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03:13:12-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Ping timeout: 252 seconds] 20150423 03:13:42-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 272 seconds] 20150423 03:15:23-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20150423 03:15:24-!- ancestral [~ancestral@71-34-58-220.mpls.qwest.net] has joined #wesnoth-dev 20150423 03:16:15-!- ancientcc [~ancientcc@61.164.211.212] has quit [Client Quit] 20150423 03:18:08-!- ancientcc [~ancientcc@61.164.211.212] has joined #wesnoth-dev 20150423 03:21:00-!- ancientcc [~ancientcc@61.164.211.212] has quit [Client Quit] 20150423 03:21:31-!- ancientcc [~ancientcc@61.164.211.212] has joined #wesnoth-dev 20150423 03:23:25-!- ancientcc [~ancientcc@61.164.211.212] has quit [Client Quit] 20150423 03:24:49-!- ancientcc [~ancientcc@118.187.21.62] has joined #wesnoth-dev 20150423 03:30:17-!- ancientcc [~ancientcc@118.187.21.62] has quit [Ping timeout: 276 seconds] 20150423 03:36:39-!- ancientcc_ [~ancientcc@114.111.166.44] has joined #wesnoth-dev 20150423 03:37:03-!- bumbadadabum [~bumbadada@wesnoth/developer/bumbadadabum] has quit [Ping timeout: 245 seconds] 20150423 03:37:07-!- ancientcc_ [~ancientcc@114.111.166.44] has quit [Remote host closed the connection] 20150423 03:37:57-!- new_one [~new_one@128.42.66.170] has quit [Quit: WeeChat 1.1.1] 20150423 03:40:47-!- kex [~kex@78.157.29.160] has quit [Remote host closed the connection] 20150423 03:49:22-!- ancientcc [~ancientcc@61.164.211.212] has joined #wesnoth-dev 20150423 03:49:22-!- ancientcc [~ancientcc@61.164.211.212] has quit [Remote host closed the connection] 20150423 03:51:36< c74d> Ravana_: I recall using [b] tags sparingly, to emphasize for importance, seriousness, or urgency (they become tags: ), when I was an active-duty moderator (which I presume from the question that you now are (thanks for helping out!)). 20150423 03:59:39-!- ancientcc [~ancientcc@61.164.211.212] has joined #wesnoth-dev 20150423 03:59:40-!- ancientcc [~ancientcc@61.164.211.212] has quit [Client Quit] 20150423 04:09:19-!- ancientcc [~ancientcc@183.131.105.173] has joined #wesnoth-dev 20150423 04:09:57-!- iceiceice [~chris@ext-74.ias.edu] has joined #wesnoth-dev 20150423 04:09:57-!- iceiceice [~chris@ext-74.ias.edu] has quit [Changing host] 20150423 04:09:57-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20150423 04:10:26-!- ancientcc [~ancientcc@183.131.105.173] has quit [Client Quit] 20150423 04:15:35-!- ancestral [~ancestral@71-34-58-220.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150423 04:25:34-!- ancientcc [~ancientcc@114.111.166.44] has joined #wesnoth-dev 20150423 04:26:00< shadowm> What he's trying to say is that we don't use a consistent format. 20150423 04:26:23-!- ancientcc [~ancientcc@114.111.166.44] has quit [Client Quit] 20150423 04:27:35-!- ancientcc [~ancientcc@61.164.211.212] has joined #wesnoth-dev 20150423 04:27:58-!- ancientcc [~ancientcc@61.164.211.212] has quit [Client Quit] 20150423 04:35:53-!- irker347 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150423 04:35:53< irker347> wesnoth: Charles Dang wesnoth:master 31b6776c178d / data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg: NR S1: give bonus carryover gold as advertised http://git.io/vf8LO 20150423 04:35:54< irker347> wesnoth: Charles Dang wesnoth:master 1151330c8d05 / data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg: NR S1: simplify a MUF path and redraw after end of event http://git.io/vf8L3 20150423 04:40:12-!- ancientcc [~ancientcc@183.131.105.173] has joined #wesnoth-dev 20150423 04:40:14-!- ancientcc [~ancientcc@183.131.105.173] has quit [Remote host closed the connection] 20150423 04:40:32-!- ancientcc [~ancientcc@183.131.105.173] has joined #wesnoth-dev 20150423 04:40:34< irker347> wesnoth: Charles Dang wesnoth:master 7f5c1d4068ab / src/playsingle_controller.cpp: Fixed a typo in an error message 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[~ancientcc@61.164.211.212] has joined #wesnoth-dev 20150423 04:56:40-!