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20141226 07:19:37< ancestral> FYI: https://www.reddit.com/r/wesnoth/comments/2qdwre/unit_tool_in_map_editor/ 20141226 07:21:22-!- Coffee_irc [~david@ppp118-210-58-226.lns20.adl2.internode.on.net] has joined #wesnoth-dev 20141226 07:21:22-!- ancestral [~ancestral@50-103-20-243.dklb.il.frontiernet.net] has quit [Read error: Connection reset by peer] 20141226 07:23:33-!- ancestral [~ancestral@50-103-20-243.dklb.il.frontiernet.net] has joined #wesnoth-dev 20141226 07:29:12-!- Ivanovic [~ivanovic@frnk-5f74ea2b.pool.mediaWays.net] has quit [Changing host] 20141226 07:29:12-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20141226 07:30:26-!- ancestral [~ancestral@50-103-20-243.dklb.il.frontiernet.net] has quit [Read error: Connection reset by peer] 20141226 07:33:43-!- ancestral [~ancestral@50-103-20-243.dklb.il.frontiernet.net] has joined #wesnoth-dev 20141226 07:36:06-!- ancestral [~ancestral@50-103-20-243.dklb.il.frontiernet.net] has quit [Read error: Connection 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8a3572a62ba9 / data/lua/wml-tags.lua: Added [remove_event] (equivalent to [event] id= remove=yes) http://git.io/IXKf5w 20141226 11:34:31-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20141226 11:34:40 * vultraz pings iceiceice 20141226 11:37:29< vultraz> iceiceice: I'm thinking of deprecating [event] remove= 20141226 11:44:09< zookeeper> what 20141226 11:44:09< zookeeper> why 20141226 11:44:40< zookeeper> don't deprecate stuff just because you added another way of doing the same thing 20141226 11:44:45< vultraz> the syntax is confusing 20141226 11:44:58< zookeeper> i don't see how 20141226 11:45:30< zookeeper> seems like the simplest thing 20141226 11:46:22< vultraz> well, logically, you think, 'hey, im making an event with id foo' if you set id, but then you have the remove= key which basically turns the whole tag around. 20141226 11:46:24< vultraz> I dunno 20141226 11:46:26< vultraz> It was just a thought 20141226 11:46:37< vultraz> Doesn't have to happen 20141226 11:47:44< zookeeper> yes, let's not break compatibility needlessly merely to make something rarely used syntactically slightly prettier 20141226 11:48:23< zookeeper> that's like changing [item] to [image] because hey it's not really an item because it doesn't _do anything_ in itself 20141226 11:48:41< vultraz> even I would not suggest such a thing 20141226 11:48:51< zookeeper> you sure? good :P 20141226 11:49:30< vultraz> I'll just add a note to the wiki about [remove_event] being another option to [event] remove= 20141226 11:49:55< zookeeper> i just refuse to believe that anyone could be confused about how remove= works after looking at the 4-line example in the wiki 20141226 11:51:30< zookeeper> but as you probably know, i really really dislike deprecating stuff unless there's a very good technical reason to do so 20141226 11:51:45< vultraz> I recall 20141226 11:53:27< zookeeper> it really sucks to have your UMC broken for absolutely no good reason whatsoever 20141226 11:54:30< vultraz> iceiceice: ignore that. but I did want to inquire about allowing multiple events to be disabled in the same tag 20141226 11:54:46< vultraz> (comma separated list for id=) 20141226 11:56:33< vultraz> should it be done in the remove_event_handler function? 20141226 12:04:24-!- kex [~kex@77.29.196.21] has joined #wesnoth-dev 20141226 12:11:56-!- mjs-de [~mjs-de@p508C90D0.dip0.t-ipconnect.de] has quit [Ping timeout: 245 seconds] 20141226 12:41:02-!- Kexoth [~kex@77.28.13.217] has joined #wesnoth-dev 20141226 12:43:56-!- kex [~kex@77.29.196.21] has quit [Ping timeout: 258 seconds] 20141226 13:27:24-!- Kexoth [~kex@77.28.13.217] has quit [Remote host closed the connection] 20141226 13:30:11-!- Sulfur [~Miranda@p5B327EEA.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20141226 13:32:15-!- DCW1 [~Thunderbi@cpc66866-finc15-2-0-cust47.4-2.cable.virginm.net] has quit [Remote host closed the connection] 20141226 14:02:13-!- mjs-de 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[diotecktec@xonotic/core-team/Samual] has joined #wesnoth-dev 20141226 16:02:57-!- irker611 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20141226 16:02:57< irker611> wesnoth: loonycyborg wesnoth:1.12 9bc5b15d5f81 / scons/sdl.py: scons: fix mingw32 cross-compile http://git.io/E15Tug 20141226 16:05:25-!- prkc [~prkc@4E5CCCAE.dsl.pool.telekom.hu] has joined #wesnoth-dev 20141226 16:17:31-!- kex [~kex@77.28.13.217] has quit [Read error: Connection reset by peer] 20141226 16:19:02-!