--- Log opened Wed Jun 08 00:00:01 2016 20160608 00:00:39-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20160608 00:01:24-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20160608 00:22:59-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20160608 00:43:28< SigurdFD> celticminstrel, Elvish_Hunter: There's a bug with pr#642. It looks like it doesn't like it when I do {VARIABLE_OP random_campaign.current_level add 1} ... 20160608 00:43:43< SigurdFD> ... and I also tried adjusting it to {VARIABLE_OP random_campaign[0].current_level add 1} 20160608 00:45:41< celticminstrel> Is there a specific error message? 20160608 00:45:51< SigurdFD> lua/wml-tags.lua:1064: bad argument #1 to 'tonumber' (value expected) 20160608 00:46:23< celticminstrel> Hmm. 20160608 00:46:52< celticminstrel> Without looking at the code, I suspect that would be a simple fix... 20160608 00:47:10< SigurdFD> it may also have a problem with this as well in my add-on: {VARIABLE_OP j add 1} 20160608 00:48:05< SigurdFD> yes, it does have issue with that as well. same error code 20160608 00:56:58-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20160608 00:59:18< SigurdFD> a related version (line 1072 error) can be triggered in the test scenario by going to 4,4 then moving to 1,2 20160608 00:59:46< SigurdFD> which is for multiply 20160608 01:01:03-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 246 seconds] 20160608 01:04:12< SigurdFD> grrr... running the test scenario reset all my hotkeys. 20160608 01:05:56< iceiceice> did all your guys clang builds on travis CI start failing? 20160608 01:06:30< iceiceice> there is apparently something wrong with one of the llvm packages, and now mine are on some other projects 20160608 01:06:33< iceiceice> trying to figure out what to do about it 20160608 01:06:47< iceiceice> http://stackoverflow.com/questions/37558151/travis-ci-build-failing 20160608 01:11:11< iceiceice> oh i guess you guys only use one version of clang, nm 20160608 01:20:19-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20160608 01:22:00< celticminstrel> I think I would've preferred if set_variable had been implemented in a separate file in data/lua/wml/ ... oh well, that's easy to change later. 20160608 01:22:46< Aginor> SigurdFD: could you tell me more about the test scenario resetting your hotkeys? I haven't seen that behaviour myself 20160608 01:23:46< celticminstrel> Possible fix: change "(tonumber(wesnoth.get_variable(name)) or 0)" to "(tonumber(wesnoth.get_variable(name) or 0))" - basically moving a closing parenthesis. 20160608 01:24:11< celticminstrel> (Line 1064 of data/lua/wml-tags.lua) 20160608 01:24:47< celticminstrel> Though I'm not really sure. 20160608 01:25:46< celticminstrel> Hmm, on second thoughts, maybe the problem lies with get_variable itself... 20160608 01:26:35< celticminstrel> I think a lot of Wesnoth API functions treat "returning no values" and "returning a single nil value" as equivalent, but perhaps they're not actually equivalent. 20160608 01:35:01< iceiceice> no, they are not equivalent 20160608 01:35:07< mattsc> Is it (sufficiently easily and quickly) possible in C++ to check whether the [disable] weapon special exists in the config of an attack, and only run the combat simulation (and thus apply/check the filter) if it does? 20160608 01:35:33< celticminstrel> Thinking about it, it's probably bad form to have a function that returns something in one case and nothing in another case... 20160608 01:35:51< iceiceice> celticminstrel, from the point of view of a lua script they are equivalent 20160608 01:36:04< iceiceice> if you requst multiple outputs from a function 20160608 01:36:05< iceiceice> like 20160608 01:36:09< iceiceice> `x, y = f()` 20160608 01:36:13< iceiceice> where f is some c callback function 20160608 01:36:20< iceiceice> if it returns less than 2 arguments on the stack, 20160608 01:36:22< iceiceice> y will be nil 20160608 01:36:29< iceiceice> if it returns more than 2, they just get ignored 20160608 01:36:39< iceiceice> if `f` is called by another C function, 20160608 01:36:44< iceiceice> it can tell the difference between pushing nil though 20160608 01:36:53< iceiceice> because it can query the top of the stack with `lua_gettop` 20160608 01:37:10< iceiceice> so its only a subtle difference and probably not improtant 20160608 01:37:14< celticminstrel> Ah. 20160608 01:37:32< celticminstrel> And tonumber() is a C function, I would assume. 