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20150618 15:46:32-!- Jake_1 [~chatzilla@ool-ad024d86.dyn.optonline.net] has joined #wesnoth 20150618 15:46:44< Jake_1> hi 20150618 15:47:10< Jake_1> I am trying to make a scenario that includes some custom units 20150618 15:47:26< Jake_1> everything is detected except my image 20150618 15:47:28< Jake_1> s 20150618 15:47:31< Jake_1> which it cannot find 20150618 15:48:41< Jake_1> the images are detected when placed in other eras that actually detect their image folder 20150618 15:50:20< hay207> hi Jake_1 20150618 15:50:34< hay207> welcome to irc channel 20150618 15:50:42< zookeeper> then you've not added a [binary_path] (or did it wrong) 20150618 15:50:42< Jake_1> hi 20150618 15:50:52< Jake_1> hi zookeeper 20150618 15:50:59< Jake_1> I have added it, hold on 20150618 15:51:21< Jake_1> [binary_path] 20150618 15:51:23< Jake_1> path=data/add-ons/MOBA 20150618 15:51:24< Jake_1> [/binary_path] 20150618 15:51:33< Jake_1> that is in my _main file 20150618 15:51:41< Jake_1> within an #ifdef MULTIPLAYER 20150618 15:51:59< Jake_1> it detects the units etc but not the images 20150618 15:52:43< zookeeper> well, then you're placing the images in the wrong place or referencing them wrong 20150618 15:53:09< zookeeper> if you have image=units/foobar.png, then the image should be in MOBA/images/units/foobar.png 20150618 15:53:32< Jake_1> the images are in add-ons/MOBA/images and are referenced as "images/BlueTurret.png" etc 20150618 15:53:48< zookeeper> well there you go, remove the "images/" part 20150618 15:53:58< Jake_1> oh 20150618 15:54:01< Jake_1> its that simple 20150618 15:54:03< Jake_1> ? 20150618 15:54:04< Jake_1> lol 20150618 15:54:05< zookeeper> yes 20150618 15:54:22< Jake_1> thank you very much 20150618 15:54:38< Jake_1> so it looks through for images within the images folder by default 20150618 15:54:43< zookeeper> yep 20150618 15:54:48< zookeeper> and sounds in sounds/, music in music/ 20150618 15:55:11< Jake_1> Thank you for broadening my understanding of WML! :) 20150618 15:59:48-!- Jake_1 [~chatzilla@ool-ad024d86.dyn.optonline.net] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 38.0.5/20150525141253]] 20150618 16:01:49< hay207> guys i got a question about PLACE_IMAGE in here 20150618 16:01:52< hay207> http://forums.wesnoth.org/viewtopic.php?f=21&t=42587&p=586446#p586446 20150618 16:02:45< hay207> i put the macro inside an event but still 20150618 16:08:36< Ravana_> I suggest you scroll up and check wml workshop rules there 20150618 16:09:06< Ravana_> so, did you try if the event fires like I said in game? 20150618 16:09:25< hay207> how to do so? 20150618 16:09:36< Ravana_> any interface action 20150618 16:09:59< Ravana_> I tend to use [lua]wesnoth.message("string")[/lua] 20150618 16:10:05< Ravana_> code= 20150618 16:10:52< hay207> you mean indend code 20150618 16:11:31< Ravana_> for forum more important is just using [code] 20150618 16:11:52< hay207> ok np then 20150618 16:12:27< Ravana_> but easiest way to test would be with [message] 20150618 16:13:17< Ravana_> if event doesn't fire then you haven't included it, or you just already use event with that id 20150618 16:16:09< hay207> i probably haven't included it 20150618 16:19:12< hay207> is there documentation about that? 20150618 16:19:42< Ravana_> preprocessor documentation? 20150618 16:20:21< hay207> yes 20150618 16:20:55< hay207> thanks for help 20150618 16:20:56< Ravana_> http://wiki.wesnoth.org/PreprocessorRef 20150618 16:21:49-!- hay207 [~haythamme@41.34.43.124] has quit [Quit: Leaving] 20150618 17:10:47-!- celmin|sleep is now known as celticminstrel 20150618 17:19:21-!- hay207 [~haythamme@41.34.43.124] has joined #wesnoth 20150618 18:03:52-!- Appleman1234__ [~Appleman1@KD106178171126.au-net.ne.jp] has joined #wesnoth 20150618 18:07:46-!