--- Log opened Sun Jun 12 00:00:51 2016 20160612 00:01:31-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160612 00:02:13< Aginor> gfgtdf: you have to launch from a terminal, and issue the command in the terminal. I'm sure there's something similar in windows 20160612 00:03:36< celmin> Might be Ctrl+C, or Ctrl+Break. 20160612 00:04:15-!- RatArmy [~RatArmy@om126204192158.6.openmobile.ne.jp] has joined #wesnoth-dev 20160612 00:04:45< Aginor> gfgtdf: shadowm gave better instructions earlier in the backlog, which I think you saw 20160612 00:09:36-!- abruanese [~a@c-73-224-87-206.hsd1.fl.comcast.net] has joined #wesnoth-dev 20160612 00:10:35< Aginor> this might be interesting to someone who wants to learn more about SDL: https://www.youtube.com/watch?v=MeMPCSqQ-34 20160612 00:39:01< shadowm> Anyone feels the wiki or forums to be faster or slower than usual (bar environmental factors at the client's end)? 20160612 00:42:43< vultraz> shadowm: yes, quite faster 20160612 00:43:26< shadowm> Also considering the susual load times for this time of the day? 20160612 00:44:10< vultraz> I don't know about that, but it feels a lot snappier than usual 20160612 01:28:06-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20160612 01:37:05-!- gfgtdf_ [~chatzilla@x4e363fa5.dyn.telefonica.de] has joined #wesnoth-dev 20160612 01:39:04-!- gfgtdf [~chatzilla@x4e368a98.dyn.telefonica.de] has quit [Ping timeout: 252 seconds] 20160612 01:39:16-!- gfgtdf_ is now known as gfgtdf 20160612 01:41:59-!- gfgtdf [~chatzilla@x4e363fa5.dyn.telefonica.de] has quit [Client Quit] 20160612 01:42:54-!- abruanese [~a@c-73-224-87-206.hsd1.fl.comcast.net] has quit [Max SendQ exceeded] 20160612 01:45:03-!- RatArmy [~RatArmy@om126204192158.6.openmobile.ne.jp] has quit [Ping timeout: 240 seconds] 20160612 01:54:06-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20160612 01:59:01-!- Bonobo [~Bonobo@2001:44b8:254:3200:b904:ba09:d1c9:7b5f] has joined #wesnoth-dev 20160612 02:17:33-!- celmin [~celticmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The minstrel departs, to spread the music to the masses!] 20160612 02:55:15-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20160612 02:55:59-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20160612 03:20:47-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has joined #wesnoth-dev 20160612 03:36:14< Aginor> shadowm: feels about the same to me, but there's no metrics or anything to back up those impressions 20160612 03:36:17< celticminstrel> Happy now, vultraz? 20160612 03:36:36< vultraz> celticminstrel: ...what? 20160612 03:38:04< celticminstrel> You were the one pestering me about it, right? 20160612 03:38:23< vultraz> ...what? 20160612 03:38:28< vultraz> pestering you about what 20160612 03:38:39< vultraz> I'm missing some context here 20160612 03:40:23< vultraz> oh, you replied to the email 20160612 03:40:59< celticminstrel> Yes. 20160612 03:41:24< vultraz> Should have said so :P 20160612 03:41:28< vultraz> But yes, this is good 20160612 03:41:54< vultraz> Your list looks manageable in the next few months 20160612 03:43:24< vultraz> as for your comment on the manifest task, I don't know if that's possible 20160612 03:44:34< vultraz> shadowm proposed it and I would assume he would be the best person to work on it; however, he is unable (nor would I encourage him to) to do so. We might have to scrap that. 20160612 03:44:55< celticminstrel> Why? 20160612 03:45:18< celticminstrel> He posted a somewhat detailed concept of how it would work. I think it's sufficient information for someone else to pick it up and implement it. 20160612 03:45:18< vultraz> No one else might feel like working on it 20160612 03:45:36< celticminstrel> Well, that's true, I suppose. 20160612 03:45:56< vultraz> If someone does, great 20160612 03:46:01< celticminstrel> The add-ons server needs work too, actually. 20160612 03:46:10< vultraz> But we're not going to hold off the release just for that feature 20160612 03:46:14< celticminstrel> Fair enough. 20160612 03:46:39< celticminstrel> I'm not going to add it to my todo list, but if I complete my todo list I may consider looking into that. 20160612 03:46:47< vultraz> Ok 20160612 03:47:32< vultraz> Now, status update on the Greenlight project. I've spoken to Dave and it seems everything's in order. Ancestral is just about done with the trailer, so I'm hoping we can get that started very soon :) 20160612 03:47:40< Aginor> so feature freeze some 2 months out from next stable? 20160612 03:47:47< celticminstrel> Dave is involved with the greenlight? 20160612 03:48:05< Aginor> vultraz: isn't copyright assignment a blocker for greenlight? 20160612 03:48:29-!- hk238 [~kvirc@t224.ip7.netikka.fi] has joined #wesnoth-dev 20160612 03:48:32< vultraz> Dave is involved with high-level administrative duties related to our company 20160612 03:49:27< Aginor> we have a company? 20160612 03:49:27< vultraz> Aginor: 2 months sounds good. As for copyright, doesn't appear to be. 20160612 03:49:31< vultraz> And yes, we do 20160612 03:49:55< Aginor> why is copyright ownership not an issue? 20160612 03:50:47< Aginor> is there going to be a pricetag on the game on steam? 20160612 03:51:08< vultraz> Aginor: I asked Dave if there would be issues and he has not brought up any. We have, however, acquired a trademark, apparently. 20160612 03:51:25< vultraz> Dave said he didn't think we could justify charging for it 20160612 03:51:29< vultraz> So as far as I know it will be free 20160612 03:51:54< Aginor> good 20160612 03:52:07< Aginor> I'd be most displeased if anyone charged money for it 20160612 03:52:08< shadowm> Trademark != copyright. 20160612 03:52:11< shadowm> Just noting. 