--- Log opened Sat Dec 20 00:00:23 2014 20141220 00:02:48-!- travis-ci [~travis-ci@ec2-54-145-174-11.compute-1.amazonaws.com] has joined #wesnoth-dev 20141220 00:02:48< travis-ci> cbeck88/wesnoth#97 (plugins - 1c51a35 : Chris Beck): The build was fixed. 20141220 00:02:48< travis-ci> Build details : http://travis-ci.org/cbeck88/wesnoth/builds/44630853 20141220 00:02:48-!- travis-ci [~travis-ci@ec2-54-145-174-11.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141220 00:04:49-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141220 00:09:36-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 265 seconds] 20141220 00:11:05-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141220 00:15:42-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 245 seconds] 20141220 00:22:31-!- travis-ci [~travis-ci@ec2-54-167-185-88.compute-1.amazonaws.com] has joined #wesnoth-dev 20141220 00:22:31< travis-ci> cbeck88/wesnoth#98 (master - 8692e8f : gfgtdf): The build was fixed. 20141220 00:22:31< travis-ci> Build details : http://travis-ci.org/cbeck88/wesnoth/builds/44630865 20141220 00:22:31-!- travis-ci [~travis-ci@ec2-54-167-185-88.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141220 00:24:00-!- travis-ci [~travis-ci@ec2-54-167-185-88.compute-1.amazonaws.com] has joined #wesnoth-dev 20141220 00:24:00< travis-ci> cbeck88/wesnoth#99 (plugins - 5a404b0 : Chris Beck): The build has errored. 20141220 00:24:00< travis-ci> Build details : http://travis-ci.org/cbeck88/wesnoth/builds/44631222 20141220 00:24:00-!- travis-ci [~travis-ci@ec2-54-167-185-88.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141220 00:26:02-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 265 seconds] 20141220 00:26:23-!- travis-ci [~travis-ci@ec2-54-167-185-88.compute-1.amazonaws.com] has joined #wesnoth-dev 20141220 00:26:23< travis-ci> cbeck88/wesnoth#101 (plugins - cd64ded : Chris Beck): The build has errored. 20141220 00:26:23< travis-ci> Build details : http://travis-ci.org/cbeck88/wesnoth/builds/44634046 20141220 00:26:23-!- travis-ci [~travis-ci@ec2-54-167-185-88.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141220 00:30:17-!- travis-ci [~travis-ci@ec2-54-145-174-11.compute-1.amazonaws.com] has joined #wesnoth-dev 20141220 00:30:17< travis-ci> cbeck88/wesnoth#100 (plugins - 0147cf8 : Chris Beck): The build has errored. 20141220 00:30:17< travis-ci> Build details : http://travis-ci.org/cbeck88/wesnoth/builds/44633451 20141220 00:30:17-!- travis-ci [~travis-ci@ec2-54-145-174-11.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141220 00:34:08-!- happygrue [~Laptop@wesnoth/developer/wintermute] has joined #wesnoth-dev 20141220 00:47:40-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141220 00:55:00-!- travis-ci [~travis-ci@ec2-23-23-60-215.compute-1.amazonaws.com] has joined #wesnoth-dev 20141220 00:55:00< travis-ci> cbeck88/wesnoth#102 (plugins - 0f4b5c3 : Chris Beck): The build was broken. 20141220 00:55:00< travis-ci> Build details : http://travis-ci.org/cbeck88/wesnoth/builds/44634977 20141220 00:55:00-!- travis-ci [~travis-ci@ec2-23-23-60-215.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141220 01:10:29-!- Anakonda [Anakonda@dsl-tkubrasgw1-54f9ba-178.dhcp.inet.fi] has quit [Read error: Connection reset by peer] 20141220 01:20:09-!- travis-ci [~travis-ci@ec2-54-145-174-11.compute-1.amazonaws.com] has joined #wesnoth-dev 20141220 01:20:09< travis-ci> cbeck88/wesnoth#103 (plugins - e3bc595 : Chris Beck): The build passed. 20141220 01:20:09< travis-ci> Build details : http://travis-ci.org/cbeck88/wesnoth/builds/44636392 20141220 01:20:09-!- travis-ci [~travis-ci@ec2-54-145-174-11.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141220 01:20:56-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20141220 01:24:08-!- irker379 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20141220 01:24:08< irker379> wesnoth: gfgtdf wesnoth:master 69042c7c33a1 / changelog: Update changelog http://git.io/Mbg0JA 20141220 01:33:31< iceiceice> gfgtdf: are you still thinking about "pedantic OOS mode" at all? 20141220 01:33:47< iceiceice> i can't remember where/when you mentioned this idea 20141220 01:45:53-!- mjs-de [~mjs-de@f049010109.adsl.alicedsl.de] has quit [Remote host closed the connection] 20141220 01:49:37< irker379> wesnoth: Chris Beck wesnoth:master c6d8f03c5f3e / src/scripting/lua_fileops.cpp: minor fixup: add braces to an if statement, in lua load file http://git.io/P6DDFQ 20141220 01:49:39< irker379> wesnoth: Chris Beck wesnoth:master 77e846976b48 / src/ (game_initialization/multiplayer_ui.cpp widgets/textbox.cpp): bugfix: fix an infinite loop in gui1 textbox when run with no gui http://git.io/NZ0nUw 20141220 01:49:41< irker379> wesnoth: Chris Beck wesnoth:master 63631b4a66ab / src/hotkey/command_executor.cpp: allow to open the app lua kernel in the multiplayer lobby http://git.io/RgQKUA 20141220 01:49:43< irker379> wesnoth: Chris Beck wesnoth:master 6032372e4a6f / src/ (16 files in 4 dirs): add plugins context, manager, create lua thread object http://git.io/F3Thug 20141220 01:49:45< irker379> wesnoth: Chris Beck wesnoth:master 2a8759126acf / src/scripting/ (application_lua_kernel.cpp plugins/context.cpp plugins/context.hpp): add accessor functions to plugins contexts http://git.io/xiOO8g 20141220 01:49:47< irker379> wesnoth: Chris Beck wesnoth:master 425e0ef31543 / src/ (8 files in 3 dirs): add plugins bindings to titlescreen and mp lobby http://git.io/kDFEpQ 20141220 01:49:49< irker379> wesnoth: Chris Beck wesnoth:master 40a4a6538fb1 / src/ (3 files in 2 dirs): move the "get_str" shim to the