--- Log opened Fri Jan 29 00:00:06 2016 --- Day changed Fri Jan 29 2016 20160129 00:00:06-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160129 00:00:52-!- aidanhs [~aidanhs@81.4.110.234] has joined #wesnoth-dev 20160129 00:03:20-!- louis94 [~~louis94@13.149-243-81.adsl-dyn.isp.belgacom.be] has quit [Quit: Konversation terminated!] 20160129 00:05:01< aeth> aaaaaaaaaaaaaaaaaaaaand the SDL2 Wesnoth fullscreen minimizes on loss of focus 20160129 00:08:26-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 240 seconds] 20160129 00:09:10< aeth> Looks like I'm going to have to lose an evening some day soon checking out a new copy of a huge repo just to add one line in a pull request. 20160129 00:31:41-!- mx6523 [~mx6523@104-137-14-252.res.bhn.net] has quit [Quit: TripSit Bundled Portable Hexchat 20140612] 20160129 00:40:56-!- aidanhs [~aidanhs@81.4.110.234] has quit [Ping timeout: 240 seconds] 20160129 00:50:57-!- aidanhs [~aidanhs@81.4.110.234] has joined #wesnoth-dev 20160129 01:02:47-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 276 seconds] 20160129 01:33:33-!- travis-ci [~travis-ci@ec2-54-226-157-189.compute-1.amazonaws.com] has joined #wesnoth-dev 20160129 01:33:34< travis-ci> gfgtdf/wesnoth-old#595 (filesystem_changes - ed83826 : gfgtdf): The build was fixed. 20160129 01:33:34< travis-ci> Build details : https://travis-ci.org/gfgtdf/wesnoth-old/builds/105570299 20160129 01:33:34-!- travis-ci [~travis-ci@ec2-54-226-157-189.compute-1.amazonaws.com] has left #wesnoth-dev [] 20160129 01:40:56-!- gfgtdf [~chatzilla@f054154023.adsl.alicedsl.de] has joined #wesnoth-dev 20160129 01:41:27< gfgtdf> shadowm: i fixed teh pr so that the travis test passes, any optionion before i merge ? 20160129 01:45:30-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20160129 01:54:41-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20160129 01:56:21-!- gfgtdf [~chatzilla@f054154023.adsl.alicedsl.de] has quit [Ping timeout: 245 seconds] 20160129 02:03:13< vultraz> Aginor: I was poking around the credits screen, and I think the weird drawing issue there is caused by the gui1 window event handling 20160129 02:04:07< vultraz> Aginor: since if you move the mouse out of the window it darkens the affected area 20160129 02:05:00< vultraz> Aginor: other thing is I noticed that tweaking the rects and surfaces does result in a smoother text scroll sometimes - will have to investigate more 20160129 02:06:38-!- bumbadadabum [~bumbadada@wesnoth/developer/bumbadadabum] has joined #wesnoth-dev 20160129 02:15:24-!- gfgtdf [~chatzilla@f054154023.adsl.alicedsl.de] has joined #wesnoth-dev 20160129 02:17:11< gfgtdf> vultraz: you know whether there is a prefered way to store custom data in a [unit_type] or should i just create a random tag pzt it in the [unit_type] and read it via unit_type.__cfg/[store_unit_type] ? 20160129 02:17:56< vultraz> uh... yeah that sounds good 20160129 02:22:00-!- prkc [~prkc@54001BD3.dsl.pool.telekom.hu] has quit [Remote host closed the connection] 20160129 02:26:16-!- gfgtdf_ [~chatzilla@f054051037.adsl.alicedsl.de] has joined #wesnoth-dev 20160129 02:28:31-!- gfgtdf [~chatzilla@f054154023.adsl.alicedsl.de] has quit [Ping timeout: 265 seconds] 20160129 02:28:41-!- gfgtdf_ is now known as gfgtdf 20160129 02:29:15-!- neverEnough [~nEnough@host58-11-dynamic.16-79-r.retail.telecomitalia.it] has quit [Ping timeout: 245 seconds] 20160129 02:33:34< gfgtdf> vultraz: how does teh advanced page currently look ? 20160129 02:33:45< vultraz> in prefs? 20160129 02:34:26< vultraz> https://www.dropbox.com/s/oiiuby9csnyxc0q/preferences%20-%20advanced.PNG?dl=0 20160129 02:34:29< gfgtdf> vultraz: yes 20160129 02:35:40< gfgtdf> vultraz: hm ok 20160129 02:35:51< vultraz> I'm using a label not a scroll label 20160129 02:36:07< vultraz> scroll labels still aren't calculated correctly 20160129 02:36:40< ancestral> vultraz: That image… a vertical line separating the buttons on the left with the content on the right would be a good idea 20160129 02:36:49< ancestral> OR make the background color of one area different than the other 20160129 02:36:58< gfgtdf> vultraz: is there a reason why "setter" in "pref_details" is a toggle button? 20160129 02:37:41< vultraz> gfgtdf: hm... actually that's a leftover from when I had the toggle button in details. it doesn't really matter, though 20160129 02:38:02< vultraz> ancestral: wesnoth is not good with vertical lines 20160129 02:38:10< ancestral> Really? 20160129 02:38:27< ancestral> What about rectangles? 20160129 02:38:37< ancestral> What about rectangles with 1 pixel widths? 20160129 02:39:23< gfgtdf> vultraz: i actually think it migth be better to use different node definition for the different types (slider, combo,..) than to work with swap_child 20160129 02:39:40< vultraz> gfgtdf: I don't see why 20160129 02:40:05< vultraz> ancestral: well, yes, but that's not a widget 20160129 02:41:23< vultraz> there's [rectangle] and [line] but they're used in [draw] 20160129 02:41:35< vultraz> which is part of a widgets' state 20160129 02:41:45< ancestral> Well 20160129 02:41:47< vultraz> widget's* 20160129 02:41:53< ancestral> It’s not obvious to me which part scrolls and which part doesn't 20160129 02:41:59< vultraz> I suppose I could look into the internals of set_dialog_canvas... 