--- Log opened Thu Aug 27 00:00:13 2015 20150827 00:02:16-!- irker604 [~irker@uruz.ai0867.net] has joined #wesnoth-umc-dev 20150827 00:02:16< irker604> shikadilord: Ignacio R. Morelle After_the_Storm:master 7b0fd6400e1b / about.cfg: Minor credits fix http://git.io/vsjf7 20150827 00:02:17< irker604> shikadilord: Ignacio R. Morelle After_the_Storm:master 64d00b1e86a9 / lua/lib.lua: Backport synced version of helper.shuffle from 1.13.x as safe_shuffle http://git.io/vsjf5 20150827 00:02:19< irker604> shikadilord: Ignacio R. Morelle After_the_Storm:master 42fde9c8e5d2 / base-debug.cfg: Add ! debug shorthand macro to invoke the gamestate inspector http://git.io/vsjfd 20150827 00:28:29-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-umc-dev 20150827 01:38:57< irker604> mattsc: mattsc AI-demos:master 64960f841f91 / AI-demos/lua/ (fred.lua fred_attack_utils.lua): Fred attacks: improve attack ratings http://git.io/vsjCu 20150827 01:38:59< irker604> mattsc: mattsc AI-demos:master fdf1009b8fe5 / AI-demos/ (lua/fred_events.lua scenarios/Fred.cfg utils/fred_events.cfg): Fred: remove warning when playing against undead http://git.io/vsjCz 20150827 01:39:01< irker604> mattsc: mattsc AI-demos:master 2933b0b47a02 / AI-demos/lua/fred.lua: Fred attacks: don't disqualify attack based on forward attack rating alone http://git.io/vsjCg 20150827 01:39:03< irker604> mattsc: mattsc AI-demos:master bab4d5658c7b / AI-demos/lua/fred_gamestate_utils.lua: Fred gamestate utils: remove max_damage from unit_info http://git.io/vsjC2 20150827 01:39:05< irker604> mattsc: mattsc AI-demos:master 64941587577b / AI-demos/lua/fred_utils.lua: Fred utils: remove function unit_damage_rating() http://git.io/vsjCa 20150827 01:39:07< irker604> mattsc: mattsc AI-demos:master f1bfbf13615b / AI-demos/lua/fred_attack_utils.lua: Fred attack utils: move max weapon damage calculation into a function http://git.io/vsjCV 20150827 01:39:09< irker604> mattsc: mattsc AI-demos:master c99f3b38567a / AI-demos/lua/fred_attack_utils.lua: Fred attack utils: also use max weapon damage function to defender http://git.io/vsjCw 20150827 01:39:11< irker604> mattsc: mattsc AI-demos:master 6ceef8cff44c / AI-demos/lua/fred_attack_utils.lua: Fred attack utils: take drains into account for max damage calculation http://git.io/vsjCr 20150827 01:39:13< irker604> mattsc: mattsc AI-demos:master cdca237889d3 / AI-demos/lua/fred_attack_utils.lua: Fred attack utils: take berserk into account for max damage calculation http://git.io/vsjCo 20150827 01:39:15< irker604> mattsc: mattsc AI-demos:master 35a2c1cd739d / AI-demos/lua/fred.lua: Fred: add a todo comment http://git.io/vsjCK 20150827 01:39:17< irker604> mattsc: mattsc AI-demos:master 88da9af43df9 / AI-demos/lua/fred_attack_utils.lua: Fred attack utils: minor fixes to comments http://git.io/vsjC6 20150827 01:39:19< irker604> mattsc: mattsc AI-demos:master 3970421d6144 / AI-demos/lua/fred_attack_utils.lua: Fred attack utils: take backstab into account for max damage calculation http://git.io/vsjCi 20150827 01:39:21< irker604> mattsc: mattsc AI-demos:master 79b5ac7f96b7 / AI-demos/lua/fred_attack_utils.lua: Fred attack utils: take marksman, magical, plague into account for max damage ca http://git.io/vsjCP 20150827 01:39:23< irker604> mattsc: mattsc AI-demos:master 1a28846caa70 / AI-demos/lua/fred_attack_utils.lua: Fred attack utils: add notes about other specials to max damage calculation http://git.io/vsjCX 20150827 01:39:25< irker604> mattsc: mattsc AI-demos:master c2d24ba33520 / AI-demos/lua/ (eval_exec_CA.lua fred_attack_utils.lua): Fred attack utils: max damage: backstab and marksman are only active on offense http://git.io/vsjC1 20150827 01:39:27< irker604> mattsc: mattsc AI-demos:master 5b9a62128684 / AI-demos/scenarios/Fred.cfg: Fred scenario: use random start time http://git.io/vsjCM 20150827 02:18:39< irker604> Vultraz: Charles Dang Shadows_of_Deception:master 7507e64b7f66 / episode1/scenarios/06_Awakening_part_1.cfg: E1S6: fixup 1eba8a4a7344 http://git.io/vsj05 20150827 02:18:43< irker604> Vultraz: Charles Dang Shadows_of_Deception:master 0dd59feae9c5 / episode1/scenarios/06_Awakening_part_1.cfg: E1S6: used enter hex for statue trigger event http://git.io/vsj0d 20150827 02:18:47< irker604> Vultraz: Charles Dang Shadows_of_Deception:master 