plugins/context header http://git.io/Wv7w4w 20141220 01:49:51< irker379> wesnoth: Chris Beck wesnoth:master c485edf7c614 / src/scripting/plugins/ (context.cpp context.hpp): change "get_str" plugin callback shim to make a temp string copy http://git.io/XwwUNA 20141220 01:49:53< irker379> wesnoth: Chris Beck wesnoth:master f8f197984684 / src/ (commandline_options.cpp commandline_options.hpp game_launcher.cpp wesnoth.cpp): add --plugin option at command line (to replace script eventually) https://github.com/wesnoth/wesnoth/commit/f8f197984684ab58cd5280919ed2ef940728f07a 20141220 01:49:55< irker379> wesnoth: Chris Beck wesnoth:master f75f40f6b272 / src/scripting/application_lua_kernel.cpp: add "describe_plugins()" to the application lua kernel http://git.io/SmFGBQ 20141220 01:49:57< irker379> wesnoth: Chris Beck wesnoth:master 9c36f0fc0ccc / src/scripting/plugins/manager.cpp: add some debugging output to plugins manager on channel "plugins" http://git.io/2itRUw 20141220 01:49:59< irker379> wesnoth: Chris Beck wesnoth:master f047412d4410 / src/game_initialization/multiplayer.cpp: add some debugging output to check that plugins context is running http://git.io/xvSH8Q 20141220 01:50:01< irker379> wesnoth: Chris Beck wesnoth:master 96ad22069f95 / src/scripting/ (application_lua_kernel.cpp lua_kernel_base.cpp): add error reporting to try to understand wesnoth.require error http://git.io/CWE4fQ 20141220 01:50:03< irker379> wesnoth: Chris Beck wesnoth:master 3e73ec2f68ad / src/scripting/lua_kernel_base.cpp: fixups: don't construct string from NULL, avoid complicated API http://git.io/CNSPqQ 20141220 01:50:05< irker379> wesnoth: Chris Beck wesnoth:master 06ca78fec4c9 / src/scripting/ (application_lua_kernel.cpp lua_kernel_base.cpp lua_kernel_base.hpp): bugfix: intf_require would segfault if a thread called it http://git.io/PTLwHA 20141220 01:50:07< irker379> wesnoth: Chris Beck wesnoth:master 798af2bff8a4 / src/ (scripting/plugins/context.cpp scripting/plugins/context.hpp wesnoth.cpp): add "get_int" shim, similar to "get_str" http://git.io/qlhdKw 20141220 01:50:09< irker379> wesnoth: Chris Beck wesnoth:master bda6cb0a574e / src/construct_dialog.cpp: add an automatic plugins context to all gui1 dialogs http://git.io/l3f-iw 20141220 01:50:11< irker379> wesnoth: Chris Beck wesnoth:master b79c53d0adf6 / src/game_initialization/multiplayer_ui.cpp: add notification of chat events to all mp ui windows http://git.io/ulxMPw 20141220 01:50:13< irker379> wesnoth: Chris Beck wesnoth:master 2ceae15fcc49 / src/game_initialization/ (multiplayer_create.cpp multiplayer_create.hpp): add a plugins context to mp create http://git.io/lDGmvw 20141220 01:50:15< irker379> wesnoth: Chris Beck wesnoth:master 7030dca0471e / src/game_initialization/ (create_engine.hpp multiplayer_create.cpp): add "get_selected" accessor to mp create plugin context http://git.io/ZmMXSw 20141220 01:50:17< irker379> wesnoth: Chris Beck wesnoth:master 0035522bd079 / src/ (3 files in 3 dirs): add "find_level" accessor to the create engine http://git.io/NVp4uQ 20141220 01:50:19< irker379> wesnoth: Chris Beck wesnoth:master aa38edd95a86 / src/ (3 files in 2 dirs): add a "select level" callback to mp_create http://git.io/Ke7pRA 20141220 01:50:21< irker379> wesnoth: Chris Beck wesnoth:master 4c53d4e0211e / src/game_initialization/ (multiplayer_configure.cpp multiplayer_configure.hpp): add a plugins context to mp configure http://git.io/6tbyBw 20141220 01:50:23-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20141220 01:50:23< irker379> wesnoth: Chris Beck wesnoth:master a2fd49666259 / src/game_initialization/ (multiplayer_connect.cpp multiplayer_connect.hpp): add a plugins context to multiplayer connect http://git.io/WMf6Rw 20141220 01:50:25< irker379> wesnoth: Chris Beck wesnoth:master 7904578960ae / src/game_initialization/ (multiplayer_wait.cpp multiplayer_wait.hpp): add a plugins context to multiplayer wait http://git.io/PJakZg 20141220 01:50:27< irker379> wesnoth: Chris Beck wesnoth:master 0133fd7a81e5 / src/ (8 files in 2 dirs): add a plugins context to controller base / game controller http://git.io/MFWbjg 20141220 01:50:29< irker379> wesnoth: Chris Beck wesnoth:master 7aedfad4262f / host.lua join.lua mp_tests: add test bots http://git.io/5qEWew 20141220 01:50:31< irker379> wesnoth: Chris Beck wesnoth:master 13d77377d8af / src/game_initialization/ (multiplayer_create.cpp multiplayer_create.hpp): add "select type" plugin callback to multiplayer create http://git.io/HjYwZQ 20141220 01:50:33< irker379> wesnoth: Chris Beck wesnoth:master 3010f2fa0e0a / src/game_initialization/multiplayer_create.cpp: add chat callback to multiplayer_create http://git.io/kod6-Q 20141220 01:50:35< irker379> wesnoth: Chris Beck wesnoth:master 99ff419b2867 / src/game_launcher.cpp: reword an error message http://git.io/1rFZMA 20141220 01:50:37< irker379> wesnoth: Chris Beck wesnoth:master 7e5c599e7953 / host.lua join.lua: make the titlescreen phase more reliable for host.lua, join.lua http://git.io/0Y5v7Q 20141220 01:50:39< irker379> wesnoth: Chris Beck wesnoth:master 60bb254f6904 / join.lua: try to make join.lua more robust against missed callbacks http://git.io/wDnnEA 20141220 01:50:41< irker379> wesnoth: Chris Beck wesnoth:master 1f93699c8b1e / src/ (3 files in 2 dirs): give plugins a chance to run in gui1 dialogs when disp is faked http://git.io/X31nVA 20141220 01:50:43< irker379> wesnoth: Chris Beck wesnoth:master 4d69cabec73e / src/game_initialization/ (multiplayer.cpp multiplayer_wait.cpp): add some mp debugging output http://git.io/YOUc7Q 20141220 01:50:45< irker379> wesnoth: Chris Beck wesnoth:master da4e275f2da6 / src/game_launcher.cpp: allow --nogui flag with --plugin http://git.io/mYtypg 20141220 01:50:47< irker379> wesnoth: Chris Beck wesnoth:master 43bca07459fb / src/ (play_controller.cpp play_controller.hpp): add plugins callbacks to save the game or a replay http://git.io/ZZguGw 20141220 01:50:49< irker379> wesnoth: Chris Beck wesnoth:master c499495d3cdc / mp_tests: make the mp tests run with no gui http://git.io/--kWaw 20141220 01:50:51< irker379> wesnoth: Chris Beck wesnoth:master d50057e5a66b / src/ (3 files in 2 dirs): fixup multiplayer_create load_game option for plugins http://git.io/AO9wFA 20141220 01:50:53< irker379> wesnoth: Chris Beck wesnoth:master 489074b0a473 / / (8 files in 5 dirs): add --mp-tests option and preproc defines, and mp unit tests folder http://git.io/dpQV-w 20141220 01:50:55< irker379> wesnoth: Chris Beck wesnoth:master 92f687d6d69e / mp_tests: mp_tests script: use the --mp-test flag http://git.io/oQjgow 20141220 01:50:57< irker379> wesnoth: Chris Beck wesnoth:master fbb0ac5efa71 / src/display_chat_manager.cpp: avoid an error message in mp chat when we run headlessly http://git.io/4rgroA 20141220 01:50:59< irker379> wesnoth: Chris Beck wesnoth:master 875f12844ae9 / host.lua: make host.lua use mp test scenario "test1" http://git.io/BmGsIg 20141220 01:51:01< irker379> wesnoth: Chris Beck wesnoth:master 3e3862977d14 / src/menu_events.cpp: notify plugins of chat events during the game http://git.io/frXTPw 20141220 01:51:03< irker379> wesnoth: Chris Beck wesnoth:master 7a1e63656970 / host.lua join.lua: add log function to host, join lua scripts http://git.io/Zpm8rA 20141220 01:51:05< irker379> wesnoth: Chris Beck wesnoth:master e3bc595fff51 / .travis.yml utils/travis/mp_test_executor.sh: travis: add mp unit tests to travis build #3 (clang -O2) http://git.io/aL_z7Q 20141220 01:51:07< irker379> wesnoth: Chris Beck wesnoth:master f0cc00c25625 / / (58 files in 13 dirs): Merge pull request #338 from cbeck88/plugins http://git.io/7ZY8Ig 20141220 02:03:55-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20141220 02:10:08-!- ToBeFree [ToBeFree@wikimedia/ToBeFree] has quit [Ping timeout: 250 seconds] 20141220 02:26:01< irker379> wesnoth: Charles Dang wesnoth:master 6ef9ec3b0c4b / projectfiles/CodeBlocks/wesnoth.cbp: Updated codeblocks projectfile http://git.io/Qv1iOQ 20141220 02:50:40-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: tomreyn] 20141220 02:53:15-!- sachith500 [~kvirc@112.135.81.51] has joined #wesnoth-dev 20141220 02:54:42-!- travis-ci [~travis-ci@ec2-54-145-174-11.compute-1.amazonaws.com] has joined #wesnoth-dev 20141220 02:54:42< travis-ci> wesnoth/wesnoth#5109 (master - 6ef9ec3 : Charles Dang): The build was broken. 20141220 02:54:42< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/44640786 20141220 02:54:42-!- travis-ci [~travis-ci@ec2-54-145-174-11.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141220 02:56:18-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20141220 02:58:22< irker379> wesnoth: Chris Beck wesnoth:master 2d5ef39d5b4e / changelog: update changelog http://git.io/Nqge3g 20141220 03:01:05-!- ToBeFree [ToBeFree@wikimedia/ToBeFree] has joined #wesnoth-dev 20141220 03:22:18-!- Ivanovic_ [~ivanovic@frnk-5f74c7bd.pool.mediaWays.net] has joined #wesnoth-dev 20141220 03:24:25-!- travis-ci [~travis-ci@ec2-54-167-185-88.compute-1.amazonaws.com] has joined #wesnoth-dev 20141220 03:24:25< travis-ci> wesnoth/wesnoth#5110 (master - 2d5ef39 : Chris Beck): The build was fixed. 20141220 03:24:25< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/44641991 20141220 03:24:25-!- travis-ci [~travis-ci@ec2-54-167-185-88.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141220 03:24:40-!- Ivanovic [~ivanovic@frnk-5f74f72c.pool.mediaWays.net] has quit [Ping timeout: 250 seconds] 20141220 03:26:11-!- Ivanovic_ is now known as Ivanovic 20141220 03:26:47< iceiceice> wow that's pretty wierd, 20141220 03:26:59< iceiceice> there's no substantive difference between these two builds: https://travis-ci.org/wesnoth/wesnoth/builds/44640786 20141220 03:27:05< iceiceice> https://travis-ci.org/wesnoth/wesnoth/builds/44641991 20141220 03:27:32< iceiceice> the test that changed was, "break replay with lua random" passed when it should have failed, 20141220 03:27:41< iceiceice> but the odds of that should be like, less than 1 in a billion or something 20141220 03:28:20< vultraz> I have a feeling travis is kinda unreliable 20141220 03:29:38< iceiceice> i should make it output the random seeds or something so these things can be reproduced 20141220 03:29:58< iceiceice> i mean, travis is unreliable but usually its because of like, one of the boxes has less memory than it is supposed to 20141220 03:30:13< iceiceice> or these issues about, travis being on an old ubuntu that can't easily get the packages we need 20141220 03:30:28< iceiceice> i have a hard time seeing why that test would change 20141220 03:32:17< iceiceice> travis normally just makes stuff crash when it messes up i think 20141220 03:33:01< vultraz> can't we make it only run tests when source is changed 20141220 03:36:04< iceiceice> i mean the wml tests should run also when wml is changed i think 20141220 03:36:45< mattsc> One in a billion is like missing 22 in a row at 60% hit chance. It happens. ;) 20141220 03:37:16< iceiceice> the chance is like 2^30 20141220 03:37:23< iceiceice> * 2^{-30} i mean 20141220 03:37:31< iceiceice> there are only 2^{32} random seeds for the rng :) 20141220 03:37:35< mattsc> Right, or 0.4^22.5 20141220 03:37:56< iceiceice> so ideally there should only be 4 random seeds at most (out of the billion) that lead to that outcome 20141220 03:38:09< iceiceice> also how many samples did we actually take? 20141220 03:38:18< iceiceice> we only ran the tests like 5000 times according to travis 20141220 03:39:13< iceiceice> i think the odds of this happening are still like one in a million, taking that into account 20141220 03:39:51< mattsc> I’m just being silly anyway. 