--- Log opened Thu Aug 27 00:00:13 2015 20150827 00:06:30< celticminstrel> Oh, I see the problem. 20150827 00:28:29-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20150827 00:36:00< celticminstrel> I don't see a way to simply get the list of defense modifiers in a movetype... 20150827 00:42:25< celticminstrel> Oh... I can use write() to convert it back to a config. 20150827 00:56:15-!- Appleman1234 [~Appleman1@KD119104015216.au-net.ne.jp] has quit [Ping timeout: 245 seconds] 20150827 00:59:40-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has joined #wesnoth-dev 20150827 01:03:39-!- wedge010 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has joined #wesnoth-dev 20150827 01:07:58-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Ping timeout: 272 seconds] 20150827 01:07:58-!- wedge010 is now known as wedge009 20150827 01:29:37-!- joet [~joet@host86-163-217-248.range86-163.btcentralplus.com] has quit [Ping timeout: 260 seconds] 20150827 02:08:40-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Ping timeout: 246 seconds] 20150827 02:09:22-!- Appleman1234 [~Appleman1@KD119104001210.au-net.ne.jp] has joined #wesnoth-dev 20150827 02:38:01-!- Xara [~Yangyf@2401:de00:1:6:bd76:25d6:d788:e74c] has joined #wesnoth-dev 20150827 02:43:11-!- iceiceice [~chris@192.16.204.74] has joined #wesnoth-dev 20150827 02:43:11-!- iceiceice [~chris@192.16.204.74] has quit [Changing host] 20150827 02:43:11-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20150827 02:53:19-!- jstitch [~user@201.153.130.211] has joined #wesnoth-dev 20150827 02:57:12-!- sailorswift [~sailorswi@c-50-156-105-171.hsd1.ca.comcast.net] has joined #wesnoth-dev 20150827 03:05:02< celticminstrel> Huh, some of the core movetype definitions don't have the full complement of keys (missing unwalkable and impassable). 20150827 03:05:35< celticminstrel> (And sometimes mountains) 20150827 03:06:38< celticminstrel> (And deep_water.) 20150827 03:07:02< celticminstrel> In add-ons I usually see these explicitly set to {UNREACHABLE}. 20150827 03:11:09< shadowm> Commit e563dabdc9a633f5388440dea8e7831abaee42fe. 20150827 03:11:44< shadowm> See also: what I said the other day about [+units] in UMC land. 20150827 03:15:35< celticminstrel> Kind of makes it hard to set the defense/movement of a custom terrain category based on the the defense/movement of an existing category such as "unwalkable". 20150827 03:15:53< celticminstrel> What is the default defense, incidentally? 20150827 03:16:12< celticminstrel> Movement is obviously equivalent to 99. 20150827 03:16:14-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 250 seconds] 20150827 03:16:32< celticminstrel> I'd guess 0? 20150827 03:16:45< vultraz> 100 I think 20150827 03:16:50 * celticminstrel nods. 20150827 03:17:10< vultraz> don't quote me on that though 20150827 03:17:29< celticminstrel> It would be nice if there was a way in the formula engine to say "any variable not otherwise defined has a value of 100". 20150827 03:18:14< celticminstrel> I guess I could extract possible variables from the formula itself rather than dumping from the config. 20150827 03:22:48-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20150827 03:25:45-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20150827 03:31:09< celticminstrel> Or... 20150827 03:31:24< celticminstrel> How does the game know what the list of basic terrains is? Is that hard-coded somewhere? 20150827 03:31:28< celticminstrel> Or is it generated somehow? 20150827 03:31:32 * celticminstrel suspects the former. 20150827 03:35:01< celticminstrel> A logical way to generate it would be "all terrains that have icon_image set". 20150827 03:40:05< shadowm> I assume it walks the terrain tree upwards until it finds terrains that aren't aliased to anything. 20150827 03:40:16< celticminstrel> That's also a logical way. 20150827 03:40:32< celticminstrel> However, I added a new terrain type that's not aliased to anything, and it doesn't show up. 20150827 03:40:34< shadowm> More logical than yours, certainly. 