--- Log opened Thu Mar 23 00:00:36 2017 20170323 00:01:35< irker242> wesnoth: Charles Dang wesnoth:master aa5797450093 / data/gui/widget/button_25x25.cfg: Reduced size of large addon manager action buttons based on feedback https://github.com/wesnoth/wesnoth/commit/aa57974500938e12dec34f58800e74fa3f3ba96b 20170323 00:01:49-!- RatArmy_ [~ratarmy@240f:b3:88e3:1:998d:37ab:5ebc:8186] has quit [Ping timeout: 246 seconds] 20170323 00:04:35-!- atarocch [~atarocch@athe-bt-souel-peer.customers.otenet.gr] has quit [Remote host closed the connection] 20170323 00:06:54< irker242> wesnoth: Charles Dang wesnoth:master 01b955717c6b / data/gui/window/addon_manager.cfg: Addon Manager: fixed formatting for installed dependencies list https://github.com/wesnoth/wesnoth/commit/01b955717c6b8b7451143543deb42b34da6e9880 20170323 00:13:05-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20170323 00:17:25< celticminstrel> So who was it that reported something about animations not stopping? 20170323 00:18:31-!- Greg-Bog_ [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170323 00:19:13-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 00:21:45-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170323 00:22:08-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 00:23:13< irker242> wesnoth: Charles Dang wesnoth:master 736c222688a9 / data/gui/window/addon_manager.cfg: Addon Manager: switch to plain labels (as opposed to scroll labels) for Language https://github.com/wesnoth/wesnoth/commit/736c222688a90deb5e4c818d4f81df66246939ba 20170323 00:25:40-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170323 00:39:30< irker242> wesnoth: Charles Dang wesnoth:master 26dadfc2fbff / data/gui/window/addon_manager.cfg: Addon Manager: internal layout tweaks https://github.com/wesnoth/wesnoth/commit/26dadfc2fbff04c0cab688aca5c2a25bea165463 20170323 00:44:08-!- Greg-Bog_ [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 00:44:33-!- Greg-Bog_ [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170323 00:44:59-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 00:47:08-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 240 seconds] 20170323 00:49:43-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 268 seconds] 20170323 00:58:15< irker242> wesnoth: Charles Dang wesnoth:master e93d48cc8a88 / data/gui/window/addon_manager.cfg: Addon Manager: allow Language and Dependencies labels to shrink https://github.com/wesnoth/wesnoth/commit/e93d48cc8a884f8aa3ebe1dfaa81e4c8752eccf0 20170323 00:58:18< irker242> wesnoth: Charles Dang wesnoth:master 9f7791942708 / data/gui/window/addon_manager.cfg: Addon Manager: cleaned up unnecessary vertical_alignment keys https://github.com/wesnoth/wesnoth/commit/9f7791942708abc481967c8f920a8612989681d4 20170323 00:58:21< irker242> wesnoth: Charles Dang wesnoth:master bed262245576 / data/gui/window/addon_manager.cfg: Addon Manager: shorten Uploaded/Updated labels https://github.com/wesnoth/wesnoth/commit/bed262245576d102c6133e4c23c2b73dbcc2f9b8 20170323 01:05:39< vultraz_iOS> I'm wondering if once we get a lot of this sorted if we shouldn't release 1.13.8 as a quick bugfix release. 20170323 01:05:43< vultraz_iOS> then work more on 1.13.9. 20170323 01:06:04< vultraz_iOS> depending on how much we fix. 20170323 01:17:35-!- Ravana_ [~Ravana@17-83-191-90.dyn.estpak.ee] has quit [Ping timeout: 240 seconds] 20170323 01:18:14-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 01:27:19-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170323 01:28:38-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 01:30:30-!- Greg-Boggs 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20170323 02:22:14< irker242> wesnoth: Charles Dang wesnoth:master c0cfd2f0544d / data/gui/window/addon_manager.cfg: Addon Manager: fixed a case of inconsistent label side https://github.com/wesnoth/wesnoth/commit/c0cfd2f0544d8360cd75a2c32a9c117a40592930 20170323 02:27:35-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170323 02:28:21-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 02:41:47-!- Appleman1234 [~Appleman1@pl16271.ag1212.nttpc.ne.jp] has joined #wesnoth-dev 20170323 02:47:51-!- gfgtdf [~chatzilla@x4e32b1de.dyn.telefonica.de] has quit [Quit: ChatZilla 0.9.93 [Firefox 52.0.1/20170316213829]] 20170323 02:49:36-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170323 03:06:11-!- ChipmunkV [~vova@static-89-94-113-91.axione.abo.bbox.fr] has joined #wesnoth-dev 20170323 03:42:42-!- ChipmunkV [~vova@static-89-94-113-91.axione.abo.bbox.fr] has quit [Quit: ChipmunkV] 20170323 04:12:40-!- Appleman1234 [~Appleman1@pl16271.ag1212.nttpc.ne.jp] has quit [Ping timeout: 260 seconds] 20170323 04:39:47-!- JyrkiVesterinen [~JyrkiVest@87-100-249-145.bb.dnainternet.fi] has joined #wesnoth-dev 20170323 04:50:51-!- Appleman1234 [~Appleman1@pl8793.ag1212.nttpc.ne.jp] has joined #wesnoth-dev 20170323 04:53:39-!- Kwandulin [~Kwandulin@p200300760F3E7D59E4BD7601EAC26DF4.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170323 05:07:38-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 05:12:25-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 268 seconds] 20170323 05:22:36-!- irker242 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20170323 06:13:45-!- celticminstrel is now known as celmin|sleep 20170323 06:14:32-!- Kwandulin [~Kwandulin@p200300760F3E7D59E4BD7601EAC26DF4.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170323 06:24:41-!- celmin|sleep [~celmin@unaffiliated/celticminstrel] has quit [Read error: Connection reset by peer] 20170323 06:25:02-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20170323 06:27:43-!- celticminstrel is now known as celmin|sleep 20170323 06:39:31< wedge009> Was about to ask about the exit-on-enter-in-add-ons when I saw d015f476... 20170323 06:54:22-!- Appleman1234 [~Appleman1@pl8793.ag1212.nttpc.ne.jp] has quit [Read error: Connection reset by peer] 20170323 07:07:54-!- JyrkiVesterinen [~JyrkiVest@87-100-249-145.bb.dnainternet.fi] has quit [Quit: .] 20170323 07:17:06-!- irker908 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20170323 07:17:06< irker908> wesnoth: Nils Kneuper wesnoth:master 91f50aa0bca6 / / (1503 files in 28 dirs): ran a pot-update to make sure new campaign works https://github.com/wesnoth/wesnoth/commit/91f50aa0bca60b6d92e5554a6a9c3557efbdc85b 20170323 07:34:41-!