--- Log opened Mon Jul 06 00:00:14 2015 20150706 00:10:35-!- travis-ci [~travis-ci@ec2-54-226-51-194.compute-1.amazonaws.com] has joined #wesnoth-dev 20150706 00:10:36< travis-ci> gfgtdf/wesnoth-old#492 (master - e2f4077 : gfgtdf): The build is still failing. 20150706 00:10:36< travis-ci> Build details : https://travis-ci.org/gfgtdf/wesnoth-old/builds/69663199 20150706 00:10:36-!- travis-ci [~travis-ci@ec2-54-226-51-194.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150706 00:12:43-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 252 seconds] 20150706 00:29:02-!- aeonchild [enchilado@defocus/yummy/enchilado] has quit [Ping timeout: 248 seconds] 20150706 00:29:08-!- vincent_c [~bip@vcheng.org] has quit [Ping timeout: 256 seconds] 20150706 00:29:25-!- vincent_c [~bip@vcheng.org] has joined #wesnoth-dev 20150706 00:29:59-!- aeonchild [enchilado@defocus/yummy/enchilado] has joined #wesnoth-dev 20150706 00:43:44-!- ancestral [~ancestral@63.92.240.233] has joined #wesnoth-dev 20150706 00:44:12< ancestral> shadowm: I have a build done, I need to upload it when I get home ~ 1 hr 20150706 00:44:17< ancestral> 1.13.1 20150706 00:45:38< shadowm> Okay. 20150706 00:45:42< ancestral> In other news, someone is having Windows installer issues: http://redd.it/3c8tro loonycyborg 20150706 00:45:56< ancestral> (or whoever else) 20150706 00:46:45-!- ancestral [~ancestral@63.92.240.233] has quit [Client Quit] 20150706 00:47:47< loonycyborg> probably just a broken download 20150706 00:48:00 * shadowm rolls eyes. 20150706 00:49:33< shadowm> The program tells you it might be a corrupted download and you don't even try redownloading? I mean, come on. 20150706 00:50:03< shadowm> Perhaps OP actually needs to see an occulist. 20150706 00:50:13< shadowm> *oculist 20150706 00:55:36-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150706 00:55:57-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150706 00:56:21-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20150706 00:56:22-!- kex [~kex@31-151-58-117.dynamic.upc.nl] has joined #wesnoth-dev 20150706 00:58:13-!- aquileia [95acd0d3@gateway/web/freenode/ip.149.172.208.211] has quit [Quit: Page closed] 20150706 01:01:02-!- kex [~kex@31-151-58-117.dynamic.upc.nl] has quit [Ping timeout: 250 seconds] 20150706 01:12:27-!- travis-ci [~travis-ci@ec2-54-144-212-123.compute-1.amazonaws.com] has joined #wesnoth-dev 20150706 01:12:28< travis-ci> gfgtdf/wesnoth-old#493 (master - a2d5b87 : gfgtdf): The build is still failing. 20150706 01:12:28< travis-ci> Build details : https://travis-ci.org/gfgtdf/wesnoth-old/builds/69666109 20150706 01:12:28-!- travis-ci [~travis-ci@ec2-54-144-212-123.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150706 01:27:21-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20150706 01:28:19-!- irker952 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20150706 02:10:43-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20150706 02:21:40-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has joined #wesnoth-dev 20150706 02:23:54-!- hay207 [~haythamme@41.34.31.192] has quit [Ping timeout: 244 seconds] 20150706 02:33:26< ancestral> Uploading 1.13.1 OS X in progress (382.3 MB) 20150706 02:34:03< shadowm> Is it going to be two packages like the last time or only one? 20150706 02:34:13< ancestral> I’m only making one 20150706 02:34:27< ancestral> If it doesn’t run, people can tell me and gather bug reports 20150706 02:34:32< ancestral> (So far no one has) 20150706 02:34:38< shadowm> And what versions is it supposed to run on? 20150706 02:34:41< ancestral> (Last time, except for mattsc) 20150706 02:34:57< ancestral> Well, Yosemite for sure. I built it targeted for 10.6+ 20150706 02:35:08< ancestral> I just don’t have access to any other OSes 20150706 02:35:15< shadowm> You might want to be more open about it and ask people to report positive results too then. 20150706 02:35:33< ancestral> Yes, you’re right 20150706 02:35:38< shadowm> We're an OSS project. OSS audiences rarely bother with positive feedback. 20150706 02:36:02< shadowm> Unless someone points a gun at them. 20150706 02:36:19< ancestral> I’ll PM StandYourGround, I know he’s been having adventures with building, and I think he had issue with one or more binaries last time 20150706 02:37:10< ancestral> He was able to build using homebrew, but has unusual artifacts and graphical distortion. (Not sure how much is due to it being on El Capitan.) 