--- Log opened Fri Jan 23 00:00:10 2015 20150123 00:03:08-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 244 seconds] 20150123 00:25:02-!- gfgtdf [~chatzilla@f054049038.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 35.0/20150108202552]] 20150123 00:48:50-!- new_one [~new_one@128.42.79.152] has quit [Quit: WeeChat 1.1] 20150123 00:57:10-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: tomreyn] 20150123 01:00:50-!- ancestral [~ancestral@65-128-208-249.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150123 01:03:26-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20150123 01:23:57-!- ancestral [~ancestral@65-128-208-249.mpls.qwest.net] has joined #wesnoth-dev 20150123 01:36:41-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20150123 01:52:53-!- mjs-de [~mjs-de@f048236094.adsl.alicedsl.de] has quit [Ping timeout: 245 seconds] 20150123 02:10:25-!- ancientcc [~ancientcc@123.157.77.138] has joined #wesnoth-dev 20150123 02:19:19-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20150123 02:28:31-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Ping timeout: 252 seconds] 20150123 02:49:49-!- ancestral [~ancestral@65-128-208-249.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150123 03:08:55-!- Ivanovic_ [~ivanovic@frnk-5f74d38e.pool.mediaWays.net] has joined #wesnoth-dev 20150123 03:11:57-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 245 seconds] 20150123 03:12:49-!- Ivanovic_ is now known as Ivanovic 20150123 03:23:06-!- irker667 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150123 03:23:06< irker667> wesnoth: Charles Dang wesnoth:master 4c7d871da6ff / data/campaigns/Eastern_Invasion/ (6 files in 3 dirs): EI: replaced cases of ANIMATED_BRAZIER with the Brazier embellishment http://git.io/Zq5Frw 20150123 03:23:07< irker667> wesnoth: Charles Dang wesnoth:master 3479ecad2b9d / data/campaigns/Two_Brothers/ (maps/03_Guarded_Castle.map scenarios/03_Guarded_Castle.cfg): TB: replaced case of ANIMATED_BRAZIER with the Brazier embellishment http://git.io/Of11CA 20150123 03:52:21-!- kex [~kex@78.157.29.160] has quit [Remote host closed the connection] 20150123 04:11:32-!- un214 [~un214@2602:306:cccf:9a09:56a0:50ff:fe57:101d] has joined #wesnoth-dev 20150123 04:15:35< irker667> wesnoth: Charles Dang wesnoth:master 491862a2d2b1 / data/campaigns/The_Hammer_of_Thursagan/scenarios/ (13 files): THoT: added ALL the facings http://git.io/zHLISA 20150123 04:15:38< irker667> wesnoth: Charles Dang wesnoth:master 0185ba67c387 / data/campaigns/The_Hammer_of_Thursagan/scenarios/08_Fear.cfg: THoT S8: initialize some initial units I missed in [side] http://git.io/Ree1mQ 20150123 04:15:41< irker667> wesnoth: Charles Dang wesnoth:master e4b5986e2435 / data/campaigns/The_Hammer_of_Thursagan/scenarios/ (06_High_Pass.cfg 08_Fear.cfg 09_Forbidden_Forest.cfg 13_Epilogue.cfg): THoT: undef scenario local macros http://git.io/7zFHKg 20150123 04:15:44< irker667> wesnoth: Charles Dang wesnoth:master a9990f42d4d4 / data/campaigns/The_Hammer_of_Thursagan/scenarios/ (05_Invaders.cfg 06_High_Pass.cfg 08_Fear.cfg 13_Epilogue.cfg): THoT: hide leaderless sides http://git.io/CTeZSA 20150123 04:31:59< irker667> wesnoth: Charles Dang wesnoth:master b196d20c1f88 / data/campaigns/The_Hammer_of_Thursagan/scenarios/ (02_Reclaiming_the_Past.cfg 13_Epilogue.cfg): THoT: use infinite turns for cutscenes http://git.io/maGF2A 20150123 04:41:09< irker667> wesnoth: Charles Dang wesnoth:master 03b043f72631 / data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg: THoT S3: face the dwarves when the orc is speaking http://git.io/nVQcqw 20150123 04:41:12< irker667> wesnoth: Charles Dang wesnoth:master 89e83ec75bc4 / data/campaigns/The_Hammer_of_Thursagan/ (_main.cfg scenarios/03_Strange_Allies.cfg): THoT: split a spelling exception to main http://git.io/7aFWYg 20150123 04:49:46-!- un214 [~un214@2602:306:cccf:9a09:56a0:50ff:fe57:101d] has quit [Remote host closed the connection] 20150123 05:02:55-!- kex [~kex@78.157.29.160] has joined #wesnoth-dev 20150123 05:07:21-!- kex [~kex@78.157.29.160] has quit [Ping timeout: 256 seconds] 20150123 05:10:57-!- ancientcc [~ancientcc@123.157.77.138] has quit [] 20150123 05:23:13< irker667> wesnoth: Charles Dang wesnoth:master eb4134f40587 / data/campaigns/The_Hammer_of_Thursagan/scenarios/05_Invaders.cfg: THoT S5: removed obsolete notice about bug #12839 http://git.io/8Bw9RA 20150123 05:23:45-!- Appleman1234 [~Appleman1@s77.BMT-e1.vectant.ne.jp] has left #wesnoth-dev ["Leaving"] 20150123 05:23:55-!- Appleman1234 [~Appleman1@s77.BMT-e1.vectant.ne.jp] has joined #wesnoth-dev 20150123 05:39:03-!- ancestral [~ancestral@65-128-208-249.mpls.qwest.net] has joined #wesnoth-dev 20150123 05:49:45-!- [Relic] [~Relic]@2602:306:33a3:6d30:14ce:8e3d:b2b8:2012] has quit [Quit: Leaving] 20150123 06:02:05-!- rayblade53 [~chatzilla@124.109.10.167] has joined #wesnoth-dev 20150123 06:02:33-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Read error: Connection reset by peer] 20150123 06:02:35-!- rayblade53 is now known as vultraz 20150123 06:43:52-!- Ivanovic [~ivanovic@frnk-5f74d38e.pool.mediaWays.net] has quit [Changing host] 20150123 06:43:52-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20150123 06:47:30-!- Sulfur [~Miranda@p5B009040.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150123 06:58:37< Ivanovic> shadowm: i received 2 more translation updates that i will apply in 12h 20150123 06:58:42< Ivanovic> please wait with releasing for those updates 20150123 07:04:27< shadowm> The amount of warnings I get from my version of cmake when enabling the pot update target is ridiculous. 20150123 07:05:33< shadowm> http://pastebin.com/xjxF0eMZ Lines 154 onwards. 20150123 07:05:59< shadowm> I think it's basically trying to tell us that '@' isn't a char that should be used for target names. 20150123 07:13:18< shadowm> AI0867, ancestral, gfgtdf, iceiceice, Ivanovic, lipkab, loonycyborg, mattsc, Soliton, shadowm, vultraz, zookeeper, and anyone else who cares: I plan to tag 1.12.1 14 hours from now (21:00 UTC). If you have any commits pending for the 1.12 branch, you'd better push them *NOW* rather than wait until the last minute. 20150123 07:14:11< shadowm> Ivanovic: And don't forget to paste me an updated list of packagers' emails. 20150123 07:14:52-!- timotei__ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20150123 07:16:04< shadowm> I adapted your script and I couldn't help but notice you rely on nice a lot. Any particular reason for that? 20150123 07:16:17< Ivanovic> pasted the latest list i got into a query 20150123 07:16:21< shadowm> (With positive niceness, even.) 20150123 07:16:27< Ivanovic> shadowm: relics from the past when i used the system in parallel and it was not too great 20150123 07:17:07-!- timotei_ [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 256 seconds] 20150123 07:17:37< Ivanovic> shadowm: and yes, since the switch to some more recent version of cmake it does not like the @ in target names 20150123 07:22:19< Ivanovic> okay, got to leave for work 20150123 07:22:20< Ivanovic> CU 20150123 07:22:42-!- Ivanovic changed the topic of #wesnoth-dev to: String-freeze active on 1.12 branch for tagging 1.12.1 on 2015-01-23 at 21:00 GMT | Wesnoth Developers Channel | Logs: http://irclogs.wesnoth.org | Alternate logs (down): http://wesnoth.debian.net 20150123 07:24:05< shadowm> Hm. 20150123 07:24:21< shadowm> make uninstall isn't very thorough. I'm left with a hundred empty directories. 