:23< gfgtdf> iceiceice: most cases that'll wail anywa becasue most fucntions dont accept null as a value, also i usualy copypase my variablenames around if i use an editor without auto completion. 20141128 18:23:27< iceiceice> the set strict issue is a warning that you can solve quickly 20141128 18:23:41< iceiceice> gfgtdf: i think many people use a simple text editor, even notepad 20141128 18:24:07< anonymissimus> iceiceice: loony is using the same compiler for the releases 20141128 18:24:27< anonymissimus> i tried updating once and got weird errors 20141128 18:24:31< iceiceice> anonymissimus: hmm ok 20141128 18:24:40< iceiceice> so loony wrote about some boost warnings on irc a few days ago, 20141128 18:24:51< anonymissimus> maybe it was because I would have needed to built boost with the same compiler 20141128 18:24:51< iceiceice> he sayd he does not try to suppress warnings from boost, nor does he think its good 20141128 18:24:56< iceiceice> *said 20141128 18:25:10< iceiceice> because boost always makes a lot of warnings 20141128 18:25:31< iceiceice> i can't remember the exact quotation 20141128 18:25:59< gfgtdf> iceiceice: notpad.exe ? the only editor that cannot handle unix newlines ? 20141128 18:26:01< anonymissimus> and btw what warning is the failing suppression supposed to suppress ? because there's no warning that could be suppressed 20141128 18:26:09< gfgtdf> iceiceice: y i also often usse simple editors for lua coding 20141128 18:26:10< iceiceice> gfgtdf: yes, this one 20141128 18:26:42< iceiceice> anonymissimus: the xBRZ code is not written by me, 20141128 18:26:53< iceiceice> it is written by a person named Zenju who originally made it as a plugin for MAME 20141128 18:27:12< iceiceice> i think it was coded in a c++11 / msvc setting and highly optimized 20141128 18:27:26< iceiceice> there are many code comments referring to "10% savings" from various lines of code etc. 20141128 18:27:45< iceiceice> because it is supposed to scale up some emulator window at 60 FPS or whatever 20141128 18:27:54< anonymissimus> ok, so can we delete that suppressions then, pls ? 20141128 18:28:08< iceiceice> anonymissimus: no i added it at AI0867's request 20141128 18:28:16< iceiceice> i think he fixed it up actually 20141128 18:28:27< iceiceice> if you think its broken maybe just talk to him i guess 20141128 18:28:35< iceiceice> or i can try to fix it 20141128 18:28:48< anonymissimus> and I don't have Wmaybe-uninitialized, only Wuninitialized 20141128 18:28:49< iceiceice> its not easy for me to test it because i only have gcc 4.8 + 20141128 18:29:04< iceiceice> anonymissimus: the original version had -Wunitialized, 20141128 18:29:18< iceiceice> but AI0867 changed it to -Wmaybe-... 20141128 18:29:25< iceiceice> i think he has gcc 4.7.2 20141128 18:29:31< anonymissimus> I dont want to add a corresponding option to teh project file, as that would suppress all such warnings 20141128 18:29:41< iceiceice> can you add it just to this file? 20141128 18:30:19< iceiceice> the issue is that there are many things that are "maybe uninitialized" but they aren't actually, it is just done this way for speed 20141128 18:30:23< iceiceice> and i would rather not untangle it all 20141128 18:30:43< iceiceice> gcc 4.8 and 4.9 don't make any warnings, 20141128 18:30:50< iceiceice> because they have more sophisticated uninitialized detection 20141128 18:31:26-!