--- Log opened Sun Dec 21 00:00:30 2014 20141221 00:14:03-!- irker379 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20141221 00:35:15-!- Kexoth [~kex@77.28.25.218] has joined #wesnoth-dev 20141221 00:38:11-!- kex [~kex@77.28.9.255] has quit [Ping timeout: 272 seconds] 20141221 00:38:17-!- BrianM [~BrianM@cctmpq030bw-142167134047.dhcp-dynamic.FibreOp.qc.bellaliant.net] has quit [] 20141221 00:43:36-!- mjs-de [~mjs-de@f048104196.adsl.alicedsl.de] has quit [Remote host closed the connection] 20141221 00:54:14-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 258 seconds] 20141221 00:59:25-!- Duthlet [~Duthlet@wesnoth/mp-mod/Duthlet] has quit [Quit: leaving] 20141221 01:00:06-!- irker057 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20141221 01:00:06< irker057> wesnoth: Chris Beck wesnoth:master 3c0dfc314d71 / src/ (controller_base.cpp controller_base.hpp play_controller.cpp play_controller.hpp): use weak ptr for soundsources, plugins context in controller_base http://git.io/jYN5Rw 20141221 01:00:06< irker057> wesnoth: Chris Beck wesnoth:master ce6f2bce117f / src/ (controller_base.cpp controller_base.hpp): remove an unused function from controller_base http://git.io/EUb8ag 20141221 01:00:07< irker057> wesnoth: Chris Beck wesnoth:master b0592f4c21b7 / src/ (5 files in 2 dirs): move "ticks" out of controller_base to play_controller http://git.io/ZZXhhQ 20141221 01:05:39-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20141221 01:24:34-!- iceiceice [~chris@50.245.222.235] has joined #wesnoth-dev 20141221 01:24:34-!- iceiceice [~chris@50.245.222.235] has quit [Changing host] 20141221 01:24:34-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20141221 01:29:50-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20141221 01:45:58-!- new_one [~new_one@50.15.126.83] has quit [Quit: WeeChat 1.0.1] 20141221 01:46:47-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20141221 01:51:35< vultraz> iceiceice: I've been suddenly getting some lua errors with core wml tags that use lua... not sure if it's related to your work or not 20141221 01:52:06< iceiceice> what are the errors? 20141221 01:53:00< vultraz> one case: 20141221 03:17:52 error scripting/lua: ...sers/Charles/Documents/wesnoth-git\data\lua/wml-tags.lua:1290: attempt to call field 'put_recall_unit' (a nil value) 20141221 01:54:23< iceiceice> hmm looks like a typo :facepalm: 20141221 01:54:24< iceiceice> { "putt_recall_unit", boost::bind(&game_lua_kernel::intf_put_recall_unit, this, _1) 20141221 01:54:53< vultraz> there was also something with find_path 20141221 01:54:56< vultraz> hang on.. 20141221 01:55:21< iceiceice> this is why we need more unit tests 20141221 01:56:08< iceiceice> vultraz: do you know what is involved to convert wml tags from c++ implementation to lua implementation? 20141221 01:56:25< iceiceice> like, what is required for it to be recognized, just that it be defined somewhere in wml-tags.lua/ 20141221 01:56:27< iceiceice> ? 20141221 01:57:13< vultraz> well...I think so 20141221 01:57:38< vultraz> I think some stuff in src/scripting might be involved 20141221 01:58:07< iceiceice> yeah i mean you would have to move some of the implementation details there i guess 20141221 01:58:25< vultraz> 20141221 12:57:46 error scripting/lua: ...sers/Charles/Documents/wesnoth-git\data\lua/wml-tags.lua:1190: variable 'max_cost' must be assigned before being used 20141221 01:58:34< iceiceice> ahh ok 20141221 01:58:38< vultraz> also wesnoth just crashed o_o 20141221 01:58:56< iceiceice> so i need to make a post in dev forums about these errors: 20141221 01:58:58< iceiceice> "variable 'max_cost' must be assigned before being used" 20141221 01:59:21< iceiceice> basically i added a patch to lua from the lua-users wiki that checks for this 20141221 01:59:25< iceiceice> and flags it as an error 20141221 01:59:26< vultraz> (also holy crap, stderr gets flooded with SO MUCH INFO if you use log-debug=engine) O_O ) 20141221 01:59:30< iceiceice> because its usally a bug 20141221 01:59:47< iceiceice> it helped me find some other bugs in our lua stuff 20141221 02:00:04< iceiceice> i didn't find any case that it flagged something as an error when it wasn't 20141221 02:00:22< iceiceice> but some people don't like the feature and want it disabled, so we'll have to decide 20141221 02:00:25< vultraz> it happened in DiD S9 when using [find_path], so that scenario is not broken 20141221 02:00:29< vultraz> now* 20141221 02:03:32< Necrosporus> Are there single player RPG addons? 