20150123 07:24:42< shadowm> (Yep, I've installed wesnoth for the first time since 2007.) 20150123 07:26:27< shadowm> (Hm, I'll just pretend installing to a non-standard prefix doesn't count.) 20150123 07:45:20< Necrosporus> find wesnoth -type d -depth -exec rmdir {} + 20150123 07:53:18< shadowm> If it were that simple. 20150123 07:55:34-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20150123 07:56:34< vultraz> shadowm: I have nothing 20150123 07:58:00< irker667> wesnoth: Ignacio R. Morelle wesnoth:1.12 d3e690f4e697 / src/sound.cpp: Revert "Backport 7dea2b92abad957004e57030963dcb0f458286ac" http://git.io/2n65fQ 20150123 07:58:13< vultraz> shadowm: unless the GUI.pyw commits should be backported? 20150123 07:58:22< vultraz> oh wait, nvm, new string 20150123 07:58:56< shadowm> The Python scripts are not covered by the string-freeze. Nothing in the catalogue update pipeline even looks at them. 20150123 07:59:09< vultraz> oh 20150123 07:59:17< vultraz> alright, so I should backport? 20150123 07:59:23< shadowm> I have no idea why Elvish_Hunter said 1.12.2, but I assume it's because he's not confident about the reliability of those changes? 20150123 07:59:34< vultraz> They work fine 20150123 08:00:13< shadowm> It's up to you or him. It's not my area. 20150123 08:02:43< vultraz> And pr #369 has to wait? 20150123 08:02:44-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 245 seconds] 20150123 08:02:54-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20150123 08:03:32< shadowm> I think Ivanovic said yes. 20150123 08:04:06< vultraz> He said it's up to us 20150123 08:04:17< shadowm> I have no idea why you are asking me then. >:( 20150123 08:04:34< vultraz> Because I'm making it up to you 20150123 08:04:37< shadowm> Whatever he says about i18n goes, I have no idea how all that works, it's all magic to me. 20150123 08:05:02< irker667> wesnoth: Charles Dang wesnoth:1.12 1c9b607cab6e / data/tools/GUI.pyw: wmltools GUI: Added option to skip core when running wmllint http://git.io/wksjxw 20150123 08:05:05< irker667> wesnoth: Charles Dang wesnoth:1.12 2b12de7ca051 / data/tools/GUI.pyw: wmltools GUI: use utf8 copyright symbol instead of '(C)' in About http://git.io/aQpu_Q 20150123 08:05:08< irker667> wesnoth: Elvish_Hunter wesnoth:1.12 5c4f20115f6b / data/tools/GUI.pyw: GUI.pyw: force Disable checks for unknown units when Skip core directory is enab http://git.io/HdNiuQ 20150123 08:05:10< irker667> wesnoth: Elvish_Hunter wesnoth:1.12 f36f5ff5d6fd / data/tools/GUI.pyw: GUI.pyw: use a better error message when Skip core directory is on and there is http://git.io/XO3qew 20150123 08:05:12< irker667> wesnoth: Elvish_Hunter wesnoth:1.12 d4b72f84bd70 / data/tools/GUI.pyw: GUI.pyw: added a Clear button to the directory selection box http://git.io/shJ6Pw 20150123 08:05:14< irker667> wesnoth: Elvish_Hunter wesnoth:1.12 68bdbae3250d / data/tools/GUI.pyw: GUI.pyw: removed a line that I used while developing the latest modifications http://git.io/L80Bdg 20150123 08:05:16< irker667> wesnoth: Charles Dang wesnoth:1.12 20be4c74f752 / data/tools/GUI.pyw: wmltools GUI: fixed wording of wmlindent -v -v toggle http://git.io/GPNVvw 20150123 08:05:44< zookeeper> vultraz, did you make sure the changes to 11_Captured.map don't break anything? 20150123 08:07:39< vultraz> I just added braziers :/ 20150123 08:08:33< shadowm> That's EI, right? Didn't we have issues with overzealous filters there before when somebody went and added overlays to the map? 20150123 08:08:59< vultraz> Alright, lemme double check 20150123 08:09:05< zookeeper> i checked already 20150123 08:09:06< zookeeper> it's fine 20150123 08:09:39< zookeeper> _but_ you should have checked anyway, since that's the kind of stuff that can break some terrain filters 20150123 08:11:44< zookeeper> and yes, i don't recall which campaign(s), but map beautification passes and such have occasionally broken stuff 20150123 08:26:07< irker667> wesnoth: Charles Dang wesnoth:master 82cc6f3218ef / data/campaigns/The_Hammer_of_Thursagan/utils/macros.cfg: THoT: remove a useless remove-item-and-stick-it-right-back action http://git.io/j6tvKA 20150123 08:27:06< vultraz> are there any specific issues you guys want me to deal with in thot 20150123 08:29:51< shadowm> Other than the preposterous-by-design last battle scenario, it's a pretty good campaign to me, even if its current difficulty rating is way off. 20150123 08:31:37< shadowm> If you don't mention your GUI.pyw fixes in the changelog, I won't mention them in the announcement either. 20150123 08:32:00 * vultraz grumbles 20150123 08:34:47-!- cib0 [~cib@p5DC75D87.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150123 08:38:16-!- Sulfur [~Miranda@p5B009040.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150123 08:39:27-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 245 seconds] 20150123 08:41:13-!- boucman_work [~jrosen@247.37.0.109.rev.sfr.net] has joined #wesnoth-dev 20150123 08:41:13-!- boucman_work [~jrosen@247.37.0.109.rev.sfr.net] has quit [Changing host] 20150123 08:41:13-!- boucman_work [~jrosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150123 08:43:16-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150123 08:44:18< shadowm> Ivanovic: Also, what do you think about using xz instead of bz2 and sha1 or sha256 instead of md5 for this and future releases? 20150123 08:59:16< shadowm> Meh, maybe not xz. This is taking far longer than bz2. 20150123 08:59:25< shadowm> Oh there it is. 20150123 09:00:22< shadowm> bz2 took 78 seconds for ~369 MiB, xz took 187 seconds for ~349 MiB. 20150123 09:01:28< shadowm> I'll need to do this on baldras and I can't afford xz there. Sadness. 20150123 09:03:18< shadowm> I don't know, I could always try both there as soon as I get the script copied over. 20150123 09:05:31< vultraz> shadowm: under what category should the gui.pyw change go 20150123 09:06:12< shadowm> Miscellaneous. 20150123 09:08:30< vultraz> * Add an option to the wmltools GUI to skip core when running wmllint 20150123 09:08:45< vultraz> good enough or should I mention that it disables the unit type checking 20150123 09:09:14< shadowm> Ivanovic: Why doesn't your guide mention deleting the attic/ dir? 20150123 09:10:11< shadowm> Oh god. 20150123 09:10:17< vultraz> agh 20150123 09:10:20< shadowm> It's because you don't delete it. ¬_¬ 20150123 09:10:26< vultraz> do I need this in the accursed players changelog 20150123 09:10:45< shadowm> "This directory contains old art and resources not currently used anywhere in the game. It should not ship with the distribution tarball." 20150123 09:11:10< shadowm> Ivanovic: So what do I do? Do I ship it or do I actually follow the attic's own instructions? 20150123 09:12:09 * vultraz votes for following the attic 20150123 09:12:09< shadowm> vultraz: "Does this sound like a change that's relevant for players?" 20150123 09:12:13< shadowm> Ask yourself that question. 20150123 09:12:49 * vultraz mutters and grumbles 20150123 09:17:02< vultraz> fuck this font file issue >_> 20150123 09:19:27< irker667> wesnoth: Charles Dang wesnoth:1.12 67f4b8e68524 / changelog players_changelog: Changelog entries for the recent wmltools gui changes http://git.io/E_4-xA 20150123 09:19:42< shadowm> vultraz. 20150123 09:19:51< shadowm> The correct answer was no. 20150123 09:19:51< vultraz> WHAT 20150123 09:20:04 * vultraz kicks something 20150123 09:20:34< zookeeper> i believe "kicks self" would have been the appropriate choice! 