- happygrue [~Laptop@wesnoth/developer/wintermute] has joined #wesnoth-dev 20141128 18:31:44< anonymissimus> hm doesnt seem i can add file-specific options 20141128 18:37:52-!- ToBeCloud [uid51591@gateway/web/irccloud.com/x-pcwwdvsbwaqdmcic] has quit [Quit: Connection closed for inactivity] 20141128 18:43:32-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20141128 18:47:49-!- cib0 [~cib@p5DD2368E.dip0.t-ipconnect.de] has quit [Ping timeout: 255 seconds] 20141128 18:48:19-!- cib0 [~cib@p5DD2368E.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141128 19:05:41-!- lipkab [~lipkab@host-91-147-211-128.biatv.hu] has joined #wesnoth-dev 20141128 19:19:37-!- cib0 [~cib@p5DD2368E.dip0.t-ipconnect.de] has quit [Ping timeout: 240 seconds] 20141128 19:21:22-!- cib0 [~cib@p5DD2368E.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141128 19:25:10-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20141128 19:35:40-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141128 19:36:01-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20141128 19:43:52-!- cib0 [~cib@p5DD2368E.dip0.t-ipconnect.de] has quit [Ping timeout: 250 seconds] 20141128 19:43:52-!- lipkab [~lipkab@host-91-147-211-128.biatv.hu] has quit [Ping timeout: 250 seconds] 20141128 19:44:16-!- cib0 [~cib@p5DD2368E.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141128 19:53:57-!- lipkab [~lipkab@host-91-147-211-128.biatv.hu] has joined #wesnoth-dev 20141128 19:58:11-!- Sulfur [~Miranda@p5B327327.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141128 20:19:04-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20141128 20:28:18< mattsc> zookeeper: https://github.com/wesnoth/wesnoth/commit/721fda8fcf3 20141128 20:28:33< mattsc> irker appears to be dead; or at least dead asleep 20141128 20:29:01< mattsc> I’ll prot this to master also. 20141128 20:29:06< mattsc> *port 20141128 20:29:56< zookeeper> mattsc, looks good to me 20141128 20:33:23-!- lipkab [~lipkab@host-91-147-211-128.biatv.hu] has quit [Ping timeout: 258 seconds] 20141128 20:37:00-!- prkc [~prkc@catv-89-134-173-244.catv.broadband.hu] has joined #wesnoth-dev 20141128 20:38:59-!- lipkab [~lipkab@host-91-147-211-128.biatv.hu] has joined #wesnoth-dev 20141128 20:40:11-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Quit: Ik ga weg] 20141128 20:46:15-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141128 20:53:12-!- cib0 [~cib@p5DD2368E.dip0.t-ipconnect.de] has quit [Ping timeout: 250 seconds] 20141128 21:01:02-!- lipkab [~lipkab@host-91-147-211-128.biatv.hu] has quit [Read error: Connection reset by peer] 20141128 21:02:50-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: Bye for now] 20141128 21:24:43-!- Sulfur [~Miranda@p5B327327.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20141128 21:34:00-!- travis-ci [~travis-ci@ec2-54-147-195-98.compute-1.amazonaws.com] has joined #wesnoth-dev 20141128 21:34:01< travis-ci> wesnoth/wesnoth#4944 (master - 4db987d : mattsc): The build has errored. 20141128 21:34:01< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/42427526 20141128 21:34:01-!- travis-ci [~travis-ci@ec2-54-147-195-98.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141128 21:34:24-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20141128 21:41:43-!- Eisenhover [~Obliterat@45.64.105.56] has joined #wesnoth-dev 20141128 21:42:51< Eisenhover> need help compiling wesnoth on windows 20141128 21:44:00-!