20141220 03:40:10< iceiceice> hehe 20141220 03:43:46< iceiceice> i don't like that a test like that will change spuriously... it is supposed to be a meaningful test, i think i will double the number of repetitions 20141220 03:52:37< irker379> wesnoth: Chris Beck wesnoth:master 2396cfc9371c / data/test/scenarios/break_replay_with_lua_random.cfg: reduce the failure probability of a lua random unit test http://git.io/uzoJsw 20141220 03:54:22< irker379> wesnoth: Charles Dang wesnoth:master 28f54a2f4759 / data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg: DiD S1: used bool yes/no check for malin_used_necromancy and not num_equals 0/1 http://git.io/szrnZA 20141220 03:54:26< irker379> wesnoth: Charles Dang wesnoth:master a0954377ea07 / changelog data/test/scenarios/break_replay_with_lua_random.cfg: Merge branch 'master' of github.com:wesnoth/wesnoth http://git.io/vS1xkg 20141220 03:54:52-!- Fluffbeast [~Fluffbeas@pool-96-252-61-113.bstnma.fios.verizon.net] has joined #wesnoth-dev 20141220 03:56:16< irker379> wesnoth: mattsc wesnoth:master c664d967d997 / projectfiles/Xcode/Wesnoth.xcodeproj/project.pbxproj: Update Xcode project file http://git.io/CoDgOQ 20141220 03:58:36< vultraz> hm..the logic of this event is weird 20141220 04:08:02< vultraz> iceiceice: checking lua scripts 20141220 04:08:04< vultraz> no plugin file found 20141220 04:08:05< vultraz> error when loading lua scripts at startup <- is that normal? 20141220 04:08:58-!- Fluffbeast [~Fluffbeas@pool-96-252-61-113.bstnma.fios.verizon.net] has quit [Ping timeout: 255 seconds] 20141220 04:15:38-!- sachith500 [~kvirc@112.135.81.51] has quit [Read error: Connection reset by peer] 20141220 04:16:03< irker379> wesnoth: Charles Dang wesnoth:master 8e5523f76aa6 / data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg: DiD S2: used [filter_condition] for an event I missed and made logic clearer http://git.io/4T8VGA 20141220 04:16:06< irker379> wesnoth: Charles Dang wesnoth:master 55e69206441d / data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg: DiD S2: removed the commented out 'black comedy' event http://git.io/ABPm2A 20141220 04:16:09< irker379> wesnoth: Charles Dang wesnoth:master 274084b91649 / projectfiles/Xcode/Wesnoth.xcodeproj/project.pbxproj: Merge branch 'master' of github.com:wesnoth/wesnoth http://git.io/rnAgug 20141220 04:22:00-!- travis-ci [~travis-ci@ec2-23-23-60-215.compute-1.amazonaws.com] has joined #wesnoth-dev 20141220 04:22:00< travis-ci> wesnoth/wesnoth#5111 (master - 2396cfc : Chris Beck): The build was broken. 20141220 04:22:00< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/44644287 20141220 04:22:00-!- travis-ci [~travis-ci@ec2-23-23-60-215.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141220 04:22:13< iceiceice> vultraz: yeah that's some logging that i need to fix i think 20141220 04:22:18< iceiceice> but it doesn't indicate an actual error i think 20141220 04:26:42-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20141220 04:38:12-!- happygrue [~Laptop@wesnoth/developer/wintermute] has quit [Remote host closed the connection] 20141220 04:44:02-!- sachith500 [~kvirc@112.135.81.51] has joined #wesnoth-dev 20141220 04:46:27-!- Necrosporus_ [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth-dev 20141220 04:49:31-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Ping timeout: 250 seconds] 20141220 05:00:09-!- Gallaecio [~quassel@105.153.165.83.dynamic.mundo-r.com] has joined #wesnoth-dev 20141220 05:03:59< irker379> wesnoth: Chris Beck wesnoth:master b8e3f9abf968 / src/ (game_launcher.cpp wesnoth.cpp): fixup error logging associated to lua script, plugin options http://git.io/r3a64w 20141220 05:04:27-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20141220 05:04:29< iceiceice> vultraz: ^ 20141220 05:04:47< vultraz> noted 20141220 05:13:06-!- new_one [~new_one@50.15.126.83] has quit [Remote host closed the connection] 20141220 05:13:38-!- oldlaptop [~quassel@50-108-67-218.adr01.mskg.mi.frontiernet.net] has quit [Ping timeout: 240 seconds] 20141220 05:15:56-!- c74d3 is now known as _8680_ 20141220 05:16:04-!- _8680_ is now known as c74d 20141220 05:19:32-!- oldlaptop [~quassel@50-108-67-218.adr01.mskg.mi.frontiernet.net] has joined #wesnoth-dev 20141220 05:20:52-!- sachith500 [~kvirc@112.135.81.51] has quit [Read error: Connection reset by peer] 20141220 05:22:06-!- sachith500 [~kvirc@112.135.81.51] has joined #wesnoth-dev 20141220 05:40:25-!- localuser- [~none@gateway/tor-sasl/localuser-] has joined #wesnoth-dev 20141220 06:05:52-!- Sulfur [~Miranda@p5B327F75.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141220 06:32:55-!- oldlaptop [~quassel@50-108-67-218.adr01.mskg.mi.frontiernet.net] has quit [Ping timeout: 258 seconds] 20141220 06:33:38-!- oldlaptop [~quassel@50-108-67-218.adr01.mskg.mi.frontiernet.net] has joined #wesnoth-dev 20141220 07:00:08-!- oldlaptop [~quassel@50-108-67-218.adr01.mskg.mi.frontiernet.net] has quit [Ping timeout: 258 seconds] 20141220 07:06:56-!- oldlaptop [~quassel@50-108-67-218.adr01.mskg.mi.frontiernet.net] has joined #wesnoth-dev 20141220 07:17:00-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Ping timeout: 258 seconds] 20141220 07:18:07-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20141220 07:18:25-!