--- Log opened Fri Jul 31 00:00:10 2015 20150731 00:01:31-!- Appleman1234 [~Appleman1@KD059138020215.au-net.ne.jp] has quit [Ping timeout: 246 seconds] 20150731 00:03:10-!- cpf [~cpf@2a02:1812:1e28:8d00:62f8:1dff:febb:fc9a] has quit [Ping timeout: 246 seconds] 20150731 00:05:10-!- UnwiseOwl [~UnwiseOwl@1.124.48.176] has joined #wesnoth-dev 20150731 00:07:16-!- sailorswift [~sailorswi@96-42-144-160.dhcp.trcy.mi.charter.com] has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 20150731 00:12:30-!- prkc [~prkc@catv-89-134-159-162.catv.broadband.hu] has quit [Remote host closed the connection] 20150731 00:13:53-!- Berenlut [~cllamach@181.36.55.231] has joined #wesnoth-dev 20150731 00:14:58-!- Appleman1234 [~Appleman1@KD059138020215.au-net.ne.jp] has joined #wesnoth-dev 20150731 00:17:10-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150731 00:30:35< Berenlut> is tetha around? 20150731 00:31:50-!- scorpion_ [~scorpion@46.166.188.241] has quit [Ping timeout: 240 seconds] 20150731 00:36:44-!- Shackra [~Jorge@186.177.2.148] has quit [Ping timeout: 244 seconds] 20150731 00:37:18-!- Shackra [~Jorge@186.177.2.148] has joined #wesnoth-dev 20150731 00:42:04-!- Constitution [~josh@bzflag/developer/Constitution] has joined #wesnoth-dev 20150731 00:48:09< Tracerneo> Aginor: how is SDL2 port going? 20150731 00:59:02< UnwiseOwl> Tetha is an elusive beast. 20150731 01:01:01-!- UnwiseOwl [~UnwiseOwl@1.124.48.176] has quit [Read error: Connection reset by peer] 20150731 01:06:21-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Quit: ChatZilla 0.9.91-rdmsoft [XULRunner 32.0.3/20140923175406]] 20150731 01:06:35-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20150731 01:15:26-!- Xara [Yangyf@2001:da8:7003:36:89e0:720d:d355:47f4] has joined #wesnoth-dev 20150731 01:16:07-!- gfgtdf [~chatzilla@f054049176.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 39.0/20150630154324]] 20150731 01:17:25-!- UnwiseOwl [~UnwiseOwl@1.124.48.176] has joined #wesnoth-dev 20150731 01:22:03-!- Appleman1234_ [~Appleman1@KD059138024053.au-net.ne.jp] has joined #wesnoth-dev 20150731 01:23:52-!- iamshansen [~iamshanse@178.62.87.183] has quit [Quit: Gone...] 20150731 01:25:07-!- Appleman1234 [~Appleman1@KD059138020215.au-net.ne.jp] has quit [Ping timeout: 256 seconds] 20150731 01:35:07-!- N4tr0n_ [~N4tr0n@162.255.34.90] has quit [Ping timeout: 244 seconds] 20150731 01:44:27-!- Kepakiano [~Kepa@2a02:908:e50:5820:6578:7991:3f51:886] has quit [Ping timeout: 252 seconds] 20150731 02:23:04-!- irker882 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20150731 02:23:37-!- Xara2 [Yangyf@2001:da8:7003:36:89e0:720d:d355:47f4] has joined #wesnoth-dev 20150731 02:23:46-!- Xara [Yangyf@2001:da8:7003:36:89e0:720d:d355:47f4] has quit [Quit: Leaving] 20150731 02:39:10-!- Xara2 [Yangyf@2001:da8:7003:36:89e0:720d:d355:47f4] has quit [Read error: Connection reset by peer] 20150731 02:57:12< Aginor> Tracerneo: I've only just started and it's slow 20150731 02:57:28< Aginor> I have a rather limited amount of free time unfortunately 20150731 02:58:02< Aginor> I'm still primarily resolving rotten code, I haven't managed to do a clean compile yet 20150731 02:58:20< Aginor> I'm also pondering starting over and make a real SDL2 branch where I rip out all old SDL code 20150731 02:58:59< Aginor> but that wouldn't make it fun with merging :) 20150731 03:06:10-!- UnwiseOwl 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06:11:59-!- Jetrel_ [~Jetrel@c-73-164-34-22.hsd1.mn.comcast.net] has joined #wesnoth-dev 20150731 06:13:22-!- genbattle [~genbattle@182.16.153.90] has quit [Ping timeout: 260 seconds] 20150731 06:15:22-!- Marina91 [~Marina91@pdh233.internetdsl.tpnet.pl] has joined #wesnoth-dev 20150731 06:16:43-!- genbattle [~genbattle@182.16.153.90] has joined #wesnoth-dev 20150731 06:17:06-!- Jetrel_ [~Jetrel@c-73-164-34-22.hsd1.mn.comcast.net] has quit [Quit: "The highest possible stage in moral culture is when we recognize that we ought to control our thoughts." - Charles Darwin] 20150731 06:17:52-!- Jetrel [~Jetrel@c-73-164-34-22.hsd1.mn.comcast.net] has joined #wesnoth-dev 20150731 06:18:25-!- Marina91 [~Marina91@pdh233.internetdsl.tpnet.pl] has quit [] 20150731 06:22:00-!- genbattle [~genbattle@182.16.153.90] has quit [Ping timeout: 264 seconds] 20150731 06:22:10< autodidact> Aginor 20150731 06:24:55-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has joined #wesnoth-dev 20150731 06:47:30-!- boucman [~jrosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150731 06:58:10-!- UnwiseOwl [~UnwiseOwl@1.124.48.176] has joined #wesnoth-dev 20150731 06:58:23-!- UnwiseOwl [~UnwiseOwl@1.124.48.176] has quit [Client Quit] 20150731 06:58:40-!- UnwiseOwl [~UnwiseOwl@1.124.48.176] has joined #wesnoth-dev 20150731 07:04:10-!- agorecki [~agorecki@unaffiliated/agorecki] has quit [Remote host closed the connection] 20150731 07:07:37-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150731 07:08:30< Aginor> autodidact: yes? 20150731 07:10:27-!- Crendgrim_ [~crend@wesnoth/forum-moderator/crendgrim] has joined #wesnoth-dev 20150731 07:11:12-!- Crendgrim [~crend@wesnoth/forum-moderator/crendgrim] has quit [Ping timeout: 255 seconds] 20150731 07:30:49-!- wedge010 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has joined #wesnoth-dev 20150731 07:32:53-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Ping timeout: 256 seconds] 20150731 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mjs-de [~mjs-de@f049109237.adsl.alicedsl.de] has joined #wesnoth-dev 20150731 08:36:49-!- Appleman1234_ [~Appleman1@KD106155095131.au-net.ne.jp] has joined #wesnoth-dev 20150731 08:39:50-!- DDR [~david@ec2.happyspork.com] has left #wesnoth-dev ["DDR is not Dance Dance Revolution"] 20150731 08:40:20-!- Appleman1234__ [~Appleman1@KD059138018056.au-net.ne.jp] has quit [Ping timeout: 244 seconds] 20150731 08:41:14-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has joined #wesnoth-dev 20150731 08:47:22-!- Appleman1234__ [~Appleman1@KD059138024039.au-net.ne.jp] has joined #wesnoth-dev 20150731 08:50:43-!- Appleman1234_ [~Appleman1@KD106155095131.au-net.ne.jp] has quit [Ping timeout: 246 seconds] 20150731 09:17:47-!- cpf [~cpf@ip-188-118-61-46.reverse.destiny.be] has joined #wesnoth-dev 20150731 09:18:04-!- Kwandulin [~Miranda@p5B00886C.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150731 09:22:02-!- UnwiseOwl [~UnwiseOwl@1.124.48.176] has quit [Read error: Connection reset by peer] 20150731 09:25:34-!- Appleman1234_ [~Appleman1@KD106155089121.au-net.ne.jp] has joined #wesnoth-dev 20150731 09:28:36-!- Appleman1234__ [~Appleman1@KD059138024039.au-net.ne.jp] has quit [Ping timeout: 272 seconds] 20150731 09:33:26-!- Draggamor [59b49881@gateway/web/freenode/ip.89.180.152.129] has joined #wesnoth-dev 20150731 09:34:27< Draggamor> Hello? 20150731 09:37:15< lipkab> Hi. 20150731 09:38:51-!- Draggamor [59b49881@gateway/web/freenode/ip.89.180.152.129] has quit [Ping timeout: 246 seconds] 20150731 09:44:25-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20150731 09:57:38-!- Appleman1234_ is now known as Appleman1234 20150731 10:05:33-!- UnwiseOwl [~UnwiseOwl@1.124.48.176] has joined #wesnoth-dev 20150731 10:09:18-!- Kwandulin [~Miranda@p5B00886C.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150731 10:12:32-!- boucman_work [~jrosen@193.56.60.161] has joined #wesnoth-dev 20150731 10:12:32-!- boucman_work [~jrosen@193.56.60.161] has quit [Changing host] 20150731 10:12:32-!- boucman_work [~jrosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150731 10:13:23-!- boucman [~jrosen@wesnoth/developer/boucman] has quit [Ping timeout: 252 seconds] 20150731 10:14:10-!- faryshta [bdd9870e@gateway/web/freenode/ip.189.217.135.14] has joined #wesnoth-dev 20150731 10:14:15< faryshta> hello. 20150731 10:19:24< vultraz> hello 20150731 10:20:36< faryshta> vultraz: how are you? 20150731 10:20:42< vultraz> Im good 20150731 10:20:53< faryshta> and may i ask, was the call for help good enough to get more people involved in wesnoth core? 20150731 10:25:53< vultraz> we had quite a few interested people, yes 20150731 10:26:23< faryshta> thats good, wesnoth is my favorite game. 20150731 10:26:33< faryshta> i tried to participate a year or two ago 20150731 10:26:42< faryshta> i was not good enough :) 20150731 10:42:19< faryshta> are there any plans to switch language or platform? 20150731 10:43:41< zookeeper> one can't "switch language" in a project of this size 20150731 10:44:04< faryshta> zookeeper: hi again :) 20150731 10:44:09< zookeeper> unless you're a major game studio and can afford to spend several years just rewriting everything 20150731 10:44:40< faryshta> zookeeper: not at once. but how about a port of certain features or campaigns 20150731 10:45:17< zookeeper> then everyone would have to work on two wesnoths for the 10 years it'd take to port everything 20150731 10:45:21< faryshta> right now most games are based on webservices like rest and for good reasons. 20150731 10:45:52< loonycyborg> most webgames that is 20150731 10:46:11< faryshta> loonycyborg: indeed. 20150731 10:47:32< loonycyborg> And wesnoth is not a webgame :P 20150731 10:48:34< faryshta> loonycyborg i know its notyet some things can get ported to have better access to play on a phone for example. 20150731 10:49:32< loonycyborg> phone is different issue than web tho 20150731 10:49:45< loonycyborg> and wesnoth already got mobile ports 20150731 10:53:46< vultraz> faryshta: the closest we have planned to that is we want to have more of our WML API implemented in Lua as opposed to C++ 20150731 10:55:35-!- Brissen [252c57ee@gateway/web/freenode/ip.37.44.87.238] has joined #wesnoth-dev 20150731 10:57:24< faryshta> vultraz: zookeeper loonycyborg thank you all for answering 20150731 10:57:26-!- Appleman1234_ [~Appleman1@KD106155074219.au-net.ne.jp] has joined #wesnoth-dev 20150731 10:57:30-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20150731 11:00:22-!- Appleman1234 [~Appleman1@KD106155089121.au-net.ne.jp] has quit [Ping timeout: 260 seconds] 20150731 11:03:20-!- faryshta [bdd9870e@gateway/web/freenode/ip.189.217.135.14] has quit [Quit: Page closed] 20150731 11:06:00-!- Brissen [252c57ee@gateway/web/freenode/ip.37.44.87.238] has quit [Ping timeout: 246 seconds] 20150731 11:13:48-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has quit [Quit: Leaving] 20150731 11:26:11-!- Appleman1234_ [~Appleman1@KD106155074219.au-net.ne.jp] has quit [Ping timeout: 244 seconds] 20150731 11:39:08-!- Appleman1234_ [~Appleman1@KD106155074219.au-net.ne.jp] has joined #wesnoth-dev 20150731 11:59:52-!