20160608 01:38:03< iceiceice> yeah 20160608 01:38:09< iceiceice> but its intended to be used by users from their scripts 20160608 01:38:16< iceiceice> so probably it is agnostic about extra nils on the stack 20160608 01:38:50< celticminstrel> Well, the case here is tonumber(wesnoth.get_variable(...)) where get_variable possibly might be returning no results. 20160608 01:38:54< iceiceice> afaik all the "forward facing" functions are supposed to make sense even if u have no knowledge of the C api 20160608 01:38:56 * celticminstrel hasn't actually checked the code yet. 20160608 01:39:13< iceiceice> i think it would have the same beahvior as `tonumber(nil)` 20160608 01:39:19< iceiceice> if wesnoth.get_variable returned nil 20160608 01:39:36< celticminstrel> Well, obviously. 20160608 01:39:42< iceiceice> i mean, it might not 20160608 01:39:46< celticminstrel> But what if wesnoth.get_variable doesn't return any values? 20160608 01:39:52< celticminstrel> ie, the C function returns 0 instead of 1. 20160608 01:39:53< iceiceice> oh 20160608 01:39:54< iceiceice> i see 20160608 01:39:58< iceiceice> yeah i think that would also be the same as nil 20160608 01:40:05< celticminstrel> That's what I would expect, too. 20160608 01:40:10< iceiceice> at least any function the user writes in pure lua wont be able to distinguish those 20160608 01:40:25< celticminstrel> Mhm. 20160608 01:40:34< iceiceice> http://lua-users.org/lists/lua-l/2009-04/msg00370.html 20160608 01:42:03< celticminstrel> That makes sense, but it doesn't help me figure out what's up with the error message that SigurdFD experienced... 20160608 01:43:27< iceiceice> celticminstrel, i think your proposed code change actually wont have an effect 20160608 01:43:34< celticminstrel> Maybe not. 20160608 01:43:36< iceiceice> since the tonumber function will only return nil when its argument is nil afaik 20160608 01:44:48< celticminstrel> "value expected" is such a useless error... 20160608 01:44:56< iceiceice> agreed 20160608 01:44:59< iceiceice> gl, gtg 20160608 01:45:24-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20160608 01:45:24-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20160608 01:45:25< mattsc> celticminstrel: usually when it expects something and gets nil, it says “suchandsuch expected, got nil” 20160608 01:45:42< mattsc> If that’s missing, maybe nil is not what it got? 20160608 01:45:51< celticminstrel> Maybe. 20160608 01:46:24< celticminstrel> But then what the heck did it get. 20160608 01:47:00< SigurdFD> celticminstrel: do you have a suggested fix for me to try? Is what you suggested above still worth trying? 20160608 01:47:18< celticminstrel> Thinking about it, and considering what iceiceice posted, probably not. 20160608 01:47:45< SigurdFD> Aginor: I ran the test scenario, and when it loaded, all my hotkeys had been reset to default values.... 20160608 01:47:56< celticminstrel> What was the value of current_level at that time? 20160608 01:48:28< SigurdFD> ... when I quit and reloaded wesnoth normally, they were still at the default values 20160608 01:48:46< SigurdFD> celticminstrel: 1 20160608 01:49:11< celticminstrel> I think this requires some debugging... :( 20160608 01:49:44< SigurdFD> and {VARIABLE_OP j add 1} failed with either "" / 0 / or 1 as it's value 20160608 01:50:59< celticminstrel> The macro just expands to something like [variable]name,add=j,1 if I recall correctly... 20160608 01:51:03< celticminstrel> ^set_variable 20160608 01:51:27< celticminstrel> So cfg.name should be the string "j"... 20160608 01:51:51< celticminstrel> I think this is going to need some debugging... :| 20160608 01:52:11< SigurdFD> current_level also failed when value = 4 20160608 01:55:25< SigurdFD> round and rand are not failing. 20160608 01:56:33< SigurdFD> at least not throwing errors 20160608 02:00:21< mattsc> SigurdFD: does it also fail when you are not using the macro, but spell it out? 20160608 02:01:11< mattsc> I’ve occasionally had weird things with quotes and the like happening when using a macro (not that I expect that here, just asking) 20160608 02:01:59< SigurdFD> I'll give it a try... 20160608 02:04:52< SigurdFD> ... yes, with and without quotes around the j 20160608 02:06:37< mattsc> Well, I meant when the macro adds them and it shouldn’t. But I just checked the macro definition and it does not. 20160608 02:10:42< SigurdFD> I got some weirdness with well placed messages.... 