- ancientcc [~ancientcc@61.164.211.212] has quit [Client Quit] 20150423 04:58:46-!- Appleman1234 [~Appleman1@CPE-121-208-6-89.bqzl1.cha.bigpond.net.au] has quit [Ping timeout: 256 seconds] 20150423 05:04:33-!- oldlaptop [~quassel@static-50-108-25-138.mskg.mi.frontiernet.net] has quit [Ping timeout: 245 seconds] 20150423 05:05:41-!- Appleman1234 [~Appleman1@CPE-121-208-6-89.bqzl1.cha.bigpond.net.au] has joined #wesnoth-dev 20150423 05:12:06-!- oldlaptop [~quassel@static-50-108-25-138.mskg.mi.frontiernet.net] has joined #wesnoth-dev 20150423 05:18:41-!- travis-ci [~travis-ci@ec2-54-225-52-141.compute-1.amazonaws.com] has joined #wesnoth-dev 20150423 05:18:42< travis-ci> wesnoth/wesnoth#6400 (master - 1151330 : Charles Dang): The build was broken. 20150423 05:18:42< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/59665321 20150423 05:18:42-!- travis-ci 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[~Appleman1@CPE-121-208-6-89.bqzl1.cha.bigpond.net.au] has quit [Ping timeout: 272 seconds] 20150423 06:32:21-!- ancientcc [~ancientcc@114.111.166.42] has joined #wesnoth-dev 20150423 06:32:53-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Ping timeout: 248 seconds] 20150423 06:34:01-!- ancientcc [~ancientcc@114.111.166.42] has quit [Remote host closed the connection] 20150423 06:37:38-!- [Relic] [~Relic]@2602:306:33a3:6d30:2857:bd04:9679:27f5] has quit [Quit: Leaving] 20150423 06:40:30-!- Necrosporus_ is now known as Necrosporus 20150423 06:48:25-!- Appleman1234 [~Appleman1@CPE-121-208-6-89.bqzl1.cha.bigpond.net.au] has joined #wesnoth-dev 20150423 06:49:03-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 244 seconds] 20150423 07:01:17-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150423 07:08:03-!- ancientcc [~ancientcc@114.111.166.42] has joined #wesnoth-dev 20150423 07:08:56-!- ancientcc [~ancientcc@114.111.166.42] has quit [Remote host closed the connection] 20150423 07:12:21-!- ancientcc [~ancientcc@114.111.166.42] has joined #wesnoth-dev 20150423 07:12:58-!- ancientcc [~ancientcc@114.111.166.42] has quit [Remote host closed the connection] 20150423 07:24:38-!- ancientcc [~ancientcc@114.111.166.42] has joined #wesnoth-dev 20150423 07:27:06-!- ancientcc [~ancientcc@114.111.166.42] has quit [Remote host closed the connection] 20150423 07:27:47-!- ancientcc [~ancientcc@114.111.166.42] has joined #wesnoth-dev 20150423 07:28:06< irker347> wesnoth: Charles Dang wesnoth:master dada85ec3c21 / src/playsingle_controller.cpp: Improved layout and design of carryover report http://git.io/vf8MS 20150423 07:28:09-!- ancientcc [~ancientcc@114.111.166.42] has quit [Client Quit] 20150423 07:33:26-!- ancientcc [~ancientcc@114.111.166.42] has joined #wesnoth-dev 20150423 07:34:29-!- ancientcc [~ancientcc@114.111.166.42] has quit [Client Quit] 20150423 07:35:51< irker347> wesnoth: Charles Dang wesnoth:master c6b6e7e7e015 / src/playsingle_controller.cpp: Fixup dada85ec3c21, drop newline hack for windows http://git.io/vf8yi 20150423 07:36:00-!- ancientcc [~ancientcc@114.111.166.42] has joined #wesnoth-dev 20150423 07:37:54< vultraz> hm... just noticed I make two labels the same 20150423 07:37:59< vultraz> I guess "total bonus" is better 20150423 07:38:57< irker347> wesnoth: Charles Dang wesnoth:master ffb546332756 / src/playsingle_controller.cpp: 'Bonus gold' -> 'Total bonus' http://git.io/vf8S4 20150423 07:40:23-!- ancientcc [~ancientcc@114.111.166.42] has quit [Remote host closed the connection] 20150423 07:41:15-!- kex [~kex@78.157.29.160] has joined #wesnoth-dev 20150423 07:42:01-!- ancientcc [~ancientcc@114.111.166.42] has joined #wesnoth-dev 20150423 07:42:44-!- ancientcc [~ancientcc@114.111.166.42] has quit [Client Quit] 20150423 07:44:56-!- ancientcc [~ancientcc@114.111.166.42] has joined #wesnoth-dev 20150423 07:45:48-!- kex [~kex@78.157.29.160] has quit [Ping timeout: 245 seconds] 20150423 07:55:02-!- ancientcc [~ancientcc@114.111.166.42] has quit [Quit: Leaving] 20150423 07:55:43-!- ancientcc [~ancientcc@114.111.166.42] has joined #wesnoth-dev 20150423 07:55:43-!- ancientcc [~ancientcc@114.111.166.42] has quit [Read error: Connection reset by peer] 20150423 08:03:06-!