20150706 02:39:21< ancestral> I’ll say this: to my knowledge, how 1.13.1 is built is no different to 1.12.x, except the pango library static objects 20150706 02:39:58< vultraz> Do we have anyone else on El Capitan? 20150706 02:40:29< shadowm> I wish the guy that reported the Windows sound issues would SEE MY PRIVATE MESSAGE and tested 1.12.4a. >:c 20150706 02:40:59< ancestral> vultraz: Good question 20150706 02:41:18< ancestral> Maybe crimson_penguin? 20150706 02:41:30< crimson_penguin> Not me 20150706 02:41:47< shadowm> I can be the captain. 20150706 02:41:48< ancestral> I have a key but I don’t want to jump to it yet 20150706 02:42:30< ancestral> ¡O El Capitan, Mi El Capitan! 20150706 02:42:39< ancestral> missed some accents 20150706 02:42:47< ancestral> Apple chose to drop the accents 20150706 02:42:51< shadowm> You also missed a lot of grammar. 20150706 02:43:09< ancestral> Walt Whitman, anyone? 20150706 02:43:23< shadowm> I didn't thin Apple chose anything, I just thought that the city or location name was usually written without them. 20150706 02:43:26< shadowm> *think 20150706 02:43:30< ancestral> https://en.wikipedia.org/wiki/O_Captain!_My_Captain! 20150706 02:43:52< ancestral> shadowm: I believe you are correct 20150706 02:44:32-!- kex [~kex@31-151-58-117.dynamic.upc.nl] has joined #wesnoth-dev 20150706 02:45:10< ancestral> Well, if any Mac users are here and don’t mind spending time downloading 1.13.1, please do 20150706 02:45:23< ancestral> http://sourceforge.net/projects/wesnoth/files/wesnoth/wesnoth-1.13.1/Wesnoth_1.13.1.dmg/download 20150706 02:45:27< shadowm> As an outsider, I believe that using location names was a misguided decision and they should've stuck with big cats or maybe switch to canids. 20150706 02:45:41< ancestral> They ran out of cats 20150706 02:45:51< ancestral> Maybe Lynx or Ocelot 20150706 02:46:19< ancestral> Reminds me of the O’Reilly books 20150706 02:46:28< ancestral> And all the animals that grace their covers 20150706 02:49:27< Yaiyan> Lemme grab my macbook 20150706 02:49:34-!- kex [~kex@31-151-58-117.dynamic.upc.nl] has quit [Ping timeout: 264 seconds] 20150706 02:49:43< ancestral> Yaiyan: Oh, thanks! 20150706 02:49:52< ancestral> I appreciate it 20150706 02:49:55-!- Ardonik [~user@adsl-75-28-98-159.dsl.irvnca.sbcglobal.net] has joined #wesnoth-dev 20150706 02:50:08-!- travis-ci [~travis-ci@ec2-54-196-10-247.compute-1.amazonaws.com] has joined #wesnoth-dev 20150706 02:50:09< travis-ci> gfgtdf/wesnoth-old#494 (master - aad3e0e : gfgtdf): The build was fixed. 20150706 02:50:09< travis-ci> Build details : https://travis-ci.org/gfgtdf/wesnoth-old/builds/69671305 20150706 02:50:09-!- travis-ci [~travis-ci@ec2-54-196-10-247.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150706 02:50:40-!- StandYourGround [~Chaz@104-61-189-229.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20150706 02:50:56< StandYourGround> ancestral: downloading your sourceforge build 20150706 02:51:04< ancestral> StandYourGround: Thanks! 20150706 02:51:06< shadowm> Well, clearly the world sucks if we have only about 10 big cats. 20150706 02:51:44< StandYourGround> does it contain newer code than 1.13.1+dev (23d4367-Clean)? 20150706 02:52:06< ancestral> shadowm: Good thing Dave didn’t use cats as code names for Wesnoth 20150706 02:52:08< shadowm> Espreon would probably have switched to Mac if they had named a release "Caracal". 20150706 02:52:21< shadowm> But I guess it doesn't count as a big cat. 20150706 02:52:27< ancestral> StandYourGround: No 20150706 02:52:37< ancestral> What’s odd is I used the tagged version 1.13 20150706 02:52:41< StandYourGround> I’m doubtful it will work… and give me a moment… 20150706 02:52:46< ancestral> But the window says 1.13.1+dev 20150706 02:52:59< shadowm> ancestral: That means you didn't use the tagged version. 20150706 02:53:07< ancestral> But we went over this I thought 20150706 02:53:09< StandYourGround> might be for the best 20150706 02:53:10-!- Ard0nik [~user@75.28.96.171] has quit [Ping timeout: 264 seconds] 20150706 02:53:18< ancestral> git describe said I was on 1.13 20150706 02:53:22< ancestral> er 1.13.1 20150706 02:53:49< shadowm> But your IDE might have had mis-cached objects or something. 20150706 02:53:59< ancestral> Certainly possible 20150706 02:54:09< StandYourGround> sourceforge Wesnoth is launching... 20150706 02:54:15< StandYourGround> working on it 20150706 02:54:25< shadowm> If you check the commit that 1.13.1 points to, you'll notice that src/wesconfig.h's VERSION macro has "1.13.1" as its value for that commit, not "1.13.1+dev". 