20150827 03:40:50< celticminstrel> Well, both are logical, but maybe you're right. 20150827 03:40:52< shadowm> UI aspects like that should never be used as an API. 20150827 03:41:14< celticminstrel> I have no idea where to look for how it gets that list though. 20150827 03:42:59< celticminstrel> You probably don't actually have to walk a tree to find terrains that aren't aliased to anything - just check for the "aliasof" key. 20150827 03:43:17< celticminstrel> ...hmm, terrain_type_data.cpp has a list() function... 20150827 03:51:22< celticminstrel> My vague impression is that has nothing to do with movetypes and everything to do with the editor palette. 20150827 03:55:16-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20150827 03:57:12< celticminstrel> Ohhh, it wasn't showing up because I had never encountered it. 20150827 03:57:59< shadowm> Let me correct myself: *when trying to detect what a terrain's base terrain actually is. 20150827 03:58:28< shadowm> Because IIRC aliasing subclass terrains still gives you the base terrain stats. 20150827 03:59:35< celticminstrel> Okay, so this does work, the only problem is the movetype doesn't have "unwalkable" in its vocabulary. 20150827 04:00:02< celticminstrel> So I can't set the new terrain type to have the same movement cost as "unwalkable". 20150827 04:00:57< celticminstrel> I can either parse the formula to get variables actually used, or walk through the list of terrains. Both seem kinda overkill. 20150827 04:07:47< celticminstrel> I think the former is actually easier though. 20150827 04:21:42-!- oldlaptop [~quassel@50-107-94-87.adr02.mskg.mi.frontiernet.net] has quit [Ping timeout: 240 seconds] 20150827 04:24:23-!- sailorswift [~sailorswi@c-50-156-105-171.hsd1.ca.comcast.net] has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 20150827 04:26:09-!- oldlaptop [~quassel@50-107-94-87.adr02.mskg.mi.frontiernet.net] has joined #wesnoth-dev 20150827 04:43:55< shadowm> Someone went and documented accuracy and parry, it seems. 20150827 04:44:02< celticminstrel> Me. 20150827 04:44:17< celticminstrel> That's not a problem, is it? 20150827 04:44:39< shadowm> Only if somebody was secretly planning to drop them. 20150827 04:45:30< celticminstrel> I also documented vision_alias and was going to document icon_image too. 20150827 04:45:40< celticminstrel> But hadn't gotten around to it. 20150827 04:53:26< celticminstrel> I guess I'll do that now, since I seem to have finished the movetype patching. 20150827 04:56:09-!- Kwandulin [~Miranda@p5B008060.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150827 04:59:57-!- jstitch [~user@201.153.130.211] has left #wesnoth-dev ["ERC (IRC client for Emacs 24.5.1)"] 20150827 05:01:25-!- jcnewjersey1 [~jcnewjers@pool-108-35-38-39.nwrknj.fios.verizon.net] has joined #wesnoth-dev 20150827 05:03:14-!- jcnewjersey [~jcnewjers@pool-108-35-38-39.nwrknj.fios.verizon.net] has quit [Ping timeout: 265 seconds] 20150827 05:04:04-!- oldlaptop [~quassel@50-107-94-87.adr02.mskg.mi.frontiernet.net] has quit [Ping timeout: 244 seconds] 20150827 05:10:51-!- jcnewjersey [~jcnewjers@pool-108-35-38-39.nwrknj.fios.verizon.net] has joined #wesnoth-dev 20150827 05:11:17-!- jcnewjersey1 [~jcnewjers@pool-108-35-38-39.nwrknj.fios.verizon.net] has quit [Ping timeout: 244 seconds] 20150827 05:25:17-!- oldlaptop [~quassel@50-107-94-87.adr02.mskg.mi.frontiernet.net] has joined #wesnoth-dev 20150827 05:48:26-!- Shackra [~Jorge@186.177.2.148] has quit [Read error: Connection reset by peer] 20150827 06:02:12-!- ancestral [~ancestral@108-249-32-209.lightspeed.mdsnwi.sbcglobal.net] has joined #wesnoth-dev 20150827 06:16:08-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! 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ZZZzzz…] 20150827 10:03:22< zookeeper> shadowm, if i have a short code structure that i find myself having to duplicate a bunch of times inside a single function (so it's very localized duplication), is it kosher to just use a macro for that? there's no nested functions, and i'd very much like to keep all the code in one place as opposed to splitting it into actual functions. 