--- Log opened Wed Mar 11 00:00:54 2015 20150311 00:56:10-!- prkc [~prkc@catv-89-134-173-244.catv.broadband.hu] has quit [Remote host closed the connection] 20150311 01:06:04-!- new_one [~new_one@128.42.88.178] has quit [Quit: WeeChat 1.1.1] 20150311 01:17:32-!- gfgtdf [~chatzilla@f054142124.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.1/20150305021524]] 20150311 01:23:43-!- happygrue [~Laptop@wesnoth/developer/wintermute] has quit [Read error: Connection reset by peer] 20150311 01:25:08-!- happygrue [~Laptop@wesnoth/developer/wintermute] has joined #wesnoth-dev 20150311 01:27:29-!- Appleman1234 [~Appleman1@s77.BMT-e1.vectant.ne.jp] has quit [Ping timeout: 246 seconds] 20150311 01:28:07-!- Appleman1234 [~Appleman1@s77.BMT-e1.vectant.ne.jp] has joined #wesnoth-dev 20150311 01:59:12-!- ancientcc [~Administr@27.115.116.221] has joined #wesnoth-dev 20150311 02:00:31-!- ancientcc [~Administr@27.115.116.221] has quit [Client Quit] 20150311 02:00:44-!- Ivanovic_ [~ivanovic@p579FBB30.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150311 02:03:39-!- Ivanovic_ [~ivanovic@p579FBB30.dip0.t-ipconnect.de] has quit [Changing host] 20150311 02:03:40-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20150311 02:04:05-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 265 seconds] 20150311 02:04:52-!- Ivanovic_ is now known as Ivanovic 20150311 02:04:55-!- ancientcc [~Administr@140.207.223.185] has joined #wesnoth-dev 20150311 02:07:35-!- ancientcc [~Administr@140.207.223.185] has quit [Client Quit] 20150311 02:10:18-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: tomreyn] 20150311 02:14:08-!- DDR [~david@ec2.happyspork.com] has left #wesnoth-dev [] 20150311 02:14:21-!- DDR [~david@ec2.happyspork.com] has joined #wesnoth-dev 20150311 02:16:52-!- DDR [~david@ec2.happyspork.com] has left #wesnoth-dev [] 20150311 02:16:59-!- DDR [~david@ec2.happyspork.com] has joined #wesnoth-dev 20150311 02:22:39-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Remote host closed the connection] 20150311 02:22:56-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20150311 02:59:46-!- un214 [~un214@2602:306:ce78:12b9:56a0:50ff:fe57:101d] has joined #wesnoth-dev 20150311 03:08:58-!- un214 [~un214@2602:306:ce78:12b9:56a0:50ff:fe57:101d] has quit [Remote host closed the connection] 20150311 03:12:52-!- ancientcc [~Administr@123.157.71.137] has joined #wesnoth-dev 20150311 03:13:15-!- ancestral [~ancestral@65-128-208-249.mpls.qwest.net] has joined #wesnoth-dev 20150311 03:14:01< shadowm> ancestral: No idea why you are asking me. 20150311 03:14:16< ancestral> I wasn’t sure what 20150311 03:14:48< ancestral> Crendgrim said he didn’t feel he was the right person to be asked 20150311 03:15:06< ancestral> I wasn’t sure if maybe he meant he didn’t know if I was acceptable 20150311 03:15:17< ancestral> allowable, a good choice 20150311 03:15:23< ancestral> But I might have misinterpreted his words 20150311 03:25:10< shadowm> Gambit: Poke. 20150311 03:26:00-!- ancientcc [~Administr@123.157.71.137] has quit [Ping timeout: 272 seconds] 20150311 03:26:29-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 246 seconds] 20150311 03:30:26< Gambit> ancestral: I'm cool with adding you 20150311 03:30:35< ancestral> Thanks 20150311 03:30:40< Gambit> ancestral: my philosophy is basically to run the subreddit the same way we'd manage the forums 20150311 03:30:59< Gambit> ancestral: you should know that 1. redditors are angry nerds who are in love with a perverted idea of free speech 20150311 03:31:11< ancestral> For sure 20150311 03:31:17< Gambit> 2. I have a bad reputation as an evil feminazi fun hating jerk on reddit who wants to take all the video games away 20150311 03:31:46< Gambit> now it's pretty doubtful that angry stalkers follow me to /r/wesnoth to you 20150311 03:31:50< Gambit> but it might happen *shrug* 20150311 03:32:04< bumbadadabum> wait are people reviving /r/wesnoth? 