--- Log opened Sat Oct 08 00:00:10 2016 20161008 00:02:24-!- Phanterm [~Phanterm@c-67-183-33-42.hsd1.wa.comcast.net] has joined #wesnoth 20161008 00:09:35-!- wario [~wario_@unaffiliated/wario] has quit [Quit: Leaving] 20161008 00:52:13-!- can-ned_food [~me@dynamic-acs-24-154-138-63.zoominternet.net] has quit [Quit: Konversation terminated!] 20161008 00:53:30-!- bumbadadabum [~bumbadada@wesnoth/developer/bumbadadabum] has joined #wesnoth 20161008 00:54:49-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Ping timeout: 258 seconds] 20161008 00:59:38-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20161008 00:59:57-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Max SendQ exceeded] 20161008 01:00:25-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20161008 01:59:51-!- jesusalva [~jesusalva@177.96.222.137.dynamic.adsl.gvt.net.br] has joined #wesnoth 20161008 02:25:09-!- jesusalva [~jesusalva@177.96.222.137.dynamic.adsl.gvt.net.br] has quit [Ping timeout: 248 seconds] 20161008 02:43:07-!- ArneBab_ [~quassel@55d478eb.access.ecotel.net] has joined #wesnoth 20161008 02:47:47-!- ArneBab [~quassel@55d456fc.access.ecotel.net] has quit [Ping timeout: 268 seconds] 20161008 03:05:42-!- RatArmy [~RatArmy@133.15.175.65] has joined #wesnoth 20161008 03:10:46-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20161008 03:11:36-!- RatArmy [~RatArmy@133.15.175.65] has quit [Ping timeout: 260 seconds] 20161008 04:11:56-!- Kwandulin [~Miranda@p200300760F2C71171DCC59541BE54FA3.dip0.t-ipconnect.de] has joined #wesnoth 20161008 04:17:11-!- edaq [~edaq3@h184-60-58-252.cytnin.broadband.dynamic.tds.net] has joined #wesnoth 20161008 04:17:13< edaq> hey 20161008 04:17:21< edaq> anyone know if the server for addons is down 20161008 04:17:30< edaq> me and some others got a connection denied thing 20161008 04:18:08< edaq> if anyone can let me know if its a blocker thing 20161008 04:18:20< edaq> I can get a better IP if needed 20161008 04:18:26< edaq> it wasn't just me 20161008 04:18:33< edaq> it was other users also 20161008 04:21:24< celticminstrel> edaq: This page should answer your question: http://status.wesnoth.org/ 20161008 04:21:30< celticminstrel> Looks like it is indeed down. 20161008 04:21:58< celticminstrel> (And that's the place you should generally go to answer such questions. :) ) 20161008 04:22:05< edaq> thanks celticminstrel ) 20161008 04:22:11< edaq> I did not know :) 20161008 04:22:12< edaq> ty 20161008 04:23:06< celticminstrel> If you want to download something you can still do so from https://addons.wesnoth.org/1.12/ 20161008 04:23:22< edaq> ah nice thanks :) 20161008 04:23:33< celticminstrel> Not as convenient, though. 20161008 04:23:53< edaq> wesnoth is one of the best tbs I have ever played tbh 20161008 04:24:06< celticminstrel> Took me a moment to figure out "tbs". 20161008 04:24:12< edaq> if you are a dev I compliment you 20161008 04:24:21< edaq> tbh 20161008 04:24:22< edaq> lol 20161008 04:24:24< edaq> to be honest 20161008 04:24:41< celticminstrel> I have no part in anything in Wesnoth 1.12. 20161008 04:24:45< celticminstrel> ^had 20161008 04:24:53< celticminstrel> Except of course my campaign on the addons server. 20161008 04:25:26< edaq> ah 20161008 04:25:36< edaq> I meant the game in general :) 20161008 04:25:45< edaq> I played it years ago in single player only 20161008 04:25:55< edaq> lived in an area with no internet 20161008 04:26:01< edaq> best single player campaigns 20161008 04:26:04< celticminstrel> I'm saying I had no part in developing the game (until very recently). 