20160129 02:42:18< ancestral> If you can’t (or don’t) want to draw lines, then can you consider changing the background color of one area or another? 20160129 02:42:24< vultraz> ancestral: uh... wait, you mean the listbox? 20160129 02:42:32< ancestral> In your image 20160129 02:42:37< ancestral> There’s a scroll bar 20160129 02:42:48< vultraz> yes 20160129 02:42:56< ancestral> I would assume the whole dialog scrolls\ 20160129 02:43:02< ancestral> Which doesn’t, of course 20160129 02:43:25< ancestral> The scroll box doesn’t have a border, doesn’t have a different [enough] background color... 20160129 02:43:35< gfgtdf> vultraz: becasue then you don't have to think about who owns which widget. 20160129 02:43:40< ancestral> It’s hard to know what area is scrolling 20160129 02:43:50< vultraz> uh 20160129 02:43:54< vultraz> no... it's very obvious 20160129 02:44:26< ancestral> It’s obvious that the icons and text on the left side won’t scroll 20160129 02:45:00< ancestral> That’s what you’re saying 20160129 02:45:01< vultraz> right 20160129 02:45:03< gfgtdf> vultraz: also setup_single_slider and those functions still have teh T template paramter 20160129 02:45:06< ancestral> I invite another opinion 20160129 02:45:17< vultraz> and that's obvious because there's a differentbackground line between them 20160129 02:45:32< ancestral> I can’t see any difference here 20160129 02:46:07< vultraz> gfgtdf: yes because sometimes I need to pass a grid 20160129 02:46:32< vultraz> gfgtdf: also even with nodes I still have to pass the appropriate grid 20160129 02:46:36< vultraz> so it changes nothing 20160129 02:46:40< ancestral> Very dark blue and black look too similar that on some/most monitors it’s going to look the same 20160129 02:47:12< vultraz> ancestral: it's also obvious once you start scrolling 20160129 02:47:37< ancestral> Yes, but I don’t think it’s obvious that the content on the left is separate from the content on the right 20160129 02:47:53< vultraz> (and yes, I know the scrollbar is *way* too big for the dialog, but I can't fix that until we confirm touch scrolling works) 20160129 02:48:15< ancestral> I think the scrollbar is fine 20160129 02:48:22< ancestral> (the size)\ 20160129 02:48:24< gfgtdf> vultraz: so what if you need to pass a grid? a grid is stilla twidget. 20160129 02:49:13< vultraz> gfgtdf: what about twindow 20160129 02:51:05< gfgtdf> vultraz: twindow is also a twidget 20160129 02:53:21< vultraz> hm 20160129 02:53:31< vultraz> you're saying I should just make that a twidget argument? 20160129 02:53:40< gfgtdf> vultraz: yes 20160129 03:02:00< ancestral> Well, this is interesting 20160129 03:02:19< ancestral> Perhaps you are acquainted with the font issues I get on the Mac while using Wesnoth 20160129 03:02:43< ancestral> It uses Helvetica (system sans-serif default) instead of Deja Vu Sans 20160129 03:03:19< ancestral> It looks like if I choose Icelandic, then it’s correctly using Deja Vu Sans everywhere 20160129 03:03:25< vultraz> whut 20160129 03:03:32< ancestral> It only seems to happen when Icelandic is the chosen language 20160129 03:03:48< vultraz> maybe helvetica doesn't support icelandic 20160129 03:04:09< ancestral> That might make sense 20160129 03:06:00< ancestral> vultraz: If you choose Polish, do you get the BfW logo in Polish too? 20160129 03:06:08< ancestral> In the main menu 20160129 03:06:23< vultraz> No 20160129 03:06:29< ancestral> That’s a bug 20160129 03:06:38< vultraz> for some reason I can't get any logo in a different language 20160129 03:06:47< ancestral> Not even Russian? 20160129 03:06:54< ancestral> Or French, or Spanish? 20160129 03:08:24< vultraz> nope 20160129 03:08:30< vultraz> i hate bugs :| 20160129 03:08:44< vultraz> we should abolish the concept of bugs. code is henceforth not allowed to be bugged >_> 20160129 03:08:53< ancestral> Then it’s more broken than 1.13.2 20160129 03:11:04< ancestral> aeth: Have you tried downloading SDL 2.0.4? 20160129 03:11:37< ancestral> Supposedly that bug is fixed with the new SDL2 lib 20160129 03:12:15< ancestral> You may not need checkout everything 20160129 03:21:30-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 250 seconds] 20160129 03:23:06-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20160129 03:23:16< aeth> ancestral: I don't download libraries manually. I use Linux. I use what the distro ships with. 20160129 03:23:34< aeth> ancestral: It's not a bug, it's just a terrible default value that needs to be overriden in every game, at least every strategy game. 20160129 03:25:55< aeth> By checkout everything, I mean that the way github pull request work afaik I'd have to make a fork, then download that fork, even though I already have 3 copies of Wesnoth locally. The download takes forever. 20160129 03:26:06< ancestral> inorite 20160129 03:26:39< ancestral> Well, there was a metric ton of minimizing issues that were fixed recently, some of which were resolved by using a newer version of SDL2 20160129 03:27:01< aeth> This is the problem: https://wiki.libsdl.org/SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS 20160129 03:27:09< aeth> Unless the wiki is out of date, that problem is still there. 