20150827 10:05:43< zookeeper> https://gist.github.com/ln-zookeeper/83e3087e1530649bff8b 20150827 10:08:17< zookeeper> feels dumb to make a proper separate function for shorthanding something that's only used in one specific place... kinda odd that c++ doesn't have nested functions. 20150827 10:09:56< zookeeper> well, looks like i could use a struct to kinda create a nested function, but i'd probably get yelled at for something like that 20150827 10:13:58-!- Ivanovic_ [~ivanovic@p4FC536BE.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150827 10:16:30-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 240 seconds] 20150827 10:17:25-!- Shush [b00aeb18@gateway/web/freenode/ip.176.10.235.24] has joined #wesnoth-dev 20150827 10:17:52-!- Ivanovic_ is now known as Ivanovic 20150827 10:21:03-!- Shush [b00aeb18@gateway/web/freenode/ip.176.10.235.24] has quit [Client Quit] 20150827 10:29:18-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has joined #wesnoth-dev 20150827 10:45:04-!- sailorswift [~sailorswi@c-50-156-105-171.hsd1.ca.comcast.net] has joined #wesnoth-dev 20150827 11:05:03< Soliton> looks to me like you should put everything in the update_display_ section. 20150827 11:05:04-!- sailorswift [~sailorswi@c-50-156-105-171.hsd1.ca.comcast.net] has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 20150827 11:09:43-!- mjs-de [~mjs-de@f048046095.adsl.alicedsl.de] has quit [Remote host closed the connection] 20150827 11:10:27< Soliton> and there i'd do the to_config() call just once since that's not so cheap i'd think. 20150827 11:11:10-!- Kwandulin [~Miranda@p5B008060.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150827 11:11:35< Soliton> then there's not much repetition left in the foreach loops. 20150827 11:12:20< Soliton> if you still want to factor that out a helper function would be the way to go though. 20150827 11:13:13< zookeeper> Soliton, well, the drains block is outside the update_display_ section. but yeah, the to_config call can be made only once... 20150827 11:13:39< Soliton> my question would be whether that config serialization is necessary in the first place since it's going to get deserialized at whereever it goes to presumably. 20150827 11:14:18< Soliton> zookeeper: just add a bool flag to record that drain happened. 20150827 11:14:53< zookeeper> or, rather, i'll just check if drains_damage > 0 20150827 11:15:05< Soliton> even better. 20150827 11:15:13< Soliton> it's bad to mix display/sound stuff in with the game logic. 20150827 11:15:43< Soliton> and it's not needed at all when the ai for example is just testing out moves. 20150827 11:23:45-!- Xara2 [~Yangyf@2401:de00:1:6:90b0:1b96:cbcd:3951] has joined #wesnoth-dev 20150827 11:26:55-!- Xara [~Yangyf@2401:de00:1:6:bd76:25d6:d788:e74c] has quit [Ping timeout: 244 seconds] 20150827 11:43:36-!- jxanthony [~ja@ec2-52-10-36-67.us-west-2.compute.amazonaws.com] has quit [Changing host] 20150827 11:43:36-!- jxanthony [~ja@unaffiliated/jxanthony] has joined #wesnoth-dev 20150827 11:44:05-!- gfgtdf [~chatzilla@f054060093.adsl.alicedsl.de] has joined #wesnoth-dev 20150827 11:44:18< gfgtdf> zookeeper: why do you call to_config() ? 20150827 11:44:45-!- prkc [~prkc@51B77E5A.dsl.pool.telekom.hu] has joined #wesnoth-dev 20150827 11:45:10< zookeeper> gfgtdf, because of what i do with it..? 20150827 11:45:27< gfgtdf> zookeeper: you sure there is no other way ? 20150827 11:45:31< zookeeper> no 20150827 11:45:44< zookeeper> if you do know of one, please tell :p 20150827 11:46:05< gfgtdf> zookeeper: to_config shoudl usualy never be used for tzhose things, it has a lot of overhad becasue it also seializeed other thigns taht you dont need 20150827 11:46:35< gfgtdf> zookeeper: the attacker_stats->weapon obejct sure has a way to get teh specialy directly, and if not you can add a method 20150827 11:47:33< gfgtdf> specials* 20150827 11:47:52-!