20160612 03:52:36< Aginor> so displeased that I would revoke my license for the wesnoth project to use my copyrighted code 20160612 03:52:54< Aginor> well, potentially 20160612 03:53:01< shadowm> You do realize that the GNU GPL allows paid redistribution? 20160612 03:53:18< Aginor> shadowm: I do 20160612 03:53:29< Aginor> I'm going about this the wrong way 20160612 03:53:42< Aginor> and I' coming across like an arse in the process 20160612 03:53:59< Aginor> so please disregard what I wrote a few lines above and accept my apologies for it 20160612 03:54:06< shadowm> AI0867: Can we have https for status.wesnoth.org? 20160612 03:54:17< Aginor> because I have no intentions to actually do something like that 20160612 03:54:25< shadowm> AI0867: Or would that be too much work for you? I guess it would, right? 20160612 03:54:48< celticminstrel> I thought it was Rhonda in charge of the https stuff? 20160612 03:55:01< celticminstrel> Or is it AI0867 just for status.wesnoth.org? 20160612 03:55:02< shadowm> celticminstrel: Rhonda doesn't run ai0867.net. status.wesnoth.org is a CNAME alias for ai0867.net. 20160612 03:55:09< celticminstrel> I see. 20160612 03:56:06< shadowm> Dunno if the fact that it has wesnoth.org in the domain name means that he'd have to negotiate a certificate from her somehow but that's a little beside the point since I'm mostly curious whether AI0867 would be willing to set this up. 20160612 03:56:36< Aginor> shadowm: he'd need a certificate, either for that server or a wildcard 20160612 03:56:37< shadowm> I was about to add a link to all site footers but then I realized that it requires downgrading the transport for the https version of wesnoth.org. 20160612 03:56:51< shadowm> And that's terrible. 20160612 03:58:24< shadowm> elias: Is the units.wesnoth.org front page generated from somewhere non-obvious or is it just an unversioned page? 20160612 04:15:54< shadowm> Well, I went and gave it a bit of a facelift anyway. 20160612 04:16:41< shadowm> So now the links use the correct protocol (celticminstrel ^) 20160612 04:17:08< celticminstrel> Fun! 20160612 04:21:54-!- irker877 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20160612 04:21:54< irker877> wesnoth: Ignacio R. Morelle wesnoth:master e86fea358a83 / data/tools/unit_tree/html_output.py: units.w.o: Use https where applicable https://github.com/wesnoth/wesnoth/commit/e86fea358a8321312d1b43fa5f4989556738b7aa 20160612 04:22:21< shadowm> (This bit however, applies to the unit tree pages only and won't land in production until next Friday and Saturday.) 20160612 04:28:08< shadowm> shadowm@nanacore ~/src/wesnoth-website/gettext.wesnoth.org % egrep -oRI '<\?[^p]' . | wc -l 20160612 04:28:11< shadowm> 117 20160612 04:28:14< shadowm> I'm displeased. 20160612 04:38:53< irker877> wesnoth: Ignacio R. Morelle website:master e023fd0cc8fd / gettext.wesnoth.org/ (index.lang.php index.php): gettext.w.o: Stop relying on short_open_tag https://github.com/wesnoth/website/commit/e023fd0cc8fdeb8ad23ff3a4a8e3168b8f740dce 20160612 04:51:35-!- RatArmy [~RatArmy@om126204192158.6.openmobile.ne.jp] has joined #wesnoth-dev 20160612 04:56:49-!- ancestral [~ancestral@67-4-254-184.mpls.qwest.net] has joined #wesnoth-dev 20160612 04:57:37-!- travis-ci [~travis-ci@ec2-54-225-27-253.compute-1.amazonaws.com] has joined #wesnoth-dev 20160612 04:57:38< travis-ci> wesnoth/wesnoth#9611 (master - e86fea3 : Ignacio R. Morelle): The build passed. 20160612 04:57:38< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/137010774 20160612 04:57:38-!- travis-ci [~travis-ci@ec2-54-225-27-253.compute-1.amazonaws.com] has left #wesnoth-dev [] 20160612 05:24:14-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20160612 05:49:57-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! 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joined #wesnoth-dev 20160612 09:16:45-!- atarocch [~atarocch@151.64.65.55] has joined #wesnoth-dev 20160612 09:21:07-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20160612 09:21:21-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160612 09:54:03-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20160612 09:54:17-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160612 10:04:40-!- mjs-de [~mjs-de@x5ce488e7.dyn.telefonica.de] has joined #wesnoth-dev 20160612 10:15:28-!- irker400 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20160612 10:15:28< irker400> wesnoth: Elvish_Hunter wesnoth:master ee1278036045 / data/tools/wmllint: wmllint: handle new name generator syntax https://github.com/wesnoth/wesnoth/commit/ee12780360459ce5dd812888bef1a335159ef3b7 20160612 10:15:28< irker400> wesnoth: Elvish_Hunter wesnoth:master 9d1265139b6a / data/campaigns/Legend_of_Wesmere/scenarios/ (3 files in 2 dirs): LoW: fixed 'unknown Kalenz/Landar referred to by id' wmllint warnings https://github.com/wesnoth/wesnoth/commit/9d1265139b6ab2fe29567b3045c5e50dad7e4414 20160612 10:15:29< irker400> wesnoth: Elvish_Hunter wesnoth:master 5001c58fde6b / data/campaigns/Legend_of_Wesmere/ (9 files in 6 dirs): LoW: wmlindent run https://github.com/wesnoth/wesnoth/commit/5001c58fde6b1c70de7e91241ad582681a012582 20160612 10:15:30< irker400> wesnoth: Elvish_Hunter wesnoth:master 270809c68c17 / data/tools/GUI.pyw: GUI.pyw: fix an error that seems to happen only on Python 3.5 https://github.com/wesnoth/wesnoth/commit/270809c68c173b75178dc5a666956e4ba97acbe3 20160612 10:15:31< irker400> wesnoth: Elvish_Hunter wesnoth:master 85f1869e56ab / data/tools/wmllint: wmllint: fix unknown IDs in OptionWML tags https://github.com/wesnoth/wesnoth/commit/85f1869e56abd6b7875c0395189359afdcc44d3a 20160612 10:15:32< irker400> wesnoth: Elvish_Hunter wesnoth:master d7b2fad19036 / data/tools/wmllint: wmllint: fix unknown IDs in [generator] tag https://github.com/wesnoth/wesnoth/commit/d7b2fad19036777cec08920e6b4d0ee6f0015b2e 20160612 10:25:03-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20160612 10:25:17-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160612 10:53:28-!