- zookeeper [zookeeper@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20141220 07:31:11-!- Lohengramm [sid1929@gateway/web/irccloud.com/x-suvezpkumigqaaxk] has quit [Ping timeout: 258 seconds] 20141220 07:33:38-!- Lohengramm [sid1929@gateway/web/irccloud.com/x-nqhdrlwaugskachf] has joined #wesnoth-dev 20141220 07:35:05-!- Necrosporus_ is now known as Necrosporus 20141220 07:35:07-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Quit: Leaving] 20141220 07:40:59-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has joined #wesnoth-dev 20141220 07:41:14-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20141220 08:27:06< irker379> wesnoth: Charles Dang wesnoth:master 3b52642f58aa / data/campaigns/Descent_Into_Darkness/scenarios/ (12 files): DiD: clean up/improve/standardize code format in all scenarios http://git.io/n3gmSw 20141220 08:27:09< irker379> wesnoth: Charles Dang wesnoth:master b8e64f02d6e1 / data/campaigns/Descent_Into_Darkness/scenarios/ (06_Return_to_Parthyn.cfg 10_Alone_at_Last.cfg): DiD: further format fixup http://git.io/_I6GZw 20141220 08:27:12< irker379> wesnoth: Charles Dang wesnoth:master b94e2aafa33a / data/campaigns/Descent_Into_Darkness/scenarios/ (03_A_Haunting_in_Winter.cfg 08_A_Small_Favor2.cfg): DiD S3, S8: recall Volk in prestart http://git.io/PmMX1w 20141220 08:27:15< irker379> wesnoth: Charles Dang wesnoth:master b753b16e55cb / src/ (game_launcher.cpp wesnoth.cpp): Merge branch 'master' of github.com:wesnoth/wesnoth http://git.io/kKo9xA 20141220 08:33:16< zookeeper> WRT peaceful valley, i'm thinking of putting that shaun thing back (but in a slightly more easteregg'ish way) 20141220 08:39:21< vultraz> It seems very out of character for the campaign 20141220 08:39:53< zookeeper> easter eggs usually are 20141220 08:42:08< vultraz> well, I'll let you figure something out 20141220 08:43:03< zookeeper> if i can figure out a trigger that makes it rare to encounter then i think it's fine (the old way was too simple, all you needed was to take a WC to 4,1) 20141220 08:43:41< zookeeper> currently i'm thinking that it'll trigger on a new turn 1) if there are no enemies left, 2) only one enemy village left and 3) you have a WC next to that village 20141220 08:48:08-!- Sulfur [~Miranda@p5B327F75.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20141220 08:58:17< irker379> wesnoth: Charles Dang wesnoth:master 37b866434dd6 / data/campaigns/Descent_Into_Darkness/ (10 files in 2 dirs): DiD: replaced deprecated [story] keys with post-1.11 format http://git.io/nceEoA 20141220 08:58:20< irker379> wesnoth: Charles Dang wesnoth:master 5b863316cbb3 / data/campaigns/Descent_Into_Darkness/ (3 files in 2 dirs): DiD: Renamed DID_BIGMAP to STORYTXT_BACKGROUND_BIGMAP_DID for name consistency http://git.io/Owm1fw 20141220 08:58:23< irker379> wesnoth: Charles Dang wesnoth:master b5092c177c61 / src/ (game_launcher.cpp wesnoth.cpp): Merge branch 'master' of github.com:wesnoth/wesnoth http://git.io/cR1NFA 20141220 08:58:40< vultraz> ...why did that merge commit happen again 20141220 08:58:42< vultraz> blegh 20141220 09:05:07< irker379> wesnoth: Charles Dang wesnoth:master 56f831c56cc0 / data/core/macros/story.cfg: Replaced deprecated [story] syntax in STORY_PART_SPEECH http://git.io/ycMEJw 20141220 09:05:10< irker379> wesnoth: Charles Dang wesnoth:master 157d0a55506c / data/campaigns/Descent_Into_Darkness/utils/bigmap.cfg: DiD: apparently [story][background_layer] takes a unified scale= key http://git.io/mBDwJg 20141220 09:10:38< irker379> wesnoth: Charles Dang wesnoth:master a475442e868c / data/campaigns/Descent_Into_Darkness/ (11 files in 2 dirs): DiD: elevate the BIGMAP_* macros to only [part] instead of separate [story] node http://git.io/0zwmTg 20141220 09:12:37< zookeeper> i hope you're not now intending on doing the DID_BIGMAP -> STORYTXT_BACKGROUND_BIGMAP_DID thing for every campaign 20141220 09:12:48< zookeeper> (or something similar) 20141220 09:18:12-!- Sulfur [~Miranda@p5B327F75.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141220 09:18:38< vultraz> would that be a problem? 20141220 09:32:13< zookeeper> well it'd be a lot of changes for no benefit? 20141220 09:34:12< zookeeper> i can't imagine how seeing STORYTXT_BACKGROUND_BIGMAP_DID instead of DID_BIGMAP would make anything easier for someone looking at the code 20141220 09:35:34< irker379> wesnoth: Charles Dang wesnoth:master e13490fd9a84 / data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg: DiD S10: deal with Volk's side switch in prestart http://git.io/UjSDiQ 20141220 09:36:09< vultraz> I changed it in this case so it would look in-place next to STORYTXT_BACKGROUND 20141220 09:47:32-!- mjs-de [~mjs-de@f048104196.adsl.alicedsl.de] has joined #wesnoth-dev 20141220 09:49:45< zookeeper> yeah i don't think that kind of visual similarity is really very beneficial. now those lines look nice and consistent next to each other, but the _BIGMAP consistency between campaigns is lost 20141220 09:50:03< zookeeper> which isn't a big deal either way of course 20141220 09:50:06-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20141220 10:12:19< irker379> wesnoth: Charles Dang wesnoth:master e35727450b83 / data/campaigns/Descent_Into_Darkness/utils/bigmap.cfg: DiD: fixed one of my comments http://git.io/W6wpug 20141220 10:12:22< irker379> wesnoth: Charles Dang wesnoth:master a1d6bc33891c / data/campaigns/Descent_Into_Darkness/scenarios/ (11 files): DiD: dropped unnecessary [side] keys across all scenarios http://git.io/TOPbzg 20141220 10:12:25< irker379> wesnoth: Charles Dang wesnoth:master 703ff2d5a2ef / data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg: DiD S9: handle Volk's side switch in prestart http://git.io/Lt-duQ 20141220 10:12:28< irker379> wesnoth: Charles Dang wesnoth:master f6b17089421e / data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg: DiD S9: animate appearance of Volk's initial units http://git.io/R7Hr6Q 20141220 10:14:57-!