- Appleman1234 [~Appleman1@pl24285.ag1212.nttpc.ne.jp] has joined #wesnoth-dev 20170323 07:38:23-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 07:39:37-!- JyrkiVesterinen [~JyrkiVest@85-76-135-236-nat.elisa-mobile.fi] has joined #wesnoth-dev 20170323 07:40:14-!- atarocch [~atarocch@37.177.37.110] has joined #wesnoth-dev 20170323 07:42:53-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 268 seconds] 20170323 07:46:46-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20170323 08:15:31< wedge009> vultraz_iOS: Just saw the new damage calculation dialogue. The numbers under 'Expected Battle Result (HP)' seem quite small, smaller than I remember from your preview image. 20170323 08:36:06-!- horus2 [~1@91.82.134.212.pool.invitel.hu] has joined #wesnoth-dev 20170323 08:46:28< zookeeper> horus2, i like to think i was going to remember to respond to your PM eventually, but now that you're conveniently here i can tell you that you can just put [terrain_graphics] tags inside [multiplayer]/[scenario] to make per-scenario things, so you can pretty much imitate how certain terrains are done in terrain-graphics.cfg... assuming you know how those systems work. 20170323 08:46:45< zookeeper> i can't write a tutorial 20170323 08:53:50< zookeeper> ...for all the things you can and can't do with that 20170323 08:54:31-!- Appleman1234 [~Appleman1@pl24285.ag1212.nttpc.ne.jp] has quit [Ping timeout: 246 seconds] 20170323 09:25:39-!- Appleman1234 [~Appleman1@pl2520.nas82o.p-tokyo.nttpc.ne.jp] has joined #wesnoth-dev 20170323 09:26:36-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 09:31:25-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 268 seconds] 20170323 09:35:11< DeFender1031> celmin|sleep, " So who was it that reported something about animations not stopping?" That was me. 20170323 09:35:47< DeFender1031> " I'm wondering if once we get a lot of this sorted if we shouldn't release 1.13.8 as a quick bugfix release." Release early, release often... 20170323 09:51:46-!- JyrkiVesterinen [~JyrkiVest@85-76-135-236-nat.elisa-mobile.fi] has quit [Quit: .] 20170323 09:58:56-!- Appleman1234 [~Appleman1@pl2520.nas82o.p-tokyo.nttpc.ne.jp] has quit [Ping timeout: 260 seconds] 20170323 09:59:58< vultraz_iOS> wedge009: I think that's because it was quite a large screenshot 20170323 10:01:53< wedge009> Hmm. I just checked it again. Okay, didn't realised you had zoomed in before uploading. 20170323 10:11:57-!- JyrkiVesterinen [~JyrkiVest@85-76-135-236-nat.elisa-mobile.fi] has joined #wesnoth-dev 20170323 10:14:01< JyrkiVesterinen> He hasn't zoomed in. He has a high-DPI screen, which causes Windows to upscale the game. 20170323 10:14:23< vultraz_iOS> ^ 20170323 10:17:10-!- irker908 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20170323 10:30:53-!- Appleman1234 [~Appleman1@pl865.nas82o.p-tokyo.nttpc.ne.jp] has joined #wesnoth-dev 20170323 11:08:26-!- irker544 [~irker@109.237.213.40] has joined #wesnoth-dev 20170323 11:08:26< irker544> wesnoth: Charles Dang wesnoth:master db654cc0dc1d / src/gui/widgets/ (styled_widget.cpp styled_widget.hpp): Styled Widget: allowed override of ellipsize mode fallback if can_wrap is false https://github.com/wesnoth/wesnoth/commit/db654cc0dc1d256c8b06729b2ea1736ad42c20ee 20170323 11:08:27< irker544> wesnoth: Charles Dang wesnoth:master aeaf44da036f / src/gui/dialogs/file_dialog.cpp: File Dialog: set path label to left (start) ellipse mode https://github.com/wesnoth/wesnoth/commit/aeaf44da036f1fea833fdd24a512ce1ab0634329 20170323 11:08:28< irker544> wesnoth: Charles Dang wesnoth:master 5e07b275001b / src/gui/dialogs/file_dialog.cpp: File Dialog: update selection data when updating fileview https://github.com/wesnoth/wesnoth/commit/5e07b275001b8201c0f26ec994b3740c99b20844 20170323 11:08:30< irker544> wesnoth: Charles Dang wesnoth:master b9951dd39bcf / src/gui/dialogs/attack_predictions.cpp: Attack Predictions: used a lambda comparison instead of std::greater as @jyrkvie https://github.com/wesnoth/wesnoth/commit/b9951dd39bcf1d6338e6f1c484418bd2dc1591bb 20170323 11:08:54< vultraz_iOS> ah, typoed that.. 20170323 11:09:48< vultraz_iOS> meant @jyrkive not @jyrkvie 20170323 11:10:04< JyrkiVesterinen> Thanks for the change. :) 20170323 11:14:56< irker544> wesnoth: Charles Dang wesnoth:master c8ed96f0eb22 / changelog: Updated changelog https://github.com/wesnoth/wesnoth/commit/c8ed96f0eb22dd0eef6cbac0ade1b5aa6cdc0dd9 20170323 11:26:44< wedge009> vultraz_iOS: JyrkiVesterinen: Windows 10 behaviour must be strange. I think I have DPI handling set to 'Windows XP' mode in Windows 7, so I didn't get this problem. That's why I could do the screenshots yesterday, I'm guessing. 20170323 11:27:52< JyrkiVesterinen> It is really better if the window isn't scaled? I mean, text can be too small to read, for example. 20170323 11:29:03< wedge009> Well, yes, that's the problem I suppose (I have DPI settings correctly set in Firefox, but in other browsers, things look smaller). 20170323 11:29:21< wedge009> But on my 2560x1440 monitor, vultraz's screenshot looked huge to me. 20170323 11:30:31< wedge009> Win7 DPI handling is poor, so I find it better to disable it. I understand it's handled better in Win10, but still not 'perfect'. Whatever that is. 20170323 11:32:00< JyrkiVesterinen> Perfect DPI handling requires support from individual programs. 20170323 11:32:21< JyrkiVesterinen> Not suprisingly, no one has implemented built-in DPI handling for Wesnoth. 20170323 11:58:21< wedge009> Heh, just saw the release announcement mentioned on Phoronix. 20170323 11:58:54< irker544> wesnoth: Charles Dang wesnoth:master 3281df4e2f00 / / (7 files in 5 dirs): Base framework for GUI2 Help Browser https://github.com/wesnoth/wesnoth/commit/3281df4e2f00319b8cc5b84088739d88021231cf 20170323 12:00:26< JyrkiVesterinen> Whoa. I didn't expect we'd be under Phoronix's radar, especially with development releases. :O 20170323 12:02:10< vultraz_iOS> who? 20170323 12:02:30< JyrkiVesterinen> http://phoronix.com/scan.php?page=news_item&px=Battle-Wesnoth-1.13.7 20170323 12:07:02< vultraz_iOS> solid summary :P 20170323 12:08:54-!- horus21 [~1@91.83.198.241.pool.invitel.hu] has joined #wesnoth-dev 20170323 12:09:02-!