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https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-111 20170106 09:07:26-!- Appveyor [~Appveyor@74.205.54.20] has left #wesnoth-dev [] 20170106 09:22:57-!- JyrkiVesterinen [~JyrkiVest@87-100-142-249.bb.dnainternet.fi] has quit [Quit: .] 20170106 09:40:15-!- Appveyor [~Appveyor@74.205.54.20] has joined #wesnoth-dev 20170106 09:40:15< Appveyor> The Battle for Wesnoth (Visual Studio 2013) - Release Severin Gl"ckner 9c2bedc: DW, maps: On maps which use tropical water (Wwt), changed the villages from Ww^Vm to Wwt^Vm Succeeded 20170106 09:40:15< Appveyor> Details: https://ci.appveyor.com/project/wesnoth/wesnoth/build/Wesnoth-VS2013-master-112 20170106 09:40:20-!- Appveyor [~Appveyor@74.205.54.20] has left #wesnoth-dev [] 20170106 10:06:14-!- Appveyor [~Appveyor@74.205.54.20] has joined #wesnoth-dev 20170106 10:06:14< Appveyor> The Battle for Wesnoth (Visual Studio 2013) - Debug Severin Gl"ckner 9c2bedc: DW, maps: On maps which use tropical water (Wwt), changed the villages from Ww^Vm to Wwt^Vm Succeeded 20170106 10:06:14< Appveyor> Details: https://ci.appveyor.com/project/wesnoth/wesnoth/build/Wesnoth-VS2013-master-112 20170106 10:06:18-!- Appveyor [~Appveyor@74.205.54.20] has left #wesnoth-dev [] 20170106 10:24:32-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20170106 10:38:00-!- JyrkiVesterinen [~JyrkiVest@87-100-142-249.bb.dnainternet.fi] has joined #wesnoth-dev 20170106 11:09:30-!- Kwandulin [~Miranda@p200300760F6EBFC71986187660D18A8E.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170106 11:22:44-!- irker012 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20170106 11:22:44< irker012> wesnoth: pentarctagon wesnoth:master 71085ba17cae / src/SConscript: Fix CPPDEFINES for scons build https://github.com/wesnoth/wesnoth/commit/71085ba17caee1dd683d3dd22ea29bf308d1f934 20170106 11:22:44< irker012> wesnoth: Sergey Popov wesnoth:master 4559f8e984fd / src/SConscript: Merge pull request #909 from Pentarctagon/scons-cpp-defines https://github.com/wesnoth/wesnoth/commit/4559f8e984fddea3c9b10fbc1319f791d91327da 20170106 11:40:32< zookeeper> ha. i can now easily make perfectly seamless corner transitions from one tileable image, like this: https://dl.dropboxusercontent.com/u/63964618/wesnoth/corners_from_straight.jpg 20170106 11:40:35< zookeeper> could be quite convenient. 20170106 11:42:00< zookeeper> (the one tileable image shown in the box on the left, naturally) 20170106 11:47:01-!- Kwandulin [~Miranda@p200300760F6EBFC7B12DDCCDFF4E0CC1.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170106 11:49:41< zookeeper> that at least makes it massively easier to try to do the new(er) and better beach waves i was planning on 20170106 11:51:22< zookeeper> but it would work for any flat-style corner transitions really 20170106 11:59:51-!- mjs-de [~mjs-de@x4db6acc9.dyn.telefonica.de] has joined #wesnoth-dev 20170106 12:01:58-!- JyrkiVesterinen [~JyrkiVest@87-100-142-249.bb.dnainternet.fi] has quit [Quit: .] 20170106 12:04:02< DeFender1031> zookeeper, do you have a tool for this? 20170106 12:06:56< zookeeper> DeFender1031, not really, just a little scene set up in 3dsmax where i can drop in the tileable image i want and render the output 20170106 12:07:38< zookeeper> (in theory i guess nothing would prevent one from making for example a gimp script that would do exactly the same thing) 20170106 12:07:57-!