- benji [55d8fd49@gateway/web/freenode/ip.85.216.253.73] has joined #wesnoth-dev 20141220 10:15:20-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20141220 10:15:30-!- benji is now known as Guest54221 20141220 10:15:55-!- Guest54221 [55d8fd49@gateway/web/freenode/ip.85.216.253.73] has quit [Client Quit] 20141220 10:18:43-!- bbb_ [55d8fd49@gateway/web/freenode/ip.85.216.253.73] has joined #wesnoth-dev 20141220 10:20:10-!- bbb_ [55d8fd49@gateway/web/freenode/ip.85.216.253.73] has quit [Client Quit] 20141220 10:20:31-!- benjibs [55d8fd49@gateway/web/freenode/ip.85.216.253.73] has joined #wesnoth-dev 20141220 10:21:05< vultraz> hm...getting a lua error here... 20141220 10:21:13< vultraz> something to do with find_path 20141220 10:22:41< irker379> wesnoth: Charles Dang wesnoth:master 0d4d001c7941 / data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg: DiD S9: used 'side 3 turn refresh' instead of a conditional for side_number =3 http://git.io/SiSKqg 20141220 10:26:21< benjibs> Hello, can I help with developing Wesnoth? Coding preferably ... :) 20141220 10:28:17< vultraz> benjibs: what would you like to do? 20141220 10:32:29< benjibs> Probably some new debug mode commands, or something with umc ide... To the certan extent I'm familiar with C++ and Java, and I'd like to learn more than it's needed in programming competitions :) 20141220 10:33:16< vultraz> well take a look at http://wiki.wesnoth.org/EasyCoding 20141220 10:33:49< vultraz> list of things new people can try to work on 20141220 10:34:09< benjibs> thanks 20141220 10:38:54< vultraz> zookeeper: in S9, it's set that side 1 (Malin) won't share view with Volk. Intentional? 20141220 10:39:25< zookeeper> vultraz, most likely 20141220 10:40:21-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20141220 10:40:40< benjibs> vultraz: Well, "Add a -concede- button" and "New debug command functionality" seem interesting for me, can you please explain where/how to find out more? 20141220 10:42:58< vultraz> benjibs: well, first you'll want to clone the wesnoth git repository ( http://github.com/wesnoth/wesnoth ), then start poking around to familiarize yourself with the source code 20141220 10:48:11-!- sachith500 [~kvirc@112.135.81.51] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 20141220 10:51:52< irker379> wesnoth: Charles Dang wesnoth:master a380743d27cd / data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg: DiD S9: dropped an unnecessary fog= key http://git.io/zz9qOQ 20141220 10:51:55< irker379> wesnoth: Charles Dang wesnoth:master 450a58ef7484 / data/campaigns/Descent_Into_Darkness/maps/ (07_A_Small_Favor.map 08_A_Small_Favor2.map 09_A_Small_Favor3.map): DiD S7 - 9: added some variance with Lit Stone Walls http://git.io/Ia2Wkw 20141220 11:09:27-!- benjibs [55d8fd49@gateway/web/freenode/ip.85.216.253.73] has quit [Quit: Page closed] 20141220 11:33:17-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20141220 11:36:22-!- Duthlet [~Duthlet@wesnoth/mp-mod/Duthlet] has joined #wesnoth-dev 20141220 11:58:41-!- mjs-de [~mjs-de@f048104196.adsl.alicedsl.de] has quit [Remote host closed the connection] 20141220 12:13:00-!- Sulfur [~Miranda@p5B327F75.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20141220 12:43:50< irker379> wesnoth: Charles Dang wesnoth:master 3221ae2a0218 / data/campaigns/Descent_Into_Darkness/ (scenarios/03_A_Haunting_in_Winter.cfg utils/macros.cfg): DiD S3: used single [capture_village] tags w/ multi-loc SLFs instead of eight su http://git.io/UsGLXg 20141220 12:44:07< vultraz> dat inelegance 20141220 12:44:27-!- Anakonda [Anakonda@dsl-tkubrasgw1-54f9ba-178.dhcp.inet.fi] has joined #wesnoth-dev 20141220 12:44:34< vultraz> using a tag inclusion 8 times when two with multi-loc SLFs would have done 20141220 12:46:18< vultraz> well, still better than a previous case where a store/modify/unstore/clear block being used 5 times in a row 20141220 12:46:21< vultraz> *shudder* 20141220 12:46:28< vultraz> s/being/was beingg 20141220 12:46:32< vultraz> being* 20141220 12:47:52< zookeeper> might be that [capture_village] originally didn't support multiple locs at once 20141220 12:48:37< vultraz> hm. maybe 20141220 12:50:23< zookeeper> there used to be a bunch of action tags which didn't handle multiple units/locations 20141220 13:09:10< irker379> wesnoth: Charles Dang wesnoth:master d11be85a42c5 / data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg: DiD S10: small initial cutscene tweaks (see extended description) http://git.io/F3lUSg 20141220 13:09:13< irker379> wesnoth: Charles Dang wesnoth:master 267c5bbd59f2 / data/campaigns/Descent_Into_Darkness/ (scenarios/11_Descent_into_Darkness.cfg utils/macros.cfg): DiD: expand remaining four cases of DELAY and removed macro http://git.io/LPUE9Q 20141220 13:10:37< vultraz> derp, screwed something up.. 20141220 13:13:55-!- Sulfur [~Miranda@p5B327F75.