20160608 02:14:24< SigurdFD> before the fail, it's working within the LOOKUP_INDEX macro..?!? 20160608 02:17:45< SigurdFD> I think maybe this has something to do with delayed variable substition? 20160608 02:18:56< SigurdFD> I use {LOOKUP_INDEX era[$index.era].multiplayer_side id $enemy index.faction} which results in {VARIABLE_OP {SAVE_AS_NAME} add 1} where ... 20160608 02:19:13< SigurdFD> ... {SAVE_AS_NAME} is index.faction 20160608 02:19:17-!- Bonobo [~Bonobo@2001:44b8:254:3200:3187:c384:b584:670b] has joined #wesnoth-dev 20160608 02:21:21< SigurdFD> wesnoth.message(name) in the cfg.add if block results in "j" 20160608 02:22:21< SigurdFD> wesnoth.message(wesnoth.get_variable(name)) in same block is bag arg #1 to message translatble string expected, go no value 20160608 02:34:11-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20160608 02:37:57< celticminstrel> Does it give the same error if wrapped in tostring? 20160608 02:41:38< SigurdFD> testing... 20160608 02:43:24< SigurdFD> yep, it's still saying "...value expected" 20160608 02:45:18< SigurdFD> wait, let me try something else 20160608 02:46:54-!- ancestral [~ancestral@67-4-254-184.mpls.qwest.net] has joined #wesnoth-dev 20160608 02:51:48< celticminstrel> Hi ancestral. 20160608 02:51:54< ancestral> Hi therre 20160608 02:58:26< SigurdFD> has anyone else checked if they get the error in the test scenario I mentioned? 20160608 02:59:17< SigurdFD> also: I have... 20160608 02:59:18< SigurdFD> local var = wesnoth.get_variable(name) 20160608 02:59:27< SigurdFD> wesnoth.message(var) 20160608 02:59:55< SigurdFD> right before 1064 and it says bad arg, translatable expected, got nil 20160608 03:01:35< celticminstrel> On the get_variable line or the message line? 20160608 03:01:40< celticminstrel> Oh, message. 20160608 03:01:47< celticminstrel> Since it says translatable expected. 20160608 03:02:03< celticminstrel> I feel like this could be a bug in get_variable... 20160608 03:04:03-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 240 seconds] 20160608 03:04:20< SigurdFD> then I'll throw in the towel on this one then. 20160608 03:14:02< SigurdFD> celticminstrel, Elvish_Hunter: posted as https://gna.org/bugs/?24740 20160608 03:18:45-!- victorclf [~victorclf@187.181.129.74] has joined #wesnoth-dev 20160608 03:19:10< victorclf> what are these mo files shown during compilation? manpages? 20160608 03:19:53< celticminstrel> Translations. 20160608 03:21:50-!- iceiceice [~chris@ext-74.ias.edu] has joined #wesnoth-dev 20160608 03:21:50-!- iceiceice [~chris@ext-74.ias.edu] has quit [Changing host] 20160608 03:21:50-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20160608 03:22:15< celticminstrel> Actually, that step of compilation might be gone soon. 20160608 03:22:38< celticminstrel> Come to think of it, maybe iceiceice would know if there's any point in sticking with mo files for the main game translations. 20160608 03:23:48< victorclf> Oh. I thought translation files were just maps of text lines ready to be used. 20160608 03:24:07< SigurdFD> celticminstrel: I recall Ivanovic metioning compiling mo files as helping to find errors in translations 20160608 03:24:27< celticminstrel> Maybe Ivanovic could comment on that, then. 20160608 03:24:50< celticminstrel> victorclf: I think that's basically what the mo files are, though in binary format. 20160608 03:24:51< iceiceice> celticminstrel, i wrote extensively about this in docs of a library that i made 20160608 03:24:53< iceiceice> https://github.com/cbeck88/spirit-po 20160608 03:25:05< celticminstrel> I thought I read that already... 20160608 03:25:41< iceiceice> i think there's no reason to use mo files 20160608 03:25:49< iceiceice> except if you want to use libintl or one of these related libraries 20160608 03:25:53< iceiceice> which must use that format 20160608 03:26:14< celticminstrel> I intend to use spirit-po, I just need to decide whether to apply it to everything or just UMC. 20160608 03:26:54< iceiceice> i see 20160608 03:27:08< iceiceice> i mean i guess you could suppotr both for a while 20160608 03:27:12< iceiceice> and phase out mo 20160608 03:27:13< iceiceice> or not 20160608 03:27:21< celticminstrel> ...by the way, you wouldn't happen to know if it compiles in VC12? 