20160129 03:27:17< aeth> It makes sense for AAA FPS games, it doesn't make sense for a TBS. 20160129 03:27:35< ancestral> vultraz, Aginor ^ 20160129 03:28:12< ancestral> Is there a preference for this? 20160129 03:28:25< vultraz> aeth: why would you need to download the fork? just make a branch locally and add your fork as a remote 20160129 03:29:22< aeth> The last thing I want to do is try something clever in git. I lost an evening earlier this week to fixing a pull request that went horribly wrong. 20160129 03:30:50< vultraz> that's not something clever, it's standard practice 20160129 03:31:43< aeth> Github's instructions are the reverse, to set the other repo as a remote 20160129 03:32:24< vultraz> what other repo? 20160129 03:34:26< aeth> Github says to download the fork, and set the upstream as remote 20160129 03:34:31< aeth> iirc 20160129 03:37:22< vultraz> well you can do that 20160129 03:37:27< vultraz> but if you already have a clone it makes no sense 20160129 03:37:52< vultraz> plus you can change origin anyway 20160129 03:38:44< vultraz> to your fork, that is 20160129 03:48:52-!- gfgtdf [~chatzilla@f054051037.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.92 [Firefox 43.0.4/20160105164030]] 20160129 03:58:56-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20160129 04:03:28-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 250 seconds] 20160129 04:43:15-!- bumbadadabum [~bumbadada@wesnoth/developer/bumbadadabum] has quit [Ping timeout: 240 seconds] 20160129 04:46:03< ancestral> I’m getting sidetracked 20160129 05:12:16< ancestral> Drew up logos for Japanese, Korean, German and Welsh: http://mproud.com/wesnoth/cy-de-ja-ko-weslogo.png 20160129 05:19:23-!- ancestral [~ancestral@97-116-184-84.mpls.qwest.net] has quit [Quit: ancestral] 20160129 05:54:17-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20160129 05:58:58< Aginor> vultraz: having multiple components overlaying each other. Component 1, 2, 3 are on top, or partially on top of each other. When 3 is destroyed you want to redraw 2 (ideally partially) 20160129 05:59:22< Aginor> on a window refresh or resize you want to redraw all layers, starting bottom up 20160129 05:59:37< Aginor> vultraz: the credits screen is pretty low on my list of priorities still 20160129 06:00:02< vultraz> True 20160129 06:00:07< vultraz> it's not that important 20160129 06:00:15< vultraz> and i already fixed the button not appearing 20160129 06:01:37< vultraz> Aginor: how goes the guifixes? 20160129 06:09:06< vultraz> Aginor: quick question, BTW: get_video_surface() and CVideo::getSurface() both do the same thing - that is, returning the framebuffer. Should one be removed? 20160129 06:10:40-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20160129 06:10:47< vultraz> (both are used, but the former less than the latter) 20160129 06:15:12-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 250 seconds] 20160129 06:27:58-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20160129 06:37:01< zookeeper> aeth, you can always do small one-file commits/PR's via github directly 20160129 06:59:23-!- ancestral [~ancestral@97-116-184-84.mpls.qwest.net] has joined #wesnoth-dev 20160129 07:02:00< vultraz> ancestral: bottom two logos have non-centered text 20160129 07:02:57< ancestral> It’s either center the text or center the words 20160129 07:03:14< ancestral> You can’t typically do both without it looking weird 20160129 07:04:18< ancestral> I debated moving the Korean text over right, and can still do that 20160129 07:06:14< ancestral> Still curious why the Dutch logo doesn't put "the" atop the shield 20160129 07:07:15< ancestral> vultraz: also FYI there are two English logos in the repo that are different, "The" is higher on one version than the other 20160129 07:07:24< vultraz> whut 20160129 07:07:27< vultraz> where 20160129 07:07:54< ancestral> Misc/images/ uh 20160129 07:07:59< ancestral> Lemme see 20160129 07:09:41< ancestral> https://github.com/wesnoth/wesnoth/blob/master/images/misc/l10n/en/logo.png and https://github.com/wesnoth/wesnoth/blob/master/images/misc/logo.png 20160129 07:10:39< ancestral> If you put the text atop a shield you’ll ser they don’t line up 20160129 07:10:45< ancestral> *see 20160129 07:10:57< ancestral> (Vertically) 20160129 07:15:29-!- Kwandulin [~Miranda@p200300760F692414353DE153018B3C46.dip0.t-ipconnect.de] has joined #wesnoth-dev 20160129 07:29:46< vultraz> weird 20160129 07:29:58< vultraz> ancestral: can you commit over one with the other, please? 20160129 07:33:55< ancestral> Yeah, I will look at it tomorrow 20160129 07:34:08< ancestral> And I want you to look at the two logos with shields 20160129 07:34:24< ancestral> Since I know you have a vested interest 20160129 07:35:47< ancestral> I’ll see if I can fix up the ko and ja logos and run them by some native speakers 20160129 07:36:02< ancestral> I think I can center them a little better 20160129 07:43:30-!- ancestral [~ancestral@97-116-184-84.mpls.qwest.net] has quit [Quit: ancestral] 20160129 07:46:04-!- ancestral [~ancestral@97-116-184-84.mpls.qwest.net] has joined #wesnoth-dev 20160129 08:02:35-!- boucman_work [~jrosen@193.56.60.161] has joined #wesnoth-dev 20160129 08:02:35-!