- Kwandulin [~Kwandulin@p200300760F3E7D5954E46A4A9DFE9596.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170323 12:10:25< vultraz_iOS> I'm thinking I'll need to write a new help parser 20170323 12:10:52-!- horus2 [~1@91.82.134.212.pool.invitel.hu] has quit [Ping timeout: 246 seconds] 20170323 12:14:31-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 12:20:23-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 268 seconds] 20170323 12:32:07-!- Shiki [~Shiki@141.57.62.233] has joined #wesnoth-dev 20170323 12:36:41< irker544> wesnoth: Charles Dang wesnoth:master ecffef786af2 / / (3 files in 2 dirs): GUI2/Help Browser: display raw topic text https://github.com/wesnoth/wesnoth/commit/ecffef786af215e0641ac1a4343d57a3fd73e633 20170323 12:42:54-!- silentcontrib [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has joined #wesnoth-dev 20170323 12:43:27< vultraz_iOS> never realized just how much a performance hit multipages are 20170323 12:43:53< vultraz_iOS> if this seems slow on my computer it's probably 5 seconds or more on slower ones 20170323 12:44:31< JyrkiVesterinen> I think it's not the multipage itself, but the fact that the help browser is likely prerendering all pages on launch. 20170323 12:44:42< vultraz_iOS> right 20170323 12:44:47< vultraz_iOS> that's the functionality of a multipage 20170323 12:45:13-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170323 12:45:38< JyrkiVesterinen> I believe it would be possible to leave all other pages empty initially, and populate a page only right before switching to it. Even if the multipage widget is used. 20170323 12:47:31< vultraz_iOS> another problem is we don't have the text cache gui1 does 20170323 12:48:04< JyrkiVesterinen> Text cache wouldn't help here anyway. It would be empty before opening help. 20170323 12:48:25< vultraz_iOS> but it would help subsequent opens, though 20170323 12:52:47< vultraz_iOS> huh 20170323 12:53:05< vultraz_iOS> looks like multipages and listboxes use the same generator_base::create_item path 20170323 12:53:24< vultraz_iOS> i guess the former takes longer since it has the whole grid to lay out 20170323 12:53:40< JyrkiVesterinen> And much more text per item, too. 20170323 12:58:42-!- Kwandulin [~Kwandulin@p200300760F3E7D5954E46A4A9DFE9596.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170323 13:00:50 * vultraz_iOS ponders a new help syntax 20170323 13:13:00< wedge009> My recollection is that the help gets populated the first time you open it. Dunno how much it's changed, though. 20170323 13:13:50< wedge009> Checking the 0 defence rails issue + looking into the walking corpse variations. 20170323 13:16:56-!- horus21 [~1@91.83.198.241.pool.invitel.hu] has left #wesnoth-dev [] 20170323 13:41:12< stikonas> hi, do I need to manually pass c++11 gcc flags to cmake in wesnoth git? I'm trying to compile wesnoth and I'm getting C++11 errors 20170323 13:41:52< JyrkiVesterinen> Can you show the errors you are getting (via Github Gist, for example)? 20170323 13:43:47< stikonas> JyrkiVesterinen: https://gist.github.com/stikonas/47f28ecda5ba51c24a4e33c74884a2fe 20170323 13:43:54< stikonas> haven't compiled wesnoth since 1.12.x... 20170323 13:44:46< JyrkiVesterinen> Huh. That's surprising. 20170323 13:44:55< wedge009> SDL2 available? 20170323 13:45:00< JyrkiVesterinen> Our CMake configuration is supposed to enable C++11 mode. 20170323 13:45:29< stikonas> hmm, ok, sdl2 is only partially available, not all modules, let me install the remaning 20170323 13:45:41< stikonas> I'm missing sdl2-gfx and sdl2-net 20170323 13:45:52< stikonas> but cmake should warn if they are missing... 20170323 13:46:15< stikonas> or are they not necessary? 20170323 13:46:57< JyrkiVesterinen> https://github.com/wesnoth/wesnoth/blob/ecffef786af215e0641ac1a4343d57a3fd73e633/CMakeLists.txt#L290 20170323 13:47:19< stikonas> yeah, that's strange 20170323 13:47:20< JyrkiVesterinen> SDL_net is no longer used, we have replaced it with Boost.Asio. 20170323 13:47:31< JyrkiVesterinen> Not sure what sdl2-gfx is. 20170323 13:47:52< stikonas> well, I just searched for packages starting with sdl2 20170323 13:48:03< stikonas> yeah that sdl2-gfx follows different versioning scheme 20170323 13:48:05< stikonas> so probably unrelated 20170323 13:48:17< stikonas> ok, I'll see with VERBOSE=1 make 20170323 13:48:40< stikonas> yeah, -std=c+=11 is passed 20170323 13:49:37< stikonas> JyrkiVesterinen: I think the problem was in my cmake command, I disabled OpenMP, seems to compile 20170323 13:51:36-!- Shiki [~Shiki@141.57.62.233] has quit [Remote host closed the connection] 20170323 13:59:02< stikonas> ok, I managed to run it. Although it has trouble starting full screen 20170323 14:31:46-!- Kwandulin [~Kwandulin@p200300760F3E7D59E0B9AF13E143B1B2.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170323 14:49:27< celmin|sleep> vultraz_iOS: Why do you think you need write a new help parser? 20170323 14:49:47< wedge009> stikonas: Yes, starting in full screen is a problem in Linux - https://gna.org/bugs/?24984 20170323 14:53:00-!- celmin|sleep [~celmin@unaffiliated/celticminstrel] has quit [Quit: KABOOM! It seems that I have exploded. Please wait while I reinstall the universe.] 20170323 14:53:29-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20170323 14:57:36-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 14:57:47< stikonas> thanks, subscribed 20170323 15:13:01-!- silentcontrib_ [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has joined #wesnoth-dev 20170323 15:14:58-!- silentcontrib [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has quit [Ping timeout: 246 seconds] 20170323 15:15:05-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 260 seconds] 20170323 15:16:04-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 15:16:16-!- silentcontrib [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has joined #wesnoth-dev 20170323 15:17:59-!- silentcontrib_ [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has quit [Ping timeout: 268 seconds] 20170323 15:22:37-!- JyrkiVesterinen [~JyrkiVest@85-76-135-236-nat.elisa-mobile.fi] has quit [Quit: .] 20170323 15:32:06-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170323 15:32:58-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 15:33:05-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170323 15:33:40-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 15:36:51-!