20160608 03:27:24< iceiceice> if you dont really care about libintl dependency 20160608 03:27:29< celticminstrel> I tested that it compiles on my system. 20160608 03:27:30< iceiceice> i have no idea of that, i would love to know :) 20160608 03:27:50< celticminstrel> Ugh, well, maybe I could try it somehow, but that'll be more work than it was to get it to compile on my system... 20160608 03:28:07< celticminstrel> (I needed to add... I think -stdlib=libc++ to get the tests to compile.) 20160608 03:28:26< iceiceice> it didnt work with the msvc standard library? 20160608 03:28:33< celticminstrel> No, this was on Mac. 20160608 03:28:35< iceiceice> oh 20160608 03:28:39< celticminstrel> (But to get it working on Windows I would need to remake the entire makefile, I think.) 20160608 03:28:48< iceiceice> yeah 20160608 03:28:51< iceiceice> so one thing, 20160608 03:29:00 * celticminstrel isn't sure if that would be difficult... it is a fairly simple makefile, if I recall. 20160608 03:29:01< iceiceice> i was thinking about trying to submit part of it as a patch to boost locale 20160608 03:29:13< iceiceice> i emailed the maintainer of boost locale some months ago 20160608 03:29:32< iceiceice> the idea would be like, it would conitnue to be available as it is, but also the po reading feature would become part of boost locale also 20160608 03:29:49< iceiceice> if i do that, then i have to port the tests into bjam build system 20160608 03:30:13< iceiceice> allegedly that is more cross platform? 20160608 03:30:16< iceiceice> i dont really know i gues 20160608 03:30:30< iceiceice> i haven't used msvc in like 10+ years 20160608 03:30:49< celticminstrel> I noticed you didn't supply dcgettext functions... I have no idea if that would be a problem for converting Wesnoth though. 20160608 03:31:37< iceiceice> yeah i mean 20160608 03:31:48< iceiceice> if you want to implement them, it would be pretty easy to do it on top of what i have 20160608 03:37:18< victorclf> thx for the info. I got it to compile, I want to try to fix an easy bug later to see if I can help out :) 20160608 03:42:19< celticminstrel> You don't actually need translations if you're trying to work with the code. 20160608 03:45:28< victorclf> oh I was just curious about the msgs during compilation 20160608 03:46:03< victorclf> g2g ttyl 20160608 03:46:09< celticminstrel> Not sure why you're seeing those messages during normal compilation... 20160608 03:46:32< victorclf> example: "[ 76%] mo-update [wesnoth-aoi-vi]: Creating mo file." 20160608 03:47:00< victorclf> I compiled as release if that makes a difference 20160608 03:47:40< celticminstrel> Ah, that's probably why then. 20160608 03:47:47< celticminstrel> I guess. 20160608 03:49:27-!- victorclf [~victorclf@187.181.129.74] has quit [Quit: Leaving] 20160608 03:51:33-!- irker840 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20160608 03:55:25-!- hk238 [~kvirc@t224.ip7.netikka.fi] has joined #wesnoth-dev 20160608 04:17:17-!- oldlaptop [~quassel@50-107-119-188.adr02.mskg.mi.frontiernet.net] has quit [Ping timeout: 260 seconds] 20160608 04:22:57-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20160608 04:26:59-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20160608 04:27:03-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 240 seconds] 20160608 04:31:53-!- SigurdFD [~SigurdFD@dynamic-acs-72-23-176-151.zoominternet.net] has quit [] 20160608 04:42:46-!- ancestral [~ancestral@67-4-254-184.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20160608 04:47:22< iceiceice> wow, i can't believe i never read this before: https://wiki.wesnoth.org/CastleTutorial 20160608 04:47:44< iceiceice> now i finally know what the exploder thing does 20160608 05:12:40-!