- boucman_work [~jrosen@193.56.60.161] has quit [Changing host] 20160129 08:02:35-!- boucman_work [~jrosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20160129 08:36:20< shadowm> gfgtdf: I feel you muddled the PR's cope with the get_user_data_path() check removal. 20160129 08:36:23< shadowm> *scope 20160129 08:37:29-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20160129 08:37:29-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Read error: Connection reset by peer] 20160129 08:37:55-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20160129 08:38:33-!- ancestral [~ancestral@97-116-184-84.mpls.qwest.net] has quit [Quit: ancestral] 20160129 08:39:20-!- ancestral [~ancestral@97-116-184-84.mpls.qwest.net] has joined #wesnoth-dev 20160129 08:39:24< shadowm> Not much to say about it. I assume you tested that everything still works as intended on first startup. 20160129 08:40:37< shadowm> There is a Doxygen comment in your changes to filesystem_boost.cpp for some reason, you might want to change that to a normal single-line comment. 20160129 08:40:47< shadowm> And fix the typo in it ("becasue"). 20160129 08:42:40-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 272 seconds] 20160129 08:45:31< shadowm> The comment in src/scripting/lua_fileops.cpp is also full of typos. 20160129 08:46:05< shadowm> Also, uh, the Lua wesnoth.dofile/wesnoth.require thing... 20160129 08:47:02< shadowm> The way you put it it sounds like you will be feeding a full path to filesystem::get_wml_location(). That's an illegal operation for security reasons and you will get an empty string back to signal failure. 20160129 08:49:30< shadowm> Or not. 20160129 08:49:43< shadowm> You will get an empty string back but for a different reason. 20160129 08:50:36< shadowm> For example, feed it /foo/bar and you'll get /foo/bar instead, which doesn't exist, causing get_wml_location() to throw you an empty string back. 20160129 08:51:02< shadowm> So the point still stands. It will fail if you give it an absolute path. 20160129 08:51:23< shadowm> (And please don't change get_wml_location()'s behavior.) 20160129 08:53:38< shadowm> And I approve of reducing WML bloat in saved games, always. 20160129 09:01:23-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 264 seconds] 20160129 09:02:56-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20160129 09:10:39-!- ancestral [~ancestral@97-116-184-84.mpls.qwest.net] has quit [Quit: ancestral] 20160129 09:17:21-!- ancestral [~ancestral@97-116-184-84.mpls.qwest.net] has joined #wesnoth-dev 20160129 09:28:06-!- shadowm_desktop [ignacio@wesnoth/developer/shadowm] has quit [Ping timeout: 240 seconds] 20160129 09:45:33-!- ancestral [~ancestral@97-116-184-84.mpls.qwest.net] has quit [Quit: ancestral] 20160129 09:46:20-!- ancestral [~ancestral@97-116-184-84.mpls.qwest.net] has joined #wesnoth-dev 20160129 09:46:28-!- lipkab [~the_new_l@host-91-147-210-58.biatv.hu] has joined #wesnoth-dev 20160129 09:46:57-!- atarocch [~atarocch@81-208-118-124.ip.fastwebnet.it] has joined #wesnoth-dev 20160129 09:48:59-!- ancestral [~ancestral@97-116-184-84.mpls.qwest.net] has quit [Client Quit] 20160129 09:52:58-!- wedge010 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has joined #wesnoth-dev 20160129 09:56:15-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Ping timeout: 240 seconds] 20160129 09:56:16-!- wedge010 is now known as wedge009 20160129 10:03:06-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160129 10:03:26-!- atarocch [~atarocch@81-208-118-124.ip.fastwebnet.it] has quit [Ping timeout: 240 seconds] 20160129 10:04:09-!- Kwandulin [~Miranda@p200300760F692414353DE153018B3C46.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20160129 10:18:10-!- atarocch [~atarocch@93.68.151.248] has joined #wesnoth-dev 20160129 10:35:16-!- atarocch [~atarocch@93.68.151.248] has quit [Ping timeout: 250 seconds] 20160129 10:38:01-!- Kwandulin [~Miranda@p200300760F692408A4DBFB2F61ABE398.dip0.t-ipconnect.de] has joined #wesnoth-dev 20160129 10:38:47< Aginor> vultraz: yes, it's something I want to do. But I'd rather kill the framebuffer altogether and pass a window around 20160129 10:38:58< vultraz> ooo 20160129 10:39:00< Aginor> vultraz: but that requires us to ditch SDL1 20160129 10:39:04< vultraz> :D 20160129 10:39:24< vultraz> Aginor: and that still has to wait for the release, right - even though it looks we could be in a state of flux for awhile? 20160129 10:39:35< Aginor> (the framebuffer should die, we should be worrying about renderers instead) 20160129 10:39:47< vultraz> I'm starting to wonder, I mean - you seem to be fixing most of the sdl2 issues, do we really need the fallback 20160129 10:40:24< Aginor> if I can finish what I'm doing, which comes down to prying enough time out of my life to deal with it 20160129 10:41:52< Aginor> vultraz: yes. 20160129 10:42:10< Aginor> vultraz: there's no need to remove it, it simply decreases risk 20160129 10:42:32< vultraz> alright 20160129 10:42:44< vultraz> then I'll try for a release as soon as guifixes lands 20160129 10:44:03< Aginor> assuming it all works :) 20160129 10:44:36< vultraz> I just feel we can't really, really get to work as long as sdl1 stuff is around 20160129 10:44:54 * Aginor shrugs 20160129 10:45:05< Aginor> there's still plenty of stuff that needs to be done 20160129 10:45:55< vultraz> ain't that always the case 20160129 10:46:23< Aginor> I reckon we need to worry about guis more after this 20160129 10:47:43< vultraz> oh, indeed 20160129 10:47:49-!