--- Log opened Sat Jun 20 00:00:03 2015 --- Day changed Sat Jun 20 2015 20150620 00:00:03-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150620 00:03:01-!- noy_ [~Noy@24.244.23.182] has joined #wesnoth-dev 20150620 00:03:01-!- noy_ [~Noy@24.244.23.182] has quit [Changing host] 20150620 00:03:01-!- noy_ [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150620 00:04:08< irker880> wesnoth: gfgtdf wesnoth:master 17cc88dbc915 / src/game_initialization/ (6 files): fix custom colors in mp connect http://git.io/vL6QZ 20150620 00:04:13< gfgtdf> shadowm: ^ i think that was teh last of the 1.3 blockers. 20150620 00:05:10-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 272 seconds] 20150620 00:05:10-!- noy_ is now known as noy 20150620 00:17:50-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 272 seconds] 20150620 00:18:31-!- travis-ci [~travis-ci@ec2-54-242-55-121.compute-1.amazonaws.com] has joined #wesnoth-dev 20150620 00:18:32< travis-ci> wesnoth/wesnoth#6651 (master - 17cc88d : gfgtdf): The build was broken. 20150620 00:18:32< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/67604466 20150620 00:18:32-!- travis-ci [~travis-ci@ec2-54-242-55-121.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150620 00:22:24< irker880> wesnoth: gfgtdf wesnoth:master 17d478bff60b / src/game_initialization/connect_engine.cpp: fix travis build http://git.io/vL6FA 20150620 00:48:49-!- ancestral [~ancestral@63.92.240.233] has joined #wesnoth-dev 20150620 01:00:55-!- travis-ci [~travis-ci@ec2-54-87-126-180.compute-1.amazonaws.com] has joined #wesnoth-dev 20150620 01:00:56< travis-ci> wesnoth/wesnoth#6652 (master - 17d478b : gfgtdf): The build was fixed. 20150620 01:00:56< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/67605860 20150620 01:00:56-!- travis-ci [~travis-ci@ec2-54-87-126-180.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150620 01:02:47-!- ancestral [~ancestral@63.92.240.233] has quit [Quit: i go nstuf kthxbai] 20150620 01:07:32-!- gfgtdf [~chatzilla@f054050041.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 38.0.5/20150525141253]] 20150620 01:07:55-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150620 01:09:54-!- travis-ci [~travis-ci@ec2-54-87-126-180.compute-1.amazonaws.com] has joined #wesnoth-dev 20150620 01:09:55< travis-ci> gfgtdf/wesnoth-old#487 (master - 17d478b : gfgtdf): The build passed. 20150620 01:09:55< travis-ci> Build details : https://travis-ci.org/gfgtdf/wesnoth-old/builds/67605961 20150620 01:09:55-!- travis-ci [~travis-ci@ec2-54-87-126-180.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150620 01:18:07-!- Oreolek [~alexander@46.181.226.42] has joined #wesnoth-dev 20150620 01:21:33-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20150620 01:22:25-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20150620 01:40:00-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150620 02:12:41-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Ping timeout: 265 seconds] 20150620 02:18:47< shadowm> AI0867: WESCAMP. 20150620 02:19:19< shadowm> I hate having to be pushy but it's been what, half a year? 20150620 02:20:27< shadowm> https://github.com/wescamp/After_the_Storm-1.12 February 16, 2014! 20150620 02:21:16< shadowm> There have been several releases since then (0.9.9 -> 0.9.15). 20150620 02:56:16-!- prkc [~prkc@catv-89-134-173-244.catv.broadband.hu] has quit [Remote host closed the connection] 20150620 03:00:39-!- iceiceice [~chris@ext-74.ias.edu] has joined #wesnoth-dev 20150620 03:00:39-!- iceiceice [~chris@ext-74.ias.edu] has quit [Changing host] 20150620 03:00:39-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20150620 03:05:27-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Remote host closed the connection] 20150620 03:07:05-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20150620 03:09:10< Kallikanzarid> your test target is broken 20150620 03:09:12< Kallikanzarid> src/tests/test_network_worker.cpp:287: error in "test_multi_sendfile": check data.size() == static_cast(filesystem::file_size(file)) failed [5242880 != 1024] 20150620 03:09:12< Kallikanzarid> error network: send_file failed because the stream from file 'sendfile.tmp' is not good. Sent up to: 548864 of file size: 5242880 20150620 03:09:13< Kallikanzarid> src/tests/test_network_worker.cpp:300: error in "test_multi_sendfile": exception network::error is expected 20150620 03:09:13< Kallikanzarid> src/tests/test_network_worker.cpp:287: error in "test_multi_sendfile": check data.size() == static_cast(filesystem::file_size(file)) failed [1024 != 5242880] 20150620 03:09:15< Kallikanzarid> unknown location:0: fatal error in "test_multi_sendfile": std::string: game::error: Client disconnected 20150620 03:09:15< Kallikanzarid> src/tests/test_network_worker.cpp:288: last checkpoint 20150620 03:09:20< Kallikanzarid> freezes at this point on my mac 20150620 03:09:45< Kallikanzarid> you should probably have travis compile and run the test target to avoid this 20150620 03:12:51< Kallikanzarid> shadowm: just sayin' :) 20150620 03:15:14< iceiceice> Kallikanzarid, i think we do that 20150620 03:15:40< shadowm> Kallikanzarid: https://travis-ci.org/wesnoth/wesnoth/ 20150620 03:15:48< shadowm> And yes, it runs the test target. 20150620 03:15:53< iceiceice> better question is if this multi-sendfile stuff is even used in the game anymore 20150620 03:17:02< shadowm> Kallikanzarid: We run the test suite on Linux, and I think you use Apple OS X? That could be the problem. 