- edgrey [~edgrey@178.204.169.141] has joined #wesnoth-dev 20160608 05:15:51< iceiceice> celticminstrel, 20160608 05:15:57< iceiceice> switching back to an earlier topic, 20160608 05:16:16< iceiceice> so there are actually two sets of tests for spirit-po, there are unit tests, and validation tests 20160608 05:16:25< iceiceice> the validation tests link against libintl, that one's more complicated 20160608 05:16:30< iceiceice> the other one is just makefile 20160608 05:16:34< iceiceice> as you saw i guess 20160608 05:16:39< celticminstrel> I think that's the one I used. yeah. 20160608 05:16:50< iceiceice> and its just trivial, like theres just one .cpp file and it produces the executable 20160608 05:16:58< iceiceice> i geuss one thing i could do is like 20160608 05:17:06< iceiceice> paste all the code together 20160608 05:17:13< iceiceice> and then paste it into some online MSVC 20160608 05:17:15< iceiceice> like here: http://webcompiler.cloudapp.net/ 20160608 05:17:20< iceiceice> and see if it compiles :) 20160608 05:17:23-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20160608 05:18:02< iceiceice> then at least its not like some build system nonsense 20160608 05:18:07< iceiceice> maybe even like 20160608 05:18:18< iceiceice> can get gcc to give the preprocessed output? so that it resolves the includes? 20160608 05:18:22< iceiceice> and then paste that into msvc? 20160608 05:18:35< iceiceice> idk if that would work... hmmm... 20160608 05:19:11< celticminstrel> Well, I do have access to VC12. 20160608 05:19:27< celticminstrel> So if it's too much trouble for you, maybe I'll try it at some point. 20160608 05:19:48< iceiceice> this one appears even to have boost available 20160608 05:19:50< iceiceice> http://rextester.com/l/cpp_online_compiler_visual 20160608 05:20:11< iceiceice> idk i might fool around with this later but i thoguht i would mention it 20160608 05:21:11-!- RatArmy [~RatArmy@133.15.175.65] has joined #wesnoth-dev 20160608 05:27:10-!- RatArmy [~RatArmy@133.15.175.65] has quit [Ping timeout: 260 seconds] 20160608 05:27:36< zookeeper> iceiceice, what is still unclear to me after all these years is what animal it is supposed to be in the middle of the exploder template. any guesses? 20160608 05:28:31< iceiceice> i think it looks like a pig 20160608 05:28:49< iceiceice> but its a non sequitur 20160608 05:29:23< iceiceice> what is the graphic next to "exploding the wall" 20160608 05:29:41< iceiceice> i guess its dynamite next to the wall? 20160608 05:29:48< iceiceice> and the guy is like, a floating genie or something? 20160608 05:30:19< iceiceice> idk, clearly someone had some fun 20160608 05:31:59< zookeeper> looks like someone exploded w.org just now 20160608 05:34:16< zookeeper> oh it's back now. 20160608 05:35:29< zookeeper> yeah i'm not sure if it's a genie, a pirate or some kind of retro thug 20160608 05:36:34-!- Kwandulin [~Miranda@p200300760F3B06130CDCF31E2D942910.dip0.t-ipconnect.de] has joined #wesnoth-dev 20160608 05:38:42< zookeeper> uh. when merging a PR that's already been squashed, does it matter whether i merge by merge commit or squash? 20160608 05:39:01< iceiceice> wait, who squashed it 20160608 05:39:08< zookeeper> the author naturally 20160608 05:39:15< iceiceice> i see 20160608 05:39:34< iceiceice> if they squashed it, and you don't have that prior history, 20160608 05:39:40< iceiceice> and wesnoth upstream doesnt either 20160608 05:39:42< iceiceice> then it doesnt matter 20160608 05:39:48< iceiceice> and you can merge it how you like 20160608 05:40:24-!- irker323 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20160608 05:40:24< irker323> wesnoth: sigurdfdragon wesnoth:master 8bd4df9c007d / / (4 files in 3 dirs): HttT: Add journey tracks for Cliffs of Thoria / Underground Channels path. https://github.com/wesnoth/wesnoth/commit/8bd4df9c007db4b2c3cf2ff9b6398aa7461900a5 20160608 05:40:24< irker323> wesnoth: Lari Nieminen wesnoth:master b3402ed16113 / / (4 files in 3 dirs): Merge pull request #665 from sigurdfdragon/HttT_Journey_19c_20b https://github.com/wesnoth/wesnoth/commit/b3402ed16113b283a409e87cb7075cfb013f05cc 20160608 05:40:49< zookeeper> well, did it as merge commit then. i wonder if the other one would have resulted in only one commit then. 20160608 05:41:51< celticminstrel> The answer to your question is "no". 20160608 05:41:55< iceiceice> usually merge is the safest 20160608 05:42:01< celticminstrel> It doesn't matter if it has already been squashed. 20160608 05:42:11< iceiceice> if there were no changes since the branch, then it will be a "fast forward merge" 20160608 05:42:17< iceiceice> and there won't be an actual merge commit 20160608 05:42:29< iceiceice> if there were changes since hte branch, then the merge commit shows how they were reconciled 20160608 05:42:35< celticminstrel> I generally go with normal merge. I only used squash for Pentarctagon's PR because it was ridiculously messy. 