20150311 03:32:19< Gambit> ancestral: please confirm your reddit username real quick 20150311 03:32:28< ancestral> Yes 20150311 03:32:39< Gambit> pm me on the forums 20150311 03:32:42< ancestral> Okay 20150311 03:33:44< bumbadadabum> also, I strongly doubt someone would harass ancestral just because of a feud with Gambit on a different subreddit 20150311 03:34:07< Gambit> well it happened once that I had a racist stalker who followed me from reddit to IRC to Wesnoth 20150311 03:34:14< Gambit> granted he had the help of a "friend" of mine 20150311 03:34:24< Gambit> who thought it would be hilarious to tell the stormfront bug all about Wesnoth 20150311 03:34:29< Gambit> bumbadadabum: But you know all about that story, don't you? 20150311 03:34:34< bumbadadabum> Fuck you. 20150311 03:34:40< Gambit> <3 20150311 03:34:43-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has left #wesnoth-dev ["Ik ga weg"] 20150311 03:34:51< Gambit> Punk. 20150311 03:36:47< ancestral> Sent 20150311 03:37:26< Gambit> ancestral: invite sent on reddit. sorry about my obnoxious due dilligence :) 20150311 03:37:32< ancestral> Let me know if you want me to send something to you on Reddit 20150311 03:37:35< Gambit> also my highly likely improper spelling of that word 20150311 03:37:37< ancestral> Totally makes sense 20150311 03:38:04< Gambit> Geeze has it really been two years since I picked up /r/wesnoth? time flies. 20150311 03:38:14< ancestral> Heh 20150311 03:38:29-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has joined #wesnoth-dev 20150311 03:38:51< Gambit> It's only half the size of /r/JimSterling. Maybe I need to add more CSS3 animations :P 20150311 03:41:53< Gambit> ancestral: as Crendgrim said, it's a pretty easy to handle subreddit :) 20150311 03:42:07< Gambit> just approve things that get stuck in the spam filter 20150311 03:42:27< Gambit> Or really, approve/remove all new posts so that you can take advantage of the "mod queue" 20150311 03:43:02< Gambit> looks like w're a bit behind: http://www.reddit.com/r/wesnoth/about/unmoderated 20150311 03:45:14< ancestral> Okay, added “ancestral” in my flair 20150311 03:45:31< bumbadadabum> what is a flair I don't use reddit 20150311 03:45:48< ancestral> It’s a [often] dumb little thing that shows up next to your name 20150311 03:46:10< ancestral> Can be handy to explain who you are. It’s like a Facebook status 20150311 03:46:22< ancestral> maybe 20150311 03:46:45< bumbadadabum> ah I see it's what people use to put their username 20150311 03:46:49< ancestral> Or like a title you might have 20150311 03:46:52< ancestral> Right 20150311 03:47:33< ancestral> Gambit: You want me to approve it? :-P 20150311 03:47:42< bumbadadabum> I think this is the first time I've used my reddit account 20150311 03:47:47< ancestral> Cool 20150311 03:48:09< ancestral> bumbadadabum: I haven’t been on Reddit until about a year ago, though I followed on Reddit for a year prior 20150311 03:48:14< ancestral> I’m very late to the game 20150311 03:48:22< bumbadadabum> >I've been on reddit for 2 years 20150311 03:48:22< bumbadadabum> wow 20150311 03:48:30< Gambit> ancestral: yeah the idea of the modqueue is that every new post should be touched by a moderator 20150311 03:48:34< Gambit> approve or remove 20150311 03:48:46< Gambit> now, I've not been redditng heavily since December 1st when I started my new job 20150311 03:48:51< Gambit> so my mod queue is full as heck 20150311 03:48:53< Gambit> but lol 20150311 03:50:05< ancestral> bumbadadabum: Soooo, what’s your favorite unit then? 20150311 03:50:13< Gambit> ancestral: consult me if you ever get the urge to add a new moderator 20150311 03:50:14< bumbadadabum> I don't have one ;_; 20150311 03:50:21< ancestral> Cop out answer :-P 20150311 03:50:30< ancestral> Gambit: Of course!! 20150311 03:50:31< bumbadadabum> I've played this game for too long 20150311 03:50:48< ancestral> Yeah, I’m not going to go crazy 20150311 03:51:01< bumbadadabum> can't pick a favorite 20150311 03:51:08< bumbadadabum> out of thousands of UMC units 20150311 03:51:10< ancestral> Though if I get bored maybe I’ll pass along a stylesheet idea 20150311 03:51:22< ancestral> Lots of grass in that header 20150311 03:52:01< ancestral> By looking just at the banner, I think Wesnoth must be a farming simulation 20150311 03:52:11< shadowm> It sucks. 20150311 03:52:25< bumbadadabum> yeah it maybe should be improved 20150311 03:52:41< bumbadadabum> maybe just a desaturated view of actual gameplay? 20150311 03:53:11-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20150311 03:54:13< ancestral> Could throw cut-ups of some screenshots, or show-off a bunch of units, or take some of the scenery (like the castle image) 20150311 03:55:35< ancestral> (I experimented with the stylesheets in https://www.reddit.com/r/steamliner — haven’t gone overboard or gotten super fancy, but at least I have the basics down) 20150311 03:55:38< bumbadadabum> is karma like postcount? 