- irker544 [~irker@109.237.213.40] has quit [Quit: transmission timeout] 20170323 15:38:20-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 268 seconds] 20170323 15:41:32-!- silentcontrib_ [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has joined #wesnoth-dev 20170323 15:43:53-!- silentcontrib [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has quit [Ping timeout: 268 seconds] 20170323 15:48:49-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 15:49:17-!- Alkenrinnstet [~alkenrinn@42.61.217.253] has joined #wesnoth-dev 20170323 16:08:24-!- silentcontrib [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has joined #wesnoth-dev 20170323 16:10:37-!- silentcontrib_ [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has quit [Ping timeout: 246 seconds] 20170323 16:15:57-!- gfgtdf [~chatzilla@x4e32b587.dyn.telefonica.de] has joined #wesnoth-dev 20170323 16:30:29< celticminstrel> Just noticed wedge009 responded to some translators in the ML... the SotA po files for languages other than Japanese, Russian and Hungarian should be treated as non-existent, which is to say they need to use msginit to generate them first. I only added them as empty files because 'scons pot-update' refused to function if any po-file was missing. 20170323 16:31:19< celticminstrel> Also, it's correct that there was no expectation of getting translations ready for 1.13.7. Ideally they'd be ready by 1.14, but I'm not sure if the time-frame there is sufficient. 20170323 16:31:52< celticminstrel> I'm guessing it'll be around a month or two? vultraz_iOS? 20170323 16:32:00-!- silentcontrib_ [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has joined #wesnoth-dev 20170323 16:33:32< celticminstrel> I'd respond on the ML, but I'm not sure if MLs accept things from non-subscribers, and I doubt I can assume they're subscribed to the dev-ML... 20170323 16:33:48-!- silentcontrib [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has quit [Ping timeout: 240 seconds] 20170323 16:34:57< celticminstrel> Jyrki: Any idea what to do about C4351 in md5.cpp? It seems vaguely ominous. 20170323 16:44:27-!- irker144 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20170323 16:44:27< irker144> wesnoth: Celtic Minstrel wesnoth:master 9749689551da / projectfiles/VC12/ (wesnoth.vcxproj wesnoth.vcxproj.filters): Update MSVC project files https://github.com/wesnoth/wesnoth/commit/9749689551daae25a98baee4699d1f849e94147e 20170323 16:44:27< irker144> wesnoth: Celtic Minstrel wesnoth:master c3e0ce474589 / src/scripting/game_lua_kernel.cpp: Fixup wesnoth.get_end_level_data https://github.com/wesnoth/wesnoth/commit/c3e0ce47458938dc0e0ceab28dbf19b6a05c26fc 20170323 16:44:28< irker144> wesnoth: Celtic Minstrel wesnoth:master 16df1f3c43fc / src/scripting/game_lua_kernel.cpp: wesnoth.create_animator: Set standing right after animation completed rather tha https://github.com/wesnoth/wesnoth/commit/16df1f3c43fcdc30ca66d9660801f6115b051c3b 20170323 16:44:35< celticminstrel> DeFender1031: Let me know if that fixes it? ^ 20170323 16:44:56< zookeeper> i don't see how we could expect to get 1.14 out in a month or two 20170323 16:45:14< celticminstrel> It's likely to get pushed back again, sure. 20170323 16:46:12-!- Appveyor [~Appveyor@74.205.54.20] has joined #wesnoth-dev 20170323 16:46:12< Appveyor> The Battle for Wesnoth (Visual Studio 2013) - Release Charles Dang ecffef7: GUI2/Help Browser: display raw topic text Failed 20170323 16:46:12< Appveyor> Details: https://ci.appveyor.com/project/wesnoth/wesnoth/build/Wesnoth-VS2013-master-286 20170323 16:46:17-!- Appveyor [~Appveyor@74.205.54.20] has left #wesnoth-dev [] 20170323 16:47:07-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has joined #wesnoth-dev 20170323 16:54:22-!- atarocch [~atarocch@37.177.37.110] has quit [Ping timeout: 264 seconds] 20170323 16:59:00-!- JyrkiVesterinen [~JyrkiVest@87-92-16-240.bb.dnainternet.fi] has joined #wesnoth-dev 20170323 17:06:55-!- Shiki [~Shiki@141.39.226.226] has joined #wesnoth-dev 20170323 17:08:48< irker144> wesnoth: gfgtdf wesnoth:master 6d5ec1368d34 / src/ (game_data.cpp game_data.hpp): remove unused game_data default ctor https://github.com/wesnoth/wesnoth/commit/6d5ec1368d3473b732c40fb6059bb4049acad7a9 20170323 17:08:50< irker144> wesnoth: gfgtdf wesnoth:master 506fe190bbc3 / src/game_data.cpp: some indent fix https://github.com/wesnoth/wesnoth/commit/506fe190bbc3219aef7cc611f87908f31191c2ac 20170323 17:08:52< irker144> wesnoth: gfgtdf wesnoth:master d13f76fdd606 / src/game_data.cpp: cleanup a loop by using range for https://github.com/wesnoth/wesnoth/commit/d13f76fdd606da866b1ff1520343b4a2a10648a4 20170323 17:08:54< irker144> wesnoth: gfgtdf wesnoth:master 23f1cc13490f / src/ (game_config.cpp game_config.hpp play_controller.cpp): change game_config::default_victory_music to vector type https://github.com/wesnoth/wesnoth/commit/23f1cc13490fefa0dd5f02a83833fa00f19d0883 20170323 17:08:56< irker144> wesnoth: gfgtdf wesnoth:master cbd3c2644c8f / / (9 files in 3 dirs): add lua end_music setter/getter https://github.com/wesnoth/wesnoth/commit/cbd3c2644c8fd68eab1b136ff9591044086ac068 20170323 17:11:08< zookeeper> celticminstrel, it doesn't need to be pushed back in order to take more than 2 months. we haven't even discussed feature freezes and RC's yet. 20170323 17:11:32< zookeeper> that phase is inevitably going to take some time 20170323 17:12:13-!- mkdroid [~null@unaffiliated/matthiaskrgr] has joined #wesnoth-dev 20170323 17:15:09-!- louis94 [~~louis94@163.50-65-87.adsl-dyn.isp.belgacom.be] has joined #wesnoth-dev 20170323 17:15:11-!- Appveyor [~Appveyor@74.205.54.20] has joined #wesnoth-dev 20170323 17:15:11< Appveyor> The Battle for Wesnoth (Visual Studio 2013) - Debug Charles Dang ecffef7: GUI2/Help Browser: display raw topic text Failed 20170323 17:15:11< Appveyor> Details: https://ci.appveyor.com/project/wesnoth/wesnoth/build/Wesnoth-VS2013-master-286 20170323 17:15:15-!- Appveyor [~Appveyor@74.205.54.20] has left #wesnoth-dev [] 20170323 17:26:56-!- mkdroid [~null@unaffiliated/matthiaskrgr] has quit [Ping timeout: 260 seconds] 20170323 17:34:43-!