- ancientcc [~ancientcc@118.187.21.53] has joined #wesnoth-dev 20150423 08:03:20-!- ancientcc [~ancientcc@118.187.21.53] has quit [Client Quit] 20150423 08:15:21-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20150423 08:35:59< irker347> wesnoth: Ignacio R. Morelle wesnoth:master 17ad6353d9cb / / (3 files in 2 dirs): gui2/teditor_generate_map: Redesign dialog to use a listbox (bug #23431) http://git.io/vf8jB 20150423 08:36:02< irker347> wesnoth: Ignacio R. Morelle wesnoth:master bed44694fde5 / / (13 files in 4 dirs): Remove YAMG http://git.io/vf8jR 20150423 08:46:58< irker347> wesnoth: Ignacio R. Morelle wesnoth:master a96e0a365907 / data/multiplayer/scenarios/Random_YAMG_Scenario.cfg: Remove orphaned map generator scenario http://git.io/vf4fQ 20150423 08:47:01< irker347> wesnoth: Ignacio R. Morelle wesnoth:master 39c1811235f4 / / (5 files in 3 dirs): editor: Remember last map gen choice during same editor session (bug #23431) http://git.io/vf4f7 20150423 09:01:55< vultraz> shadowm: can you include a screenshot of the carryover notice in the 1.13.1 announcement when we get there 20150423 09:04:36< shadowm> Mention it in RELEASE_NOTES. 20150423 09:04:38-!- ancientcc [~ancientcc@61.164.211.211] has joined #wesnoth-dev 20150423 09:04:53< shadowm> I will not remember otherwise. 20150423 09:05:20-!- ancientcc [~ancientcc@61.164.211.211] has quit [Read error: Connection reset by peer] 20150423 09:05:52-!- ancientcc [~ancientcc@61.164.211.211] has joined #wesnoth-dev 20150423 09:07:16< irker347> wesnoth: Charles Dang wesnoth:master 9d57c1db583e / RELEASE_NOTES: Updated RELEASE_NOTES http://git.io/vf4tM 20150423 09:08:49< irker347> wesnoth: Ignacio R. Morelle wesnoth:master 35fdff6622cd / / (39 files in 10 dirs): Remove ANA http://git.io/vf4qU 20150423 09:12:40-!- ancientcc [~ancientcc@61.164.211.211] has quit [Write error: Connection reset by peer] 20150423 09:22:55< vultraz> What am I supposed to make of bug #23522 20150423 09:23:35-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 250 seconds] 20150423 09:44:13-!- prkc [~prkc@catv-89-134-173-244.catv.broadband.hu] has quit [Remote host closed the connection] 20150423 09:54:25-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 245 seconds] 20150423 10:08:05-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150423 10:26:42< irker347> wesnoth: Charles Dang wesnoth:master 36451c214fc7 / src/game_initialization/multiplayer.cpp: Made starting an mp game with no sides impossible (bug 23519) http://git.io/vf4rI 20150423 10:27:25-!- horrowind [~Icedove@2a02:810a:8b40:85c:21b:fcff:fee3:c3ff] has joined #wesnoth-dev 20150423 10:44:52-!- siddh [~johndoe@o226.ip1.anvianet.fi] has joined #wesnoth-dev 20150423 10:45:04< siddh> hi 20150423 10:45:28< vultraz> hi 20150423 10:49:33< siddh> hmm, is it possible to change the amount of healing from villages, and/or damage from poison? :d 20150423 10:50:51< vultraz> not manually, no, I don't think 20150423 10:51:21< vultraz> well, some of that is set in [game_config] 20150423 10:51:26< zookeeper> possible in... yes 20150423 10:51:28< vultraz> but you can't use that in umc 20150423 10:51:32< vultraz> can you? 20150423 10:51:38< zookeeper> nope 20150423 10:59:44-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150423 11:00:25-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 265 seconds] 20150423 11:08:06< siddh> umc? :d 20150423 11:08:16< siddh> oh user made content 20150423 11:08:33< siddh> just remembered that I had gone through this thought process before :d 20150423 11:11:45< siddh> I started doing this era last year and thought I could restart but instead make version II directly.. in anycase one of the problems was readjusting the significance of probability 20150423 11:12:06< siddh> For an example by doubling hte number of attacks, adn doubling the amount of health, and so forth 20150423 11:12:24< siddh> without adjusting the health it would cause a problem when 20150423 11:12:37< siddh> the difference between +-1 damage could be too large 20150423 11:12:50< siddh> so you could circumvent that by also adjusting poison & village healing 20150423 11:13:11< siddh> but i just remembered that I had already thought of all this and the solution was to think that maybe villages dont need to be that good at healing 20150423 11:13:27< siddh> :D 20150423 11:14:14< vultraz> shikadibot: seen gfgtdf 20150423 11:14:14< shikadibot> vultraz: The person with the nick gfgtdf last spoke 1d 13h ago. 1d 10h ago they left with the message: Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859] 20150423 11:16:14< vultraz> this code is so confusing ... 