20150706 02:54:28< ancestral> I feel like SF is getting slower 20150706 02:54:34< StandYourGround> the mirrors sucked 20150706 02:54:42< StandYourGround> but for some reason, the direct link was super fast 20150706 02:55:16< ancestral> I can certainly rebuild 20150706 02:55:19< shadowm> Anyway, I didn't see any actual engine changes between 1.13.1 and the date and time when you were building it (barring my related commit), so it should be safe. 20150706 02:55:34 * ancestral nods 20150706 02:55:39< shadowm> People will just wonder why it says '+dev'. 20150706 02:55:44 * Yaiyan hates the unidentified developer message every single app gives -_- 20150706 02:55:46< shadowm> Oh, yeah, actually, there is a nasty side effect. 20150706 02:55:48< StandYourGround> does the homebrew build use different data folder locations? 20150706 02:55:54< ancestral> Yaiyan: I know how to fix that 20150706 02:55:55< shadowm> They won't be able to join the development MP server. 20150706 02:56:04< shadowm> I forgot that little detail. 20150706 02:56:24< StandYourGround> because I would have expected the sourceforge build to have launched already if the homebrew build already did the initial caching work 20150706 02:56:32< ancestral> Someone on the team needs to get a developer account and spend $99 20150706 02:56:41< StandYourGround> I have a developer account 20150706 02:56:44< StandYourGround> and I never paid 20150706 02:56:46< Yaiyan> Bleh, it's not launching, just bouncing on the menubar 20150706 02:56:59< ancestral> To get an ID you need a dev account 20150706 02:57:04< ancestral> A paid membership 20150706 02:57:25< StandYourGround> I have full seed access to all the software for Mac, iOS, and even Windows 20150706 02:57:32< ancestral> I’ve noticed the first launch takes longer than expected 20150706 02:57:32< StandYourGround> so I think I probably have the ID thing 20150706 02:57:54< StandYourGround> and you didn’t see me say anything *Madagascar penguin voice* 20150706 02:58:06< Yaiyan> How long's longer than expected... 20150706 02:58:15< StandYourGround> like, this is my third force quit 20150706 02:58:23< StandYourGround> the homebrew build was snappy on cold launch 20150706 02:58:27< Yaiyan> Launching it from the command line instead :/ 20150706 02:58:28< StandYourGround> like no wait 20150706 02:58:38< ancestral> Guys 20150706 02:58:39< StandYourGround> wait, the blinking stopped 20150706 02:58:43< StandYourGround> making progress 20150706 02:58:48< ancestral> I’d appreciate if you would try launching the first time and waiting 20150706 02:59:14< StandYourGround> From experience, I have leanred that wesnoth gets hung up somewhere in the first launch process 20150706 02:59:21< Yaiyan> Oh 20150706 02:59:23< Yaiyan> Launching now 20150706 02:59:29< ancestral> I may be jaded with my SSD 20150706 02:59:30< StandYourGround> and force quitting and starting over seems to make it start over where it left off 20150706 02:59:38< ancestral> That could be 20150706 02:59:44< Yaiyan> I have an SSD too, still took a few minutes 20150706 02:59:47< ancestral> I wish I could tell you what it’s doing, but 20150706 02:59:54< ancestral> To my knowledge, it’s a one time wait 20150706 03:00:03< StandYourGround> kinda like if you force quit safari and start over two web pages back from werre you left. 20150706 03:00:12< StandYourGround> and look at that! Crash on launch 20150706 03:00:22< ancestral> Perhaps it’s looking for cache and support files, though I defer to devs smarter tha me 20150706 03:00:35< StandYourGround> thr homebrew build should have made those already 20150706 03:00:49< StandYourGround> and even it didn’t take long at all on cold 20150706 03:00:49< ancestral> StandYourGround: Try this if you don’t mind 20150706 03:00:50< Yaiyan> Has some issues with window resizing 20150706 03:00:54< StandYourGround> something about the Xcode builds 20150706 03:00:54< Yaiyan> I think that's on SDL's end though 20150706 03:01:07< ancestral> Yaiyan: manually resize it and it will correct itself 20150706 03:01:09< StandYourGround> I’m serious, Wesnoth was instant launch cold from homebrew 20150706 03:01:11< shadowm> Wesnoth reads a very small set of files before setting up video, input devices, and the loading screen. 20150706 03:01:43< ancestral> StandYourGround: go to /usr/local/Cellar/pango/ 20150706 03:01:44< shadowm> I don't know if OS X caches the contents of a .dmg somewhere? 