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20150224 07:24:39-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Remote host closed the connection] 20150224 07:31:13-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20150224 07:38:32-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 246 seconds] 20150224 07:50:13-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150224 08:00:25-!- kex [~kex@78.157.29.160] has joined #wesnoth-dev 20150224 08:05:29-!- kex [~kex@78.157.29.160] has quit [Ping timeout: 256 seconds] 20150224 08:10:05-!- lipkab [~the_new_l@2001:738:5404:192:9e4e:36ff:fe7c:534c] has joined #wesnoth-dev 20150224 08:18:12-!- eng_mohamed [~eng_moham@197.163.39.248] has joined #wesnoth-dev 20150224 08:20:10< eng_mohamed> hi everyone ... i am looking forward to participate in GSOC and if its possible i want to take some junior jobs 20150224 08:28:14-!- boucman_work [~jrosen@LMontsouris-656-1-111-208.w193-252.abo.wanadoo.fr] has joined #wesnoth-dev 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SZ_Bot [SZ_Bot@27-83-235-80.dyn.estpak.ee] has joined #wesnoth-dev 20150224 09:16:24-!- SZ_Bot is now known as Ravana_ 20150224 09:16:26-!- Ravana_ [SZ_Bot@27-83-235-80.dyn.estpak.ee] has quit [Changing host] 20150224 09:16:27-!- Ravana_ [SZ_Bot@unaffiliated/ravana/x-2327071] has joined #wesnoth-dev 20150224 09:17:27-!- boucman_work [~jrosen@wesnoth/developer/boucman] has quit [Ping timeout: 256 seconds] 20150224 09:36:44-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150224 09:51:25-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150224 09:59:57-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 256 seconds] 20150224 10:01:04< eng_mohamed> hi everyone ... i am looking forward to participate in GSOC and if its possible i want to take some junior jobs 20150224 10:02:13-!- mjs-de [~mjs-de@f048224063.adsl.alicedsl.de] has joined #wesnoth-dev 20150224 10:08:23-!- irker303 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150224 10:08:23< irker303> wesnoth: Groggy Dice wesnoth:master fba024970d89 / data/tools/wesnoth/wmltools.py: wmltools: add function for comma-splitting values http://git.io/A1py 20150224 10:09:43-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150224 10:44:51-!- ancestral [~ancestral@65-128-208-249.mpls.qwest.net] has joined #wesnoth-dev 20150224 10:53:34-!- boucman_work [~jrosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150224 10:57:44-!- eng_mohamed [~eng_moham@197.163.39.248] has quit [Ping timeout: 272 seconds] 20150224 11:04:36-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150224 11:06:12-!- boucman_work [~jrosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20150224 11:07:30-!- Necrosporus_ is now known as Necrosporus 20150224 11:13:05-!- eng_mohamed [~eng_moham@105.88.240.92] has joined #wesnoth-dev 20150224 11:20:48-!- eng_mohamed [~eng_moham@105.88.240.92] has quit [Ping timeout: 252 seconds] 20150224 11:45:26-!- noy 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closed the connection] 20150224 15:11:06-!- Sulfur [~Miranda@p5B0093D7.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150224 15:18:11-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150224 15:33:18-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150224 15:39:10-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150224 15:48:27-!- noy [~Noy@S01067cb21b205894.vs.shawcable.net] has joined #wesnoth-dev 20150224 15:48:30-!- noy [~Noy@S01067cb21b205894.vs.shawcable.net] has quit [Changing host] 20150224 15:48:30-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150224 16:08:45-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150224 16:10:21-!- Eventua [5cfb0dee@gateway/web/freenode/ip.92.251.13.238] has joined #wesnoth-dev 20150224 16:10:40< Eventua> .... Finally, on the chat! Woohoo! :) 20150224 16:13:41< Eventua> All I came to clarify, really, was that if one just wanted to create a multiplayer faction as an add-on to default (similar to what's been done with Khalifate) would it be best to copy-paste the eras.cfg document from data into the add-on folder in userdata and modify it? 20150224 16:14:26< Eventua> Or would it be better to manually create a new era document from scratch and then copy-paste the individual Default factions into it? 20150224 16:15:11< Eventua> ... Hello? 20150224 16:17:47< Eventua> Hello?! 