20150423 11:18:22< siddh> which code? :d 20150423 11:19:36< vultraz> all of the code :P 20150423 11:19:54< vultraz> but specifically, the stuff that handles the beginning of turns 20150423 11:24:22< vultraz> i swear.... 20150423 11:28:29< siddh> :D 20150423 11:28:55< siddh> I don't know anything about programming :d 20150423 11:29:15< siddh> I tried some flash coding though 20150423 11:29:32< siddh> my experience was that the system was somehow clumsy and was convinced that it could be more logical, but perhaps i didnt just get it 20150423 11:31:00< Ravana_> couldnt 1.13 [core] do this better? 20150423 11:31:28-!- ancestral [~ancestral@71-34-58-220.mpls.qwest.net] has joined #wesnoth-dev 20150423 11:33:21-!- Kwandulin [~Miranda@p5B009608.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150423 11:35:30< siddh> :D the conclusion of that trial was that coding takes more IQ and/or practice and I'm not doing good enough on either area :d 20150423 11:36:04< siddh> but basically it's the metacoding functions that I couldnt get or syntax, but the stuff that I tried to do kind of worked 20150423 11:36:55< siddh> it was pretty basis though I made a script to create a grid from nested arrays, and there was a 3rd array for storing values in the grid.. but then i came to think that perhaps it's not good to limit the number of memory slots per grid square 20150423 11:38:52< siddh> but instead it might be better to use some sort of code for creating individual arrays, like so that you can append keys indefinitely and each key would correspond to an array based on the grid location :d I also made some scripts for detecting if the grid has space for inserting values in the shape of a rectangle, and for inserting that rectangle, basically i was trying to start off with some sort of mini dungeon crawler but i dont know I got laz 20150423 11:39:06< siddh> probably pretty basic too for anyone who has got some actual experience in coding :D 20150423 11:55:00-!- new_one [~new_one@128.42.91.62] has joined #wesnoth-dev 20150423 11:55:05-!- travis-ci [~travis-ci@ec2-54-145-153-70.compute-1.amazonaws.com] has joined #wesnoth-dev 20150423 11:55:05< travis-ci> wesnoth/wesnoth#6409 (master - 36451c2 : Charles Dang): The build was broken. 20150423 11:55:06< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/59700390 20150423 11:55:06-!- travis-ci [~travis-ci@ec2-54-145-153-70.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150423 12:08:22-!- siddh [~johndoe@o226.ip1.anvianet.fi] has quit [] 20150423 12:12:54< enchilado> 67 20150423 12:31:32-!- bumbadadabum [~bumbadada@wesnoth/developer/bumbadadabum] has joined #wesnoth-dev 20150423 12:44:37-!- ancestral [~ancestral@71-34-58-220.mpls.qwest.net] has quit [Quit: End Transmission.] 20150423 12:46:49-!- Kwandulin [~Miranda@p5B009608.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150423 12:56:27-!- kex [~kex@78.157.29.160] has joined #wesnoth-dev 20150423 13:10:38-!- cib0 [~cib@132.231.178.92] has joined #wesnoth-dev 20150423 13:20:39-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20150423 13:28:13-!- irker347 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20150423 13:36:31-!- gfgtdf [~chatzilla@f054170214.adsl.alicedsl.de] has joined #wesnoth-dev 20150423 13:36:50< gfgtdf> vultraz: ? 