20150706 03:01:56< StandYourGround> ancestral: In the new OS X, it is possible to force Wesnoth to use system native fullscreen 20150706 03:01:58< StandYourGround> and it works 20150706 03:01:59< StandYourGround> awesome 20150706 03:02:06< ancestral> Hmm 20150706 03:02:14< ancestral> Yes, I know full screen also fixes the issue 20150706 03:02:26< StandYourGround> no, I mean, full Mission Control compatibility 20150706 03:02:32< StandYourGround> swipe to change spaces and everything 20150706 03:02:44< StandYourGround> and no coe changes 20150706 03:02:49< Yaiyan> Desktop window, fullscreen you mean? 20150706 03:02:49< StandYourGround> and wesnoth still think it’s windowed 20150706 03:02:52< StandYourGround> yep 20150706 03:02:57< StandYourGround> no 20150706 03:03:05< StandYourGround> well depending on definition 20150706 03:03:06< ancestral> StandYourGround: /usr/local/Cellar/pango/x.x.x/ 20150706 03:03:18< Yaiyan> Probably not then 20150706 03:03:25< StandYourGround> hang on 20150706 03:03:28< shadowm> What I mean by this is that it shouldn't take long to read the files required before the loading screen first appears, unless your storage medium is really crummy. 20150706 03:03:37< StandYourGround> brand new hybrid drive 20150706 03:03:38< shadowm> 5 seconds, tops. 20150706 03:03:59< ancestral> /usr/local/Cellar/pango/x.x.x/lib/pango/1.8.0/ 20150706 03:04:18< Yaiyan> Are there any flags to get wesnoth to dump what it's doing during loadup somewhere? 20150706 03:04:24< ancestral> Yes 20150706 03:04:57< ancestral> If you run Wesnoth from the command line you add a flag 20150706 03:05:59< ancestral> StandYourGround: Copy that folder to 1.13.1’s Wesnoth.app/Contents/Resources/pango 20150706 03:06:09< ancestral> And relaunch. Very curious if that works 20150706 03:06:13< StandYourGround> ok hold on a moment 20150706 03:06:15< ancestral> Yaiyan: Did yours crash? 20150706 03:06:32< Yaiyan> ancestral, nah, just took 3 or 4 minutes for first load 20150706 03:06:39< ancestral> Okay, but it does run? 20150706 03:06:42< StandYourGround> copying wesnoth to desktop to remove the disk image from the equation 20150706 03:06:42< Yaiyan> The activity monitor showed it as not responding though 20150706 03:06:43< Yaiyan> yeah 20150706 03:06:47< ancestral> Excellent 20150706 03:06:54< ancestral> What version of OS X do you have? 20150706 03:06:55< StandYourGround> but first for your pleasure: https://dl.dropboxusercontent.com/u/963452/Pictures/Screen%20Shot%202015-07-05%20at%2010.05.41%20PM.png 20150706 03:07:00< StandYourGround> it’s a secret 20150706 03:07:00< Yaiyan> Yosemite 20150706 03:07:03< StandYourGround> Apple might be watching 20150706 03:07:05< StandYourGround> :P 20150706 03:07:09< Yaiyan> Macbook Air from 3 years ago 20150706 03:07:11< StandYourGround> Bless me Apple for I have sinned 20150706 03:07:32< ancestral> Eh it’ll be a public beta soon enough 20150706 03:07:37< StandYourGround> yeah but not yet 20150706 03:07:45< StandYourGround> anyways, want to learn how the trick works? 20150706 03:07:48< ancestral> Yaiyan: Okay, thanks 20150706 03:07:52< vultraz> Is the os x installer still using that old bg? 20150706 03:07:59< StandYourGround> bg? 20150706 03:08:00< Yaiyan> What does Wesnoth do on first launch up? 20150706 03:08:05< ancestral> Background 20150706 03:08:08< vultraz> background 20150706 03:08:13< StandYourGround> in the installer process? 20150706 03:08:20< ancestral> vultraz: I’m happy to use something else 20150706 03:08:20< StandYourGround> it’s a drab grey if I recall 20150706 03:08:27< Yaiyan> Moving the ~/Library/Application Support/Wesnoth_1.13 doesn't cause it to slow down again 20150706 03:08:31< vultraz> ancestral: why not the new map 20150706 03:08:35< shadowm> Yaiyan: It creates the preferences file and a few empty directories. 20150706 03:08:38< ancestral> Sure 20150706 03:08:49< StandYourGround> see the screenshot I linked? 20150706 03:08:52< ancestral> vultraz: I guess I could whip something up 20150706 03:09:18< ancestral> Yaiyan: I’m not sure what it does the first time. mattsc might know? 20150706 03:09:22< shadowm> Actually, it doesn't even create the preferences file until you mess with the rpeferences. 20150706 03:09:32< ancestral> Aside from the other devs 20150706 03:09:46< Yaiyan> shadowm, so what would be the difference between launching for the first time, and launching without that folder there? 20150706 03:09:50< StandYourGround> wow… homebrew has pango 1.3,8 or something 20150706 03:09:52< StandYourGround> this is 1.8... 20150706 03:10:00< ancestral> No that’s correct 20150706 03:10:03< ancestral> Inside that folder 20150706 03:10:05< shadowm> Here's what Wesnoth creates when launched the first time on Linux: http://pastebin.com/PJ78eDEq 20150706 03:10:10< ancestral> I’m not sure how that versioning works 20150706 03:10:24< shadowm> 0 bytes total. 