- atarocch [~atarocch@81-208-118-124.ip.fastwebnet.it] has joined #wesnoth-dev 20160129 10:52:09< vultraz> Aginor: do you happen to know if we handle/receive touch input? 20160129 10:52:35< vultraz> I know it's stupid, but I would really like to implement the minimal scrollbars 20160129 10:54:46< Aginor> vultraz: technically yes, but the events are not piped into the software 20160129 10:55:02< Aginor> it would require quite some changes to deal with that nicely 20160129 10:55:19< Aginor> (around dragging/gestures) 20160129 10:56:03-!- bumbadadabum [~bumbadada@wesnoth/developer/bumbadadabum] has joined #wesnoth-dev 20160129 10:56:46< vultraz> hm 20160129 10:57:03< vultraz> so you would say, on a touchscreen, you could not drag to scroll a listbox like you would expect? 20160129 11:01:37< Aginor> no, that's a different class of input normally 20160129 11:01:47< Aginor> you might be able to translate it to mouse movements though 20160129 11:02:16< Aginor> but you'd expect different behaviour in a touch UI than in a more traditional desktop ui 20160129 11:02:38< Aginor> hitting a scrollbar is pretty hard in a touch interface :) 20160129 11:03:34< vultraz> yes 20160129 11:03:37< vultraz> that's the thing 20160129 11:04:11< vultraz> shadowm wants confirmation that you can scroll around down a lists and such like you would in any in iOS/Android before I can shrink the scrollbars 20160129 11:04:33< Aginor> I epect that to take some doing 20160129 11:05:11< Aginor> we'd be better of tossing out gui1 and gui2 and try to adapt a different library that already has the support we need 20160129 11:07:52< vultraz> Ugh 20160129 11:07:55-!- Dean_ [b7526a7a@gateway/web/freenode/ip.183.82.106.122] has joined #wesnoth-dev 20160129 11:07:58< vultraz> it's always something with this project, isn't it 20160129 11:07:59-!- Dean_ [b7526a7a@gateway/web/freenode/ip.183.82.106.122] has quit [Client Quit] 20160129 11:08:21< vultraz> It frustrates me so much that whenever I want to do something, it's always "well 10 million other things have to be done first" 20160129 11:08:42< vultraz> I should stop asking shadowm permission and just do things 20160129 11:08:58< vultraz> "Can I remove LOW_MEM?" "weelll no" "Can I implement new scrollbars?" "wellll no" 20160129 11:11:57< vultraz> I won't deny it's becoming very frustrating 20160129 11:12:12< vultraz> And that's just the human barriers 20160129 11:12:19< vultraz> There always seems to be technical ones too 20160129 11:12:24< Aginor> I can understand that you are frustrated 20160129 11:12:31< vultraz> "Oh, we don't support spritesheets" 20160129 11:12:48< vultraz> "Oh, we need to reimplement our gui toolkit" 20160129 11:12:54< vultraz> I'm sorry for ranting, though 20160129 11:13:15< vultraz> You're working really hard to get rid of some of these barriers :) 20160129 11:15:15< Aginor> there's just a bunch of technical debt, and we're working on paying it off 20160129 11:15:43< Aginor> but technical debt is rarely fun to pay off, because a lot involves fixing things that have been broken for a long time 20160129 11:16:01< vultraz> Indeed 20160129 11:16:19< Aginor> but as more of it is dealt with, we are in a better and better position to do the more exciting changes 20160129 11:18:37 * Aginor swears 20160129 11:18:54< Aginor> "pure virtual method called 20160129 11:19:55-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20160129 11:24:18 * Aginor humms 20160129 11:24:34-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 256 seconds] 20160129 11:24:39< Aginor> I don't understand why that is happening 20160129 11:24:49< Aginor> I think it's too late at night for me 20160129 11:26:48-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20160129 11:27:34-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160129 11:31:31< Aginor> with some ugly hackery it looks like there's sensible dialog layering 20160129 11:32:08-!- mjs-de [~mjs-de@x4db59434.dyn.telefonica.de] has joined #wesnoth-dev 20160129 11:32:21< Aginor> but not good enough yet :/ 20160129 11:33:15-!- bumbadadabum [~bumbadada@wesnoth/developer/bumbadadabum] has quit [Ping timeout: 240 seconds] 20160129 11:33:32< vultraz> ugly hackery isn't good :( 20160129 11:34:28< Aginor> it suffices for now 20160129 11:34:52-!- louis94 [~~louis94@13.149-243-81.adsl-dyn.isp.belgacom.be] has joined #wesnoth-dev 20160129 11:34:53< Aginor> it's the easiest way to make it work with gui2 20160129 11:35:13< vultraz> well that's good 20160129 11:36:32< Aginor> I might make it public tomorrow and then you can judge 20160129 11:36:39< Aginor> there's still problems I need to work out 20160129 11:36:53< Aginor> but for now, I need sleep 20160129 11:37:02< Aginor> it's way past my bedtime 20160129 11:37:06< Aginor> good night 20160129 11:47:05-!- lipkab [~the_new_l@host-91-147-210-58.biatv.hu] has quit [Quit: Leaving] 20160129 12:09:11-!