- mjs-de [~mjs-de@x5ce488e7.dyn.telefonica.de] has quit [Remote host closed the connection] 20160612 11:12:12-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 11:14:21-!- Mint [~Bonobo@2001:44b8:254:3200:21c6:5f6d:177a:4482] has joined #wesnoth-dev 20160612 11:18:06-!- Bonobo [~Bonobo@2001:44b8:254:3200:b904:ba09:d1c9:7b5f] has quit [Ping timeout: 250 seconds] 20160612 11:20:27-!- enchi [enchilado@defocus/yummy/enchilado] has quit [Ping timeout: 276 seconds] 20160612 11:24:22-!- enchi [enchilado@defocus/yummy/enchilado] has joined #wesnoth-dev 20160612 11:33:00-!- aidanhs [~aidanhs@2a00:d880:6:1ad::8e27] has quit [Ping timeout: 272 seconds] 20160612 11:52:04-!- Mint [~Bonobo@2001:44b8:254:3200:21c6:5f6d:177a:4482] has quit [Quit: Leaving] 20160612 11:52:29-!- Kwandulin_2 [~Miranda@p200300760F3B06D2715BB74126298615.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20160612 11:55:47-!- Bonobo [~Bonobo@2001:44b8:254:3200:21c6:5f6d:177a:4482] has joined #wesnoth-dev 20160612 11:57:02< AI0867> shadowm: I plan to do let's encrypt on ai0867.net soon enough 20160612 12:05:25-!- RatArmy [~RatArmy@om126204192158.6.openmobile.ne.jp] has quit [Ping timeout: 260 seconds] 20160612 12:14:38-!- ChipmunkV [~vova@d0017-2-88-172-31-68.fbx.proxad.net] has quit [Read error: Connection reset by peer] 20160612 12:14:47-!- ChipmunkV [~vova@d0017-2-88-172-31-68.fbx.proxad.net] has joined #wesnoth-dev 20160612 12:59:48-!- Kwandulin [~Miranda@p200300760F3B06D27062A8AC9AE4C52D.dip0.t-ipconnect.de] has joined #wesnoth-dev 20160612 13:13:07-!- ancestral [~ancestral@67-4-254-184.mpls.qwest.net] has joined #wesnoth-dev 20160612 13:13:54-!- abruanese [~a@c-73-224-87-206.hsd1.fl.comcast.net] has joined #wesnoth-dev 20160612 13:15:51-!- irker400 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20160612 13:17:17-!- mjs-de [~mjs-de@x5ce488e7.dyn.telefonica.de] has joined #wesnoth-dev 20160612 13:25:23-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20160612 15:18:44-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20160612 15:46:07-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20160612 16:14:05-!- Bonobo [~Bonobo@2001:44b8:254:3200:21c6:5f6d:177a:4482] has left #wesnoth-dev ["Leaving"] 20160612 16:21:27-!- prkc [~prkc@192.40.89.11] has quit [Remote host closed the connection] 20160612 16:22:53< celticminstrel> loonycyborg: Do you want to say anything before I merge PR669? 20160612 16:25:28< loonycyborg> celticminstrel: I'm fine with it, but it doesn't matter much for me since I run pot-update on linux only atm 20160612 16:25:52< celticminstrel> Ah. 20160612 16:26:11-!- irker455 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20160612 16:26:11< irker455> wesnoth: Nobun wesnoth:master fa20da9821ce / utils/ (pywmlx/__init__.py pywmlx/wmlerr.py wmlxgettext): terminal colored text extended to windows https://github.com/wesnoth/wesnoth/commit/fa20da9821cec9bbed4197e3fd8e34132ecc06e0 20160612 16:26:11< irker455> wesnoth: Celtic Minstrel wesnoth:master e8d1934142cc / utils/ (pywmlx/__init__.py pywmlx/wmlerr.py wmlxgettext): Merge pull request #669 from AncientLich/wmlxgettext https://github.com/wesnoth/wesnoth/commit/e8d1934142cc50ab2e1d5bb018c6f9c38ed7938c 20160612 16:46:31-!- Kwandulin [~Miranda@p200300760F3B06D27062A8AC9AE4C52D.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20160612 16:57:14-!- ancestral [~ancestral@67-4-254-184.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20160612 17:14:28-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20160612 17:16:36-!- stikonas [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 17:17:01-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20160612 17:20:44-!- gfgtdf [~chatzilla@x4e363fa5.dyn.telefonica.de] has joined #wesnoth-dev 20160612 17:22:40-!- Kwandulin [~Miranda@p200300760F3B06D2F4C626D0B0A55F82.dip0.t-ipconnect.de] has joined #wesnoth-dev 20160612 17:22:53-!- exciton [~exciton@89.208.170.132] has joined #wesnoth-dev 20160612 17:26:03< zookeeper> WTH is the deal with the staff head? :x https://github.com/wesnoth/wesnoth/blob/master/data/campaigns/The_Hammer_of_Thursagan/images/portraits/perrin.png 20160612 17:28:25< vultraz> ...um... looks unfinished 20160612 17:29:38-!- Duthlet [~Duthlet@p5485EDBD.dip0.t-ipconnect.de] has joined #wesnoth-dev 20160612 17:30:56< vultraz> Can't really do anything about it at this point 20160612 17:32:07< vultraz> might be worth checking if there was ever an update 20160612 17:38:57< vultraz> blah 20160612 17:38:58< vultraz> nope 20160612 17:39:20< vultraz> Looks like he decided to keep it despite its flaws 20160612 17:39:29< vultraz> Maybe one day we can commission a replacement 20160612 17:40:01-!- exciton [~exciton@89.208.170.132] has quit [Read error: Connection reset by peer] 20160612 17:43:22< celticminstrel> It works! 20160612 17:43:43< zookeeper> i hope the new guy who just posted stays to do story art. 20160612 17:43:45< celticminstrel> Looks like the loading screen lines are untranslated, hmm. Maybe it doesn't quite work yet? 20160612 17:44:02< celticminstrel> Ah, no, it definitely does work. 20160612 17:44:07< celticminstrel> All the buttons are in French now. 20160612 17:44:25< celticminstrel> Okay, I'm committing this. 20160612 17:44:35< celticminstrel> It's not finished, but the framework is in place. 20160612 17:44:45< celticminstrel> I think most of the rest of the work is in the build system. 