20150706 03:10:53< StandYourGround> ancestral: Want to learn how I trick Wesnoth into Mac-fullscreen? 20150706 03:10:53< shadowm> Oh wait, I have --nocache. 20150706 03:11:05< ancestral> StandYourGround: I press command+F myself 20150706 03:11:06< ancestral> :-P 20150706 03:11:10< shadowm> But if cache was an issue you'd see the loading screen bar. 20150706 03:11:13< StandYourGround> I mean, not SDL fullscreen 20150706 03:11:17< StandYourGround> Wesnoth think it’s windowed 20150706 03:11:27< StandYourGround> but OS X uses it like a fullscreen app 20150706 03:11:40< StandYourGround> like the screenshot I posted 20150706 03:11:47< shadowm> With cache it's 312 KiB in 8 dirs and 5 files. 20150706 03:11:59< StandYourGround> Okay, I got wesnoth launch with the custom pango 20150706 03:12:13< StandYourGround> want to see how pretty it is? 20150706 03:12:30< StandYourGround> uploading... 20150706 03:12:33< ancestral> StandYourGround: http://img42.com/zpZ7d 20150706 03:12:40< ancestral> Take that folder 20150706 03:12:52< ancestral> Put it in Wesnoth.app’s pango folder 20150706 03:12:53< StandYourGround> oh ok 20150706 03:12:57< ancestral> Then re-run it 20150706 03:12:58< StandYourGround> but first… https://dl.dropboxusercontent.com/u/963452/Pictures/Screen%20Shot%202015-07-05%20at%2010.11.48%20PM.png 20150706 03:13:14< ancestral> Eeks 20150706 03:13:56< StandYourGround> that fixed the text 20150706 03:13:59< StandYourGround> graphics still suck 20150706 03:14:03< ancestral> Okay 20150706 03:14:18< ancestral> In my build? 20150706 03:14:24< StandYourGround> yes 20150706 03:14:26< ancestral> Okay 20150706 03:14:30< StandYourGround> eww… I think it’s substituing Apple’s San Fransisco font 20150706 03:14:35< StandYourGround> the new El Cap font 20150706 03:14:45< ancestral> That could be 20150706 03:15:01< ancestral> That’s a known issue, where it’s taking the system font 20150706 03:15:05< StandYourGround> https://dl.dropboxusercontent.com/u/963452/Pictures/Screen%20Shot%202015-07-05%20at%2010.14.40%20PM.png 20150706 03:15:15< ancestral> No 20150706 03:15:19< ancestral> That’s just Helvetica 20150706 03:15:23< shadowm> ancestral: Re MP server, people on your build will not be able to join the 1.13.1 MP server and will get automatically redirected to the trunk MP server. UNLESS they use the Multiplayer → Connect to Server option to specify a custom address, and use wesnoth.org:14997 there. 20150706 03:15:29< StandYourGround> I’ve lost my ability to tell 20150706 03:15:29< Yaiyan> ancestral, manually resizing the window doesn't fix the issues 20150706 03:15:48< shadowm> (Or server.wesnoth.org:14997 if you want a canonical hostname.) 20150706 03:15:54< StandYourGround> so… is anyone interested in how to make Mac native wesnoth fullscreen work? 20150706 03:16:08< StandYourGround> as opposed to SDL fullscreen 20150706 03:16:25< ancestral> Sure, explain 20150706 03:16:32< shadowm> (Actually, stick to the canonical hostname, since there's no guarantee we won't have to move the MP server somewhere else tomorrow or any other day.) 20150706 03:16:47< StandYourGround> eww… this is 1.13 sdl fullscreen 20150706 03:16:48< StandYourGround> https://dl.dropboxusercontent.com/u/963452/Pictures/Screen%20Shot%202015-07-05%20at%2010.16.16%20PM.png 20150706 03:17:10< ancestral> Yaiyan: Really? 20150706 03:17:14< ancestral> Do you have a screenshot? 20150706 03:17:15< StandYourGround> anyways, to use Wesnoth in El Cap fullscreen, first use the green button trick on a window that already supports it, like Safari 20150706 03:17:18< Yaiyan> Yeah, screen goes completely grey 20150706 03:17:26-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150706 03:17:28< StandYourGround> give Safari one half of the screen, and choose wesnoth for the other 20150706 03:17:31< StandYourGround> so, dual pane 20150706 03:17:32< ancestral> If you quit and relaunch, does that make a difference? 