--- Log opened Wed Nov 23 00:00:16 2016 20161123 00:01:27-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20161123 00:27:14-!- soloojos [~soloojos@gateway/tor-sasl/soloojos] has quit [Ping timeout: 245 seconds] 20161123 00:40:54-!- soloojos [~soloojos@gateway/tor-sasl/soloojos] has joined #wesnoth 20161123 01:11:51-!- RatArmy [~RatArmy@om126161112076.8.openmobile.ne.jp] has joined #wesnoth 20161123 01:35:54< janebot> wesnoth: Part 2~ (by /u/rednico6) https://redd.it/5eemq7 20161123 01:47:40-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20161123 01:47:46-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20161123 01:53:17-!- RatArmy [~RatArmy@om126161112076.8.openmobile.ne.jp] has quit [Ping timeout: 256 seconds] 20161123 02:22:16-!- RatArmy [~RatArmy@om126161112076.8.openmobile.ne.jp] has joined #wesnoth 20161123 02:34:53-!- RatArmy [~RatArmy@om126161112076.8.openmobile.ne.jp] has quit [Quit: Konversation terminated!] 20161123 03:16:10-!- Kwandulin [~Miranda@p5DDD2B8F.dip0.t-ipconnect.de] has joined #wesnoth 20161123 03:26:55-!- ArneBab [~quassel@55d44695.access.ecotel.net] has joined #wesnoth 20161123 03:26:56-!- ArneBab [~quassel@55d44695.access.ecotel.net] has quit [Changing host] 20161123 03:26:56-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20161123 03:31:12-!- ArneBab_ [~quassel@55d468f7.access.ecotel.net] has quit [Ping timeout: 256 seconds] 20161123 04:09:59-!- Kwandulin [~Miranda@p5DDD2B8F.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20161123 04:19:03-!- VultCave [~chatzilla@124.109.10.167] has joined #wesnoth 20161123 04:19:14-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Read error: Connection reset by peer] 20161123 04:19:24-!- VultCave is now known as vultraz 20161123 05:17:51-!- Samual [~Samual@xonotic/core-team/Samual] has quit [Ping timeout: 256 seconds] 20161123 05:19:47-!- Samual [~Samual@xonotic/core-team/Samual] has joined #wesnoth 20161123 06:08:35-!- Appleman1234_ [~Appleman1@KD106161201080.au-net.ne.jp] has joined #wesnoth 20161123 06:08:37-!- Appleman1234 [~Appleman1@KD106161210210.au-net.ne.jp] has quit [Ping timeout: 248 seconds] 20161123 06:11:35-!- Appleman1234_ [~Appleman1@KD106161201080.au-net.ne.jp] has quit [Client Quit] 20161123 06:12:18-!- Appleman1234 [~Appleman1@KD106161201080.au-net.ne.jp] has joined #wesnoth 20161123 07:29:36-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has joined #wesnoth 20161123 07:54:09-!- celticminstrel is now known as celmin|sleep 20161123 08:21:10-!- edaq [~edaq3@h184-60-58-252.cytnin.broadband.dynamic.tds.net] has quit [Quit: Leaving] 20161123 08:59:02-!- prkc [~prkc@46.166.190.224] has quit [Remote host closed the connection] 20161123 09:31:27-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20161123 09:41:36-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20161123 09:49:30-!- RatArmy [~RatArmy@om126161112076.8.openmobile.ne.jp] has joined #wesnoth 20161123 10:11:14< zookeeper> DeFender1031, eh, hmm... 20161123 10:11:20< zookeeper> try it? :> 20161123 10:18:17-!- RatArmy [~RatArmy@om126161112076.8.openmobile.ne.jp] has quit [Ping timeout: 240 seconds] 20161123 10:57:23-!- RatArmy [~RatArmy@om126161112076.8.openmobile.ne.jp] has joined #wesnoth 20161123 11:07:11-!- RatArmy [~RatArmy@om126161112076.8.openmobile.ne.jp] has quit [Ping timeout: 260 seconds] 20161123 11:09:40-!- RatArmy [~RatArmy@om126161112076.8.openmobile.ne.jp] has joined #wesnoth 20161123 11:33:16-!- Kwandulin [~Miranda@p5DDD2B8F.dip0.t-ipconnect.de] has joined #wesnoth 20161123 11:38:23-!- RatArmy [~RatArmy@om126161112076.8.openmobile.ne.jp] has quit [Ping timeout: 245 seconds] 20161123 11:59:11-!- astrelyon [~astrelyon@dh207-127-221.xnet.hr] has joined #wesnoth 20161123 14:02:05-!- Kwandulin [~Miranda@p5DDD2B8F.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20161123 14:18:12-!- irco [~irco@HSI-KBW-134-3-97-221.hsi14.kabel-badenwuerttemberg.de] has joined #wesnoth 20161123 14:20:35-!- Kranix [~magnus@185.118.249.51] has joined #wesnoth 20161123 15:07:06-!- Kwandulin [~Miranda@p5DDD2B8F.dip0.t-ipconnect.de] has joined #wesnoth 20161123 15:32:20-!