- prkc [~prkc@54001BD3.dsl.pool.telekom.hu] has joined #wesnoth-dev 20160129 12:14:26-!- bumbadadabum [~bumbadada@wesnoth/developer/bumbadadabum] has joined #wesnoth-dev 20160129 12:15:10-!- EdB [~edb@89-158-11-138.rev.numericable.fr] has joined #wesnoth-dev 20160129 12:58:32-!- atarocch [~atarocch@81-208-118-124.ip.fastwebnet.it] has quit [Ping timeout: 272 seconds] 20160129 13:12:30-!- atarocch [~atarocch@31.157.188.131] has joined #wesnoth-dev 20160129 13:12:41-!- horrowind [~Icedove@2a02:810a:8380:834:21b:fcff:fee3:c3ff] has joined #wesnoth-dev 20160129 13:15:00-!- bumbadadabum [~bumbadada@wesnoth/developer/bumbadadabum] has quit [Ping timeout: 272 seconds] 20160129 13:28:49-!- Kwandulin [~Miranda@p200300760F692408A4DBFB2F61ABE398.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20160129 13:47:50< vultraz> gfgtdf: https://github.com/Vultraz/wesnoth/commit/77d5ec479e7064f441d5c62f2dec5d349b39948f 20160129 13:47:59< vultraz> gfgtdf: and https://github.com/Vultraz/wesnoth/commit/035c9903be2c2198c256d81d8931d781dc4eb997 20160129 13:48:09< vultraz> gfgtdf: but for some reason the second doesn't work - ideas? 20160129 14:10:04-!- Kwandulin [~Miranda@p200300760F69240818A4686031D57CE6.dip0.t-ipconnect.de] has joined #wesnoth-dev 20160129 14:18:13-!- boucman_2 [~jrosen@bob75-2-81-56-46-209.fbx.proxad.net] has joined #wesnoth-dev 20160129 14:21:26-!- boucman_work [~jrosen@wesnoth/developer/boucman] has quit [Ping timeout: 240 seconds] 20160129 14:25:05-!- gfgtdf [~chatzilla@f054051037.adsl.alicedsl.de] has joined #wesnoth-dev 20160129 14:25:42< gfgtdf> vultraz: fold/unfold shouldonly sosomething if the node isnt already folded/unfolded. also it shoudl set teh state of toggle_ 20160129 14:27:46< vultraz> hm but the old function didn't set the toggle state 20160129 14:30:40< gfgtdf> vultraz: which old function? 20160129 14:31:35< vultraz> signal_handler_left_button_click 20160129 14:31:38< vultraz> where the code was before 20160129 14:33:28< gfgtdf> vultraz: yes that case handles the muse which which autmictially changes tzhetoggle_ values becasue of toggle_'s own mouse lcik handler 20160129 14:34:27< vultraz> hm ok 20160129 14:34:59-!- atarocch [~atarocch@31.157.188.131] has quit [Ping timeout: 264 seconds] 20160129 14:35:16-!- louis94 [~~louis94@13.149-243-81.adsl-dyn.isp.belgacom.be] has quit [Ping timeout: 250 seconds] 20160129 14:36:19-!- gfgtdf [~chatzilla@f054051037.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.92 [Firefox 43.0.4/20160105164030]] 20160129 14:38:22-!- irker919 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20160129 14:38:22< irker919> wesnoth: Charles Dang wesnoth:master 12e477f227b9 / data/gui/default/ (4 files in 2 dirs): Added text alignment support to default label and removed 'alignment' label defi https://github.com/wesnoth/wesnoth/commit/12e477f227b9c18d856d0a7b6d39e033039011a2 20160129 14:38:22< irker919> wesnoth: Charles Dang wesnoth:master e73c9c61f331 / data/gui/default/widget/window_default.cfg: Removed unused window definition https://github.com/wesnoth/wesnoth/commit/e73c9c61f3313e580c6e119c26e6386db0c673d8 20160129 14:43:06-!- bumbadadabum [~bumbadada@wesnoth/developer/bumbadadabum] has joined #wesnoth-dev 20160129 14:45:15-!- gfgtdf [~chatzilla@f054051037.adsl.alicedsl.de] has joined #wesnoth-dev 20160129 14:46:07< gfgtdf> 20160129 08:47:02< shadowm> The way you put it it sounds like you will be feeding a full path to filesystem::get_wml_location(). That's an illegal operation for security reasons and you will get an empty string back to signal failure. 20160129 14:46:59-!- atarocch [~atarocch@81-208-118-124.ip.fastwebnet.it] has joined #wesnoth-dev 20160129 14:47:21-!- horrowind [~Icedove@2a02:810a:8380:834:21b:fcff:fee3:c3ff] has quit [Quit: horrowind] 20160129 14:47:33< gfgtdf> well yes as teh second argument, th first argument is unchanged. Since teh scond parameter here: https://github.com/wesnoth/wesnoth/blob/master/src/filesystem_boost.cpp#L1159 defaults to path(game_config::path) / "data" i assumed the secodn paraeter is assumed to be a full path 20160129 14:53:11-!- gfgtdf [~chatzilla@f054051037.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.92 [Firefox 43.0.4/20160105164030]] 20160129 14:55:37-!- horrowind [~Icedove@2a02:810a:8380:834:21b:fcff:fee3:c3ff] has joined #wesnoth-dev 20160129 14:56:47< vultraz> hm still doesn't work 20160129 14:56:49< vultraz> :( 20160129 14:59:00-!- horrowind [~Icedove@2a02:810a:8380:834:21b:fcff:fee3:c3ff] has quit [Client Quit] 20160129 14:59:30-!- Kwandulin [~Miranda@p200300760F69240818A4686031D57CE6.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20160129 15:02:15< vultraz> gahhhh 20160129 15:03:46-!- atarocch [~atarocch@81-208-118-124.ip.fastwebnet.it] has quit [Quit: Leaving] 20160129 15:05:22-!- gfgtdf [~chatzilla@f054051037.adsl.alicedsl.de] has joined #wesnoth-dev 20160129 15:06:09< vultraz> gfgtdf: i still can't get this to work 20160129 15:07:37< gfgtdf> vultraz: thats mostlikeley becasue selected_item() retruns teh selected item of the reeeview and is unrelated to which items are expanded 20160129 15:07:51< gfgtdf> unfolded 20160129 15:08:06< vultraz> well if my code works there should only be one open 20160129 15:08:12< vultraz> that being the selected one 20160129 15:08:22< vultraz> but idk if the callback is even being called 20160129 15:08:31< vultraz> bc the debug line isn't appearing in stderr 20160129 15:08:41< vultraz> so maybe the callback isb roken? 