20150423 13:37:31< vultraz> gfgtdf: I've been trying to find why the turn bell plays after the objectives 20150423 13:38:23< vultraz> I think it might have something to do with the fact that before_human_turn() happens after maybe_do_init_side in playsingle_controller::play_side() 20150423 13:38:57< vultraz> bc maybe_do_init_side calls do_init_side which calls check_victory 20150423 13:39:11< vultraz> but I don't understand why we check_objectives in check_victory 20150423 13:40:20< vultraz> imo what we want is play_controller::init_side_end() -> playsingle_controller::before_human_turn() -> playsingle_controller::check_objectives() 20150423 13:40:31< vultraz> I still can't get it to work, though 20150423 13:40:40< gfgtdf> vultraz: i think it is legacly from back when check_objectives() was check_end_level() whcih checked for [end_level] and also for bjective changes 20150423 13:41:28< vultraz> hm 20150423 13:41:38-!- cib0 [~cib@132.231.178.92] has quit [Ping timeout: 245 seconds] 20150423 13:41:41< gfgtdf> vultraz: if you want and have time to test it you can remove the check_objectives() call in check_victory() and then call check_objectives() inside the play_human_turn loop 20150423 13:42:33< vultraz> inside the loop? 20150423 13:42:38< gfgtdf> yes inside 20150423 13:42:54< gfgtdf> vultraz: becasue objectvoes might also change during a human turn 20150423 13:43:10< gfgtdf> vultraz: maybe you can also put them inside play_slice_catch() but im not sure 20150423 13:46:37< vultraz> Ok this seems to have fixed it 20150423 13:46:55< vultraz> I put check_objectives() right before play_slice_catch() in the loop 20150423 13:47:25< vultraz> btw, why is there a blindfold applied for the turn dialog? 20150423 13:48:09< gfgtdf> vultraz: idk you have to ask iceiceice who implemented the blindfold 20150423 13:48:39< vultraz> shikadibot: seen iceiceice 20150423 13:48:39< shikadibot> vultraz: The person with the nick iceiceice last spoke 1d 14h ago. 7h 15m ago they left with the message: Ping timeout: 248 seconds 20150423 13:50:35< gfgtdf> vultraz: i think that maybe objectives where shows before check victory becase you want to tell teh player why we wins looses in case check_victory calculated that teh scenario will end 20150423 13:51:40< gfgtdf> vultraz: so maybere shoudl still have a check_objectives in check_victory but only if teh scenario actually ends 20150423 13:52:01-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20150423 13:52:01< vultraz> why would we need objectives if the scenario ends? 20150423 13:52:23< gfgtdf> vultraz: becaule teh player might want to know WHY he lost the scenario 20150423 13:52:54< vultraz> iirc that was never something we did 20150423 13:53:51< iceiceice> maybe a compromise is that, it sohuld be possible to bring up the objectives from the "game over / carryover" screen 20150423 13:54:15< iceiceice> idk 20150423 13:54:16< gfgtdf> vultraz: i mena not always shpowing teh objectives at scneairo and but calling check_objectives, which shows the objectives iff ther were changed since the last check 20150423 13:54:26< gfgtdf> vultraz: and i think we did tha t preeviously 20150423 13:54:37< iceiceice> y we did, in UTBS for instance 20150423 13:54:42< iceiceice> often times we did it 20150423 13:54:48< vultraz> iceiceice: why is there a blinfold in the turn dialog? it's really annoying 20150423 13:54:49< gfgtdf> vultraz: but maybe it is an unimportant corner case 20150423 13:54:55< iceiceice> vultraz: its a usability issue for hotseat mp 20150423 13:55:12-!- cib0 [~cib@132.231.178.202] has joined #wesnoth-dev 20150423 13:55:13< vultraz> how so? 20150423 13:55:13< iceiceice> imo, the turn dialog is pretty much pointless anyways 20150423 13:55:22< vultraz> well, true 20150423 13:55:23< iceiceice> idk anyone who turns it on when they actually play 20150423 13:55:24< gfgtdf> vultraz: i think you can turn it off 20150423 13:55:27< vultraz> the bell is enough 20150423 13:55:30< iceiceice> however its very important for hot seat mp 20150423 13:55:42< iceiceice> hot seat meaning, there is oen computer, 20150423 13:55:46< iceiceice> and two people are trying to play mp against eachother 20150423 13:56:01< iceiceice> the turn dialog becomes the "switch seats" prompt 20150423 13:56:07< iceiceice> and you watn