0aa7d8abf659 / episode1/scenarios/06_Awakening_part_1.cfg: E1S6: added some secret room content to take you to the Big Secret Thing http://git.io/vsj0F 20150827 02:18:51< irker604> Vultraz: Charles Dang Shadows_of_Deception:master 7f132fd10be0 / lua/gui/item_pickup.lua: Add [take_item] remove_event to specify parent event id http://git.io/vsj0b 20150827 02:18:55< irker604> Vultraz: Charles Dang Shadows_of_Deception:master 96308e33d77f / lua/gui/item_pickup.lua: Updated documentation http://git.io/vsj0N 20150827 02:18:59< irker604> Vultraz: Charles Dang Shadows_of_Deception:master 8957e0ee84ec / lua/gui/ (inventory.lua item_pickup.lua): Explicitly write quantity key to item config http://git.io/vsj0A 20150827 02:19:03< irker604> Vultraz: Charles Dang Shadows_of_Deception:master 7f37e85e1e0c / lua/gui/item_pickup.lua: Added [take_item] remove_image= bool, default true http://git.io/vsj0x 20150827 02:19:07< irker604> Vultraz: Charles Dang Shadows_of_Deception:master f423b6b7aea4 / macros/items.cfg: Added generic healing potion item definition http://git.io/vsj0p 20150827 02:19:11< irker604> Vultraz: Charles Dang Shadows_of_Deception:master 41c8fcfb65e7 / episode1/scenarios/ (04_Pursuit.cfg 06_Awakening_part_1.cfg): E1: deploy healing potions http://git.io/vsj0h 20150827 02:19:15< irker604> Vultraz: Charles Dang Shadows_of_Deception:master 8eb70385b1e7 / episode1/maps/06_Awakening_part_1.map: E1S6: added two more villages http://git.io/vsj0j 20150827 02:23:52< irker604> Vultraz: Charles Dang Shadows_of_Deception:master 4aa3436ff79a / episode1/scenarios/ (04_Pursuit.cfg 06_Awakening_part_1.cfg): Made use of [take_item] remove_image=no http://git.io/vsjEA 20150827 02:30:53< irker604> Vultraz: Charles Dang Shadows_of_Deception:master 6d3350f65cb3 / episode1/scenarios/04_Pursuit.cfg: E1S4: changed effect of Potion of Curious Taste http://git.io/vsjzz 20150827 02:45:02< mattsc> Alright, who rigged the RNG? 20150827 02:45:28< mattsc> How many times can assassins miss all of their strikes in a single scenario? :D 20150827 03:55:16-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20150827 08:02:23-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20150827 11:04:46-!- irker604 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20150827 14:32:21-!- irker935 [~irker@uruz.ai0867.net] has joined #wesnoth-umc-dev 20150827 14:32:21< irker935> mattsc: mattsc AI-demos:master ace7f71c514b / AI-demos/lua/ (fred_attack_utils.lua fred_utils.lua): Fred attack rating: remove starting damage bonus http://git.io/vGJDO 20150827 14:32:23< irker935> mattsc: mattsc AI-demos:master b43fe5f41e4e / AI-demos/lua/fred_attack_utils.lua: Fred attack utils: move a debug output line http://git.io/vGJD3 20150827 14:32:25< irker935> mattsc: mattsc AI-demos:master 162dd53974fe / AI-demos/lua/eval_exec_CA.lua: Eval_exec utils: undo accidentally committed change of variable http://git.io/vGJDs 20150827 14:32:27< irker935> mattsc: mattsc AI-demos:master 45ebae454c96 / AI-demos/lua/ (fred_attack_utils.lua fred_gamestate_utils.lua): Fred gamestate utils: move poisoned/slowed status into sub-table http://git.io/vGJDG 20150827 14:32:29< irker935> mattsc: mattsc AI-demos:master 8dfca672a279 / AI-demos/lua/fred_gamestate_utils.lua: Fred unit_info: add all the statuses http://git.io/vGJDZ 20150827 14:32:31< irker935> mattsc: mattsc AI-demos:master 568dc387e1ac / AI-demos/lua/fred_gamestate_utils.lua: Fred unit_info: add the traits to the table http://git.io/vGJDn 20150827 14:32:33< irker935> mattsc: mattsc AI-demos:master 00d1577f3b43 / AI-demos/lua/fred_gamestate_utils.lua: Fred unit_info: take fearless trait into account for ToD modifier http://git.io/vGJDc 20150827 14:32:35< irker935> mattsc: mattsc AI-demos:master fccd84f61fb0 / AI-demos/lua/fred_attack_utils.lua: Fred attack eval: take healthy trait into account for delayed damage http://git.io/vGJDC 20150827 14:32:37< irker935> mattsc: mattsc AI-demos:master 4fa57806cc1e / AI-demos/lua/ (fred.lua fred_attack_utils.lua fred_gamestate_utils.lua): Fred unit_info: move abilities into a sub-table http://git.io/vGJDW 20150827 17:33:26-!- irker935 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20150827 23:46:02-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-umc-dev --- Log closed Fri Aug 28 00:00:47 2015