- Appleman1234_ [~Appleman1@KD106154006200.au-net.ne.jp] has quit [Ping timeout: 272 seconds] 20150618 18:35:24-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 256 seconds] 20150618 18:36:53< hay207> hi guys, i posted whole code on this link 20150618 18:36:55< hay207> http://forums.wesnoth.org/viewtopic.php?f=21&t=42587&p=586449#p586449 20150618 18:37:22< hay207> i was not getting PLACE_IMAGE to work 20150618 18:37:42< hay207> any help is appreciated 20150618 18:45:23-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth 20150618 19:08:42-!- WE1LS [~nblserv@198.40.231.110] has quit [Quit: Konversation terminated!] 20150618 19:14:38< hay207> Ravana_, still PLACE_IMAGE won't work 20150618 19:15:42< Ravana_> clearly you didn't fix it then 20150618 19:15:57< Ravana_> you didn't post new code either 20150618 19:22:22< hay207> ok posted the new code 20150618 19:27:13< zookeeper> he didn't tell you to put _only_ the [store_locations] in an [event] 20150618 19:27:19< zookeeper> ...which is what you did 20150618 19:29:51< hay207> thanks for following zookeeper 20150618 19:35:22< hay207> i put also FOREACH you mean? 20150618 19:37:21< zookeeper> if you want that FOREACH to ever happen, yes 20150618 19:38:12< hay207> ok recieved this error 20150618 19:38:14< hay207> http://pastebin.com/xpU1vVXt 20150618 19:38:51< zookeeper> then you did it completely wrong 20150618 19:39:02< hay207> mostly 20150618 19:39:09< hay207> :( 20150618 19:40:48< hay207> here is what i did in last fix 20150618 19:40:50< hay207> http://pastebin.com/vLN1ZGZa 20150618 19:41:21< hay207> placed a closing event after FOREACH 20150618 19:41:51< zookeeper> the code which you're supposed to put inside an event does not stop there, but much later 20150618 19:41:57< zookeeper> after the {NEXT 20150618 19:42:46< hay207> ah right 20150618 19:44:39< hay207> so i guess that this NEXT i was the cause 20150618 19:44:43< hay207> worked 20150618 19:44:56< hay207> thanks zookeeper 20150618 19:46:13-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20150618 19:48:56< hay207> stupid small mistake 20150618 19:49:10< hay207> sorry for my dumbness 20150618 19:49:14< hay207> :D 20150618 19:54:33-!- lipkab [~lipkab@host-91-147-210-193.biatv.hu] has quit [Quit: Távozom] 20150618 20:04:32-!- DreadKnight [~DreadKnig@unaffiliated/dreadknight] has joined #wesnoth 20150618 20:10:34-!- HeyCitiz` [~HeyCitize@STTRPQ3809W-LP140-02-1177985644.dsl.bell.ca] has joined #wesnoth 20150618 20:11:07-!- HeyCitizen [~HeyCitize@69.156.205.235] has quit [Ping timeout: 276 seconds] 20150618 20:16:29< hay207> will wmlindent help me to discover these errors 20150618 20:16:58< hay207> any guide on how to use GUI.pyw? 20150618 20:17:17< hay207> i remember seeing a guide before 20150618 20:24:47< Ravana_> http://forums.wesnoth.org/viewtopic.php?f=10&t=40397 20150618 20:27:04< hay207> can wmlindent disrupt code? 20150618 20:29:37-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth 20150618 20:31:53< Ravana_> it can 20150618 20:31:59< Ravana_> however for wml it doesn't 20150618 20:35:09< shadowm> wmlindent will break certain cases of more exotic WML but a newbie wouldn't be writing code like that in the first place. 20150618 20:36:44-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has joined #wesnoth 20150618 20:48:26-!- Narrat [~Crebiz@p54863BB6.dip0.t-ipconnect.de] has joined #wesnoth 20150618 21:07:52-!- Kwandulin [~Miranda@p5B0080C8.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150618 21:19:27-!- WE1LS [~WE1LS@198.40.231.110] has joined #wesnoth 20150618 21:48:40-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150618 22:10:49-!- Appleman1234__ is now known as Appleman1234 20150618 22:22:40-!- WE1LS [~WE1LS@198.40.231.110] has quit [Remote host closed the connection] 20150618 22:22:56-!- WE1LS [~WE1LS@198.40.231.110] has joined #wesnoth 20150618 22:45:14-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20150618 22:54:17-!- WE1LS [~WE1LS@198.40.231.110] has quit [Remote host closed the connection] 20150618 22:55:23-!- Netsplit *.net <-> *.split quits: Smedles, Jetrel, hay207 20150618 22:57:17-!- StandYourGround 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