20150620 03:17:39< Kallikanzarid> do I just run ./test? 20150620 03:17:48< Kallikanzarid> or is it more complicated than that? 20150620 03:17:55< shadowm> Just ./test. 20150620 03:18:10< Kallikanzarid> how about adding a FreeBSD target then? 20150620 03:18:19< Kallikanzarid> it's at least somewhat close to OS X 20150620 03:18:32< shadowm> Is that an option with travis? 20150620 03:18:38< Kallikanzarid> dunno 20150620 03:19:06< shadowm> iceiceice: It's just the name of the test. The test itself uses network::send_file. 20150620 03:19:41< shadowm> It's pretty crucial stuff since the add-ons server uses it. 20150620 03:19:47< iceiceice> if you want to run travis on OSX you can 20150620 03:19:54< iceiceice> i dont know about freebsd though 20150620 03:20:15< Kallikanzarid> they have multi-os targets but they don't accept them right now 20150620 03:20:17< iceiceice> for OSX you just specify the target language as objective C or whatever 20150620 03:20:22< iceiceice> and it will give you an apple vm 20150620 03:20:22< Kallikanzarid> what a bummer :( 20150620 03:20:24< iceiceice> and it will have clang 20150620 03:20:33< iceiceice> and you just compile your C++ project as usual 20150620 03:20:37< Kallikanzarid> http://docs.travis-ci.com/user/multi-os/ 20150620 03:21:37< Kallikanzarid> okay I'll have my friend run tests at critical milestones then, best I can do :) 20150620 03:22:03< iceiceice> Kallikanzarid, this produces a working os x binary using travis by saving the artifact: 20150620 03:22:04< iceiceice> https://github.com/cbeck88/wesnoth/blob/deploy-os-x/.travis.yml 20150620 03:22:04< shadowm> You can exclude the failing test, though. 20150620 03:22:22< shadowm> I think. 20150620 03:22:38-!- irker880 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20150620 03:22:51< shadowm> Maybe not. 20150620 03:22:56< shadowm> Stupid Boost.test documentation. 20150620 03:23:18< shadowm> You can always #if 0 the test, though! 20150620 03:23:26< iceiceice> yeah the boost unit test system is not so great 20150620 03:23:56< shadowm> Boost.test seems to have runtime whitelisting but not blacklisting. 20150620 03:24:17< Kallikanzarid> yeah, speaking of which 20150620 03:24:30< Kallikanzarid> there're a lot of #if 0s in master 20150620 03:24:33< Kallikanzarid> not healthy 20150620 03:24:51< Kallikanzarid> maybe someone could look at them, see if they could be purged? 20150620 03:31:04-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 245 seconds] 20150620 03:32:51-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20150620 03:39:15-!- [Relic] [~Relic]@2602:306:33a3:6d30:20f2:cf55:913c:7342] has quit [Quit: I press the magic X and all the weirdos go away!] 20150620 03:56:23-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150620 03:59:13-!- StandYourGround [~Adium@2602:306:83db:de50:201c:8bd0:da0b:ef39] has joined #wesnoth-dev 20150620 03:59:35-!- StandYourGround [~Adium@2602:306:83db:de50:201c:8bd0:da0b:ef39] has left #wesnoth-dev [] 20150620 04:04:50-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has joined #wesnoth-dev 20150620 04:38:27-!- Kallikanzarid [~textual@46.181.226.42] has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 20150620 05:16:17-!- Kallikanzarid [~textual@46.181.226.42] has joined #wesnoth-dev 20150620 05:33:31-!- tomreyn_ [~tomreyn@p5B3D51C5.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150620 05:33:44-!- tomreyn_ [~tomreyn@p5B3D51C5.dip0.t-ipconnect.de] has quit [Changing host] 20150620 05:33:44-!- tomreyn_ [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20150620 05:37:37-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Ping timeout: 264 seconds] 20150620 06:01:49-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150620 06:05:08-!- hay207 [~haythamme@41.34.43.124] has joined #wesnoth-dev 20150620 06:14:01-!- Kwandulin [~Miranda@p5B009E0D.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150620 06:14:37-!- Oreolek [~alexander@46.181.226.42] has quit [Remote host closed the connection] 20150620 06:56:47-!- hay207 [~haythamme@41.34.43.124] has quit [Quit: Leaving] 20150620 06:59:27-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150620 07:27:22-!- Oreolek [~alexander@188.44.104.171] has joined #wesnoth-dev 20150620 07:35:27-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150620 07:51:08-!- Appleman1234_ [~Appleman1@KD106154010230.au-net.ne.jp] has joined #wesnoth-dev 20150620 07:54:49-!- Appleman1234 [~Appleman1@KD106178170197.au-net.ne.jp] has quit [Ping timeout: 265 seconds] 20150620 07:59:05-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has quit [Read error: Connection reset by peer] 20150620 08:00:31-!- c74d [~c74d3a4eb@2002:4404:712c:0:76de:2bff:fed4:2766] has joined #wesnoth-dev 20150620 08:11:02< Oreolek> scons: *** [README.txt] Source `README' not found, needed by target `README.txt'. 20150620 08:11:02< Oreolek> lol 20150620 08:19:14-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has joined #wesnoth-dev 20150620 08:29:01< Oreolek> is this a fixed or regression bug? https://paste.kde.org/peouvoqug 20150620 08:29:15< Oreolek> floating_point_emulation test fails 20150620 08:35:19-!- mjs-de [~mjs-de@p508C9B55.