20150123 09:20:57< shadowm> Ivanovic: If you decide to exclude the attic, then I also propose using gitattributes and git-archive to do releases with automatic exclusion of the attic. 20150123 09:21:35< shadowm> I.e. by adding a line `attic/ export-ignore` to my .gitattributes, git archive will automatically ignore attic/. 20150123 09:28:47-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20150123 09:29:55< vultraz> shadowm: so what do I do 20150123 09:29:57< vultraz> revert 20150123 09:29:59< vultraz> or leave it 20150123 09:30:22< shadowm> Obviously revert it, but if it's too much trouble for you for some weird reason I'll get around to it later. 20150123 09:30:57-!- cib0 [~cib@p5DC75D87.dip0.t-ipconnect.de] has quit [Ping timeout: 244 seconds] 20150123 09:31:47 * vultraz grits teeth 20150123 09:32:06< vultraz> first let me get done murdering my 1.12 branch and rechecking it out 20150123 09:33:22< shadowm> Stupid xdeltas, now I need to add a plain tar target to my script. 20150123 09:35:24< shadowm> Blah how did I forget xdeltas existed when I've been in charge of adding them to the list on the wiki for a year. 20150123 09:36:39< vultraz> this must be a windows issue 20150123 09:36:52< vultraz> no matter where I look, that font file shows up as 2.34 20150123 09:36:54< vultraz> >_> 20150123 09:36:58< vultraz> even in program files 20150123 09:37:06< vultraz> and it keeps screwing up my clone 20150123 09:37:06< vultraz> agh 20150123 09:37:07< vultraz> agghh 20150123 09:43:22-!- ancestral [~ancestral@65-128-208-249.mpls.qwest.net] has quit [Quit: End Transmission.] 20150123 09:51:58-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Ping timeout: 272 seconds] 20150123 09:54:24< shadowm> xdelta returns with non-zero status on success for some reason. Argh. 20150123 09:57:18-!- Elvish_Hunter [97108831@gateway/web/freenode/ip.151.16.136.49] has joined #wesnoth-dev 20150123 09:57:28< Elvish_Hunter> Hi all 20150123 09:58:39< shadowm> All right, now my release script handles xdelta generation. 20150123 09:59:49< shadowm> That was very annoying and I wonder if a meaningful number of people actually use this. 20150123 10:03:28< vultraz> hey Elvish_Hunter 20150123 10:05:50< Elvish_Hunter> Hi vultraz! 20150123 10:06:31< irker667> wesnoth: Elvish_Hunter wesnoth:master 31bf0159ed93 / data/tools/GUI.pyw: GUI.pyw: check if the user already selected a folder, and use it in the director http://git.io/zxKuVg 20150123 10:06:33< irker667> wesnoth: Elvish_Hunter wesnoth:master 970a739f6d1e / data/tools/GUI.pyw: GUI.pyw: reworked verbosity options to fix a bug reported by vultraz http://git.io/7L0E4g 20150123 10:07:19< Elvish_Hunter> vultraz: as you requested, now the directory selection dialog remembers the last directory used 20150123 10:08:47< vultraz> Can you backport that as wel? 20150123 10:08:49< vultraz> well 20150123 10:09:13< Elvish_Hunter> Please check if the bug is fixed on Windows as well, because I reproduced it and fixed it on Linux. 20150123 10:09:24< vultraz> alright 20150123 10:12:05< vultraz> the regxp column for wmlindent is really narrow 20150123 10:12:13< vultraz> compared to the others 20150123 10:12:57< vultraz> also you changed the wording back to 'Report also unchanged files' :/ 20150123 10:14:25< vultraz> ok, fix confirmed 20150123 10:18:19< irker667> wesnoth: Elvish_Hunter wesnoth:master 845d72121682 / data/tools/GUI.pyw: GUI.pyw: fixed wording of an option http://git.io/qo1D9A 20150123 10:19:25< Elvish_Hunter> vultraz: I added a \n inside the label: this made the third column larger. Is it better now? 20150123 10:20:03-!- cib0 [~cib@132.231.178.221] has joined #wesnoth-dev 20150123 10:20:08-!- cib0 [~cib@132.231.178.221] has quit [Client Quit] 20150123 10:20:27< vultraz> Barely :/ is there no option for col width? 20150123 10:20:48< vultraz> The widths you have in the wmllint tab are great 20150123 10:20:50< vultraz> 1/3 each 20150123 10:20:54< vultraz> and it even has longer strings 20150123 10:24:08< Elvish_Hunter> Yes, there are a few options available, like the padx= used inside the .grid() methods, and the weight= used inside .columnconfigure() 20150123 10:25:33< Elvish_Hunter> The real problem is that they require some testing to get the combination just right. 20150123 10:29:09< Elvish_Hunter> Speaking of which... 20150123 10:29:23< irker667> wesnoth: Elvish_Hunter wesnoth:master d5a78d19ed16 / data/tools/GUI.pyw: GUI.pyw: fixed the 3rd column width in the wmlindent tab http://git.io/niKJbA 20150123 10:30:31< Elvish_Hunter> OK, now the third column is larger again. Better now? 20150123 10:30:35< vultraz> much better 20150123 10:34:02< vultraz> also confirmed file browser commit is working 20150123 10:34:50< Necrosporus> shadowm, xz takes longer to compress but it must be nearly as fast or even faster to decompress while having better compression ratio 20150123 10:35:07< Elvish_Hunter> vultraz: good! You may backport the changes, if you want ;-) 20150123 10:38:20< Necrosporus> Interesting. I never noticed directory attic exists. It seems to contain some sprites from previous versions 20150123 10:39:23< vultraz> Necrosporus: it contains generally old stuff that we never bother to get rid of for Reasons 20150123 10:39:40< vultraz> it's not used anywhere, but if we don't want to get rid of something, it gets stashed there 20150123 10:42:48< Necrosporus> I would rather add old horse and giant scorpion sprites there 20150123 10:43:18< Necrosporus> Also it would be nice to have a separate archive of sprites which were used by wesnoth in old versions but are not used anymore 20150123 10:43:31< Necrosporus> Some UMC authors might still find them useful 20150123 10:44:13< Necrosporus> not in release tarball but somewhere 20150123 10:47:18< irker667> wesnoth: Charles Dang wesnoth:1.12 eee165ef53ec / changelog players_changelog: Revert "Changelog entries for the recent wmltools gui changes" http://git.io/iqUDMA 20150123 10:47:18< vultraz> No 20150123 10:47:18< irker667> wesnoth: Elvish_Hunter wesnoth:1.12 6d1bb2e767bd / data/tools/GUI.pyw: GUI.pyw: check if the user already selected a folder, and use it in the director http://git.io/73drmQ 20150123 10:47:19< irker667> wesnoth: Elvish_Hunter wesnoth:1.12 254a605dff9f / data/tools/GUI.pyw: GUI.pyw: reworked verbosity options to fix a bug reported by vultraz http://git.io/toPQ8w 20150123 10:47:22< irker667> wesnoth: Elvish_Hunter wesnoth:1.12 4bb2b733cb90 / data/tools/GUI.pyw: GUI.pyw: fixed wording of an option http://git.io/4AgURA 20150123 10:47:24< irker667> wesnoth: Elvish_Hunter wesnoth:1.12 94f62b655523 / data/tools/GUI.pyw: GUI.pyw: fixed the 3rd column width in the wmlindent tab http://git.io/o_zt1w 20150123 10:47:26< irker667> wesnoth: Charles Dang wesnoth:1.12 8d2f99ddacce / changelog: Changelog entry for the recent wmltools gui changes http://git.io/6IgrgA 20150123 10:47:49-!- Elvish_Hunter [97108831@gateway/web/freenode/ip.151.16.136.49] has quit [Ping timeout: 246 seconds] 20150123 10:50:05< irker667> wesnoth: Charles Dang wesnoth:master 63bc6d6b18ff / changelog: Changelog entry for the recent wmltools gui changes http://git.io/YYxm3g 20150123 10:53:02-!