20150224 16:18:15< zookeeper> hello 20150224 16:18:50< zookeeper> (don't expect speedy replies in IRC) 20150224 16:19:32< Eventua> Ah, okay 20150224 16:19:59< Eventua> Eh, basically, I tried following the instructions on the wiki, and now Wesnoth wont load up. :/ 20150224 16:21:04< Eventua> I'm kind of tempted to delete what stuff I've worked on, download one of the single faction add-ons, and then just delete the images/sound/music and modify the .cfg files to what I'm aiming for 20150224 16:21:07< Eventua> Ot 20150224 16:22:08< Ravana_> which instructions you followed 20150224 16:22:08< Eventua> *Other main question, is... what would you say are the most frequent flaws with user made factions? Aside from basic stuff like 'art tends not to be as good' or 'not well-balanced', which can be fixed with time, practice, and trial and error? 20150224 16:22:31< Eventua> http://wiki.wesnoth.org/BuildingFactions 20150224 16:22:47< zookeeper> yes, i was going to suggest taking an existing similar add-on and modifying it, so i checked out which one would be suitable, and most of them are written pretty poorly, it seems... 20150224 16:23:29< Ravana_> that page has 1.8 syntax, that might not work for 1.12 20150224 16:23:35< Eventua> ... Oooh 20150224 16:23:36< zookeeper> oh, yeah, got one: take the Great War era, copy it, and modify 20150224 16:23:46-!- [Relic] [~Relic]@2602:306:33a3:6d30:2c96:5505:3a21:6e13] has joined #wesnoth-dev 20150224 16:23:54< Eventua> I' 20150224 16:24:41< Eventua> I realize how big an undertaking one faction is - I had ideas for three or four, but decided to stick with one and try to make it 'really good' (or as good as I can with my skillset, anyhow) 20150224 16:24:42< zookeeper> or i dunno, the Great War isn't a default+somethingelse so i guess it's not a good example after all 20150224 16:25:18< Eventua> I heard that 'Youkai' might be a good one? o_O; 20150224 16:25:29< Ravana_> era of four moons should be suitable example 20150224 16:25:56< Ravana_> specifically this part http://pastebin.com/2H7NWyka 20150224 16:26:54< zookeeper> anyway, since there's no excellent examples around, i'd say it's best to copy-paste the eras.cfg document from data into the add-on folder in userdata and modify it. except don't copy the whole file, only take the era_khalifate [era] from it (and modify) 20150224 16:28:28< zookeeper> era of four moons is terribly complicated and has tons of files 20150224 16:28:59< zookeeper> sifting through that is more complicated than just doing one from scratch, i'd imagine 20150224 16:28:59< Eventua> I think what happened was I tried copy-pasting 'eras.cfg', then copy-pasting the 'default/heroes + khalifate' era sections, modifying the description and adding in {add-ons/Invaders_Of_Wesnoth} 20150224 16:29:43-!- kex [~kex@77.28.23.105] has joined #wesnoth-dev 20150224 16:30:01< Eventua> ... You're right, it is complicated 20150224 16:30:20< Eventua> I tried downloading one of them and the game crashed before I could get to the menu. :/ 20150224 16:32:14< zookeeper> this is all you need, just put it in your add-on's _main.cfg: http://pastebin.com/Ajzt6ySC 20150224 16:32:47< zookeeper> it makes an era which is default era + one new faction (which is just a copy of rebels, in this case) 20150224 16:33:09< Eventua> ... Sweet! :D 20150224 16:33:13< zookeeper> you can then figure out how to add custom units and stuff to it step by step, but that's a starting point at least 20150224 16:33:55< Eventua> Out of interest, will the game crash if I enter the names of the units before they actually, ya know, exist? 20150224 16:34:16< zookeeper> whatever you mean by that, i'm pretty sure the answer is no 20150224 16:34:25< Eventua> Ah, okay 20150224 16:34:34< Eventua> Sorry, I'm not good at explaining things. ;-; 20150224 16:34:41< Ravana_> kick is expected but shouldn't crash 20150224 16:34:51< Ravana_> when you get missing unit 20150224 16:39:20< Eventua> Also, just to clarify if this has been done so far (as far as you guys know from experience), but was planning for the faction to be weak + expensive units that rely a lot of abilities to weaken enemy units or attack from unexpected directions 20150224 16:41:50< Eventua> So for example, there's one unit with Ambush, another with Teleport. No magical or marksman units, but both basic infantry units have Poison. 20150224 16:43:56< Eventua> Their aesthetic is meant to be a kind of Lovecraftian 'Tribal Aliens and Eldritch Things' who are fleeing the destruction of an alien universe 20150224 16:44:26 * zookeeper is mostly unfamiliar with UMC eras 20150224 16:46:01< Eventua> Ah, fair do 20150224 16:55:30< Eventua> ... I just thought 20150224 16:55:46< Eventua> I'm using microsoft word to modify all of the .cfg files 20150224 16:55:58< Eventua> ... I wonder if that's why it keeps crashing? 20150224 16:57:41-!