- Kwandulin [~Kwandulin@p200300760F3E7D59E0B9AF13E143B1B2.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170323 17:37:11< irker144> wesnoth: Jyrki Vesterinen wesnoth:master be4d1c170289 / src/md5.cpp: Suppress MSVC compiler warnings in md5.cpp https://github.com/wesnoth/wesnoth/commit/be4d1c1702893b3f7a6136d969b9fc9c8ab820ff 20170323 17:37:16< JyrkiVesterinen> celticminstrel: ^ 20170323 17:38:07-!- louis94 [~~louis94@163.50-65-87.adsl-dyn.isp.belgacom.be] has quit [Quit: Konversation terminated!] 20170323 17:38:45< vultraz_iOS> "vultraz_iOS: Why do you think you need write a new help parser?" 20170323 17:39:09< vultraz_iOS> celticminstrel: because as you know the old code is hideous and I don't really care to delve into it? 20170323 17:41:10< vultraz_iOS> all of the old help code 20170323 17:41:27< vultraz_iOS> well, most of the old help code 20170323 17:41:56< gfgtdf> vultraz_iOS: any plany to implement https://gna.org/bugs/?23921 in the gui2 mp lobby ? 20170323 17:42:33< vultraz_iOS> not immediately 20170323 17:45:02< celticminstrel> Well, a help parser should be relatively simple. 20170323 17:45:12< celticminstrel> IIRC it works basically like... 20170323 17:45:30< celticminstrel> A ... represents a WML insert. 20170323 17:45:57< vultraz_iOS> right now im debating whether getting rid of all the [toplevel] [section] crap and just using nested tags 20170323 17:46:01-!- louis94 [~~louis94@163.50-65-87.adsl-dyn.isp.belgacom.be] has joined #wesnoth-dev 20170323 17:46:01< celticminstrel> The contents of the tag is of the form key1='value1' key2='value2' 20170323 17:46:09< celticminstrel> What do you mean? 20170323 17:46:23-!- louis94 [~~louis94@163.50-65-87.adsl-dyn.isp.belgacom.be] has quit [Client Quit] 20170323 17:46:52< vultraz_iOS> look in help.cfg 20170323 17:46:59< vultraz_iOS> there are [topic] tags 20170323 17:47:02< vultraz_iOS> [section] tags 20170323 17:47:08< vultraz_iOS> and [toplevel] tags 20170323 17:47:19< vultraz_iOS> the latter two of which define topic ids for their contents 20170323 17:47:31< celticminstrel> Hmm. 20170323 17:47:52< celticminstrel> Well, the obvious problem with nested tags is extensibility. 20170323 17:47:55-!- louis94 [~~louis94@87.65.50.163] has joined #wesnoth-dev 20170323 17:48:03< vultraz_iOS> the only reason I can think of for doing this is easy finding of topics to jump to when clicking a link 20170323 17:48:09< celticminstrel> Another possible problem would be multiple references, though I doubt support for those is needed. 20170323 17:48:59< Soliton> are there any actual issues you're trying to fix? 20170323 17:50:30< vultraz_iOS> not really 20170323 17:50:41< vultraz_iOS> it's just an exercise in internal improvements 20170323 17:50:48< vultraz_iOS> in the course of refactoring the dialog 20170323 17:53:01< Soliton> how do you want to improve something that has no actual issues? 20170323 17:54:11< vultraz_iOS> removing as much of the horrible custom markup syntax, for one 20170323 17:54:35< vultraz_iOS> cleaning up the mess of the implementation tied to the help browser 20170323 17:55:26< celticminstrel> You can't remove the horrible custom markup syntax. 20170323 17:55:35< celticminstrel> Not unless you can provide an alternative. 20170323 17:55:42< Soliton> it might be useful to specify "horrible markup" in more objective terms so one can find objective arguments for a new format. 20170323 17:55:45< celticminstrel> And Pango markup is not an alternative. 20170323 17:56:13< celticminstrel> (I really want to drop external support for Pango markup actually.) 20170323 17:56:58< vultraz_iOS> well, at least use pango for and 20170323 17:57:01< celticminstrel> (Obviously it can't happen in 1.14 since everyone's using it, though.) 20170323 17:57:07< celticminstrel> What. 20170323 17:57:32< vultraz_iOS> celticminstrel: the help syntax hand-rolls and tags 20170323 17:57:55< celticminstrel> Oh wait, and are the existing tags, not the Pango equivalent, right? 20170323 17:58:03< vultraz_iOS> yes 20170323 17:58:36< celticminstrel> If we switch away from Pango, it would indeed be acceptable to use and for bold, though I wouldn't recommend it since it'd interfere with Pango quoting. 20170323 17:58:54< celticminstrel> I'd instead recommend either BBCode-style or Markdown-style markup. 20170323 17:59:04< vultraz_iOS> honestly, it looks like someone took a page from HTML markup here when designing it. 20170323 17:59:23< celticminstrel> It looks like HTML markup, but it's actually pseudo-WML. 20170323 17:59:45< vultraz_iOS> pseudo-wml as part of a string 20170323 17:59:49< celticminstrel> Right. 20170323 17:59:49< vultraz_iOS> not nice at all :( 20170323 17:59:52< celticminstrel> Right. 20170323 18:00:09< vultraz_iOS> and if we ever want to allow players custom help pages, this just won't do. 20170323 18:00:22< celticminstrel> Pretty sure we already allow that? 20170323 18:00:30< vultraz_iOS> we do not 20170323 18:01:38< vultraz_iOS> either way, we're kinda stuck in a rather unfortunate situation: we must use WML, in some form, for all the data 20170323 18:02:17< vultraz_iOS> I know how anura would tackle this, and that is with css. 20170323 18:02:21< vultraz_iOS> not something we can do 20170323 18:02:36-!- ChipmunkV [~vova@static-89-94-113-91.axione.abo.bbox.fr] has joined #wesnoth-dev 20170323 18:03:22< celticminstrel> We can't use CSS because CSS is insanely complicated. 20170323 18:03:22-!- atarocch [~atarocch@athe-bt-souel-peer.customers.otenet.gr] has joined #wesnoth-dev 20170323 18:05:29< DeFender1031> not to mention overkill for our use-case 20170323 18:05:57< vultraz_iOS> or perhaps they're just using xhtml 20170323 18:06:03< vultraz_iOS> might be that, looking at it.. 20170323 18:06:43< DeFender1031> but yeah, i spent an hour yesterday trying to reacreate something I'd done several years ago in css and trying to find the style property that was actually accomplishing the layout that I wanted. Turned out, it was "white-space:nowrap" that made the difference in a situation that decidedly had nothing to do with white space wrapping. 20170323 18:07:10< vultraz_iOS> (there's a small example in the W2 tech demo: https://github.com/anura-engine/wesnoth2/blob/master/data/editor_sidebar.xhtml ) 20170323 18:08:08-!- Kwandulin [~Kwandulin@p200300760F3E7D5919A7A1E975E63CB2.