20160608 05:42:52< zookeeper> celticminstrel, right, okay 20160608 05:42:53< iceiceice> in some projects they always squash your whole pr into one commit 20160608 05:42:55< iceiceice> before they merge 20160608 05:42:56< celticminstrel> iceiceice: Actually, github merges with --no-ff 20160608 05:43:06< celticminstrel> So there will always be a merge commit. 20160608 05:43:09< iceiceice> i see 20160608 05:43:15< iceiceice> you could do the merge locally though 20160608 05:43:16< iceiceice> and then push 20160608 05:43:18< celticminstrel> True. 20160608 05:43:43< celticminstrel> Always squashing the whole PR into one commit is kind of ridiculous. 20160608 05:43:51< iceiceice> they do that in homebrew 20160608 05:43:57< celticminstrel> If it's a small change, sure, but if it's something extensive... 20160608 05:43:57< irker323> wesnoth: sigurdfdragon wesnoth:master 87b55feb593c / data/multiplayer/scenarios/Random_Scenario_Desert.cfg: MP Random map (Desert): Use new desert mountains. https://github.com/wesnoth/wesnoth/commit/87b55feb593c5e2e87a484c4c5fac5c83488afcf 20160608 05:43:59< irker323> wesnoth: Lari Nieminen wesnoth:master 23dcbcecd8e1 / data/multiplayer/scenarios/Random_Scenario_Desert.cfg: Merge pull request #668 from sigurdfdragon/Use_Mdd_in_Random_map_(Desert) https://github.com/wesnoth/wesnoth/commit/23dcbcecd8e13e3daeefd32cd6725b9bcfdf928d 20160608 05:44:00< iceiceice> i guess its kind of a special case 20160608 05:44:17< iceiceice> cause its really like, thousands of tiny projects, just aggregated together 20160608 05:54:05< Ivanovic> celticminstrel: errors in the po files are rather common 20160608 05:54:08< Ivanovic> like missing closing tags and so on 20160608 05:54:22< Ivanovic> and the compilation of the files actually shows errors like this 20160608 05:54:37< celticminstrel> I see. 20160608 05:57:54< Ivanovic> that is why i do the merging against the latest .pot and the compilation of the files before uploading as testcase 20160608 05:58:11-!- ancestral [~ancestral@67-4-254-184.mpls.qwest.net] has joined #wesnoth-dev 20160608 06:06:27-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20160608 06:10:43-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 250 seconds] 20160608 06:38:40-!- edgrey [~edgrey@178.204.169.141] has quit [Read error: Connection reset by peer] 20160608 06:39:00-!- edgrey [~edgrey@178.204.96.65] has joined #wesnoth-dev 20160608 06:49:07-!- wedge010 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has joined #wesnoth-dev 20160608 06:50:55-!- atarocch [~atarocch@natmobil.sfa.se] has joined #wesnoth-dev 20160608 06:51:03-!- travis-ci [~travis-ci@ec2-54-160-241-98.compute-1.amazonaws.com] has joined #wesnoth-dev 20160608 06:51:04< travis-ci> wesnoth/wesnoth#9598 (master - 23dcbce : Lari Nieminen): The build has errored. 20160608 06:51:04< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/136053777 20160608 06:51:04-!- travis-ci [~travis-ci@ec2-54-160-241-98.compute-1.amazonaws.com] has left #wesnoth-dev [] 20160608 06:51:21-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Ping timeout: 240 seconds] 20160608 06:51:21-!- wedge010 is now known as wedge009 20160608 07:06:03-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20160608 07:10:30-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 244 seconds] 20160608 07:11:57-!- RatArmy [~RatArmy@133.15.175.65] has joined #wesnoth-dev 20160608 07:30:03-!- RatArmy [~RatArmy@133.15.175.65] has quit [Ping timeout: 240 seconds] 20160608 07:32:47-!- ancestral [~ancestral@67-4-254-184.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20160608 07:37:06-!- horrowind [~Icedove@2a02:810a:83c0:1c18:21b:fcff:fee3:c3ff] has joined #wesnoth-dev 20160608 07:41:31-!- mjs-de [~mjs-de@x4db5402e.dyn.telefonica.de] has joined #wesnoth-dev 20160608 07:50:45-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth-dev 20160608 07:57:21-!- Appleman1234 [~Appleman1@KD036012048075.au-net.ne.jp] has quit [Ping timeout: 276 seconds] 20160608 08:04:41-!- prkc [~prkc@gateway/vpn/privateinternetaccess/prkc] has joined #wesnoth-dev 20160608 08:43:35-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Quit: wedge009] 20160608 08:44:16-!- irker323 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20160608 08:46:30-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has joined #wesnoth-dev 20160608 08:51:01< Elvish_Hunter> celticminstrel, SigurdFD: it looks like a bug in wesnoth.set_variable(), which doesn't seem to always return a value... 