20161008 04:26:07< edaq> ah 20161008 04:28:11-!- ancestral [~ancestral@75-168-189-115.mpls.qwest.net] has joined #wesnoth 20161008 04:30:08-!- RatArmy [~RatArmy@133.15.175.65] has joined #wesnoth 20161008 04:35:55-!- ChipmunkV [~vova@static-89-94-113-91.axione.abo.bbox.fr] has joined #wesnoth 20161008 04:44:57-!- bumbadadabum [~bumbadada@wesnoth/developer/bumbadadabum] has quit [Ping timeout: 240 seconds] 20161008 05:11:09-!- halp [6c14f310@gateway/web/freenode/ip.108.20.243.16] has joined #wesnoth 20161008 05:11:19< halp> hello 20161008 05:11:30< halp> Am I the only one here? 20161008 05:12:33< Kwandulin> No 20161008 05:13:08< halp> can i ask a question? 20161008 05:13:14< edaq> sue 20161008 05:13:16< Kwandulin> Sure 20161008 05:13:21< edaq> thats what irc is for :) 20161008 05:13:39< halp> i can't get the add-on to work 20161008 05:13:46< Kwandulin> Yeah, the add-on server is currently down, see: http://status.wesnoth.org/ 20161008 05:14:04< Kwandulin> In case you're Phen from the forums 20161008 05:15:22< halp> ah thank you 20161008 05:15:33< halp> I"m not him, but was wondering if t was me or the server 20161008 05:15:57< edaq> oh btw halp on freenode etc expect a slightly slow response ;) 20161008 05:16:02< edaq> ask and wait 20161008 05:16:03< edaq> slowmo 20161008 05:16:08< edaq> slowmotion 20161008 05:16:35< halp> ok, no problem. total irc noob here 20161008 05:16:41< edaq> lol 20161008 05:16:45< edaq> welcome to irc halp :) 20161008 05:16:53< halp> thanks~ 20161008 05:17:24< halp> are the add-on servers often down? How soon od you think it will be back up? 20161008 05:20:33< edaq> oh 20161008 05:20:34< edaq> halp, 20161008 05:20:36< edaq> I am not sure 20161008 05:20:39< edaq> they are up often 20161008 05:20:47< edaq> tonight is the first time I noticed them down 20161008 05:20:59< edaq> (but I dont download add-ons much) 20161008 05:21:05< halp> Ok, great! Thanks for info! 20161008 05:21:13< edaq> yw halp 20161008 05:21:20< edaq> be sure to favorite our channel :) 20161008 05:23:08< halp> will do! 20161008 05:24:24-!- halp [6c14f310@gateway/web/freenode/ip.108.20.243.16] has quit [Quit: Page closed] 20161008 05:24:57-!- RatArmy [~RatArmy@133.15.175.65] has quit [Quit: Leaving] 20161008 06:09:16-!- edaq [~edaq3@h184-60-58-252.cytnin.broadband.dynamic.tds.net] has quit [Ping timeout: 250 seconds] 20161008 06:20:33-!- Vadatajs [~Vadatajs@63-152-66-240.cdrr.qwest.net] has quit [Read error: Connection reset by peer] 20161008 06:43:53-!- edaq [~edaq3@h184-60-58-252.cytnin.broadband.dynamic.tds.net] has joined #wesnoth 20161008 06:52:36-!- ancestral [~ancestral@75-168-189-115.mpls.qwest.net] has quit [Quit: i go nstuf kthxbai] 20161008 06:53:03-!- ancestral [~ancestral@75-168-189-115.mpls.qwest.net] has joined #wesnoth 20161008 06:53:24-!- ancestral [~ancestral@75-168-189-115.mpls.qwest.net] has quit [Client Quit] 20161008 06:53:47-!- ancestral 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seconds] 20161008 13:10:54-!- jemadux [~jemadux@unaffiliated/jemadux] has joined #wesnoth 20161008 13:13:47-!- Appleman1234 [~Appleman1@KD106154018217.au-net.ne.jp] has joined #wesnoth 20161008 13:18:17-!- Kranix [~magnus@x1-6-74-44-01-e4-f1-52.cpe.webspeed.dk] has quit [Read error: Connection reset by peer] 20161008 13:18:41-!