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150620 08:52:09-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20150620 08:52:31-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150620 09:00:00-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20150620 09:01:19< Kallikanzarid> why are we using custom SDL_RWops instead of SDL_RWFromFile? 20150620 09:03:54< Kallikanzarid> I got the SDL 2 version to compile 20150620 09:04:16< Kallikanzarid> it seems to be pretty performant, although buggy 20150620 09:04:33< Oreolek> (cont.) clang gives this: https://paste.kde.org/phycy0x5g 20150620 09:13:55-!- Kwandulin [~Miranda@p5B009E0D.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150620 09:14:13-!- Appleman1234_ is now known as Appleman1234 20150620 09:15:31< loonycyborg> Oreolek: it seems that README was renamed to README.md 20150620 09:15:52< loonycyborg> but I thought this target wouldn't be built for anything other than my windows installer 20150620 09:17:54< Oreolek> ubuntu linux 15.04, latest git 20150620 09:19:13< Kallikanzarid> looks like we use custom SDL_RWops because of some unicode issue: ab9baacf6eb8a5668713457ea2f135508f77a7a7 20150620 09:19:44< Kallikanzarid> is there a bug report still available so that I could try and reproduce it with SDL 2? 20150620 09:20:03< Kallikanzarid> because our implementation doesn't always work, and it might be simpler to just revert to the default 20150620 09:33:07< Kallikanzarid> SDL_RWFromFile looks like it's been reimplemented in SDL 2, especially when it comes to working with Unicode on Windows, so for now I'm deleting our version, let's see if anyone will have bugs because of it 20150620 09:33:48< shadowm> Hi. 20150620 09:35:19< shadowm> I'm not here for long but 1) you'll need a Windows test environment to reproduce the "bug" (strictly speaking it's several bugs in one); 2) some pointers are in the first highlight in http://forums.wesnoth.org/viewtopic.php?f=5&t=41190 20150620 09:35:53-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has quit [Remote host closed the connection] 20150620 09:36:41< shadowm> So I really hope it doesn't resurface ever again because that was a royal pain in the rear for everyone involved. 20150620 09:37:22< shadowm> Including those users who submitted thread after thread reporting variants of the same issue during years and years. 20150620 09:37:33< Kallikanzarid> our version doesn't work with SDL 2 so it's either that or debugging it 20150620 09:37:56< Kallikanzarid> I'll test SDL's version after making the change 20150620 09:38:10-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has joined #wesnoth-dev 20150620 09:39:14< loonycyborg> Oreolek: it still works for me. Are you doing something like "scons ."? default targets wouldn't depend on readmes. 20150620 09:39:15< shadowm> Oreolek: Operating system and architecture, compiler vendor and version (just 'clang' doesn't say much). 20150620 09:39:31< loonycyborg> But I'll commit fix for that target anyway 20150620 09:40:52< shadowm> Hm. https://gna.org/bugs/index.php?22855 20150620 09:41:57-!- irker982 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150620 09:41:57< irker982> wesnoth: loonycyborg wesnoth:master dc7fb0b951f4 / SConstruct: Update SConstruct to reflect rename of README http://git.io/vLPfx 20150620 09:42:13< shadowm> 1.12 too, loonycyborg. 20150620 09:42:23< loonycyborg> I remeber 20150620 09:42:27< loonycyborg> *remember 20150620 09:44:18< loonycyborg> I also need to actually commit that change to remove run now checkbox 20150620 09:45:44< Kallikanzarid> I doublechecked 20150620 09:46:00< Kallikanzarid> SDL 2 forces #define UNICODE 1 20150620 09:46:16< Kallikanzarid> and then uses CreateFile (= CreateFileW) to open the file 20150620 09:46:34< Kallikanzarid> and it converts utf-8 paths to utf-16 20150620 09:46:51< shadowm> Okay, that sounds good. 20150620 09:46:51< Kallikanzarid> so it should work just fine 20150620 09:52:56< Kallikanzarid> why did you abandon SDL 2, again? 20150620 09:53:14< Kallikanzarid> it looks very promising just by itself 20150620 09:53:34< Kallikanzarid> as soon as I fix the scrolling bug and a couple of others 20150620 09:53:57< irker982> wesnoth: loonycyborg wesnoth:master 88fa71e32db9 / packaging/windows/Wesnoth.nsi.in: Remove "run now" option from windows installer http://git.io/vLPTG 20150620 09:54:27< Kallikanzarid> I'll also need to make changes to make it Retina-compatible 20150620 09:55:53-!- Kwandulin [~Miranda@p5B009E0D.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150620 09:56:07< loonycyborg> I thought any alternative we'll be using will be SDL2 based eventually 20150620 09:56:14< loonycyborg> unless we change to qt5 :P 20150620 09:57:58-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 272 seconds] 20150620 09:58:34-!- tomreyn_ is now known as tomreyn 20150620 10:10:21-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has quit [Quit: Konversation terminated!] 20150620 10:11:02< Kallikanzarid> there is a funny bug: scrolling to the left or top corrupts the screen, but right or bottom directions are a-ok 20150620 10:17:10-!- gfgtdf [~chatzilla@x50abdc0c.dyn.telefonica.de] has joined #wesnoth-dev 20150620 10:18:18< gfgtdf> Kallikanzarid: those sdl 1.2 functons also support unidocde accoring to docuementation but fact was they didnt. So you really need to test that. 20150620 10:21:35< gfgtdf> Kallikanzarid: whats the problemwith custom rwpos with sdl2 20150620 10:21:37< gfgtdf> ? 