- salluc69 [~salluc69@host32-193-dynamic.244-95-r.retail.telecomitalia.it] has joined #wesnoth 20161123 17:21:34-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20161123 17:21:42-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20161123 17:34:48-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20161123 17:34:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20161123 17:37:44-!- ChipmunkV [~vova@static-89-94-113-91.axione.abo.bbox.fr] has joined #wesnoth 20161123 17:41:17-!- Kwandulin [~Miranda@p5DDD2B8F.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20161123 17:59:00-!- Narrat [~Narrat@p5DED1A9F.dip0.t-ipconnect.de] has joined #wesnoth 20161123 18:02:16-!- Kwandulin [~Miranda@p5DDD2B8F.dip0.t-ipconnect.de] has joined #wesnoth 20161123 18:05:32-!- wario [~wario_@unaffiliated/wario] has joined #wesnoth 20161123 18:11:01-!- celmin|sleep is now known as celticminstrel 20161123 18:15:11-!- kmph [~m@cpb199.neoplus.adsl.tpnet.pl] has joined #wesnoth 20161123 18:16:38< kmph> In a custom campaign, is it possible for me to override Wesnoth's default gold management system? For starters, assume I want to abolish it altogether and make all units require no upkeep and all villages give no gold. 20161123 18:16:49< zookeeper> it is 20161123 18:18:07< kmph> ...how? 20161123 18:18:17< celticminstrel> Villages giving no gold is easy, units requiring no upkeep a bit trickier. 20161123 18:18:51< kmph> do i have to make them all loyal? or is there a neater way? 20161123 18:18:58< celticminstrel> To make villages give no gold, set village_gold=0 in [side]. 20161123 18:19:15< zookeeper> you have to make them all have upkeep=loyal, sure. doesn't require the loyal trait specifically. 20161123 18:19:34< celticminstrel> You don't have to make them loyal, just use the internal implementation of the loyal trait (as zookeeper said). 20161123 18:20:07< celticminstrel> There's also [side]income= but that's 0 by default, so you shouldn't need to worry about it. 20161123 18:20:34< zookeeper> well you'd still have the default +2 income so you need to nullify that, i don't recall if there's now a side key for that or if you need to set income=-2 or something. 20161123 18:20:53< celticminstrel> Ah, true, income=-2 should work. 20161123 18:21:33< celticminstrel> Some of these [game_config] keys should probably be overridable in [scenario]... 20161123 18:23:49< kmph> All right, thanks. 20161123 18:27:30< DeFender1031> pretty sure IFtU has a scenario which does exactly that. 20161123 18:28:06< DeFender1031> btw, a simpler way would just be to set a side turn start event that sets that side's gold to 0 each time. 20161123 18:28:57< DeFender1031> less dynamic than the other solution, but if all you want is "this scenario doesn't use gold and stuff" then it should work. 20161123 18:30:38< zookeeper> DeFender1031, it won't prevent all sorts of values being displayed in the top bar though 20161123 18:30:46< zookeeper> so it could be pretty confusing 20161123 18:30:49< kmph> Not that... I want to manage gold by hand... setting it to 0 won’t work for me sadly 20161123 18:32:02< celticminstrel> I kinda assumed that. 20161123 18:32:45< celticminstrel> That said, even if you want the scenario not to use gold at all, I think changing the income is probably still better. 20161123 18:38:22< kmph> One more question. Is it possible to halt unit advancement? I'd like a unit not to advance immediately when it reaches 100%xp, but rather allow advancement later on (when the unit reaches armory, for example) 20161123 18:39:47< zookeeper> sure, kinda 20161123 18:40:25< zookeeper> you'd need to remove its normal advancements so it can accrue XP indefinitely 20161123 18:40:46< zookeeper> or make some kind of AMLA thing. depends on how exactly you'd want it to work, i guess. 20161123 18:41:35< zookeeper> like, how would the XP meter need to function, etc 20161123 18:42:08< kmph> Halt when it reaches 100%? 20161123 18:45:33< zookeeper> so all XP beyond that goes to waste? 20161123 18:47:00< kmph> yup 20161123 18:48:15< celticminstrel> I think that's what happens currently if a unit has no advancements at all. 20161123 18:48:40< celticminstrel> (No advances_to and no AMLAs.) 