20160129 15:09:29< gfgtdf> vultraz: its not broken, it just doesnt something differnt to what you think it does. 20160129 15:09:38< gfgtdf> vultraz: hmm wait 20160129 15:09:47< gfgtdf> vultraz: actualyl i dotn know which callback exactly oyu mean 20160129 15:10:08< vultraz> node_select_callback in my prefs code 20160129 15:10:23< vultraz> advanced.set_selection_change_callback(boost::bind( 20160129 15:10:24< vultraz> &tpreferences::node_select_callback, this, boost::ref(advanced))); 20160129 15:10:46< vultraz> and inside there I have this line : "std::cerr << "tree view callback test" << std::endl;" 20160129 15:10:52< vultraz> but it never appears in the output 20160129 15:10:54< vultraz> :/ 20160129 15:10:54< gfgtdf> vultraz: advanced is atree_view ? 20160129 15:10:57< vultraz> yes 20160129 15:11:20< gfgtdf> vultraz: then what i said is true 20160129 15:11:27< gfgtdf> "its not broken, it just doesnt something differnt to what you think it does." 20160129 15:11:33< vultraz> what does it do then? 20160129 15:12:02< gfgtdf> vultraz: you know teh treeview in teh right side of windows explorer right ? 20160129 15:12:34< vultraz> ya 20160129 15:13:23-!- aidanhs [~aidanhs@81.4.110.234] has quit [Ping timeout: 264 seconds] 20160129 15:13:45< gfgtdf> vultraz: similar to that, the ttree_virew has a 'selceeted elment' (like the selected folder in windows eplorer that is shown in the right side panel) which is indpeendend on which folders are current expanded in teh treeview 20160129 15:14:02< gfgtdf> vultraz: selected_item() refers to that 20160129 15:14:09< gfgtdf> vultraz: and slo teh accorgin callback 20160129 15:14:23< gfgtdf> vultraz: but we currently dont use that feature in the advanced preferenced menu 20160129 15:14:49< vultraz> so you're saying selected_item() refers to the currently selected node? 20160129 15:14:54< vultraz> the one you're clicking on? 20160129 15:15:33< gfgtdf> vultraz: no, in the advanced preferenced it refers to nothing 20160129 15:15:47< vultraz> but why 20160129 15:15:50< vultraz> I don't understand 20160129 15:16:02< gfgtdf> vultraz: becaszue teh advanced preferenced dont use that feature 20160129 15:16:13< vultraz> so how would I use it? 20160129 15:16:26< gfgtdf> vultraz: to use it you need to have a tooge_pnael with the id 'tree_view_node_label' in it 20160129 15:16:57< vultraz> oh 20160129 15:17:07< vultraz> right now the toggle panel is called tree_view_node_icon 20160129 15:17:13-!- louis94 [~~louis94@13.149-243-81.adsl-dyn.isp.belgacom.be] has joined #wesnoth-dev 20160129 15:17:18< vultraz> I should change it to _label? 20160129 15:17:26< gfgtdf> vultraz: treeivew node were made to have 2 toggle_panels/buttons in it: the 'tree_view_node_icon' which is like the '+' symbol in windows explorer, and the 'tree_view_node_label' which is like the namelable in teh treeivew in teh windows eplorer 20160129 15:17:41< gfgtdf> vultraz: you coudl but tehn it wouldt unfold teh child noded if you click on it 20160129 15:17:57< gfgtdf> vultraz: you coudl mabye unfolg the child noded manually 20160129 15:18:23< vultraz> :( 20160129 15:18:56< gfgtdf> vultraz: with the new unfold() methof that you implemented 20160129 15:19:19-!- aidanhs [~aidanhs@81.4.110.234] has joined #wesnoth-dev 20160129 15:20:17< vultraz> hm ok 20160129 15:20:39< vultraz> i changed the id and now all the nodes are open when i go into the dialog and if I click one there's a crash 20160129 15:20:41< vultraz> crap 20160129 15:22:00< gfgtdf> vultraz: which crash exacrtly ? 20160129 15:22:52< gfgtdf> vultraz: ooh it seems liek its impossible to have folded noded without a 'tree_view_node_icon' becase the it used 'tree_view_node_icon' get_value to know whetehr we are folded 20160129 15:22:59< vultraz> D: 20160129 15:23:03< vultraz> well then we have a problem 20160129 15:23:54-!- Kwandulin [~Miranda@p200300760F6924087D8717927F9644E6.dip0.t-ipconnect.de] has joined #wesnoth-dev 20160129 15:23:59< gfgtdf> vultraz: i think it beast not use use 'tree_view_node_label' and instead resister the callback for each tree_view_node_icon in teh code in tpreferences that created them 20160129 15:29:20< vultraz> grrr not working either 20160129 15:29:35-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20160129 16:29:55-!