- irker046 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150731 11:59:52< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 419d21a3cc1e / data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg: NR S5a: fixed holy water door trigger http://git.io/hHPn 20150731 11:59:53< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 519bd42c244a / data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg: NR S5a: fixed the trigger for one of the corpse dialog events http://git.io/hHPc 20150731 11:59:54< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 9963949f4cda / data/campaigns/Northern_Rebirth/maps/05a_The_Pursuit.map: NR S5a: revert an accidental map change in 3be7d97e719a7ec85201fe145c81b2b69d0ba http://git.io/hHPl 20150731 11:59:56< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 51356386cf6e / data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg: NR S5a: offset a guard so he stands atop the treasure http://git.io/hHXP 20150731 11:59:58< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd dd3671847a4a / data/core/help.cfg: Add remarks about illuminated and indoor TODs to help http://git.io/hHFX 20150731 12:00:01< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 49a6fef4c8d7 / src/game_initialization/multiplayer_lobby.cpp: fix unused variable http://git.io/hHjd 20150731 12:00:04< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 51d3dc1dc612 / src/mp_game_settings.cpp: fix unused variable http://git.io/hQJj 20150731 12:00:05< irker046> wesnoth: Elias Pschernig wesnoth:asio_wesnothd ee047e7ce94e / data/tools/ (unit_tree/update-wmlunits wmlunits): [units.wesnoth.org] Make WML parsing timeout a commandline argument. http://git.io/hQcy 20150731 12:00:07< irker046> wesnoth: Elias Pschernig wesnoth:asio_wesnothd 0e9b76f03c0d / data/tools/unit_tree/update-wmlunits: [units.wesnoth.org] Add safeguard for mainline. http://git.io/hQWP 20150731 12:00:09< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd efbefc606b1d / data/campaigns/Eastern_Invasion/maps/04c_Mal-Ravanals_Capital.map: EI: Committed the first version of the map for S4c http://git.io/hAZj 20150731 12:00:10< vultraz> o_O 20150731 12:00:12< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd 0971e918960c / data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg: EI: First set of updates to S4c http://git.io/hAnv 20150731 12:00:15< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 4f14e72532e7 / src/serialization/parser.cpp: Merge pull request #370 from gfgtdf/parser_blank http://git.io/hjx9 20150731 12:00:17< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd e503dcef41e9 / src/ (6 files in 5 dirs): Merge pull request #389 from gfgtdf/recall_list http://git.io/jevo 20150731 12:00:20< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd c3c7e2e362df / data/campaigns/ (8 files in 6 dirs): Convert remaining cases of NO_GOLD_CARRYOVER_NOTE to [gold_carryover] http://git.io/jeGu 20150731 12:00:22< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 2865d1f39264 / data/campaigns/ (4 files in 4 dirs): Fixed some indent on bigmap macros http://git.io/jeGz 20150731 12:00:25< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd ade0a00bdb3f / data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg: UtBS S5a: ran wmlindent http://git.io/jeGg 20150731 12:00:28< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 29f484b3167c / data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg: TSG S7b: used [gold_carryover] instead of note= to inform player of lack of carr http://git.io/jeG2 20150731 12:00:31< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 0af813e2eb22 / data/campaigns/The_South_Guard/scenarios/ (06b_The_Long_March.cfg 08b_The_Tides_of_War.cfg): TSG: used new format for objective notes http://git.io/jeGa 20150731 12:00:34< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd d2b02d780c80 / data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg: UtBS: used new format for objective notes http://git.io/jeGV 20150731 12:00:37< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 4b525278a8e4 / data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg: SotBE: used new format for objective notes http://git.io/jeGw 20150731 12:00:40< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd db4b82e3f40f / data/campaigns/Legend_of_Wesmere/scenarios/chapter2/06_Acquaintance_in_Need.cfg: LoW S6: re-added objectives notes, but in new format http://git.io/jeGr 20150731 12:00:44< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd e945b99bc5c2 / data/core/macros/ (deprecated-utils.cfg objective-utils.cfg): Deprecate obsolete objective macros http://git.io/jezM 20150731 12:00:46< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd 50628d950151 / data/campaigns/Eastern_Invasion/maps/04c_Mal-Ravanals_Capital.map: EI: S4c map: version 2 http://git.io/jeay 20150731 12:00:49< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd c4f0d5be2e0c / data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg: EI: More updates to S4c http://git.io/jeaS 20150731 12:00:53< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd e52c41e652b3 / data/campaigns/The_Hammer_of_Thursagan/utils/macros.cfg: THoT: simplify RECALL_VETERAN http://git.io/jeNh 20150731 12:00:55< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 5e20352b5451 / data/campaigns/The_Hammer_of_Thursagan/scenarios/ (11_The_Court_of_Karrag.cfg 13_Epilogue.cfg): ThoT: added Kal-Kartha throne room monoliths http://git.io/jeNj 20150731 12:00:58< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd f3510627c2c1 / data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg: NR S6a: code cleanup/refactor http://git.io/jvjZ 20150731 12:01:01< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 629023cede23 / data/campaigns/Northern_Rebirth/ (scenarios/06a_Old_Friend.cfg utils/characters.cfg): NR: split Rakshas's definition into a macro http://git.io/jf3D 20150731 12:01:04< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd d809fca9c220 / data/campaigns/Northern_Rebirth/utils/characters.cfg: NR: use default Soverign portrait for Rakshas for now, instead of his godawful c http://git.io/jf3y 20150731 12:01:07< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 5662f4e70a05 / data/campaigns/Northern_Rebirth/ (scenarios/05a_The_Pursuit.cfg utils/characters.cfg): NR S5a: split Elenia and Krash's definitions into their own macros http://git.io/jf3S 20150731 12:01:10< irker046> wesnoth: Randypk wesnoth:asio_wesnothd 02cdc548238f / changelog src/game_initialization/multiplayer_lobby.cpp: Bug Fix #23117: Invert breaks lobby filtering if Apply Filter is off. http://git.io/jBep 20150731 12:01:13< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 05c0b736f4dc / data/campaigns/Northern_Rebirth/ (maps/06a_Old_Friend.map scenarios/06a_Old_Friend.cfg): NR S6a: improved map http://git.io/jOee 20150731 12:01:15< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 7144800db63d / data/campaigns/Northern_Rebirth/ (8 files in 2 dirs): NR: split S6a storyscreen cutscene into actual cutscene scenario http://git.io/jOgr 20150731 12:01:18< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 09f4e646e3e9 / data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg: NR S6a: swapped victory objectives and marked secondary as alternative http://git.io/jOPC 20150731 12:01:21< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd c7c6c60038a7 / data/campaigns/Eastern_Invasion/ (scenarios/04c_Mal-Ravanals_Capital.cfg utils/macros.cfg): EI: More improvements to S4c http://git.io/j3JE 20150731 12:01:24< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd 40e96e13a6d8 / data/campaigns/Eastern_Invasion/maps/04c_Mal-Ravanals_Capital.map: EI: final tweaks to the S4c map http://git.io/j3Ju 20150731 12:01:27< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd 2b947b9e28e0 / data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg: EI: Small tweaks to S4c http://git.io/j3Jz 20150731 12:01:30< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd ad0971b35564 / data/campaigns/Northern_Rebirth/scenarios/05a_02_Dealings.cfg: NR S5a_02: improvements http://git.io/j3qs 20150731 12:01:33< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 8c068caba5b3 / data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg: NR S05a_01: got rid of a commented out line from 7144800db63d http://git.io/j3qG 20150731 12:01:37< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd f5669e1e3512 / src/playsingle_controller.cpp: simplify playsingle_controller::play_side() http://git.io/jZt5 20150731 12:01:38< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 236227e967f7 / src/ (saved_game.cpp saved_game.hpp): refactor saved_game::set_default_save_id and rename http://git.io/jZtd 20150731 12:01:41< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 1a92a8206bf9 / src/game_initialization/connect_engine.cpp: move sending of [create_game] and [update_game] http://git.io/jZtF 20150731 12:01:42< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd c1a052714bf5 / src/team.cpp: add carryover_add and carryover_percentage to team::attributes list http://git.io/jnPc 20150731 12:01:44< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 68eaaad4fbf6 / src/ (team.cpp team.hpp): use flat_set for team::attributes http://git.io/jnPC 20150731 12:01:47< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd b892e16b9487 / src/ (15 files in 2 dirs): include lua/... files after others http://git.io/jcBq 20150731 12:01:49< irker046> wesnoth: Randypk wesnoth:asio_wesnothd e5df6a86dcbc / src/game_initialization/multiplayer_lobby.cpp: BugFix#: 23117 Remove filter_lobby check from game_matches_filter function and c http://git.io/jBeh 20150731 12:01:50< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd f72fec71b1ae / data/campaigns/Eastern_Invasion/ (scenarios/05_Northern_Outpost.cfg utils/character-definitions.cfg): EI: Improvements to S5 http://git.io/jWby 20150731 12:01:54< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd 5c62a9a210ee / data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg: EI: Some more balancing to S4a http://git.io/jWbS 20150731 12:01:56< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd 9295d005b005 / data/campaigns/Eastern_Invasion/maps/04a_An_Elven_Alliance.map: EI: Changed the elves' castle to an elvish castle in S4a http://git.io/jWb9 20150731 12:02:00< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd 25dbb29d4f12 / data/campaigns/Eastern_Invasion/scenarios/ (4 files): EI: use {CHARACTER_STATS_GWEDDRY} in all side 1 definitions http://git.io/jWAw 20150731 12:02:02< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd b308d748e29c / data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg: EI: Allow the recruiting of horsemen through a [allow_recruit] instead http://git.io/jWAr 20150731 12:02:05< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 192612800cc2 / changelog src/game_initialization/multiplayer_lobby.cpp: Merge pull request #390 from Randypk/bugFix23117 http://git.io/jBej 20150731 12:02:07< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd fe2d9808cd23 / src/ (4 files): move victory_when_enemies_defeated to play_controller initilizer list. http://git.io/jBYy 20150731 12:02:10< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd da2253529fd7 / src/ (replay_controller.cpp replay_controller.hpp): remove