--- Log opened Wed Jun 10 00:00:12 2015 20150610 00:01:27-!- gfgtdf [~chatzilla@f054129022.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 38.0.5/20150525141253]] 20150610 00:13:04-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 258 seconds] 20150610 00:14:53-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150610 00:22:56-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150610 00:35:24-!- kex [~kex@31.11.67.182] has joined #wesnoth-dev 20150610 00:39:39-!- Ravana_ [~SZ_Bot@unaffiliated/ravana/x-2327071] has quit [Read error: Connection reset by peer] 20150610 00:40:33-!- kex [~kex@31.11.67.182] has quit [Ping timeout: 264 seconds] 20150610 00:42:05-!- ancestral [~ancestral@71-34-1-180.mpls.qwest.net] has joined #wesnoth-dev 20150610 00:46:52-!- Jetrel [~Jetrel@c-73-164-34-22.hsd1.mn.comcast.net] has quit [Quit: "The highest possible stage in moral culture is when we recognize that we ought to control our thoughts." - Charles Darwin] 20150610 00:47:41-!- Jetrel [~Jetrel@c-73-164-34-22.hsd1.mn.comcast.net] has joined #wesnoth-dev 20150610 01:15:35-!- Ravana_ [~SZ_Bot@unaffiliated/ravana/x-2327071] has joined #wesnoth-dev 20150610 02:23:39-!- kex [~kex@31.11.67.182] has joined #wesnoth-dev 20150610 02:26:17-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20150610 02:28:33-!- kex [~kex@31.11.67.182] has quit [Ping timeout: 264 seconds] 20150610 02:51:43-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has quit [Remote host closed the connection] 20150610 02:56:33-!- Appleman1234 [~Appleman1@KD106153206209.au-net.ne.jp] has joined #wesnoth-dev 20150610 03:06:39-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Remote host closed the connection] 20150610 03:08:40-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20150610 03:14:25-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150610 03:38:37-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150610 03:40:47-!- ancestral [~ancestral@71-34-1-180.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150610 03:45:17-!- ancestral [~ancestral@71-34-1-180.mpls.qwest.net] has joined #wesnoth-dev 20150610 04:05:45-!- vultraz_iOS [uid24821@wesnoth/developer/vultraz] has quit [Quit: Connection closed for inactivity] 20150610 04:11:53-!- kex [~kex@31.11.67.182] has joined #wesnoth-dev 20150610 04:17:08-!- kex [~kex@31.11.67.182] has quit [Ping timeout: 272 seconds] 20150610 04:35:47-!- Kwandulin [~Miranda@p5B009AEF.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150610 05:15:26-!- SZ_Bot [~SZ_Bot@27-83-235-80.dyn.estpak.ee] has joined #wesnoth-dev 20150610 05:15:26-!- Ravana_ [~SZ_Bot@unaffiliated/ravana/x-2327071] has quit [Disconnected by services] 20150610 05:15:34-!- SZ_Bot is now known as Ravana_ 20150610 05:15:34-!- Ravana_ [~SZ_Bot@27-83-235-80.dyn.estpak.ee] has quit [Changing host] 20150610 05:15:34-!- Ravana_ [~SZ_Bot@unaffiliated/ravana/x-2327071] has joined #wesnoth-dev 20150610 06:00:07-!- kex [~kex@31.11.67.182] has joined #wesnoth-dev 20150610 06:04:48-!- kex [~kex@31.11.67.182] has quit [Ping timeout: 244 seconds] 20150610 06:08:48-!- ancestral [~ancestral@71-34-1-180.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150610 06:10:00-!- Kwandulin [~Miranda@p5B009AEF.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150610 06:13:26-!- horrowin1 [~Icedove@2a02:810a:8b00:5298:21b:fcff:fee3:c3ff] has joined #wesnoth-dev 20150610 06:16:45-!- Appleman1234_ [~Appleman1@KD106153201074.au-net.ne.jp] has joined #wesnoth-dev 20150610 06:17:00-!- Appleman1234_ [~Appleman1@KD106153201074.au-net.ne.jp] has quit [Client Quit] 20150610 06:18:27-!- hay207 [~haythamme@41.34.8.19] has joined #wesnoth-dev 20150610 06:19:55-!- Appleman1234 [~Appleman1@KD106153206209.au-net.ne.jp] has quit [Ping timeout: 258 seconds] 20150610 06:46:52< hay207> Best organized code i have seen in ANL is ANL classic 20150610 06:47:15< hay207> Hi all, i want to understand map code 20150610 06:47:29< hay207> if opened by a text editor 20150610 06:48:22< hay207> what is Uu^Uf? 20150610 06:48:39< hay207> i understand terrain codes 20150610 06:48:42-!- Appleman1234 [~Appleman1@KD106153201074.au-net.ne.jp] has joined #wesnoth-dev 20150610 06:49:45-!- boucman_work [~jrosen@bob75-2-81-56-46-209.fbx.proxad.net] has joined #wesnoth-dev 20150610 06:49:45-!