20160612 17:45:15-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160612 17:45:28< celticminstrel> Changing languages also works perfectly. 20160612 17:45:38< celticminstrel> I can go back and forth between English and French. 20160612 17:46:39< vultraz> zookeeper: LB's story art is 1280x960, is that the size/ratio we want to keep? Or do we want widescreen 20160612 17:53:23< zookeeper> i don't think we need a specific size/ratio 20160612 17:54:11-!- oldlaptop [~quassel@50-37-36-77.mskg.mi.frontiernet.net] has joined #wesnoth-dev 20160612 17:54:15< vultraz> We should be consistent 20160612 17:54:57< celticminstrel> If what we have is already consistent, then just stick with what we have? 20160612 17:55:07< celticminstrel> I don't think it matters. 20160612 17:55:23< vultraz> Well, LB's art is already a slightly different size from kitty's 20160612 17:55:25< celticminstrel> Consistency isn't bad, true, but I think this is also a place where even that doesn't really matter. 20160612 17:55:30-!- wedge010 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has joined #wesnoth-dev 20160612 17:55:46< zookeeper> what we have is definitely not consistent. we have everything from 600x600 to 1280x385 20160612 17:55:47< vultraz> But I'm wondering if future storyart should be widescreen 20160612 17:56:31< vultraz> 16:9 is always better than 4:3 20160612 17:56:37< zookeeper> ... 20160612 17:56:50< celticminstrel> Lies. 20160612 17:57:02< celticminstrel> Neither is better or worse, they just are. 20160612 17:58:04-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Ping timeout: 252 seconds] 20160612 17:58:04-!- wedge010 is now known as wedge009 20160612 17:59:14< irker455> wesnoth: Celtic Minstrel wesnoth:spirit_po 4af0549b2848 / src/ (10 files in 2 dirs): Add new translation library https://github.com/wesnoth/wesnoth/commit/4af0549b2848fbbd4432d1549b0546843f45369d 20160612 17:59:16< irker455> wesnoth: Celtic Minstrel wesnoth:spirit_po 562f56476c65 / src/ (CMakeLists.txt SConscript gettext.cpp): Remove option to link libintl instead of Boost.Locale https://github.com/wesnoth/wesnoth/commit/562f56476c65d2acc1cec25c043925d6a6847b2b 20160612 17:59:18< irker455> wesnoth: Celtic Minstrel wesnoth:spirit_po 27f199e7b5e6 / / (4 files in 3 dirs): Use spirit-po instead of Boost.Locale for translations https://github.com/wesnoth/wesnoth/commit/27f199e7b5e665d4f77ab5341e9353852357a878 20160612 17:59:20< irker455> wesnoth: Celtic Minstrel wesnoth:spirit_po 16aca7ba525d / src/spirit_po/exceptions.hpp: Fix warning in spirit-po https://github.com/wesnoth/wesnoth/commit/16aca7ba525d143762f5389e4ef5d5b36177dcc7 20160612 17:59:24< celticminstrel> ^ Initial work for spirit-po, on a branch so that other people can do things like updating project files, scons, CMake, or whatever else needs to be done that I don't really know how to do or can't do. 20160612 17:59:32-!- hk238 [~kvirc@t224.ip7.netikka.fi] has quit [Quit: http://www.kvirc.net/ 4.9.1 Aria] 20160612 18:00:01-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20160612 18:00:55< zookeeper> as said existing story art comes in all sorts of sizes, but it tends to lean closer to 4:3 than 16:9, so if you'd want more consistency you'd want 4:3. 20160612 18:01:21< vultraz> zookeeper: yes, but I'm asking about a future standard 20160612 18:02:21< vultraz> celticminstrel: should 16aca7ba525d be PRed into the SP repo? 20160612 18:02:37< shadowm> 4:3 is obviously not the standard for desktop and laptop screens anymore. 20160612 18:03:17< zookeeper> of course it's not. but does that translate to what story art should be like? 20160612 18:03:19< shadowm> That makes it objectively worse until the industry decides to bring it back from the grave or something. 20160612 18:03:34< shadowm> Yes, because story backgrounds are generally intended to scale to the full screen. 20160612 18:04:53< zookeeper> kinda (even though a lot of it isn't). but do people even tend to play wesnoth fullscreen? i mean my gut feeling says that yeah most people play all games fullscreen, but i don't know if it's actually true. 20160612 18:05:18-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160612 18:05:57< shadowm> If you don't want to consider fullscreen mode to be a sensible guideline for interface design then I suspect absolutely everything becomes meaningless under that scheme. 20160612 18:06:36< shadowm> But if you're asking me, yes, I tend to play all games that I regard as games (which is to say, not Wesnoth anymore since I create content for it) fullscreen. 20160612 18:07:33< shadowm> (Although if you find me an add-on campaign I can fully invest myself in then yes, I will most likely play it fullscreen.) 20160612 18:10:20< vultraz> And if they don't play full screen, they likely play it maximized 20160612 18:11:10< zookeeper> maybe 20160612 18:11:12< vultraz> Thereby I propose we require all future story art to be done at a widescreen 16:9 ratio. Any objections? 20160612 18:11:20< zookeeper> maybe, i'm afk 20160612 18:13:07< vultraz> If there aren't any in the next few hours, I shall inform LB and Jet of this for future reference. 20160612 18:14:08< celticminstrel> vultraz: Maybe, I dunno. 20160612 18:14:43< celticminstrel> I don't really care enough to actually do it. 20160612 18:15:53< celticminstrel> That's regarding spirit-po, not 16:9. 