--- Log opened Fri Aug 21 00:00:20 2015 20150821 00:04:04-!- Appleman1234 [~Appleman1@KD106180017048.au-net.ne.jp] has quit [Ping timeout: 272 seconds] 20150821 00:06:46-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 240 seconds] 20150821 00:14:20-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth 20150821 00:15:51-!- minna [~minn@65.78.41.113] has quit [Ping timeout: 255 seconds] 20150821 00:20:39-!- prkc [~prkc@4E5CCDCF.dsl.pool.telekom.hu] has quit [Remote host closed the connection] 20150821 00:21:05< Ravana_> fell prey to the formula= crash in release... only possible to mitigate situation by removing relevant units from orocia 20150821 00:30:18-!- Narrat [~Crebiz@p54863CC1.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20150821 00:56:54-!- scythetwirler [~chatzilla@50.106.46.74] has quit [Quit: ChatZilla 0.9.92 [Firefox 40.0.2/20150812163655]] 20150821 01:00:48-!- Appleman1234 [~Appleman1@KD036010158035.au-net.ne.jp] has joined #wesnoth 20150821 01:02:15-!- minna [~minn@65.78.41.113] has joined #wesnoth 20150821 01:19:14-!- Xara [~Yangyf@2401:de00:1:6:7ca4:2a5a:f67a:f142] has joined #wesnoth 20150821 01:24:40-!- namad8 [aaaaa@pool-98-111-253-226.pitbpa.fios.verizon.net] has joined #wesnoth 20150821 01:27:10-!- minna [~minn@65.78.41.113] has quit [Ping timeout: 240 seconds] 20150821 01:27:18-!- namad7 [aaaaa@pool-98-111-253-226.pitbpa.fios.verizon.net] has quit [Ping timeout: 260 seconds] 20150821 01:34:05-!- namad8 [aaaaa@pool-98-111-253-226.pitbpa.fios.verizon.net] has quit [Ping timeout: 240 seconds] 20150821 01:34:23-!- namad7 [aaaaa@98.111.253.226] has joined #wesnoth 20150821 01:35:59-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has joined #wesnoth 20150821 01:42:35-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 265 seconds] 20150821 01:52:29-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth 20150821 01:57:36-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150821 02:05:34-!- ArneBab_ [~quassel@55d47891.access.ecotel.net] has joined #wesnoth 20150821 02:08:45-!- ArneBab [~quassel@55d471f4.access.ecotel.net] has quit [Ping timeout: 245 seconds] 20150821 02:21:14-!- louis94 [~~louis94@91.178.27.233] has quit [Quit: Konversation terminated!] 20150821 03:03:18-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 265 seconds] 20150821 03:08:04-!- minna [~minn@65.78.41.113] has joined #wesnoth 20150821 03:08:37-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Quit: cyphase.com] 20150821 03:10:11-!- Appleman1234 [~Appleman1@KD036010158035.au-net.ne.jp] has quit [Ping timeout: 244 seconds] 20150821 03:11:35-!- Guest17635 [~cyphase@2601:640:c400:b560:28a4:a393:952:a1d5] has joined #wesnoth 20150821 03:14:00-!- Kwandulin [~Miranda@p5B008E76.dip0.t-ipconnect.de] has joined #wesnoth 20150821 03:14:12-!- minna [~minn@65.78.41.113] has quit [Ping timeout: 264 seconds] 20150821 03:26:33-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 256 seconds] 20150821 03:28:06-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth 20150821 03:30:41-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth 20150821 03:44:47-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 244 seconds] 20150821 03:50:20-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth 20150821 03:50:20-!- vultraz [~chatzilla@124.109.10.167] has quit [Changing host] 20150821 03:50:20-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth 20150821 03:53:54-!- Guest17635 [~cyphase@2601:640:c400:b560:28a4:a393:952:a1d5] has quit [Quit: cyphase.com] 20150821 03:54:23-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20150821 04:07:21-!