- ancestral [~ancestral@63.92.240.233] has joined #wesnoth-dev 20150224 16:59:26< Ravana_> very likely 20150224 16:59:40< Ravana_> better use text editor not document editor 20150224 17:00:59-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150224 17:01:26< Eventua> ... I also wonder if it's because I didn't have each subset of #ifdef MULTIPLAYER indented properly. :/ 20150224 17:02:00< Ravana_> indentation shouldn't change anything 20150224 17:02:07< Eventua> Oh. Darn it 20150224 17:03:33< Eventua> ... The only problem is notepad wont show them in lines 20150224 17:03:45< Eventua> It puts all of the code on a single line 20150224 17:04:20< Ravana_> if you plan to work with wml more than once you could get better text editor like notepad++ 20150224 17:04:33< Eventua> ... Or perhaps it's doing that because I've already opened and re-saved the text using Microsoft Word. :/ 20150224 17:04:47< Ravana_> notepad just can't read newlines 20150224 17:05:21< Eventua> Ah, okay 20150224 17:06:24-!- ancestral [~ancestral@63.92.240.233] has quit [Quit: i go nstuf kthxbai] 20150224 17:07:09< Eventua> Oh, if I get notepad++, will I be able to create .cfg and .pbl files from scratch, too? 20150224 17:07:43< zookeeper> yes 20150224 17:08:19< Eventua> Aww, double sweet! :D 20150224 17:09:44-!- leyyin [~leyyin@unaffiliated/leyyin] has joined #wesnoth-dev 20150224 17:12:32< Eventua> Okay, sweet! I've got notepad++, it loads up the lines just fine, annnddd... wesnoth is still crashing, butts damn it 20150224 17:12:57< zookeeper> i presume that by crashing you mean it actually gives you an error message 20150224 17:13:05< Eventua> No 20150224 17:13:17< Eventua> Wesnoth just loads up fully... and then shuts itself down 20150224 17:13:58< Eventua> No error message (which I got when it crashed because of someone else's faulty add-on 20150224 17:14:17< Eventua> The loading bar fills up, and the game just quits out 20150224 17:14:20< zookeeper> well, then 1) make sure you've removed everything you've added/changed and 2) see if it works... if it doesn't, you didn't do step 1 :p 20150224 17:17:49< Eventua> I've temporarily cut and pasted the 'Riftwalker' folder to a seperate directory and the game is now working again 20150224 17:20:27< zookeeper> well, then that's where the problem must be 20150224 17:21:31< Eventua> Hmm... I was wondering if it might have been because _main.cfg is looking for a units folder that doesn't exist 20150224 17:21:47< zookeeper> no, it'd tell you if that was the problem 20150224 17:21:49< zookeeper> you might want to check your stderr.txt in case it has a clue regarding to the crash 20150224 17:21:52-!- boucman_work [~jrosen@wesnoth/developer/boucman] has quit [Ping timeout: 240 seconds] 20150224 17:22:05< Eventua> But I've added the necessary other folders and repasted it in, and there's been no change 20150224 17:22:22< Eventua> Ah, cool. I'll check that after dinner/tomorrow 20150224 17:22:43< zookeeper> most likely your files are just broken somehow (as in, aren't plaintext) as a result of using word or something 20150224 17:22:49< Eventua> Thanks for lal the help 20150224 17:23:37< Eventua> Will check later. Thx for all the help 20150224 17:23:43< Eventua> *all 20150224 17:23:46-!- Eventua [5cfb0dee@gateway/web/freenode/ip.92.251.13.238] has quit [Quit: Page closed] 20150224 17:29:05-!- eng_mohamed [~eng_moham@197.163.39.248] has joined #wesnoth-dev 20150224 17:34:32-!- Sulfur [~Miranda@p5B0093D7.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150224 17:36:03-!- gmk_ [8d550069@gateway/web/freenode/ip.141.85.0.105] has joined #wesnoth-dev 20150224 17:36:10-!- gmk_ [8d550069@gateway/web/freenode/ip.141.85.0.105] has quit [Client Quit] 20150224 17:53:37-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150224 17:59:44-!- Eventua [5cfb0dee@gateway/web/freenode/ip.92.251.13.238] has joined #wesnoth-dev 20150224 17:59:51< Eventua> Yolo 20150224 18:00:33< Eventua> So, I checked the stderr.txt and nothing seemed out of the ordinary? 20150224 18:06:18< zookeeper> that could be 20150224 18:08:30< Eventua> Also, question - which of these sounds better as a faction name: 'Invader' (which sort of references them as effectively being 'Alien Invaders' in Wesnoth and doesn't focus on any one specific member race) or 'Riftwalker' (which references the secondary but dominant race of the faction and are the 'head honchos') 20150224 18:14:47< Eventua> I feel like 'Invader' is more general and encompasses their objectives more so than Riftwalker, but Riftwalker is more distinctive as a name? 20150224 18:17:46< Eventua> zookeeper? 20150224 18:17:58< Eventua> What do you think 'that could be'...? 