- lipkab [~lipkab@host-91-147-211-128.biatv.hu] has joined #wesnoth-dev 20141128 21:51:27< gfgtdf> Eisenhover: using msvc, gcc or clang ? 20141128 21:51:44< Eisenhover> msvc 20141128 21:51:51< gfgtdf> Eisenhover: which version ? 20141128 21:51:58< Eisenhover> 2013 20141128 21:52:15< gfgtdf> Eisenhover: and whats the problem? 20141128 21:52:29< gfgtdf> Eisenhover: did oyu use teh VC9 projectfiles or cmake ? 20141128 21:52:51< Eisenhover> unresolved externals, i used VC9 projectfiles 20141128 21:53:39< gfgtdf> Eisenhover: master or 1.12 ? 20141128 21:53:45< Eisenhover> room_manager.obj and filsystem.obj have unresolved externals 20141128 21:53:52< Eisenhover> master 20141128 21:54:01< gfgtdf> whihc for example ? 20141128 21:54:03< gfgtdf> which* 20141128 21:54:35< gfgtdf> which unresolved external* 20141128 21:54:59< Eisenhover> Error 36 error LNK2001: unresolved external symbol "public: __thiscall filesystem::scoped_istream::~scoped_istream(void)" (??1scoped_istream@filesystem@@QAE@XZ) D:\wesnoth-1.12\wesnoth-1.12.0\projectfiles\VC12\room_manager.obj 20141128 21:56:32< gfgtdf> Eisenhover: hmm that seems like the projectfiles are not up to date and miss the filesystem_common.cpp file. 20141128 21:57:22< Eisenhover> ok i will get the latest files and try again 20141128 21:57:25< Eisenhover> thanks 20141128 21:57:39< gfgtdf> Eisenhover: i dont know if those in the repo are up to date 20141128 21:58:20< gfgtdf> Eisenhover: did you build boost yourself ? 20141128 21:58:49< Eisenhover> no i downloaded the externals folder 20141128 21:59:03< Eisenhover> which was given in the tutorial 20141128 21:59:08< gfgtdf> Eisenhover: for newer versions boost filesystem is needed but i the msvc external havent been updated for that yet. 20141128 21:59:36< gfgtdf> Eisenhover: these : https://github.com/aquileia/external/archive/VC12.zip ? 20141128 22:00:14< Eisenhover> yeah 20141128 22:00:35< Eisenhover> how do i update these? 20141128 22:00:48< gfgtdf> shikadibot: seen aquileia 20141128 22:00:48< shikadibot> gfgtdf: Sorry, I don't know of aquileia. 20141128 22:01:04< gfgtdf> aquileia hasnt been here for a long time. 20141128 22:01:12< gfgtdf> Eisenhover: i recomend to buidl boost yourself 20141128 22:01:47< Eisenhover> will it compile in MSVC or i need to use linux? 20141128 22:02:00< gfgtdf> Eisenhover: it will workl with msvc 20141128 22:02:10< Eisenhover> ok thx i will try this 20141128 22:02:26< gfgtdf> Eisenhover: not that you need boost with bz2 and gzip support 20141128 22:02:29< gfgtdf> note* 20141128 22:02:54< Eisenhover> ok 20141128 22:05:59< gfgtdf> Eisenhover: i can also give you my vc10 projectfiles for wesnoth for msvc, they shoudl be more updated than the vc9 files in the repo (meaning having all files), but i might have done some ther changes to then so that they dont work for you.. 20141128 22:06:35< gfgtdf> Eisenhover: also you folder above it callesd wesnoth-1.12\wesnoth-1.12.0 are you sure that you have master and not 1.12.0 ? 20141128 22:06:59-!- molgrum [~molgrum@212.85.89.43] has quit [Read error: Connection reset by peer] 20141128 22:07:17< Eisenhover> oh i will check 20141128 22:07:46< Eisenhover> yeah sorry i have stable version 20141128 22:08:18< gfgtdf> Eisenhover: ok in that case the projectfiles should be quite up to date. 20141128 22:08:38< gfgtdf> Eisenhover: what i said above was only about master projectfiles 20141128 22:08:50< Eisenhover> so i just need to update boost in this case? 20141128 22:09:22< gfgtdf> Eisenhover: hmm ye it's also possible that 1.12 work without boost filesystem 20141128 22:09:56< gfgtdf> Eisenhover: but that will crong some problems when using non-ascii characters. 