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170323 18:08:18< vultraz_iOS> but then the question becomes, what do we do instead 20170323 18:08:33< vultraz_iOS> since this doesn't just deal with markup, but also the layout of complex pages 20170323 18:08:39< vultraz_iOS> like Unit help 20170323 18:09:48< celticminstrel> Well, that's why you can't just use Pango markup, yes. 20170323 18:10:06< vultraz_iOS> indeed 20170323 18:11:06< vultraz_iOS> I just don't have a solution immediately in mind 20170323 18:11:42< gfgtdf> do they include some external html engine ? 20170323 18:12:24< vultraz_iOS> https://github.com/anura-engine/anura/tree/trunk/src/xhtml 20170323 18:13:05< zookeeper> don't do something stupid like invalidate every string containing markup just because of your exercises for internal improvement. 20170323 18:13:35< vultraz_iOS> zookeeper: this is only related to Help 20170323 18:13:51< vultraz_iOS> celmin is the only who wants to drop pango markup 20170323 18:13:56< vultraz_iOS> though I'm not opposed to it 20170323 18:14:52< celticminstrel> zookeeper: Pretty sure that was already done though. :P But I wouldn't do it right when a stable release is looming, 20170323 18:15:46< zookeeper> what was done? 20170323 18:15:57< vultraz_iOS> I can't even figure out is this parser is a utility or something... or hand-rolled 20170323 18:17:07< vultraz_iOS> "but who would hand-roll a xhtml/css parser!" well... krista would :P 20170323 18:18:30< celticminstrel> zookeeper: Breaking every string containing markup? 20170323 18:19:03< vultraz_iOS> she somehow rewrote the terrain graphics system in the w2 demo in a very short amount of time last year. 20170323 18:19:11< vultraz_iOS> so honestly I don't doubt she could do it. 20170323 18:19:18< vultraz_iOS> I'd just be very surprised if it were so. 20170323 18:20:31< zookeeper> celticminstrel, and what makes you think that has happened? 20170323 18:20:48< celticminstrel> Well, I might just be assuming that the old markup no longer works... 20170323 18:21:04< vultraz_iOS> celticminstrel: what are you talking about 20170323 18:21:06< zookeeper> are you trolling me? 20170323 18:21:10< celticminstrel> No? 20170323 18:21:53< celticminstrel> vultraz_iOS: The old markup which specified whole-string formatting via special characters at the beginning of the string. 20170323 18:22:08< zookeeper> what makes you think anyone meant that. like literally, what makes you think that? 20170323 18:22:08< vultraz_iOS> uh.. 20170323 18:22:14< vultraz_iOS> that was never used by users 20170323 18:22:18< vultraz_iOS> at least, not for years 20170323 18:22:22< Soliton> sure, was. 20170323 18:22:22< celticminstrel> ...really? 20170323 18:22:30< celticminstrel> It was documented on the wiki. 20170323 18:22:37< celticminstrel> So I'm sure users must have used it. 20170323 18:22:50< Soliton> it was used in various places but indeed long ago. 20170323 18:23:28< celticminstrel> zookeeper: I don't even know why you're asking that question. You were saying "don't break every string containing markup" and I'm saying "well if the old markup support was removed, then that broke every string containing the old markup". 20170323 18:24:48< Soliton> he didn't mean anytime in history but now or since 1.12. 20170323 18:25:05 * celticminstrel wonders if is more efficient in Pango than ... 20170323 18:25:29< zookeeper> celticminstrel, so if i say "don't change the ogre sprite", you're gonna think it's completely on point to state that "it has already been changed!", because it was actually changed in 2006 so yeah it totally already happened? 20170323 18:25:40< zookeeper> like what 20170323 18:31:22< zookeeper> if people give no temporal qualifiers for what they're saying, then you can usually assume that they mean "now" or "recently". so if someone says "don't break X", they mean "don't break X in the future, starting from now", not for example "don't break X, but only if it has never been broken before". 20170323 18:31:31< zookeeper> although confusingly, sometimes someone might for example break X and _then_ a few minutes/hours/days later someone suggests "don't break X". but i tend to think it's still _usually_ not very confusing. 20170323 18:32:41< irker144> wesnoth: Nils Kneuper wesnoth:master f12bf3345f10 / po/CMakeLists.txt: add wesnoth-sota to CMake list (allow compilation + pot-update) https://github.com/wesnoth/wesnoth/commit/f12bf3345f10ff124ed68c074de528f5b09d6183 20170323 18:32:43< irker144> wesnoth: Nils Kneuper wesnoth:master 05ee1a20c42f / / (114 files in 29 dirs): fixed wesnoth-sota files https://github.com/wesnoth/wesnoth/commit/05ee1a20c42fbaeccc5cba77eb2b82e4393d17c2 20170323 18:32:45< irker144> wesnoth: Nils Kneuper wesnoth:master 3073952332d7 / / (14 files in 13 dirs): updated British English translation https://github.com/wesnoth/wesnoth/commit/3073952332d767c9e97594c1acff6466697c32a5 20170323 18:43:17< irker144> wesnoth: Nils Kneuper website:master b13b43008dc9 / gettext.wesnoth.org/config.php: add wesnoth-sota to g.w.o https://github.com/wesnoth/website/commit/b13b43008dc93c9a92a04a2ffed0adc4b1dc3d3d 20170323 18:43:38< Ivanovic> hi folks 20170323 18:43:42< vultraz_iOS> celticminstrel: so, I assume you have no ideas? 20170323 18:43:45< Ivanovic> no idea who takes care of the website these days 20170323 18:43:57< Ivanovic> if the setup still works in the past, i hope that i did enough to add sota to g.w.o 20170323 18:44:05-!- louis94 [~~louis94@87.65.50.163] has quit [Remote host closed the connection] 20170323 18:44:06< Ivanovic> if not: please update the scripts from git 20170323 18:44:08< Ivanovic> ;) 20170323 18:44:25< celticminstrel> vultraz_iOS: Sorry... ideas for new help markup, or something else? 20170323 18:44:41< vultraz_iOS> celticminstrel: ideas for handling the help layout, yes 20170323 18:44:52< vultraz_iOS> which is tied to the markup syntax 20170323 18:44:57< celticminstrel> Uh. 20170323 18:45:10< celticminstrel> Okay, I can't say they're not related, but... 20170323 18:45:25< celticminstrel> They are in fact two separate pieces of the code. 20170323 18:45:45-!- louis94 [~~louis94@87.65.50.163] has joined #wesnoth-dev 20170323 18:46:07< celticminstrel> AFAIK, GUI2's layout engine is flexible enough to to what we want; the only difficulty I can think of would be making text wrap around images. 