- prkc [~prkc@51B77E5A.dsl.pool.telekom.hu] has quit [Remote host closed the connection] 20150827 11:48:10< zookeeper> i did not find another way 20150827 11:50:24< gfgtdf> zookeeper: look at the definition of the attacker_stats->weapon object, and look for a method that returns the specials it that doesnt work, search for a membervariable that sotred that speclas and ad da getter to it 20150827 11:50:59< gfgtdf> zookeeper: the definition of attacker_stats->weapon s type 20150827 11:52:28< zookeeper> i don't see how that could work 20150827 11:53:21< gfgtdf> zookeeper: what exactly is unclear? 20150827 11:54:35-!- prkc [~prkc@51B77E5A.dsl.pool.telekom.hu] has joined #wesnoth-dev 20150827 11:55:05< zookeeper> getting the contents of the sound= key without introducing tons of pointless extra code to add struct/class member variables to hold it 20150827 11:55:10< zookeeper> etc 20150827 11:57:39< gfgtdf> zookeeper: no the point is that in the c++ code you should only operate on config objects if really nessecary is ualyl muhc better to have c++ structs with fields, so for exmapel you should never write unit.to_config["hitpoints"] if you also write unit.hitpoints() 20150827 11:58:06< gfgtdf> same is true for attacker_stats->weapon whihc is of type attack_type 20150827 11:59:16< gfgtdf> s/ualyl muhc/usually much 20150827 12:00:28< zookeeper> what really pains me every time i as much as glance at the codebase is how half of the code looks like pointless and hard-to-follow boilerplate of passing the same hard-coded sets of values around instead of just always getting them from the source cfg when needed 20150827 12:01:49< gfgtdf> zookeeper: gettign then from source config is a slow beasue it needs s tring lookup. 20150827 12:02:14< gfgtdf> zookeeper: also you usualyl dont want to pass config object around since you never know whats in there which makes the code ver yhard to read 20150827 12:04:01< zookeeper> if a string lookup for configs are "too slow" then surely someone really messed up somewhere 20150827 12:04:51< gfgtdf> zookeeper: string lookups are always slowcompared to normal variables 20150827 12:05:00< zookeeper> obviously 20150827 12:14:26-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Ping timeout: 260 seconds] 20150827 12:20:21-!- iceiceice [~chris@ext-74.ias.edu] has joined #wesnoth-dev 20150827 12:20:21-!- iceiceice [~chris@ext-74.ias.edu] has quit [Changing host] 20150827 12:20:21-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20150827 12:20:56-!- Appleman1234 [~Appleman1@KD119104016253.au-net.ne.jp] has quit [Ping timeout: 250 seconds] 20150827 12:22:48-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150827 12:46:26< Soliton> another disadvantage of using configs all the time is that the compiler will not catch any typos you make when getting some value/tag from the config. instead you'd get the nice "WML child missing" error at runtime. 20150827 12:48:50< Soliton> and you'd have a hard time figuring out what input and output of some function is if they take and return configs. 20150827 12:53:29< zookeeper> well you'd have to be _very_ sloppy to get typos in those and then also not catch it when testing :P 20150827 12:55:42< Soliton> right, don't let the computer help you catch errors just make sure to not make any mistakes yourself. 20150827 12:56:19< Soliton> works so well that we still have "WML child missing" errors. 20150827 12:57:04< zookeeper> well, if the latter is less trouble than the former... 20150827 12:58:42< Soliton> i guess it depends if you just want to implement lots of features that worked once or have less features that keep on working. 20150827 12:59:30< Soliton> no need for c++ for the former though. might as well use some simpler scripting language. 20150827 13:03:36-!- wedge010 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has joined #wesnoth-dev 20150827 13:05:50-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Ping timeout: 240 seconds] 20150827 13:05:50-!- wedge010 is now known as wedge009 20150827 13:08:57-!