20141128 22:10:02< gfgtdf> cause* 20141128 22:10:06-!- Coffee_irc [~david@ppp121-45-26-75.lns20.adl2.internode.on.net] has joined #wesnoth-dev 20141128 22:10:15< Eisenhover> there are some other errors like these 20141128 22:10:17< Eisenhover> Error 33 error C1041: cannot open program database 'd:\wesnoth-1.12\wesnoth-1.12.0\projectfiles\vc12\release\vc120.pdb'; if multiple CL.EXE write to the same .PDB file, please use /FS D:\wesnoth-1.12\wesnoth-1.12.0\src\lua\lvm.cpp 1 20141128 22:10:27< Eisenhover> 30 of them 20141128 22:10:53< Eisenhover> and the last one is 20141128 22:10:54< Eisenhover> Error 48 error LNK1181: cannot open input file 'Release\liblua.lib' D:\wesnoth-1.12\wesnoth-1.12.0\projectfiles\VC12\LINK 20141128 22:11:50< gfgtdf> Eisenhover: hm those seems to be problems with the msvc projectfiles or general msvc configuration, to you build with multiple cores = 20141128 22:12:20< gfgtdf> Eisenhover: or maybe you have even multiple visual sudios open that try to complie it at the same time ? 20141128 22:12:45-!- molgrum [~molgrum@212.85.89.43] has joined #wesnoth-dev 20141128 22:12:50< Eisenhover> no only one MSVS. i think it might be multiple cores. iwill try disabling 20141128 22:18:17< anonymissimus> Eisenhover: the build is broken atm 20141128 22:18:26< anonymissimus> even with MSVC 2008 20141128 22:18:49< Eisenhover> oh crap 20141128 22:19:47< Eisenhover> does any other method work for example CMake? 20141128 22:19:48< anonymissimus> what you can try is checking out the last porjectfile update of mine (which is guaranteed to work, for me at least) 20141128 22:20:04-!- kex [~kex@78.157.29.160] has quit [Ping timeout: 256 seconds] 20141128 22:20:07< Eisenhover> yeah sure pls send me 20141128 22:20:11< anonymissimus> that would be from spring somewhen probably 20141128 22:20:30< anonymissimus> I mean git checkout 20141128 22:20:39< Eisenhover> ok 20141128 22:20:51< Eisenhover> whats your username there? 20141128 22:21:07< anonymissimus> I'm almost finished with updating my MinGw system, then I will update MSVC 20141128 22:21:22< anonymissimus> detached head checkout 20141128 22:21:34< gfgtdf> anonymissimus: aquileia updated teh projectifles after you 20141128 22:21:42< gfgtdf> anonymissimus: you be someher ein summer 20141128 22:21:45< gfgtdf> somewhere 20141128 22:21:54< anonymissimus> yes, but I'm not so sure about aquileia ~~~ 20141128 22:22:10< anonymissimus> probably works 20141128 22:22:20< gfgtdf> anonymissimus: why do you doubt aquileia ? 20141128 22:22:29< anonymissimus> forget it 20141128 22:23:55< gfgtdf> Eisenhover: i think it quite some time ago that someone used cmake to generate msvc projectfiles, but it coudl work 20141128 22:24:31< anonymissimus> forget cmake, the package is the problem 20141128 22:24:46< anonymissimus> if you downloaded mine or any older package 20141128 22:25:53< gfgtdf> anonymissimus: he downloaded aquileia s package. 20141128 22:26:54< Eisenhover> i just need an easy to compile package where i can try to understand the codebase and fix simple bugs 20141128 22:28:19< anonymissimus> well yes, aquileia's package is somewhen from summer and cannot work with current master 20141128 22:29:00< Eisenhover> i have stable 20141128 22:37:16-!