- prkc [~prkc@gateway/vpn/privateinternetaccess/prkc] has joined #wesnoth-dev 20170106 12:08:00< DeFender1031> well... nothing but gimp's learning curve anyway :P 20170106 12:08:17< DeFender1031> still, pretty cool. 20170106 12:08:50< DeFender1031> Can't wait to see waht the beach waves look like. 20170106 12:10:12-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170106 12:16:01< zookeeper> better than the dreadful current ones, i'd hope 20170106 12:16:11< zookeeper> although it'd be nice if we could get an actual artist to draw them 20170106 12:18:06< DeFender1031> I dunno... both the art from 1.12 and the new stuff from 1.13 looks pretty good to me... i wouldn't call any of it "dreadful" 20170106 12:19:38< DeFender1031> as for "actual artist", I feel like pixel artists are a dying breed, and I'm not sure what disqualifies you as "an actual artist" 20170106 12:20:24< zookeeper> the 1.12 waves look great but are super choppy with only 6 frames and have no convex, whereas the 1.13 waves are too dark and heavy and don't even tile seamlessly. 20170106 12:20:46< DeFender1031> ah 20170106 12:20:56< DeFender1031> that's what you mean 20170106 12:23:24< zookeeper> and yeah sure i _can_ do it myself given sufficient time, but it'd be nice to share the workload a little bit :J 20170106 13:04:09-!- Kwandulin [~Miranda@p200300760F6EBFC7B12DDCCDFF4E0CC1.dip0.t-ipconnect.de] has quit [Ping timeout: 240 seconds] 20170106 13:05:48-!- Kwandulin 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[~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170106 17:25:24-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170106 17:25:31-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170106 17:52:09-!- Appveyor [~Appveyor@74.205.54.20] has joined #wesnoth-dev 20170106 17:52:09< Appveyor> The Battle for Wesnoth (Visual Studio 2013) - Release Sergey Popov 4559f8e: Merge pull request #909 from Pentarctagon/scons-cpp-defines Succeeded 20170106 17:52:09< Appveyor> Details: https://ci.appveyor.com/project/wesnoth/wesnoth/build/Wesnoth-VS2013-master-113 20170106 17:52:13-!- Appveyor [~Appveyor@74.205.54.20] has left #wesnoth-dev [] 20170106 18:01:43-!- irker789 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20170106 18:01:43< irker789> wesnoth: Nils Kneuper wesnoth:1.12 70332bb81b0c / po/wesnoth-ai/de.po: updated German translation https://github.com/wesnoth/wesnoth/commit/70332bb81b0c20d60f5f6063868d63122b754d55 20170106 18:01:43< irker789> wesnoth: Nils Kneuper wesnoth:1.12 d985b47521f0 / / (12 files in 11 dirs): updated Czech translation https://github.com/wesnoth/wesnoth/commit/d985b47521f022e84b803a2c1c6002824f76c420 20170106 18:01:45< irker789> wesnoth: Nils Kneuper wesnoth:master d3e7d8ab140d / po/wesnoth-ai/de.po: updated German translation https://github.com/wesnoth/wesnoth/commit/d3e7d8ab140dc41f4944df0b86ee3f9cd1b0a44b 20170106 18:01:47< irker789> wesnoth: Nils Kneuper wesnoth:master cb7ea1015549 / / (11 files in 10 dirs): updated Czech translation https://github.com/wesnoth/wesnoth/commit/cb7ea1015549ede4ae018aa2865c82d727ca3fb6 20170106 18:14:29-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170106 18:16:19-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170106 18:18:29-!- Appveyor [~Appveyor@74.205.54.20] has joined #wesnoth-dev 20170106 18:18:29< Appveyor> The Battle for Wesnoth (Visual Studio 2013) - Debug Sergey Popov 4559f8e: Merge 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