20160612 18:16:10< celticminstrel> I'll open a PR for spirit-po eventually, too. 20160612 18:16:25< celticminstrel> In wesnoth I mean, not on the spirit-po repo. 20160612 18:17:03< loonycyborg> celticminstrel: currently po files aren't even installed 20160612 18:17:14< vultraz> I see you left a commented out line at gettext-boost.cpp:298 20160612 18:17:56< loonycyborg> for example for windows installer I gather only .mo files, po files are strictly source code machinery 20160612 18:18:26< vultraz> loonycyborg: well I think the point of this would be to ship the pos and not the mos 20160612 18:18:43< vultraz> (that's a funny sentence, heh) 20160612 18:19:11< loonycyborg> yes, and I'm kinda no sold on that myself 20160612 18:19:31< loonycyborg> I don't know enough about gettext to make an informed decision 20160612 18:20:00< loonycyborg> but there must be a reason .mo files exist 20160612 18:20:47< loonycyborg> celticminstrel: why it's called spirit-po? is it boost spirit or some other spirit? 20160612 18:21:12-!- exciton [chuck-the-@89.208.170.132] has quit [Ping timeout: 260 seconds] 20160612 18:21:27< vultraz> boost spirit 20160612 18:22:15-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160612 18:23:44< loonycyborg> hmm I see 20160612 18:24:01-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20160612 18:24:59< loonycyborg> yes, it contains an entire parser for .po files done in spirit 20160612 18:26:21< vultraz> looks like you just replied to yourself 20160612 18:27:02< loonycyborg> it also seems to use #pragma once. We're switching to it now? 20160612 18:27:15-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160612 18:28:17< loonycyborg> there already are some of them in source 20160612 18:28:22< loonycyborg> but not in server part 20160612 18:29:01-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20160612 18:31:14-!- travis-ci [~travis-ci@ec2-54-87-96-22.compute-1.amazonaws.com] has joined #wesnoth-dev 20160612 18:31:15< travis-ci> wesnoth/wesnoth#9615 (spirit_po - 16aca7b : Celtic Minstrel): The build failed. 20160612 18:31:15< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/137093458 20160612 18:31:15-!- travis-ci [~travis-ci@ec2-54-87-96-22.compute-1.amazonaws.com] has left #wesnoth-dev [] 20160612 18:32:16-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160612 18:35:25-!- edgrey [~edgrey@178.204.132.8] has quit [Quit: Konversation terminated!] 20160612 18:35:42-!- edgrey [~edgrey@178.204.132.8] has joined #wesnoth-dev 20160612 18:39:09< zookeeper> vultraz, you're just going to "inform" the art directors about new art requirements you decided on after literally 20 minutes after the whole subject presumably even occurred to you? 20160612 18:40:02< vultraz> Yes. LB has expressed interest of returning to finish TRoW's story art in the future. 20160612 18:40:14< zookeeper> i mean sure i'm known for not getting people's jokes very often, so maybe that's the case here too 20160612 18:40:54< vultraz> Do you have an actual objection? 20160612 18:41:30< zookeeper> haven't had the time to start phrasing my thoughts yet 20160612 18:42:20< vultraz> As far as I can see, there's absolutely no downside to specifying a ration for future art. 20160612 18:42:22< vultraz> ratio* 20160612 18:42:38< vultraz> Especially if you hope this new guy will stick around and produce some. 20160612 18:44:01-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20160612 18:44:24< zookeeper> ok, so... 20160612 18:44:29< loonycyborg> which new guy? 20160612 18:45:08< vultraz> https://forums.wesnoth.org/viewtopic.php?f=9&t=44244 20160612 18:47:00-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Ping timeout: 276 seconds] 20160612 18:50:31-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160612 18:50:37< zookeeper> firstly, i don't have any objection to generally aiming for 16:9 story art. however, i don't agree with making it a hard requirement, because it's perfectly legitimate to make story art that's not intended to just fill the screen. 20160612 18:50:39< zookeeper> filling the screen is usually the default assumption, but if someone wants to make smaller images intended to not be scaled, then that's a perfectly legitimate artistic choice and more a case of slightly different visual flavour rather than bad kind of visual discrepancy. 20160612 18:51:52< zookeeper> we can certainly strongly encourage artists to do 16:9 if they intend the images to be scaled to fill the screen 20160612 18:51:55< vultraz> Alright. Then let's say "all full-sized story art must be widescreen 16:9". 20160612 18:52:10< zookeeper> how about "should preferably" 20160612 18:52:24< celticminstrel> loonycyborg: Boost.Spirit, yes. And yeah, I know that the po files are currently not installed. 20160612 18:52:36< vultraz> zookeeper: alright 20160612 18:52:47< celticminstrel> The spirit-po header was taken straight from iceiceice's repo. 20160612 18:53:15< zookeeper> if someone makes us a set of story art that's 4:3 then we're not going to reject it. if they do so despite us recommending 16:9, then we're still not going to reject it. so i don't want us to lie about it being a requirement when it's really not. 20160612 18:55:16-!- exciton [chuck-the-@89.208.170.132] has quit [Ping timeout: 252 seconds] 20160612 18:55:31-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160612 18:56:00< vultraz> "Story art should preferably be drawn at a 16:9 widescreen ratio. However, 4:3 is also accepted." VS "We strongly recommend story art be drawn at a 16:9 widescreen ratio. However, 4:3 is also accepted." 20160612 18:56:06< vultraz> zookeeper: which one sounds better 20160612 18:57:24 * celticminstrel prefers "acceptable" to "accepted", though I guess both work. 20160612 18:58:10< zookeeper> hmhmhmm 20160612 18:58:14< zookeeper> i'll try a third: 20160612 18:59:01-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20160612 18:59:43< zookeeper> "Story art intended to be scaled to fill the screen should preferably be drawn at a 16:9 widescreen ratio. However, other ratios are accepted if necessary, especially for images not intended to be scaled."? 