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141220 13:16:32< vultraz> Oh, nvm, didn't 20141220 13:16:38< vultraz> Volk always has the book 20141220 13:24:02< irker379> wesnoth: Charles Dang wesnoth:master 0b42879d7ef0 / data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg: DiD S10: make Malin protest Volk's leaving after the latter moves away https://github.com/wesnoth/wesnoth/commit/0b42879d7ef01553ad1a551a64206b2ee6da81f8 20141220 13:24:41< zookeeper> why doesn't that message use a git.io url? O.o 20141220 13:27:19< vultraz> sometimes it does that... server thing I guess 20141220 13:37:35< irker379> wesnoth: Charles Dang wesnoth:master eee27c951c3e / data/campaigns/Descent_Into_Darkness/utils/macros.cfg: DiD: redraw for $unit.side when opening a gate http://git.io/KYw95w 20141220 13:45:59< vultraz> hm. more lua errors... 20141220 13:46:09< vultraz> weird.. 20141220 13:50:01< vultraz> they're with core tags 20141220 13:50:11< vultraz> must be something with what iceiceice didi 20141220 13:56:55< vultraz> and with all the effort I've been putting into DiD, it's gonna be hard if I have to do it for all other campaigns... 20141220 13:58:39-!- travis-ci [~travis-ci@ec2-54-145-174-11.compute-1.amazonaws.com] has joined #wesnoth-dev 20141220 13:58:39< travis-ci> wesnoth/wesnoth#5126 (master - 0b42879 : Charles Dang): The build was broken. 20141220 13:58:39< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/44666885 20141220 13:58:39-!- travis-ci [~travis-ci@ec2-54-145-174-11.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141220 14:04:19< vultraz> dammit travis 20141220 14:04:21< irker379> wesnoth: Charles Dang wesnoth:master 4530430716b7 / data/campaigns/Descent_Into_Darkness/_main.cfg: DiD: added myself to maintainer credits http://git.io/ROgA4w 20141220 14:04:30< vultraz> ok, now...facings 20141220 14:04:43-!- gfgtdf [~chatzilla@e177117158.adsl.alicedsl.de] has joined #wesnoth-dev 20141220 14:04:50< gfgtdf> 20141220 01:33:31< iceiceice> gfgtdf: are you still thinking about "pedantic OOS mode" at all? 20141220 14:04:57< gfgtdf> iceiceice: online = 20141220 14:05:10< gfgtdf> *? 20141220 14:05:52< gfgtdf> iceiceice: http://forums.wesnoth.org/viewtopic.php?f=58&t=40675#p572541 20141220 14:08:04< gfgtdf> iceiceice: i dont think i said more about it that you quoted there 20141220 14:21:09-!- happygrue [~Laptop@wesnoth/developer/wintermute] has joined #wesnoth-dev 20141220 14:33:23-!- travis-ci [~travis-ci@ec2-23-23-60-215.compute-1.amazonaws.com] has joined #wesnoth-dev 20141220 14:33:23< travis-ci> wesnoth/wesnoth#5128 (master - 4530430 : Charles Dang): The build was fixed. 20141220 14:33:23< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/44669505 20141220 14:33:23-!- travis-ci [~travis-ci@ec2-23-23-60-215.compute-1.amazonaws.com] has left #wesnoth-dev [] 20141220 14:33:37< gfgtdf> iceiceice: my plan was more less to have a [modification] that makes a hash of the wml variables, the units on the map, map terrain, and compare it with the other clients via wesnoth.sync_choice at every move/attack/recruit event, teh wml variables part would then only work in 1.13 but teh other parts would work in 1.12 too 20141220 14:36:11< gfgtdf> iceiceice: One problem is that there might be some parts of the wml variables that is supposed to be different on the differnet clients. So you there should be some [option] that diecided which varibles are supposed to be synced and which not 20141220 14:36:19-!- new_one [~new_one@50.15.126.83] has joined #wesnoth-dev 20141220 14:38:04< gfgtdf> iceiceice: but no i didnt think about it recently 20141220 14:38:28< irker379> wesnoth: Charles Dang wesnoth:master 40c45ac0ad00 / data/campaigns/Descent_Into_Darkness/ (scenarios/12_Endless_Night.cfg utils/macros.cfg): DiD: expand last few cases of ALLOW_RECRUIT and removed macro http://git.io/ncx0DA 20141220 14:39:10-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20141220 14:47:51< irker379> wesnoth: Charles Dang wesnoth:master 71793fb9ab23 / data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg: DiD S12: used formula $(200*$timesForever) for side 2 gold assignment instead of http://git.io/jO4XSA 20141220 15:23:03-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141220 15:28:20-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20141220 15:29:05-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20141220 15:34:11-!- gfgtdf [~chatzilla@e177117158.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.91 [Firefox 34.0/20141125180439]] 20141220 15:37:00-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20141220 15:46:32-!- new_one [~new_one@50.15.126.83] has quit [Quit: WeeChat 1.0.1] 20141220 15:55:29-!- new_one [~new_one@50.15.126.83] has joined #wesnoth-dev 20141220 15:57:36-!- Sulfur [~Miranda@p5B327F75.dip0.t-ipconnect.de] has quit [Ping timeout: 272 seconds] 20141220 16:00:40-!- Sulfur [~Miranda@p5B327E68.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141220 16:18:06-!- happygrue_ [~Laptop@wesnoth/developer/wintermute] has joined #wesnoth-dev 20141220 16:18:39-!- TC01_ [~quassel@magellan.acm.jhu.edu] has joined #wesnoth-dev 20141220 16:20:11-!- happygrue [~Laptop@wesnoth/developer/wintermute] has quit [Ping timeout: 258 seconds] 20141220 16:22:03-!- new_one_ [~new_one@50.15.126.83] has joined #wesnoth-dev 20141220 16:23:14-!- nurupo_ [~nurupo.ga@unaffiliated/nurupo] has joined #wesnoth-dev 20141220 16:25:03-!- BrianM [~BrianM@cctmpq030bw-142167134047.dhcp-dynamic.FibreOp.qc.bellaliant.net] has joined #wesnoth-dev 20141220 16:25:31< BrianM> Hello? 20141220 16:26:06< zookeeper> yes 20141220 16:27:16< BrianM> Hi! I'm new here, looking into developing content for Wesnoth ^^ 20141220 16:29:40-!- Anakonda_ [Anakonda@dsl-tkubrasgw1-54f9ba-178.dhcp.inet.fi] has joined #wesnoth-dev 20141220 16:30:17-!- molgrum [~molgrum@212.85.89.43] has quit [Ping timeout: 245 seconds] 20141220 16:30:18-!