- Appleman1234 [~Appleman1@KD036010128138.au-net.ne.jp] has joined #wesnoth 20150821 04:09:34-!- Kwandulin [~Miranda@p5B008E76.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150821 04:12:10-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 244 seconds] 20150821 04:19:45-!- framling [~user@c-50-186-43-50.hsd1.or.comcast.net] has quit [Remote host closed the connection] 20150821 04:19:46-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth 20150821 04:19:46-!- vultraz [~chatzilla@124.109.10.167] has quit [Changing host] 20150821 04:19:46-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth 20150821 04:20:15-!- framling [~user@c-50-186-43-50.hsd1.or.comcast.net] has joined #wesnoth 20150821 04:36:17< Aginor> okay, it's all in src/widgets/textbox.cpp 20150821 04:38:23< Aginor> the input handling of text should probably change 20150821 04:38:38< Aginor> and be broken out into a separate class that deals with it across all input 20150821 04:45:42< Aginor> quick and dirty fix: https://github.com/wesnoth/wesnoth/pull/469 20150821 04:59:58< celticminstrel> Wrong channel? 20150821 05:00:40< celticminstrel> Also, does anyone know if there are any add-ons that have fairies or similar creatures that aren't simply taken from IftU/AtS? (The graphics I mean, not unit_types.) 20150821 05:01:06< celticminstrel> I like the ones in IftU/AtS, just want to know if there are any other options. 20150821 05:04:16-!- oldlaptop [~quassel@50-107-94-87.adr02.mskg.mi.frontiernet.net] has quit [Ping timeout: 240 seconds] 20150821 05:06:42< Aginor> celticminstrel: yes, thanks 20150821 05:07:31-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has joined #wesnoth 20150821 05:12:14< celticminstrel> What's "Hold Position" (shift-space) for? 20150821 05:17:40-!- oldlaptop [~quassel@50-107-94-87.adr02.mskg.mi.frontiernet.net] has joined #wesnoth 20150821 05:28:43< Aginor> presumably like sleep/fortify in civ games 20150821 05:28:49< Aginor> but I haven't checked 20150821 05:29:01< Aginor> the unit holds position until activated again, not prompting you to move it 20150821 05:30:02< celticminstrel> So like space, but persists across turns? 20150821 05:30:15< Aginor> presumably 20150821 05:30:23< Aginor> but I am only speculating :) 20150821 05:30:30< celticminstrel> Fair enough. 20150821 05:39:33< aeth> That's a great idea. 20150821 05:40:11< aeth> I can imagine something similar being done in e.g. a hardcore RPG mod where you have to actually sleep for at least 6 turns a day or something. (Assuming that mod uses the 24 hour day/night cycle) 20150821 05:40:28< aeth> So you could e.g. ambush units by catching them while they're sleeping 20150821 05:40:47< aeth> berserk against a sleeping unit = instakill, I guess. 20150821 05:41:29< Aginor> aeth: to make it more realistic you'd also have the concept of units on the watch, potentialy waking sleeping units etc 20150821 05:41:30< aeth> (The difference between sleep and fortify would be no attack until woken up by the player or by being attacked.) 20150821 05:42:02< aeth> Aginor: yes, that could work too. So three things could wake a sleeping unit: a fight in a certain radius, the player, or being attacked 20150821 05:42:25< aeth> Put a unit on "watch" and the radius of the fight to notify could increase or something. 20150821 05:42:53< aeth> so e.g. the radius would be 1-2 if a normal unit is attacked, but 5 if a unit on watch is attacked *or* spots a unit within its vision radius or something 20150821 05:43:51< aeth> so then there could be a stealth scenario where you basically have 8 turns on the 24 hour schedule starting at night to do something without alerting the sleeping units. 