saved_game_start_ member of replay_controller http://git.io/jBYS 20150731 12:02:11< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 35887b066ffd / src/ (game_data.cpp game_data.hpp): remove unused scenario_ variable in game_data http://git.io/jBY9 20150731 12:02:14< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd fd5aa857a40f / src/game_initialization/multiplayer.cpp: fix unused variable http://git.io/jBYQ 20150731 12:02:15< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd c39598e72333 / src/ (9 files in 3 dirs): fix resetting of variables in replay http://git.io/jBY5 20150731 12:02:18< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 17afc39e8a60 / src/game_data.cpp: remove unneeded function http://git.io/jBYd 20150731 12:02:20< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 5911ee195078 / src/ (4 files): replace playsingle_controller::do_autosaves_ http://git.io/jB3F 20150731 12:02:22< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 46786c9fa358 / src/ (7 files): replace play_controller::loading_game_ member http://git.io/jB3b 20150731 12:02:23< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 452d336d1688 / src/ (4 files): refactor fire_start and fire_prestart http://git.io/jB3N 20150731 12:02:26< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 353236407712 / src/ (5 files): remove play_controller::first_player_ member http://git.io/jB3A 20150731 12:02:27< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd b0ca7b2e582f / src/ (replay_controller.cpp replay_controller.hpp): reset player_number_ in replay_controller to what is spcified in level http://git.io/jB3x 20150731 12:02:30< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 4ea3fbd8e229 / src/ (10 files): Merge branch 'replay_fixes' http://git.io/jB3p 20150731 12:02:32< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 856ad2d58f78 / src/game_data.hpp: fixup commit remove unneeded function http://git.io/jBEk 20150731 12:02:34< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd f182a4fb405a / src/replay.cpp: fixup 'refactor fire_start and fire_prestart' http://git.io/jRt2 20150731 12:02:36< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 04dcd5bf6ae7 / src/playsingle_controller.cpp: add a comment http://git.io/jRtV 20150731 12:02:38< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 8ca687f0e9da / data/campaigns/Legend_of_Wesmere/lua/replace_map.lua: LoW: fix bug #22073. Don't write 'usage' and 'border_size' in replace_map. http://git.io/jRhh 20150731 12:02:41< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 376ffc16efd1 / data/campaigns/Legend_of_Wesmere/maps/ (12 files): LoW: save all maps in new format http://git.io/jRjK 20150731 12:02:44< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd a1e66d6f2a4c / data/campaigns/Legend_of_Wesmere/masks/ (8 files): LoW: saved masks in new format http://git.io/j0lD 20150731 12:02:47< irker046> wesnoth: Mark de Wever wesnoth:asio_wesnothd 040a69bdd968 / src/ (5 files in 4 dirs): Fix Doxygen compiler warnings. http://git.io/j0o9 20150731 12:02:49< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 33bf5c60b8f5 / src/ (game_data.cpp game_data.hpp play_controller.cpp play_controller.hpp): Revert "replace play_controller::loading_game_ member" http://git.io/jEDn 20150731 12:02:51< irker046> wesnoth: Elias Pschernig wesnoth:asio_wesnothd 310f8092ad01 / data/tools/ (unit_tree/update-wmlunits wmlunits): [units.wesnoth.org] update bash script http://git.io/jE7P 20150731 12:02:53< irker046> wesnoth: Thibault Févry wesnoth:asio_wesnothd 2f31e98054e1 / data/ (core/terrain.cfg tools/terrain2wiki.py): Fix terrain2wiki.py for terrain.cfg syntax changes and add a note about terrain2 http://git.io/juYV 20150731 12:02:55< irker046> wesnoth: Thibault Févry wesnoth:asio_wesnothd 9382393f7494 / / (11 files in 6 dirs): Merge branch 'master' of https://github.com/wesnoth/wesnoth http://git.io/juYw 20150731 12:02:57< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd d595c97fc03a / data/campaigns/tutorial/lua/character_selection.lua: T: create a new unit object if player chooses Li'sar, so she has correct attacks http://git.io/junN 20150731 12:03:00< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd ed5650c7581d / data/lua/wml-tags.lua src/scripting/game_lua_kernel.cpp: add wesnoth.advance_unit lua function http://git.io/jz57 20150731 12:03:02< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 95d7bcdce683 / data/core/macros/ (deprecated-utils.cfg interface-utils.cfg): Deprecate MESSAGE http://git.io/jzMF 20150731 12:03:05< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 42260d6fe998 / data/lua/wml-tags.lua src/scripting/game_lua_kernel.cpp: Merge pull request #391 from gfgtdf/lua_advance_unit http://git.io/jz55 20150731 12:03:07< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd 4a9763225f1d / src/menu_events.cpp: don't show help terrain description for shrouded hexes (bug #23426) http://git.io/jgzo 20150731 12:03:09< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd f9698dd76816 / changelog: update changelog http://git.io/jgzK 20150731 12:03:11< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 43c10ec0ccc8 / src/ (4 files in 2 dirs): add access to unit attacks to lua http://git.io/jwB0 20150731 12:03:13< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 8a4eb6fba651 / src/ (4 files in 2 dirs): Merge pull request #392 from gfgtdf/lua_unit_attacks http://git.io/jwBE 20150731 12:03:15< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 31c159026464 / data/campaigns/Northern_Rebirth/ (_main.cfg lua/respawn_utils.lua utils/herodeaths.cfg): NR: refactored Thera and Morvin death events with new behavior http://git.io/jwgs 20150731 12:03:18< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 1721b5d57305 / data/campaigns/Northern_Rebirth/lua/respawn_utils.lua: NR: tweaked indent for clarity http://git.io/jwM1 20150731 12:03:21< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 100a0929fee3 / data/campaigns/Northern_Rebirth/lua/respawn_utils.lua: NR: fixup 1721b5d57305 http://git.io/jwDK 20150731 12:03:24< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd f95d4204a545 / data/campaigns/Northern_Rebirth/lua/respawn_utils.lua: NR: use helper.set_wml_tag_metatable to further simplify WML table http://git.io/jwx9 20150731 12:03:27< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 505c7705a91c / data/campaigns/Northern_Rebirth/lua/respawn_utils.lua: NR: fixup http://git.io/jrvX 20150731 12:03:30< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 53e90c3b020f / data/campaigns/Northern_Rebirth/utils/herodeaths.cfg: NR: scroll to location after teleport http://git.io/jrv1 20150731 12:03:33< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 6655b186b1bd / src/ (lua/luaconf.h scripting/lua_kernel_base.cpp scripting/lua_kernel_base.hpp): LUAI_EXTRASPACE http://git.io/jrJ8 20150731 12:03:35< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 38ed3a3c97dd / src/ (8 files in 3 dirs): Use given seed in lua random map generator http://git.io/jrJ4 20150731 12:03:36< zookeeper> what the heck is going on... 20150731 12:03:37< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 8c64e6fdaa27 / data/campaigns/Northern_Rebirth/scenarios/ (05a_01_The_Pursuit.cfg 06a_Old_Friend.cfg): NR: properly include death macros in S5a and S6a http://git.io/jrUY 20150731 12:03:40< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd abbc437959c3 / data/campaigns/Northern_Rebirth/utils/herodeaths.cfg: NR: reorder death macros in chronological occurrence for convenience http://git.io/jrU7 20150731 12:03:43< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 618659c083b6 / data/campaigns/Northern_Rebirth/ (5 files in 2 dirs): NR: axed *_alive variables. Any usecases were replaced with [not][have_unit] http://git.io/jrTN 20150731 12:03:46< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd bd4d7458f91d / RELEASE_NOTES: fixup RELEASE_NOTES http://git.io/jrks 20150731 12:03:48< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd 6998ab5fa967 / / (21 files in 8 dirs): Merge branch 'master' of https://github.com/wesnoth/wesnoth http://git.io/jrkG 20150731 12:03:50< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 5d644f8c8072 / data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg: NR S5a_01: updated Malifor's escape locs to match new map http://git.io/jrqs 20150731 12:03:53< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd b03a4cdd57a9 / data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg: NR S05a_01: split Malifor's death event in two to reduce levels of indent http://git.io/jrqG 20150731 12:03:56< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 54701bafab5f / data/campaigns/Northern_Rebirth/ (scenarios/05a_01_The_Pursuit.cfg utils/herodeaths.cfg): NR: moved initialization/clearing of death dialog index macros into the macro th http://git.io/jr3J 20150731 12:03:59< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd 01e1c4c17f18 / data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg: EI: more improvements to S5 http://git.io/jr3D 20150731 12:04:02< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd 4f828b08409e / data/campaigns/Eastern_Invasion/ (_main.cfg lua/bandits.lua scenarios/05_Northern_Outpost.cfg): EI: Rewrote the bandit events in S5 in lua http://git.io/jr3y 20150731 12:04:05< zookeeper> don't say it's gonna roll all the commits? 