- Elvish_Hunter [97108831@gateway/web/freenode/ip.151.16.136.49] has joined #wesnoth-dev 20150123 10:53:34< irker667> wesnoth: Charles Dang wesnoth:master a8ddb35ef65d / data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg: SoF S3: don't spawn enemies on map border when Thursagan is found (bug #23207) http://git.io/1su9mw 20150123 10:54:57< irker667> wesnoth: Charles Dang wesnoth:1.12 fc25d2fc8b3c / data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg: SoF S3: don't spawn enemies on map border when Thursagan is found (bug #23207) http://git.io/p0u_Tg 20150123 10:56:12-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 244 seconds] 20150123 10:57:36< zookeeper> ah, good, now i don't have to... 20150123 10:58:48-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150123 10:59:36-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150123 11:06:42< vultraz> note to self: ask aquelia to use the sof map for thot 20150123 11:10:55-!- Elvish_Hunter [97108831@gateway/web/freenode/ip.151.16.136.49] has quit [Quit: Ciao!] 20150123 11:22:01-!- boucman_work [~jrosen@wesnoth/developer/boucman] has quit [Ping timeout: 252 seconds] 20150123 11:44:22-!- Rhonda [~rhonda@anguilla.debian.or.at] has quit [Ping timeout: 240 seconds] 20150123 12:04:39-!- boucman_work [~jrosen@247.37.0.109.rev.sfr.net] has joined #wesnoth-dev 20150123 12:04:39-!- boucman_work [~jrosen@247.37.0.109.rev.sfr.net] has quit [Changing host] 20150123 12:04:39-!- boucman_work [~jrosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150123 12:20:02-!- Crendgrim [~crend@wesnoth/forum-moderator/crendgrim] has quit [Quit: No Ping reply in 180 seconds.] 20150123 12:20:29-!- Crendgrim [~crend@wesnoth/forum-moderator/crendgrim] has joined #wesnoth-dev 20150123 12:29:49-!- vultraz [~chatzilla@124.109.10.167] has quit [Ping timeout: 255 seconds] 20150123 12:30:30-!- horrowin1 [~Icedove@x04l2a.wh2.tu-dresden.de] has joined #wesnoth-dev 20150123 12:33:10-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20150123 12:42:07-!- Rhonda [~rhonda@anguilla.debian.or.at] has joined #wesnoth-dev 20150123 13:10:18-!- mjs-de [~mjs-de@f049234226.adsl.alicedsl.de] has joined #wesnoth-dev 20150123 13:23:05-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20150123 13:24:17-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150123 13:27:20-!- travis-ci [~travis-ci@ec2-54-227-176-156.compute-1.amazonaws.com] has joined #wesnoth-dev 20150123 13:27:20< travis-ci> wesnoth/wesnoth#5631 (master - a8ddb35 : Charles Dang): The build has errored. 20150123 13:27:20< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/48034031 20150123 13:27:20-!- travis-ci [~travis-ci@ec2-54-227-176-156.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150123 13:32:27-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 264 seconds] 20150123 13:39:36-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150123 13:40:38-!- Ardonik [~user@75.28.99.151] has joined #wesnoth-dev 20150123 13:41:42-!- Rhonda [~rhonda@anguilla.debian.or.at] has quit [Ping timeout: 276 seconds] 20150123 13:41:48-!- Rhonda [~rhonda@anguilla.debian.or.at] has joined #wesnoth-dev 20150123 13:43:05-!- Ard0nik [~user@adsl-75-28-97-221.dsl.irvnca.sbcglobal.net] has quit [Ping timeout: 244 seconds] 20150123 13:55:47-!- irker667 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20150123 14:06:43-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Quit: Leaving] 20150123 14:23:06-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth-dev 20150123 14:47:09-!- kex [~kex@77.28.25.69] has joined #wesnoth-dev 20150123 15:01:02-!- Necrosporus_ [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth-dev 20150123 15:04:15-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Ping timeout: 276 seconds] 20150123 15:08:20-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 245 seconds] 20150123 15:08:44-!- Necrosporus_ is now known as Necrosporus 20150123 15:21:29-!- Appleman1234 [~Appleman1@s77.BMT-e1.vectant.ne.jp] has quit [Ping timeout: 245 seconds] 20150123 15:27:19-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth-dev 20150123 15:27:19-!- vultraz [~chatzilla@124.109.10.167] has quit [Changing host] 20150123 15:27:19-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20150123 15:33:12-!- lipkab [~the_new_l@host-91-147-211-47.biatv.hu] has joined #wesnoth-dev 20150123 15:34:19-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 255 seconds] 20150123 15:37:08-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150123 15:52:11-!- [Relic] [~Relic]@2602:306:33a3:6d30:86d:bf03:bd45:46e2] has joined #wesnoth-dev 20150123 16:27:06-!- boucman_work [~jrosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20150123 16:29:52-!- lipkab [~the_new_l@host-91-147-211-47.biatv.hu] has quit [Ping timeout: 245 seconds] 20150123 16:41:41-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20150123 17:07:39< Ivanovic> shadowm: my guide does not mention it because i do nothing about it 20150123 17:09:33< Ivanovic> shadowm: and since i guess that i am basically stepping down from doing releases, i am fine with any changes you plan to introduce 20150123 17:09:34< Ivanovic> ;) 20150123 17:11:57-!- gfgtdf [~chatzilla@f050178097.adsl.alicedsl.de] has joined #wesnoth-dev 20150123 17:19:28< gfgtdf> loonycyborg: you know about https://gna.org/bugs/?23203 ? 20150123 17:37:19-!- horrowin1 [~Icedove@x04l2a.wh2.tu-dresden.de] has quit [Quit: horrowin1] 20150123 17:47:40-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150123 18:02:44-!- [Relic] [~Relic]@2602:306:33a3:6d30:86d:bf03:bd45:46e2] has quit [Quit: Leaving] 20150123 18:09:26-!- aquileia [95acd0d3@gateway/web/freenode/ip.149.172.208.211] has joined #wesnoth-dev 20150123 18:10:52 * aquileia noted vultraz's request 20150123 18:11:54< aquileia> vultraz, zookeeper: Would it be ok to move Fear & Forbidden Forest to the north of The Great River? 20150123 18:12:31< vultraz> the what and what? 20150123 18:12:35< aquileia> I just think it'd make more sense not to have the masked dwarves from Kal Kartha spread this far... 20150123 18:13:10< aquileia> Fear is the scenario where you encounter the masked dwarves, and it's currently suoth of the river 20150123 18:13:43< aquileia> s/suoth/south 20150123 18:13:56< vultraz> oh, right 20150123 18:14:08< vultraz> yeah, I guess 20150123 18:14:12< aquileia> ok 20150123 18:19:17-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 252 seconds] 20150123 18:20:16< aquileia> vultraz: http://imgbin.org/index.php?page=image&id=21973 20150123 18:21:22< vultraz> aquileia: you can probably reduce the density 20150123 18:21:38< vultraz> get rid of the dot over the first battle 20150123 18:21:43< vultraz> and the others where they overlap 20150123 18:22:29< aquileia> that's intentional - you travel from that battle to Knalga, then back 20150123 18:22:55< aquileia> so a dot will be placed over the greyed out swords 20150123 18:23:19-!- irker679 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150123 18:23:19< irker679> wesnoth: Nils Kneuper wesnoth:1.12 5c21bdcb44f8 / / (6 files in 5 dirs): updated French translation http://git.io/ggHssA 20150123 18:23:19< irker679> wesnoth: Nils Kneuper wesnoth:1.12 fa0c0b3872f9 / po/ (7 files in 7 dirs): updated Portuguese translation http://git.io/OPaAPQ 20150123 18:23:19< Ivanovic> shadowm: okay, i am done 20150123 18:23:20< irker679> wesnoth: Nils Kneuper wesnoth:master 3c7a6ff8eb61 / po/ (5 files in 5 dirs): updated French translation http://git.io/7GQhNg 20150123 18:23:21< irker679> wesnoth: Nils Kneuper wesnoth:master e6209814ac3d / po/ (7 files in 7 dirs): updated Portuguese translation http://git.io/VBDBuw 20150123 18:23:37< Ivanovic> shadowm: when running the updates please have an eye on the manpages and manual 20150123 18:23:49< Ivanovic> those are most easily broken by the translators (especially the manpages) 20150123 18:25:33-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150123 18:28:24< shadowm> Ivanovic: Okay, but what about running pot-update on master? Do I have to wait until later, or that can be done now? I'm asking because otherwise aren't these translation updates merged into outdated templates? Some strings from 1.12 might not exist on master's templates because they were added to master after the last pot-update on master, for example. 