- Kranix [~magnus@x1-6-74-44-01-e4-f1-52.cpe.webspeed.dk] has joined #wesnoth 20161008 13:31:17-!- Loonquawl_42 [~derpthoug@91.214.89.173] has quit [Ping timeout: 244 seconds] 20161008 13:37:57-!- Loonquawl_42 [~derpthoug@91.214.89.173] has joined #wesnoth 20161008 14:51:35-!- Kwandulin [~Miranda@p200300760F2C714B88294B8E7FB1C9BC.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20161008 15:05:18-!- Kwandulin [~Miranda@p200300760F2C714B88294B8E7FB1C9BC.dip0.t-ipconnect.de] has joined #wesnoth 20161008 15:45:44-!- tokage is now known as nicht 20161008 15:48:07-!- nicht is now known as tokage 20161008 16:04:48-!- DeFender1031 [~DeFender1@89-138-252-80.bb.netvision.net.il] has joined #wesnoth 20161008 16:13:25-!- wario [~wario_@unaffiliated/wario] has quit [Quit: Leaving] 20161008 16:13:49-!- wario [~wario_@unaffiliated/wario] has joined #wesnoth 20161008 16:29:28-!- Nikitaw99 [2e005019@gateway/web/freenode/ip.46.0.80.25] has joined #wesnoth 20161008 16:29:36< Nikitaw99> hi 20161008 16:38:39< DeFender1031> hello 20161008 16:39:38-!- HeyCitizen [~HeyCitize@67.68.202.99] has quit [Quit: Coyote finally caught me] 20161008 16:45:40< DeFender1031> Nikitaw99, bringing this here from the dev channel: You can enable debug mode by either typing ":debug" or launching wesnoth with the "-d" flag. 20161008 16:46:23< DeFender1031> Nikitaw99, I would also mention that the dev channel is generally for official development, so you're probably better off asking your questions here. 20161008 16:49:15< Nikitaw99> DeFender1031: oh, okay 20161008 16:50:14-!- ancestral [~ancestral@63.236.20.2] has joined #wesnoth 20161008 16:51:27-!- ancestral [~ancestral@63.236.20.2] has quit [Client Quit] 20161008 16:56:54-!- hay207 [~hay207@41.34.30.14] has joined #wesnoth 20161008 16:57:08< hay207> Hi, the addons server has issues 20161008 16:57:32< zookeeper> known 20161008 17:00:46< hay207> Ok 20161008 17:12:25< DeFender1031> Apparently there's a page to check if the servers are working. Apparently it's linked to in the channel's topic. Apparently it's http://status.wesnoth.org/ 20161008 17:13:20-!- Kwandulin [~Miranda@p200300760F2C714B88294B8E7FB1C9BC.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20161008 17:14:18< hay207> Ok 20161008 17:25:47-!- wario [~wario_@unaffiliated/wario] has quit [Quit: Leaving] 20161008 17:25:47-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20161008 17:31:26-!- Nikitaw99 [2e005019@gateway/web/freenode/ip.46.0.80.25] has quit [Quit: Page closed] 20161008 17:38:39-!- Nikitaw99 [2e005019@gateway/web/freenode/ip.46.0.80.25] has joined #wesnoth 20161008 17:38:43< Nikitaw99> hm... 20161008 17:39:01< Nikitaw99> I wanted to know, I sorta wanna make a branching path in the story of my campaign 20161008 17:39:29< Nikitaw99> I am planning to make a choice between two things, choice a will lead to chapter2a, while choice b will lead to chapter2b 20161008 17:39:41< Nikitaw99> I kinda wanna know how to do it... 20161008 17:39:55< Nikitaw99> After all, I can't change the next scenario midgame, can I? 20161008 17:40:00< zookeeper> so why not look how a scenario that does it does it? 20161008 17:40:03< zookeeper> and yes of course you can 20161008 17:40:46-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20161008 17:40:49< Nikitaw99> I remember a scenario from heir to the throne having that choice... 