20150731 12:04:05< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 3d3b6ddbc0c8 / data/campaigns/Northern_Rebirth/utils/herodeaths.cfg: NR: fixup Morvin's 7th death dialog case, and index bumping for both http://git.io/jrsa 20150731 12:04:08< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 9fb7a063fcd9 / data/core/editor/help.cfg: Fixed a typo http://git.io/jr8d 20150731 12:04:11< irker046> wesnoth: aquileia wesnoth:asio_wesnothd 467cbcdb5cd5 / data/core/images/terrain/castle/winter-orcish/ (13 files): Update winter-orcish castle by doofus-01 http://git.io/jofS 20150731 12:04:13< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 351ea35eaf96 / data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg: NR S6a: reduce gobo knight spawns from 42 to 36 and bonus gold from 2k to 1.5k http://git.io/joDU 20150731 12:04:16< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 0f2c969efc19 / data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg: NR S5a_01: use stores loc for tallin's initial MUF http://git.io/joDk 20150731 12:04:19< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 4118ddaa9c5d / data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg: NR S4: re-added a 4 necrophage/ghoul spawns http://git.io/jo9d 20150731 12:04:22< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 9904bb1f58ec / data/campaigns/Northern_Rebirth/maps/01_Breaking_the_Chains.map: NR S1: reduced number of villages and did some minor map tweaks http://git.io/joAr 20150731 12:04:25< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd d9a63b1c3097 / src/scripting/game_lua_kernel.cpp: Handle shroud last in [redraw] http://git.io/jKqF 20150731 12:04:28< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 48f11240b112 / src/scripting/game_lua_kernel.cpp: Fixup d9a63b1c3097 http://git.io/jKCQ 20150731 12:04:31< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd 244a3803c030 / data/campaigns/Eastern_Invasion/lua/bandits.lua: EI: Improved the bandit spawn code in S5 http://git.io/jKXh 20150731 12:04:34< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd e232c79505ae / data/campaigns/The_Hammer_of_Thursagan/ (_main.cfg lua/spawns.lua scenarios/05_Invaders.cfg): THoT: Rewrote the bandit spawns in lua http://git.io/jKXj 20150731 12:04:37< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd be646105f247 / data/campaigns/Eastern_Invasion/lua/bandits.lua: EI: Improved the bandits implementation a bit http://git.io/jK1e 20150731 12:04:40< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd d19926bfb3c2 / data/campaigns/Descent_Into_Darkness/ (_main.cfg lua/spawns.lua scenarios/02_Peaceful_Valley.cfg): DID: Rewrote the goblin spawns in lua http://git.io/jK1v 20150731 12:04:43< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd 69660e93e373 / data/campaigns/The_Hammer_of_Thursagan/ (lua/spawns.lua scenarios/05_Invaders.cfg): THoT: improved the spawn implementation http://git.io/jK1f 20150731 12:04:46< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd cd9eff3bf02a / data/campaigns/Descent_Into_Darkness/ (_main.cfg lua/spawns.lua scenarios/02_Peaceful_Valley.cfg): Revert "DID: Rewrote the goblin spawns in lua" http://git.io/jKA8 20150731 12:04:49< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 1f59316494db / data/core/terrain-graphics.cfg: Rule fixes by GbDorn. Fixes terrains drawing over chasm edges http://git.io/j6pd 20150731 12:04:52< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 658dd22f3904 / src/generators/yamg/ya_mapgen.cpp: Use given seed in yamg map generator. http://git.io/jiIC 20150731 12:04:54< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd a85986cce71a / data/campaigns/Northern_Rebirth/utils/herodeaths.cfg: NR: cleanup and improvements to death macros http://git.io/j5rW 20150731 12:04:57< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 2327ac7fd300 / data/core/help.cfg: Couple improvements to About. http://git.io/j5PC 20150731 12:05:00< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 9b20b6f628a8 / data/campaigns/Northern_Rebirth/scenarios/ (6 files): NR: added appropriate wmllint comments http://git.io/j5XH 20150731 12:05:03< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd 77a1e15553ec / src/unit_types.cpp: fixup deprecated message format check (make test more rigorous) http://git.io/vev1H 20150731 12:05:05< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd bf915aa77289 / / (32 files in 14 dirs): Merge branch 'master' of https://github.com/wesnoth/wesnoth http://git.io/vev1Q 20150731 12:05:07< irker046> wesnoth: mattsc wesnoth:asio_wesnothd 1ea71c1a4d5e / data/ai/micro_ais/cas/ca_bottleneck_move.lua: Bottleneck Micro AI: fix indenting http://git.io/vef8b 20150731 12:05:09< irker046> wesnoth: mattsc wesnoth:asio_wesnothd 95616c5af9df / data/ai/micro_ais/cas/ca_bottleneck_move.lua: Bottleneck MAI: bug fix for when allied units are present http://git.io/vef46 20150731 12:05:11< irker046> wesnoth: mattsc wesnoth:asio_wesnothd 38b089358ab0 / data/ai/micro_ais/ (cas/ca_herding_dog_stopmove.lua micro_ai_wml_tag.lua): Herding Micro AI: bug fix for dogs sometimes having moves left at end http://git.io/vef4i 20150731 12:05:13< irker046> wesnoth: mattsc wesnoth:asio_wesnothd b657bbc862e6 / data/ai/micro_ais/cas/ca_forest_animals_move.lua: Forest Animals MAI: bug fix, exclude border hexes for wander terrain http://git.io/vef4P 20150731 12:05:15< irker046> wesnoth: mattsc wesnoth:asio_wesnothd b49acf7ef697 / changelog: Update changelog with Micro AI bug fixes http://git.io/vefB7 20150731 12:05:17< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd b59a679b3b0e / data/campaigns/Eastern_Invasion/utils/character-definitions.cfg: EI: include canrecruit=yes Ravanal's character stats macro http://git.io/vefpP 20150731 12:05:20< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 3d792e54a4ed / data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg: EI S4c: code cleanup http://git.io/vefpX 20150731 12:05:23< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 0f1c53570463 / data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg: EI S5: code cleanup http://git.io/vefp1 20150731 12:05:26< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd 8c5a4a9d6277 / data/campaigns/Eastern_Invasion/lua/bandits.lua: EI: fixed a small oversight in the bandits code http://git.io/veJlR 20150731 12:05:29< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd c14aa41c6014 / data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg: EI: Updates to S6 http://git.io/veJl0 20150731 12:05:32< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd d9c1d6831de1 / changelog players_changelog: updated changelog http://git.io/veJlE 20150731 12:05:35< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd 6595778aa018 / data/campaigns/Eastern_Invasion/lua/bandits.lua: EI: Added a failsafe in the lua code http://git.io/veJBQ 20150731 12:05:38< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 43f822bd4555 / data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg: EI S6: code cleanup http://git.io/veJ0O 20150731 12:05:41< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 7533cc79ae70 / data/lua/wml-tags.lua: Dropped support for [gold][filter_side] http://git.io/veUHA 20150731 12:05:44< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd a33001341cfe / src/replay.cpp: Demote unsynced context warning to info log level http://git.io/veUxl 20150731 12:05:47< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd f36541892bd9 / src/game_events/action_wml.cpp: Dropped support for [modify_ai][filter_side] http://git.io/veUjn 20150731 12:05:50< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 0f28f8287861 / src/game_events/action_wml.cpp: Dropped deprecation warning regarding [object]duration=level http://git.io/veUjc 20150731 12:05:53< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd fefffa93c44e / src/controller_base.cpp: Dropped support for finding theme by name http://git.io/veTfa 20150731 12:05:56< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd e8df45fe917e / src/theme.cpp: Dropped support for [theme]name= as an id alias http://git.io/veTUg 20150731 12:05:59< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 0911b1f4d54f / data/test/scenarios/conditionals.cfg wml_test_schedule: Added some conditional unit tests http://git.io/veT8F 20150731 12:06:02< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 3b6d2a6711af / src/game_events/ (conditional_wml.cpp conditional_wml.hpp): Dropped support for ancient 1.3.x [or] syntax http://git.io/veT46 20150731 12:06:05< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd ba82be2a8860 / src/image_modifications.cpp: Dropped warning about unsupported 1.6.x RC(a=b) palette switch syntax http://git.io/veTRy 20150731 12:06:08< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd ec0f19bf2062 / src/game_events/conditional_wml.cpp: Fixup 3b6d2a6711af, removed additional unnecessary variable http://git.io/veTEn 20150731 12:06:11< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd f05232b6f67b / changelog: Updated changelog http://git.io/vekeF 20150731 12:06:14< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 5d494e2b2307 / changelog: Fixed a few scattered typos http://git.io/vekvS 20150731 12:06:17< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 8e4169d52829 / changelog: Fixup f05232b6f67b. Forgot to mention [object] duration=level http://git.io/vekv9 20150731 12:06:20< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd f4c7052b28ab / data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg: DiD S5: used [heal_unit] instead of [full_heal] http://git.io/vekm5 20150731 12:06:23< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 5c70bd2ffb85 / data/campaigns/Northern_Rebirth/maps/ (13 files): NR: saved maps in new format http://git.io/vekCH 20150731 12:06:26< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 02a31a5b8945 / src/ (10 files in 5 dirs): Remove superfluous 'sane' flag from version_info http://git.io/vekFD 20150731 12:06:27-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20150731 12:06:29< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 257fa2b3c3ff / src/version.hpp: Documentation improvements and declaration reordering for version_info http://git.io/vekFy 20150731 12:06:32< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 63e9b6be3361 / src/version.hpp: Remove stray comment I was meant to remove along with its counterpart http://git.io/vekFA 20150731 12:06:35< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd a37276b450e2 / src/tests/test_version.cpp: Additional version_info corner case checks http://git.io/vekNA 20150731 12:06:38< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd c869b79a8c97 / data/core/ (6 files in 2 dirs): Cloned Dwarvish Guardsman bob to the Stalwart. Images by Kwandulin http://git.io/veLf9 20150731 12:06:41< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 3c1bead96fea / src/ (menu_events.cpp play_controller.hpp): fix :cl and :n debug commands in linger mode. http://git.io/vemeX 20150731 12:06:43< irker046> wesnoth: Bär Halberkamp wesnoth:asio_wesnothd ae0a2fe2cc66 / changelog data/core/macros/utils.cfg data/lua/wml-tags.lua: Removed [full_heal] http://git.io/vemYt 20150731 12:06:46< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd afab09aae934 / RELEASE_NOTES: Update RELEASE_NOTES http://git.io/veYpI 20150731 12:06:48< irker046> wesnoth: Elvish_Hunter wesnoth:asio_wesnothd 157066c51241 / changelog src/unit.cpp: Fixed not being able to set unit.ellipse variable if ellipse= is set by [unit_ty http://git.io/vesJZ 20150731 12:06:50< irker046> wesnoth: loonycyborg wesnoth:asio_wesnothd 3c7a3e648488 / scons/sdl.py: scons: fix config checks that require running test programs for out-of-tree buil http://git.io/veGJx 20150731 12:06:52< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd df11117ba47b / src/menu_events.cpp: make :n and :cl end the scenario in linger mode http://git.io/veGsE 20150731 12:06:54< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 1c927c8407ec / src/filesystem_boost.cpp: fs: Prevent the BFS version of get_wml_location() from escaping the data dir http://git.io/ven54 20150731 12:06:57< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd 91440ba4f385 / src/scripting/lua_kernel_base.hpp: fix 'basic_string::_S_construct' error from lua interpreter http://git.io/vecf9 20150731 12:06:59< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 7f5152d0c344 / / (14 files in 6 dirs): Add filesystem code unit tests (bug #23216) http://git.io/vecJC 20150731 12:07:02< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 464c638b129a / src/tests/test_filesystem.cpp: Remove redundant include http://git.io/vecJ9 20150731 12:07:05< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 8984cefe1d74 / src/serialization/preprocessor.cpp: preproc: Fix garbage at the end of #warning/#error lines at EOF http://git.io/vecku 20150731 12:07:08< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 7c7c94bad94e / src/tests/test_filesystem.cpp: Additional filesystem::get_wml_location() test cases http://git.io/veckz 20150731 12:07:11< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 549a624bfff2 / / (1495 files in 36 dirs): pot and documentation update http://git.io/vecss 20150731 12:07:14< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 92052e1506b7 / / (1529 files in 29 dirs): Translation resync with 1.12 + pot and documentation update take 2 http://git.io/vec0p 20150731 12:07:17< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd 53eac42935e8 / src/scripting/lua_kernel_base.hpp: fix lua logging when lua gives a null string http://git.io/veWUw 20150731 12:07:19< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd 7a870f016a1c / src/scripting/lua_kernel_base.cpp: fixup lua print with null strings http://git.io/veWYa 20150731 12:07:21< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 295e1bdaadca / src/game_initialization/create_engine.cpp: Revert "don't reload config when selecing campaigns" http://git.io/veSGG 20150731 12:07:23< irker046> wesnoth: mattsc wesnoth:asio_wesnothd b16f9225ebd2 / projectfiles/Xcode/Wesnoth.xcodeproj/project.pbxproj: Update Xcode project file http://git.io/velZz 20150731 12:07:25< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd cd0029eac19a / changelog data/lua/wml-tags.lua src/scripting/game_lua_kernel.cpp: add accelerate in [delay] http://git.io/vel5T 20150731 12:07:27< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 53dbd1fe0c5a / INSTALL: Recommend Boost.locale, mention history is usually part of libreadline http://git.io/ve8Uf 20150731 12:07:30< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 4c7b7b5a151c / SConstruct: scons: 'test' is also built by the 'all' target http://git.io/ve8tp 20150731 12:07:33< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd 17b72bce4d88 / RELEASE_NOTES: Update RELEASE_NOTES http://git.io/veEvN 20150731 12:07:35< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 03ca1a62a3f0 / changelog players_changelog: Updated changelogs http://git.io/veEYZ 20150731 12:07:38< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd 50dacfcdbf3a / src/hotkey/command_executor.cpp: fix a segfault, reported #23243 http://git.io/veEVO 20150731 12:07:40< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd 5e978c42fcf4 / changelog: update changelog http://git.io/veEV3 20150731 12:07:42< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd 29c99fe8705a / src/scripting/game_lua_kernel.cpp: ignore "maybe uninitialized" warning in game lua kernel. http://git.io/vez0q 20150731 12:07:44< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd ab49e328b938 / src/mt_rng.cpp: fix uninitialized rng seed (reported by valgrind) http://git.io/vezK8 20150731 12:07:46< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd c10ddf275e16 / src/ (game_display.cpp mt_rng.cpp): fix uninitialized failure http://git.io/vezK4 20150731 12:07:48< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd 5421c73be459 / src/formula_function.cpp: suppress false positive memory leak reported by valgrind http://git.io/vezHC 20150731 12:07:50< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 74abdda87490 / data/core/help.cfg: Fix inconsistent help markup quotes http://git.io/vegJy 20150731 12:07:53< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 0fc006f8f331 / data/core/help.cfg: Fix help topics in the Commands section not using Title Case http://git.io/vegUJ 20150731 12:07:56< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 34d46b231377 / changelog players_changelog: Changelog spacing fixes http://git.io/vegUC 20150731 12:07:59< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd 03ab839f300f / src/scripting/game_lua_kernel.cpp: fixup a gcc pragma to exclude gcc 4.5.x and older http://git.io/vegnE 20150731 12:08:01< irker046> wesnoth: loonycyborg wesnoth:asio_wesnothd a52cc353dfde / scons/ (pango.py pkgconfig.py): scons: Fix blowing up with OS_ENV=true http://git.io/vea2I 20150731 12:08:03< irker046> wesnoth: loonycyborg wesnoth:asio_wesnothd ff80a64ebba2 / scons/sdl.py: Revert "scons: fix config checks that require running test programs for out-of-t http://git.io/veaFq 20150731 12:08:05< irker046> wesnoth: loonycyborg wesnoth:asio_wesnothd 2fca959437e4 / scons/sdl.py: scons: fix out-of-tree builds without using python's operator % http://git.io/veaFm 20150731 12:08:07< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd ef27b9b42c9e / scons/sdl.py: scons: for sdl checks, fall back to old mechanism if new fails http://git.io/vereN 20150731 12:08:09< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd be282157e65d / src/ (3 files in 2 dirs): add "require_scenario" for single scenarios. track addon metadata. http://git.io/veSi5 20150731 12:08:11< irker046> wesnoth: Nils Kneuper wesnoth:asio_wesnothd c3cfa955437c / po/ (22 files in 22 dirs): updated Chinese (Simplified) translation http://git.io/veoWh 20150731 12:08:13< irker046> wesnoth: Elvish_Hunter wesnoth:asio_wesnothd 0182985c7224 / data/core/units/undead/ (Corpse_Soulless.cfg Corpse_Walking.cfg): Removed # wmllint: ignore from Walking Corpse and Soulless units http://git.io/veo1V 20150731 12:08:15< irker046> wesnoth: Elvish_Hunter wesnoth:asio_wesnothd 20d7d8b53edc / data/tools/wmllint: wmllint: handle variation_name translatable attribute. Fixes bug #23217 http://git.io/veo1w 20150731 12:08:17< irker046> wesnoth: Elvish_Hunter wesnoth:asio_wesnothd 7a98677a05d2 / data/core/units/monsters/Wolf_Great.cfg: Fixed non translatable variation_name reported by wmllint http://git.io/veo1r 20150731 12:08:19< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 15ac0224caa2 / INSTALL: Complete INSTALL revamp http://git.io/veo5F 20150731 12:08:22< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 01e21487bad6 / src/hotkey/hotkey_preferences_display.cpp: Force xgettext to add the Add Hotkey and Clear Hotkey button tooltips http://git.io/veo5b 20150731 12:08:25< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 9e7e08908c13 / src/theme.cpp: theme ui: Process translations of the "Hotkey(s): " string at runtime http://git.io/veo5N 20150731 12:08:28< irker046> wesnoth: Elvish_Hunter wesnoth:asio_wesnothd deac9515984d / data/core/units/monsters/Wolf_Great.cfg: Deleted variation_name from Great Wolf, as it isn't displayed http://git.io/veKeI 20150731 12:08:30< irker046> wesnoth: aquileia wesnoth:asio_wesnothd 24d46b7a744c / src/addon/manager.cpp: addon manager: Allow comments in _server.ign http://git.io/veKlA 20150731 12:08:32< irker046> wesnoth: aquileia wesnoth:asio_wesnothd 347cf2296d1d / src/addon/manager.cpp: drop support for 'single-file addons', part 2 http://git.io/veKlx 20150731 12:08:34< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 599504cee354 / data/tools/Makefile: Exclude data/test from reindent target http://git.io/veKWj 20150731 12:08:36< matthiaskrgr> oi 20150731 12:08:37< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 9ca00bdac6d5 / data/ (5 files in 5 dirs): wmlindent pass http://git.io/veKle 20150731 12:08:40< irker046> wesnoth: aquileia wesnoth:asio_wesnothd ad65f1feea1b / src/addon/manager.cpp: Merge pull request #386 from aquileia/addon_single http://git.io/veKlp 20150731 12:08:42< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 8136147fee4f / data/core/help.cfg: Silence wmllint warnings by restoring missing markcheck exceptions http://git.io/veKwy 20150731 12:08:45< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 62765dae3aaa / data/ (campaigns/The_Rise_Of_Wesnoth/_main.cfg core/units.cfg): Promote a couple of wmllint spelling exceptions to core http://git.io/veKwS 20150731 12:08:48< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 9f3232f56782 / data/campaigns/Eastern_Invasion/scenarios/ (01_The_Outpost.cfg 05_Northern_Outpost.cfg): EI: Silence wmllint warnings about unrecognized units referred by id http://git.io/veKwH 20150731 12:08:51< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 450ba8a79922 / data/campaigns/The_Rise_Of_Wesnoth/units/ (Wesfolk_Lady.cfg Wesfolk_Leader.cfg Wesfolk_Outcast.cfg): TRoW: Use variation_id instead of variation_name http://git.io/veKwQ 20150731 12:08:54< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd eafbb57fb261 / data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg: UtBS: Use variation_id instead of variation_name http://git.io/veKw7 20150731 12:08:57< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 464fd88a88ed / data/campaigns/Heir_To_The_Throne/units/ (Battle_Princess.cfg Commander.cfg Fighter.cfg Lord.cfg Princess.cfg): HttT: Use variation_id instead of variation_name http://git.io/veKw5 20150731 12:09:00< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 64fb60079566 / data/tools/wmllint: wmllint: Print expected side num when reporting out-of-sequence sides http://git.io/veKKV 20150731 12:09:03< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd ac2486be1e12 / data/campaigns/Northern_Rebirth/scenarios/08b_Ray_of_Hope.cfg: NR: Silence out-of-sequence [side] warnings with wmllint http://git.io/veK6F 20150731 12:09:06< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 60a4696dc162 / data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg: NR S5a.1: fixed spelling of 'unlife' http://git.io/veKiz 20150731 12:09:09< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd 7154143bae66 / data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg: NR: Silence spurious dead unit speaking warning by wmllint http://git.io/veKXN 20150731 12:09:12< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd bbcf249a4631 / data/campaigns/Legend_of_Wesmere/utils/characters.cfg: LoW: Fix typo s/persistence/persistent/ in [side] WML http://git.io/veKSV 20150731 12:09:15< irker046> wesnoth: Ignacio R. Morelle wesnoth:asio_wesnothd a1355fe15955 / changelog players_changelog: Update changelogs with an entry for bug #23440 (CVE-2015-0844) http://git.io/ve6LX 20150731 12:09:18< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd edd9f7f3d47f / data/campaigns/Northern_Rebirth/ (8 files in 2 dirs): NR: use death macros in remaining scenarios, instead of including the herodeaths http://git.io/ve6mk 20150731 12:09:21< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 2557823855de / data/core/encyclopedia/geography.cfg: Added missing spelling exceptions http://git.io/ve63c 20150731 12:09:24< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 82f86d0435d7 / data/campaigns/Legend_of_Wesmere/ (4 