20150706 03:17:32< Yaiyan> Hmm, sort of fixed itself now...sort of 20150706 03:17:35< StandYourGround> then restore Safari 20150706 03:17:45< ancestral> noy: Hi, are you running on a Mac these days? 20150706 03:17:55< StandYourGround> now, Wesnoth is fullscreen, but with a black bar where the menu bar belongs 20150706 03:18:07< StandYourGround> and it tends to white out, which F5 fixes 20150706 03:18:08< noy> yep 20150706 03:18:10< Yaiyan> Going into fullscreen forgets the resolution I set too 20150706 03:18:19< ancestral> noy: What version of OS X are you on? 20150706 03:18:29< StandYourGround> to get the full experience, you need to trigger a system screen refresh 20150706 03:18:31< noy> problems with wesnoth? I’m on yosemite] 20150706 03:18:40< ancestral> Yaiyan: There are some things you have to choose in the preferences for the display resolution 20150706 03:18:42< StandYourGround> so OS X resizes Wesnoth to take up the full screen 20150706 03:18:49< noy> 10.10.3 20150706 03:18:52< Yaiyan> ancestral, i.imgur.com/nc0ZAQ9.jpg 20150706 03:18:53< ancestral> Okay 20150706 03:18:59< StandYourGround> my method is to plug in my external display briefly 20150706 03:19:07< Yaiyan> It was a pure grey display before, but I just resized the window and got that issues in the lower left 20150706 03:19:07< StandYourGround> now you have full screen wesnoth 20150706 03:19:20< pydsigner> StandYourGround: Nice 20150706 03:19:23< Yaiyan> Yeah, I set 1336x768 in the preferences, then ctrl+f and it went back to 800x600 20150706 03:19:32< StandYourGround> and once you start actually playing or watching a game, it is pretty much seamless when invoking Mission Control 20150706 03:19:38< StandYourGround> or swiping between spaces 20150706 03:19:47< ancestral> Yaiyan: Wesnoth keeps the prefs for the windowed version separate from the fullscreen IIRC 20150706 03:20:20< ancestral> noy: It appears Yosemite is working fine. El Cap has some issues, I haven’t gotten anyone yet with 10.9 or older 20150706 03:20:25< Yaiyan> Oh, fair enough then 20150706 03:20:26< ancestral> (1.13.1) 20150706 03:20:42< noy> hm 20150706 03:21:18< ancestral> Yaiyan: So what we did was automatically assign 800 x 600 on first launch if no pref file exists to play it safe as a workaround for this bug. If you have a large dock and a small resolution potentially you could still encounter it 20150706 03:21:31< ancestral> Resizing fixes the issue 20150706 03:21:47< ancestral> Still, that editor looks pretty bad 20150706 03:21:51< Yaiyan> Yeah, just checked with my pc, which has the same behaviour on linux 20150706 03:21:51< StandYourGround> ancestral: thanks for the SF build, but I’m going to just stick with homebrew for now 20150706 03:21:53< noy> that sucks 20150706 03:21:57< Yaiyan> That was from manually resizing the window 20150706 03:22:08< noy> let me know how it goes 20150706 03:22:09< StandYourGround> and if there is ever a git commit that claims to fix the graphics problems, let me know 20150706 03:22:14< StandYourGround> and I’ll update wesnoth in homebrew 20150706 03:22:20< Yaiyan> Resizing works fine now, interestingly 20150706 03:22:32< ancestral> StandYourGround: Of course, I’m with you on that. I just wanted to see what my binary looks like in El Cap 20150706 03:22:34< ancestral> :) 20150706 03:22:42< StandYourGround> and for my “daily driver” wesnoth, it’s going to have to be 1.12 20150706 03:22:43< ancestral> Yaiyan: I think that’s an upstream issue 20150706 03:22:48< StandYourGround> because that works in El Cap 20150706 03:22:51< StandYourGround> strangely enough 20150706 03:23:01< ancestral> Regardless, it makes sense that happens on resizing 20150706 03:23:23< ancestral> It looks like resizing it smaller makes a difference 20150706 03:23:27< ancestral> Fixes it always? 20150706 03:24:25< ancestral> StandYourGround: Still trying to figure out the cairo/pango/fontconfig issues. That should *hopefully* make it playable for El Cap 20150706 03:24:37< StandYourGround> the fonts are fine 20150706 03:24:41< StandYourGround> it’s the graphics that suck 20150706 03:24:45< ancestral> Right 20150706 03:24:46< StandYourGround> I can live with Helvetica 20150706 03:24:55< Yaiyan> ancestral, wouldn't surprise me 20150706 03:25:05< StandYourGround> but 1.12 is still spotless 20150706 03:25:11< shadowm> I can't have you live with Helvetica because that bug breaks one of my features. 20150706 03:25:11< StandYourGround> something was changed in 1.13 20150706 03:25:19< ancestral> Yes, the frameworks/libraries 20150706 03:25:34< StandYourGround> helvetica isn’t the deal breaker though 20150706 03:25:45< ancestral> No, but it hints at a larger problem 20150706 03:26:06< ancestral> StandYourGround, Yaiyan: Thank you for your help 20150706 03:26:08< shadowm> http://www.wesnoth.org/images/sshots/wesnoth-1.13.1-4.jpg I introduced support for monospace fonts in 1.13.1 and it doesn't work on OS X as it is because of the same damn bug. 20150706 03:26:11< StandYourGround> this is: (wait for upload to finish) https://dl.dropboxusercontent.com/u/963452/Pictures/Screen%20Shot%202015-07-05%20at%2010.25.47%20PM.png 20150706 03:27:05< ancestral> Probably an SDL framework thing 20150706 03:27:28< StandYourGround> is there a way to homebrew an older version and rebuild 1.13? 