20141221 02:04:40< Necrosporus> By the way, the old bug where predefined attacks do not work is still present in 1.12, though became rarier 20141221 02:04:57< Necrosporus> for example it seem to happen when movement uncovers fog 20141221 02:05:17< Necrosporus> I mean when you move-and-attack in same time 20141221 02:07:57< iceiceice> vultraz: yeah log-debug=engine is a cess pool, the spam needs to be moved to some other channel 20141221 02:08:19< irker057> wesnoth: Chris Beck wesnoth:master 4780283cd112 / src/controller_base.hpp: add code comments, clean up headers in controller_base http://git.io/iXnQfQ 20141221 02:08:21< irker057> wesnoth: Chris Beck wesnoth:master 51718664943a / src/ (controller_base.cpp controller_base.hpp play_controller.cpp play_controller.hpp): play_controller: accessors for soundsources, plugins_context http://git.io/ut0a5w 20141221 02:11:52< vultraz> geez, this git pull is huge 20141221 02:12:03< iceiceice> alarantalara ran some tool that recompressed all the pngs 20141221 02:14:05< irker057> wesnoth: Chris Beck wesnoth:master ecb43171024c / src/scripting/game_lua_kernel.cpp: fix a typo putt_recall_unit -> put_recall_unit http://git.io/kJjCFw 20141221 02:14:07< irker057> wesnoth: Chris Beck wesnoth:master 1d7e45db2394 / data/lua/wml-tags.lua: lua [find_path]: always declare max_cost as a local http://git.io/dWQT3g 20141221 02:14:30< iceiceice> bb 20141221 02:14:31-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20141221 02:23:32-!- new_one [~new_one@50.15.126.83] has joined #wesnoth-dev 20141221 02:29:42-!- Kexoth [~kex@77.28.25.218] has quit [Remote host closed the connection] 20141221 02:31:43-!- kex [~kex@77.28.25.218] has joined #wesnoth-dev 20141221 02:36:16-!- kex [~kex@77.28.25.218] has quit [Ping timeout: 256 seconds] 20141221 03:01:10< vultraz> weird...I can no longer seem to navigate outside my usedata folder in the default windows install location w/ the file chooser dialog 20141221 03:02:35-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20141221 03:04:49< shadowm> Is stderr always buffered on Windows? 20141221 03:05:21< shadowm> Wait, never mind. 20141221 03:06:53< shadowm> Blargh. 20141221 03:13:00< shadowm> What the hell. 20141221 03:14:01< shadowm> So apparently flushing stdout and stdcerr before reopening stdout and stdcerr doesn't really guarantee that the contents actually make it to the target files. 20141221 03:15:14< shadowm> Uh. 20141221 03:16:24< shadowm> Sending endl to a logger does nothing, sending it directly to cerr works. 20141221 03:16:41 * shadowm facepalms. 20141221 03:17:16< shadowm> I forgot command line processing hasn't taken place yet, so my --log-debug=desktop switch has no effect up to this point. 20141221 03:18:30< shadowm> Why-- 20141221 03:18:46< shadowm> Why do we need to parse the flat command line arguments string ourselves on Windows? 20141221 03:19:12< shadowm> http://msdn.microsoft.com/en-us/library/windows/desktop/bb776391%28v=vs.85%29.aspx 20141221 03:19:20< shadowm> This exists. 20141221 03:20:26< shadowm> gtgtdf? 20141221 03:20:55< shadowm> I mean gfgtdf, probably. 20141221 03:21:29-!- Ivanovic_ [~ivanovic@frnk-5f75197e.pool.mediaWays.net] has joined #wesnoth-dev 20141221 03:22:21< vultraz> WHAT THE FUCK 20141221 03:23:44< vultraz> https://www.dropbox.com/s/hec50blqq04xdpz/wesnoth1.13%2Bdev%20post-image%20compress.png?dl=0 20141221 03:23:53< vultraz> what the actual fuck 20141221 03:24:38-!- Ivanovic [~ivanovic@frnk-5f74c7bd.pool.mediaWays.net] has quit [Ping timeout: 250 seconds] 20141221 03:24:54< new_one> vultraz: Christmas cave? 20141221 03:25:23-!- Ivanovic_ is now known as Ivanovic 20141221 03:25:41< shadowm> I can confirm that issue. 20141221 03:25:53< mattsc> It’s Malin Keshar after doing too many drugs. 20141221 03:26:18< shadowm> shikadibot: seen Alarantalara 20141221 03:26:18< shikadibot> shadowm: The person with the nick Alarantalara 7d 1h ago they left with the message: Client Quit 20141221 03:26:22< vultraz> obviously 20141221 03:27:24< vultraz> ellipses are flickering too 20141221 03:27:34< vultraz> and getting cut off...? 20141221 03:28:04< vultraz> the hex thingy too 20141221 03:30:02< shadowm> You should try reverting that commit locally. 20141221 03:30:28< vultraz> and...wesnoth asserted...again 20141221 03:31:15< shadowm> Yessssssss... http://i.imgur.com/dF6s5oz.png 20141221 03:32:02< vultraz> https://www.dropbox.com/s/qfak2cquyq6qhya/wesnoth%20crash%20report.PNG?dl=0 second time this has happened.. 20141221 03:32:15< vultraz> but I don't know under what circumstances it happens 20141221 03:32:21< shadowm> Now I just need some help with deciding how to expose this. 20141221 03:32:49< shadowm> I think it's a choice between a command line switch or an advanced preferences option. 20141221 03:35:58< vultraz> assert(resources::gamedata->scoped_variables.back() == this); 20141221 03:36:06< vultraz> well that tells me nothing 20141221 03:36:30< shadowm> It's not supposed to tell you anything, it's for whoever last dealt with that code. 20141221 03:37:36-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20141221 03:37:38< vultraz> well, seems most commits this year were by gtfdt 20141221 03:37:50< vultraz> gtgtdf 20141221 03:38:00< shadowm> 00:20:56 I mean gfgtdf, probably. 