- gfgtdf_ [~chatzilla@f054141164.adsl.alicedsl.de] has joined #wesnoth-dev 20141128 22:39:20-!- gfgtdf [~chatzilla@d176107.adsl.hansenet.de] has quit [Ping timeout: 256 seconds] 20141128 22:39:27-!- gfgtdf_ is now known as gfgtdf 20141128 22:40:10< gfgtdf> Eisenhover: i don't really know the state of the stable projectfiles, i thought they were up do date after anonymissimus updated then 2 days ago, for the dependencies, you also should be able to build without boost filesystem and locale althought i don't reccomend so, if you want boost filesystem and boost locale you have to build boost yourself 20141128 22:41:13< anonymissimus> Eisenhover: yes, with my old package and my recent update you can build 1.12 20141128 22:41:48-!- happygrue [~Laptop@wesnoth/developer/wintermute] has quit [Ping timeout: 258 seconds] 20141128 22:42:27< anonymissimus> that is, the MSVC package from here http://sourceforge.net/projects/wesnoth/files/unofficial/Windows%20Compile%20Stuff/ 20141128 22:42:44-!- mjs-de [~mjs-de@f053055087.adsl.alicedsl.de] has quit [Ping timeout: 264 seconds] 20141128 22:43:23< Eisenhover> ok thanks iwill try this 20141128 22:52:15-!- lipkab [~lipkab@host-91-147-211-128.biatv.hu] has quit [Read error: Connection reset by peer] 20141128 23:22:53-!- happygrue [~Laptop@wesnoth/developer/wintermute] has joined #wesnoth-dev 20141128 23:27:02< happygrue> Eisenhover: have you looked at compiling with CodeBlocks? https://github.com/wesnoth/wesnoth/tree/master/projectfiles/CodeBlocks 20141128 23:27:31< Eisenhover> no not yet 20141128 23:27:50< happygrue> that was pretty easy for me a few months back. 20141128 23:27:57< Eisenhover> i m compiling right now with MSVS with the latest external files from anonymiss 20141128 23:28:02< happygrue> good. 20141128 23:28:06< Eisenhover> no errors till now 20141128 23:28:31< Eisenhover> but i had to disable mulple project compilation and its very slw 20141128 23:28:38< Eisenhover> multiple* 20141128 23:45:37-!- _8680_ [~8680@2002:4404:712c:0:bcde:bfba:cce6:476f] has quit [Ping timeout: 265 seconds] 20141128 23:46:14-!- _8680_ [~8680@2002:4404:712c:0:bc3e:4d6c:c474:a94d] has joined #wesnoth-dev 20141128 23:47:41-!- irker117 [~irker@fehu.ai0867.net] has joined #wesnoth-dev 20141128 23:47:41< irker117> wesnoth: anonymissimus wesnoth:master 6d2a1c9dc12b / src/dialogs.cpp: add a header required by CB/MinGw http://git.io/oqtcSw 20141128 23:47:43< irker117> wesnoth: anonymissimus wesnoth:master 949b05f39a0a / projectfiles/CodeBlocks/ (wesnoth.cbp wesnothd.cbp): CB build system update http://git.io/kzzhfA 20141128 23:49:22< irker117> wesnoth: anonymissimus wesnoth:1.12 e9c1b5acb3cb / projectfiles/CodeBlocks/ (wesnoth.cbp wesnothd.cbp): CB build system update http://git.io/Rp4M8Q 20141128 23:53:59< anonymissimus> loonycyborg: are you here ? 20141128 23:54:55< loonycyborg> partially 20141128 23:55:37-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 240 seconds] 20141128 23:57:06< anonymissimus> loonycyborg: I used Pentarctagon's .bat file to build the boost libs for mingw: http://pastebin.com/9VddEUM5 20141128 23:57:40< anonymissimus> to do the analog thing for MSVC, do I only need --toolset=gcc ? 20141128 23:57:53< anonymissimus> --toolset=msvc I mean 20141128 23:58:13< anonymissimus> when calling bjam 20141128 23:58:50-!- ancestral [~ancestral@125.sub-70-197-198.myvzw.com] has joined #wesnoth-dev --- Log closed Sat Nov 29 00:00:11 2014