20161123 18:49:33< celticminstrel> Basically what you'd need to do, then, is remove advances_to and all [advancement] subtags from the unit. 20161123 18:49:53< kmph> k th 20161123 18:50:41< zookeeper> ah, good catch. although no it does seem to freely go over the limit (43/42 etc), but that probably doesn't hurt here. 20161123 18:50:59< zookeeper> you could use that to easily award the player the remaining XP after they reach the armory and levelup 20161123 18:53:05< celticminstrel> If you need that advancement information later, you'd have to save it somewhere else, maybe in the unit's variables. 20161123 18:54:45-!- kmph [~m@cpb199.neoplus.adsl.tpnet.pl] has quit [Quit: Leaving] 20161123 19:12:41-!- louis94 [~~louis94@91.178.240.137] has joined #wesnoth 20161123 19:17:33-!- prkc [~prkc@46.166.190.187] has joined #wesnoth 20161123 19:28:04-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20161123 19:29:58-!- can-ned_food [~me@pool-71-253-116-81.eriepa.dsl-w.verizon.net] has joined #wesnoth 20161123 19:42:10-!- Kwandulin [~Miranda@p5DDD2B8F.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20161123 19:46:56< can-ned_food> tarnation! you can't use preprocessor inclusions in your _server.pbl data. 20161123 19:49:43< vultraz> correct 20161123 19:50:00< DeFender1031> zookeeper, good point 20161123 19:54:18< celticminstrel> Why do you want to? 20161123 19:56:39-!- astrelyon [~astrelyon@dh207-127-221.xnet.hr] has quit [Quit: WeeChat 1.4] 20161123 20:01:20-!- louis94 [~~louis94@91.178.240.137] has quit [Quit: Konversation terminated!] 20161123 20:03:36< can-ned_food> Because the add-on client doesn't duplicate some of that in its AddOn_Name/_info.cfg, and so i thought it would be nice to separate out all but the passkey to something that would get distributed with the add-on. I can do that anyway, but in a less modular fashion. 20161123 20:05:37< celticminstrel> Speaking of that, there's a nebulous plan to drastically change how _server.pbl and info.cfg works. 20161123 20:06:06-!- louis94 [~~louis94@91.178.240.137] has joined #wesnoth 20161123 20:06:18< celticminstrel> In particular, separating out the passkey. 20161123 20:07:06< celticminstrel> (Or more likely _server.pbl would contain little more than passkey and addon ID, and everything else would be in a new manifest.cfg.) 20161123 20:14:05-!- jemadux [~jemadux@unaffiliated/jemadux] has joined #wesnoth 20161123 20:17:25-!- vultraz is now known as Inquisition 20161123 20:17:41-!- Inquisition is now known as vultraz 20161123 20:17:53-!- vultraz [~chatzilla@124.109.10.167] has quit [Changing host] 20161123 20:17:53-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth 20161123 20:19:48-!- can-ned_food [~me@pool-71-253-116-81.eriepa.dsl-w.verizon.net] has quit [Ping timeout: 260 seconds] 20161123 20:30:19-!- Can-ned_Food [~me@pool-71-253-116-81.eriepa.dsl-w.verizon.net] has joined #wesnoth 20161123 20:31:21< Can-ned_Food> okay, so i seem to be missing something regarding submenus for the cursor (contextual, right-click) menu. could someone point me in the correct direction? 20161123 20:32:15< zookeeper> err, you mean like [set_menu_item]? 20161123 20:33:12< Can-ned_Food> yes, as [menu] doesn't work 20161123 20:34:50< zookeeper> umm. what's [menu]? 20161123 20:35:17< Can-ned_Food> [theme] [menu] 20161123 20:35:46< zookeeper> right, no, that's a different thing 20161123 20:35:58< Can-ned_Food> but, it seems like submenus for the cursor is just so obvious that no documentation describes how to do them. 20161123 20:36:00< zookeeper> just https://wiki.wesnoth.org/InterfaceActionsWML#.5Bset_menu_item.5D 20161123 20:36:57< Can-ned_Food> i've tried nesting multiple [set_menu_item], and that worked just as i expected. 20161123 20:41:05< Can-ned_Food> I was thinking there'd be a way for the user to click one menu item and have appear a new menu, full of its own menu items. 20161123 20:41:16< celticminstrel> Submenus don't exist in Wesnoth. 20161123 20:42:06< celticminstrel> And there's no way for an addon to directly open a menu at the mouse in 1.12, which would be needed to fake submenus as the theme UI does. 20161123 20:42:20 * Can-ned_Food is confused 20161123 20:42:51 * celticminstrel isn't sure what this nesting of set_menu_item means... 20161123 20:42:53< Can-ned_Food> What you said is what i've been seeing, but then why does the wiki mention using them to avoid the pre 1.13 limit of 7 items? 