blindfold there so they dont see the other guys map 20150423 13:56:24< iceiceice> if you dont have that then hotseat mp is somewhat unusable and there were many bug reports 20150423 13:57:25< vultraz> ah 20150423 13:57:27< vultraz> i see 20150423 13:57:58< vultraz> gfgtdf: so is it ok to get rid of check_objectives() in check_victory or not 20150423 14:05:12< gfgtdf> vultraz: i dont care that much, if you want to remove it do so. 20150423 14:07:21< gfgtdf> vultraz: note that there are 2 diferent play_human_turn loops one in playsingle_controller and one in playmp_contoller 20150423 14:07:38< vultraz> do I have to fix this in both 20150423 14:13:32< gfgtdf> vultraz: if the objectives dialog doesnt show up in mp anymore then you did it wrong. 20150423 14:13:45< vultraz> will test 20150423 14:16:55-!- cib0 [~cib@132.231.178.202] has quit [Ping timeout: 245 seconds] 20150423 14:17:13-!- new_one [~new_one@128.42.91.62] has quit [Quit: WeeChat 1.1.1] 20150423 14:19:27< gfgtdf> vultraz: also: do teh objectives show for observers? should then show for obeservers ? 20150423 14:20:16< vultraz> no 20150423 14:20:17< vultraz> they shouldn't 20150423 14:20:25< Ravana_> currently they don't and shouldn't either 20150423 14:21:59< vultraz> gfgtdf: shit the objectives don't show in mp 20150423 14:31:14-!- prkc [~prkc@540260F3.dsl.pool.telekom.hu] has joined #wesnoth-dev 20150423 14:33:44-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20150423 14:35:59< vultraz> ok wotk snow 20150423 14:46:12-!- irker792 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150423 14:46:12< irker792> wesnoth: Charles Dang wesnoth:master ba3f4129feb6 / src/ (play_controller.cpp playmp_controller.cpp playsingle_controller.cpp): Show objectives at the proper time at start of turn (bug 23518) http://git.io/vfRTy 20150423 15:07:38-!- [Relic] [~Relic]@2602:306:33a3:6d30:19ea:8dbf:7eba:dc5] has joined #wesnoth-dev 20150423 15:07:52-!- kex [~kex@78.157.29.160] has quit [Remote host closed the connection] 20150423 15:21:06-!- gfgtdf [~chatzilla@f054170214.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 20150423 15:28:57-!- mjs-de [~mjs-de@f049069158.adsl.alicedsl.de] has joined #wesnoth-dev 20150423 15:32:27-!- travis-ci [~travis-ci@ec2-54-145-153-70.compute-1.amazonaws.com] has joined #wesnoth-dev 20150423 15:32:28< travis-ci> wesnoth/wesnoth#6410 (master - ba3f412 : Charles Dang): The build is still failing. 20150423 15:32:28< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/59732314 20150423 15:32:28-!- travis-ci [~travis-ci@ec2-54-145-153-70.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150423 15:50:53-!- new_one [~new_one@128.42.77.198] has joined #wesnoth-dev 20150423 16:39:30-!- horrowind [~Icedove@2a02:810a:8b40:85c:21b:fcff:fee3:c3ff] has quit [Quit: horrowind] 20150423 16:43:45-!- Kwandulin [~Miranda@p5B009608.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150423 16:53:35-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20150423 17:12:35-!- kex [~kex@78.157.9.170] has joined #wesnoth-dev 20150423 17:13:17-!- Kexoth [~kex@31.11.96.193] has joined #wesnoth-dev 20150423 17:17:19-!- kex [~kex@78.157.9.170] has quit 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#wesnoth-dev 20150423 19:59:59-!- Guest71499 [~cib@p5DD23D4A.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20150423 20:18:51-!- Kexoth [~kex@31.11.96.193] has quit [Remote host closed the connection] 20150423 20:19:27-!- kex [~kex@31.11.96.193] has joined #wesnoth-dev 20150423 20:24:12-!- irker670 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150423 20:24:12< irker670> wesnoth: gfgtdf wesnoth:master a8da5e2b6dc3 / src/ (dialogs.cpp synced_commands.cpp): fix assertion failure when dismissing units http://git.io/vfEwk 20150423 20:24:12< irker670> wesnoth: Randypk wesnoth:master 552a6ce61912 / src/replay_controller.cpp: BugFix #23201 Toggle icons display error in replay http://git.io/vfEwI 20150423 20:24:13< irker670> wesnoth: Randypk wesnoth:master 4aa814854250 / changelog: Fixed up changelog for BugFix #23201. http://git.io/vfEwL 20150423 20:24:17-!