- kex [~kex@77.28.13.217] has joined #wesnoth-dev 20141226 16:55:21-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141226 17:00:19-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20141226 17:00:51-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20141226 17:09:57-!- kex [~kex@77.28.13.217] has quit [Remote host closed the connection] 20141226 17:39:00-!- cib0 [~cib@tmo-096-29.customers.d1-online.com] has quit [Ping timeout: 250 seconds] 20141226 17:40:10< iceiceice> vultraz: it sounds like a good idea, 20141226 17:41:14< iceiceice> i guess i would think that parsing input should mostly be done in lua, and the C++ functions that get called should do less of that 20141226 17:41:41< iceiceice> but on the other hand, i haven't carefully read the "utils::split" implementation details, and i'm not sure if / exactly how it is different from the lua string split things 20141226 17:42:40< iceiceice> so i think mostly i didn't switch things over like that at least so far 20141226 17:49:22< vultraz> hm.. 20141226 17:51:49-!- kex [~kex@78.157.29.160] has joined #wesnoth-dev 20141226 17:59:18-!- kex [~kex@78.157.29.160] has quit [Remote host closed the connection] 20141226 18:00:41< vultraz> iceiceice: speaking of comma separated lists, do you plan to port [role] to lua as well? 20141226 18:02:18< iceiceice> i think we should port all of that stuff 20141226 18:02:29< iceiceice> and delete the src/game_events/action_wml.cpp file 20141226 18:03:30< iceiceice> i might not finish that soon though... 20141226 18:03:40< iceiceice> apparently i broke something in unit animations a few months ago... i am going to try to debug it 20141226 18:03:45< iceiceice> https://gna.org/bugs/index.php?23113 20141226 18:05:57< vultraz> well if you do do role, just a note to add multiple role= value support to it. 20141226 18:06:33< vultraz> I guess if all this action and conditional wml is going to lua, there should just be a common function that does the looping 20141226 18:07:00< vultraz> like local function split_and_loop(element, mainblock) 20141226 18:08:42< iceiceice> i mean, there's already the "generic for" syntax in lua 20141226 18:09:14< iceiceice> i think we could just make a function like "split_comma_list" or something which makes an iterator in whatever way we prefer, 20141226 18:09:31< iceiceice> and just do "for x in split( ... ) ... " 20141226 18:09:36< vultraz> that too 20141226 18:11:28< vultraz> looks like it's currently handled by string.gmatch(foo, "[^%s,][^,]*") 20141226 18:14:53-!- un214 [~un214@2602:303:fcdc:7e79:56a0:50ff:fe57:101d] has joined #wesnoth-dev 20141226 18:18:25< vultraz> and for some weird reason, utils::split is in src/serialization/string_utils.cpp:110 20141226 18:18:48< iceiceice> hmmm 20141226 18:18:52 * vultraz wonders how that's different from src/formula_string_utils.cpp 20141226 18:19:31< iceiceice> its probably just what was used for the formula AI stuff 20141226 18:19:59< iceiceice> i mean we also have a "util.cpp" file somewhere, right? 20141226 18:20:08< iceiceice> idk why that is different from serialization/... 20141226 18:20:22< iceiceice> i have to go, bbl 20141226 18:20:24-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20141226 18:24:54< vultraz> iceiceice: (if you read logs) yes, utils.cpp exists. According to it, it is "String-routines - Templates for lexical_cast & lexical_cast_default." 20141226 18:27:13-!- un214 [~un214@2602:303:fcdc:7e79:56a0:50ff:fe57:101d] has quit [Remote host closed the connection] 20141226 18:50:16-!- cib0 [~cib@tmo-107-189.customers.d1-online.com] has joined #wesnoth-dev 20141226 19:01:43-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20141226 19:03:33-!- irker611 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20141226 19:03:50-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20141226 19:04:35-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20141226 19:31:50-!- ancestral [~ancestral@50-103-20-243.dklb.il.frontiernet.net] has joined #wesnoth-dev 20141226 19:35:22-!- ancestral [~ancestral@50-103-20-243.dklb.il.frontiernet.net] has quit [Read error: Connection reset by peer] 20141226 19:37:35-!- ancestral [~ancestral@50-103-20-243.dklb.il.frontiernet.net] has joined #wesnoth-dev 20141226 19:42:34-!- ancestral [~ancestral@50-103-20-243.dklb.il.frontiernet.net] has quit [Read error: Connection reset by peer] 20141226 19:43:10< vultraz> iceiceice: also, apparently there is some [if], [while] and [switch] code in lua... (line 339) I have no idea why that's here 20141226 19:43:30< vultraz> I thought [if] etc were implemented in C++ 20141226 19:45:55-!