- Kwandulin [~Miranda@p5B008060.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150827 13:17:27-!- Appleman1234 [~Appleman1@KD119104001159.au-net.ne.jp] has joined #wesnoth-dev 20150827 13:25:36-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Ping timeout: 264 seconds] 20150827 13:29:45-!- irker935 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20150827 13:29:45< irker935> wesnoth: gfgtdf wesnoth:master 2fb119d9646a / src/ (4 files in 2 dirs): revert 'option to disable most of spmp patch' http://git.io/vGJqP 20150827 13:33:53< vultraz> gfgtdf: is it possible to have toplevel [event]s or will we only have [campaign] [event]? 20150827 13:43:54< gfgtdf> vultraz: that commit only introduces [event] inside [campaign] but shadowm suggested to have toplevel [event]s instead so it might change. 20150827 13:45:35< vultraz> Yes I agree toplevel [event]s would be good 20150827 13:46:11< vultraz> Best to keep [campaign] campaign metadata only 20150827 13:47:11-!- Xara2 [~Yangyf@2401:de00:1:6:90b0:1b96:cbcd:3951] has quit [Read error: Connection reset by peer] 20150827 14:00:29-!- mjs-de [~mjs-de@f048046095.adsl.alicedsl.de] has joined #wesnoth-dev 20150827 14:12:09-!- travis-ci [~travis-ci@ec2-23-22-246-111.compute-1.amazonaws.com] has joined #wesnoth-dev 20150827 14:12:10< travis-ci> wesnoth/wesnoth#7219 (master - 2fb119d : gfgtdf): The build was broken. 20150827 14:12:10< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/77501051 20150827 14:12:10-!- travis-ci [~travis-ci@ec2-23-22-246-111.compute-1.amazonaws.com] has left #wesnoth-dev [] 20150827 14:16:40-!- Kwandulin [~Miranda@p5B008060.dip0.t-ipconnect.de] has joined #wesnoth-dev 20150827 14:39:38-!- sfan786 [~sfan786@c-24-131-93-63.hsd1.pa.comcast.net] has joined #wesnoth-dev 20150827 14:41:19-!- [Relic] [~Relic]@2602:306:33a3:6d30:7c46:e0d:a2cb:30d7] has joined #wesnoth-dev 20150827 15:24:40-!- Appleman1234 [~Appleman1@KD119104001159.au-net.ne.jp] has quit [Ping timeout: 250 seconds] 20150827 15:43:05-!- sfan786 [~sfan786@c-24-131-93-63.hsd1.pa.comcast.net] has quit [Quit: My Mac has gone to sleep. 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ZZZzzz…] 20150827 17:08:37-!- gfgtdf [~chatzilla@f054060093.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.92 [Firefox 40.0.2/20150812163655]] 20150827 17:15:43-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20150827 17:22:35-!- ancestral [~ancestral@108-249-32-209.lightspeed.mdsnwi.sbcglobal.net] has quit [Quit: i go nstuf kthxbai] 20150827 17:28:23< celticminstrel> Yay, comments. 20150827 17:30:00-!- ancestral [~ancestral@108-249-32-209.lightspeed.mdsnwi.sbcglobal.net] has joined #wesnoth-dev 20150827 17:33:26-!- irker935 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20150827 17:54:35-!- joet [~joet@host86-163-217-248.range86-163.btcentralplus.com] has quit [Ping timeout: 245 seconds] 20150827 18:28:22-!- Appleman1234 [~Appleman1@KD119104009181.au-net.ne.jp] has quit [Ping timeout: 260 seconds] 20150827 18:29:01-!- jcnewjersey [~jcnewjers@pool-108-35-38-39.nwrknj.fios.verizon.net] has quit [Ping timeout: 244 seconds] 20150827 18:34:38-!- jcnewjersey [~jcnewjers@pool-108-35-38-39.nwrknj.fios.verizon.net] has joined #wesnoth-dev 20150827 18:37:36-!- Kwandulin [~Miranda@p5B008060.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150827 18:44:20-!- ancestral [~ancestral@108-249-32-209.lightspeed.mdsnwi.sbcglobal.net] has quit [Quit: i go nstuf kthxbai] 20150827 18:55:25-!- TC01 [~quassel@london.acm.jhu.edu] has quit [Read error: Connection reset by peer] 20150827 19:00:24-!- TC01 [~quassel@london.acm.jhu.edu] has joined #wesnoth-dev 20150827 19:19:02-!- sfan786 [~sfan786@c-24-131-93-63.hsd1.pa.comcast.net] has joined #wesnoth-dev 20150827 19:25:11-!- Appleman1234 [~Appleman1@KD119104004029.au-net.ne.jp] has joined #wesnoth-dev 20150827 20:10:03-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20150827 20:16:26< zookeeper> okay, so... WRT the sounds and configs etc, i can either keep the current method of getting the config (once) and accessing it, or i guess i could add status sounds to [game_config] [sounds] 20150827 20:18:33-!