20150311 03:56:09< ancestral> Mostly no 20150311 03:56:35< ancestral> Karma is how many upvotes you get… generally speaking 20150311 03:57:12< ancestral> bumbadadabum: You could post a lot of dumb things and not get many votes. On the flip side, you could post a great thing and get hundreds of upvotes. 20150311 03:57:45< ancestral> Karma is your rating. A high karma means you can be trusted more. Generally. 20150311 03:57:53< bumbadadabum> I don't like getting judged for my posting' 20150311 03:58:14< ancestral> For the most part, you don’t have to worry about karma 20150311 03:59:00< ancestral> It’s not a good metric to compare people with or judge a person 20150311 03:59:13< ancestral> Someone who is less active isn’t necessarily bad or anything 20150311 03:59:38< ancestral> bumbadadabum: More upvotes means it gets more attention — it goes to the top of the page 20150311 04:00:18< bumbadadabum> but then how do new posts get seen? 20150311 04:00:38< bumbadadabum> every forum I've ever used has the newest post first 20150311 04:01:51< bumbadadabum> anyway 20150311 04:01:54< bumbadadabum> I have class in 5 hours 20150311 04:02:00< bumbadadabum> so I kinda need to get some sleep 20150311 04:02:32< bumbadadabum> I'll maybe learn to reddit another time 20150311 04:04:15< ancestral> bumbadadabum: You can choose to order by “top”, “rising” or “new" 20150311 04:04:29< ancestral> The age of a post also impacts where it’s seen 20150311 04:04:47< ancestral> I don’t thnk the formula is completely transparent, but I could be wrong 20150311 04:07:07-!- bumbadadabum [~bumbadada@d155109.upc-d.chello.nl] has quit [Ping timeout: 256 seconds] 20150311 04:16:49-!- happygrue [~Laptop@wesnoth/developer/wintermute] has quit [Remote host closed the connection] 20150311 04:29:52< Gambit> the hot formula is documented 20150311 04:45:12-!- Sulfur [~Miranda@p5B008E6A.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150311 04:55:03-!- Appleman1234 [~Appleman1@s77.BMT-e1.vectant.ne.jp] has quit [Ping timeout: 250 seconds] 20150311 04:58:01-!- Appleman1234 [~Appleman1@s77.BMT-e1.vectant.ne.jp] has joined #wesnoth-dev 20150311 05:04:05-!- oldlaptop [~quassel@50-108-82-79.adr01.mskg.mi.frontiernet.net] has quit [Ping timeout: 246 seconds] 20150311 05:11:03-!- oldlaptop [~quassel@50-108-82-79.adr01.mskg.mi.frontiernet.net] has joined #wesnoth-dev 20150311 05:22:00-!- kex [~kex@78.157.29.160] 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[~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150311 18:41:07-!- ancestral [~ancestral@65-128-208-249.mpls.qwest.net] has joined #wesnoth-dev 20150311 18:41:58-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 255 seconds] 20150311 18:51:51-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150311 18:56:40-!- new_one [~new_one@128.42.92.251] has joined #wesnoth-dev 20150311 18:59:34-!- molgrum [~molgrum@212.85.89.174] has quit [Ping timeout: 265 seconds] 20150311 19:08:31-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 255 seconds] 20150311 19:11:34-!- molgrum [~molgrum@212.85.89.174] has joined #wesnoth-dev 20150311 19:17:06< bumbadadabum> why isn't irker reporting my commits ;_; 20150311 19:23:56< iceiceice> irker having a bad day, 20150311 19:24:01< iceiceice> broke up with girlfriend, 20150311 19:24:05< iceiceice> getting audited by the IRS, 20150311 19:24:14< bumbadadabum> nah he's just a lazy prick 20150311 19:24:19< iceiceice> haha 20150311 19:29:48< iceiceice> is travis running the commits? 20150311 19:29:52< iceiceice> i guess it is 20150311 19:38:19-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20150311 19:38:31-!- OnkV [~quassel@85.124.51.57] has joined #wesnoth-dev 20150311 19:38:48-!- ancestral [~ancestral@65-128-208-249.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150311 20:02:49-!- Sulfur [~Miranda@p5B008E6A.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150311 20:05:33-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20150311 20:08:46-!- travis-ci [~travis-ci@ec2-54-167-103-146.compute-1.amazonaws.com] has joined #wesnoth-dev 20150311 20:08:47< travis-ci> wesnoth/wesnoth#5933 (master - abcba45 : Bär Halberkamp): The build was broken. 