20141221 03:47:40< vultraz> reverting that commit fixes it 20141221 03:48:13-!- happygrue [~Laptop@wesnoth/developer/wintermute] has quit [Remote host closed the connection] 20141221 03:52:17< shadowm> Ew. 20141221 03:52:22< shadowm> Can confirm it happens on Linux too. 20141221 03:52:49< vultraz> The images thing? 20141221 03:52:57< shadowm> Well, obviously. 20141221 03:53:24< iceiceice> vultraz: you should put the crash report on bugs.wesnoth.org, 20141221 03:54:05< iceiceice> i think the last person to do things with variables.cpp was gfgtdf but i'm not certain, i would ask him what he thinks 20141221 03:54:10< vultraz> ok, wow. mistyping a unit type= console command causes a fallback to titlescreen 20141221 03:54:18< iceiceice> or you could bisect it / make your own judgment with git blame 20141221 03:54:49< shadowm> git blame can be misleading sometimes, it's best to use git log -p in addition to it. 20141221 03:56:00< vultraz> git log indicated gtgftd was the last to modify 20141221 04:01:59< iceiceice> horray, bug reports for christmas! 20141221 04:02:07< iceiceice> what excellent stocking stuffers 20141221 04:07:35-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: tomreyn] 20141221 04:09:41< irker057> wesnoth: Chris Beck wesnoth:master 449204f35e5e / src/ (7 files in 3 dirs): controllers: allow hotkey handlers to be defined separately http://git.io/c5FGHA 20141221 04:15:15< iceiceice> hmm ok, if i broke menus or context menus, please report bugs to me 20141221 04:15:30< vultraz> if(!find(type)) throw game::game_error("unknown unit type: " + type); 20141221 04:15:33< vultraz> of course 20141221 04:15:47< iceiceice> i don't think that i did 20141221 04:16:28< iceiceice> vultraz: i fixed one of these exception bugs that actualy made the game close, https://gna.org/bugs/index.php?22611 20141221 04:17:12< iceiceice> so be thankful it was throwing "game::game_error" and not just "error" 20141221 04:17:14< iceiceice> i guess :p 20141221 04:17:46< iceiceice> to be fair usually i guess you should exit the game if you can't find the unit type, 20141221 04:18:18< iceiceice> idk what reasonable alternative there is in general 20141221 04:18:48< vultraz> the case is if you assign a type via console 20141221 04:18:56< vultraz> that should NOT take you to titlescreen 20141221 04:20:55< iceiceice> yeah that should like, chat "lua_error" or something 20141221 04:21:31< iceiceice> its a bit tricky, do you think the console should catch all game::game_error's ? 20141221 04:21:37< iceiceice> you can try it 20141221 04:21:43< iceiceice> i guess its probably usually better than exiting 20141221 04:22:24< iceiceice> usually its supposed to be a fatal error though, so in some cases if you don't exit it might result in crash anyways right after 20141221 04:22:28< irker057> wesnoth: Charles Dang wesnoth:master d466ac86c441 / data/campaigns/Descent_Into_Darkness/utils/macros.cfg: Refactored CREATE_ADVISOR to reduce indent and avoid stderr errors from failed r http://git.io/Dk_CEg 20141221 04:22:31< irker057> wesnoth: Charles Dang wesnoth:master c5c1311ba82a / src/ (7 files in 3 dirs): Merge branch 'master' of github.com:wesnoth/wesnoth http://git.io/k5Gr7Q 20141221 04:22:34< iceiceice> gtg 20141221 04:22:35-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20141221 04:39:39-!- new_one [~new_one@50.15.126.83] has quit [Remote host closed the connection] 20141221 05:02:57< vultraz> yeah, that compression commit somehow screwed everything..images flickering all over the place like that old layer bug 20141221 05:12:17-!- oldlaptop [~quassel@50-108-67-218.adr01.mskg.mi.frontiernet.net] has quit [Ping timeout: 240 seconds] 20141221 05:18:57-!- oldlaptop [~quassel@50-108-67-218.adr01.mskg.mi.frontiernet.net] has joined #wesnoth-dev 20141221 05:31:08-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20141221 05:34:17< iceiceice> its too bad we cant erase it from the repo 20141221 05:34:28< iceiceice> its like 70 mb of assets that everyone will have to download when they clone 20141221 05:36:34< shadowm> Well, AFAIAA the only person for whom that represents an actual annoyance already pulled it. 20141221 05:37:27< shadowm> I don't think there's anyone else on a metered connection. 20141221 05:38:21< iceiceice> i don't understand why alarantalara used this: https://code.google.com/p/zopfli/source/browse/README.zopflipng 20141221 05:38:34< iceiceice> "This is an alpha-release for testing while improvements, particularly to add 20141221 05:38:34< iceiceice> palette selection, are still being made. Feedback and bug reports are welcome. 20141221 05:38:34< iceiceice> " 20141221 05:38:44< iceiceice> "The main compression algorithm in ZopfliPNG is ported from WebP lossless, but 20141221 05:38:45< iceiceice> naturally cannot give as much compression gain for PNGs as it does for a more 20141221 05:38:45< iceiceice> modern compression codec like WebP" 20141221 05:38:56< iceiceice> "it is good to note that WebP lossless 20141221 05:38:56< iceiceice> images are still 26 % smaller than images recompressed with ZopfliPNG." 