20161008 17:40:52< Nikitaw99> i'll check it 20161008 17:43:22< Nikitaw99> mmm 20161008 17:43:32< Nikitaw99> I just found a [role] tag, can anybody tell me what does it do? 20161008 17:43:54< Nikitaw99> type=[list of various units] 20161008 17:43:59< Nikitaw99> role=Supporter 20161008 17:44:13< zookeeper> do you know how to find its description in the wiki? 20161008 17:44:16< Nikitaw99> it apparently counts as a valid speaker in a [message] tag... 20161008 17:55:50-!- Nikitaw99 [2e005019@gateway/web/freenode/ip.46.0.80.25] has quit [Quit: Page closed] 20161008 18:01:15-!- Kranix [~magnus@x1-6-74-44-01-e4-f1-52.cpe.webspeed.dk] has quit [Ping timeout: 250 seconds] 20161008 18:14:56-!- hay207 [~hay207@41.34.30.14] has quit [Quit: Konversation terminated!] 20161008 18:39:28< DeFender1031> is there a way to check the name of the next scenario from lua? 20161008 18:41:23< celticminstrel> Good question! 20161008 18:41:40< celticminstrel> There might be a wesnoth.get_next_scenario? 20161008 18:42:01< celticminstrel> I seem to recall that the next scenario isn't part of the "endlevel data". 20161008 18:42:30< DeFender1031> "endlevel data"? 20161008 18:46:00< celticminstrel> Basically a chunk of settings used by the game to determine the outcome of a scenario. 20161008 18:46:18< DeFender1031> okay... 20161008 18:46:23< celticminstrel> It's maybe about half of the stuff in the [endlevel] tag. 20161008 18:46:48< DeFender1031> well you CAN pass an alternate next scenario to the [endlevel] tag 20161008 18:46:54< celticminstrel> (I'm not really sure why only half. Logically you'd probably expect everything in [endlevel] to be part of the "endlevel data".) 20161008 18:47:00< celticminstrel> Yeah, I know. 20161008 18:47:12< DeFender1031> (it's actually how to accomplish Nikita's question from earlier) 20161008 18:47:16< celticminstrel> Yeah, I know. 20161008 18:47:45< DeFender1031> okay... so then what bearing does this have on data's availability from lua? 20161008 18:48:13< DeFender1031> and i checked, in 1.13 there's a wesnoth.set_next_scenario, but no getter. 20161008 18:48:25< DeFender1031> (and doesn't help me in 1.12 anyway) 20161008 18:50:17< celticminstrel> Oh well. 20161008 18:53:01< DeFender1031> argh! why is there so much game data that isn't accessible from lua? 20161008 18:53:09< DeFender1031> (or wml) 20161008 18:53:24< DeFender1031> (don't really care where i can get it from just as long as i can get it somehow) 20161008 18:54:34< celticminstrel> It's basically equivalent. 20161008 19:01:01< DeFender1031> nah, there's tonsof stuff you can only get from lua, and a few things you need to use wml (or the lua calls to wml) for 20161008 19:01:26< celticminstrel> I suppose. 20161008 19:03:13< DeFender1031> but whatever, now that i know both, i can work with anything so long as it's actually available. 20161008 19:11:34-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20161008 19:43:49-!- ancestral [~ancestral@209.181.254.220] has joined #wesnoth 20161008 20:13:26-!- ancestral [~ancestral@209.181.254.220] has quit [Quit: i go nstuf kthxbai] 20161008 20:17:55-!- ChipmunkV [~vova@static-89-94-113-91.axione.abo.bbox.fr] has quit [Quit: ChipmunkV] 20161008 20:56:31-!- Kranix [~magnus@x1-6-74-44-01-e4-f1-52.cpe.webspeed.dk] has joined #wesnoth 20161008 20:58:41-!- Loonquawl_42 [~derpthoug@91.214.89.173] has left #wesnoth [] 20161008 21:27:27-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20161008 21:54:15-!