20160612 18:59:55< zookeeper> or something like that 20160612 19:00:23< celticminstrel> Seems like I'm the only one who prefers "acceptable" to "accepted"? 20160612 19:00:26< zookeeper> i'm not even such a fan of filling the screen with relatively low-res painterly art so i'd rather not overemphasize that 20160612 19:00:31-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160612 19:00:39-!- oldlaptop [~quassel@50-37-36-77.mskg.mi.frontiernet.net] has quit [Ping timeout: 276 seconds] 20160612 19:00:40 * celticminstrel notes that "are accepted" is passive voice, for what that's worth. 20160612 19:01:12< vultraz> I think "scaled to fit the screen"is quite ambiguous from an artist's PoV, since that kinda depends on scenario coding, does it not? 20160612 19:01:31 * celticminstrel points to the word "intended". 20160612 19:01:48 * zookeeper points too 20160612 19:01:52< vultraz> eh, true 20160612 19:02:07< zookeeper> the artist needs to have some idea what they're making it for, otherwise they'll put important details in the bottom part of the image for instance... :p 20160612 19:02:27< vultraz> What if we drop "to be scaled" 20160612 19:02:33< zookeeper> sure 20160612 19:02:39< zookeeper> where are you intending on posting this anyway? 20160612 19:02:48< vultraz> somewhere on the forums. 20160612 19:03:56< vultraz> "Story art intended to fill the screen should preferably be drawn at a 16:9 widescreen ratio. However, other ratios are acceptable, especially for images not intended to fill the screen." 20160612 19:04:01-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20160612 19:04:02< vultraz> ( celticminstrel will be happy) 20160612 19:05:31-!- exciton [chuck-the-@89.208.170.132] has joined #wesnoth-dev 20160612 19:06:39-!- oldlaptop [~quassel@50-37-36-77.mskg.mi.frontiernet.net] has joined #wesnoth-dev 20160612 19:06:58-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20160612 19:08:33< zookeeper> well, wherever it is, i'd very much suggest you word it softly as a recommendation arrived to by some kind of legit reasoning, so it doesn't come across as a pointless spec for future art which we haven't gotten anyone to make for us so far. 20160612 19:11:01-!- exciton [chuck-the-@89.208.170.132] has quit [Read error: Connection reset by peer] 20160612 19:11:23-!- exciton [~exciton@89.208.170.132] has joined #wesnoth-dev 20160612 19:11:45< zookeeper> i mean something like that can come off as "hey someone might make art for us, let's come up with guidelines to help the artist make the best art they can" or "hey let's come up with more specifications to make it even less likely that anyone makes art for us". but the last version is fine by me and doesn't really give off the latter impression. 20160612 19:16:17-!- stikonas [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 19:16:17-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 19:16:37-!- stikonas [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 19:16:41-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 19:16:58-!- stikonas [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 19:16:58-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 19:17:19-!- stikonas [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 19:17:20-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 19:17:33-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 19:17:33-!- 7F1ABIZ3S [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 19:17:34-!- 7F1ABIZ3S [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 19:18:03-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20160612 19:18:03-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20160612 19:21:12-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 19:21:34-!- stikonas [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 19:21:34-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 19:21:52-!- stikonas [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 19:22:05-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 19:22:19-!- stikonas [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 19:22:33-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 19:24:01-!- stikonas [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 19:24:01-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 19:24:57-!- stikonas [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 19:24:57-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 19:36:11< celticminstrel> [Jun 12@2:20:00pm] loonycyborg: but there must be a reason .mo files exist 20160612 19:36:12< celticminstrel> I really have no idea, and a quick google shows nothing enlightening, but I wouldn't be surprised if the sole purpose of .mo files is that they take less space than the corresponding .po file. 20160612 19:37:30-!- Kwandulin [~Miranda@p200300760F3B06D2F4C626D0B0A55F82.dip0.t-ipconnect.de] has quit [Ping timeout: 260 seconds] 20160612 19:39:43< loonycyborg> since gettext spec is really old that's plausible 20160612 19:55:19< gfgtdf> celticminstrel: do you knowhow mauch space they take less? 20160612 19:55:20-!- mjs-de [~mjs-de@x5ce488e7.dyn.telefonica.de] has quit [Remote host closed the connection] 20160612 19:55:37< celticminstrel> gfgtdf: No, but I should be able to find out pretty easily if you give me a few minutes. 20160612 19:55:59< gfgtdf> celticminstrel: mayb we shoudl put the whole translations diretory ina zip file to save space if we move to .po iles ins releases 20160612 19:56:41-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 19:57:05< celticminstrel> I'm not entirely sure they do take up less space, mind you. Mo files also appear to be designed to make binary search easy, which seems a little weird to me when RAM is not tight. 