20150620 10:21:51< Kallikanzarid> they segfault 20150620 10:22:09< Kallikanzarid> well, I checked the source code 20150620 10:22:32< Kallikanzarid> I'll test it on windows 20150620 10:22:38-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20150620 10:22:45< Kallikanzarid> I just need to find a friend who's willing 20150620 10:22:47< Kallikanzarid> :) 20150620 10:24:21< gfgtdf> Kallikanzarid: you wknow when/why exactly they crash ? 20150620 10:24:26-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150620 10:24:30< Kallikanzarid> yeah 20150620 10:25:40< Kallikanzarid> they themselves don't crash but they end up returning NULL instead of a buffer at some point 20150620 10:27:31< Kallikanzarid> https://paste.sh/YdD3mI9L#MvU4R4LR3lhoBSHLIyGM1CGN 20150620 10:27:35< irker982> wesnoth: loonycyborg wesnoth:1.12 0394aebee3a1 / SConstruct: Update SConstruct to reflect rename of README http://git.io/vLPmE 20150620 10:27:37< irker982> wesnoth: loonycyborg wesnoth:1.12 ee9b434b463a / packaging/windows/Wesnoth.nsi.in: Remove "run now" option from windows installer http://git.io/vLPmu 20150620 10:28:13< Kallikanzarid> it's stopped at a breakpoint 20150620 10:28:53< Kallikanzarid> the next line (TTF_OpenFontRW) segfaults 20150620 10:29:22< Kallikanzarid> with the standard ops however it doesn't 20150620 10:31:32< gfgtdf> Kallikanzarid: load_RWops returns nullif teh filewas notfound 20150620 10:31:50< Kallikanzarid> well, the file is there 20150620 10:32:08< Kallikanzarid> and SDL_RWFromFile reads it just fine 20150620 10:32:41< gfgtdf> Kallikanzarid: you use fileseystembost or oldfilesystem code? 20150620 10:33:09< Kallikanzarid> it's in font.cpp 20150620 10:33:27< Kallikanzarid> and ops are defined in filesystem_common.cpp 20150620 10:33:46< Kallikanzarid> is this the old one? :) 20150620 10:34:17< gfgtdf> Kallikanzarid: no whether your project uses the filesystem.cpp or the filesystem_boost.cpp file 20150620 10:34:45< Kallikanzarid> neither in that piece of code 20150620 10:35:40< gfgtdf> wesnothwont compile without them so you sure use hem 20150620 10:36:20< Kallikanzarid> i guess it's boost then 20150620 10:37:25< gfgtdf> Kallikanzarid: is there an error message in stderr about cannot open tha file? 20150620 10:37:32< Kallikanzarid> ar rc build/release/libwesnoth_core.a build/release/color_range.o build/release/config.o build/release/hash.o build/release/log.o build/release/map.o build/release/map_location.o build/release/md5.o build/release/mt_rng.o build/release/seed_rng.o build/release/network.o build/release/terrain_type_data.o build/release/thread.o build/release/tstring.o build/release/util.o build/release/version.o build/release/serialization/binary_or_text.o 20150620 10:37:32< Kallikanzarid> build/release/serialization/parser.o build/release/serialization/preprocessor.o build/release/serialization/schema_validator.o build/release/serialization/string_utils.o build/release/serialization/tokenizer.o build/release/serialization/unicode.o build/release/serialization/validator.o build/release/tools/schema/tag.o build/release/network_worker.o build/release/game_config.o build/release/filesystem_common.o build/release/filesystem_boost.o 20150620 10:37:33< Kallikanzarid> build/release/gettext_boost.o 20150620 10:37:54< Kallikanzarid> filesystem_boost is definitely there 20150620 10:40:48< Kallikanzarid> i just checked - there's no error message 20150620 10:41:17< gfgtdf> Kallikanzarid: i dont see how load_RWops can return null accoring to code it only returns null if istrea_filereturns null which never returns null 20150620 10:41:41< Kallikanzarid> well I don't fancy digging through 9000 layers of templates to find out 20150620 10:42:10< Kallikanzarid> so unless there is a compelling reason to find out, I'm content with just fixing the issue 20150620 10:42:33< gfgtdf> Kallikanzarid: idont think there is evenone template involved 20150620 10:43:50< gfgtdf> Kallikanzarid: hm on and if yu replace load_RWops with SDL_RWFromFile it works? 20150620 10:44:13< Kallikanzarid> yes 20150620 10:44:46< Kallikanzarid> you can look at my commits here: https://github.com/m06x/wesnoth 20150620 10:44:58< Kallikanzarid> to see exactly what I changed and when 20150620 10:45:37< Kallikanzarid> I did change the custom ops to make their params and return values larger ones so that they are compatible with sdl2 20150620 10:45:54< Kallikanzarid> but I can't see how this could make them not see the file 20150620 10:53:49< gfgtdf> Kallikanzarid: i think the unidoce bugs were mostly related to sdlmixer (specially the load_... function that simply take a string) and similar not the sdl core library. here a qoute from october 2014: 20150620 10:53:51< gfgtdf> i investigated this issue and it seems indeed that those sdlmixer functions have no unicode support at all. 20150620 10:53:52< gfgtdf> Esepcialy i took a look at the libsdlmixer 1.2.11 code and it seems like the sdlmixer library checks whether the file exists (using the locale (ansi)) and then the sdl library checks whether the file exists (assuming utf8) so that in the end only ascii characters are allowed. 20150620 10:54:14< gfgtdf> Kallikanzarid: so i think maybe it could work with SDL_RWFromFile 20150620 10:54:37< gfgtdf> Kallikanzarid: maybe the problemis that our customsdlops dont add size function? 