20160608 08:52:00< Elvish_Hunter> I did a quick test with the Lua interactive prompt, and when tonumber() gets a nil, it returns a nil... 20160608 08:53:21< Elvish_Hunter> But when it doesn't get anything, this happens: > return tonumber() => stdin:1: bad argument #1 to 'tonumber' (value expected) 20160608 08:54:23-!- Appleman1234 [~Appleman1@KD036012039192.au-net.ne.jp] has joined #wesnoth-dev 20160608 08:54:35< Elvish_Hunter> I meant wesnoth.get_variable() and not set_variable(), of course. 20160608 09:05:33< vultraz> can't we add a fallback? 20160608 09:06:15-!- midzer_ [~quassel@p57B4505C.dip0.t-ipconnect.de] has joined #wesnoth-dev 20160608 09:06:56-!- edgrey [~edgrey@178.204.96.65] has quit [Quit: Konversation terminated!] 20160608 09:08:15-!- midzer [~quassel@p5B296FC0.dip0.t-ipconnect.de] has quit [Ping timeout: 260 seconds] 20160608 09:29:07-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20160608 09:29:14-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20160608 09:40:53-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Ping timeout: 250 seconds] 20160608 10:23:34< Elvish_Hunter> vultraz: yes, we should. The problem, of course, is finding where to add it. 20160608 10:25:52< Elvish_Hunter> Maybe - and this is only an hypotesis - we could modify src/scripting/lua_common.cpp/LuaW_pushvariable() to call lua_pushnil() if the stated variable doesn't exist. 20160608 10:34:04-!- Duthlet [~Duthlet@pD9FCBF55.dip0.t-ipconnect.de] has joined #wesnoth-dev 20160608 10:37:38-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20160608 10:41:38-!- Kwandulin [~Miranda@p200300760F3B06130CDCF31E2D942910.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20160608 10:41:46-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 252 seconds] 20160608 10:54:07-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160608 11:01:43-!- ChipmunkV [~vova@d0017-2-88-172-31-68.fbx.proxad.net] has joined #wesnoth-dev 20160608 11:22:34-!- ChipmunkV [~vova@d0017-2-88-172-31-68.fbx.proxad.net] has quit [Quit: ChipmunkV] 20160608 11:27:52-!- Kwandulin [~Miranda@p200300760F3B0613FD392D36F70B3108.dip0.t-ipconnect.de] has joined #wesnoth-dev 20160608 11:35:23< celticminstrel> Yeah, that's the general idea, Elvish_Hunter. (And return 1.) 20160608 11:40:23-!- ugudu [708652cd@gateway/web/freenode/ip.112.134.82.205] has joined #wesnoth-dev 20160608 11:40:38-!- ugudu [708652cd@gateway/web/freenode/ip.112.134.82.205] has left #wesnoth-dev [] 20160608 11:40:44-!- ugudu [708652cd@gateway/web/freenode/ip.112.134.82.205] has joined #wesnoth-dev 20160608 11:50:53-!- RatArmy [~RatArmy@om126204168110.6.openmobile.ne.jp] has joined #wesnoth-dev 20160608 12:01:09-!- RatArmy [~RatArmy@om126204168110.6.openmobile.ne.jp] has quit [Quit: Konversation terminated!] 20160608 12:01:22-!- RatArmy [~RatArmy@om126204168110.6.openmobile.ne.jp] has joined #wesnoth-dev 20160608 12:08:52-!- RatArmy [~RatArmy@om126204168110.6.openmobile.ne.jp] has quit [Quit: Konversation terminated!] 20160608 12:18:33-!- horrowind [~Icedove@2a02:810a:83c0:1c18:21b:fcff:fee3:c3ff] has quit [Quit: horrowind] 20160608 12:24:12-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20160608 12:28:05-!- gfgtdf [~chatzilla@x4e36a620.dyn.telefonica.de] has joined #wesnoth-dev 20160608 12:29:12-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 272 seconds] 20160608 12:33:16-!- Kwandulin [~Miranda@p200300760F3B0613FD392D36F70B3108.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20160608 12:47:18-!- ancestral [~ancestral@67-4-254-184.mpls.qwest.net] has joined #wesnoth-dev 20160608 12:50:00-!- exciton [~exciton@89.208.170.132] has quit [Read error: Connection reset by peer] 20160608 12:50:14-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160608 12:52:00-!- ancestral [~ancestral@67-4-254-184.mpls.qwest.net] has quit [Ping timeout: 258 seconds] 20160608 13:07:36-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20160608 13:15:58-!- ugudu [708652cd@gateway/web/freenode/ip.112.134.82.205] has quit [Ping timeout: 250 seconds] 20160608 13:27:29-!- Kwandulin [~Miranda@p200300760F3B0613A407A0444FF2DFEB.dip0.t-ipconnect.de] has joined #wesnoth-dev 20160608 13:48:07-!- ancestral [~ancestral@67-4-254-184.mpls.qwest.net] has joined #wesnoth-dev 20160608 13:53:51-!- ancestral [~ancestral@67-4-254-184.mpls.qwest.net] has quit [Ping timeout: 264 seconds] 20160608 13:56:24-!