20150821 05:44:27< aeth> bonus points if it somehow involves being Undead and using Shadows 20150821 05:50:18< aeth> and perhaps give some sort of benefit (shorter sleep time? no penalty to damage if woken up?) to sleeping on villages 20150821 05:56:02-!- oldlaptop [~quassel@50-107-94-87.adr02.mskg.mi.frontiernet.net] has quit [Ping timeout: 244 seconds] 20150821 05:56:15< aeth> Whether it's villages as entire villages (traditional scale) or villages as buildings (more RPGish scale), sleeping there kind of makes sense. 20150821 05:58:33-!- oldlaptop [~quassel@50-107-94-87.adr02.mskg.mi.frontiernet.net] has joined #wesnoth 20150821 06:30:23< celticminstrel> I like the Khalifate in general, but I can't disagree with the people who point out that the unit names are hard to understand. 20150821 06:31:47< celticminstrel> ...one thing the Khalifate lacks is a leader line. 20150821 06:32:11< celticminstrel> Though some others also lack that, admittedly (elves, drakes, dwarves). 20150821 06:32:48< celticminstrel> Oh wait, elves do have one. 20150821 06:32:49< shadowm> Drakes do have a leader line, undead don't, and neither do northerners. 20150821 06:33:45< shadowm> (No, the Goblin Rouser doesn't really count, and neither does the Orcish Sovereign that's not in Default.) 20150821 06:34:00< celticminstrel> Sorry, I think you misunderstood what I mean. 20150821 06:34:16< celticminstrel> The Orcish Sovereign is exactly the sort of thing I'm thinking of. 20150821 06:35:00< shadowm> I thought you were talking in MP terms. Okay then. 20150821 06:35:05< celticminstrel> Along with Elvish Lord, Sergeant, Troll Hero. 20150821 06:36:14< celticminstrel> I guess they do have the Khalid, even though it's a L4 instead of a line. 20150821 06:37:06< celticminstrel> ...the Khalid's unit image doesn't have a shield, yet he has shield bash. 20150821 06:46:11< celticminstrel> I'm not quite sure why everyone says the Khalifate is blatantly Muslim. Arab, sure. 20150821 06:46:39< celticminstrel> I should probably not use the word "everyone" there, but whatever. 20150821 06:55:04-!- oldlaptop [~quassel@50-107-94-87.adr02.mskg.mi.frontiernet.net] has quit [Ping timeout: 240 seconds] 20150821 06:55:44-!- oldlaptop [~quassel@50-107-94-87.adr02.mskg.mi.frontiernet.net] has joined #wesnoth 20150821 07:05:00-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20150821 07:07:44-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20150821 07:22:14< celticminstrel> I can't figure out how to unselect a tile in the editor. 20150821 07:22:26< celticminstrel> It seems like I can only select tiles, not unselect them. 20150821 07:23:22< celticminstrel> Alt-click, Ctrl-click, Cmd-click, and right-click all do not work. Shift-click is like the fill bucket. 20150821 07:23:52< celticminstrel> So basically if I make a mistake my only option is to Select None and then start over. 20150821 07:33:17-!- celticminstrel is now known as celmin|sleep 20150821 07:39:53-!- Haldrik [~haldrik@unaffiliated/haldrik] has joined #wesnoth 20150821 07:40:56-!- [Relic] [~Relic]@2602:306:33a3:6d30:cdf4:828e:ded7:cbb4] has quit [Quit: I press the magic X and all the weirdos go away!] 20150821 07:48:08-!- Appleman1234 [~Appleman1@KD036010128138.au-net.ne.jp] has quit [Ping timeout: 244 seconds] 20150821 08:02:01-!- Earlo [~Earlo@line-10441.dyn.kponet.fi] has joined #wesnoth 20150821 08:03:06< Aginor> celmin|sleep: wrong channel? Is this on mainline or my changes? 