files in 4 dirs): LoW: moved North Elves common village setup into a file http://git.io/ve6rv 20150731 12:09:27< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 4a048741100b / data/campaigns/Legend_of_Wesmere/ (_main.cfg scenarios/_main.cfg): LoW: merged a useless file with main http://git.io/ve6Kb 20150731 12:09:30< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd fb9a17beacd7 / data/campaigns/Eastern_Invasion/ (20 files in 2 dirs): EI: used death macros instead of including the whole file http://git.io/veiT6 20150731 12:09:33< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd ef98feaf0fc4 / data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg: EI S15: no death events needed in a cutscene http://git.io/veiTi 20150731 12:09:36< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 8fd68e7bcf16 / data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg: EI S1: recognize Dacyn in wmllint http://git.io/veiBb 20150731 12:09:39< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 2644da38c619 / data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg: NR S5a.1: changed track that plays if Abhai finds the RoJ http://git.io/veigf 20150731 12:09:42< irker046> wesnoth: Charles Dang wesnoth:asio_wesnothd 2c5834ddea8f / data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg: NR S7a: big code cleanup http://git.io/vePID 20150731 12:09:45< irker046> wesnoth: ln-zookeeper wesnoth:asio_wesnothd ce9beb3c88cc / data/core/macros/sound-utils.cfg: Switch to intro music immediately http://git.io/veXqa 20150731 12:09:47< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd 7dc59fcab50b / src/ (6 files in 2 dirs): Enable tree_view gui2 widget for lua http://git.io/veM42 20150731 12:09:49< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd dce3e24c6cf8 / src/gui/widgets/ (tree_view_node.cpp tree_view_node.hpp): fix assertion failure in tree_view gui2 widget http://git.io/veM4V 20150731 12:09:51< irker046> wesnoth: ln-zookeeper wesnoth:asio_wesnothd 27eb87537439 / data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg: Tweaked playlist http://git.io/veXSA 20150731 12:09:53< irker046> wesnoth: ln-zookeeper wesnoth:asio_wesnothd 45e9ecfb8abd / data/core/macros/sound-utils.cfg: Added a macro for letting intro music play out http://git.io/veXhV 20150731 12:09:55< irker046> wesnoth: ln-zookeeper wesnoth:asio_wesnothd c2b7bd0f4b28 / / (6 files in 2 dirs): Revised music playlists for TB http://git.io/veXjo 20150731 12:09:57< irker046> wesnoth: Nils Kneuper wesnoth:asio_wesnothd 3729dab8c2a8 / po/wesnoth-lib/es.po: updated Spanish translation http://git.io/ve1Lb 20150731 12:09:59< irker046> wesnoth: Nils Kneuper wesnoth:asio_wesnothd 36604e1cb644 / po/wesnoth/gd.po: updated Scottish Gaelic translation http://git.io/ve1LN 20150731 12:10:01< irker046> wesnoth: Elvish_Hunter wesnoth:asio_wesnothd cde58d5c0f8a / data/tools/wmllint: wmllint: better fix for bug #23217 http://git.io/veML6 20150731 12:10:03< irker046> wesnoth: Elvish_Hunter wesnoth:asio_wesnothd e4bdab252817 / changelog src/unit_filter.cpp: SUF: added support for status= key http://git.io/veMsl 20150731 12:10:05< irker046> wesnoth: Elvish_Hunter wesnoth:asio_wesnothd b406029bd6fd / data/tools/wmllint: Fixed typo in my former wmllint commit http://git.io/veMW8 20150731 12:10:07< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd e4c6c8beef23 / src/ (6 files in 2 dirs): Merge pull request #396 from gfgtdf/lua_tree_view http://git.io/veM4w 20150731 12:10:09< irker046> wesnoth: gfgtdf wesnoth:asio_wesnothd f3e583f8765d / changelog: Update changelog http://git.io/veMHK 20150731 12:10:10< matthiaskrgr> cd only 9289 commits to show in total :) 20150731 12:10:11< irker046> wesnoth: aquileia wesnoth:asio_wesnothd 7323de9dbc7b / src/ (9 files in 4 dirs): Use brackets for boost includes http://git.io/veDVW 20150731 12:10:13< irker046> wesnoth: aquileia wesnoth:asio_wesnothd e5814560bef5 / src/team.cpp: Fix boost list_of -> flat_set conversion on MSVC http://git.io/veDVl 20150731 12:10:15< matthiaskrgr> s/cd// 20150731 12:10:15< irker046> wesnoth: aquileia wesnoth:asio_wesnothd aad3e0d1f0b8 / projectfiles/ (6 files in 3 dirs): Convert /projectfles readme's to markdown http://git.io/veDV8 20150731 12:10:17< irker046> wesnoth: aquileia wesnoth:asio_wesnothd 27b5f955ebcd / projectfiles/VC9/README.md: VC dependencies: Remove superfluous libraries http://git.io/veDVB 20150731 12:10:19< irker046> wesnoth: aquileia wesnoth:asio_wesnothd 03e2f3fff86c / projectfiles/VC9/ (schema_generator.vcproj wesnoth.vcproj wesnothd.vcproj): VC project: Remove libintl include http://git.io/veDVR 20150731 12:10:21< irker046> wesnoth: Chris Beck wesnoth:asio_wesnothd c3d5732c1107 / src/ (unit_abilities.cpp unit_types.cpp unit_types.hpp): remove support for legacy-style unit abilities descriptions http://git.io/veyfr 20150731 12:10:23-!- mode/#wesnoth-dev [+q *!*@uruz.ai0867.net] by ChanServ 20150731 12:10:23-ChanServ:#wesnoth-dev- loonycyborg quieted *!*@uruz.ai0867.net 20150731 12:10:32< zookeeper> wonderful! 20150731 12:10:34< matthiaskrgr> lol 20150731 12:11:05-!- Kepakiano [~Kepa@2a02:908:e50:5820:710c:fbdb:f7d7:2a8f] has quit [Ping timeout: 252 seconds] 20150731 12:11:25< loonycyborg> now can please someone explain to me how should I merge branches against master without causing this? 20150731 12:12:02< matthiaskrgr> did you rebase or merge? 20150731 12:12:55< loonycyborg> I did git merge master 20150731 12:13:04< matthiaskrgr> mmh 20150731 12:13:10< loonycyborg> to bring that branch up-to-date with master 20150731 12:13:22< loonycyborg> had only 2 easilyresolved conflicts 20150731 12:13:32< matthiaskrgr> odd 20150731 12:13:38-!- UnwiseOwl [~UnwiseOwl@1.124.48.176] has quit [Ping timeout: 260 seconds] 20150731 12:13:52< matthiaskrgr> when I pulled, I got a hole bunch of commits which didn't seem to be in any other branch 20150731 12:14:12< matthiaskrgr> oh well 20150731 12:31:15-!- gfgtdf [~chatzilla@x50ab9756.dyn.telefonica.de] has joined #wesnoth-dev 20150731 12:31:36-!- Shackra [~Jorge@186.177.2.148] has quit [Ping timeout: 264 seconds] 20150731 12:33:25< gfgtdf> loonycyborg: are you currently working on boost asio for wesnothd ? 20150731 12:33:29< autodidact> weird 20150731 12:33:33< autodidact> says im up to date 20150731 12:33:53< loonycyborg> gfgtdf: want to restart working on it 20150731 12:34:08< loonycyborg> and the first step to bring it up-to-date with master 20150731 12:37:14< loonycyborg> autodidact: there were no changes to master branch 20150731 12:37:28< gfgtdf> loonycyborg: ok 20150731 12:37:39< loonycyborg> this was a merge to another branch that isn't master 20150731 12:38:00< loonycyborg> and for somereason it decided to show all commits that were parts of that merge 20150731 12:38:20< gfgtdf> loonycyborg: this would remove the SDL dependency completely for wesnothd right ? 20150731 12:38:36< loonycyborg> when finished yes 20150731 12:41:28-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150731 12:44:19-!- irker046 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20150731 12:47:30-!- Appleman1234__ [~Appleman1@KD106155094059.au-net.ne.jp] has joined #wesnoth-dev 20150731 12:49:46-!- Appleman1234_ [~Appleman1@KD106155074219.au-net.ne.jp] has quit [Ping timeout: 240 seconds] 20150731 12:51:43-!- travis-ci [~travis-ci@ec2-54-234-106-149.compute-1.amazonaws.com] has joined #wesnoth-dev 20150731 12:51:44< travis-ci> wesnoth/wesnoth#6919 (asio_wesnothd - 7ee2cd2 : loonycyborg): The build has errored. 20150731 12:51:44< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/73543059 20150731 12:51:44-!- travis-ci [~travis-ci@ec2-54-234-106-149.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150731 13:02:58-!- cpf [~cpf@ip-188-118-61-46.reverse.destiny.be] has quit [Ping timeout: 246 seconds] 20150731 13:14:30-!- cpf [~cpf@ip-188-118-61-46.reverse.destiny.be] has joined #wesnoth-dev 20150731 13:14:34-!- gfgtdf_ [~chatzilla@f054132009.adsl.alicedsl.de] has joined #wesnoth-dev 20150731 13:16:32< Tracerneo> Whoa, that was a big changelog. 20150731 13:16:39-!- gfgtdf [~chatzilla@x50ab9756.dyn.telefonica.de] has quit [Ping timeout: 260 seconds] 20150731 13:16:40< Tracerneo> What is asio_wesnothd? 20150731 13:16:44-!- gfgtdf_ is now known as gfgtdf 20150731 13:18:50< Tracerneo> Ah, nevermind, I see now. 20150731 13:20:27< loonycyborg> it kinda shows that the name "git" is very much deserved 20150731 13:21:48< gfgtdf> loonycyborg: travis failed 20150731 13:22:01< gfgtdf> loonycyborg: note that the travis build also does a mp server test 20150731 13:22:06< loonycyborg> no, it errored 20150731 13:22:33< loonycyborg> it means that it was failure of vm itself, due totimeout or something like that 20150731 13:22:44< loonycyborg> because it hadn't enough system resources 20150731 13:22:50< loonycyborg> happens all the time 20150731 13:23:21< gfgtdf> loonycyborg: te travis test can also casue that if they time out for some reason. 20150731 13:23:28-!- Appleman1234__ [~Appleman1@KD106155094059.au-net.ne.jp] has quit [Ping timeout: 244 seconds] 20150731 13:23:46< gfgtdf> loonycyborg: for example if the c++ code waits for seomthing. 20150731 13:26:01-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20150731 13:31:39-!- Sickmind33 [~Sickmind3@2601:40c:c000:3454:4d8f:de1f:be02:5514] has joined #wesnoth-dev 20150731 13:31:49< Sickmind33> hello? 20150731 13:32:33< autodidact> hello? 20150731 13:33:57< Sickmind33> hey 20150731 13:34:00< autodidact> hey 20150731 13:34:17< Sickmind33> how are ya? 20150731 13:34:21< mathieui> how are ya? 20150731 13:34:42< Sickmind33> i hope i'm not lagging 20150731 13:34:46-!- Kwandulin [~Miranda@p5B00886C.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150731 13:36:15< Sickmind33> i was debating on finding a project to help contribute to, or take time to learn more python 20150731 13:36:50-!- Appleman1234__ [~Appleman1@KD106155094059.au-net.ne.jp] has joined #wesnoth-dev 20150731 13:39:30< Sickmind33> what do you guys think? Work on a project, or learn more python 20150731 13:45:06-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has joined #wesnoth-dev 20150731 13:46:11< Tracerneo> Both at once. 20150731 13:46:30< Tracerneo> Unless you only think you know Python. Then learn more Python first. 20150731 13:57:03-!- Linuturk [~Linuturk@unaffiliated/linuturk] has quit [Ping timeout: 252 seconds] 20150731 13:59:23-!- kd__ [58cb0392@gateway/web/freenode/ip.88.203.3.146] has joined #wesnoth-dev 20150731 14:00:16< kd__> I am C++ developer based mostly on Windows Stack, I am intreserted in joining your team and help you out with the development effort :) 20150731 14:02:21< lipkab> kd__: Cool! Did you read getting started article? 