- irker785 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20160608 13:56:24< irker785> wesnoth: loonycyborg wesnoth:master e8c624eb689b / changelog: Update changelog about asio port of wesnothd https://github.com/wesnoth/wesnoth/commit/e8c624eb689bf0c12e2581bc39c25dcdf7baa9d0 20160608 14:05:06< loonycyborg> gfgtdf: you're working on client port to asio. Is it fully in master already? 20160608 14:06:12< gfgtdf> loonycyborg: yes it is, it works but i'm still unsure abotu whether i shodul change ti to adda worker thread, to be indpeendend ot regular poll calls for sending queued packets. 20160608 14:06:24-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: mattsc] 20160608 14:06:50< loonycyborg> did you update changelog about this change? 20160608 14:07:03< gfgtdf> loonycyborg: no i didn't 20160608 14:07:23< loonycyborg> Also, if SDL_net is dropped from client I need to look into updating scons 20160608 14:08:03< gfgtdf> loonycyborg: yes it is. 20160608 14:20:06< celticminstrel> Note that, as far as I know, SDL_net is still used by the addons server. 20160608 14:22:39< irker785> wesnoth: loonycyborg wesnoth:master 3ee7fe2e59ec / SConstruct: scons: no longer link client against SDL_net https://github.com/wesnoth/wesnoth/commit/3ee7fe2e59ecab6e919ca7196cbe1a10e44c729e 20160608 14:24:59-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20160608 14:26:00< gfgtdf> loonycyborg: note that the nwtwork.cpp and network_worker.cpp files migth not yet be removed form scronscipt,. 20160608 14:26:08< gfgtdf> loonycyborg: atz lest i didnt do that 20160608 14:26:22< gfgtdf> loonycyborg: even tough they are not used 20160608 14:27:17< loonycyborg> they're used by tests 20160608 14:27:38< gfgtdf> loonycyborg: hmm but they do need sdl_net afaik, 20160608 14:27:49< celticminstrel> Are they used by the addons client? 20160608 14:28:00< loonycyborg> unit tests failed to link without sdl-net 20160608 14:28:01< gfgtdf> loonycyborg: so the unit test then also need sdl_net 20160608 14:28:19< loonycyborg> so I only removed sdl-net dependency from client 20160608 14:28:56< gfgtdf> loonycyborg: y but mostlikeley teh network.cpp file also need to be removed form client, i didnt do that yret sicne i dont know how to do it without rmeoving it from tests nd addon server 20160608 14:29:10< gfgtdf> and network_worker.cpp ofc. 20160608 14:30:56< loonycyborg> so the only sdl-net using parts are addon server and unit tests 20160608 14:57:40-!- travis-ci [~travis-ci@ec2-54-157-210-248.compute-1.amazonaws.com] has joined #wesnoth-dev 20160608 14:57:41< travis-ci> wesnoth/wesnoth#9600 (master - 3ee7fe2 : loonycyborg): The build passed. 20160608 14:57:41< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/136163504 20160608 14:57:41-!- travis-ci [~travis-ci@ec2-54-157-210-248.compute-1.amazonaws.com] has left #wesnoth-dev [] 20160608 15:11:24-!- midzer_ is now known as midzer 20160608 15:14:09-!- atarocch [~atarocch@natmobil.sfa.se] has quit [Ping timeout: 276 seconds] 20160608 15:17:54-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20160608 15:20:35-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160608 15:22:25-!- Kwandulin [~Miranda@p200300760F3B0613A407A0444FF2DFEB.dip0.t-ipconnect.de] has quit [Read error: 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[~quassel@unaffiliated/the-unforgiven/x-8713611] has quit [Read error: Connection reset by peer] 20160608 19:53:57-!- deathisundead [~quassel@c-68-48-230-245.hsd1.mi.comcast.net] has joined #wesnoth-dev 20160608 19:53:58-!- deathisundead [~quassel@c-68-48-230-245.hsd1.mi.comcast.net] has quit [Changing host] 20160608 19:53:58-!- deathisundead [~quassel@unaffiliated/the-unforgiven/x-8713611] has joined #wesnoth-dev 20160608 19:57:19-!- ancestral [~ancestral@209.181.254.220] has joined #wesnoth-dev 20160608 20:04:00-!- ancestral [~ancestral@209.181.254.220] has quit [Ping timeout: 250 seconds] 20160608 20:10:54< gfgtdf> aquileia: i tried to fix the c++14 travis test by using ubuntu xenial via docker, the compile erros are gone, but i'm still unsure ho to do it best, for example are the difference between buttoin "RUN apt-get ..." in the dockerfile or using "docker run apt-get" in the travis script ? 20160608 20:22:02< gfgtdf> aquileia: particular i currently use "RUN apt-get ..." to 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