20150620 10:55:00< Kallikanzarid> could be 20150620 10:55:29< Kallikanzarid> like I said, I see no reason for these custom ops anymore, so I didn't check it out further 20150620 10:56:21< Kallikanzarid> now we just need to find someone with winxp to test this :) 20150620 10:57:19< Kallikanzarid> at least saving to unicode named files isn't related to these ops 20150620 10:57:28< Kallikanzarid> because they don't even implement write 20150620 11:21:34-!- gfgtdf [~chatzilla@x50abdc0c.dyn.telefonica.de] has quit [Ping timeout: 272 seconds] 20150620 11:31:52-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has joined #wesnoth-dev 20150620 11:38:42-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20150620 11:43:33-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has quit [Quit: Konversation terminated!] 20150620 12:12:31-!- gfgtdf [~chatzilla@x50abdc0c.dyn.telefonica.de] has joined #wesnoth-dev 20150620 12:48:43-!- gfgtdf [~chatzilla@x50abdc0c.dyn.telefonica.de] has quit [Ping timeout: 255 seconds] 20150620 12:55:15-!- Kwandulin [~Miranda@p5B009E0D.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150620 13:03:42-!- Appleman1234 [~Appleman1@KD106154010230.au-net.ne.jp] has left #wesnoth-dev ["Leaving"] 20150620 13:18:50-!- Kwandulin [~Miranda@p5B009E0D.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150620 13:27:49-!- irker982 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20150620 14:12:29-!- gfgtdf [~chatzilla@x50abdc0c.dyn.telefonica.de] has joined #wesnoth-dev 20150620 14:19:21-!- gfgtdf [~chatzilla@x50abdc0c.dyn.telefonica.de] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 38.0.5/20150525141253]] 20150620 14:19:28-!- irker863 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150620 14:19:28< irker863> wesnoth: gfgtdf wesnoth:master a74a0135cdcf / src/game_initialization/flg_manager.cpp: fix random factions http://git.io/vLPA5 20150620 14:19:28< irker863> wesnoth: gfgtdf wesnoth:master 92fa1bb699f8 / src/game_initialization/ (connect_engine.cpp connect_engine.hpp): dont print faction dialog in mp wait if not needed http://git.io/vLPAd 20150620 14:19:29< irker863> wesnoth: gfgtdf wesnoth:master ebe08f0d98aa / src/game_initialization/multiplayer_wait.cpp: don't reload config when leavign a mp game. http://git.io/vLPAF 20150620 14:19:30< irker863> wesnoth: gfgtdf wesnoth:master e9acbd1d192c / src/game_initialization/ (7 files): fix custom team color in mpwait and flg_manager http://git.io/vLPAb 20150620 14:43:38-!- prkc [~prkc@catv-89-134-173-244.catv.broadband.hu] has joined #wesnoth-dev 20150620 14:48:45-!- travis-ci [~travis-ci@ec2-54-159-232-152.compute-1.amazonaws.com] has joined #wesnoth-dev 20150620 14:48:46< travis-ci> wesnoth/wesnoth#6656 (master - e9acbd1 : gfgtdf): The build was broken. 20150620 14:48:46< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/67646935 20150620 14:48:46-!- travis-ci [~travis-ci@ec2-54-159-232-152.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150620 14:56:15-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150620 15:03:30-!- Appleman1234 [~Appleman1@KD106154010230.au-net.ne.jp] has joined #wesnoth-dev 20150620 15:11:41-!- [Relic] [~Relic]@2602:306:33a3:6d30:a58b:8c19:2130:883a] has joined #wesnoth-dev 20150620 15:14:09-!- gfgtdf [~chatzilla@x50abdc0c.dyn.telefonica.de] has joined #wesnoth-dev 20150620 15:14:18< irker863> wesnoth: gfgtdf wesnoth:master 61fab699e59e / / (4 files in 2 dirs): fix faction_from_recruit http://git.io/vLXtf 20150620 15:14:51< gfgtdf> I just noticed that ANL mainline mp map i guedred inti #ifdefs becasue it has so many wml in it so speedup loading. 20150620 15:15:13< gfgtdf> But this also casues an exra wml reload when starting ANL 20150620 15:16:18< gfgtdf> I think a better solution is to move most ANL stuff to lua and then i woudl just be loaded dynamicly if people play it and we wouldn need this additional reload 20150620 15:16:39< gfgtdf> Since it is a mainline scenario we know for sure that All player have it so that wont be a problem 20150620 15:38:34-!- Kallikanzarid [~textual@46.181.226.42] has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 20150620 15:38:40-!- travis-ci [~travis-ci@ec2-54-159-232-152.compute-1.amazonaws.com] has joined #wesnoth-dev 20150620 15:38:41< travis-ci> wesnoth/wesnoth#6657 (master - 61fab69 : gfgtdf): The build is still failing. 20150620 15:38:41< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/67651596 20150620 15:38:41-!- travis-ci [~travis-ci@ec2-54-159-232-152.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150620 15:40:00-!- hay207 [~haythamme@41.34.43.124] has joined #wesnoth-dev 20150620 15:45:28< hay207> hi guys, i can't get modify_unit to work, here is my indented code http://pastebin.com/ghY3qWpv , i basically want to increase peasants hp once they move to a certain location 20150620 15:48:12< gfgtdf> hay207: [effect] most be inside [object] 20150620 15:48:19< hay207> ok 20150620 15:48:24< hay207> thanks 20150620 15:55:23-!- Kwandulin [~Miranda@p5B009E0D.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150620 16:03:33-!- mjs-de [~mjs-de@p508C9B55.dip0.t-ipconnect.de] has quit [Read error: No route to host] 20150620 16:04:35-!- Oreolek [~alexander@188.44.104.171] has quit [Quit: Ухожу я от вас] 20150620 16:12:09-!- [Relic] [~Relic]@2602:306:33a3:6d30:a58b:8c19:2130:883a] has quit [Quit: I press the magic X and all the weirdos go away!] 20150620 16:16:21< hay207> ok here 's my second failed attempt after including object tag 20150620 16:16:23< hay207> http://pastebin.com/ppMn57Lt 20150620 16:17:59-!- Kwandulin [~Miranda@p5B009E0D.