- boucman_work [~jrosen@bob75-2-81-56-46-209.fbx.proxad.net] has quit [Changing host] 20150610 06:49:45-!- boucman_work [~jrosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150610 06:54:06-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 256 seconds] 20150610 06:56:21-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150610 06:57:19-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150610 07:00:09< hay207> sorry explanation in there http://wiki.wesnoth.org/TerrainCodesWML 20150610 07:04:14< Ravana_> you can just enable seeing terrain codes in map editor 20150610 07:04:27-!- Appleman1234 [~Appleman1@KD106153201074.au-net.ne.jp] has quit [Ping timeout: 256 seconds] 20150610 07:07:28< hay207> ok ravana 20150610 07:09:26< Soliton> gfgtdf: looks like the server just checks if the command has a from_side attribute and the client regardless, so it's not exactly the same. if the server were to be made to always check then i agree that it'd be better to only check on the server side. 20150610 07:11:52-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150610 07:20:04-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Ping timeout: 265 seconds] 20150610 07:20:15-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150610 07:22:46-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20150610 07:23:24-!- Appleman1234 [~Appleman1@KD106153201074.au-net.ne.jp] has joined #wesnoth-dev 20150610 07:23:26-!- [Relic] [~Relic]@2602:306:33a3:6d30:246f:a1bd:2b06:c0d4] has quit [Quit: I press the magic X and all the weirdos go away!] 20150610 07:27:53-!- vultraz_iOS [uid24821@wesnoth/developer/vultraz] has joined #wesnoth-dev 20150610 07:30:11-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20150610 07:48:21-!- kex [~kex@31.11.67.182] has joined #wesnoth-dev 20150610 07:53:11-!- kex [~kex@31.11.67.182] has quit [Ping timeout: 256 seconds] 20150610 08:12:11-!- lipkab [~lipkab@host-91-147-210-193.biatv.hu] has joined #wesnoth-dev 20150610 08:32:33-!- boucman_work [~jrosen@wesnoth/developer/boucman] has quit [Ping timeout: 258 seconds] 20150610 08:35:23-!- boucman_work [~jrosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150610 08:40:21-!- horrowin1 [~Icedove@2a02:810a:8b00:5298:21b:fcff:fee3:c3ff] has quit [Quit: horrowin1] 20150610 08:44:14-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20150610 08:52:22-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150610 09:06:27-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150610 09:09:34-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 252 seconds] 20150610 09:29:26-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150610 09:36:36-!- kex [~kex@31.11.67.182] has joined #wesnoth-dev 20150610 09:42:02-!- kex [~kex@31.11.67.182] has quit [Ping timeout: 272 seconds] 20150610 09:43:54-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150610 09:59:00< hay207> Guys, i want to file a complain 20150610 09:59:33< hay207> there's so little difference between shallow and deep water 20150610 10:00:13-!- gfgtdf [~chatzilla@f054163051.adsl.alicedsl.de] has joined #wesnoth-dev 20150610 10:00:18< hay207> Sometimes i get mistaken between them 20150610 10:01:48< zookeeper> i think the difference depends a lot on which variety of shallow/deep water is used (tropical, gray, third) 20150610 10:02:13< zookeeper> some combinations ought to be harder to distinguish than others, so partly you can blame the map author :J 20150610 10:02:40< zookeeper> in any case, sure it'd be nice if the shallow and deep had a more visible difference in their wave patterns etc 20150610 10:02:49< gfgtdf> Soliton: no i didnt mean that i mean that is_legel_command should filter out commands that dont come from the currently playing side (regardless of from_side) (this check https://github.com/wesnoth/wesnoth/blob/57ae45387a4dc83a38b550ed6d7f124285374287/src/server/game.cpp#L848) 20150610 10:02:52-!- gfgtdf [~chatzilla@f054163051.adsl.alicedsl.de] has quit [Client Quit] 20150610 10:03:18< zookeeper> in fact that seems like something i could possibly do... will have to think about it 20150610 10:05:29-!- lipkab [~lipkab@host-91-147-210-193.biatv.hu] has quit [Quit: Távozom] 20150610 10:09:10< hay207> ok thanks, what i mean is that in maps prepackeged in game, the terrain was better distinguished in 1.10 20150610 10:13:22< hay207> i mean fort flat shallow water and deep water exactly 20150610 10:19:26< zookeeper> "fort flat shallow water"? 