- Narrat [~Narrat@p2003008E6D5A282802216BFFFE9BAAEA.dip0.t-ipconnect.de] has joined #wesnoth 20161008 21:56:37-!- Narrat [~Narrat@p2003008E6D5A282802216BFFFE9BAAEA.dip0.t-ipconnect.de] has quit [Client Quit] 20161008 21:56:55-!- Narrat [~Narrat@p2003008E6D5A282802216BFFFE9BAAEA.dip0.t-ipconnect.de] has joined #wesnoth 20161008 22:11:58-!- Kranix [~magnus@x1-6-74-44-01-e4-f1-52.cpe.webspeed.dk] has quit [Quit: Konversation terminated!] 20161008 22:46:20< DeFender1031> is there a way (in lua) to iterate over all keys of a cfg? "for k,v in pairs(cfg)" tells me that it's a userdata and can't iterate properly. 20161008 22:47:31-!- Narrat [~Narrat@p2003008E6D5A282802216BFFFE9BAAEA.dip0.t-ipconnect.de] has quit [Quit: Gone to... whatever] 20161008 22:47:35< zookeeper> i know you can iterate over child tags, but dunno if the same applies to keys 20161008 22:48:22< DeFender1031> you can only do that with either numbers or the helper functions which use numbers internally. ipairs doesn't work 20161008 22:48:38< DeFender1031> but helper doesn't seem to include an equivalent of pairs 20161008 22:49:26< DeFender1031> (its ipairs equivalent is also not exactly the same, but it returns tag sub-cfgs rather than the multi-level table thingy that is considered a "wml table") 20161008 22:49:41< DeFender1031> but i see nothing for iterating over pairs 20161008 22:51:24< DeFender1031> i'm trying to create a function to add features to a certain wml action, but in doing so, I need to call the built-in action with a slightly modified cfg (since my replacement function is handling some of the features and I don't want them to be double-handled). 20161008 22:51:44< DeFender1031> it doesn't let me modify the cfg, and it doesn't let me iterate over it to copy it 20161008 22:52:21< DeFender1031> i COULD manually copy all keys and children I know are relevant to the action, but that's very un-future proof. 20161008 22:53:42< DeFender1031> hmm... apparently 1.13.2 and later DOES now allow iterating on a cfg 20161008 22:55:53< celticminstrel> In 1.13 you can do "for k,v in pairs(cfg)", yes. In 1.12 you could do "for k,v in pairs(cfg.__literal)" if you don't mind substituting all variables right up front. 20161008 22:56:00< DeFender1031> ah, interesting. found a workaround. looks like cfg.__literal is a raw table, so i can 20161008 22:56:02< DeFender1031> yeah 20161008 22:56:05< DeFender1031> what you just said. 20161008 22:56:35< celticminstrel> I think you can also use "for i = 1, #cfg" if you only need child nodes (and not attributes). 20161008 22:56:40< DeFender1031> celticminstrel, well, more than that, i can iterale through __literal by key, but actually transfer the member from the cfg. 20161008 22:57:12< DeFender1031> yeah, that's trivial 20161008 22:57:16< celticminstrel> True, though that'd end up evaluating variable substitutions twice. 20161008 22:57:26< DeFender1031> what do you mean? 20161008 22:58:20-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20161008 23:10:21-!- Bonobo [~Bonobo@2001:44b8:254:3200:25f7:1b04:4a29:56a9] has joined #wesnoth 20161008 23:28:02-!- jemadux [~jemadux@unaffiliated/jemadux] has quit [Ping timeout: 244 seconds] 20161008 23:45:43-!- jemadux [~jemadux@unaffiliated/jemadux] has joined #wesnoth 20161008 23:51:38-!- root_____ [~root@159.203.13.106] has joined #wesnoth --- Log closed Sun Oct 09 00:00:35 2016