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150620 16:20:19-!- [Relic] [~Relic]@2602:306:33a3:6d30:20f3:2752:646:8b58] has joined #wesnoth-dev 20150620 16:23:00< zookeeper> you don't need a [modify_unit] to give a unit an [object] 20150620 16:25:01< hay207> ok 20150620 16:37:09-!- ancestral [~ancestral@63.92.240.233] has joined #wesnoth-dev 20150620 16:40:21< hay207> so i shall use FOREACH macro? i want to include an upgrade to all my peasants 20150620 16:41:00< hay207> only newly recruited 20150620 16:50:04-!- ancestral [~ancestral@63.92.240.233] has quit [Quit: i go nstuf kthxbai] 20150620 16:51:31< Ravana_> if you want to add hp with objects then you need foreach initially, and not in recruiting 20150620 16:51:44< Ravana_> however hp change can be made directly with modify_unit like https://github.com/ProditorMagnus/OrociaRandomMod/blob/master/scenarios/OrociaRandomMod.cfg#L329 20150620 16:55:01< hay207> ok thanks my rav 20150620 16:56:08-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20150620 16:56:27-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150620 17:00:41< gfgtdf> shadowm: im still kinda unhappy on how the [modification]s selection is integrated in the campaign selection dialog (in sp), its just too many clicks. 20150620 17:01:00< gfgtdf> shadowm: i personally see 2 options how this can be improved: 20150620 17:02:13< gfgtdf> 1) Move the modification selection to the sp configure screen. This is teh version i'd prefer but i don't know hot to use gui1 and gui2 does not offer comboboxes, also the config reload happened before to it'd need some refactoring. 20150620 17:02:35< gfgtdf> 2) Integrate the modifications list directly into the campaign selection screen 20150620 17:02:45< gfgtdf> shadowm: you have an optional on how 2) could be done ? 20150620 17:03:15< gfgtdf> shadowm: from the ui part i mean not the code 20150620 17:03:28-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth-dev 20150620 17:03:46< Necrosporus> What happens with 1.12.3? 20150620 17:21:04-!- hay207 [~haythamme@41.34.43.124] has quit [Ping timeout: 245 seconds] 20150620 17:23:14-!- hay207 [~haythamme@41.34.43.124] has joined #wesnoth-dev 20150620 17:54:43-!- gfgtdf [~chatzilla@x50abdc0c.dyn.telefonica.de] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 38.0.5/20150525141253]] 20150620 18:05:48-!- hay207 [~haythamme@41.34.43.124] has quit [Quit: Leaving] 20150620 18:20:04-!- ancestral [~ancestral@63.92.240.233] has joined #wesnoth-dev 20150620 18:20:42-!- irker863 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20150620 18:22:37-!- ancestral [~ancestral@63.92.240.233] has quit [Client Quit] 20150620 18:39:47-!- [Relic] [~Relic]@2602:306:33a3:6d30:20f3:2752:646:8b58] has quit [Quit: I press the magic X and all the weirdos go away!] 20150620 18:41:30-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20150620 18:41:44-!- ancestral [~ancestral@63.92.240.233] has joined #wesnoth-dev 20150620 18:41:52-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150620 18:58:51-!- ancestral [~ancestral@63.92.240.233] has quit [Ping timeout: 250 seconds] 20150620 19:22:17-!- Kwandulin [~Miranda@p5B009E0D.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150620 19:28:30-!- [Relic] [~Relic]@2602:306:33a3:6d30:695c:f5f1:f44f:bfc3] has joined #wesnoth-dev 20150620 19:54:51-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20150620 20:07:43-!- TC01_ [~quassel@london.acm.jhu.edu] has joined #wesnoth-dev 20150620 20:08:25-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150620 20:15:12-!- Netsplit *.net <-> *.split quits: TC01 20150620 20:25:02-!- lobby_ [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-dev 20150620 20:25:02-!- Topic for #wesnoth-dev: Wesnoth 1.12.3a ETA: TBD | String freeze ACTIVE on 1.12 branch | Wesnoth Developers Channel | Logs: http://irclogs.wesnoth.org 20150620 20:25:02-!- Topic set by shadowm [~ignacio@wesnoth/developer/shadowm] [Wed Jun 17 01:56:27 2015] 20150620 20:25:02[Users #wesnoth-dev] 20150620 20:25:02[ [Relic] ] [ crimson_penguin] [ higgins ] [ loonycyborg ] [ Ravana_ ] [ TC01_ ] 20150620 20:25:02[ AI0867 ] [ DDR ] [ Ivanovic ] [ matthiaskrgr] [ Rhonda ] [ timotei_ ] 20150620 20:25:02[ AI0867_ ] [ elias ] [ iwaim ] [ Necrosporus ] [ Samual ] [ tomreyn ] 20150620 20:25:02[ Appleman1234] [ EliDupree ] [ janebot ] [ new_one ] [ shadowm ] [ vifon ] 20150620 20:25:02[ boucman ] [ esr ] [ Jetrel ] [ noy ] [ shikadibot] [ vincent_c] 20150620 20:25:02[ c74d ] [ Gambit ] [ knotwork ] [ nurupo ] [ Soliton ] [ yann ] 20150620 20:25:02[ c74d3 ] [ Greg-Boggs ] [ lobby_ ] [ oldlaptop ] [ stikonas ] [ zookeeper] 20150620 20:25:02[ Crendgrim ] [ heirecka ] [ Lohengramm] [ prkc ] [ stth ] [ {V} ] 20150620 20:25:02-!- Irssi: #wesnoth-dev: Total of 48 nicks [0 ops, 0 halfops, 0 voices, 48 normal] 20150620 20:25:23-!- Channel #wesnoth-dev created Tue Jan 27 05:28:41 2009 20150620 20:26:43-!- Irssi: Join to #wesnoth-dev was synced in 111 secs 20150620 20:28:25-!- nurupo_ [~nurupo.ga@unaffiliated/nurupo] has joined #wesnoth-dev 20150620 20:30:00-!- Netsplit *.net <-> *.split quits: AI0867, nurupo, [Relic], c74d 20150620 20:30:00-!- nurupo_ is now known as nurupo 20150620 20:31:46-!- Kallikanzarid [~textual@46.181.226.42] has joined #wesnoth-dev 20150620 20:32:58-!