- Greg-Boggs [~greg_bogg@173.240.241.83] has 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gfgtdf wesnoth:master ec61728aa612 / src/scripting/lua_fileops.cpp: add support for relative dirs in wesnoth.dofile/require https://github.com/wesnoth/wesnoth/commit/ec61728aa612da51fe69695db3503134841a1593 20160129 21:48:58< irker854> wesnoth: gfgtdf wesnoth:master c39569c69300 / src/filesystem_boost.cpp: remove file_exists check in get_user_data_path() https://github.com/wesnoth/wesnoth/commit/c39569c69300ea2da9dc539214b05202fdf60d04 20160129 21:48:59< irker854> wesnoth: gfgtdf wesnoth:master 3448e35c2bf5 / src/filesystem_boost.cpp: fixup a boost version check https://github.com/wesnoth/wesnoth/commit/3448e35c2bf5646b80eff2f9f1006d60c3f4c8c9 20160129 21:49:00< irker854> wesnoth: gfgtdf wesnoth:master f1a42c87cfe3 / src/ (filesystem.hpp filesystem_boost.cpp): automatically create parent directories when writing to a file. https://github.com/wesnoth/wesnoth/commit/f1a42c87cfe392104f254df9e1d58cbcef5b8d38 20160129 21:49:01< irker854> wesnoth: gfgtdf wesnoth:master 8ebbc8c66be7 / src/serialization/preprocessor.cpp: add {CURRENT_FILE} and {CURRENT_DIRECTORY} macros. https://github.com/wesnoth/wesnoth/commit/8ebbc8c66be73ff85003d88c39a1b1dd8a9d9a99 20160129 21:49:02< irker854> wesnoth: gfgtdf wesnoth:master d3615be71482 / src/ (9 files in 2 dirs): cleanup cfg_ member of unit class. https://github.com/wesnoth/wesnoth/commit/d3615be71482a315fa263eb110571d6624794451 20160129 21:49:04< irker854> wesnoth: gfgtdf wesnoth:master f880c6036e2a / src/serialization/preprocessor.cpp: make {CURRENT_FILE} return the file that used the macro. https://github.com/wesnoth/wesnoth/commit/f880c6036e2a90555540a525fc558aec919824c8 20160129 21:49:06< irker854> wesnoth: gfgtdf wesnoth:master e9f0fe726d5f / src/ (4 files): run initial lua directly after creating gamestate. https://github.com/wesnoth/wesnoth/commit/e9f0fe726d5f6c01c3ca89e9b36f5e5b99068fc2 20160129 21:50:23< irker854> wesnoth: gfgtdf wesnoth:master e06540218df8 / src/scripting/lua_fileops.cpp: add support for relative dirs in wesnoth.dofile/require https://github.com/wesnoth/wesnoth/commit/e06540218df8088633b41e2b7bdedfe5477023d8 20160129 21:50:25< irker854> wesnoth: gfgtdf wesnoth:master c12c88077d2b / src/filesystem_boost.cpp: remove file_exists check in get_user_data_path() https://github.com/wesnoth/wesnoth/commit/c12c88077d2bd2348333b4ef6d3f45028bab2fd7 20160129 21:50:27< irker854> wesnoth: gfgtdf wesnoth:master 66f81fa47129 / src/filesystem_boost.cpp: fixup a boost version check https://github.com/wesnoth/wesnoth/commit/66f81fa47129d771e6fc82bb70e4206149352c83 20160129 21:50:29< irker854> wesnoth: gfgtdf wesnoth:master e4f549b3fbc1 / src/ (filesystem.hpp filesystem_boost.cpp): automatically create parent directories when writing to a file. https://github.com/wesnoth/wesnoth/commit/e4f549b3fbc15d7d345216ebe6930c7ba5f5e8fb 20160129 21:50:31< irker854> wesnoth: gfgtdf wesnoth:master dd2fd3926321 / src/serialization/preprocessor.cpp: add {CURRENT_FILE} and {CURRENT_DIRECTORY} macros. https://github.com/wesnoth/wesnoth/commit/dd2fd3926321079718ab0d890fbd2f6bea719773 20160129 21:50:33< irker854> wesnoth: gfgtdf wesnoth:master 7fa6b967d5c1 / src/ (9 files in 2 dirs): cleanup cfg_ member of unit class. https://github.com/wesnoth/wesnoth/commit/7fa6b967d5c18715fbb08458dccea5f4b39ea8ed 20160129 21:50:35< irker854> wesnoth: gfgtdf wesnoth:master 43224e1fb8f0 / src/serialization/preprocessor.cpp: make {CURRENT_FILE} return the file that used the macro. https://github.com/wesnoth/wesnoth/commit/43224e1fb8f004ad42fe06018b16e6dde94d2860 20160129 21:50:37< irker854> wesnoth: gfgtdf wesnoth:master 60f02a605fe9 / : Merge pull request #584 from gfgtdf/filesystem_changes https://github.com/wesnoth/wesnoth/commit/60f02a605fe951024937b4c47389591571a11f56 20160129 21:50:49< gfgtdf> hmm 20160129 21:51:05< gfgtdf> do we now hace these commits twice ? 20160129 21:51:52< gfgtdf> have* 20160129 21:52:56-!- wedge010 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has joined #wesnoth-dev 20160129 21:56:50-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Ping timeout: 250 seconds] 20160129 21:56:51-!- wedge010 is now known as wedge009 20160129 22:01:06< Aginor> morning 20160129 22:06:48< gfgtdf> Aginor: hi 20160129 22:25:25< Aginor> hi gfgtdf 20160129 22:25:30< Aginor> how are you? 20160129 22:46:37-!- travis-ci [~travis-ci@ec2-54-226-157-189.compute-1.amazonaws.com] has joined #wesnoth-dev 20160129 22:46:38< travis-ci> wesnoth/wesnoth#8335 (master - e9f0fe7 : gfgtdf): The build has errored. 20160129 22:46:38< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/105777925 20160129 22:46:38-!- travis-ci [~travis-ci@ec2-54-226-157-189.compute-1.amazonaws.com] has left #wesnoth-dev [] 20160129 23:05:14-!- travis-ci [~travis-ci@ec2-54-167-68-27.compute-1.amazonaws.com] has joined #wesnoth-dev 20160129 23:05:15< travis-ci> wesnoth/wesnoth#8336 (master - 60f02a6 : gfgtdf): The build has errored. 20160129 23:05:15< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/105778191 20160129 23:05:15-!- travis-ci [~travis-ci@ec2-54-167-68-27.compute-1.amazonaws.com] has left #wesnoth-dev [] 20160129 23:11:36-!- Appleman1234 [~Appleman1@KD119104002166.au-net.ne.jp] has quit [Ping timeout: 264 seconds] 20160129 23:14:17< gfgtdf> good 20160129 23:29:34-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20160129 23:30:48-!- louis94 [~~louis94@13.149-243-81.adsl-dyn.isp.belgacom.be] has joined #wesnoth-dev 20160129 23:39:58-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20160129 23:40:47-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20160129 23:40:56-!- mjs-de [~mjs-de@x4db59434.dyn.telefonica.de] has quit [Remote host closed the connection] 20160129 23:42:00-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20160129 23:42:51-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 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