20150610 10:22:57< Soliton> gfgtdf: that check allows everything for the current player. it does not disallow everything for non-current players. 20150610 10:24:25< Soliton> gfgtdf: (we do want to allow chat anytime for example.) 20150610 10:32:32-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 258 seconds] 20150610 10:55:46-!- vultraz_iOS [uid24821@wesnoth/developer/vultraz] has quit [Quit: Connection closed for inactivity] 20150610 10:58:52-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth-dev 20150610 11:07:40-!- ancestral [~ancestral@71-34-1-180.mpls.qwest.net] has joined #wesnoth-dev 20150610 11:12:33< hay207> zookeeper, ford (flat,shallow water) and shallow water 20150610 11:12:52< zookeeper> oh 20150610 11:12:57< hay207> those are the hexes that look similar 20150610 11:14:58< zookeeper> well, gray shallow water is very similar in color to ford, but to me the texture looks sufficiently different 20150610 11:24:53-!- kex [~kex@31.11.67.182] has joined #wesnoth-dev 20150610 11:29:47-!- kex [~kex@31.11.67.182] has quit [Ping timeout: 244 seconds] 20150610 11:34:45-!- vultraz_iOS [uid24821@wesnoth/developer/vultraz] has joined #wesnoth-dev 20150610 11:48:26-!- lipkab [~lipkab@host-91-147-210-193.biatv.hu] has joined #wesnoth-dev 20150610 11:54:57-!- lipkab [~lipkab@host-91-147-210-193.biatv.hu] has quit [Ping timeout: 250 seconds] 20150610 12:05:19-!- gfgtdf [~chatzilla@f054163051.adsl.alicedsl.de] has joined #wesnoth-dev 20150610 12:06:04< gfgtdf> Soliton: yes but everything exepct a few execptions returns false later. So specially we dont accept thing like move or recruit form non current player already. So i think the check i added is not needed 20150610 12:09:38-!- kex [~kex@31.11.67.182] has joined #wesnoth-dev 20150610 12:13:15-!- kex [~kex@31.11.67.182] has quit [Client Quit] 20150610 12:14:19-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150610 12:16:11< Soliton> gfgtdf: well, no idea what 'is_player && command.has_attr("dependent") && command.has_attr("from_side")' for example all entails. sounds to me like if i send a move or recruit command with those attributes it'll go through. 20150610 12:17:34< Soliton> gfgtdf: independent of that though i agree with you that a server-side check is preferable. 20150610 12:26:42-!- irker190 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150610 12:26:42< irker190> wesnoth: gfgtdf wesnoth:master 15698bbea6f5 / src/server/ (game.cpp game.hpp player_network.cpp player_network.hpp): make wesnothd::send_to_many( .., pred, ...) a template http://git.io/vI6vY 20150610 12:26:42< irker190> wesnoth: gfgtdf wesnoth:master 6aa3b3bc9a92 / src/ (7 files in 3 dirs): don't check team names on serverside http://git.io/vI6vO 20150610 12:26:43< irker190> wesnoth: gfgtdf wesnoth:master 9e1aae1f795f / src/ (7 files in 4 dirs): inform the server about turn changes by wml http://git.io/vI6v3 20150610 12:43:33-!- prkc [~prkc@catv-89-134-173-244.catv.broadband.hu] has joined #wesnoth-dev 20150610 13:02:24< gfgtdf> Soliton: 'is_player && command.has_attr("dependent") && command.has_attr("from_side")' are user choices like advancement choiced or [get_global_variable] 20150610 13:02:54< gfgtdf> Soliton: the game will claim an OOS is things like [move] or [recruit] have deendent=yes 20150610 13:08:12-!- kex [~kex@31.11.67.182] has joined #wesnoth-dev 20150610 13:08:23< vultraz_iOS> gfgtdf: how's the vision tristate going? 20150610 13:11:01< gfgtdf> vultraz_iOS: didnt wokr on it recelty. i have this pr: https://github.com/wesnoth/wesnoth/pull/408/files which works execpt that the editor still has the share_view share_maps fielns in the "Edit side" dialog 20150610 13:13:28< vultraz_iOS> I can try to work on that once I get back in a week or so 20150610 13:14:03-!- ancestral [~ancestral@71-34-1-180.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150610 13:18:24-!- travis-ci [~travis-ci@ec2-184-73-70-102.compute-1.amazonaws.com] has joined #wesnoth-dev 20150610 13:18:24< travis-ci> wesnoth/wesnoth#6606 (master - 9e1aae1 : gfgtdf): The build has errored. 20150610 13:18:24< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/66206814 20150610 13:18:24-!- travis-ci [~travis-ci@ec2-184-73-70-102.