20150224 18:18:21< zookeeper> i don't know, upload the files somewhere and then i'll know 20150224 18:18:39< Eventua> Ah, cool, will do 20150224 18:22:13< Eventua> http://pastebin.com/AqRPLG7u 20150224 18:22:48< Eventua> There. The only file in the current folder is a file called '_main.cfg' with that text 20150224 18:23:05< Eventua> Edited and created using notepad++ 20150224 18:24:10< zookeeper> the quotes in your [textdomain] are wrong 20150224 18:24:19< zookeeper> they're ”, not " 20150224 18:24:29< Eventua> ... Ooohhh 20150224 18:25:32< zookeeper> also remove the {~add-ons/Riftwalker_Faction/} because that just leads to an infinite loop of including the _main.cfg 20150224 18:26:13< zookeeper> nothing else wrong with it 20150224 18:26:20< Eventua> Okay, fixed, annnddd... fixed 20150224 18:27:03< Eventua> ... BOOYAH! :D 20150224 18:29:15< Eventua> Thankies! D: 20150224 18:31:23-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 246 seconds] 20150224 18:38:00-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20150224 18:40:26-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150224 18:41:08-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150224 18:41:39-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Client Quit] 20150224 18:44:12< Eventua> Any ideas as to the faction name, though? Between the two choices? 20150224 18:44:40-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150224 18:59:59-!- Eventua [5cfb0dee@gateway/web/freenode/ip.92.251.13.238] has quit [Quit: Page closed] 20150224 19:03:17-!- lipkab [~the_new_l@host-91-147-211-47.biatv.hu] has joined #wesnoth-dev 20150224 19:19:04-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150224 19:21:25-!- fabi [~quassel@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20150224 19:22:32-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20150224 19:43:19-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20150224 19:44:45-!- eng_mohamed [~eng_moham@197.163.39.248] has quit [Ping timeout: 250 seconds] 20150224 19:53:31-!- lipkab [~the_new_l@host-91-147-211-47.biatv.hu] has quit [Quit: Sűrű sötét az éj, dühöng a déli szél] 20150224 20:02:13-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150224 20:15:45-!- prkc [~prkc@catv-89-134-173-244.catv.broadband.hu] has joined #wesnoth-dev 20150224 20:17:43-!- ancestral [~ancestral@63.92.240.233] has joined #wesnoth-dev 20150224 20:26:01-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20150224 20:26:22-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150224 20:38:30-!- ancestral [~ancestral@63.92.240.233] has quit [Quit: End Transmission.] 20150224 20:41:43-!- kex [~kex@77.28.23.105] has quit [Remote host closed the connection] 20150224 20:42:55-!- kex [~kex@77.28.23.105] has joined #wesnoth-dev 20150224 20:47:05-!- Kexoth [~kex@77.28.23.105] has joined #wesnoth-dev 20150224 20:48:13-!- kex [~kex@77.28.23.105] has quit [Ping timeout: 256 seconds] 20150224 21:48:11-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 244 seconds] 20150224 21:52:11-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150224 21:58:40-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150224 22:20:03-!- Eventua [5cfb0dee@gateway/web/freenode/ip.92.251.13.238] has joined #wesnoth-dev 20150224 22:20:05< Eventua> Yolo! :) 20150224 22:20:05-!- un214 [~un214@2602:306:ce78:1159:56a0:50ff:fe57:101d] has joined #wesnoth-dev 20150224 22:22:17< Eventua> Say, uh... in order to add a race to Wesnoth's encylopedia, what are the necessary lines/tags? 20150224 22:24:00< Eventua> I've got id, plural name, name, description, and female_names 20150224 22:30:25-!- fabi [~quassel@p20030051AA2BC241ECF883CED4D4E6C5.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150224 22:30:25-!- fabi [~quassel@p20030051AA2BC241ECF883CED4D4E6C5.dip0.t-ipconnect.de] has quit [Changing host] 20150224 22:30:25-!- fabi [~quassel@wesnoth/developer/fendrin] has joined #wesnoth-dev 20150224 22:30:42< zookeeper> Eventua, i doubt you can 20150224 22:37:07-!- Eventua [5cfb0dee@gateway/web/freenode/ip.92.251.13.238] has quit [Quit: Page closed] 20150224 22:56:07-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 250 seconds] 20150224 23:14:06-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20150224 23:16:18-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150224 23:21:06-!- Kexoth [~kex@77.28.23.105] has quit [Remote host closed the connection] 20150224 23:42:55-!- gfgtdf [~chatzilla@f050183169.adsl.alicedsl.de] has joined #wesnoth-dev 20150224 23:43:16< gfgtdf> does anyone know what "delayed map sharing" as mentioned here: https://github.com/wesnoth/wesnoth/blob/1.12/src/play_controller.cpp#L819 is? --- Log closed Wed Feb 25 00:00:58 2015