20170323 18:46:15< celticminstrel> ^to do 20170323 18:46:41-!- silentcontrib [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has joined #wesnoth-dev 20170323 18:47:07< vultraz_iOS> ok, so where would we define pages :/ 20170323 18:47:17< vultraz_iOS> not to mention different pages have wildly different layouts 20170323 18:47:22< celticminstrel> Um. Same place we already do? 20170323 18:47:50< vultraz_iOS> something about this strikes me as inefficient 20170323 18:48:02< celticminstrel> When I said GUI2's layout engine, I didn't mean you can define each page in the GUI2 WML. 20170323 18:48:20< celticminstrel> I mean you can make a GUI2 widget that parses the help markout and lays it out nicely. 20170323 18:48:28-!- silentcontrib_ [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has quit [Ping timeout: 240 seconds] 20170323 18:48:33< vultraz_iOS> uhhhh..... 20170323 18:49:17< celticminstrel> Because GUI2's layout engine, AFACT, lets a widget place its child elements anywhere it wants. 20170323 18:49:20< vultraz_iOS> well that's not optimal either 20170323 18:49:27< celticminstrel> Why is that not optimal? 20170323 18:49:31< celticminstrel> It seems pretty optimal to me? 20170323 18:49:48< celticminstrel> I don't think help can be done without a new GUI2 widget. 20170323 18:50:05< celticminstrel> You could maaaaybe get an approximation using some sort of listbox type thing. 20170323 18:50:05< vultraz_iOS> I'd rather do away with this pseudo-wml inside strings 20170323 18:50:10< vultraz_iOS> and use some other syntax 20170323 18:50:31< celticminstrel> Oh, when I said "parses the help markup", that doesn't necessarily mean it has to be the same help markup we currently use. 20170323 18:50:55< vultraz_iOS> ah 20170323 18:50:56< vultraz_iOS> I see 20170323 18:51:33< celticminstrel> It would be like an "html_label", except not really HTML because that's waaaay too complicated. 20170323 18:54:21 * celticminstrel wonders if Soliton knows how to update gettext.wesnoth.org. 20170323 18:59:26< vultraz_iOS> celticminstrel: I wonder if we could use proper html syntax... but just for a few tags. 20170323 19:00:09< celticminstrel> I dislike that idea, though if Pango markup is to be the future, it would certainly make sense. 20170323 19:00:28< vultraz_iOS> I don't follow 20170323 19:00:46< celticminstrel> Pango markup is exactly what you described. I don't like Pango markup. :P 20170323 19:01:12< celticminstrel> But if Pango markup is here to stay, it would make sense for the help markup to be a superset of it. 20170323 19:01:33< vultraz_iOS> well if you want markdown, then add a markdown parser 20170323 19:06:26< vultraz_iOS> looks like krista did actually write anura's xhml/css parser P_P 20170323 19:17:38-!- mjs-de [~mjs-de@x4db676f6.dyn.telefonica.de] has joined #wesnoth-dev 20170323 19:25:14-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20170323 19:32:28< mattsc> celticminstrel, vultraz_iOS: I’ll be happy to update the Xcode project occasionally and to come online here when pinged, but my RL situation is such that I just cannot take on tasks which require regular attention (or attention at specific times). 20170323 19:32:28-!- louis94 [~~louis94@87.65.50.163] has quit [Ping timeout: 260 seconds] 20170323 19:43:34-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170323 19:52:47< celticminstrel> Oh hi. 20170323 19:53:24< celticminstrel> I don't know if you noticed, but I changed all the MicroAIs to use the new AI API calls instead of calling the [modify_ai] tag directly. 20170323 19:53:59< mattsc> hey — yeah, I saw that (but haven’t even synced since then yet) 20170323 19:54:36< celticminstrel> I don't think it'll cause any problems (the calls should boil down to exactly what the tag would've called), but I didn't actually verify it. 20170323 19:55:30< celticminstrel> The Xcode project does currently need updating BTW, though I wouldn't consider it really high priority since a release just happened. 20170323 19:55:48< celticminstrel> Two new dialogs IIRC. 20170323 19:55:56< celticminstrel> At least one deleted file. 20170323 19:56:12< mattsc> okay; I’m sure I’ll do something with MAIs before the next release, so there’ll be some implicit testing happening 20170323 19:56:42< mattsc> I’ll have a look at the Xcode build. 20170323 19:57:15< mattsc> As long as it goes relatively smoothly, I should be able to do it right now. 20170323 20:09:12-!- prkc [~prkc@46.166.138.153] has quit [Ping timeout: 240 seconds] 20170323 20:23:39-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 20:24:19-!- prkc [~prkc@catv-89-133-39-230.catv.broadband.hu] has joined #wesnoth-dev 20170323 20:26:54-!- silentcontrib_ [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has joined #wesnoth-dev 20170323 20:28:16-!- mjs-de [~mjs-de@x4db676f6.dyn.telefonica.de] has quit [Remote host closed the connection] 20170323 20:28:28-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 260 seconds] 20170323 20:28:57-!- silentcontrib [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has quit [Ping timeout: 240 seconds] 20170323 20:43:56< irker144> wesnoth: mattsc wesnoth:master cada1d24eef6 / projectfiles/Xcode/Wesnoth.xcodeproj/project.pbxproj: Update Xcode project https://github.com/wesnoth/wesnoth/commit/cada1d24eef6202e34d3fec5fbd65894ffeb2ee1 20170323 20:44:09< mattsc> celticminstrel: ^ 20170323 20:44:23-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 20:44:38< mattsc> I also started 3 of the MAI test scenarios and all of them give me errors along these lines: https://gna.org/bugs/?25615 20170323 20:44:48< mattsc> with the MAIs at least partially not working 20170323 20:45:09< celticminstrel> Okay. 20170323 20:48:42< celticminstrel> Ah, I see what's wrong. 20170323 20:49:34< vultraz_iOS> "Cannot build on ppc64le" 20170323 20:49:35-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20170323 20:49:41< vultraz_iOS> what the fuck is ppc64le 20170323 20:50:27< celticminstrel> PowerPC 64-bit little-endian? 