20150123 18:29:00< Ivanovic> yes, master might currently be completely out of sync with 1.12 20150123 18:29:11< Ivanovic> though usually i wait a *long* time with the first pot update on master 20150123 18:29:19< Ivanovic> but if you want to you can already run that one, too 20150123 18:35:20< vultraz> aquileia: I could have sworn they got placed the other way 20150123 18:35:25< vultraz> aquileia: west to east 20150123 18:35:29< zookeeper> aquileia, i thought the whole campaign took place north of the river 20150123 18:35:57< aquileia> Well, the old map markers say otherwise... 20150123 18:36:19< aquileia> I've no problem with moving it either way, though 20150123 18:37:14< aquileia> vultraz: It goes west to east, but the first stage is backwards (back home to report to Lord Hamel) 20150123 18:37:17< zookeeper> would certainly make more sense further north 20150123 18:37:49< vultraz> firstly, zookeeper is right, since there's snow 20150123 18:38:04< vultraz> secondly, I don't recall that you go back to the exact same place 20150123 18:38:05< aquileia> zookeeper: Oh, north? I thought you meant south - well, that conflicts with Knalga 20150123 18:38:07< vultraz> can't the marker be offset a little? 20150123 18:38:45< aquileia> vultraz: It's the east gate - you can't just leave the caverns anywhere... 20150123 18:38:58< vultraz> um 20150123 18:39:04< vultraz> ok hang on lemme check what it looks like now 20150123 18:41:36< aquileia> As to the snow, I can move that scenario one mountain pass further west where it's a lot higher 20150123 18:42:42< vultraz> aquileia: I don't see any overlapping markers 20150123 18:43:02< vultraz> aquileia: there's a battle marker for S1, no marker for S2, then journey and battle east for S3 on 20150123 18:44:27< aquileia> The marker for S2 is the reason I have that trip backwards 20150123 18:44:47< vultraz> oh, you added one? 20150123 18:45:05< gfgtdf> anyone has an opinion on https://gna.org/bugs/?22936 ? I currently have no idea how/whether to handle it in 1.12 20150123 18:45:10< aquileia> Yeah, thought it'd be nice as the scenario states where it is 20150123 18:45:44< vultraz> aquileia: so you battle, then go to knalga, then back? 20150123 18:45:50< aquileia> exactly 20150123 18:46:13< vultraz> ohhhhhhhhhhhhhhhhhhhhhhhhh 20150123 18:46:16< vultraz> ok I get it 20150123 18:46:20< vultraz> derp I'm stupid 20150123 18:46:21< vultraz> ok 20150123 18:46:35< vultraz> at least you could reduce the density on a few of the other segments, though 20150123 18:46:53< vultraz> like after battles 3 4 and 6 20150123 18:47:16< aquileia> I just like having two dots between battles, but that's just a preference 20150123 18:48:21-!- kex [~kex@77.28.25.69] has quit [Remote host closed the connection] 20150123 18:51:59< vultraz> eh, true 20150123 18:52:04< vultraz> but they overlap so it's kinda bleh 20150123 18:52:10< vultraz> maybe...widen the space? 20150123 18:52:23< vultraz> either way, im surprised you did it so fast 20150123 18:52:29< aquileia> I'll have an alternate ready in about a minute 20150123 18:53:26< aquileia> or rather 3... 20150123 18:53:31< shadowm> gfgtdf: How important is this for 1.12.1? 20150123 18:53:50< shadowm> :\ 20150123 18:57:05< gfgtdf> shadowm: it gives people too much carryover gold in mp campaigns and also can cause OOS to observers who don't have the wrong gold amount. But that's all only based on memoreis from ~2 months ago, i'll test whether i can reproduce it. 20150123 18:57:45< shadowm> I wonder why nobody brought this up since my first mail. 20150123 18:58:35< shadowm> I really don't want to postpone 1.12.1 again, so we'll just have to list this among the known noteworthy bugs on the announcements. 20150123 19:02:12< aquileia> vultraz: http://imgbin.org/index.php?page=image&id=21975 20150123 19:02:40 * vultraz makes mental note to redraw that horrible red flag at some point 20150123 19:03:49< vultraz> aquileia: much better... one, well, two smalls things, could you shift the second to last battle marker a few pixels to the northeast, and the last flag a few pixels to the right 20150123 19:03:56< vultraz> then it should be perfect 20150123 19:04:34< gfgtdf> shadowm: y, me nigher. But my main problem is that i currently see no way to fix this while preservong compability to older clients. 20150123 19:04:45< gfgtdf> shadowm: i just was able to reproduce it on 1.12.0 20150123 19:12:10< zookeeper> aquileia, that's pretty close to what i had assumed the route is actually like (except that i assumed it'd go further east and not over the river) 20150123 19:12:35< zookeeper> going south of the great riv... wait, did you really mean the great river? 20150123 19:13:07< zookeeper> looks like you were talking about the arkan-thoria all along 20150123 19:13:18< vultraz> zookeeper: i assume he (or is it she? not sure in this case) meant the arkan-thoria 20150123 19:13:33-!- travis-ci [~travis-ci@ec2-54-227-176-156.compute-1.amazonaws.com] has joined #wesnoth-dev 20150123 19:13:34< travis-ci> wesnoth/wesnoth#5633 (master - e620981 : Nils Kneuper): The build passed. 20150123 19:13:34< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/48085656 20150123 19:13:34-!- travis-ci [~travis-ci@ec2-54-227-176-156.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150123 19:13:36< aquileia> zookeeper: oops, had that wrong 20150123 19:13:45< irker679> wesnoth: Ignacio R. Morelle wesnoth:master fff11576a3f4 / .gitattributes: Add gitattributes file and exclude attic/ from git archive http://git.io/qdXnSg 20150123 19:13:48< irker679> wesnoth: Ignacio R. Morelle wesnoth:1.12 d57ed5e15f83 / .gitattributes: Add gitattributes file and exclude attic/ from git archive http://git.io/FHYIPA 20150123 19:14:13< zookeeper> looks like my mental image was more correct than i thought, then :P 20150123 19:16:26< aquileia> shadowm: BTW, shouldn't attic just be moved to wesnoth/resources ? 20150123 19:16:57< shadowm> No. 20150123 19:19:50< vultraz> No 20150123 19:22:23< irker679> wesnoth: Ignacio R. Morelle wesnoth:master e571ee9b7fae / data/core/editor/help.cfg: Fix incorrectly-escaped WML quotes causing wmlxgettext to emit invalid pots http://git.io/KhsFaw 20150123 19:31:17< shadowm> vultraz: Maybe you could go over that file some time and get rid of the profanities and placeholder text. 20150123 19:33:23< zookeeper> what the... 20150123 19:33:51< shadowm> I'm not committing a pot-update to master until that is done. 20150123 19:34:26< zookeeper> silly placeholder text is fine, but making it translatable... 20150123 19:35:14-!- lipkab [~the_new_l@host-91-147-211-47.biatv.hu] has joined #wesnoth-dev 20150123 19:43:07< aquileia> vultraz: Spotted a bug: THoT S7 uses the track of S6 - https://github.com/wesnoth/wesnoth/blob/1.12/data/campaigns/The_Hammer_of_Thursagan/scenarios/07_Mages_and_Drakes.cfg#L18 should read TO_MAGES_AND_DRAKES 20150123 19:43:39< shadowm> One hour 26 minutes. 