20150731 14:02:29< lipkab> *the getting 20150731 14:03:12< kd__> I did :) 20150731 14:04:05< lipkab> Okay, so which part are you interested in? 20150731 14:05:09< kd__> I will yes 20150731 14:05:15< kd__> I went through the GUID 20150731 14:05:18< kd__> GUIDE* 20150731 14:05:42< kd__> and am currently going to the C++ coding standards article that you linked 20150731 14:06:28< kd__> I would personally be intrestred in the engine, AI and Multiplayer releated modules 20150731 14:07:35< kd__> besides a very basic Space Invedors game written over 5 years ago I dont have any expereince developing games but I am willing to learn and have 5 years expereince developing enterprize applications 20150731 14:07:54< kd__> (C++ on Win32 stack) 20150731 14:12:11< lipkab> Mm-hm. A couple of people shown up recently expressed interest in working on the graphics engine, so it might get a bit crowded there if you choose that. 20150731 14:13:20< lipkab> Multiplayer and AI got substantially less attention so far. 20150731 14:13:51< lipkab> If you go with AI development, however, you should definitely learn Lua. 20150731 14:14:11< kd__> I see 20150731 14:14:12< lipkab> (Provided that you don't know it already, of course) 20150731 14:14:22< kd__> (I dont) 20150731 14:15:27-!- markus_ [~mjs-de@f049103171.adsl.alicedsl.de] has joined #wesnoth-dev 20150731 14:15:39< kd__> regarding future plans for the project, is it currently at phase where your fixing bugs/updating legacy code or is there plans for new version with new features etc.. ? 20150731 14:17:13-!- Sickmind33 [~Sickmind3@2601:40c:c000:3454:4d8f:de1f:be02:5514] has quit [Quit: Leaving] 20150731 14:18:45-!- mjs-de [~mjs-de@f049109237.adsl.alicedsl.de] has quit [Ping timeout: 244 seconds] 20150731 14:19:34< lipkab> We'd like to speed up the release cycle a bit (one release every year) and that requires moving forward with features, but right now, fixing bugs more important. 20150731 14:19:51< lipkab> Wesnoth is in a rather buggy shape. 20150731 14:20:25-!- prkc [~prkc@catv-89-134-159-162.catv.broadband.hu] has joined #wesnoth-dev 20150731 14:20:45< lipkab> *is more 20150731 14:21:16< kd__> Makes sense, Thanks, I will be taking a look at the code and il geuss will move from there. Two Questions, 1. is there some documentation avaiable re building Wesnoth? 2. Do you have some sort of bug trackign software/service? 20150731 14:23:33< lipkab> 1. There is. There are multiple ways to compile on Windows (Code::Blocks, Visual Studio or Scons). I'll find the documentation in a minute. 20150731 14:23:43< lipkab> 2. bugs.wesnoth.org 20150731 14:24:21< lipkab> Here you go: http://wiki.wesnoth.org/CompilingWesnothOnWindows 20150731 14:25:28-!- Yukai [75d98465@gateway/web/freenode/ip.117.217.132.101] has joined #wesnoth-dev 20150731 14:28:58-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20150731 14:29:42-!- Yukai [75d98465@gateway/web/freenode/ip.117.217.132.101] has quit [Ping timeout: 246 seconds] 20150731 14:32:52< kd__> Tu :) 20150731 14:35:17< lipkab> Moi :) 20150731 14:40:32-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has joined #wesnoth-dev 20150731 14:45:27-!- kd__ [58cb0392@gateway/web/freenode/ip.88.203.3.146] has quit [Ping timeout: 246 seconds] 20150731 14:46:12-!- Kwandulin [~Miranda@p5B00886C.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150731 15:04:27-!- Appleman1234__ [~Appleman1@KD106155094059.au-net.ne.jp] has quit [Ping timeout: 260 seconds] 20150731 15:17:00-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150731 15:17:08-!- Appleman1234__ [~Appleman1@KD106155094059.au-net.ne.jp] has joined #wesnoth-dev 20150731 15:18:15-!- Kepakiano [~Kepa@2a02:908:e50:5820:710c:fbdb:f7d7:2a8f] has joined #wesnoth-dev 20150731 15:25:18-!- gandaro [~gandaro@wikipedia/Gorlingor] has joined #wesnoth-dev 20150731 15:28:51< vultraz> Ok, so, screenshotsaturday is coming up, so I'm going to tweet our new water 20150731 15:35:51< vultraz> tomorrow, that is 20150731 15:36:55< vultraz> and if shadowm updates our twitter avatar with the new logo, I'll mention that too 20150731 15:42:53-ChanServ:#wesnoth-dev- loonycyborg unquieted *!*@uruz.ai0867.net 20150731 15:42:56-!- mode/#wesnoth-dev [-q *!*@uruz.ai0867.net] by ChanServ 20150731 15:44:45< matthiaskrgr> new logo :o 20150731 15:44:53< vultraz> indeed 20150731 15:45:11< vultraz> now 120% more shiny 20150731 15:45:21< matthiaskrgr> w00t 20150731 15:45:37< matthiaskrgr> but .. does it blend? 20150731 15:45:59< matthiaskrgr> http://forums.wesnoth.org/download/file.php?id=52245&mode=view this one ? 20150731 15:46:12< vultraz> Yup 20150731 15:46:15< vultraz> Sans the text, though 20150731 15:46:15< matthiaskrgr> neat 20150731 15:46:20< vultraz> I'm waiting on groovy for that 20150731 15:46:45< matthiaskrgr> http://forums.wesnoth.org/download/file.php?id=68175&mode=view 20150731 15:46:54< matthiaskrgr> ( http://forums.wesnoth.org/viewtopic.php?f=9&t=24484&start=360 ) 20150731 15:47:26< vultraz> Oh thanks for pointing that out 20150731 15:47:29< vultraz> I didn't see that 20150731 15:47:54< matthiaskrgr> :> 20150731 15:48:31< vultraz> Let me run a comparison against the one I was PM-ed 20150731 15:48:51-!- doug_ [c05e4134@gateway/web/freenode/ip.192.94.65.52] has joined #wesnoth-dev 20150731 15:54:12< Tracerneo> The older, wooden shield looked better. 20150731 15:54:40< Tracerneo> And the new one is too shiny, literaly too new. 20150731 15:57:34< vultraz> The old one was never wood 20150731 15:57:52< Tracerneo> Well, it looked like it was. :) 20150731 15:58:17< Tracerneo> Or maybe there were marks left from battles? 20150731 16:02:09< zookeeper> vultraz, i guess i'll have to commit the color adjustment before that then... 20150731 16:02:22< vultraz> zookeeper: please do 20150731 16:07:04-!- gfgtdf_ [~chatzilla@f054132009.adsl.alicedsl.de] has joined #wesnoth-dev 20150731 16:08:52-!- gfgtdf [~chatzilla@f054132009.adsl.alicedsl.de] has quit [Ping timeout: 272 seconds] 20150731 16:08:59-!- gfgtdf_ is now known as gfgtdf 20150731 16:09:26-!- irker303 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150731 16:09:26< irker303> wesnoth: Charles Dang resources:master 1171072007cf / images/wesnoth-logo.svg: Add new logo svg file http://git.io/vOLwe 20150731 16:11:20< vultraz> The new png posted by groovy does look significantly better in a few areas, so I'm going to commit that. 20150731 16:14:38< irker303> wesnoth: Charles Dang resources:master 8c291063adb3 / images/wesnoth-logo-1920.png: Update to master new logo render by Sgt. Groovy http://git.io/vOLrH 20150731 16:18:24< vultraz> The difference is, i think, minimal enough that I don't need to recommit the 128 and 64 scales to master 20150731 16:19:05< vultraz> (yes, that sounds like a contradiction, but the change is pretty only much visible on the large version) 20150731 16:19:41< vultraz> I'll re-render the 1024 and 512 versions in my dropbox folder, though 20150731 16:21:45< vultraz> (https://www.dropbox.com/sh/lncz6sp106f3fyn/AADApxh8acnBZ29F6b4G2zzIa?dl=0 for anyone's reference) 20150731 16:23:39-!- [Relic] [~Relic]@2602:306:33a3:6d30:fcca:9b7b:4472:5f22] has joined #wesnoth-dev 20150731 16:41:01-!- boucman_work [~jrosen@wesnoth/developer/boucman] has quit [Ping timeout: 246 seconds] 20150731 16:45:32-!- tetha [~hkraemer@p4FF40EA1.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150731 16:56:16-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has joined #wesnoth-dev 20150731 16:56:57-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has quit [Client Quit] 20150731 17:01:22-!- Andrettin [506e4de2@gateway/web/freenode/ip.80.110.77.226] has joined #wesnoth-dev 20150731 17:04:39-!- markus_ is now known as mjs-de 20150731 17:05:50-!- doug_ [c05e4134@gateway/web/freenode/ip.192.94.65.52] has quit [Quit: Page closed] 20150731 17:09:28-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150731 17:26:36-!- matthew [~matthew@2602:30a:2e10:5c10:d9ba:79cf:2059:8d85] has joined #wesnoth-dev 20150731 17:26:36-!- Guest83349 [~matthew@162-225-5-193.lightspeed.dybhfl.sbcglobal.net] has quit [Read error: Connection reset by peer] 20150731 17:27:00-!- matthew is now known as Guest10969 20150731 17:29:47-!- gandaro [~gandaro@wikipedia/Gorlingor] has quit [Quit: Leaving] 20150731 17:30:06-!- gandaro [~gandaro@wikipedia/Gorlingor] has joined #wesnoth-dev 20150731 17:32:48-!- sailorswift [~sailorswi@96-42-144-160.dhcp.trcy.mi.charter.com] has joined #wesnoth-dev 20150731 17:36:58-!- aquileia [95acd0d3@gateway/web/freenode/ip.149.172.208.211] has joined #wesnoth-dev 20150731 17:40:57-!- exm_ [~exm@li1280-4.members.linode.com] has left #wesnoth-dev [] 20150731 17:40:58< aquileia> shadowm: I assume we're going to update the wesnoth organization logo on github as well? 20150731 17:41:07< vultraz> ah, good point 20150731 17:42:21-!- ancestral [~ancestral@63.92.240.233] has joined #wesnoth-dev 20150731 17:49:19-!- ancestral [~ancestral@63.92.240.233] has quit [Quit: i go nstuf kthxbai] 20150731 17:50:50-!- scorpion [~scorpion@46.166.190.130] has joined #wesnoth-dev 20150731 17:53:13-!- ancestral [~ancestral@63.92.240.233] has joined #wesnoth-dev 20150731 18:04:21-!- ancestral [~ancestral@63.92.240.233] has quit [Quit: i go nstuf kthxbai] 20150731 18:06:21-!- aquileia [95acd0d3@gateway/web/freenode/ip.149.172.208.211] has quit [Ping timeout: 246 seconds] 20150731 18:16:50-!- cpf [~cpf@ip-188-118-61-46.reverse.destiny.be] has quit [Ping timeout: 240 seconds] 20150731 18:18:21-!- Andrettin [506e4de2@gateway/web/freenode/ip.80.110.77.226] has quit [Quit: Page closed] 20150731 18:26:41-!- sailorswift [~sailorswi@96-42-144-160.dhcp.trcy.mi.charter.com] has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 20150731 18:27:36-!- sailorswift [~sailorswi@96-42-144-160.dhcp.trcy.mi.charter.com] has joined #wesnoth-dev 20150731 18:28:12-!- sailorswift [~sailorswi@96-42-144-160.dhcp.trcy.mi.charter.com] has quit [Client Quit] 20150731 18:32:05-!- sailorswift [~sailorswi@96-42-144-160.dhcp.trcy.mi.charter.com] has joined #wesnoth-dev 20150731 19:12:37-!- Crendgrim [~crend@wesnoth/forum-moderator/crendgrim] has quit [Quit: -] 20150731 19:13:04-!- aaron_3iak [46c50011@gateway/web/freenode/ip.70.197.0.17] has joined #wesnoth-dev 20150731 19:15:21-!- irker303 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20150731 19:17:23-!- prkc [~prkc@catv-89-134-159-162.catv.broadband.hu] has quit [Ping timeout: 244 seconds] 20150731 19:22:09< lipkab> vultraz: "if there were enough people to help us transition and test the C++11 code, we would be open to it, yes." -> Does that statement come from someone who knows C++, or you just made it up? 20150731 19:23:02< tetha> that statements reads like it's made by someone who knows the transition. 20150731 19:30:45-!- wedge010 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has joined #wesnoth-dev 20150731 19:33:05< Tracerneo> So, as long as someone rewrites old code, there's a big chance it would be merged? 20150731 19:33:17-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Ping timeout: 252 seconds] 20150731 19:33:18-!- wedge010 is now known as wedge009 20150731 19:38:47-!- gfgtdf [~chatzilla@f054132009.