20170323 20:50:38< vultraz_iOS> oh 20170323 20:50:40< vultraz_iOS> makes sense 20170323 20:50:47< vultraz_iOS> i had no idea power pc still existed 20170323 20:50:59< celticminstrel> Well, it makes sense as an expansion, but I'm surprised that someone would be building Wesnoth on a PPC. 20170323 20:51:07< celticminstrel> The Wii used PPC you know. 20170323 20:51:13< celticminstrel> Not sure if WiiU did. 20170323 20:51:16< celticminstrel> Or Switch. 20170323 20:51:17< vultraz_iOS> The Wii was over a decade ago 20170323 20:51:24< vultraz_iOS> your point is invalid 20170323 20:51:29< celticminstrel> Shut up. 20170323 20:51:46< celticminstrel> WiiU also used PPC. 20170323 20:51:48< vultraz_iOS> IIRC macs still had ppc then too? 20170323 20:52:20< celticminstrel> The Wii was released in 2006, the same year I got my Mac - an Intel Mac. 20170323 20:52:28< celticminstrel> So, I guess that's a "no". 20170323 20:52:52< celticminstrel> Nintendo clearly continued using PPC far longer than Apple did. 20170323 20:52:52< vultraz_iOS> ... 2006. good god. 20170323 20:53:22< celticminstrel> The Switch does not use PPC apparently. It uses ARM. 20170323 20:53:28< celticminstrel> So I guess even Nintendo finally dropped it.. 20170323 20:54:02< vultraz_iOS> looks like it's a boost issue anyway he's reporting 20170323 20:54:09< celticminstrel> Maybe, no idea. 20170323 20:54:47< vultraz_iOS> https://bugzilla.redhat.com/show_bug.cgi?id=1419452#c2 20170323 20:54:48< vultraz_iOS> the fuck 20170323 20:55:00< vultraz_iOS> "So wesnoth needs to #undef bool after including SDL2 headers, or all C++ code is horribly broken." what is this guy on about 20170323 20:55:36< vultraz_iOS> tempted to mark this as Upstream Problem and ignore it 20170323 20:59:08< gfgtdf> ye if a library that claims to be c++ compatible does something some '#define bool ...' then that is clearly a bug on their side. 20170323 21:00:07< gfgtdf> if you mark this as a upstreram but you also ahve to file an upstream bug report though (at sdl maybe?) 20170323 21:00:47< irker144> wesnoth: Celtic Minstrel wesnoth:master f45d7951347f / data/ai/micro_ais/ (7 files in 4 dirs): fixup 0f01f97b (GNA25615) https://github.com/wesnoth/wesnoth/commit/f45d7951347ffb7623a22448e99da09ce8fad33b 20170323 21:07:10< mattsc> celticminstrel: that fixes the issues I had with the MAI test scenarios. 20170323 21:08:37< celticminstrel> \o/ 20170323 21:09:04< DeFender1031> btw, celticminstrel, vultraz_iOS, since you guys were talking about it earlier, I just came across something that is impossible to do with CSS, but (IINM) is really simple with GUI2, which is make a table which auto-fits to its contents, but where all the cells are the same height and width as all other cells, even across rows and/or columns. 20170323 21:09:05< celticminstrel> Definitely a good thing I didn't merge that before 1.13.7 then. 20170323 21:09:32< celticminstrel> IINM? 20170323 21:09:55< vultraz_iOS> DeFender1031: indeed, GUI2 has its good side 20170323 21:10:19< DeFender1031> celticminstrel, If I'm Not Mistaken. 20170323 21:10:26< celticminstrel> Ah. 20170323 21:12:06< DeFender1031> Unfortunately for me, the thing for which I need to accomplish the aforementioned layout is, in fact, a webpage, and is not, in fact, a Wesnoth dialog. :( 20170323 21:12:21< vultraz_iOS> :P 20170323 21:13:36< vultraz_iOS> ok, what to work on next 20170323 21:14:15< vultraz_iOS> maybe look into storyscreen 20170323 21:18:34-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20170323 21:26:34< irker144> wesnoth: Charles Dang wesnoth:master 8d608f65f5c5 / src/ (25 files in 6 dirs): Adding missing and fixed incorrectly formatted copyright notices https://github.com/wesnoth/wesnoth/commit/8d608f65f5c54872acf5cfceb850fe289b762ce7 20170323 21:29:49< celticminstrel> Based on my list? 20170323 21:30:53< vultraz_iOS> indeed 20170323 21:30:57< vultraz_iOS> ignoring one invalid entry 20170323 21:31:11< vultraz_iOS> which was already CC0 20170323 21:32:16-!- Kwandulin [~Kwandulin@p200300760F3E7D5919A7A1E975E63CB2.dip0.t-ipconnect.de] has quit [Ping timeout: 246 seconds] 20170323 21:50:00-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170323 21:51:48-!- silentcontrib_ [~quassel@172.176-104-213.static.virginmediabusiness.co.uk] has quit [Ping timeout: 240 seconds] 20170323 22:00:48-!- Alkenrinnstet [~alkenrinn@42.61.217.253] has quit [Ping timeout: 240 seconds] 20170323 22:00:56-!- JyrkiVesterinen [~JyrkiVest@87-92-16-240.bb.dnainternet.fi] has quit [Quit: .] 20170323 22:03:33-!- ChipmunkV [~vova@static-89-94-113-91.axione.abo.bbox.fr] has quit [Quit: ChipmunkV] 20170323 22:09:17< loonycyborg> lol that ppc64le bug is total trainwreck 20170323 22:10:11< loonycyborg> those absent-minded dudes forgot that it was originally boost bug and re-filed it to wesnoth 20170323 22:11:01< loonycyborg> even though it affects all their packages using boost.multi_index 20170323 22:12:41< vultraz_iOS> then im marking as upstream and closing 20170323 22:13:50< loonycyborg> upsteam? more like sidestream :P 20170323 22:14:21< loonycyborg> Or downstream? 20170323 22:14:39< vultraz_iOS> NotOurProblemStream 20170323 22:16:26< vultraz_iOS> std::notourproblem << bug << std::endl; :P 20170323 22:33:01-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20170323 22:33:33-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170323 22:41:10< vultraz_iOS> ok, I'll work on the storyscreen 20170323 22:41:12< vultraz_iOS> that's a lot easier 20170323 22:41:21< celticminstrel> Easier than what? 20170323 22:41:30< vultraz_iOS> help 20170323 23:19:14-!- atarocch [~atarocch@athe-bt-souel-peer.customers.otenet.gr] has quit [Remote host closed the connection] 20170323 23:20:05-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170323 23:20:14-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 23:20:41-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170323 23:21:07-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 23:25:48-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 260 seconds] 20170323 23:27:34-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20170323 23:28:06-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170323 23:35:09-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170323 23:39:07-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20170323 23:41:04-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev --- Log closed Fri Mar 24 00:00:47 2017