20141221 05:39:15< iceiceice> also appears that zopflipng wasn't updates since may 2013 20141221 05:46:37< shadowm> Honestly, vultraz, I don't understand why lipkab deprecated background in favor of background_layer. It's too verbose for the simplest use case. 20141221 05:46:56< shadowm> I need four lines to do what I used to be able (and still am) with one. 20141221 05:47:13< shadowm> I'd say it should be preserved instead of deprecated. 20141221 05:48:54< vultraz> shadowm: well, it would be weird to have the tag plus the key 20141221 05:49:41< shadowm> Who cares, really. 20141221 05:51:07< shadowm> If code maintainability should be a concern somehow, the attribute can be made to be equivalent to specifying image,base_layer=FOO,yes if it isn't the case already. 20141221 05:51:43< shadowm> It's not like there aren't several WML tags already implemented as if emitting replacement/new WML internally. 20141221 05:58:13< vultraz> do what you want 20141221 05:58:21< vultraz> I'm preferring the new syntax in core 20141221 05:58:30< vultraz> at least deal with your MASSIVE HACK 20141221 05:59:11< shadowm> I can't. 20141221 05:59:23< shadowm> [background_layer] effectively only makes it larger. 20141221 06:03:13< vultraz> not even simpler? 20141221 06:03:23< shadowm> Not at all. 20141221 06:03:35< shadowm> It's just a simple syntax replacement. There is no new functionality that helps me here. 20141221 06:05:26< vultraz> Then remove the notice? 20141221 06:05:42< shadowm> Why would I do that? 20141221 06:05:59< vultraz> or implement ~O support for that 20141221 06:06:09< shadowm> ~O()? 20141221 06:06:25< shadowm> Why would ~O() need to be changed? 20141221 06:08:31< vultraz> wait that's exactly what you do... 20141221 06:08:32< vultraz> nvm 20141221 06:08:39< shadowm> :| 20141221 06:19:25-!- localuser- [~none@gateway/tor-sasl/localuser-] has joined #wesnoth-dev 20141221 06:29:07< irker057> wesnoth: Chris Beck wesnoth:master d5932164196d / src/controller_base.cpp: remove unnecessary include http://git.io/YuA1nw 20141221 06:34:01< irker057> wesnoth: Chris Beck wesnoth:master 133bfbbcae89 / src/controller_base.cpp: cleanup headers (controller_base.cpp) http://git.io/GWnF2Q 20141221 07:10:45-!- Sulfur [~Miranda@p5B0084D1.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141221 07:12:55-!- localuser- [~none@gateway/tor-sasl/localuser-] has quit [Ping timeout: 250 seconds] 20141221 07:15:08< irker057> wesnoth: Chris Beck wesnoth:1.12 b7db0607f489 / src/playsingle_controller.cpp: bug fix: host could move idle units on idle side's turn http://git.io/tww73w 20141221 07:15:10< irker057> wesnoth: Chris Beck wesnoth:1.12 b8952d64cb37 / data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg: Merge branch '1.12' of https://github.com/wesnoth/wesnoth into 1.12 http://git.io/KNsVDw 20141221 07:15:29< irker057> wesnoth: Chris Beck wesnoth:master d27712de453d / src/playsingle_controller.cpp: bugfix: prevent host from moving idle units during idle sides turn http://git.io/l3seFw 20141221 07:15:43< iceiceice> gfgtdf: ^ 20141221 07:37:05-!- localuser- [~none@gateway/tor-sasl/localuser-] has joined #wesnoth-dev 20141221 07:39:01-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Remote host closed the connection] 20141221 07:39:41-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20141221 07:54:45-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141221 08:04:29-!- localuser- [~none@gateway/tor-sasl/localuser-] has quit [Ping timeout: 250 seconds] 20141221 08:07:37-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20141221 08:26:00-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has joined #wesnoth-dev 20141221 08:27:01-!- SpoOkyMagician [~chatzilla@cpe-74-132-242-221.swo.res.rr.com] has joined #wesnoth-dev 20141221 08:29:23-!- SpoOkyMagician [~chatzilla@cpe-74-132-242-221.swo.res.rr.com] has quit [Client Quit] 20141221 08:29:45-!- Anakonda [Anakonda@dsl-tkubrasgw1-54f9ba-178.dhcp.inet.fi] has joined #wesnoth-dev 20141221 08:43:47-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20141221 08:49:17-!- Anakonda [Anakonda@dsl-tkubrasgw1-54f9ba-178.dhcp.inet.fi] has quit [Read error: Connection reset by peer] 20141221 08:55:39-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20141221 09:19:35-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20141221 09:19:46-!- Sulfur [~Miranda@p5B0084D1.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20141221 09:21:08-!- localuser- [~none@gateway/tor-sasl/localuser-] has joined #wesnoth-dev 20141221 09:23:30-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20141221 09:25:21-!