20160612 19:57:42< celticminstrel> I'm not especially opposed to gzipping the translations. I dunno if the space saving would be worth it, but we could do some tests and find out. 20160612 19:59:04< celticminstrel> I guess it would be simplest to just individually gzip each file, rather than making a tarball of them. 20160612 20:01:38< gfgtdf> celticminstrel: well but usualyl every original string is present in po file in every language, so i guess compression them as a whole woudl get quiet save space by eliminating this redundancey. 20160612 20:02:03-!- edgrey [~edgrey@178.204.132.8] has quit [Ping timeout: 240 seconds] 20160612 20:02:17< celticminstrel> I'm not sure. 20160612 20:02:27< celticminstrel> I have no idea how gzip actually works. 20160612 20:02:55< celticminstrel> Working with tarballs in C++ is rather harder than working with gzip, though. 20160612 20:03:00-!- edgrey [~edgrey@178.204.132.8] has joined #wesnoth-dev 20160612 20:03:18< celticminstrel> I've done it, mind you, using a custom tarball class. 20160612 20:04:10< gfgtdf> celticminstrel: hmm i compared some sizes of folders: 1) translations folder from .12 containg mo files: 100mb, 2) po folder contains po files: 300mb, 3) the po folder compressed as zip file: 70mb 4) the po folder compressed as 7z file: 20mb. 20160612 20:04:33< gfgtdf> 2,3 and 4 are form master head 20160612 20:04:34< celticminstrel> Of 3) and 4), I assume one is supposed to be mo. 20160612 20:04:43< celticminstrel> Oh, wait. 20160612 20:04:54< gfgtdf> celticminstrel: no both po, but differnt comporessions. 20160612 20:04:56< celticminstrel> zip and 7z are not allowable formats though. 20160612 20:04:59< celticminstrel> Especially 7z. 20160612 20:05:06< celticminstrel> zip could maybe work out. 20160612 20:05:43< celticminstrel> If we're compressing as a who;, more likely we'd use tgz or tbz2(?). 20160612 20:05:46< celticminstrel> ^as a whole 20160612 20:06:21< celticminstrel> Simply because Wesnoth already uses gzip and bzip2. 20160612 20:13:03< gfgtdf> shadowm: do we currently have a bot for seen: command ? 20160612 20:13:36< shadowm> No. 20160612 20:13:55< celticminstrel> I thought I remembered someone using a seen command... maybe it was in a different channel. 20160612 20:17:01< loonycyborg> celticminstrel: I think .mo files are needed to ease parsing 20160612 20:17:20< celticminstrel> What do you mean? 20160612 20:17:57< loonycyborg> to make it easier for users to perform it 20160612 20:18:06< celticminstrel> Huh? 20160612 20:18:13< loonycyborg> have it performed by msgfmt 20160612 20:18:18< celticminstrel> ...huh? 20160612 20:18:52< loonycyborg> you said yourself 20160612 20:19:20< celticminstrel> You mean the thing about binary search? 20160612 20:19:26< loonycyborg> they're optimized for binary search 20160612 20:19:42< celticminstrel> Right, but that's only really needed if you don't load the entire file into memory. 20160612 20:20:37< celticminstrel> With spirit-po, a po-file is parsed into ... I think a hashmap (could be changed to a treemap if desired though). 20160612 20:20:51< celticminstrel> So, it's still optimized for searching once it's loaded. 20160612 20:21:36< gfgtdf> I'm actually mostly worried about the disk space, specially on mobiles, an additional 200mb of size are a good readon not to download an app 20160612 20:21:53< celticminstrel> I don't think you should be worrying about mobiles. 20160612 20:22:27< celticminstrel> That said, I'm not against compressing them. It would be almost trivial to apply gzip compression per-file. 20160612 20:22:37< loonycyborg> for mobile it already eats too much 20160612 20:22:40< celticminstrel> Tarballing would be more complicated, but not impossible. 20160612 20:22:44< loonycyborg> a lot more than 200mb 20160612 20:23:03< celticminstrel> Much like loonycyborg said, worrying about mobile for one little thing is kind of silly when almost everything isn't mobile-friendly. 20160612 20:23:09< loonycyborg> but flagship mobile definitely won't care about it 20160612 20:24:53< loonycyborg> honestly I don't think having po files uncompressed will be much of a bottelneck 20160612 20:25:51< celticminstrel> Uhh, I only get 98MB for the translations dir created from "scons translations". 20160612 20:26:28< celticminstrel> 287MB for the po directory. 20160612 20:26:40< celticminstrel> This is from "du -h" 20160612 20:28:01< loonycyborg> it also counts pots and file gathering scripts 20160612 20:28:19< celticminstrel> Yeah, in the po directory. 20160612 20:28:47< loonycyborg> can you count space only used by po/*/*.po files? 20160612 20:29:00< celticminstrel> In a minute. 20160612 20:30:00< celticminstrel> Or a few. 20160612 20:33:20< celticminstrel> I think it'll be the same order of magnitude though. 20160612 20:36:09-!- prkc [~prkc@46.166.190.213] has joined #wesnoth-dev 20160612 20:45:57-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20160612 20:48:01-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 20:48:01-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 20:48:11-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 20:48:11-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 20:48:31-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 20:48:31-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 20:48:42-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 20:48:42-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 20:48:58-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 20:48:58-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 20:49:07-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 20:49:07-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 20:49:18-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 20:49:18-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 20:49:49-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 20:49:49-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 20:49:58-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 20:49:58-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 20:50:26-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 20:50:26-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 20:50:36-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 20:50:36-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20160612 20:51:02-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 20:55:02-!