20150311 20:08:47< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/53994256 20150311 20:08:47-!- travis-ci [~travis-ci@ec2-54-167-103-146.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150311 20:20:21-!- Guest99945 [matthiaskr@gateway/shell/panicbnc/x-tngieaaiywybyugu] has quit [Changing host] 20150311 20:20:21-!- Guest99945 [matthiaskr@unaffiliated/matthiaskrgr] has joined #wesnoth-dev 20150311 20:20:21-!- Guest99945 [matthiaskr@unaffiliated/matthiaskrgr] has quit [Changing host] 20150311 20:20:21-!- Guest99945 [matthiaskr@gateway/shell/panicbnc/x-tngieaaiywybyugu] has joined #wesnoth-dev 20150311 20:20:29-!- Guest99945 is now known as matthiaskrgr 20150311 20:27:46-!- cib0 [~cib@p508BC812.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150311 20:27:59-!- cib0 [~cib@p508BC812.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150311 20:34:41-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150311 20:43:04-!- Drexir [~Drexir@adsl-068-209-028-038.sip.asm.bellsouth.net] has joined #wesnoth-dev 20150311 20:47:48< Drexir> Probably not the right place. But in wanting to make a game from scratch. Possibly sell it. Someone said I should release the source. And pointed me to you guys. So I'm wondering how are you guys able to run a game like this with no income? 20150311 20:50:39< zookeeper> well, it's a volunteer effort so there's not much costs. the project receives a cut from the sales of versions on apple/google app stores... which is apparently enough for the server costs (which i assume aren't very high) and an occasional art commission. 20150311 20:54:50< Drexir> I figured it was a volunteer effort. But a one man operation trying to create a game. With no income. Well sadly I would starve. lol. Games are something hard to release source code for if that's your only way of making a living. 20150311 20:55:03-!- Necrosporus_ is now known as Necrosporus 20150311 20:55:23< zookeeper> well, you can always release your source code but keep assets proprietary 20150311 20:56:39< zookeeper> or depending on what platforms you target, you could get your income from app store sales 20150311 20:58:11-!- ToBeCloud [uid51591@gateway/web/irccloud.com/x-rslvzamhdcgjnryr] has joined #wesnoth-dev 20150311 21:04:20< Drexir> It would be a PC game really. Windows / Linux / Mac I'll have to look into. But not anything touch yet. Keep it simple at first. I was thinking of putting it on the steam store for just $1. See if people enjoy what I can make. After all the only thing I've made is Pong / TicTacToe / Checkers / A space invaders clone and a few mods for games. But heck the kids these days just pick up unity, get free assets, write some 20150311 21:04:20< Drexir> scripts, and put it up on steam. Some of them are taken down. Cause you can clearly see it was a ripoff. 20150311 21:07:06< Drexir> Me would be from scratch. 2D game. Written in C. Possibly compile it in C++ and use operator overloading as that's the only built in tool I've found to help development of games. 20150311 21:07:09-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20150311 21:07:56< zookeeper> well, unless one is an experienced developer with a particularly good idea (or alternatively, extremely lucky), i wouldn't expect to make a living by writing games 20150311 21:11:04< zookeeper> frankly, the chances of being able to turn a profit as a beginner solo developer writing PC games seem... uh, astronomically small, really 20150311 21:12:27-!- iwaim [~iwaim@2001:2c0:40e:2002:0:4:14:80] has quit [Ping timeout: 250 seconds] 20150311 21:14:36< Drexir> Well I have many ideas. Most of which are too ambitious for a first game. One of the games I use to play in the arcade was a game called 1942. That kind of game would be a good start obviously with a lot more modern features and meta-game. 20150311 21:16:37-!- iwaim [~iwaim@2001:2c0:40e:2002:0:4:14:80] has joined #wesnoth-dev 20150311 21:22:49< Drexir> The other would be an educational game of sorts. The vision I have of that is hard to describe. I guess the closest game would be angry birds but realistic. It's very hard to aim for realistic game mechanics and still be fun to play. And I wouldn't want to force the education part on the player. Rather inspire them so if they choose they can learn from it. I think that curiosity would compel them to learn more about math / 20150311 21:22:49< Drexir> physics / or really any sciences. 