- zookeeper [zookeeper@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20141221 10:13:38< zookeeper> huh. i didn't voice my suspicions WRT the compression commit because alarantalara seems to know what he's doing. 20141221 10:14:06< zookeeper> but yeah it's pretty sucky if one can't erase things like that from the repo 20141221 10:15:50-!- irker057 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20141221 10:27:05< vultraz> zookeeper: why did you restore that other easter egg? It said it was OOC for Malin :/ 20141221 10:27:19< zookeeper> what it said didn't make any sense 20141221 10:28:05< vultraz> ah 20141221 10:29:03< zookeeper> a message like that can't be "OOC for malin", it's not like it's even trying to tell us anything about him after all 20141221 10:32:55< vultraz> ah 20141221 10:44:03-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20141221 10:57:56-!- Sulfur [~Miranda@p5B0084D1.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141221 11:33:51-!- molgrum [~molgrum@212.85.89.43] has quit [Quit: Lämnar] 20141221 11:38:59-!- molgrum [~molgrum@212.85.89.43] has joined #wesnoth-dev 20141221 11:46:03-!- Duthlet [~Duthlet@wesnoth/mp-mod/Duthlet] has joined #wesnoth-dev 20141221 11:52:51-!- Gallaecio [~quassel@105.153.165.83.dynamic.mundo-r.com] has joined #wesnoth-dev 20141221 12:04:56-!- Gallaecio [~quassel@105.153.165.83.dynamic.mundo-r.com] has quit [Remote host closed the connection] 20141221 12:13:41< zookeeper> vultraz, also i'm actually not going to bring the ed and shaun dialogue back, i'll just make two guards named ed and shaun if i can figure out how to write the WML in a non-obnoxious way (which proved harder than i thought) 20141221 12:19:38< vultraz> zookeeper: obnoxious? 20141221 12:19:47< zookeeper> as in very complicated 20141221 12:20:04< vultraz> why? Just used NAMED_LOYAL_UNIT or something 20141221 12:20:43< zookeeper> because of how the code works? 20141221 12:21:26< zookeeper> and i want to write it in a way that it's easy to rip out if needed 20141221 12:24:31< vultraz> oh right, you wanted a bunch of conditions 20141221 12:41:24-!- DCW [~Thunderbi@cpc66866-finc15-2-0-cust47.4-2.cable.virginm.net] has joined #wesnoth-dev 20141221 12:53:44-!- Gallaecio [~quassel@105.153.165.83.dynamic.mundo-r.com] has joined #wesnoth-dev 20141221 12:55:38-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20141221 13:08:16-!- irker363 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20141221 13:08:16< irker363> wesnoth: Charles Dang wesnoth:master 39485c8b61ca / data/campaigns/Descent_Into_Darkness/maps/ (01_Saving_Parthyn.map 06_Return_to_Parthyn.map): DiD: updated Parthyn maps with embellishments, grass, and a few general tweaks http://git.io/KlE7Bg 20141221 13:08:17< irker363> wesnoth: Charles Dang wesnoth:master 521866ae8d8d / data/campaigns/Descent_Into_Darkness/scenarios/ (12 files): DiD: made use of facings in all scenarios http://git.io/cDrFGQ 20141221 13:08:18< irker363> wesnoth: Charles Dang wesnoth:master 6f60cc19e8ee / src/ (controller_base.cpp playsingle_controller.cpp): Merge branch 'master' of github.com:wesnoth/wesnoth http://git.io/rvnX_g 20141221 13:17:40-!- Sulfur [~Miranda@p5B0084D1.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20141221 13:18:48< vultraz> zookeeper: I hope the map updates are acceptable 20141221 13:44:00-!- mjs-de [~mjs-de@g228130029.adsl.alicedsl.de] has joined #wesnoth-dev 20141221 14:04:07-!- sachith500 [~kvirc@112.134.178.162] has joined #wesnoth-dev 20141221 14:07:55-!- Sulfur [~Miranda@p5B0084D1.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141221 14:08:23-!- cib0 [~cib@tmo-106-34.customers.d1-online.com] has joined #wesnoth-dev 20141221 14:12:14< irker363> wesnoth: Charles Dang wesnoth:master 1f23a103898b / data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg: DiD S10: used the hang out MAI to keep Volk at his keep instead of an ugly movem http://git.io/DhjsIg 20141221 14:15:50< irker363> wesnoth: Charles Dang wesnoth:master b5ae840cca5a / data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg: DiD S10: face Malin to Volk once he goes to his keep, and removed delay before s http://git.io/NTEaow 20141221 14:25:40< irker363> wesnoth: Charles Dang wesnoth:master 55cf0c6d8372 / data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg: DiD S10: 'book out of the battleground' -> 'book off the battlefield' http://git.io/nrC33w 20141221 14:25:43< irker363> wesnoth: Charles Dang wesnoth:master b0d7d2885494 / data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg: DiD: filter directly on role for removing book carrier overlay http://git.io/32LlKw 20141221 14:26:42-!- DCW [~Thunderbi@cpc66866-finc15-2-0-cust47.4-2.cable.virginm.net] has quit [Quit: DCW] 20141221 14:29:48-!- DCW [~Thunderbi@cpc66866-finc15-2-0-cust47.4-2.cable.virginm.net] has joined #wesnoth-dev 20141221 14:37:53-!