20150123 19:44:17< aquileia> My PR will supersede it on master and 1.12.2, but Ivanovic said he didn't want them during string freeze 20150123 19:44:23-!- Sulfur [~Miranda@p5B009040.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150123 19:44:53< shadowm> I've heard two different conflicting versions of the same story, so I don't have anything to say about that. 20150123 19:45:29< aquileia> shadowm: still, that line should be replaced 20150123 19:46:04< shadowm> Feel free to PR if vultraz doesn't get to it within the next hour and 24 minutes. 20150123 19:46:10< aquileia> it's a one liner - I don't think you really want a separate PR for that? 20150123 19:46:51< zookeeper> aquileia, in case you didn't notice in the logs, i commented on the stringfreeze/maps thing 1-3 days ago here 20150123 19:46:58< shadowm> I'm way busy with other stuff right now. 20150123 19:47:42< aquileia> zookeeper: I saw that, an I have no problem with waiting until after the release 20150123 19:49:59< aquileia> If someone could fix that line in the 1.12 branch for 1.12.1, please... 20150123 19:56:16-!- aquileia [95acd0d3@gateway/web/freenode/ip.149.172.208.211] has quit [Ping timeout: 246 seconds] 20150123 19:56:16< shadowm> xz started. 20150123 19:56:24-!- aquileia [95acd0d3@gateway/web/freenode/ip.149.172.208.211] has joined #wesnoth-dev 20150123 19:58:41< shadowm> 94 MiB RSS. 20150123 20:01:06< shadowm> This takes so long it'll be really annoying if I eventually have to redo it several times. 20150123 20:02:19< shadowm> And I'm not convinced 20 MiB is a significant gain (5.42%), so... 20150123 20:02:56< vultraz> shadowm, aquileia: what? 20150123 20:03:15< shadowm> The stuff he said above. 20150123 20:03:42< vultraz> you want me to remove the profanities and placeholder text? 20150123 20:04:01< shadowm> That's me, not aquileia, and my request is not urgent. 20150123 20:04:18< shadowm> Hm, finished a minute ago. 20150123 20:04:54< shadowm> That took *eight minutes*. No thanks. 20150123 20:05:10< shadowm> Well, seven minutes. 20150123 20:05:13< shadowm> Maths. 20150123 20:05:20< aquileia> vultraz: Could you replace that line I linked to in THoT S7 on the 1.12 branch, please? 20150123 20:05:45< shadowm> The xdelta is also quite large but I'm sure that's because of the ownership and permission changes. 20150123 20:05:52< vultraz> gimme 5 minutes 20150123 20:05:55< shadowm> Plus dropping attic/. 20150123 20:06:25< shadowm> I mean not removing attic. Why is it still there. 20150123 20:07:35< aquileia> shadowm: That's the reason I suggested at least moving it... 20150123 20:08:04< shadowm> The documentation for this version mentions export-ignore so I assume it's supported. 20150123 20:09:59< vultraz> aquileia: do you not have push access? 20150123 20:10:12< irker679> wesnoth: Charles Dang wesnoth:1.12 f055c39ed7c7 / data/campaigns/The_Hammer_of_Thursagan/scenarios/07_Mages_and_Drakes.cfg: THoT S7: used correct storymap (originally was S6's) http://git.io/13qmTA 20150123 20:10:48< irker679> wesnoth: Charles Dang wesnoth:master 2804fc60b3ad / data/campaigns/The_Hammer_of_Thursagan/scenarios/07_Mages_and_Drakes.cfg: THoT S7: used correct storymap (originally was S6's) http://git.io/oebRmg 20150123 20:11:44< vultraz> aquileia: ^ 20150123 20:11:49< vultraz> anyway, I'm off again 20150123 20:12:24< shadowm> Screw xz, I'm using bzip2. 20150123 20:12:47< aquileia> vultraz: thanks 20150123 20:12:56< vultraz> np 20150123 20:13:07< aquileia> vultraz: I'm no dev, so no 20150123 20:13:13< Ivanovic> shadowm: zip2 -9 also takes ages 20150123 20:13:15< Ivanovic> ;) 20150123 20:13:31< shadowm> Ivanovic: The man page claims -9 is the default (assuming you mean bzip2). 20150123 20:13:43< Ivanovic> i mean bzip2, yes 20150123 20:14:07< Ivanovic> and i am not sure what the defaults are with different versions over time, that is why i just enforced -9 20150123 20:14:12< shadowm> And it takes less than half as much as xz on my machine, switch included. 20150123 20:23:09< Ivanovic> okay, that is a huge difference 20150123 20:23:21< Ivanovic> anyway, i am off to bed now (yeah, this early...) 20150123 20:23:23< Ivanovic> n8 20150123 20:23:28< Ivanovic> good luck releasing 20150123 20:25:21< shadowm> Thanks, I'll need it. :p 20150123 20:29:53< Ivanovic> nah, it is really easy 20150123 20:29:59< Ivanovic> hey, even i was able to do it 20150123 20:30:01< Ivanovic> ;) 20150123 20:30:15< Ivanovic> in general you just create a tar file out of a git export 20150123 20:30:20< Ivanovic> that's it! 20150123 20:30:41< shadowm> Yeah, but it's not going quite as smoothly as I planned since baldras' version of git-archive doesn't seem to interpret attributes the same way as mine. 20150123 20:30:46< Ivanovic> (plus some extra steps preparing everything like translation files and checking if all parts of the game can somehow be started) 20150123 20:31:10< Ivanovic> then go back to git export and tar it all 20150123 20:31:11< shadowm> Uh, translation files? 20150123 20:31:24< shadowm> You mean besides pot-update etc.? 20150123 20:31:34< Ivanovic> yeah, running the "final pot-update" and the doc update before creating the tar 20150123 20:32:00< shadowm> Well, that's kind of obvious, I thought for a moment you meant something other than the usual pot-update. 20150123 20:32:07< Ivanovic> nope, nothing else 20150123 20:32:15< shadowm> update-po4a-man update-po4a-manual pot-update mo-update 20150123 20:32:19< Ivanovic> as mentioned, it is just a plain tar created out of the git repo 20150123 20:32:32< Ivanovic> sounds about right 20150123 20:33:45< Ivanovic> shadowm: oh, and you might want to update data/core/about.cfg 20150123 20:33:51< Ivanovic> adding you into the list of release managers 20150123 20:33:52< Ivanovic> ;) 20150123 20:35:39< shadowm> I'm running the last pot-update now since nobody is going to commit any changes to translations from this point onwards AFAIK. 20150123 20:36:10< irker679> wesnoth: Ignacio R. Morelle wesnoth:1.12 8ae70546e714 / .gitattributes: Add a few more bits to .gitattributes, possibly fix attic pattern http://git.io/GBM-HA 20150123 20:37:26< Necrosporus> anyone has an opinion on https://gna.org/bugs/?22936 ? I currently have no idea how/whether to handle it in 1.12 // send carryover_sides_start data to observers? 20150123 20:39:23< gfgtdf> Necrosporus: then the observer would also apply carryover twice, it could prevent the OOS but the carryover gold amount would still be wrong. 20150123 20:41:33< Necrosporus> shadowm, maybe you could use xz with some key like -3 to make it as fast as bzip2? 20150123 20:42:54< Necrosporus> Ivanovic, btw what about ./autogen.sh ? 20150123 20:42:56< shadowm> I have managed to coerce git-archive into doing my bidding on baldras by using .git/info/attributes instead. ¬_¬ 20150123 20:43:37< Necrosporus> gfgtdf, do not apply carryover before sending data? 20150123 20:43:56< Necrosporus> but apply it only after it's sent to all clients 20150123 20:44:59< Necrosporus> By the way, I'm not an wesnoth expert... so if you want to get more useful advice you might want to explain how exactly is carryover applied and where 20150123 20:45:59< Necrosporus> is the problem only with gold? 20150123 20:46:06< Necrosporus> not with recall and so one 20150123 20:46:08< irker679> wesnoth: Ignacio R. Morelle wesnoth:master 2605eba110fc / .gitattributes: Add a few more bits to .gitattributes, possibly fix attic pattern http://git.io/FooiWQ 20150123 20:46:11< irker679> wesnoth: Ignacio R. Morelle wesnoth:master 4f6f6111e587 / .gitattributes: Exclude .travis.yml from archives as well http://git.io/wUR30Q 20150123 20:47:38< Necrosporus> Having 80% gold instead of 40% is not that bad 20150123 20:53:44< shadowm> Arghwabble 20150123 20:53:58-!