20150821 08:04:57-!- JackBauer24 [~JackBauer@89-76-206-248.dynamic.chello.pl] has joined #wesnoth 20150821 08:24:34-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has joined #wesnoth 20150821 08:45:31-!- Appleman1234 [~Appleman1@KD106180019009.au-net.ne.jp] has joined #wesnoth 20150821 08:46:38-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 250 seconds] 20150821 08:58:18-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has quit [Ping timeout: 255 seconds] 20150821 09:12:38-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 246 seconds] 20150821 09:20:26-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth 20150821 09:38:19-!- j3m4dux [~jemadux@unaffiliated/jemadux] has quit [Ping timeout: 250 seconds] 20150821 09:53:38-!- j3m4dux [~jemadux@unaffiliated/jemadux] has joined #wesnoth 20150821 09:54:15-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has joined #wesnoth 20150821 10:25:47-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Ping timeout: 246 seconds] 20150821 10:25:52-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has quit [Ping timeout: 250 seconds] 20150821 10:34:09-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20150821 10:39:11-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has joined #wesnoth 20150821 10:50:41-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has quit [Ping timeout: 250 seconds] 20150821 10:54:30-!- Crendgrim [~crend@wesnoth/forum-moderator/crendgrim] has quit [Ping timeout: 272 seconds] 20150821 11:02:55-!- Crendgrim [~crend@wesnoth/forum-moderator/crendgrim] has joined #wesnoth 20150821 11:10:34-!- DreadKnight [~DreadKnig@unaffiliated/dreadknight] has quit [Quit: #AncientBeast - Master Your Beasts ( www.AncientBeast.com )] 20150821 11:11:09-!- Crendgrim_ [~crend@wesnoth/forum-moderator/crendgrim] has joined #wesnoth 20150821 11:11:47-!- Crendgrim [~crend@wesnoth/forum-moderator/crendgrim] has quit [Ping timeout: 256 seconds] 20150821 11:12:00-!- louis94 [~~louis94@91.178.27.233] has joined #wesnoth 20150821 11:35:35-!- Kwandulin [~Miranda@p5B008E76.dip0.t-ipconnect.de] has joined #wesnoth 20150821 11:39:31-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has joined #wesnoth 20150821 11:41:09-!- louis94 [~~louis94@91.178.27.233] has quit [Ping timeout: 244 seconds] 20150821 11:58:33-!- prkc [~prkc@4E5CCDCF.dsl.pool.telekom.hu] has joined #wesnoth 20150821 12:15:00-!- minna [~minn@65.78.41.113] has joined #wesnoth 20150821 12:17:34-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has quit [Ping timeout: 246 seconds] 20150821 12:42:05-!- j3m4dux [~jemadux@unaffiliated/jemadux] has quit [Read error: Connection reset by peer] 20150821 12:50:59-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has joined #wesnoth 20150821 13:01:11-!- minna [~minn@65.78.41.113] has quit [Ping timeout: 246 seconds] 20150821 13:03:39-!- Crendgrim_ is now known as Crendgrim 20150821 13:16:00-!- Haudegen [~quassel@85.124.51.57] has quit [Remote host closed the connection] 20150821 13:20:20-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth 20150821 13:25:00-!- Haudegen [~quassel@85.124.51.57] has quit [Ping timeout: 245 seconds] 20150821 13:28:51-!- Appleman1234 [~Appleman1@KD106180019009.au-net.ne.jp] has quit [Ping timeout: 250 seconds] 20150821 13:33:42-!- Kwandulin [~Miranda@p5B008E76.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150821 13:38:17-!- lipkab [~the_new_l@host-91-147-210-193.biatv.hu] has quit [Ping timeout: 246 seconds] 20150821 13:43:43-!