- gfgtdf [~chatzilla@f050182145.adsl.alicedsl.de] has joined #wesnoth-dev 20141221 14:39:03< gfgtdf> shadowm: afair we parse the Commandline ourselves becasue the argv argc we get from SDL ist ansi encoded 20141221 14:41:27< gfgtdf> shadowm: i dotn remember why wrote it myself instead of using CommandLineToArgvW , maybe i just didnt see it 20141221 14:45:52-!- DCW [~Thunderbi@cpc66866-finc15-2-0-cust47.4-2.cable.virginm.net] has quit [Quit: DCW] 20141221 14:48:06< gfgtdf> vultraz: you still hva eprobklems with variables ? 20141221 14:48:30< vultraz> gfgtdf: twice now this has happened https://www.dropbox.com/s/qfak2cquyq6qhya/wesnoth%20crash%20report.PNG?dl=0 20141221 14:48:41< vultraz> but I can't give you any hard circumstances 20141221 14:52:48-!- SZ_Bot [SZ_Bot@27-83-235-80.dyn.estpak.ee] has joined #wesnoth-dev 20141221 14:52:48-!- Ravana_ [SZ_Bot@27-83-235-80.dyn.estpak.ee] has quit [Disconnected by services] 20141221 14:52:54-!- SZ_Bot is now known as Ravana_ 20141221 14:54:58< gfgtdf> vultraz: scoped_variables are wml variables that are stored on demad, for example "unit" in events. We ususally have some stack of "scoped varaibles" becasue we push a scoped variable in its constructor and remove it in it's destructor and we only create them locally. What could happen is that eigher some exception interferres durign scoped variables destructor/constructor or that teh... 20141221 14:55:00< gfgtdf> ...somehwere create a scoped variable non locally. 20141221 14:56:22-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has quit [Quit: Konversation terminated!] 20141221 14:56:26-!- Necrosporus_ [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth-dev 20141221 14:56:59< gfgtdf> vultraz: do you have a debug output form that session ? or a stacktrace? 20141221 14:57:26< vultraz> stderr had nothing interesting and I got no stacktrace 20141221 14:57:29< vultraz> unfortunately :/ 20141221 14:58:15< vultraz> welp it just happened again 20141221 14:58:28< vultraz> (BTW, I get two assert messages, if that means anything) 20141221 14:59:40-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Ping timeout: 255 seconds] 20141221 15:00:14< vultraz> it seems to happen randomly if i leave wesnoth sit with a game running for awhile 20141221 15:01:38< gfgtdf> vultraz: you mena you got teh same asssert message again if you ignore the first ? 20141221 15:04:44< vultraz> no, two pop up at once 20141221 15:06:04< gfgtdf> vultraz: 2 assertion failue popup wincows at once :O ? 20141221 15:07:20< gfgtdf> vultraz: usually i'd gess that menas we have 2 threads that both get an assertion failure, but afaik wesnoth has only one min thread 20141221 15:07:33< gfgtdf> guess* 20141221 15:12:22< vultraz> *le shrug* 20141221 15:15:36< vultraz> try leaving a game open for several minutes (15 maybe) and see if it happens to you 20141221 15:18:31< gfgtdf> vultraz: a mormal sp game ? 20141221 15:18:54< vultraz> yes 20141221 15:22:17< gfgtdf> vultraz: do you use openMP ? 20141221 15:22:31< vultraz> yeah I left the flags on 20141221 15:22:39< vultraz> I don't know why anon insists they not be disabled 20141221 15:22:46< vultraz> by default 20141221 15:34:53-!- Fluffbeast [~Fluffbeas@pool-96-252-61-113.bstnma.fios.verizon.net] has joined #wesnoth-dev 20141221 15:40:18-!- Sulfur [~Miranda@p5B0084D1.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20141221 15:48:17-!- Fluffbeast [~Fluffbeas@pool-96-252-61-113.bstnma.fios.verizon.net] has quit [Ping timeout: 272 seconds] 20141221 15:51:42-!- Necrosporus_ is now known as Necrosporus 20141221 16:06:50-!- Sulfur [~Miranda@p5B0084D1.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141221 16:25:30< shadowm> gfgtdf: Yeah, I understand why we ask Win32 for the original command line, I just don't think we should be parsing it ourselves instead of using that function. 20141221 16:27:07< zookeeper> vultraz, what does the hang out AI do exactly? 20141221 17:00:40-!- sachith500|2 [~kvirc@112.134.198.236] has joined #wesnoth-dev 20141221 17:00:40-!- sachith500 [~kvirc@112.134.178.162] has quit [Read error: Connection reset by peer] 20141221 17:08:45-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141221 17:16:14-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20141221 17:17:08-!- DDR [~david@ec2.happyspork.com] has quit [Quit: DDR is not Dance Dance Revolution] 20141221 17:17:08-!- crimson_penguin [~crimson_p@wesnoth/developer/crimsonpenguin] has quit [Quit: ZNC - http://znc.sourceforge.net] 20141221 17:26:19-!- irker363 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20141221 17:34:16< gfgtdf> do we have boost thread as a dependency ? 20141221 17:35:31-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has joined #wesnoth-dev 20141221 17:47:28-!- Duthlet [~Duthlet@wesnoth/mp-mod/Duthlet] has quit [Quit: leaving] 20141221 18:06:21-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20141221 18:09:46-!