- kex [~kex@31.11.96.193] has quit [Ping timeout: 256 seconds] 20150423 20:34:29-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Read error: Connection reset by peer] 20150423 20:34:47-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20150423 20:51:02-!- gfgtdf [~chatzilla@f054170214.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 20150423 20:55:18-!- ancestral [~ancestral@71-34-58-220.mpls.qwest.net] has joined #wesnoth-dev 20150423 21:10:20-!- travis-ci [~travis-ci@ec2-54-162-115-47.compute-1.amazonaws.com] has joined #wesnoth-dev 20150423 21:10:21< travis-ci> wesnoth/wesnoth#6411 (master - 4aa8148 : Randypk): The build is still failing. 20150423 21:10:21< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/59782519 20150423 21:10:21-!- travis-ci [~travis-ci@ec2-54-162-115-47.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150423 21:20:09-!- ancestral [~ancestral@71-34-58-220.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150423 21:33:26-!- shadowm_desktop [ignacio@186.11.7.134] has joined #wesnoth-dev 20150423 21:33:38-!- shadowm_desktop [ignacio@186.11.7.134] has quit [Changing host] 20150423 21:33:38-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20150423 21:37:52-!- mjs-de [~mjs-de@f049069158.adsl.alicedsl.de] has quit [Remote host closed the connection] 20150423 21:40:47-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150423 21:42:14< shadowm> vultraz: http://forums.wesnoth.org/viewtopic.php?f=9&t=12787&view=unread#unread 20150423 21:43:27< bumbadadabum> I could commit that as well 20150423 21:45:24< shadowm> I thought you preferred delegating this kind of work to vultraz yourself. 20150423 21:45:54< bumbadadabum> I've gotten less lazy 20150423 21:46:11< shadowm> By the way, since you two are doing art commits, please make sure to notify me for any deleted/renamed/moved paths so I can add them to wmllint's text subs table. 20150423 21:54:06-!- ancestral [~ancestral@71-34-58-220.mpls.qwest.net] has joined #wesnoth-dev 20150423 21:59:20-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 256 seconds] 20150423 22:01:00-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20150423 22:05:26< irker670> wesnoth: Bär Halberkamp wesnoth:master 5850d8f831ac / data/core/images/units/human-outlaws/ (32 files): Outlaw sprite fixes by Kwandulin http://git.io/vfu3l 20150423 22:05:29< irker670> wesnoth: Bär Halberkamp wesnoth:master bf6eb506a55a / data/core/ (95 files in 3 dirs): Added a se bob anim for the Skeleton Archer by Kwandulin http://git.io/vfu38 20150423 22:05:32< irker670> wesnoth: Bär Halberkamp wesnoth:master 699debae7d12 / data/core/images/units/ (254 files in 2 dirs): wesnoth-optipng run http://git.io/vfu34 20150423 22:17:32< shadowm> Next time, run it on the sprites you are going to add so you don't need to push two copies of each. 20150423 22:17:54< bumbadadabum> good point 20150423 22:27:22-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20150423 22:38:35-!- prkc [~prkc@540260F3.dsl.pool.telekom.hu] has quit [Ping timeout: 246 seconds] 20150423 22:45:23-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Ping timeout: 245 seconds] 20150423 22:47:39-!- travis-ci [~travis-ci@ec2-174-129-123-45.compute-1.amazonaws.com] has joined #wesnoth-dev 20150423 22:47:40< travis-ci> wesnoth/wesnoth#6412 (master - 699deba : Bär Halberkamp): The build is still failing. 20150423 22:47:40< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/59796510 20150423 22:47:40-!- travis-ci [~travis-ci@ec2-174-129-123-45.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150423 22:50:59-!- kex [~kex@78.157.29.160] has joined #wesnoth-dev 20150423 22:58:15-!- TC01 [~quassel@magellan.acm.jhu.edu] has quit [Ping timeout: 250 seconds] 20150423 23:04:36< shadowm> src/game_initialization/multiplayer.cpp:602:8: error: variable 'res' is used uninitialized whenever 'if' condition is false [-Werror,-Wsometimes-uninitialized] 20150423 23:04:55 * shadowm kicks vultraz. 20150423 23:07:14< shadowm> I guess res should be mp::ui::QUIT in that branch. 