- zookeeper_ [~lmsnie@37.35.27.57] has joined #wesnoth-dev 20141220 16:30:36-!- Netsplit *.net <-> *.split quits: TC01, new_one, nurupo 20141220 16:30:41-!- nurupo_ is now known as nurupo 20141220 16:30:41< zookeeper_> what sort of content? 20141220 16:30:42-!- zookeeper [zookeeper@wesnoth/developer/zookeeper] has quit [Disconnected by services] 20141220 16:30:45-!- zookeeper_ is now known as zookeeper 20141220 16:30:47-!- zookeeper [~lmsnie@37.35.27.57] has quit [Changing host] 20141220 16:30:47-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20141220 16:34:00-!- esr1 [~esr@static-71-162-243-5.phlapa.fios.verizon.net] has quit [Ping timeout: 245 seconds] 20141220 16:34:14-!- SZ_Bot 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[~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20141220 17:01:29< irker379> wesnoth: ln-zookeeper wesnoth:master 4d2180b88b83 / data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg: Reinstated a commented-out easter egg http://git.io/RxqKaw 20141220 17:02:19-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has quit [Quit: Konversation terminated!] 20141220 17:02:46< irker379> wesnoth: ln-zookeeper wesnoth:1.12 0a5868a0c05a / data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg: Reinstated a commented-out easter egg http://git.io/KC6Y-w 20141220 17:22:03< irker379> wesnoth: Alarantalara wesnoth:master 5d36e382c791 / data/core/images/ (7234 files in 180 dirs): Compress images with zopflipng. http://git.io/j8EuhA 20141220 17:26:22-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141220 17:27:34 * zookeeper blinks 20141220 17:29:12< matthiaskrgr_> 7234 binary files changed 76959419 b (73 Mb) -> 71045003 b (67 Mb) => [-5914416 b (-5 Mb)] 20141220 17:29:20< matthiaskrgr_> interesting 20141220 17:35:25-!- rayblade53 [~chatzilla@124.109.10.167] has quit [Ping timeout: 258 seconds] 20141220 17:43:37< irker379> wesnoth: Chris Beck wesnoth:master cc416d876411 / src/ (4 files in 2 dirs): mark controller_base::get_theme as static http://git.io/CTqHjg 20141220 17:44:06-!- new_one_ [~new_one@50.15.126.83] has quit [Quit: WeeChat 1.0.1] 20141220 17:45:15-!- new_one [~new_one@50.15.126.83] has joined #wesnoth-dev 20141220 18:09:13-!- kex [~kex@77.28.9.255] has joined #wesnoth-dev 20141220 18:10:37-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Remote host closed the connection] 20141220 18:26:35-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20141220 18:32:06< iceiceice> gfgtdf: re: the pedantic mode, 20141220 18:32:28< iceiceice> it would be a kind of nice thing to have for the multiplayer tests 20141220 18:33:29< iceiceice> i was trying to find a good way to do this and i couldn't make up my mind, so i decided to just merge the branch and leave this for later 20141220 18:33:59-!- new_one [~new_one@50.15.126.83] has quit [Quit: WeeChat 1.0.1] 20141220 18:34:09< iceiceice> i was thinking maybe to just have both clients save the game, and take a diff of the save file and prune out expected differences or something 20141220 18:35:02< iceiceice> but doing it in lua seems a bit better, although you have to decide which data goes into the hash 20141220 18:35:25-!- new_one [~new_one@50.15.126.83] has joined #wesnoth-dev 20141220 18:36:35< iceiceice> vultraz: "< vultraz> they're with core tags" do you have a bug to report? 20141220 18:45:43-!- esr1 is now known as esr 20141220 18:48:27< irker379> wesnoth: Chris Beck wesnoth:master 1b92049f4ee3 / src/ (4 files in 2 dirs): allow late binding of game display to lua kernel http://git.io/Bc7jMQ 20141220 18:49:04-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20141220 18:59:14-!- happygrue_ [~Laptop@wesnoth/developer/wintermute] has quit [Remote host closed the connection] 20141220 19:05:36-!- localuser- [~none@gateway/tor-sasl/localuser-] has joined #wesnoth-dev 20141220 19:12:03-!- ancestral [~ancestral@174-20-188-51.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20141220 19:14:31-!- Sulfur2 [~Miranda@p5B327E68.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20141220 19:16:43< shadowm> anonymissimus <3 20141220 19:16:59< shadowm> Thanks for the CB project update! 20141220 19:17:15< shadowm> (And SDK update.) 20141220 19:19:08< irker379> wesnoth: Chris Beck wesnoth:master 0d6c270ce9e2 / src/replay_controller.cpp: simplify some code in replay_controller http://git.io/FnXMVw 20141220 19:27:31-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20141220 19:28:18-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20141220 19:28:45-!- stikonas 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[~quassel@105.153.165.83.dynamic.mundo-r.com] has quit [Remote host closed the connection] 20141220 20:48:22-!- happygrue [~Laptop@wesnoth/developer/wintermute] has joined #wesnoth-dev 20141220 21:07:54-!- happygrue [~Laptop@wesnoth/developer/wintermute] has quit [Remote host closed the connection] 20141220 21:13:10-!- Fluffbeast [~Fluffbeas@pool-96-252-61-113.bstnma.fios.verizon.net] has joined #wesnoth-dev 20141220 21:13:19< irker379> wesnoth: Chris Beck wesnoth:master 0ffc54fe91b7 / src/ (controller_base.cpp controller_base.hpp play_controller.cpp play_controller.hpp): refactor handling of soundsources in play_slice function http://git.io/cY4T4Q 20141220 21:18:03-!- Fluffbeast [~Fluffbeas@pool-96-252-61-113.bstnma.fios.verizon.net] has quit [Ping timeout: 272 seconds] 20141220 21:52:46-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth-dev 20141220 22:07:10-!- Anakonda [Anakonda@dsl-tkubrasgw1-54f9ba-178.dhcp.inet.fi] has quit [Read error: Connection reset by 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