20150311 21:29:00-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 272 seconds] 20150311 21:29:53-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150311 21:41:34-!- OnkV [~quassel@85.124.51.57] has quit [Ping timeout: 264 seconds] 20150311 21:46:31< iceiceice> Drexir: i think the odds are probably against you in more ways than you realize 20150311 21:47:48< iceiceice> i think if you want to make a profitable game, you need to have a good deal of in-depth marketing knowledge and be prepared to test the hell out of everything, 20150311 21:47:57< iceiceice> and ultimately, do everything you can to make it as addictive as possible 20150311 21:48:23< iceiceice> if your motivations are like, i want to inspire people to learn about science, 20150311 21:48:33< iceiceice> that's just not likely to generate a living imo 20150311 21:49:16< iceiceice> i dont want to discourage you but at the same time, dont quit your day job ;) 20150311 21:49:25< iceiceice> no one in wesnoth afaik has quit their day job to make it 20150311 21:49:37< iceiceice> the other thing is, don't write things "from scratch" thats pretty much insane 20150311 21:49:49< iceiceice> you should use all the cross platform libraries you can 20150311 21:50:33< iceiceice> a great deal of stuff in wesnoth was written from scratch but in most cases that was a big mistake that has greatly hindered us 20150311 21:51:02< iceiceice> even consider to use Dave's "Anura" engine 20150311 21:51:07< iceiceice> which sounds like it will do much of what you would need 20150311 21:52:06< iceiceice> if nothing else, it is far safer to use e.g. Qt for gui, 20150311 21:52:22< iceiceice> because even if your project goes down in flames, you still have knowledge of using Qt which is transferrable and reusable on another project 20150311 21:52:38< iceiceice> having in depth knowledge of wesnoth's GUI on the other hand, is pretty much worthless except for wesnot 20150311 21:53:39< Drexir> iceiceice, I appreciate the help. Thing is I don't have a job. Don't really have much to lose. So if there is no gain. Then there is nothing more lost. However I do have to go I will be back and maybe we can continue the discussion. 20150311 21:53:55-!- thunderstruck [~thunderst@cpc8-sgyl29-2-0-cust37.sgyl.cable.virginm.net] has quit [Quit: Leaving] 20150311 21:59:43-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150311 22:14:10-!- ancestral [~ancestral@65-128-208-249.mpls.qwest.net] has joined #wesnoth-dev 20150311 22:14:45-!- ancestral [~ancestral@65-128-208-249.mpls.qwest.net] has quit [Client Quit] 20150311 22:28:25-!- cib0 [~cib@p508BC812.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150311 22:28:41-!- cib0 [~cib@p508BC812.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150311 22:45:25-!- mjs-de [~mjs-de@f048208069.adsl.alicedsl.de] has quit [Ping timeout: 255 seconds] 20150311 22:58:10< iceiceice> aquileia: random question, 20150311 22:58:23< iceiceice> do you know why it is required to have these operators == and < defined at all? 20150311 22:58:23< iceiceice> https://github.com/wesnoth/wesnoth/blob/master/src/font.cpp#L79 20150311 22:58:40< iceiceice> actually i tried to remove them 20150311 22:58:50< iceiceice> to simplify the code, but it didn't like it and i didnt really investigate to figure out why 20150311 23:02:31-!- ToBeCloud [uid51591@gateway/web/irccloud.com/x-rslvzamhdcgjnryr] has quit [Quit: Connection closed for inactivity] 20150311 23:06:56-!- happygrue_ [~Laptop@wesnoth/developer/wintermute] has joined #wesnoth-dev 20150311 23:09:56-!- happygrue [~Laptop@wesnoth/developer/wintermute] has quit [Ping timeout: 256 seconds] 20150311 23:31:12-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 265 seconds] 20150311 23:32:00-!- prkc [~prkc@catv-89-134-173-244.catv.broadband.hu] has quit [Remote host closed the connection] 20150311 23:46:39-!- cib0 [~cib@p508BC812.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20150311 23:48:18-!- new_one [~new_one@128.42.92.251] has quit [Remote host closed the connection] 20150311 23:58:50-!- new_one [~new_one@128.42.75.212] has joined #wesnoth-dev --- Log closed Thu Mar 12 00:00:03 2015