20150423 23:08:17< shadowm> In case you don't get why this warning matters, in C++ the default value of integral types is undefined, meaning that it may be anything that happened to already be at their address in memory. 20150423 23:09:21< shadowm> Also, use "bug #1234" for bugs (note the pound sign). 20150423 23:10:10< irker670> wesnoth: Ignacio R. Morelle wesnoth:master c976c1682ee0 / src/game_initialization/multiplayer.cpp: mp: Fix uninitialized variable warning http://git.io/vfu2Z 20150423 23:11:04< shadowm> Use strict mode for compiling your changes (or if you are using CodeBlocks and get those spurious warnings, just make sure you don't introduce new warnings). 20150423 23:12:53-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20150423 23:13:09< shadowm> Probably should look into getting rid of those warnings myself. 20150423 23:13:46< irker670> wesnoth: Ignacio R. Morelle wesnoth:master d7d76ac1fc54 / changelog src/game_initialization/create_engine.cpp: mp: Ignore formatting markup in era names http://git.io/vfuaf 20150423 23:17:26< shadowm> A few come from the version of Boost we're stuck using there. 20150423 23:17:47< shadowm> I don't think CB supports -isystem. :\ 20150423 23:18:07-!- ancestral [~ancestral@71-34-58-220.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150423 23:18:41< shadowm> Or this versio nof gcc. 20150423 23:19:05< shadowm> I guess if it does I could just have people add the flag to their compiler settings directly instead of using the fancy includes menu. 20150423 23:22:12< shadowm> Yes! 20150423 23:26:44< iceiceice> shadowm: i think scons also doesnt support -isystem either unfortunately 20150423 23:28:00< shadowm> vultraz: The changes you need to do: Settings -> Compiler -> Search directories\Compiler. Take note of everything that's in there and delete it. Then go to the Compiler Setings tab, Other options. 20150423 23:28:24< shadowm> Then add a line containing "-isystem " (no brackets) for each of the paths you saw in Search directories\Compiler. 20150423 23:29:13< shadowm> That only leaves the wesnothd `#warning "No FIFODIR set"` warning, which... 20150423 23:29:32< shadowm> I'm not sure what's the point of it in Windows. I don't think NTFS supports named pipes? 20150423 23:30:04< shadowm> Windows *does* support named pipes, but they only exist in the NT object hierarchy IIRC. 20150423 23:30:55< shadowm> Which would require us to use the Win32 API instead of libc to open a pipe. 20150423 23:35:27< shadowm> So hosting a LAN game on Windows results in wesnothd clobbering wesnoth's stderr.txt. Great. 20150423 23:37:59-!- iceiceice [~chris@wesnoth/developer/iceiceice] has left #wesnoth-dev ["Leaving"] 20150423 23:38:38< irker670> wesnoth: Ignacio R. Morelle wesnoth:master a810cb8937c2 / src/server/server.cpp: wesnothd: Don't warn about FIFODIR being unset on Windows http://git.io/vfuK1 20150423 23:39:20< shadowm> vultraz: Once you've done that, add -Werror at the end of the Other options box. 20150423 23:39:26< shadowm> Then you'll be building in strict mode. 20150423 23:40:10-!- Kexoth [~kex@78.157.29.160] has joined #wesnoth-dev 20150423 23:41:10-!- kex [~kex@78.157.29.160] has quit [Ping timeout: 252 seconds] 20150423 23:44:06< shadowm> Seems named pipes on Windows have a dedicated pseudo filesystem of their own, still inaccessible without using the dedicated API. 20150423 23:44:49< shadowm> Which defeats the whole point since wesnothd's control file is meant to be written to using shell commands. 20150423 23:48:36-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [] 20150423 23:49:33-!- new_one [~new_one@128.42.77.198] has quit [Quit: WeeChat 1.1.1] 20150423 23:53:13-!- travis-ci [~travis-ci@ec2-174-129-123-45.compute-1.amazonaws.com] has joined #wesnoth-dev 20150423 23:53:14< travis-ci> wesnoth/wesnoth#6413 (master - c976c16 : Ignacio R. Morelle): The build was fixed. 20150423 23:53:14< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/59803932 20150423 23:53:14-!- travis-ci [~travis-ci@ec2-174-129-123-45.compute-1.amazonaws.com] has left #wesnoth-dev [] --- Log closed Fri Apr 24 00:00:02 2015