20150706 03:27:44< StandYourGround> or maybe copy the older version from 1.12 20150706 03:27:50< StandYourGround> into the Cellar 20150706 03:27:58< ancestral> When I tried Wesnoth crashed 20150706 03:28:08< StandYourGround> I mean pre-build 20150706 03:28:20< StandYourGround> and then build wesnoth with the older sdl 20150706 03:28:28< StandYourGround> not just copy in 20150706 03:28:31< StandYourGround> just in case 20150706 03:28:40< ancestral> Yes, and I get crash-to-desktop upon launching 20150706 03:28:47< StandYourGround> oh ok 20150706 03:28:49< StandYourGround> fair enough 20150706 03:28:54< StandYourGround> maybe a different framework then 20150706 03:28:56< ancestral> Between Cairo, Pango, Fontconfig, SDL and maybe something else, there was a version bump up from 1.12 and 1.13 20150706 03:29:22< StandYourGround> if you find it let me know 20150706 03:29:33< StandYourGround> I really should hit the sack now 20150706 03:29:35< StandYourGround> been fun 20150706 03:29:38< ancestral> Great 20150706 03:29:41< StandYourGround> nice to see you actually online 20150706 03:29:43< ancestral> I’ll keep you posted 20150706 03:29:45< ancestral> Same here 20150706 03:30:11< StandYourGround> ttyl 20150706 03:30:14-!- StandYourGround [~Chaz@104-61-189-229.lightspeed.milwwi.sbcglobal.net] has quit [Quit: StandYourGround] 20150706 03:31:19< ancestral> I’ll PM mattsc to see if he can run my binary 20150706 03:31:37< ancestral> Then we can see if it works on 10.9 20150706 03:36:24< Yaiyan> Gotta say, I miss the old threatening message not to ask for binaries in the release threads 20150706 03:59:10< shadowm> I don't like scaring away newcomers. 20150706 03:59:41< shadowm> Plus, until very recently, the Apple OS X and Windows builds were always ready in time for announcing. 20150706 04:00:36< shadowm> (Sans exceptions I probably never heard of since it wasn't my job to track the overall release status then.) 20150706 04:01:53< shadowm> So that predictability rendered the warning pointless. 20150706 04:02:34< shadowm> I'd also never, ever ban someone just for asking an inoffensive question. 20150706 04:07:43-!- knotwork [~markm@unaffiliated/knotwork] has joined #wesnoth-dev 20150706 04:18:22-!- oldlaptop [~quassel@50-107-82-76.adr02.mskg.mi.frontiernet.net] has quit [Ping timeout: 248 seconds] 20150706 04:22:24-!- oldlaptop [~quassel@50-107-82-76.adr02.mskg.mi.frontiernet.net] has joined #wesnoth-dev 20150706 04:32:39-!- kex [~kex@31-151-58-117.dynamic.upc.nl] has joined #wesnoth-dev 20150706 04:37:34-!- kex [~kex@31-151-58-117.dynamic.upc.nl] has quit [Ping timeout: 264 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20150706 17:52:26< ancestral> shadowm: My binary fails for mattsc 20150706 17:57:10-!- TC01 [~quassel@london.acm.jhu.edu] has joined #wesnoth-dev 20150706 18:00:59-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 265 seconds] 20150706 18:13:56-!- horrowind [~Icedove@2a02:810a:8b00:5298:21b:fcff:fee3:c3ff] has joined #wesnoth-dev 20150706 18:35:18-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150706 19:03:51-!- Appleman1234__ [~Appleman1@KD111107147043.au-net.ne.jp] has joined #wesnoth-dev 20150706 19:06:15-!- Appleman1234_ [~Appleman1@KD111107144157.au-net.ne.jp] has quit [Ping timeout: 255 seconds] 20150706 19:16:27-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150706 19:17:33-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150706 19:23:49-!- kex [~kex@31-151-58-117.dynamic.upc.nl] has joined #wesnoth-dev 20150706 19:28:33-!- kex [~kex@31-151-58-117.dynamic.upc.nl] has quit [Ping timeout: 256 seconds] 20150706 19:43:19-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20150706 19:52:08-!- Kwandulin [~Miranda@p5B00958E.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150706 19:52:56< shadowm> Sigh. 20150706 19:54:36-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20150706 20:17:17-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 240 seconds] 20150706 20:18:32-!- noy [~Noy@24.244.23.183] has joined #wesnoth-dev 20150706 20:18:44-!- noy [~Noy@24.244.23.183] has quit [Changing host] 20150706 20:18:44-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20150706 20:35:30-!- Appleman1234_ [~Appleman1@KD111107154214.au-net.ne.jp] has joined #wesnoth-dev 20150706 20:35:52-!