- irker753 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20141226 19:45:55< irker753> wesnoth: Chris Beck wesnoth:master 74053a8f8ef7 / src/ (scripting/game_lua_kernel.cpp unit.cpp): fix bug #23113 unit-specific anims missing (tutorial delfador) http://git.io/fFJ5PA 20141226 19:45:55< irker753> wesnoth: Chris Beck wesnoth:master 4613275ec6fc / data/lua/wml-tags.lua: Merge branch 'master' of https://github.com/wesnoth/wesnoth http://git.io/5fwobA 20141226 19:47:41-!- ancestral [~ancestral@50-103-20-243.dklb.il.frontiernet.net] has joined #wesnoth-dev 20141226 19:48:52-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20141226 19:49:55-!- ancestral [~ancestral@50-103-20-243.dklb.il.frontiernet.net] has quit [Read error: Connection reset by peer] 20141226 19:53:09-!- Gallaecio [~quassel@105.153.165.83.dynamic.mundo-r.com] has quit [Remote host closed the connection] 20141226 19:54:06-!- Gallaecio [~quassel@105.153.165.83.dynamic.mundo-r.com] has joined #wesnoth-dev 20141226 20:17:00-!- happygrue [~Laptop@wesnoth/developer/wintermute] has joined #wesnoth-dev 20141226 20:32:51-!- Sulfur [~Miranda@p5B327EEA.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20141226 20:43:35-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20141226 20:47:33< iceiceice> vultraz: i realized there's another stumbling block, 20141226 20:47:48< iceiceice> the stuff in src/storyscreen uses game_events::conditional_passed 20141226 20:47:59< iceiceice> but I don't think there's a lua kernel at that time... its not clear 20141226 20:48:39< iceiceice> actually the whole storyscreen module seems to have its own gimpy wml interpreter 20141226 20:48:50< iceiceice> idk i never looked at this code before 20141226 20:50:30< iceiceice> hmm ok i take it back 20141226 20:50:46< iceiceice> i guess the story screen has its own "controller" but its not exclusive with the game's play_controller 20141226 20:51:01< iceiceice> and it is created by the play_controller... so probably there is a lua kernel 20141226 21:00:33-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20141226 21:04:56-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20141226 21:06:48-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141226 21:06:55-!- localuser- [~none@gateway/tor-sasl/localuser-] has quit [Ping timeout: 250 seconds] 20141226 21:09:03-!- happygrue [~Laptop@wesnoth/developer/wintermute] has quit [Remote host closed the connection] 20141226 21:22:54-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20141226 21:45:40-!- prkc_ [~prkc@51B64B39.dsl.pool.telekom.hu] has joined #wesnoth-dev 20141226 21:45:41-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20141226 21:48:59-!- prkc [~prkc@4E5CCCAE.dsl.pool.telekom.hu] has quit [Ping timeout: 245 seconds] 20141226 22:26:17< irker753> wesnoth: Chris Beck wesnoth:master 2486b8ba4bce / src/scripting/ (6 files): lua: refactor to use lua 5.2 syntax for custom metatables http://git.io/Wtob2A 20141226 22:26:19< irker753> wesnoth: Chris Beck wesnoth:master 017050df7069 / data/lua/ilua.lua: ilua: eliminate the "_" holds last executed command feature http://git.io/Co9Q5Q 20141226 22:26:21< irker753> wesnoth: Chris Beck wesnoth:master 95b2c41a1925 / src/scripting/ (application_lua_kernel.cpp lua_types.cpp lua_types.hpp): lua: get rid of lua "currentscriptKey" from an old branch http://git.io/FIcing 20141226 22:26:23< irker753> wesnoth: Chris Beck wesnoth:master 2239ab3f6592 / data/test/scenarios/test_lua.cfg wml_test_schedule: add a unit test for lua get_sides return object http://git.io/6AMs_g 20141226 22:26:26< irker753> wesnoth: Chris Beck wesnoth:master 1969267d192d / src/ (7 files in 2 dirs): lua: move code related to get_sides metatable to its own file http://git.io/AAXdsw 20141226 22:26:27< irker753> wesnoth: Chris Beck wesnoth:master 2aca986bcb79 / src/ (unit_types.cpp unit_types.hpp): move unit_type::alignment_description impl into .cpp file http://git.io/9xFiVA 20141226 22:26:29< irker753> wesnoth: Chris Beck wesnoth:master a669f2525557 / src/ (7 files in 2 dirs): lua: move code related to getting unit types to its own file http://git.io/yYIa5Q 20141226 22:26:32< irker753> wesnoth: Chris Beck wesnoth:master 53b1309691c8 / / (18 files in 5 dirs): Merge branch 'lua' http://git.io/3xTjxw 20141226 22:35:44-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20141226 22:38:08-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20141226 22:41:52-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20141226 22:44:26-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: 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