- sfan786 [~sfan786@c-24-131-93-63.hsd1.pa.comcast.net] has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 20150827 20:18:37< zookeeper> (i'd very much prefer the former since it's more straightforward and compartmentalized and less clumsy) 20150827 20:18:52< celticminstrel> I'm not sure what this is all about. 20150827 20:27:17-!- sfan786 [~sfan786@c-24-131-93-63.hsd1.pa.comcast.net] has joined #wesnoth-dev 20150827 20:29:46-!- sfan786 [~sfan786@c-24-131-93-63.hsd1.pa.comcast.net] has quit [Max SendQ exceeded] 20150827 20:31:06-!- sfan786 [~sfan786@c-24-131-93-63.hsd1.pa.comcast.net] has joined #wesnoth-dev 20150827 20:33:38-!- gfgtdf [~chatzilla@x55b19d2e.dyn.telefonica.de] has joined #wesnoth-dev 20150827 20:43:02< gfgtdf> shikadibot: seen libkap 20150827 20:43:02< shikadibot> gfgtdf: Sorry, I don't know of libkap. 20150827 20:43:06< gfgtdf> shikadibot: seen lipkap 20150827 20:43:06< shikadibot> gfgtdf: Sorry, I don't know of lipkap. 20150827 20:43:09< gfgtdf> shikadibot: seen lipkab 20150827 20:43:09< shikadibot> gfgtdf: The person with the nick lipkab last spoke 4d 4h ago. 2d 13h ago they left with the message: Quit: Leaving 20150827 20:51:26-!- kinow [~kinow@squid.niwa.co.nz] has joined #wesnoth-dev 20150827 20:51:26-!- kinow [~kinow@squid.niwa.co.nz] has quit [Changing host] 20150827 20:51:26-!- kinow [~kinow@apache/committer/kinow] has joined #wesnoth-dev 20150827 20:51:42-!- gfgtdf [~chatzilla@x55b19d2e.dyn.telefonica.de] has quit [Quit: ChatZilla 0.9.92 [Firefox 40.0.2/20150812163655]] 20150827 20:52:54-!- prkc [~prkc@51B77E5A.dsl.pool.telekom.hu] has quit [Ping timeout: 260 seconds] 20150827 20:57:51-!- sfan786 [~sfan786@c-24-131-93-63.hsd1.pa.comcast.net] has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 20150827 20:58:23-!- prkc [~prkc@51B77E5A.dsl.pool.telekom.hu] has joined #wesnoth-dev 20150827 21:08:14-!- sfan786 [~sfan786@c-98-239-230-28.hsd1.pa.comcast.net] has joined #wesnoth-dev 20150827 21:12:32-!- sfan786 [~sfan786@c-98-239-230-28.hsd1.pa.comcast.net] has quit [Client Quit] 20150827 21:48:21-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20150827 21:53:42-!- framling [~user@c-50-186-43-50.hsd1.or.comcast.net] has quit [Remote host closed the connection] 20150827 22:10:46-!- joet [~joet@host86-163-217-248.range86-163.btcentralplus.com] has joined #wesnoth-dev 20150827 22:49:25-!- Shackra [~Jorge@186.177.2.148] has quit [Ping timeout: 244 seconds] 20150827 22:50:02-!- Shackra [~Jorge@186.177.2.148] has joined #wesnoth-dev 20150827 23:01:29-!- tomreyn [~tomreyn@megaglest/team/tomreyn] has quit [Quit: tomreyn] 20150827 23:12:29-!- Appleman1234 [~Appleman1@KD119104004029.au-net.ne.jp] has quit [Read error: Connection reset by peer] 20150827 23:13:36-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20150827 23:14:48-!- prkc [~prkc@51B77E5A.dsl.pool.telekom.hu] has quit [Ping timeout: 264 seconds] 20150827 23:25:33-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20150827 23:35:19-!- LakeFlake [~michaelch@65-128-30-111.hlrn.qwest.net] has joined #wesnoth-dev 20150827 23:46:02-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20150827 23:48:04< LakeFlake> I am having some trouble compiling wesnorth on Mac OSX using the instructions from the website. 20150827 23:48:37< LakeFlake> Im getting a linker error “library not found for -lboost_filesystemw” 20150827 23:49:43< LakeFlake> I have downloaded, and unziped ‘wesnorth_compile_mac_1.13.2.zip’ and several others of that flavor. 20150827 23:49:50< LakeFlake> Where do I find the boost_filesystemw lib ? 20150827 23:50:27< mattsc> LakeFlake: it is inside that zip file you mentioned 20150827 23:59:32< LakeFlake> Ok, the original ‘wesnorth_compile_mac_1.13’ had it, but the other one ‘wesnorth_compile_mac_1.13_before_x_y_z’ did not. So … the other files are minor updates ? --- Log closed Fri Aug 28 00:00:08 2015