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150610 13:37:48< irker190> wesnoth: gfgtdf wesnoth:master f290a865fc82 / src/server/ (game.cpp player_network.cpp player_network.hpp): fix compilation http://git.io/vI6za 20150610 13:42:11-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150610 14:13:32-!- ancestral [~ancestral@71-34-1-180.mpls.qwest.net] has joined #wesnoth-dev 20150610 14:31:29-!- travis-ci [~travis-ci@ec2-184-73-83-225.compute-1.amazonaws.com] has joined #wesnoth-dev 20150610 14:31:30< travis-ci> wesnoth/wesnoth#6607 (master - f290a86 : gfgtdf): The build failed. 20150610 14:31:30< travis-ci> Build details : http://travis-ci.org/wesnoth/wesnoth/builds/66216825 20150610 14:31:30-!- travis-ci [~travis-ci@ec2-184-73-83-225.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150610 14:39:26-!- kex [~kex@31.11.67.182] has quit [Read error: Connection reset by peer] 20150610 14:39:51-!- kex [~kex@31.11.67.182] has joined #wesnoth-dev 20150610 14:44:09< hay207> hi, is this a function defined in wml : "ADD_GOLD_SIDE" ? 20150610 14:44:59< Soliton> WML doesn't have functions. that's likely a WML macro. 20150610 14:45:11-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150610 14:45:35< hay207> where can i search wml macros? 20150610 14:46:02< Ravana_> in your data and userdata 20150610 14:46:58< Soliton> yeah in your WML. predefined macros that come with wesnoth are listed here: http://www.wesnoth.org/macro-reference.xhtml 20150610 14:47:08< Ravana_> most are, but not all 20150610 14:47:48< Soliton> would be useful to know what is not covered there so it can be fixed. 20150610 14:48:44-!- noy [~Noy@S01067cb21b205894.vs.shawcable.net] has joined #wesnoth-dev 20150610 14:48:44-!- noy [~Noy@S01067cb21b205894.vs.shawcable.net] has quit [Changing host] 20150610 14:48:44-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150610 14:50:20< hay207> so i search my data directory then for that macro? it isn't in userdata 20150610 14:53:54< Ravana_> Soliton: like MENU_IMG_TXT and LOOT and NOT_ON_RECALL_LIST and UNREACHABLE 20150610 14:54:19< Ravana_> basically all that are without comment within macro definition as web page seems to be created by some script 20150610 14:55:06< hay207> i want to explain: 20150610 14:56:42< hay207> ADD_GOLD_SIDE and PLACE_IMAGE and PLAY_SOUND all have x={X} and y={Y} 20150610 14:57:01< hay207> in A new land classic addon 20150610 14:57:30< Soliton> Ravana_: would be cool to open a bug about that or make a patch so that the script lists those as well. the top of the page describes how to invoke the script. 20150610 14:57:47< hay207> so won't the x and y require to have a value somewhere 20150610 14:58:15< Ravana_> x and y are generally macro arguments when used like that 20150610 14:59:21< Soliton> if you have a question about how some WML works it'd be much easier to just post the complete WML and ask. 20150610 15:00:26< hay207> i somehow understand how wml works 20150610 15:01:27< Ravana_> I just tend to use grep whenever I encounter macro that I don't know, or just want to know where it is used 20150610 15:03:21< hay207> ok thanks ravana 20150610 15:04:55-!- gfgtdf [~chatzilla@f054163051.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 38.0.5/20150525141253]] 20150610 15:06:30-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150610 15:13:21-!- ancestral [~ancestral@71-34-1-180.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150610 15:16:42-!- ancestral [~ancestral@71-34-1-180.mpls.qwest.net] has joined #wesnoth-dev 20150610 15:23:31-!- ancestral [~ancestral@71-34-1-180.mpls.qwest.net] has quit [Ping timeout: 255 seconds] 20150610 15:29:48-!- Appleman1234_ [~Appleman1@KD106153211146.au-net.ne.jp] has joined #wesnoth-dev 20150610 15:30:23-!- kex [~kex@31.11.67.182] has quit [] 20150610 15:32:06-!- Appleman1234 [~Appleman1@KD106153201074.au-net.ne.jp] has quit [Ping timeout: 265 seconds] 20150610 15:38:17< hay207> so a macro is written as #define ? 20150610 15:49:52-!- kex [~kex@31.11.67.182] has joined #wesnoth-dev 20150610 15:50:51-!- kex [~kex@31.11.67.182] has quit [Client Quit] 20150610 15:52:03< Ravana_> that is what macro means yes 20150610 15:52:47< hay207> ok 20150610 15:55:05-!- kex [~kex@31.11.67.182] has joined #wesnoth-dev 20150610 15:55:34-!- boucman_work 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