- lipkab [~lipkab@host-91-147-210-193.biatv.hu] has joined #wesnoth-dev 20150620 20:36:15< Kallikanzarid> lipkab hi 20150620 20:36:39< Kallikanzarid> I'm working on SDL 2 right now 20150620 20:36:47< lipkab> Hi. 20150620 20:36:52< Kallikanzarid> why did you abandon SDL 2 if favor of SDL_gpu? 20150620 20:37:38< Kallikanzarid> I don't see any messed up colors but I haven't been making any thorough comparisons 20150620 20:37:45-!- EliDupree_ [~quassel@66-189-34-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20150620 20:38:27< lipkab> I wrote a long and exhaustive explanation on this channel somewhen during the past week, please look it up. 20150620 20:38:34-!- [Relic] [~Relic]@2602:306:33a3:6d30:695c:f5f1:f44f:bfc3] has joined #wesnoth-dev 20150620 20:38:39< Kallikanzarid> okay 20150620 20:39:12-!- ShikadiLord [~ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20150620 20:42:42< Kallikanzarid> 20150616 00:13:10< lipkab> Then it turned out that SDL 2 textures suck. 20150620 20:42:48< Kallikanzarid> suck how? 20150620 20:43:10< Kallikanzarid> same reason SDL_gpu is slow? 20150620 20:46:05< lipkab> Please read the whole conversation before asking any questions. You might have your answers there. 20150620 20:47:04< lipkab> I'm sorry for being so grumpy, but it's like the fifth time I'm explaining this and frankly, it's becoming tiring. 20150620 20:48:27-!- Netsplit *.net <-> *.split quits: EliDupree, new_one, shadowm 20150620 20:50:58-!- DDR_ [~david@ec2.happyspork.com] has joined #wesnoth-dev 20150620 20:51:07< Kallikanzarid> It's just that I don't understand what applies to SDL_gpu and what applies to SDL 2 20150620 20:51:27< Kallikanzarid> you referenced color modulation, what does it mean? how do I test for it? 20150620 20:51:48-!- new_one [~new_one@162.243.146.104] has joined #wesnoth-dev 20150620 20:52:15< Kallikanzarid> is reading back from textures to CPU something you need for SDL 2 to work? 20150620 20:52:38< Kallikanzarid> I agree that it would kill performance, just redrawing everything is better with acceleration 20150620 20:53:05-!- Greg-Boggs_ [~quassel@173.240.247.62] has joined #wesnoth-dev 20150620 20:53:07-!- DDR [~david@ec2.happyspork.com] has quit [Ping timeout: 255 seconds] 20150620 20:53:07-!- DDR_ is now known as DDR 20150620 20:53:08-!- Greg-Boggs [~quassel@173.240.247.62] has quit [Ping timeout: 255 seconds] 20150620 20:53:23-!- vifon [~vifon@bohdan.wu-be.de] has quit [Ping timeout: 255 seconds] 20150620 20:53:47< lipkab> Read access is currently necessary not because of SDL2 but because Wesnoth's rendering engine is built that way. 20150620 20:54:16-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Ping timeout: 255 seconds] 20150620 20:55:14< lipkab> Alpha modulation: SDL2 has some built-in choices for how to handle alpha channels, and none of those options are what we need. 20150620 20:55:34< lipkab> s/are/is 20150620 20:56:19< lipkab> Thus, using SDL2's texture API is out of question. 20150620 20:58:49-!- ShikadiLord is now known as shadowm 20150620 20:59:35-!- Netsplit *.net <-> *.split quits: boucman, Lohengramm, iwaim 20150620 21:00:03-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20150620 21:00:45-!- Greg-Boggs [~quassel@173.240.247.62] has joined #wesnoth-dev 20150620 21:00:54-!- vifon [~vifon@bohdan.wu-be.de] has joined #wesnoth-dev 20150620 21:01:57-!- vifon is now known as 7JTAACRKE 20150620 21:01:57-!- prkc [~prkc@catv-89-134-173-244.catv.broadband.hu] has quit [Ping timeout: 244 seconds] 20150620 21:01:59-!- heirecka [~heirecka@exherbo/developer/heirecka] has quit [Ping timeout: 244 seconds] 20150620 21:01:59-!- {V} [~V@105-70-ftth.on.nl] has quit [Ping timeout: 244 seconds] 20150620 21:01:59-!- Greg-Boggs_ [~quassel@173.240.247.62] has quit [Ping timeout: 244 seconds] 20150620 21:02:00-!- esr [~esr@wesnoth/developer/esr] has quit [Ping timeout: 244 seconds] 20150620 21:02:01-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Read error: Connection reset by peer] 20150620 21:02:23-!- shadowm_desktop [~ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20150620 21:03:11-!- {V} [~V@105-70-ftth.on.nl] has joined #wesnoth-dev 20150620 21:03:26-!- Gambit [~derek@grickit.us] has joined #wesnoth-dev 20150620 21:03:27-!- esr [~esr@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-dev 20150620 21:03:44-!- Gambit [~derek@grickit.us] has quit [Changing host] 20150620 21:03:44-!- Gambit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20150620 21:03:44-!- esr [~esr@static-71-162-243-5.phlapa.fios.verizon.net] has quit [Changing host] 20150620 21:03:44-!- esr [~esr@wesnoth/developer/esr] has joined #wesnoth-dev 20150620 21:07:24-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150620 21:07:57-!- heirecka [~heirecka@j61898.servers.jiffybox.net] has joined #wesnoth-dev 20150620 21:07:57-!- heirecka [~heirecka@j61898.servers.jiffybox.net] has quit [Changing host] 20150620 21:07:57-!- heirecka [~heirecka@exherbo/developer/heirecka] has joined #wesnoth-dev 20150620 21:15:42-!- Grickit [~derek@wesnoth/developer/grickit] has joined #wesnoth-dev 20150620 21:15:56-!- Greg-Boggs_ [~quassel@173.240.247.62] has joined #wesnoth-dev 20150620 21:16:32-!- stth_ [~stth@ip-176-198-117-134.hsi05.unitymediagroup.de] has joined #wesnoth-dev 20150620 21:17:07-!- Rh0nda [~rhonda@anguilla.noreply.org] has joined #wesnoth-dev 20150620 21:18:01-!- DDR_ [~david@ec2.happyspork.com] has joined #wesnoth-dev 20150620 21:18:35-!- crimson_pingvin [~crimson_p@ec2.happyspork.com] has joined #wesnoth-dev 20150620 21:20:21-!