- ancestral [~ancestral@63.92.240.233] has joined #wesnoth-dev 20150123 20:54:29< shadowm> It's amazing how ridiculousy finicky this thing is. 20150123 20:58:52-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: tomreyn] 20150123 20:59:08< irker679> wesnoth: Ignacio R. Morelle wesnoth:1.12 6486c0884837 / / (53 files in 28 dirs): pot and documentation update http://git.io/ZH9IiQ 20150123 21:00:56< shadowm> You have a few more minutes while I run some sanity checks on the packaging process. 20150123 21:06:33-!- ancestral [~ancestral@63.92.240.233] has quit [Ping timeout: 245 seconds] 20150123 21:09:28-!- ancestral [~ancestral@63.92.240.233] has joined #wesnoth-dev 20150123 21:09:49-!- ancestral [~ancestral@63.92.240.233] has quit [Client Quit] 20150123 21:10:29< shadowm> Okay, preliminary sanity check passed. 20150123 21:11:21< shadowm> AI0867, ancestral, gfgtdf, iceiceice, Ivanovic, lipkab, loonycyborg, mattsc, Soliton, shadowm, vultraz, zookeeper, and anyone else who cares: Ready for 1.12.1? 20150123 21:11:36< zookeeper> i suppose 20150123 21:12:34< aquileia> vultraz: I don't know whether you intended it that way, but currently in THoT S1 northeners.ogg plays during the intro and is immediately replaced by loyalists.ogg as soon as the scenario begins - a shame, as northeners begins extremely subtle 20150123 21:13:50< aquileia> you might just want to swap northeners as INTRO_AND_SCENARIO_MUSIC and loyalists as EXTRA... and remove the music=northeners.ogg keys 20150123 21:14:08< shadowm> "../../data/core/units/undead/Corpse_Soulless.cfg", line 137: variation_name should not have a translation mark 20150123 21:14:14< shadowm> asdfdafdas 20150123 21:14:19< shadowm> I knew I had forgotten something. 20150123 21:14:22< loonycyborg> shadowm: yes 20150123 21:17:48-!- Sulfur [~Miranda@p5B009040.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150123 21:18:47< aquileia> vultraz: I just saw that, the way INTRO_AND_SCENARIO_MUSIC is defined, you'd have to replace knolls.ogg, not loyalists.ogg 20150123 21:22:00< irker679> wesnoth: Ignacio R. Morelle wesnoth:1.12 7ac23e20cd03 / data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg: wmlindent pass http://git.io/oA0d0A 20150123 21:22:03< irker679> wesnoth: Ignacio R. Morelle wesnoth:1.12 57d2088e6bad / data/core/units/undead/ (Corpse_Soulless.cfg Corpse_Walking.cfg): Exempt variation_name in core units from wmllint translation mark check http://git.io/wJ1N2Q 20150123 21:22:06< irker679> wesnoth: Ignacio R. Morelle wesnoth:1.12 c935aa8d4c05 / data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg: DiD S2: Silence wmllint warnings about unrecognized singular units http://git.io/I6ZDHQ 20150123 21:22:10< irker679> wesnoth: Ignacio R. Morelle wesnoth:1.12 eb0a47a3d2c1 / Doxyfile changelog players_changelog src/wesconfig.h: Version 1.12.1 http://git.io/GDee1Q 20150123 21:22:59-!- shadowm changed the topic of #wesnoth-dev to: Tagging 1.12.1, using commit eb0a47a3d2c1ef878c245f435dc4658bd578489b | Wesnoth Developers Channel | Logs: http://irclogs.wesnoth.org 20150123 21:29:25< shadowm> 5.9M wesnoth-1.12.tar-wesnoth-1.12.1.tar.xdelta 20150123 21:35:24< lipkab> shadowm: Yes. 20150123 21:35:31< shadowm> #318 reason I don't like cmake: "mo-update [foobar]: Creating mo file." during make install. 20150123 21:35:54< shadowm> It also takes ages for that particular reason alone. 20150123 21:38:19< shadowm> Didn't the AI in HttT S1 use to know Konrad was to be moved to the signpost at 1,1, not used to fight orcs? 20150123 21:38:35< shadowm> These death lines are so hilariously corny. 20150123 21:38:59-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150123 21:39:08-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 245 seconds] 20150123 21:39:11-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Client Quit] 20150123 21:39:16< aquileia> You mean mattsc's version where the AI wins as Konrad? 20150123 21:39:43< shadowm> I was thinking of Wesnoth back when mattsc wasn't even a developer. 20150123 21:39:55< shadowm> Whether it was able to win or not is a different matter. 20150123 21:46:14< shadowm> Let's drop some mainline campaigns so I don't have to spend so much time droiding every first scenario. 20150123 21:47:02< zookeeper> i vote for NR 20150123 21:47:06< zookeeper> (big surprise!) 20150123 21:47:32< shadowm> Too bad that serves as the foundation for THoT and SotBE. 20150123 21:49:45< Necrosporus> httt maybe? 20150123 21:49:47 * shadowm wonders how long it takes for the AI to win or lose in NR S1. 20150123 21:49:57< shadowm> Turn 20 and it's still going. 20150123 21:50:21< Necrosporus> I do not think AI could win with peasants against those orcs, at least on easy 20150123 21:50:24< shadowm> I got defeated on turn 26...? 20150123 21:50:26< Necrosporus> * not on easy 20150123 21:50:31< shadowm> But Tallin is alive. What the hell? 20150123 21:51:08< Necrosporus> there was a bug when AI wins a scenario you got defeat message 20150123 21:51:37< shadowm> Link? 20150123 21:52:53< Necrosporus> I'm not sure if it was reported to tracker, but I discussed it here and seems like people were aware. The problem was related with dropping human_ai controller 20150123 21:53:14< shadowm> ... 20150123 21:53:44< shadowm> Okay, managed to undroid in time now, good. 20150123 21:54:37< shadowm> Randomly got defeated on the first villager event in UtBS S1. 20150123 21:55:09< shadowm> I guess the WML does something that triggers the AI win bug. 20150123 21:55:25< shadowm> Of course it doesn't happen if I trigger the same event as human. 20150123 21:55:58< zookeeper> sounds like a fun bug 20150123 21:59:00< aquileia> zookeeper: BTW, the combined SoF THoT map really could use a marker for Kal Kartha... 20150123 21:59:43< shadowm> [1] 9064 segmentation fault /opt/wesnoth-test-1.12.1/bin/wesnoth-test-1.12.1 20150123 21:59:50< shadowm> I got a segmentation fault from the lobby. 20150123 22:00:07< Necrosporus> so, shadowm didn't know that when SP side is droided and scenario ends by killing one of teams player gets defeated? 20150123 22:00:08< shadowm> The production server's lobby. 20150123 22:00:32< Necrosporus> Doesn't sound very good 20150123 22:00:33< shadowm> I'm not impressed by this. 20150123 22:01:59< shadowm> I managed to reproduce this a second time. Both times I entered a game as observer and returned to the lobby, the second time with Quick Replays on and the first time with Normal Replays. 20150123 22:02:04< shadowm> The second time I also got `20150123 19:01:15 error network: Destroing playturn_network_adapter with an non empty buffer, this means loss of network data 20150123 22:02:14< shadowm> ` prior to returning to the lobby and dying with SIGSEGV. 20150123 22:02:37< shadowm> Or at the same time as returning to the lobby, I guess. 