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 39.0/20150630154324]] 20150731 19:46:04< tetha> if we're talking about the realistic part 20150731 19:46:11< tetha> if you write good code 20150731 19:46:19< tetha> the code either ends up merged 20150731 19:46:32< tetha> or it has a chance to be he more successful fork 20150731 19:46:46< tetha> that's how opensource works 20150731 19:47:50< tetha> though usually, merging is more desirable in the long term 20150731 19:49:43-!- Xudo [~androirc@188.232.152.51] has joined #wesnoth-dev 20150731 19:50:41-!- Xudo [~androirc@188.232.152.51] has quit [Remote host closed the connection] 20150731 19:54:40-!- inad [5537c935@gateway/web/freenode/ip.85.55.201.53] has joined #wesnoth-dev 20150731 19:57:21< pydsigner> vultraz: Woah. That is a beautiful logo. 20150731 19:58:36-!- tetha [~hkraemer@p4FF40EA1.dip0.t-ipconnect.de] has left #wesnoth-dev [] 20150731 19:59:06-!- sailorswift [~sailorswi@96-42-144-160.dhcp.trcy.mi.charter.com] has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 20150731 20:01:09-!- inad [5537c935@gateway/web/freenode/ip.85.55.201.53] has quit [Quit: Page closed] 20150731 20:03:33-!- tetha [~hkraemer@p4FF40EA1.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150731 20:23:28-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Quit: wedge009] 20150731 20:23:28-!- Appleman1234__ [~Appleman1@KD106155094059.au-net.ne.jp] has quit [Ping timeout: 272 seconds] 20150731 20:23:29-!- asterisk_ [b7abafc4@gateway/web/freenode/ip.183.171.175.196] has joined #wesnoth-dev 20150731 20:24:04< asterisk_> hi 20150731 20:24:19-!- Kwandulin [~Miranda@p5B00886C.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150731 20:25:41-!- prkc [~prkc@catv-89-134-159-162.catv.broadband.hu] has joined #wesnoth-dev 20150731 20:27:14< c74d> asterisk_: hello. 20150731 20:29:09-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has quit [Quit: Leaving] 20150731 20:31:10< asterisk_> hi c74d I'm a fan of wesnoth, saw the announcement and would like to help 20150731 20:35:11< asterisk_> I'm a hobbyist, did some cpp js and haskell before, how do I start? 20150731 20:35:51-!- Appleman1234__ [~Appleman1@KD106155094059.au-net.ne.jp] has joined #wesnoth-dev 20150731 20:36:41< c74d> asterisk_: welcome. have you read ? 20150731 20:42:00-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has joined #wesnoth-dev 20150731 20:43:57< asterisk_> yup, so erm.. do I just submit a pull request on the bug? I'm new to the open source scene 20150731 20:47:30< tetha> yup, PRs fordifferent fixes sound like a great idea 20150731 20:47:57< c74d> asterisk_: see , and the pages linked from there. 20150731 20:48:07-!- sailorswift [~sailorswi@96-42-144-160.dhcp.trcy.mi.charter.com] has joined #wesnoth-dev 20150731 20:52:17< asterisk_> c74d tetha: ok, got it, thanks! browsing around now 20150731 20:59:10< shadowm> lipkab, vultraz: I've posted an official answer to the C++11 question. 20150731 20:59:25< shadowm> aquileia, vultraz: When 1.13.2 is released. 20150731 21:00:28-!- asterisk_ [b7abafc4@gateway/web/freenode/ip.183.171.175.196] has quit [Quit: Page closed] 20150731 21:02:44< shadowm> Tracerneo: If someone rewrites a large amount of code in one go, it's pretty much impossible for us to make an educated decision on whether to merge it or not even in the case that we (and the author themselves) understand the code. 20150731 21:03:55< shadowm> It happens internally too. Whenever someone who's already part of the development team refactors or rewrites code, we have to be prepared to spot and report all kinds of regressions (especially with code that's not unit tested). 20150731 21:04:55< shadowm> Sometimes, if things went badly enough and the author can't spend the necessary amount of time on fixing their code before release, we are faced with the tough choice of reverting the changes. 20150731 21:05:42< shadowm> Either that, or have other people work on fixing it (and in the worst case, maintaining it in the long term!), which is not always feasible. 20150731 21:09:12< shadowm> So, if a non-developer comes to us with a large chunk of replaced code, we'll have to make more a subjective decision. 0) Is this needed? 1) Is the code well-documented? 2) What are the potential pros and cons of deploying this? 3) What would we need skillset-wise from a potential maintainer for this code, and, can we trust the author to continue to maintain it for us in the long term? 20150731 21:13:24< Aginor> autodidact: ping? 20150731 21:16:28-!- irker948 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150731 21:16:28< irker948> wesnoth: ln-zookeeper wesnoth:master ae2abf65e960 / data/core/images/terrain/water/ (38 files): Tweaked the new water images as per LordBob's suggestion. http://git.io/vOqie 20150731 21:17:07< tetha> shadowm: yup 20150731 21:17:42< tetha> shadowm: I didn't mean that statement as "screw all maintainers who don't merge arbitrary rewrites"in any way 20150731 21:18:01< zookeeper> vultraz, ^ i didn't update the icons yet, if you want to then by all means... or we can just wait and see if any other tweaks are needed 20150731 21:18:08< tetha> the maintainer, in the end has the choice ofmerging or not merging 20150731 21:18:31< tetha> and the community can choose between versions of the code 20150731 21:20:25< tetha> and hell, having strong maintainers wrestling with ambitious developers is one of the best combinations to have :) 20150731 21:23:38-!- prkc [~prkc@catv-89-134-159-162.catv.broadband.hu] has quit [Ping timeout: 272 seconds] 20150731 21:31:48-!- aaron_3iak [46c50011@gateway/web/freenode/ip.70.197.0.17] has quit [Ping timeout: 246 seconds] 20150731 21:35:12-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20150731 21:35:56-!- Linuturk [~Linuturk@unaffiliated/linuturk] has joined #wesnoth-dev 20150731 21:43:31< mattsc> ancestral (and shadowm and whoever else cares): the 1.13.1+dev OS X build that I compiled yesterday with my new pango modules runs on both my 10.10 and 10.9 computers. 20150731 21:43:40< mattsc> That’s all I have time for right now ... 20150731 21:46:03< autodidact> hey Aginor 20150731 21:46:25< autodidact> pm? 20150731 21:48:31< Aginor> sure 20150731 21:54:13-!- prkc [~prkc@catv-89-134-159-162.catv.broadband.hu] has joined #wesnoth-dev 20150731 21:54:26< shadowm> mattsc: Sounds promising I guess. 20150731 22:01:32< mattsc> shadowm: yeah — that means it has been shown to run on twice as many machines as my previous build ;) 20150731 22:09:07-!- Kepakiano [~Kepa@2a02:908:e50:5820:710c:fbdb:f7d7:2a8f] has quit [Ping timeout: 252 seconds] 20150731 22:18:24-!- mjs-de [~mjs-de@f049103171.adsl.alicedsl.de] has quit [Ping timeout: 264 seconds] 20150731 22:21:55-!- Appleman1234__ [~Appleman1@KD106155094059.au-net.ne.jp] has quit [Ping timeout: 246 seconds] 20150731 22:25:21-!- ancestral [~ancestral@63.92.240.233] has joined #wesnoth-dev 20150731 22:34:07< mattsc> hi ancestral 20150731 22:34:19< ancestral> Hey 20150731 22:34:26< ancestral> How are you? 20150731 22:34:29-!- Appleman1234__ [~Appleman1@KD106155094059.au-net.ne.jp] has joined #wesnoth-dev 20150731 22:34:48< mattsc> good, tired, I have news (check the logs; about an hour ago) 20150731 22:34:50< mattsc> yourself? 20150731 22:35:23< ancestral> Alright on lunch, working late 20150731 22:35:37< mattsc> I see 20150731 22:35:47< mattsc> ancestral: if you have the bandwidth and don’t mind: https://www.dropbox.com/s/3nmd3t8q92hb4r7/Wesnoth-1.13.1%2Bdev.tgz?dl=0 20150731 22:36:10< ancestral> Sure, let’s see how long it takes to download 20150731 22:36:48< mattsc> that just Wesnoth.app, not a dmg, but the goal for now is just to see whether it runs without crashing for you too 20150731 22:37:19< mattsc> As I wrote, for me it works on both Yosemite and Mavericks 20150731 22:38:44< mattsc> I haven’t had time to try on 10.6 yet, but I am pretty sure that it won’t work there anyway. That’s the next step. 20150731 22:44:40-!- sailorswift [~sailorswi@96-42-144-160.dhcp.trcy.mi.charter.com] has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 20150731 22:45:56< shadowm> loonycyborg: Okay, so what was the purpose of the colossal merge? Are you planning on resuming work on the port? 20150731 22:46:03< loonycyborg> yes 20150731 22:46:22< shadowm> Could you make a note to this effect in the NSEC page? 20150731 22:47:35< loonycyborg> NSEC? 20150731 22:47:41< shadowm> http://wiki.wesnoth.org/NotSoEasyCoding#Porting_the_server_and_client_to_Asio 20150731 22:47:43< ancestral> mattsc: 12 minutes to go 20150731 22:50:04< Tracerneo> I have a question. 20150731 22:50:31< Tracerneo> Why some files include "../network.hpp" while other include just "network.hpp"? 20150731 22:50:58< Tracerneo> E.g. src/server/{game,proxy}.hpp 20150731 22:52:11< c74d> Tracerneo: in a file "foo.cpp", "network.hpp" means "the file network.hpp in the directory that contains foo.cpp", and "../network.hpp" means "the file network.hpp in the directory that contains the directory that contains foo.cpp". 20150731 22:53:52< Tracerneo> I know what relative paths are. Doesn't match. 20150731 22:54:21< Tracerneo> Both files, game.hpp and proxy.hpp are in the same subdirectory src/server/ 20150731 22:54:30< loonycyborg> shadowm: I updated it 20150731 22:54:31< Tracerneo> There is no network.hpp in there. 20150731 22:55:37< Tracerneo> The first one includes "../network.hpp" (src/server/../network.hpp), the other one includes "network.hpp" (is src in library path?). 20150731 22:56:00< c74d> oh, I guess the second one is using a header search path setting that includes `src/`. 20150731 22:56:11< c74d> so they're the same header 20150731 22:56:14< c74d> my apologies 20150731 22:56:41-!- sailorswift [~sailorswi@96-42-144-160.dhcp.trcy.mi.charter.com] has joined #wesnoth-dev 20150731 22:57:32< Tracerneo> Okay, that's what I expected to hear, thanks. Should I use "../whatever.hpp" or "whatever.hpp" while changing the code? 20150731 22:57:56< c74d> shadowm: ^ 20150731 23:07:05-!- ancestral [~ancestral@63.92.240.233] has quit [Quit: i go nstuf kthxbai] 20150731 23:27:48< shadowm> Tracerneo: The latter. 20150731 23:28:25< shadowm> There are exceptions, of course. Sometimes you have whatever.hpp in the same dir as the source file and you actuall want the whatever.hpp from one or two levels upwards. 20150731 23:30:55< Tracerneo> Reasonable. Only src/ is in library path, right? 20150731 23:31:57< shadowm> SCons at least passes -Isrc/. 20150731 23:34:31-!- sailorswift [~sailorswi@96-42-144-160.dhcp.trcy.mi.charter.com] has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 20150731 23:35:12-!- autodidact [~x@c-69-251-118-2.hsd1.va.comcast.net] has quit [Ping timeout: 244 seconds] 20150731 23:41:19-!- autodidact [~x@c-69-251-118-2.hsd1.va.comcast.net] has joined #wesnoth-dev 20150731 23:51:04-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: tomreyn] 20150731 23:56:25-!- Greywhind [~Greywhind@c-50-133-231-228.hsd1.ma.comcast.net] has quit [Ping timeout: 246 seconds] --- Log closed Sat Aug 01 00:00:37 2015