- ChipmunkV [~vova@d0017-2-88-172-31-68.fbx.proxad.net] has quit [Quit: ChipmunkV] 20160612 20:57:59< celticminstrel> Hmm, language-switching works, sure, but it's kinda slow... 20160612 20:58:38< celticminstrel> BTW, it's 283MB without the pots and scripts. 20160612 20:59:35-!- irker455 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20160612 21:00:51< celticminstrel> That is, there's a very noticeable lag between clicking "OK" and the language being updated. 20160612 21:01:31< celticminstrel> Hmm. You can only switch languages from the main screen, right? Maybe I could reload wesnoth+wesnoth-lib immediately and the rest on another thread...? 20160612 21:02:31-!- mjs-de [~mjs-de@x5ce488e7.dyn.telefonica.de] has joined #wesnoth-dev 20160612 21:03:49-!- irker055 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20160612 21:03:49< irker055> wesnoth: Celtic Minstrel wesnoth:spirit_po 52d40b2d45bd / src/ (gettext.hpp gettext_boost.cpp wesnoth.cpp): Remove obsolete functions from translations framework https://github.com/wesnoth/wesnoth/commit/52d40b2d45bdbaab99593ecc91cfa2ea8ce13c34 20160612 21:03:49< irker055> wesnoth: Celtic Minstrel wesnoth:spirit_po 6eac6d2d7d39 / projectfiles/Xcode/Wesnoth.xcodeproj/project.pbxproj: Update XCode project https://github.com/wesnoth/wesnoth/commit/6eac6d2d7d39d79c0b55f0e21e13f10a03233ff6 20160612 21:10:08< shadowm> So only a 189% size increase? Cool. 20160612 21:10:53< shadowm> s/189/289/ 20160612 21:11:01-!- celmin [~celticmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20160612 21:12:15-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has quit [Quit: AtomicIRC: The nuclear option.] 20160612 21:14:08< celmin> I guess so, though that's not as bad as gfgtdf's numbers, I think. 20160612 21:14:24< celmin> That said, applying gzip would be fairly trivial. 20160612 21:15:09< celmin> I don't know how much it would reduce it, though. 20160612 21:15:15< celmin> I was planning to try at some point. 20160612 21:15:39< gfgtdf> celmin: my numbers werent that differnt 20160612 21:15:54< celmin> They were similar, yes. 20160612 21:18:02< gfgtdf> celmin: my runding diffeentces are clearly less than the MB MiB difference 20160612 21:27:23-!- iceiceice [~chris@wesnoth/developer/iceiceice] has joined #wesnoth-dev 20160612 21:27:45< iceiceice> celmin, there? 20160612 21:27:50< celmin> Yes? 20160612 21:28:03< iceiceice> i looked at your commit https://github.com/CelticMinstrel/wesnoth/commit/16aca7ba525d143762f5389e4ef5d5b36177dcc7 20160612 21:28:19< celmin> Oh, that one. 20160612 21:28:32< iceiceice> i think that actually the way i want to fix that is`string_iterator_context` should be marked inline 20160612 21:28:45 * celmin shrugs. 20160612 21:28:47< celmin> Sure. 20160612 21:28:52< iceiceice> i guess that if you included it in multiple files it will cause a linker error otherwise 20160612 21:29:12< celmin> I suppose it would, wouldn't it... 20160612 21:29:12< iceiceice> so, thx for finding this 20160612 21:29:17< celmin> :) 20160612 21:29:20< iceiceice> :) 20160612 21:29:29< celmin> My compiler found it for me though. :P 20160612 21:30:24-!- edgrey [~edgrey@178.204.132.8] has quit [Ping timeout: 250 seconds] 20160612 21:34:34-!- gfgtdf [~chatzilla@x4e363fa5.dyn.telefonica.de] has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 20160612 21:34:54-!- travis-ci [~travis-ci@ec2-54-87-96-22.compute-1.amazonaws.com] has joined #wesnoth-dev 20160612 21:34:55< travis-ci> wesnoth/wesnoth#9616 (spirit_po - 6eac6d2 : Celtic Minstrel): The build is still failing. 20160612 21:34:55< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/137118062 20160612 21:34:55-!- travis-ci [~travis-ci@ec2-54-87-96-22.compute-1.amazonaws.com] has left #wesnoth-dev [] 20160612 21:38:30< celmin> Looks like I missed a few cases of init and set_default_textdomain... 20160612 21:42:54-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20160612 21:43:01-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 252 seconds] 20160612 21:51:17-!- iceiceice [~chris@wesnoth/developer/iceiceice] has quit [Quit: Leaving] 20160612 21:55:10-!- atarocch [~atarocch@151.64.65.55] has quit [Remote host closed the connection] 20160612 22:08:31-!- Duthlet [~Duthlet@p5485EDBD.dip0.t-ipconnect.de] has quit [Ping timeout: 250 seconds] 20160612 22:12:51-!- mjs-de [~mjs-de@x5ce488e7.dyn.telefonica.de] has quit [Remote host closed the connection] 20160612 22:28:18-!- Appleman1234 [~Appleman1@KD036012051027.au-net.ne.jp] has quit [Ping timeout: 246 seconds] 20160612 22:37:42-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20160612 22:48:54-!- RatArmy [~RatArmy@om126204192158.6.openmobile.ne.jp] has joined #wesnoth-dev 20160612 22:49:35-!- stikonas2 [~stikonas@wesnoth/translator/stikonas] has quit [Ping timeout: 258 seconds] 20160612 23:42:26-!- Appleman1234 [~Appleman1@KD036012033181.au-net.ne.jp] has joined #wesnoth-dev 20160612 23:43:40-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20160612 23:59:11-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] --- Log closed Mon Jun 13 00:00:28 2016