20161123 20:43:09< celticminstrel> I'm not sure. 20161123 20:43:41< celticminstrel> Maybe there's something I'm not aware of. 20161123 20:44:02 * Can-ned_Food tsk-tsks, and sadly crosses the Minstrel off his list of helpful know-it-alls. ;-P 20161123 20:44:33< DeFender1031> Can-ned_Food, it's because 1.12 didn't figure out how to make menus that can scroll 20161123 20:45:41< Can-ned_Food> I'm now thinking that i should distribute a new theme, or a theme patch, with my VillConq add-on that nobody really cares to use anyway. 20161123 20:46:48< celticminstrel> I don't think themes can add new submenus either. 20161123 20:46:53< celticminstrel> Though I could be wrong. 20161123 20:47:10< celticminstrel> Certainly some of the submenus are hardcoded, but those might be just the ones with generated items. 20161123 20:47:28< celticminstrel> I guess it's worth a try. 20161123 20:48:02< Can-ned_Food> Argh, you almost put a damper on my spirits. 20161123 20:48:05< celticminstrel> Not sure if you can add custom menuitems in a theme that will trigger a WML action though. 20161123 20:49:17< Can-ned_Food> I'll try to figure some absurd hack. That, or maybe look at the source code. 20161123 20:50:01< DeFender1031> Can-ned_Food, can't you make the menu item bring up a custom dialog containing the sub-options? 20161123 20:50:47< DeFender1031> it's not quite as streamlined as a pop-out submenu, but it should allow you to technically accomplish the same things. 20161123 20:53:31-!- kmph [~m@cpb199.neoplus.adsl.tpnet.pl] has joined #wesnoth 20161123 20:54:06< kmph> some campaigns have a big red 'X' placed somewhere in a map; how to place it? I can't see it in the map editor tools 20161123 20:56:47< zookeeper> must be an [item] 20161123 20:57:05< zookeeper> you're not saying whether you see it in the map editor or in-game only 20161123 21:16:06-!- RatArmy [~RatArmy@om126161112076.8.openmobile.ne.jp] has joined #wesnoth 20161123 21:30:05-!- RatArmy [~RatArmy@om126161112076.8.openmobile.ne.jp] has quit [Ping timeout: 260 seconds] 20161123 21:36:48-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has quit [Ping timeout: 260 seconds] 20161123 21:45:57-!- Can-ned_Food [~me@pool-71-253-116-81.eriepa.dsl-w.verizon.net] has quit [Ping timeout: 240 seconds] 20161123 21:48:00-!- Samual [~Samual@xonotic/core-team/Samual] has quit [Ping timeout: 260 seconds] 20161123 21:54:25-!- Samual [~Samual@xonotic/core-team/Samual] has joined #wesnoth 20161123 21:59:54-!- prkc [~prkc@46.166.190.187] has quit [Quit: Leaving] 20161123 22:02:13-!- jemadux [~jemadux@unaffiliated/jemadux] has quit [Ping timeout: 248 seconds] 20161123 22:11:26-!- vultraz [~chatzilla@124.109.10.167] has joined #wesnoth 20161123 22:11:26-!- vultraz [~chatzilla@124.109.10.167] has quit [Changing host] 20161123 22:11:26-!- vultraz [~chatzilla@wesnoth/developer/vultraz] has joined #wesnoth 20161123 22:13:44-!- jemadux [~jemadux@unaffiliated/jemadux] has joined #wesnoth 20161123 22:19:09-!- Murgatroyd [~Vadatajs@75-167-205-120.cdrr.qwest.net] has quit [Read error: Connection reset by peer] 20161123 22:20:23-!- Vadatajs [~Vadatajs@75-167-205-120.cdrr.qwest.net] has joined #wesnoth 20161123 22:21:26-!- irco [~irco@HSI-KBW-134-3-97-221.hsi14.kabel-badenwuerttemberg.de] has quit [Remote host closed the connection] 20161123 22:45:05-!- kmph [~m@cpb199.neoplus.adsl.tpnet.pl] has quit [Quit: Leaving] 20161123 22:53:01-!- Narrat [~Narrat@p5DED1A9F.dip0.t-ipconnect.de] has quit [Quit: They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.] 20161123 22:53:22-!- jemadux [~jemadux@unaffiliated/jemadux] has quit [Remote host closed the connection] 20161123 23:12:57-!- ChipmunkV [~vova@static-89-94-113-91.axione.abo.bbox.fr] has quit [Quit: ChipmunkV] 20161123 23:16:13-!- edaq [~edaq3@h184-60-58-252.cytnin.broadband.dynamic.tds.net] has joined #wesnoth 20161123 23:23:23-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 245 seconds] 20161123 23:25:09-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20161123 23:32:39-!- RatArmy [~RatArmy@om126161112076.8.openmobile.ne.jp] has joined #wesnoth 20161123 23:34:32-!- Kranix [~magnus@185.118.249.51] has quit [Quit: Konversation terminated!] 20161123 23:49:08-!- lamefun [~lamefun@5.165.188.79] has joined #wesnoth --- Log closed Thu Nov 24 00:00:03 2016