- happygrue [~Laptop@wesnoth/developer/wintermute] has joined #wesnoth-dev 20141221 18:11:52-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141221 18:24:21-!- irker799 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20141221 18:24:21< irker799> wesnoth: Adam Leffew wesnoth:master acce89edae58 / changelog data/core/about.cfg src/game_initialization/configure_engine.cpp: Fix incorrect stringstream syntax usage http://git.io/ADIQjQ 20141221 18:24:21< irker799> wesnoth: Adam Leffew wesnoth:master 3453afc06983 / src/scripting/application_lua_kernel.cpp: Fix syntax usage for stringstream line http://git.io/Yv_2AQ 20141221 18:24:22< irker799> wesnoth: Chris Beck wesnoth:master 95e88fa29440 / / (4 files in 4 dirs): Merge pull request #345 from awleffew/compile_error http://git.io/lNd1_w 20141221 18:28:53< gfgtdf> vultraz: I had wesnoth open for a long time and didnt get that bug 20141221 18:29:26< gfgtdf> vultraz: a stacktrace of when teh assertio happend woudl be really useful 20141221 18:38:07-!- ancestral [~ancestral@174-20-188-51.mpls.qwest.net] has joined #wesnoth-dev 20141221 18:39:11-!- sachith500|2 [~kvirc@112.134.198.236] has quit [Read error: Connection reset by peer] 20141221 18:39:34-!- sachith500|2 [~kvirc@112.134.198.236] has joined #wesnoth-dev 20141221 18:40:43-!- sachith500|2 [~kvirc@112.134.198.236] has quit [Client Quit] 20141221 18:42:34< gfgtdf> vultraz: i currently really think it related to multithreaing/openmp 20141221 18:47:48-!- ancestral [~ancestral@174-20-188-51.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20141221 18:57:59< fabi> zookeeper: Do you need the [music] immediate=false append=false backportet into 1.12? 20141221 19:03:11< zookeeper> fabi, well, i was planning on using it in a 1.12 add-on, so it'd be nice 20141221 19:03:19-!- Sirp_ is now known as Sirp 20141221 19:03:24-!- Sirp [~Sirp@u17402953.onlinehome-server.com] has quit [Changing host] 20141221 19:03:24-!- Sirp [~Sirp@wesnoth/developer/dave] has joined #wesnoth-dev 20141221 19:03:51< fabi> zookeeper: Fine, I will do it today. 20141221 19:04:48< zookeeper> great 20141221 19:07:51< zookeeper> loonycyborg, does jenkins have a master build available atm? it doesn't look like it to me 20141221 19:09:23< zookeeper> it seems to just show failed for master 20141221 19:12:06-!- crimson_penguin [~crimson_p@ec2.happyspork.com] has joined #wesnoth-dev 20141221 19:12:06-!- crimson_penguin [~crimson_p@ec2.happyspork.com] has quit [Changing host] 20141221 19:12:06-!- crimson_penguin [~crimson_p@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20141221 19:13:02-!- DDR [~david@ec2.happyspork.com] has joined #wesnoth-dev 20141221 19:18:27< loonycyborg> zookeeper: yup, it seems compile is broken on master for some compiler versions :P 20141221 19:19:33-!- ancestral [~ancestral@174-20-188-51.mpls.qwest.net] has joined #wesnoth-dev 20141221 19:20:32< loonycyborg> oh 20141221 19:20:38< loonycyborg> it needs boost random now 20141221 19:25:00-!- happygrue [~Laptop@wesnoth/developer/wintermute] has quit [Read error: Connection reset by peer] 20141221 19:27:51-!- localuser- [~none@gateway/tor-sasl/localuser-] has quit [Ping timeout: 250 seconds] 20141221 19:33:04< loonycyborg> zookeeper: I'm fixing it now 20141221 19:36:43-!- ancestral [~ancestral@174-20-188-51.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20141221 19:37:52-!- localuser- [~none@gateway/tor-sasl/localuser-] has joined #wesnoth-dev 20141221 19:43:24< zookeeper> cool 20141221 19:45:37-!- localuser- [~none@gateway/tor-sasl/localuser-] has quit [Ping timeout: 250 seconds] 20141221 19:56:15-!- ancestral [~ancestral@174-20-188-51.mpls.qwest.net] has joined #wesnoth-dev 20141221 19:59:04< irker799> wesnoth: loonycyborg wesnoth:master 8a8bc9041b72 / scons/sdl.py: scons: fix mingw32 cross-compile http://git.io/ruj0YA 20141221 19:59:31-!- localuser- [~none@gateway/tor-sasl/localuser-] has joined #wesnoth-dev 20141221 20:01:20-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20141221 20:06:09< gfgtdf> iceiceice: i didnt build yet to test teh idle fix. 20141221 20:06:26< gfgtdf> iceiceice: does it also prevent people from using sned turn button durign linger mode ? 20141221 20:06:35< iceiceice> i think it does, 20141221 20:06:52< iceiceice> there is no documentation, but i think basically "browse_" is the flag that is also activated during ai turns 20141221 20:06:56< iceiceice> and other networked turns 20141221 20:07:31< iceiceice> the whole thing is still a hack i think, i probably should not be using "before_human_turn" there 20141221 20:08:15< iceiceice> i think it is the one least likely to have bad side effects for now... and when browse_ is false i'm not aware of any bugs 20141221 20:08:37< gfgtdf> iceiceice: ok 20141221 20:25:17-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has quit [Ping timeout: 245 seconds] 20141221 20:28:55-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has joined #wesnoth-dev 20141221 20:37:47-!