20150123 22:02:46< shadowm> gfgtdf: What do you think about this? 20150123 22:03:47< shadowm> They were normal games, not campaign games, btw. 20150123 22:04:21< shadowm> Hm. 20150123 22:04:36< shadowm> Keep the network error in mind, but the backtrace I get is on the sound code. 20150123 22:05:01< shadowm> http://pastebin.com/ddwn7y09 20150123 22:05:48< shadowm> This reminds me of a bug I encountered during my last AtS playtest which I "fixed" by avoiding mainline's silence.ogg. 20150123 22:07:21< shadowm> As[6~ well as this: https://gna.org/bugs/?23026 20150123 22:07:53< shadowm> And this: https://gna.org/bugs/index.php?23203 20150123 22:08:59< shadowm> This is maybe related? http://boards.openpandora.org/topic/15312-crashes-when-using-sdlmixer-and-vorbisfile/ (hi ivanovic) 20150123 22:09:35< shadowm> Can anyone else reproduce following the steps I mentioned above? 20150123 22:09:53< shadowm> Do make sure you have all sounds and music enabled. 20150123 22:12:49< shadowm> There was pretty much no way this was going to go as swimmingly as I wanted. 20150123 22:17:23< vultraz> shadowm: aren't you going to apply 57d2088e6bad to master 20150123 22:18:15< shadowm> What's 57d2088e6bad? 20150123 22:19:02< shadowm> The crash is non-deterministic, btw. 20150123 22:19:06< vultraz> "Exempt variation_name in core units from wmllint translation mark check" 20150123 22:19:34< shadowm> Do I look like I have time for that right now? 20150123 22:20:21< shadowm> With music disabled, I keep getting this `20150123 19:19:52 error network: Destroing playturn_network_adapter with an non empty buffer, this means loss of network data` when leaving games mid-replay, but no crash so far. 20150123 22:20:32< gfgtdf> shadowm: getting that netowrk error means thet there was stil inout in from the network that was not handled yet, i think getting that message when leaving a networked game before wathcing teh replay to the end is not very surprising. 20150123 22:20:50< gfgtdf> shadowm: maybe we shoudol make it a warning or a log instead. 20150123 22:21:10< shadowm> warning is the default threshold, so info would be more appropriate then. 20150123 22:21:11< gfgtdf> s/inout/input 20150123 22:22:27< shadowm> Well, at this point I'm going to assume that that inexplicable bug I found is finally biting me in the ass. 20150123 22:23:16< shadowm> It's suspicious that people on Windows *may* have managed to hit the same bug, though. 20150123 22:23:32< shadowm> I don't know whether to continue or not. 20150123 22:24:33< shadowm> Both are on Windows XP, hm. 20150123 22:24:43< shadowm> I'm on Debian jessie. I'm not seeing a pattern here. 20150123 22:25:19< shadowm> The real question here is whether I've found an upstream bug or not, and whose fault it is. 20150123 22:25:41-!- gfgtdf_ [~chatzilla@f054157158.adsl.alicedsl.de] has joined #wesnoth-dev 20150123 22:25:43< shadowm> I tried rebuilding SDL_mixer and I could still reproduce it. 20150123 22:26:30< shadowm> Enabled music after returning to the lobby, segfaulted 5 seconds later. 20150123 22:28:10-!- gfgtdf [~chatzilla@f050178097.adsl.alicedsl.de] has quit [Ping timeout: 265 seconds] 20150123 22:28:21-!- gfgtdf_ is now known as gfgtdf 20150123 22:29:37< gfgtdf> shadowm: which OS ? 20150123 22:29:47< shadowm> 19:24:35 Both are on Windows XP, hm. 20150123 22:29:49< shadowm> 19:24:44 I'm on Debian jessie. I'm not seeing a pattern here. 20150123 22:30:05< gfgtdf> k 20150123 22:30:24< gfgtdf> i'll try to reproduce later 20150123 22:30:44< shadowm> zookeeper, are you still there? 20150123 22:30:51< zookeeper> yes 20150123 22:31:00< shadowm> Oh, but you don't have 1.12.1, do you? 20150123 22:31:59< zookeeper> correct 20150123 22:32:13< zookeeper> i can have anything jenkins has to offer, but that's about it 20150123 22:32:22< shadowm> What does it have to offer? 20150123 22:32:43< shadowm> Okay, I've reproduced the crash with 1.12.0. 20150123 22:32:53< shadowm> zookeeper: Try reproducing it with 1.12.0 too I guess. 20150123 22:33:21< shadowm> Bonus points if you are on XP. 20150123 22:33:22< zookeeper> some 1.2 build from 11h ago, i believe 20150123 22:33:28< zookeeper> no bonus points, then 20150123 22:33:49< shadowm> Yeah, it's the same goddamn crash. 20150123 22:34:50< zookeeper> once again i just can't figure out where the hell to get the download 20150123 22:35:13< shadowm> I mean, just try 1.12.0, no need to bother with anything newer. 20150123 22:35:22< zookeeper> okay 20150123 22:35:34< shadowm> I'm fairly sure at this point it's not a bug in Wesnoth *unless* there's code in Wesnoth poisoning libogg. 20150123 22:36:36< zookeeper> ok, so, enable all sounds and join official server, was that it? 20150123 22:37:04< shadowm> Yes, and then join games, return to the lobby mid-replay, rinse and repeat for like 8 times. 20150123 22:38:02< shadowm> Found some logs of my investigation back then: http://pastebin.com/nxxgAfqM 20150123 22:38:54< shadowm> Back then I figured out the cause was silence.ogg being too small, but here there's no silence.ogg in play. 20150123 22:39:02< shadowm> s/out// 20150123 22:39:28< shadowm> Okay, what I'm going to do is assume it's an upstream bug and keep releasing. 20150123 22:39:54< shadowm> Hopefully someone will figure out exactly what in the world is going on here. 20150123 22:40:57< zookeeper> done, no crash 20150123 22:41:28< shadowm> External libraries. You can never trust them. 20150123 22:47:27< irker679> wesnoth: shikadilord wesnoth: eb0a47a3d2c1 tagged as 1.12.1 20150123 22:53:57< shadowm> Upload to SF.net in progress. 20150123 22:55:17< shadowm> And upload finished. 20150123 23:02:50< shadowm> mattsc, ancestral, loonycyborg: Yeah, that means you should start doing your magic. 20150123 23:03:02< shadowm> As in, build and package your binaries. 20150123 23:08:42-!- lipkab [~the_new_l@host-91-147-211-47.biatv.hu] has quit [Quit: Sűrű sötét az éj, dühöng a déli szél] 20150123 23:27:10< shadowm> Ivanovic: If I sent the email correctly, you should have it too in your inbox since you are still the OpenPandora packager. 20150123 23:27:28< shadowm> If I did not then I'm sorry, I'm an email noob. :x 20150123 23:29:40-!- shadowm changed the topic of #wesnoth-dev to: String-freeze on 1.12 branch still active | Version 1.12.1 tagged, announcement coming "eventually" | Wesnoth Developers Channel | Logs: http://irclogs.wesnoth.org 20150123 23:36:33< irker679> wesnoth: Ignacio R. Morelle wesnoth:1.12 37e158733da8 / Doxyfile changelog players_changelog src/wesconfig.h: Bump version http://git.io/IhifKQ 20150123 23:38:32-!- travis-ci [~travis-ci@ec2-54-89-127-51.compute-1.amazonaws.com] has joined #wesnoth-dev 20150123 23:38:32< travis-ci> wesnoth/wesnoth#5645 (1.12.1 - eb0a47a : Ignacio R. Morelle): The build passed. 20150123 23:38:32< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/48114537 20150123 23:38:32-!- travis-ci [~travis-ci@ec2-54-89-127-51.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150123 23:42:07< irker679> wesnoth: Ignacio R. Morelle wesnoth:master 673e630c2c51 / data/core/units/undead/ (Corpse_Soulless.cfg Corpse_Walking.cfg): Exempt variation_name in core units from wmllint translation mark check http://git.io/K_QE_A 20150123 23:42:10< irker679> wesnoth: Ignacio R. Morelle wesnoth:master 4831946fcbbd / data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg: DiD S2: Silence wmllint warnings about unrecognized singular units http://git.io/4nMcnw 20150123 23:46:04-!- mjs-de [~mjs-de@f049234226.adsl.alicedsl.de] has quit [Ping timeout: 272 seconds] 20150123 23:49:59-!- gfgtdf [~chatzilla@f054157158.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 35.0/20150108202552]] --- Log closed Sat Jan 24 00:00:16 2015