- DDR [~david@ec2.happyspork.com] has quit [Ping timeout: 264 seconds] 20150620 21:20:21-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Ping timeout: 264 seconds] 20150620 21:20:22-!- Jetrel [~Jetrel@c-73-164-34-22.hsd1.mn.comcast.net] has quit [Ping timeout: 264 seconds] 20150620 21:20:22-!- loonycyborg [~loonycybo@wesnoth/developer/loonycyborg] has quit [Ping timeout: 264 seconds] 20150620 21:20:23-!- crimson_penguin [~crimson_p@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 264 seconds] 20150620 21:20:23-!- Gambit [~derek@wesnoth/developer/grickit] has quit [Ping timeout: 264 seconds] 20150620 21:20:23-!- Rhonda [~rhonda@anguilla.noreply.org] has quit [Ping timeout: 264 seconds] 20150620 21:20:24-!- stth [~stth@ip-176-198-117-134.hsi05.unitymediagroup.de] has quit [Ping timeout: 264 seconds] 20150620 21:20:24-!- {V} [~V@105-70-ftth.on.nl] has quit [Ping timeout: 264 seconds] 20150620 21:20:24-!- Greg-Boggs [~quassel@173.240.247.62] has quit [Ping timeout: 264 seconds] 20150620 21:20:25-!- crimson_pingvin is now known as crimson_penguin 20150620 21:20:29-!- crimson_penguin [~crimson_p@ec2.happyspork.com] has quit [Changing host] 20150620 21:20:29-!- crimson_penguin [~crimson_p@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20150620 21:20:29-!- DDR_ is now known as DDR 20150620 21:20:52-!- {V} [~V@105-70-ftth.on.nl] has joined #wesnoth-dev 20150620 21:20:55-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20150620 21:21:43-!- loonycyborg [~loonycybo@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20150620 21:35:39-!- lipkab [~lipkab@host-91-147-210-193.biatv.hu] has quit [Quit: Távozom] 20150620 21:38:10-!- Samual [~Samual@xonotic/core-team/Samual] has quit [Ping timeout: 255 seconds] 20150620 21:38:12-!- Samual [~Samual@c-24-3-186-51.hsd1.pa.comcast.net] has joined #wesnoth-dev 20150620 21:39:10-!- Samual [~Samual@c-24-3-186-51.hsd1.pa.comcast.net] has quit [Changing host] 20150620 21:39:10-!- Samual [~Samual@xonotic/core-team/Samual] has joined #wesnoth-dev 20150620 21:39:18-!- vultraz_iOS [uid24821@wesnoth/developer/vultraz] has joined #wesnoth-dev 20150620 21:56:08-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150620 22:04:09-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150620 22:04:58-!- prkc [~prkc@catv-89-134-173-244.catv.broadband.hu] has joined #wesnoth-dev 20150620 22:10:09< Kallikanzarid> what do I google? 20150620 22:10:41< Kallikanzarid> can you put a formula on what's wrong? does it not go all the way to fully transparent? 20150620 22:11:05< Kallikanzarid> if it like squares [0, 1]-alpha, we can just reverse transform it when loading assets 20150620 22:11:14< Kallikanzarid> I can't imagine it being a huge deal 20150620 22:11:44< Kallikanzarid> losing some precision on alpha isn't likely to be deal-breaking 20150620 22:29:05-!- Lohengramm [sid1929@gateway/web/irccloud.com/x-lgknvxncsigrzmjd] has joined #wesnoth-dev 20150620 22:31:01-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150620 22:34:40-!- 7JTAACRKE is now known as vifon 20150620 22:43:19-!- Grickit is now known as Gambit 20150620 23:08:26-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20150620 23:26:35-!- Kallikanzarid [~textual@46.181.226.42] has quit [Quit: Textual IRC Client: www.textualapp.com] 20150620 23:29:31-!- prkc [~prkc@catv-89-134-173-244.catv.broadband.hu] has quit [Ping timeout: 276 seconds] 20150620 23:31:09< shadowm> src/game_initialization/connect_engine.cpp:1349:11: error: comparison of integers of different signs: 'size_t' (aka 'unsigned long') and 'int' [-Werror,-Wsign-compare] 20150620 23:32:22< shadowm> gfgtdf: I have no idea what you are trying to do here. (size_t)-1 is a ginormous unsigned value. 20150620 23:33:22-!- gfgtdf [~chatzilla@x50abdc0c.dyn.telefonica.de] has joined #wesnoth-dev 20150620 23:33:25< shadowm> So I don't know what the correct fix would be either. 20150620 23:33:52< gfgtdf> shadowm: i just needed some default value, (see declaration of that function) correct fix is most likeley to change type to int 20150620 23:35:15< shadowm> Okay, building 20150620 23:36:18< shadowm> That fixes it, shall I commit? 20150620 23:38:27-!- iwaim [~iwaim@rasteenie.alib.jp] has joined #wesnoth-dev 20150620 23:39:16< gfgtdf> shadowm: yes 20150620 23:43:00-!- irker469 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150620 23:43:00< irker469> wesnoth: Ignacio R. Morelle wesnoth:master 8c5830d65d3e / src/game_initialization/ (connect_engine.cpp connect_engine.hpp): Make ng::side_engine::get_color()'s argument a signed integer http://git.io/vL1At 20150620 23:43:01< irker469> wesnoth: Ignacio R. Morelle wesnoth:master f6c77b7dd84b / src/ (3 files in 2 dirs): gui2/tcampaign_settings: Request unescaped era names http://git.io/vL1Aq 20150620 23:43:09-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 245 seconds] 20150620 23:45:26< shadowm> Ravana_: Just saying, the "XP Modification" add-on's description isn't particularly descriptive.  20150620 23:49:09< shadowm> gfgtdf: I have to say, I don't know how modifications work at all so I doubt I can provide any helpful advice on the matter. 20150620 23:51:29-!- You're now known as lobby 20150620 23:57:16< gfgtdf> shadowm: hm but you know how the sp campaign selection looks and you also know gui2. 20150620 23:57:48< gfgtdf> shadowm: you have a plan on when to release next 1.13 version ? --- Log closed Sun Jun 21 00:00:27 2015