- Sulfur [~Miranda@p5B0084D1.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20141221 20:49:40-!- ancestral [~ancestral@174-20-188-51.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20141221 20:53:38-!- new_one [~new_one@50.15.126.83] has joined #wesnoth-dev 20141221 20:55:21< loonycyborg> zookeeper: It's fixed now 20141221 20:55:27< loonycyborg> at least mingw part 20141221 20:57:29< zookeeper> great, thanks! it takes quite a long time for it to re-compile, right? 20141221 21:06:18-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20141221 21:13:27-!- ancestral [~ancestral@174-20-188-51.mpls.qwest.net] has joined #wesnoth-dev 20141221 21:39:43< irker799> wesnoth: Fabian Müller wesnoth:1.12 618023e857cc / src/sound.cpp: Backport 7dea2b92abad957004e57030963dcb0f458286ac http://git.io/54V_Fg 20141221 21:40:09< fabi> zookeeper: ^ 20141221 21:43:30< shadowm> fabi: Could you write a proper commit message/use `git commit -C`/use `git cherry-pick` next time? Thanks! 20141221 21:43:38< shadowm> fabi: Also changelog entries. 20141221 21:44:22< fabi> shadowm: No, the message is fine enough it says it is a backport and it has the number. 20141221 21:44:33< shadowm> Which is meaningless in a log listing. 20141221 21:44:44< fabi> I don't care. 20141221 21:44:57< shadowm> But I do care. 20141221 21:51:35< loonycyborg> use git cherry-pick. It's awesome 20141221 21:57:55< irker799> wesnoth: Ignacio R. Morelle wesnoth:master 9b21df3ce917 / src/replay.cpp: Add missing line break to log message (bug #23073) http://git.io/m5ke6A 20141221 21:57:58< irker799> wesnoth: Ignacio R. Morelle wesnoth:1.12 7970552244a5 / src/replay.cpp: Add missing line break to log message (bug #23073) http://git.io/CkVYOA 20141221 22:04:54< irker799> wesnoth: Ignacio R. Morelle wesnoth:master d5fa4bc7b25a / data/core/images/ (7234 files in 180 dirs): Revert "Compress images with zopflipng." http://git.io/mySE1Q 20141221 22:07:52-!- localuser- [~none@gateway/tor-sasl/localuser-] has quit [Remote host closed the connection] 20141221 22:13:40-!- gfgtdf_ [~chatzilla@f054165088.adsl.alicedsl.de] has joined #wesnoth-dev 20141221 22:15:43-!- gfgtdf [~chatzilla@f050182145.adsl.alicedsl.de] has quit [Ping timeout: 265 seconds] 20141221 22:15:50-!- gfgtdf_ is now known as gfgtdf 20141221 22:20:17< loonycyborg> zookeeper: It can be fast or slow depending on which files changed 20141221 22:20:26< loonycyborg> but in any case it takes some time.. 20141221 22:20:28-!- gfgtdf [~chatzilla@f054165088.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 34.0/20141125180439]] 20141221 22:20:41< zookeeper> well i bet a lot of files changed in a month and a half, or however long it failed to build :p 20141221 22:21:44-!- mjs-de [~mjs-de@g228130029.adsl.alicedsl.de] has quit [Remote host closed the connection] 20141221 22:21:45< loonycyborg> yup I was mostly waiting for compiles to finish :P 20141221 22:28:05< zookeeper> fabi, ^ now i can finally test it 20141221 22:29:54< irker799> wesnoth: Ignacio R. Morelle wesnoth:master eb8b5589e04f / src/help/help_browser.cpp: Use arrow icon buttons for the help browser instead of text buttons http://git.io/BZwtGA 20141221 22:37:43-!- fabi [~quassel@wesnoth/developer/fendrin] has quit [Ping timeout: 244 seconds] 20141221 22:38:03-!- fabi [~quassel@p20030051AA4C4676707DD5DCBE43FCEF.dip0.t-ipconnect.de] has joined #wesnoth-dev 20141221 22:38:03-!- fabi [~quassel@p20030051AA4C4676707DD5DCBE43FCEF.dip0.t-ipconnect.de] has quit [Changing host] 20141221 22:38:03-!- fabi [~quassel@wesnoth/developer/fendrin] has joined #wesnoth-dev 20141221 22:41:01-!- cib0 [~cib@tmo-106-34.customers.d1-online.com] has quit [Ping timeout: 258 seconds] 20141221 22:42:27< Necrosporus> Is there a global map of Irdya? 20141221 22:43:03< Necrosporus> Is it at least known, is it a round earth-type planet or may be a flat world? 20141221 22:43:35< shadowm> Round. 20141221 22:43:38< Necrosporus> And if it's a planet, are there other planet in this system? 20141221 22:44:40< Necrosporus> Maybe moons? 20141221 22:45:44-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20141221 22:46:03-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has quit [Quit: Konversation terminated!] 20141221 23:16:10-!- ancestral [~ancestral@174-20-188-51.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20141221 23:50:14-!- zookeeper [zookeeper@wesnoth/developer/zookeeper] has quit [Ping timeout: 245 seconds] 20141221 23:55:34< irker799> wesnoth: Chris Beck wesnoth:master e441a775b55d / src/ (20 files in 2 dirs): hotkey handlers: split hotkey, menu impl out of play controllers http://git.io/JyRw-A 20141221 23:55:36< irker799> wesnoth: Chris Beck wesnoth:master 1e8f6a69de0e / src/ (20 files in 2 dirs): Merge branch 'hotkey_handler' http://git.io/Zftkbw --- Log closed Mon Dec 22 00:00:34 2014