- Appleman1234_ is now known as Appleman1234 20150706 20:37:42< shadowm> ancestral: Has anyone on the same OS version as mattsc tested it? 20150706 20:37:47-!- Appleman1234__ [~Appleman1@KD111107147043.au-net.ne.jp] has quit [Ping timeout: 240 seconds] 20150706 20:38:00< shadowm> That is to rule out something special about mattsc's configuration. 20150706 20:38:28< shadowm> OS configuration, that is. 20150706 20:38:35< shadowm> Has he made sure to test with a clean Wesnoth user config+data dir as well? 20150706 20:39:38< shadowm> I can't really help you with this other than asking relevant questions in an attempt to treat Mac computers like machines and not magic black boxes of non-deterministic behavior. 20150706 20:43:06-!- Laela [50eb531b@gateway/web/freenode/ip.80.235.83.27] has joined #wesnoth-dev 20150706 20:44:14-!- Laela [50eb531b@gateway/web/freenode/ip.80.235.83.27] has quit [Client Quit] 20150706 20:45:02-!- Ravana_ [~SZ_Bot@unaffiliated/ravana/x-2327071] has quit [Ping timeout: 248 seconds] 20150706 20:47:48-!- Ravana_ [~SZ_Bot@unaffiliated/ravana/x-2327071] has joined #wesnoth-dev 20150706 20:50:42-!- Ravana_ 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[~mjs-de@wh.Uni-Dortmund.DE] has quit [Remote host closed the connection] 20150706 21:26:58-!- irker896 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150706 21:26:58< irker896> wesnoth: gfgtdf wesnoth:master 70a83bafe878 / src/config.hpp: add -, + and [] to child config iterators. http://git.io/vqldA 20150706 21:26:58< irker896> wesnoth: gfgtdf wesnoth:master fc220fee266e / src/ (scripting/game_lua_kernel.cpp scripting/push_check.hpp unit.cpp unit.hpp): make units advancements modifyable in lua. http://git.io/vqldx 20150706 21:26:59< irker896> wesnoth: gfgtdf wesnoth:master 86809349b504 / src/game_events/menu_item.cpp: fix unsynced wml menu items http://git.io/vqldp 20150706 21:32:41-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 265 seconds] 20150706 21:47:57-!- travis-ci [~travis-ci@ec2-54-90-119-56.compute-1.amazonaws.com] has joined #wesnoth-dev 20150706 21:47:58< travis-ci> gfgtdf/wesnoth-old#495 (master - 1eebb30 : gfgtdf): The build was broken. 20150706 21:47:58< travis-ci> Build details : https://travis-ci.org/gfgtdf/wesnoth-old/builds/69795112 20150706 21:47:58-!- travis-ci [~travis-ci@ec2-54-90-119-56.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150706 21:50:24-!- Ardonik [~user@adsl-75-28-100-24.dsl.irvnca.sbcglobal.net] has joined #wesnoth-dev 20150706 21:53:03-!- Ard0nik [~user@adsl-75-28-97-251.dsl.irvnca.sbcglobal.net] has quit [Ping timeout: 256 seconds] 20150706 22:06:48-!- prkc [~prkc@catv-89-134-173-244.catv.broadband.hu] has quit [Ping timeout: 256 seconds] 20150706 22:15:07-!- lipkab [~lipkab@apn-185-10-127-127.vodafone.hu] has quit [Quit: Távozom] 20150706 22:27:01-!- mjs-de [~mjs-de@x4db621c4.dyn.telefonica.de] has joined #wesnoth-dev 20150706 22:57:46-!- Appleman1234 [~Appleman1@KD111107154214.au-net.ne.jp] has quit [Quit: Leaving] 20150706 23:00:19-!- kex [~kex@31-151-58-117.dynamic.upc.nl] has joined #wesnoth-dev 20150706 23:04:46-!- kex [~kex@31-151-58-117.dynamic.upc.nl] has quit [Ping timeout: 248 seconds] 20150706 23:24:30-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20150706 23:26:33< irker896> wesnoth: Mark de Wever wesnoth:1.12 88536b42de0f / src/ (floating_point_emulation.hpp sdl_utils.cpp): Fixes compilation of abs for C++11. http://git.io/vq8R0 20150706 23:26:35< irker896> wesnoth: Chris Beck wesnoth:1.12 d881c7edbab0 / src/lua/SConscript: scons: silence clang-specific "pointer-bool" warning in lua source http://git.io/vq8RE 20150706 23:26:37< irker896> wesnoth: Ignacio R. Morelle wesnoth:1.12 8e60f2c44a4a / changelog: Update changelog http://git.io/vq8Ru 20150706 23:26:45< shadowm> (These two double as fixes for building with clang 3.6. They were already in master.) 20150706 23:29:50-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20150706 23:42:36< irker896> wesnoth: Mark de Wever wesnoth:1.12 1d1188fff388 / src/windows_tray_notification.cpp: Properly memset a variable. http://git.io/vq8gA 20150706 23:42:56-!- kex [~kex@31-151-58-117.dynamic.upc.nl] has joined #wesnoth-dev 20150706 23:44:29-!- Kexoth [~kex@31-151-58-117.dynamic.upc.nl] has joined #wesnoth-dev 20150706 23:48:15-!- kex [~kex@31-151-58-117.dynamic.upc.nl] has quit [Ping timeout: 276 seconds] 20150706 23:49:35-!- Kexoth [~kex@31-151-58-117.dynamic.upc.nl] has quit [Ping timeout: 264 seconds] --- Log closed Tue Jul 07 00:00:22 2015