- Haudegen [~quassel@85.124.51.57] has joined #wesnoth 20150821 13:47:21-!- Appleman1234 [~Appleman1@KD106180019009.au-net.ne.jp] has joined #wesnoth 20150821 13:51:39-!- Appleman1234 [~Appleman1@KD106180019009.au-net.ne.jp] has quit [Ping timeout: 252 seconds] 20150821 14:04:51-!- Crendgrim_ [~crend@wesnoth/forum-moderator/crendgrim] has joined #wesnoth 20150821 14:05:48-!- Crendgrim [~crend@wesnoth/forum-moderator/crendgrim] has quit [Ping timeout: 264 seconds] 20150821 14:06:28-!- Crendgrim_ is now known as Crendgrim 20150821 14:14:04-!- Xara [~Yangyf@2401:de00:1:6:7ca4:2a5a:f67a:f142] has quit [Read error: Connection reset by peer] 20150821 14:15:02< DeFender1031> just found a bug that allows you to see your enemy's movement plans 20150821 14:16:30< DeFender1031> if you select a movement which is greater than one turn's worth of movement, and in doing so sight an enemy unit and press t to keep moving, once the movement is done, if you hover over an enemy unit you can see where they're planning to move 20150821 14:18:34< DeFender1031> actually... no. that's just what it looks like at first. Seems what it's actually doing is showing a path from that unit to the hex that the unit you originally moved sighted the enemy... and this happens when hovering over my own units too 20150821 14:18:57-!- JackBauer24 [~JackBauer@89-76-206-248.dynamic.chello.pl] has quit [Quit: Konversation terminated!] 20150821 14:23:14< celmin|sleep> Aginor: That was in 1.12, so mainline. 20150821 14:28:25-!- celmin|sleep is now known as celticminstrel 20150821 14:32:55-!- Kwandulin [~Miranda@p5B008E76.dip0.t-ipconnect.de] has joined #wesnoth 20150821 14:42:08-!- Earlo [~Earlo@line-10441.dyn.kponet.fi] has quit [Remote host closed the connection] 20150821 14:45:05-!- Earlo [~Earlo@line-10441.dyn.kponet.fi] has joined #wesnoth 20150821 14:51:37-!- sfan786 [~sfan786@c-24-131-93-63.hsd1.pa.comcast.net] has joined #wesnoth 20150821 14:52:13-!- TC01 [~quassel@london.acm.jhu.edu] has joined #wesnoth 20150821 15:08:55-!- Appleman1234 [~Appleman1@KD106180027046.au-net.ne.jp] has joined #wesnoth 20150821 15:10:06< celticminstrel> I like the new terrain modifier icons, but I think it might be nice to have a few more, in order to show features of the terrain such as: heals; gives income; can recruit from; can recruit onto. 20150821 15:10:43< celticminstrel> Mind you, "gives income" can already be determined by moving the mouse over a tile. 20150821 15:11:15< celticminstrel> Maybe the recruit ones can be determined by right-clicking a tile. I don't know any way to identify healing terrains though. 20150821 15:13:45< DeFender1031> wouldn't those just be villages? 20150821 15:14:04< celticminstrel> Nope, "gives income" and "heals" are independent properties. 20150821 15:14:12< celticminstrel> Oases heal but do not give income. 20150821 15:16:04< DeFender1031> i meant the healing spaces. there are other healing spaces than villages? 20150821 15:16:21< celticminstrel> Yes, like I just said - oasis 20150821 15:16:32< DeFender1031> did not know know that. 20150821 15:16:40< celticminstrel> I'm not surprised. 20150821 15:33:17-!- ancestral [~ancestral@75-161-229-81.mpls.qwest.net] has joined #wesnoth 20150821 15:40:50-!- [Relic] [~Relic]@2602:306:33a3:6d30:1812:3f32:fac1:38cb] has joined #wesnoth 20150821 15:41:53-!- Kwandulin [~Miranda@p5B008E76.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20150821 15:56:26-!- sfan786 [~sfan786@c-24-131-93-63.hsd1.pa.comcast.net] has quit [Quit: My Mac has gone to sleep. 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